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Found 59 results

  1. Creating a vendor using Tek alarms and/or pressure plates So I know they were talking about the mechanics of the tek alarm in particular and interacting with pin coded objects. I was curious if there is a way currently to use the tek alarm and dedicated storages to create an exchange system. If not, is this something that could be incorporated later using a seperate object? There have been many times I'm away from the base or on another map and unable to make a trade either for dino eggs/cryoed babies or for processed materials like ingots or polymer.
  2. tek dedicate storage decay timer i’m not sure but i pass someone base after server restart and saw a tek dedicate storage is allow to demolish while timer on metal structure that tek dedicate storage place on is still good.
  3. Tek Armor Insulation Hey Guys, So been wondering this for a while now, what's the problem with tek armor insulation? It no longer displays the small insulated shield and gives me like 300 insulation. I would have thought this should give you the ultimate on both fronts due to the expense and steps required to obtain the full set. Although this does not make it useless, it is very annoying that you finish the endgame to unlock it all but cant wear it in the snow......
  4. TEK Transmitter Issue So I'm having this little issue... I'm playing on my own server, local, in Ragnarok and I have a super op and great Tusoteuthis lv 264, his name is Calamardo. I had 2 water dinos at that moment stored in the Tek Transmitter. I downloaded Calamardo just to explore the sea and have a little bit of fun. THEN the game crashed and pulled me out. Of course I was back at my base and all that but when I came back to the coast to download again Calamardo... He wasn't in the tek Transmisor. Looking at the history of my survivor it says "Mattador downloaded a dino: Calamardo lvl 264" wich means even when the game crashed that download was still there. I've been looking for my tuso all over the sea and I can't find him, if anyone could help me, we will be grateful. Hablo español también xd
  5. tek dino spawns i have been looking for a way to increase tek dino spawns and i just cant find anything that works is ther a way to increase the percentage of tek dino spawns? please help
  6. Lemoj

    Lava.

    Lava. It's in the game for very good reasons which I understand and approve of but, in caves with lava no amount of skill or gear can save you from lag spikes putting you into lava and instakilling you and making your gear completely irretrievable. My simple idea is that when you're wearing full TEK armour you get either a 15 or 10 second lava resistance if you just so happen to fall in. I'm not saying a 100% immunity to it, just a buffer to compensate for lag. Or instead of temporary immunity lava could debuff you and start rapidly using element to keep your suits life support system going for a very limited amount of time. Or a consumable that makes gives you immense heat resistance for very short periods of time, again just to safe guard from lag spikes/server save lag. Very open to criticism but saying "just avoid lava" isn't a criticism it's a stupid statement. In my head this is a suggestion to make a work around for an unfixable bit of the game (that being server save lag).
  7. Genesis, will it be filled with tek? ofcourse, we have seen the trailer, and we can obviously see, that genesis will have some TEK and element in it, even after/before the extinction events in a way, but will it be filled with tek? we can see that element has become easier to obtain over time and DLCs, but what about genesis, will genesis finally be this, "TEK based DLC" that some of us have been waiting for? and will genesis part 2 even be a survival DLC? will there be som sort of war maybe? maybe even MORE tests for our survivor!? i guess we may find out in some future live stream? i want to hear your thoughts!
  8. Should players have anti mesh defenses? I think we can all agree meshing is annoying for those who have well established tribes. It's been an issue for a long time and unfortunately reporting it while meshing is in progress doesn't stop it from happening immediately nor does reporting always result in action. So I was wondering. Should players just simply have their own means to defend against meshing? One example that crossed my mind would be to add a expensive tek structure that could interact with tek turrets to enable tek turrets to fire projectiles through terrain. Basically, if something is expensive enough it typically wont be used to FOB on someone elses base and used primarily as defense. Yes, this might make attacking bases more difficult even for a legitimate raid but I believe the benefits outweigh the detriments. I completely understand that we as players shouldn't be the ones to defend against meshing and it should just be fixed but regardless the reality is that the way things should be is not always the way things are. Regardless of the fact that we should not be the ones to defend our bases against these types of assaults they still occur and the ark community needs their own tools to deal with this issue beyond player reporting until ark development finds more permanent solutions.
  9. NEW TEK stuff - and/or modify some First MODIFY TEK TROUGH - BIGGER RANGE - at least double or tripple Second ADD NEW TEK VAULT - more space to classic vault.. but not 350 slots but for example 3500 slots for various items Third MODIFY TEK HELMET with new feature dino finder / dino corpse finder Fourth MODIFY TEK TRANSMITTER with ability to spawn boss fight Fifth MODIFY TEK DEDICATED STORAGE with ability to move into another place with contents.. just like carrying Dung Beetle Sixth MODIFY TEK STRUCTURES with full s+ ability to pick up with no time value.. no 30 seconds, not hour... none!
  10. Tek level powered platform Hi Survivors and Devs, I would like to see a new tek level platform vehicle along the lines of the raft and motorboat. I see this as being an amphibious hover vehicle with roughly the same capacity as the motorboat. Turrets should be allowed, with the offset of high production and running costs. I understand this would need to be balanced, but this could be done with the introduction of a tek tier artillery defence, similar to mek artillery but a turret. Early stage ideas. Thoughts?
  11. Cloning Chamber Rework As it stands, the only dinos really worth cloning are the unbreedable, unimprintable ones and those with sentimental value. I believe the cloning chamber should work as real cloning does and it should grow a baby version which you are able to imprint periodically as it grows in the chamber. For the huge amount of element spent on it, I think this is more than reasonable. Changes also need to be made to ensure any dino is clonable, either by capping the cost or greatly increasing the slots for shards. Another option that could be added to the cloning chamber is "combine". It could allow you to sacrifice 2 unbreedable dinos to form one offspring with a slightly increased chance of inheriting the higher stats, perhaps 65% as opposed to the normal 55% from breeding. You should be able to combine clones as the cost in element, I believe, makes it balanced. This could also appease those who would like wyvs, drakes, griffins etc to be breedable. There could also be a chance of mutation in any cloning or combining, though this could upset those who are cloning to keep them the same and those who believe it unbalanced, though I believe any form of playing with genes should have a chance of failure or mess ups, perhaps they could have a chance of being negative as well.
  12. v295.108 broke Tek Bridge Snapping is anyone else having issues snapping foundations to either the placed or remote ends of tek bridges? I've been unable to do so since v295.108 came out on PC the foundations show as green but then either don't place or place as if they're not snapped to anything I'm also unable to snap to pillars, even though there is one that has previously been snapped right next to it
  13. How hard would it suck to start from scratch on Extinction, seriously? I play PVE and have been working my way up on a Ragnarok server with a buddy to be able to fight bosses. We've collected most of the artifacts, still have a few trophies to get, etc. From my understanding, you pretty much *need* Tek unlocked to play on Extinction, is that right? Cause legitimately unlocking Tek engrams would require us to play every boss on every map (Island, Aberration, etc), which requires quite a bit of work to get the trophies needed and such. Am I missing something? Could a new player pick up Ark TODAY and enjoy Extinction?
  14. Tek Bridges :: odd/missing snappoints & decay hoi guys since the last patch, newly build tek bridges have off angle snappoints & decay like they have nothing snapped to them! i already lost 2 that decayed because of that! it doesnt matter if u try & snap something to a newly build bridge or try to snap a bridge to existing foundations, it will show the normal "in line" snappoint in green, but when placed it will "materialize" at an odd angle, with no connection to eachother whatsoever, wich leads to the bridges decay like they would be build with nothing attached atall! this truly is a shame, because now im 1 bridge short of easy access to the meat hunting grounds!, hope it will be fixed soon!!! peace mho
  15. Dedicated storage boxes disappearing with no log entry We've had a dedicated storage box up at our base on the center for about 2 weeks now it's not our first box we've got probably a hundred across several maps this is the only one across all of our servers including others on this server to disappear Yet there is no log entry showing that it timed out and disappeared or that it was destroyed just no box and no materials Also just for info the foundations are all still there and I was in the box literally 36 hours ago
  16. Dedicated storage boxes disappearing with no log entry We've had a dedicated storage box up at our base on the center for about 2 weeks now it's not our first box we've got probably a hundred across several maps this is the only one across all of our servers including others on this server to disappear Yet there is no log entry showing that it timed out and disappeared or that it was destroyed just no box and no materials Also just for info the foundations are all still there and I was in the box literally 36 hours ago
  17. Tek engrams Is it possible to get at least some of the Tek engrams solo or duo on the official Small Tribes servers if you don't breed the creatures? Who is the easiest boss to fight?
  18. Tek Helmet able to find the General Area of a Phoenix I think it would be really cool to implement more uses of the Tek Helmet. I would like activating the Night mode or Enemy mode on a Tek Helmet to be able to find a Phoenix's general area during a non Heat Event or a Lightning Event.Something like faint traces of bright fire or like dim light like a glow bug. I do Not want a Pin-pointing feature because the exact location would not be fun and Cheesy. Just a little help in finding them would be and awesome addition.
  19. Hello, I would like to suggest the addition of a few tek items. I realize that those who do not use or like tek may not care for these items, but they are items that would be considered nice additions for the way some play the game. Myself included. The Tek Fridge is pretty self explanatory. It would be larger than the small fridge visually, be powered by a generator, and have more line items than the standard fridge. *I suggest the fridge fully realizing that the Tek Troughs can act as refrigerators, but with them there is always the issue that if the wrong things are added while they are too close to creatures... bye bye supplies. The Tek Smoker would be the next step to the preserving bin. Larger with more line items, it too would be powered by a Tek Generator . To make jerky, oil must be added- or salt depending on the map. Jerky would dry out quicker than with the preserving bin by a small percentage. The Tek Vault is another item that would be nice to see added. The dedicated storage has certainly helped with being organized, however there certain items that can't be stacked in one and it would be nice to have a place to put them. Clothing, weapons, tools, saddles, etc. Updated with a tek look, I would suggest they hold more line item and perhaps be two foundations wide and one wall tall for placement. It does make sense after all, to have them be a bit larger if they are to hold more. The Tek Chemistry Station would be the follow up to the chemistry bench. We already have the Tek replicator to follow the fabricator, so to have a Tek Chemistry station seems to be the next step. It too would have a tek look, be a bit larger, and have the ability to hold more line options. The Tek Grinder. It would be yet another tek step up for an already available game item. Perhaps the same size, or smaller, it would be able to crush everything in its inventory at once as opposed to items individually or in stacks. It would also give back a larger portion of the materials used to craft what is crushed and instead of organic polymer, it would give back hard polymer. The cost to craft each item listed above would be costly, some outrageously so due to the convenience they offer, but worth the grinding for the item needed. *this is suggested based on an xbox PVE players perspective where mod options expand these areas are not available. ** Added to this list would be a Tek Forge. Like the others it would have more line items, could be run off a generator, and would smelt metal into ingots faster than the items currently available. Not by much, but a slight percentage that would make gathering the required materials to craft it worth the effort. *** Additional Addition.. the Filing Cabinet. As listed in the conversation it too would be an upgraded storage item, much like the vault, to replace the bookcase. It would be nice to see it have more line items, as well as additional sorting function to be able to locate the blueprint you wish to find sooner. (example... Saddles, Weapons & Tools, Armors, Recipes, Building items, etc...)
  20. Studded

    Tek Pracer

    Tek Pracer Tek pracer that flys shoots lazers has force field
  21. Cryopods! Hi everyone I know it's really noobie of me but if a creature is in a cryopods does their hunger go down! Thanks in advance!
  22. Hey, I thought of an easy and game changing method to get the names of people that are meshing. If wildcard would add a spyglass mode to the tek Railgun so u can spyglass a name of someone through a wall. That's just an easy method of getting someone's name that's meshing you. Joel
  23. Aluyk14

    New tekgram

    New tekgram I feel I would be an awesome idea to bring a new upgrade to the tek side of breeding. In my breeding room I have abo ut 100+ refrigerators along my walls cluttering the room and reducing storage space. A tek fridge that holds a increased amount of slots for a longer period of time would be an amazing addition. Not only would this help for breeding, but just the overall use and storage of decaying items like meat, drinks, eggs, etc. This item is long overdue and looking forward to seeing it in the (hopefully) near future! Thank you for your consideration to adding this sick new tekgram!
  24. I need help, really bad So I was just messing about at the Tek Cave entrance on SP with an Admin Blink Rifle an Su was about to enter (I had spawned in the items to do so) and I accidentally deleted the Tek Cave Terminal, I’m wondering does it respawn and if so how long does it take? Thanks in advance
  25. Haissam66

    Dino Tek

    Dino Tek The Wild Dinosaur Spawn tek should be disabled on official servers except on extinction. this makes useless paying skins, and makes it less exceptional to cross a dino with a tek skins
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