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PLS make Scorched Earth the special desert which it should be!
fera posted a suggestion in Game Suggestions
ASA has the potential to become really good, but ASA content is currently lacking. existing content from ASE and, above all, new content. FREE new content. MORE content than just 1 new dino per map! So Wildcard... PLS do the right thing and add more new stuff the map, so there is more reason to play ASA in this early stage The Map The first DLC map. The First Map we got with a very special new challenge, survival in a desert. Scorched Earth was new, was harder and quickly felt the same every time because its a sandy place which looks quite the same over the whole map. Now you have the chance to create a stunning new enviroment. ASE Scorched have different biomes, but I didnt felt this way because everything looks the same. We have the dunes. the late game sandy graveyard. The biome which Fasolasuchus will live. The dunes was nearly perfect in ASE and very outstanding from the rest of the map. Only the citie there could need a touch. We have the Canyons... which need to get way more love! in ASE they were not really noticeable and were merely a difference in height Pls make them as outstanding as they are in RL... different rock patterns, echos, falling rocks, an oppressive feeling and the feeling of being tiny... THATS Canyons. We have the Mountains.. in ASE they always felt a bit out of place. they had a completely different texture that didn't match the rest of the map at all. If we look at the rocks and mountains on Island, I think we can expect a lot more. Mountains which will fit in the world! We have Oasis... The elixir of life for all players on the map. The special ability helper for Morellatops. One if the most dangerous places on the Map But outstanding? not really. They dont have any outstanding flora there and dont feel that special as they should. they should be the place where life flourishes. where you feel relief, where you can see from afar "this is not the desert, this is LIFE" But the Flora is spreading on the whole map... plenty of trees and stuff are everywhere.. so Oasis arent anything special, beside the water... We have the low and high desert.. which both arent really deserts.. there are plenty of green trees, bushes and even flowers. More bushland than desert. Thats kind of okay, cause I know there are deserts which looks like this... But survival is pretty easy than and it feels to much green flora for a desert map. There are some unique places.. a masive skelleton, sharp rock formations and the high desert even has two forests! An arid place with dead trees, dry bushes and plenty of sand, rocks and death would feel much nicer. and its something new! Instead of 80% green places there culd be more smaller oasis with green trees and stuff. A place where its hard to survive even without the different storms! We have the Badlands.. the place where the big bois live. where danger is right behind you.. The rock formations are a amazing idea and they are some of the few outstanding things on the map... A more special look of those formations would be awesome.. like the picture below And the last biome.. the Caves... this caves are AMAZING. For me the most beautiful caves on all maps!.. the fallen cities, the egyptian-inspired things.. lovely! Add more of this pls!!! More buildable caves with things like this. Buildable like Fjodur buildable, so we can place stuff inside this buildings without having our own foundations ❤️ these things would mean that the map would differ significantly from the ASE varante, the different biomes would stand out much more and the map would not become monotonous so quickly. The Weather I love the SE weather.. heatwaves, sandstorms... i wish they were more deadly and that there were more ways to avoid them in the lategame The Items we got some amazing new items to survive there... The Tent, to wait until sandstorms or heatwaves are over. A water well, the boomerang or the wind turbine.. But we have plenty of items, which we dont really need and should be in the basegame, instead of being map specific engrams.. a mirror, a chainsaw (should be a lategame method to harvest wood) .. Instead of this more map specific stuff would be great.. amored desert cloths for late game for example. The Dinos something i already found sad in ASE was that 90% of the time we only have the normal ark dinos on the maps... and of course the dlc creatures themselves. one idea for the paid DLC would have been to give these normal ark dinos a replacement. Similar to the ARCaeology skins for pachy, bronto and trike... just not skins, but creature replacements. Instead of an Anky, for example, a Tarchia. Instead of a Sabertooth a Smilodon. The abilities remain the same, but you just have something different on the maps and not always the same creatures. This as free content would be also great.. and its a fast way to give players something new and a different look Ankylosaurus - Tarchia Argentavis - Haast Eagle Hyaenodon - Dinocrocuta (could be a larger ridable verson) Megatherium -Nothrotheriops Direwolf - a desert version Rex - Tarborex Sabertooth - Cave Lion Doedi - Panochthus And so on And you could give the unique SE creatures a little touch up and TLC to their abilities. Jerboa - Could dig for meat, seeds, other consumeables like insects or even ressources. Would help beginners to dont starve so quickly. - Could sniff for water and mark water springs or oasis on the map.. or yould dig water out if the sand (like you do in Atlas) so you can get a little bit of water.. around 10 perhaps. - Could have burrows there player could find their younsters to tame, berries and other ressources like thatch, fiber or wood. together with a more arid enviroment this would help a lot without being useless or OP Vulture Pls make the inventory accessable like every other creatures and whistable to attack targets! - Could spoil meet faster, which would be a great addition for early and mid game. - could have a dead tree as a spawn (like the confuciosornis mod in ASE) where the whole gang chill and looking for food... and having their nests there - could have a corpes as a spawn with a cicle fly animation... could work as a way to get spoiled meat faster.. like the dead creatures at ragnarok beaches. making the vulture more useful against players and creatures and a faster(easier way to get spoiled meat and even to gather eggs faster. Jug Bugs they alrady useful for water, but you could make them way more interessting - make them tameable, give them different colour regions. - could passivly produke water or oil and could be "mliked" every now and then. - could come in diffeente sizes. bigger ones holds more water/oil.. smaller ones could be shoulder mounts Lymanria I never got why I should tame one in PvE.. they cant grab anything, they arent that fast and they cant fight... - could passivly generate "moth dust" in its inventory or players could geather it from tamed ones.. works as silk. - needs to have the ability to gather its foodsource! - could have thermo vision like snow owl - could be a passive air fresher... tell it to flap wings (cant move and attack than) and making the air around it a little bit colder.. could be helpful to incubate eggs. Morellatops its a quite nice mount for beginners until lategame. - could irrigate crops - should be immune to sandstorms as a desert creature Mantis - breedable - should be able to jump normaly - should have weight reduction on certain ressources cause its a havrester mount Thorny Dragons - spines from the spine attack should scale with meele and should have a crosshair to aim - should get less dmg at from everything attacking its armored back. Bleeding attack should cause no bleed than. - some ability to curl up like a doedi to get more ressistance against attacks or become invisible (dont draw any aggro) from wild aggressive dinos Deathworms Should be DEATH. But was weak "have to kill it for trophys" creatures in ASE. - WAY stronger - could have babies or different sizes.. babies are aggressiv too, could grab unmounted player under the sand and "drown" them. - Bigger sizes could to this with matching dinos too. - could be attracted with explosives and other loud sounds like war drums... or steps from larger dinos like gigas and carchas. - could drop bio toxin as there are no jellyfishs on the map Rock Elemental - should have weight reduction on certain ressources as they harvest from rocks and stuff - should get FULL dmg from doedis.. of course - could have a special C attack to harvest stones, crystals and stuff like this - should be immun to all elemental effects BESIDE fire and water.. could change between varaints in the future - But should take NORMAL Dmg from wyver breaths as the lore says. - should have no Oxygen stat. Phoenix - should be much stronger, as its very hard to tame and whould worth it. - give it the ability to land!! - weight reduction for certain ressources as it can harvest much of those things. - more accurate aiming for attacks - heater for eggs to incubate Just ideas of course Would make some of this creature more worth it to tame at least in PvE or in general. and provides some new things for players. I really hope this map which all its items and creatures will get the love it deserves and which ASA needs to show people, that its worth to buy it- 3 replies
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- scorch earth
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carnufex carolinensis (carolina butcher) 3 m (9.8 ft) long and 1.5 m (4.9 ft) tall (can be bigger was a juvenile fossil) Stand on 2 leg and can swim and run relatively fast Crocodylomorpha Carnivore eat everything Lived in packs to hunt Lived in hot and wet area (thing green ob) Lay eggs easy to tame at night like troodons (25%) The snout is long and narrow possessed teeth which were longer and more serrated at the front of the mouth than the back. When bites will slow the target by 10% and make all attacks the target does after 15% weaker stat base wild tamed extra Hp 630 +75 +5% (hp rise 1.2/s (hydro buff) 1.5/s Stam Food 450 2250 +40 +150 +7% +9% Stam drop 7.5/s Wild 4.4/s Tamed 2.2/s Oxygen n/a n/a n/a n/a Weight 450 +8 +5% Drag weight 270 Melee 35 (pack +1) 38.5 (pack +5) 52.5 hydro) 40.25 (pack +5 and hydro) 57.75 +6 +1.6% Attack speed (no buff) 1.4 rps (With buff) 2.1 rps speed (land 250/550) (water 800/1100) n/a +3.5% Speed percent gain Hydro 25% Roar buff 10% Torpor 455 +45 n/a 3.5/s Superior kibble Loves spoiled meat (not as much as mutton or kibble) Saddle cost (smithy) ×235 Hide ×175 Fiber ×45 Cementing Paste ×45 Metal Ingot ×75 Chitin or Keratin Common name: carnufex Species name: carnufex carolinensis Time: Late Triassic Diet: carnivores Tempermet: aggressive 150lv 445 xp Kibble and Spoiled meat 30°C-30°C/86°F-95°F 2h 25m 35s till hatch 6h 42m 28s baby 2h 34m 23s juvenile 1d 1h 35m 48s adolescent 2d 2h 52m 39s Grow time 2d 3h 18m 4s Total time Egg is regular class Can break up to wood Trapped by nets or large bear trap (not small) Pick by wyvern (not crystal),quetzal, tusoteuthis and karkinos Dinosaur gateway, behemoth dinosaur gate and giant hatchframe Wild What’s the scariest thing to have to hunt you down in a on a moonless night? If you guessed the carnufex carolinensis then you would be right. Land or water there is no escaping. They are truly a force to be reckoned with due to their versatility. With teeth that are sharper than a serrated blade and claw like nails any creature would surely feel it strike. They usually hunt at night mainly in packs due to their poor defense skills. But don't be fooled with just one of them being able to stir up chaos; one doesn't need to imagine what a full pack can do. Then due to their hunting habits of ambuhing in the dead of night, they have developed fangs and claws that can weaken and even slow the target of their cruelty and keep them from fleeing. All in hope of lowering the time in between their next meal. domesticated If by luck you domesticate the crazed overly aggressive carnufex then get ready for the ride of your life. The carnufex is an amphibian and wont need air underwater. They are some of the fastest creatures, be it land or water. They make little sound for their weight, almost none at all. After some testing we have found domesticated carnufex are better in packs and not just do to their sheer number. The strongest female can roar and cause the others to move more savagely than normal. It’s like the boost raptors get but for agility then combat. If that's not enough to make you shake in fear then it will be very concerning to know that they are even stronger after getting wet making it a good idea to try and build your camp near some kind of water im sure even a well will work. They will recover from damage faster and their bite will sink deeper. The carnufex is one dino your enemies don't want to be on the receiving end of. Taming If you wish to own one of the terrors you will find it not as easy as you may think. There is only one known way to tame the carnufex. on a moonless night you can find one of these monster lurking in what ever water they can find in the sandy deserts they live in. When they find a suitable target will roar calling all near by packmates to begin charging at you. during this time you can feed the pack leader. It will stop moving to eat so use this time to escape to safety or kill some of the weaker packmates but be warned the carnufex will not roar if alone making this beast very hard to tame. also be warned if the carnufex isn't hungry and won't stop when presented with food. So keep this in mine if you wish to survive an encounter. stand like this but are as big as a bary they are like the desert version of them
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WILD Anzu is one of the fastest predators here, but surprisingly with the survivors they are very respectful reaching the point where the females are attracted to them and the males see them as worthy racing rivals. ¡Caution do not approach them with jerboa¡. DOMESTICATED Said previosly, the anzu see the survivors whith respect, so they become extremely loyal. Due to their rapid egg-laying ability, many survivors choose to breed Anzus for the egg trade. BUFFS. primp: anzu and her horseman will not be affected by the sandstorm. Anzu will clean his inventory and that of the player's inventory of the colectes sand. Survivor: if Anzu's health is below 50% he will panic and his stamina and speed will double. If Anzu runs for 5 seconds, he will reach a speed that will allow him to cross masses of water. ABILITY. right click: Anzu will give a powerfull kick, this kick whill increase its damage if Anzu is running left click: Amzu will simply make a soun similar to a horn (reference to roadrunner). X key: Anzu can slam on brakes while running. C key: Anzu can jumps on walls to redirect himself if he is going at full speed.
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- scorch earth
- scorched dinos
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(I don't speak English I use a translator) Name Edmontonia Species Name Edmontonia Rugosidens time: cretaceus Diet: hervivore Temperament: Neutral Wild Edmontonia is a creature comparable in size to Estegosaurus that lives in groups of 3 for group, almost never found alone. it is a herbivorous dinosaur that should not be underestimated, it commands respect even in predators lie the Rex, which prefers not to pick on of these unless it provoked, this is due to their thick armored armor that greatly reduces the damage received and their spikes that if you get a blow you'll bleed and break your bones. The only predators this creature has are the terrifyng Giganotosaurus, Charcharadontosaurus ,and Wyverns(more for their breath),which can withstand the throats and their bones will not break but the bleeding will slow them down which they take advantage to flee because their bites can penetrate a little their natural armor. the edmontonia wander quietly un the largest of the ark except for the death worm dunes looking for honey in honeycombs, which is their favorite food, allowing them to taste the honey in peace and quiet. Domesticated This dinosaur is a fantastic creature to transport resources, has a considerable weight reduction and despite being slow can travel for miles almost without getting tired. in addition its mount is perfectly suited to attack from distance, with a circular shape with an open horizontal line that allows you to use weapons from distance ,Be careful!! to be metal during the day so be to wear a deser suit and bring water. Being mounted on this tank your wild enemies will ignore you unless you clear you which will not be good for them,because if a creature attack you he will pound the small creatures with his tail, the big ones will bleed them, a perfect creature for attack and defence. Domestication Although this creature is fantastic its domestication will test your passion, if you want one of these, even if you feed iy your favorite food it will take a long time and it must be away from other members of its species to gain your trust proposal of domestication 1 The first method I propose is to use the feeders, gil them with food for herbivores and that ypu should approach the edmontonia and wait for it to eat up its domestication bar proposal of domestication 2 This is the somplest: throw honey near him and wait for him to eat proposal of domestication 3 this is the most interesting yo use the method of unconsciousness bit using narcotic granades, because of his skin the darts and arrows do not inflict unconsciouness but by inhaling the gas his unconsciousness will rise and you just have to wait for him to fall. Habilities primary ability A chop that causes bleeding similar to thilacoleo, broken bones and small creatures are impale similar to entro in addition to collenting berries,cactus seeds,straw, wood and honey Secundary ability hit the ground with the tail: this ability causes a small 5 second bemusement on the fist attack but the bemusement will have to wait to be used again on same creature but is also cuases recoil and collect resources from rocks like obsidian,metal,stone,etc Tertiary Ability Cosmetic roar: if the alpha roars the other two as well: just like the alosaurus Passive ability 1 armadura natural: reduce un 50% el daño recibido pero si este proviene del giga carcha y aliento de wyvern es un 25% passive ability 2 buff of alpha: the alpha gets 25% more damage and 25% more natural armor bufo de alfa: el alfa recibe 25% mas de daño y 25% de armadura natural Passive ability 3 passive resource collection: passively collects stone, metal,crystal, obsidian, silex, sand, salt, and surfur. having wigth reducion of 75% in metal and obsidian 50% in stone and crystal 25% in sand Passive ability 4 immunity to sandstorms Passive ability 5 immunity to bee stings Remember it's the creatures that matter,not their abilities. If the edmontonia does not win it will still return for the votes on extinction expansion of Ark Survival Ascended Thank you gor reading carefully: DinoCris13Multiverse
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