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    • Jatheish

      Note for players regarding Ascension (please open terminal/tribute before ascending)   02/04/18

      With the latest server update on PC (v276.493), if you're going to attempt ascension, before doing so please make sure you've opened a supply crate/transmitter/obelisk/ basically anything terminal/tribute inventories. It's a temp workaround to characters being lost when ascending whilst we're investigating character issues further.

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Found 151 results

  1. Hi there, I've been playing on cross ark 11 EU on Xbox for a while now, but we have never been able to transfer items from one ark to another. Initially we thought "this is due to aberration", although after weeks of waiting it is still disabled. We began making theories why we could only move dinos and not items, but after talking to more people who had created their own theories we started to wonder why this was. So i searched google and found Babadook's problem which was very similar to ours. I too would like to know why this is and if this also was unintentionally disabled. lilpanda Babadook™ invincibleqc
  2. server upgrade feel any difference?

    Hey , am just downloading 18 gig from the 12 gig that was announced, anyways anyone feel any difference in performance when new servers? thanks
  3. Hey there, I've recently started to play on the crossark clusters, specifically CrossArk10. I started on rag but when it came time to move over to the Center, I couldn't transfer items. Item Transfer Disabled On This Server, however I could transfer dino's? At first i thought it was cause the release of Aberration, but after talking to some other people on the server, they have said that it has been disabled for much longer than that. I'd love a response to this as "CrossArk" you would think you'd be able to transfer items as well @[email protected] @TheRightHand
  4. about sponsored mods

    so as I;m sure you guys know, ARK has the sponsored mods program, which as a modded player (and aspiring modder (curse my potato practically not being able to run the dev kit)) I love this idea, however, there is something about it that's bugging me. considering how much you're investing into this program(4k dollars a month for each modder, or 68,000 a month (and you wonder why they're pushing out DLCs)) you're not really capitalizing on it. sense it launched in February of last yea- wait, has it seriously been 11 months already?! jeez time flies. ehhem, anyways, in the 11 months that it's been out, only 1 thing has come out of it, Ragnarok, which while it is an amazing map, heck, it's basically all I play, is very little considering your investment. so how would I make it more worth your money? well I have a few ways 1. authenticate them for use on console. as you've said yourself, mods are a HUGE part of ARK's longevity, yet console players have no access to these mods, so while I would prefer a Skyrim-style mod nexus, having the sponsored mods available for console server hosts to use would be a HUGE plus for the platform. 2. I think there should be some official servers running these mods. you currently have 2 maps in the sponsored mods program, Shingo isles (a bit meh IMO) and ISO: Crystal isles (the goddess Aphrodite herself. you also have pseudo-TCs in Zooloogy(not really a total conversion, but it does shake things up and it's not something some players would want), Survival+ (literally just a total conversion in mod format), and Urban Deathmatch, which should just be replaced by a resurrected SotF, but that's a different topic. so, I would say get some servers running those two maps with the "vanillaish" sponsored mods (basically anything that keeps the core ARK game style, so Steampunk modtacular, Call of the Wild, Dragonpunk: Tribe of Gods, ect) and then some servers running zoology along with the less "major" mods (Structures +, Eco mods, basically the building/aesthetic mods). and some servers running Survival plus (this I would say is the big one, S+ is designed for high-population servers so it's hard to get a good experience with unofficial). to go 1 step further, you could give these servers increased rates, say 3-5x, and have them wipe every 3-5 months incase you want to switch out sponsored mods. EDIT: and before you say that "there aren't enough servers for this" or "WC should add more vanilla servers", in my area I can connect to 421 legacy servers, almost all with low populations, (I think, it was pretty laggy for me). 0 for crystal isles, 50 for Shingo isles, 25 for zoology (again, I think this would be one of the less-popular mods) 25 for Survival plus (because high-population is actually good with that mod, and tame cap won't be an issue as long as it's not dramatically reduced). that's 150 servers dedicated to the sponsored mods program, and 271 that can be kept as legacy, or integrated into the main network. 3. add more sponsored mods to the game, there are many great features in these sponsored mods (if pillars anywhere where less glitch it could make a great TEK tier mechanic), and while I know that this kind of thing can cause massive re-processions through the game, I think it would be worth it. Castles and keeps would be great for PvE players, ISO: Crystal isles and Shingo islands would add more map Varity, the Eco mods would be Great for Decorations, even if they're mostly useless otherwise. Heck, there are some mods that would be great just being integrated into the game, such as the baby-raising (and impossible to pronounce) confuciusornis. and the best part? Because these where made by modders, people can't (intelligently) claim that you wasted time on these. so yes, I absolutely love the sponsored mods program, though you're only at the tip of the iceberg for it's potential
  5. Official Server Wipes

    Hello survivors and devs, I've played alongside a massive amount of players and communities within Ark for its past lifetime on PS4 and console. Playing alongside PC players and mega tribes such as Space Cowboys, UC, Dothraki, etc, I've come with some suggestions that have been agreed upon with majority of the ark player base. I no longer play game, due to the decisions and changes that have been implemented by the developers over time. Ark has been served with quite progression that has brought good, however, they always bring their own individual problems along with it. I believe, that these suggestions are a massive help to game balance and stability SERVER WIPES Consoles, such as the PS4, aren't built well enough for games such as Ark, and due to the game being in early access, the game faces a lot of lag, graphical issues, bugs, stutter, and a lot more to list. However, the game isn't majorly responsible for all of this, I feel that tribes have gotten so developed, that they give no chance to new coming players and cause a massive unbalance in the game. My own tribe, being a sub divison of a mega tribe, are holding alpha on a majority of servers and containing a huge amount of players (around 1000 not including allies), game content (wyverns, gigas, etc) and don't give new players the opportunity to actually attempt to enjoy and build up. The *changes by the developers such as turret reduction, tame limit, and a lot more DO NOT HELP OPTIMIZATION. Tribes are continuing to just ally themselves with second tribes bumping up the tame limit, creating 40x40 bases that cause HUGE framerate lag. Turret changes ARE NOT balancing the game when you have dinos like stegos and trikes that drains bullets more than a bronto* Ark is a game where players are supposed to socially interact with a hierarchy such as beta, omega, alpha, and survive, correct? December of 2016 had this kind of gameplay which is no longer seen, as the game is dominated by mega tribes and I repeat, do not give the game an objective. Server wipes will allow a stability to the game, you no longer need to make turret reductions, nerf dinos, and decrease the game content when these changes will stabilize how much a big tribe can actually have. Try and follow what other survival games such as RUST do. *Server wipes should be every season* BUFFS/NERFS/FLYERS Dear devs, I feel with the changes you have accommodated to the game, some things, such as the flyer nerf, should have never been so dramatically changed, you should give the players the opportunity to have flyers with enough speed that turrets are able to lock on and shoot, especially with all the unnecessary buffs that have been made for land dinos and a lot more. If the server wipe method, ever comes to thought, then turrets should be back to the way they were, and maybe make them harder to get? Wyverns need to be buffed, they are supposed to be the lead of flyers yet can't go over small distances without running out of stamina Server Transferring, Duping, and Exploiting A better way to put a decline to server duping, is to maybe script something that ties a code with the item you have, if the same item is duped, then it would have the same code and will be removed from your inventory. A fifteen to thirty minute timer on your items in order to transfer is ridiculous when you need to have tasks done on other servers, such as transferring milk and such Ddosing has RUINED the game, do a change about this, you rarely ever see ddosing on games like rust, dayZ, h1z1 Ark currently has the most players of survival games, but yet we have the most insecure servers? Item tiers Adding nerfs to player health, levelling, and such would be a much better addition to the game, rather than having short players and tall players running around the map with tiny hitboxes that are always almost out of render due to ps4's horrible optimization and arks combat controls on ps4. Allow on foot pvp to be much better, by giving all players the same health, and getting rid of item tiers, and just buffing them to a certain extent, for example, a fab sniper shouldn't have to take more than 30 clips into a person with mastercraft flak just to kill them? Like DILO? this is a somewhat a game issue, doesn't really matter though. Undermapping Glitching under the map has also caused a huge amount of players to lose their progression with no retrieval from ark support due to no proof or evidence being there. Also a factor and bug of the game that has been discussed for several years now, and still hasn't seen the day of light to change https://www.youtube.com/watch?v=wKujk3lEUus https://www.youtube.com/watch?v=wKujk3lEUus https://www.youtube.com/watch?v=yCGJhs5uJsc https://www.youtube.com/watch?v=GmyyorGXRBg <<<< Raising There has been debate on reddit with staff from Wildcard about how long raising takes and how unhealthy it is for the human body. Having to be awake in the middle of the night for several hours in order to be able to raise certain dinos and for imprint is quite irresponsible of the direction that the game has taken. This was being debated for a long time, and still has yet to see actual improvement. It is also the cause to the player decline on PC for the past months (spartans quitting). http://steamcharts.com/app/346110 https://www.youtube.com/watch?v=IhW2f5n0u5Q Traps The addition of traps to the game rather than just turret variations and plants, would be a new way to counter attackers and add a new set of gameplay I know that there are a lot of players that would be returning to this game if it had just some sort of change like this, I do not expect a change, but I do hope the developers read this and take some sort of thought on this Thank you
  6. Hello I recently started up a server and I have a question. I set a message of the day, but whenever anybody joins they do not see it. thanks
  7. I need help. I recently purchased a new xbox one and set up an aberration server. People can join my server, I need to add them as friends first. Is there any way I can change this. I have played on other servers before where I could join without the host friending me, so I know it’s possible
  8. I created a character on an island server yesterday and now the server isn’t showing up. It’s not even in my favorites list. Is this really going to be a problem? Am I going to have to create and keep up multiple characters on multiple servers just so I can play? Or am I missing something?
  9. I was sent a picture mail from a friend that said you were deleting certain servers. I cannot find where he found this but now I'm concerned. Is there a server kill list I have to worry about? Because according to him I have until the 6th of January to remove my things from 3 different servers.
  10. South American players need servers here, because Ping is horrible playing NA servers. In the PC already has and in the consoles does not have, this is a disrespect ...
  11. We need an OfflineRaidProtection server for the NA. Currently, there is only one for the EU and it is perma-full during their busy hours... I would like to play this mode but on a North American timeline. Thank you, oh'mighty Ark gods!
  12. Servers.io Servers have been on start for over 1 hour (they get thru set up fast) when they went down for the update around midnight CST. Another update came across while we were waiting and I restarted every server to apply the new update (both with really no patch notes but the last number went up to 4). I can't get any of my servers started and I have The Island, The Center, Scorched Earth, and Ragnorok all in a cluster.
  13. Demand not met

    So I don't see a single server and somehow the full servers don't show up, i only knew they were full when i automatically added the ip at the steam server level. uhm, are you going to get new ones asap is this happening now so you retain your audience or do people retract transactions>? I gave you all a chance i wasn't going to get this dlc, but since i felt the need to be nice cause of the holiday i am getting burned already. I want to be positive and you all make it really hard to remain that way, 10 servers doesn't seem like enough, who thought that was enough and it seems everyone is on NA servers which you should be restricting..
  14. Hello everyone , I've played on Legacy Server PvE since the game was released mainly do to people pillaring off big areas of the map on Official Servers. I've wondered for sometime are the devs going to wipe Legacy Servers when Aberration comes out and if not will it be on Legacy? Some of this wondering has come from people on my server talking about how the devs will look at the server population and wipe the ones with low population but I can't find this. So can someone help me out?
  15. Hi all, we have a new unofficial server that we are looking to add about 21 new players to, it is an unofficial pc session server for Xbox one, settings are basically like official but has some boosted stats like breeding, imprinting, hatching, raising, we also have slightly boosted harvesting, we are looking for anyone age 16 or over to join and have fun, plenty of places to build, we do ask you don’t build on spawn points and be respectful, if you don’t want to play pvp please put sign outside base as pve only, we also have party chats everyday for anyone who plays so put a message in global chat for a party invite if you want, do not ask to be admin as we have those already and are not looking for more, server name is arkbeast you have to look under unofficial pc servers to find us, have a great day
  16. 24/7 Ragnarock, PvPvE, boosted server looking for players and tribes of all sizes! Weekly events at our arena, and a server store where you can buy colored dinos and resources (See FB page and visit The Community Center for details). All our servers are run through our FB page, so check out Facebook.com/ArkIsLyfe for server info, stats, news, updates and to contact admin. Only contact admin tribe through the Facebook page. To join, search (Ark Is Lyfe) under the Unofficial PC Sessions. Make sure Ragnarock and PvP are checked. Starting area under Blue Ob with crafting tables, rules and a hatching center. The PvE area is under Green Ob (Map of PvE on FB page) -ALL NEW PLAYER MUST HEAD TO BLUE OB TO READ OUR RULES IN DEPTH BEFORE PLAYING- Server rules - No killing passive tames, no harassing players, no brontos or steggs, no left over structures, Mercy raid rule (Details at Blue Ob), No PvP in neutral zones (PvE area under Green Ob and the Community Center under Blue Ob), no raiding during server events. (READ ALL RULES AT BLUE OB) PASSIVE PvE RULE - The designated area under Green Ob (Map of PvE area on FB page) is a passive PvE area! Anyone who decides they want to play PvE on the server is welcome to build at the peaceful area. Players who are a PvE tribe are not to be raided or harassed in any way! PvE tribes may also not raid or harass anybody else. This is for players who are trying to build and tame. White flags must be up on all PvE bases in the peaceful zone at all times! There is no switching back and forth, you are either PvE built in the peaceful zone, or PvP built everywhere else. (If anybody breaks this rule they will be banned and wiped!) PvE players need to let admin know the location of the base on the Facebook page. Only one base per tribe in the peaceful zone. If caught building or moving anywhere else, you will be wiped.
  17. I have been wondering this for a long time, and so I thought I'd get some feedback from the rest of you. I seems like the majority of Ark users who play online multiplayer choose to use official servers, rather than unofficial. I'm sure the reasons for this are many and varied, and I'd like to know what some of them are. If a company came out with a professional, very high speed Ark server network with multiple maps, cross server transfers, proper customer service etc, would people actually use it? Or is this something that makes people always stay with Official? All thoughts appreciated.
  18. Hello, so I've mostly been a single player gamer, but in recent weeks, I've been playing on a pve official server. And I've noticed some major issues. Currently, these are the bugs I am suffering from on the Xbox. 1. Rubber banding. This is more of an annoyance than game breaking, walking for 15-20 seconds and doing stuff within that time window, just to go back in time as if I didn't do anything in that time frame. Like I said, this is more of an annoyance, but annoy someone enough and they stop playing, and as far as I can tell, this has been going on for a while. When will this issue be fixed? Are there any plans of a fix? Or is this going to go down in history as one of those notorious bugs that there are just no intentions of fixing, like I see many developers doing with their games and certain bugs. 2. Structures not placing where they say they will. Side note, the construction in this game needs an entire overhaul. It works, but it's lacking important features, like the ability to place down an object and preview it by walking around it without it turning with me or moving, and then lock it in place. But aside from that, there is a major bug, that I do think is borderline game breaking. And that's when i try to place a ceiling, pillar, fence foundations, mostly anything, more than half the time, it places somewhere else than it says it would. Example: trying to place a fence foundation, straight line. I place one, then go to place the other, it's shining green and snapped where it would be going straight with the other one, but then when I click to place, it goes angled and I'm forced to destroy it, wasting resources. This is really bad with things like walls and pillars. I will build some pillars going from a ceiling down to the ground, and when I get to needing one more to connect the pillar tower to the floor, it'll be green, I click the button to place it, and suddenly it's sticking out of the ground, 2 feet away from where it says it would place. I say this is borderline game breaking because I created a platform that consisted of 364 ceilings. A quarter of which would be connected to pillars, and then the rest not, because they would have the support from the ones connected to the pillars. Out of 364, I lost 40 because they kept snapping to the pillars in a way they weren't showing they would in the preview and I would be forced to destroy them. That's a lot of wasted resources and was very irritating. I have not heard anyone talking about this issue, but I know this is an issue affecting everyone I play with. Is this another bug that will be swept under the rug? 3. Won't load Primalgamedata_BP, stuck at Joining Sessions. This one I have kind of heard talks about. I've heard you guys talking about issues with connecting to the servers, but you're not describing the issue that me and 3 others are suffering from on Xbox. And that's when I click to join a server, it tries to load primalgamedata_bp, then when it gets to the end, it goes to Joining Session, and just stays there til it times out. I've figured out a fix for this, while it says Joining session, go to setting, go offline for about 5 seconds, reconnect, go back to game, and it's already loading The Island. Just sucks have to do this every single time. Only started happening after the Halloween event. I've tried with different accounts, uninstalling, reinstalling, I've even tried different console's, since I just got the new Xbox One X. Still has the issue. You recently sent out a 200mb patch, that I thought was suppose to fix this issue, but as far as I can tell, it's as if an update was never handed out. I have submitted a ticket for this about a week ago, and have not heard any reaponse. Time frame on fix? These are the 3 bigger issue bugs currently on Xbox I have personally suffered from. There are other, more minor ones, like how I try to roll away from a sabertooth on a doedicerus, but suddenly the sabertooth becomes hollow, goes into my doedicerus, then becomes solid again, and we are basically stuck together and I cant move. Not sure if things like these are actual bugs though or just the way the game is designed and will always be an issue. But the rest need addressed. And when I ask for more transparency, that's all we want as a community. To us, right now it seems like 99% of you are working on making this new doc, when your current thing is broken and you have one person, working one hour a day on the bugs. That's just what it feels like to us, because all we see is you pushing for people to buy this dlc, but aren't acknowledging how your base game should actually still be in early access, with the bugs it has. A few examples. You showed off the 4k features of ark on the X but that's NOTHING how it looks like in real life. When you go up in the clouds, you can't see ANYTHING. Everything is pure white. Not only that, when it rains or is foggy, I get like 1x1inch pixels outlining things like trees, Dino's, and structures that become very visible and just look like they're trying to show what they are suppose to, and also trying to show me what's behind the item at the same time. It's hard to explain. But you don't see these issues in your demo. It's as if you super tweaked just that version, or it was rendered on a super duty computer, not an actual Xbox. And that to me, seems like false advertising, and again, an example of just not caring about the current issues. Another example, your CEO, Dave Kennedy, recently had an interview with PC Gamer. And the whole interview just feels detached from reality. He talks about the mixed reviews on steam, and blames it on people getting the game in early access and and expecting a polished game. Nobody gets a game in early access, and expects it to be polished. But also, nobody gets a game in early access, and expects to be sold DLC for it while it's in early access. And when your team got heat from that during the time of Scorched Earth, you excused it by bringing up how many free updates you give us. But it was in EARLY ACCESS. We already prepaid for a complete game, and those free updates were you fulfilling your promise of completing the game. Also, he brings up how he wishes there would be a way to show all time ratings and ratings after launch, but we are so far out of launch that, there is a way. The most recent reviews, are also mixed, because this game is still broken. To say this is currently a polished game would be a joke. So again, the CEO in that interview doesn't even once mention that it's still buggy, and acts as if it is now polished and should be getting 5 star reviews. Here is a quote from him about the future of Ark "“We’re very concerned about quality, experience, and making sure we’re not just tossing stuff out there.”, but that's what it feels like. Because the base game feels like it was tossed out so you could rush out Aberration. The interview makes him sound like he is selling this game as a complete and polished game, when it isn't. And because of that, sounds like the CEO of your company just lied to your entire player base (at least on the Xbox, since I don't know how the PC/PS4 experience is). We need more transparency, we need these bugs addressed so we KNOW we are being heard. Saying "We are listening", doesn't mean anything. Actions speak louder than words. Address the bugs. Don't sweep them under a rug like you don't care about the people who have already given you their hard earned money.
  19. Still can't join servers

    What did today's almost 200 MB patch do? I still can't join servers and haven't seen anything different in the title screen. What was the patch? And when can we expect a fix for the issues joining servers?
  20. AHODIN Network would like to invite you to our Ark Survival Evolved Ragnarok server! AHODIN.nitrado.net Boosted Harvesting, taming and loot! We offer starters for those who ask in the form of: LvL 50 Pteradon Metal Pike Metal Pickaxe Metal Hatchet and some bonuses depending on the admin, but beware: each admin has a purpose. Survive the mischief, the dino spawns, the arena and the PvP paradise that is: AHODIN.nitrado.net Available on PC dedicated servers in your server filter on Xbox one, Rules are simple: No Bronto taming to avoid lag issues Viking Bay is PvE for Thatch buildings only, within it you will find our arena for future events. Team of admins are: All are welcomed. KCCO folks! ...and NO I will not make you an admin Please donate to give the server life! https://server.nitrado.net/donations/donate/1301311
  21. This was an idea originally thought of by a player named @Pic1. All credit goes to him and here is his original thread: I have thought long and hard about this and believe his idea is a fantastic one. His focus though was more for pve servers. And so I have thought long and hard how his brilliant idea could be changed to fit the needs of PvP servers. Pic1's original concept was to make it possible to buy servers and privately own them and allow them to be on the official server network thus enabling transfers of players, items, and dinos. The caveat is that the owner is not allowed to be an admin. The list of criteria from his post was as follows: Pic1: The one part of his idea that would have issues with pvp servers is where the owner could password protect the server thus making an un-attackable base to spring forth and attack other servers. My contribution to his idea that would make it good for PvP servers would be remove the ability to place password protection. And here is lies the problem. Why would anyone buy with their own money a server and gain no benefit from it. My suggestion is to offer 1/7th of total slots are "reserved slots" for the owner. These slots would require a password to utilize and would ensure that the tribe that lives on that server could never be blocked from joining and defending their home from a mega tribe invasion. The second benefit would be that once you bring the server up your tribe would have a head start being you could bring the server online for the first time when you and your tribe mates are ready to transfer over and establish themselves. What is the benefit of this idea that Pic1 came up with? Official network cluster has a constant issue with not having enough servers for its player base. And being it is common knowledge that the number of unofficial servers far out numbers official ones it could turn the game play 'space' from hundreds of servers to thousands or even tens of thousands. Our game would become truly massive.
  22. Hey so like the title says im having issues switching my renterd server map. Im using the server company nitrado and i cant seem to get my map to switch from the island to Ragnorok. Ive gone into settings already and changed them and nothing seems to work. Anyone have any ideas?
  23. Hey guys, My first real time posting on a forumn but I have to as this issue is frustrating me. My brother and I have been playing on a legacy server since the games final release as there were/still are only one server per map-per game mode. Why is the oceanic region only limited to so little servers? There's simply no-where near enough servers to meet demand. Has anyone heard if WC is going to add more servers to play on? If not, what's the state of the servers and choice of servers on PC?
  24. I have moved my dinos and entire base 3 times only to once I have the land I want secured, dinos moved over and a base of decent size built, the server hits dino cap and i can't even play the game how i want it. I'm a huge breeder and right now there is no way for me to play the game as I can't afford spending a week of play time building another base, moving everything i own through the almighty AFK obi to move items every 30 mins. So I have a few questions. 1. Are the Devs really not aware of servers hitting cap within 3 weeks of release? 2. What is being done to prevent tribes from using servers as a storage site for crappy dinos they don't want to kill. 3. Are there any plans to limit how many tribes can be on a certain server? (Ex: If server limit is 5000 dinos then limiting that server to 10 tribes of 500 dinos) 4. Are we going to be able to get new servers? 5. For those of us that have invested huge amounts of time getting tek already what happens to us vs the people who use the servers as dump sights? Hopefully one of the devs will read this. Lets try to get the their attention!!