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The Titanoboa is an extinct snake of the boida family that inhabited South America 60 to 58 million years ago, during the Paleocene1234. It is the largest known snake in history, with a body that reached up to 15 meters in length and 1.2 tons in weight35. The Titanoboa cerrejonensis, as it is scientifically known, lived in lakes and behaved like an anaconda, moving easily both in the flow of rivers and in swamps3. He ate everything, including crocodiles and anacondas2. Titanoboa fossils were first discovered in the coal mines of La Guajira, Colombia, in 2009. La titanoboa cacique tiene un tamaño comparado con el T-rex, siendo la serpiente más grande encontrada, a diferencia de sus parientes no tiene veneno, ya que mata a sus víctimas lentamente, rodeándolas con su cuerpo musculoso y apretándolas hasta la muerte, suelen ser muy poco vistas debido a su camuflaje que se adapta al medio. Los pocos que se han visto suelen estar en el fondo de los pantanos. También se puede proponer para un tlc del que se encuentra actualmente en el juego. Presentación Actualmente, el juego ya cuenta con un titanoboa, pero considero que este no tiene el potencial ni representa correctamente lo que era esta criatura en la antigüedad, es por eso que os presento esta nueva criatura El Cacique Titanoboa sería más largo que un basilisco, pero no igual de ancho, su función sería ayudarte como un tameo, ya que tendría la capacidad de atrapar dinosaurios con su cuerpo (constricción) no más grande que un rex o una espina. No sería una criatura de alto nivel porque su utilidad sería al principio del juego ayudada con domas que requieren KO para domesticar, siendo una montura anfibia, pero teniendo mejor movilidad en el agua. Me destacaría en las estadísticas de daño y vida, ya que sé que también se puede usar en combate Habilidades La Titanoboa nos ayudaría como asistente Tameo o como trampa, pues su función principal sería la capacidad de atrapar dinosaurios con su cuerpo (constricción) de un tamaño no mayor que un rex, el tiempo dependerá de la resistencia, además de influir en el letargo al menos en un 50% a criaturas grandes y 100% a criaturas medianas y pequeñas, También tendría la opción de hacer daño directamente a la presión, estas estadísticas pueden aumentar con el daño, si es atacado mientras tiene un dinosaurio atrapado, el titanoboa tendrá una reducción de daño, además de aumentar el suyo, al atrapar un dinosaurio con un jinete, lo bajaría de su montura, además de poder usar el ataque primario. Otras habilidades que tendría serían el camuflaje como rockdrake o sombras, la capacidad de trepar grandes árboles, tendría un ataque que, al estar bajo el agua con una carrera rápida, arrastraría a las criaturas que están en la orilla o en el agua. En conclusión ataque primario una mordida Ataque secundario atrapa dinosaurios que están dentro del alcance (con dinosaurios agresivos tienes que acercarte con camuflaje) y ataque de tablero bajo el agua Habilidad de camuflaje Tameo Sería pasivo dándole dinosaurios domesticados para que se los coma porque odiaría a los dinosaurios muertos, (preferiblemente cocodrilos o dinosaurios grandes) después de que se coma el dinosaurio entrará en un estado de reposo donde nos ataca cara a cara, pero en el que es más vulnerable donde si es atacado por otro dinosaurio perderá efectividad o será cancelado. Al final de su estado de reposo será domesticado o pedirá más comida dependiendo del nivel. desovar En lagos, pantanos y cuevas también sería un poco extraño y difícil. Preguntas ¿Por qué este Dino si ya está en el juego? R: la titanoboa actual no tiene ningún uso en el juego, aparte de no representar correctamente a este animal prehistórico, se presentaría como una nueva especie con usos muy diferentes a la del juego y a la otra, que sería el basilisco. También se puede proponer para un TLC que está actualmente en el juego.
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Smok - Was a type of large predatory archosaur living in the late Triassic in modern Europe. Its fossils come from sediments in the brickyard in Lisowice near Lubliniec, dated to the turn of the Norian and Rhaetian (205-200 million years). Measuring 5-6 m in length, of which nearly 50-60 cm was the skull, it was one of the largest Triassic archosaurs. "Smok" shows some features in theropods, rauisuchians and more primitive archosaurs. Omnivore Wild Smok will spawn near rivers and more infected aberration biome, where he will hide between rocks or in water .Using his glowing scales he will be able to charm other animals or players to come to his location slowly. You can escape the charm of smok by Eating an Aquatic Mushroom or Auric Mushroom depending if it would be found as Water type or Abberated Type. Taming To Tame This Gentleman You have to bring creatures to him, he will then devour them. The Bigger the animal or the bigger the level of the animal the more percentege in taming it will have. You also have to bring diffrent kinds of mushrooms because Smok will charm you too if you are not carefull with him, also between animals Smok might consider wanting a random type of mushroom because he is a picky eater. Tamed Water Type - He Gets Unlimited Oxygen underwater plus gets Boost to Damage and Speed near Water . His attacks also Give Bleed effect just like Allo.(More like an Archosaur) Abbilitys: His First abbility: Jaw Breaker- His Jaws Open Wide and Do A LOT OF DAMAGE and does bonus damage to all structures and animals underwater. Second Abbility: Super Tail- His Tail Starts To vibrate which cause All Nearby Agressive Creatures to Turn peacefull for 15 Sec. The Cool down for abbility is 30sec. Third Abbility -Roar! Abberated Type- With Being On Radiation comes Props of course . This type of Smok Is Getting Buffed on Radiated Biome and Surface in Strength and Protecion But Also Gets and Abbility to Climb Walls and Diffrent Surfaces with extreme speed. His Bite unlike His Water Brothers is Poisonous which helps with stronger creature cause it avoid any type of armor For Example Reapers.(As a More Theropod Like Dino) Abbilitys: His First abbility: Jaw Breaker- His Jaws Open Wide and Do A LOT OF DAMAGE and does bonus damage to all animals with More Strength . Second Abbility: Wall Run- His Claws Starts To stick to all surfaces which help him get around "Abberation". Third Abbility -Roar! Because The Debate About it Being more Like Archosaur or Theropod one type should be more theropod and the other one more like Archosaur. For The Sadlle i Thought Maybe Like a Green House With But With Metal as Like a Magmasaur or Andrewsarchus but smaller.
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Gigantoscorpio Willsi - The Adventurers Worst Nightmare
ViviDxOne posted a suggestion in Creature submission archive
Dossier: Gigantoscorpio Willsi Time: Visean age of the Carboniferous Diet: Carnivore Temperament: Aggressive Wild "Gigantoscorpio Willsi is a very intelligent and patient hunter. It buries itself under the surface sticking its tail above lying in wait for an unfortunate victim large enough to sense. That unfortunate soul will be pierced by its tail and injected with a very deadly venom that causes complete paralysis, even the biggest and meanest hunters succumb to the toxin." Domesticated "Taming Gigantoscorpio Willsi is a very delicate and careful process, I mentioned previously that it lies in wait for something large enough to sense. I myself have stood above this beast and it didn't attack. Seen as how large they are, they must take a large amount of food to stay sustained. I managed to lure a Diplodocus over to it and before I could get out of the way it attacked, nearly hitting me! Not long after, the Diplodocus collapsed, but Gigantoscorpio Willsi didn't reveal itself straight away. I noticed its head pop up briefly, it must have been looking for predators. It later dug itself out and began feasting upon the paralyzed Diplodocus. I've only seen a handful of these domesticated but from what I've heard, their toxin can be extracted and synthesized into a more potent narcotic that can be used to make darts, some tribes have even gone so far as to use the creature to tranquilize others. Asides from its powerful sedative, its just as stealthy when domesticated as it is wild being able to bury its rider with it. Its outer shell seems to cause it to have a resistance to gunfire and has even been known to defend its rider with its large pincers. Being so large, its tail has alot of range and can be used to pluck gliders out of the sky!" Gameplay: Wild Gigantoscorpio Willsi is a large creature (around the size of a Diplo/Rex) but is extremely shy, it will not come out of its buried form unless there is a paralyzed creature nearby. Before it emerges, it will check to see if any predators or humans are nearby (players can wear Ghillie). Whilst in its buried form, it has its tail revealed in a mound so you can see it slightly. Gigantoscorpio Willsi will only ever attack creatures larger than an Allosaurus like this. Taming Taming Gigantoscorpio Willsi is complicated, players must first lure it out by getting a creature paralyzed in the area either by wild or tamed creatures. Anything smaller than an Allosaurus wont suffice, including babies. Once it has paralyzed something and shows its head, there must be no carnivorous or humans (not wearing ghillie) in the area, otherwise it won't emerge to feed. The creature that has been paralyzed must have bio toxin on it, this causes Gigantoscorpio Willsi to begin losing torpidity. Depending on the level/taming multiplier, it may require more than one creature with bio toxin. After it has passed out from the bio toxin, players can feed it any form of meat. It particularly likes spoiled meat, Kibble is also extremely good! Domesticated After it has finally been tamed, a saddle can be equipped and it can be ridden! The saddle has the player situated on its head, Gigantoscorpio Willsi has some very interesting uses: It has passive resistance to gunfire, including turrets. Holding C/RAS can protect its rider by blocking line of sight from the front with its massive pincers. Left Click/RT is its basic attack, Left click/RT can be held up for a charge attack that causes both broken bones and bleed! Right Click/LT is its tails attack, this can be used to great lengths with knocking other creatures out (increasing melee damage also increases the torpidity damage). Holding Right Click/LT allows it to thrust its tail in the sky piercing flyers/gliders and dragging them down. Pressing CTRL/RB will cause it to bury allowing you to still use its tail. Pressing C/RAS whilst buried will pop its head up. Holding C/RAS cannot protect the rider. Weapons can be equipped while ridden. It is immune to the Paralysis Toxin it produces. Breeding Breeding Gigantoscorpio Willsi is also tricky and delicate, both the male and female must be buried to begin mating. When the egg is laid, it is stuck where the female was until it hatches. Stats Gigantoscorpio Willsi is slow when it comes to movement but is quick with its attacks, it deals significant damage with its left click attack but deals piercing (goes through armor) damage with its tail, albeit weaker than the left click. It is somewhat tanky and can be used as a turret sponge because of the resistance to gunfire.