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Found 21 results

  1. Art once again done by the amazingly talented Riskybiscuits Species: Shastasaurus Sikanniensis Time: Middle-Late Triassic Diet: Carnivore Temperament: Passive Wild The Shastasaurus is one of the largest ocean dwellers I have ever witnessed on any of the Arks rivalling the Leedsycthis in terms of sheer mass and being too large for even the mighty tusotuthis to grab a hold of. However, despite its titanic size it is incredibly passive mostly ignoring all other creatures in its vicinity as very few are a threat to it with it only really focusing on smaller schools of fish which it feeds on. If a threat does arrive though such as a group of Mosasaurs or a Leedsycthis it has the special ability of echolocation and is able to detect the threat coming from a mile away. Not just that but it’s echolocation is so powerful that it can charge a large sonic blast with it being able to disorient nearly any hostile allowing the creature to make a quick getaway. Also, much like it’s close relative the ichthyosaurus it is a very social animal living in a tight family unit however due to the sheer size of the Shasta's appetite each member requires an enormous quantity of food and as a result the family units must separate to try and find food on their own to avoid competing for food sources. Sadly, due to the family units splitting up to feed many shastas will never reunite with them and will become incredibly isolated as a result. Domesticated As most Shastasaurus have become isolated and alone due to separating from their families all it requires to domesticate one is simple companionship the best way I have found to do this is with it’s close relative the Ichthyosaurus simply bring a group of them over and the 2 species will begin to interact with the Shastasaurus eventually joining the group and therefore your tribe. Once tamed the Shastasaurus makes for an incredible beast of burden able to carry an insane amount of weight due to this a lot of survivors have constructed a special saddle on the back of the creature this saddle is essentially a submarine as anyone inside it is able to breath and survive the intense pressure of the deep ocean. The saddle also comes equipped with Torpedoes that are essential for any underwater combat as they deal heavy explosive damage. And that’s not even the best part of the saddle when the shastasaurus surfaces above the water the saddle will transform and essentially turn the Shastasaurus into a whaling ship coming equipped with Harpoon launchers these harpoons come equipped with Metal wiring that is attached to each harpoon once fired at a creature it prevents them from moving allowing survivors to easily catch creatures. Abilities and features ·When underwater Saddle acts as a submarine survivors will not lose oxygen and will be able to build in it ·Saddle fires torpedoes these are underwater specific projectiles that deal heavy explosive damage upon impact and they can only be crafted in the inventory of the Shasta (similar to the Equus) ·When the Shasta surfaces the saddle transforms into a whaling ship where the submarine dome disappears and opens up to reveal Harpoon guns these guns are manned turrets that come equipped with metal wiring attached to each harpoon and when fired at an enemy creature it prevents them from moving and essentially binds them this can also be done on enemy players and land creatures and if a creature is small enough you are able to reel them in closer even larger creatures can be reeled in if enough Harpoon guns are fired on it. However the guns have their weaknesses to compensate firstly a creature or enemy player can break out of the Harpoon if they struggle enough (similar to the desmodus or Bloodstalker) and the Harpoon turrets have a durability meter and after a while will require repairs ·Saddle also comes equipped with a Submarine scope allowing you to view the surface of the water while submerged it also acts as a magnifying glass and shows the current health and torpidity of a creature ·Cannot be grabbed by a Tuso due to it’s sheer size ·Has echolocation this essentially gives the Shasta a built in submarine radar allowing it to detect any hostile creatures or players in the immediate area and Highlights everything nearby ·Can charge up a sonic blast with it’s echolocation when fired it disorients enemies essentially acting as a flashbang grenade and enabling the shasta to make an escape if the fight looks to be unwinnable this blast also can disable tek structures and gear including tek underwater bases ·Is very efficient at gathering oil from underwater oil veins and gathers Black pearls effectively from eurypterids and other creatures that drop them ·Saddle is similar to the andrewsarchus saddle as it doesn't require anything to power it and will produce oxygen in the submarine mode for no cost ·Shastasaurus can use it's massive tail to create large whirlpools in the water these can trap enemies in them for a short period of time and disorient them ·Can use a type of suction feeding to suck smaller creatures into it's beak and grip hold of them ·If swarmed the shasta can fire off a sonar pulse this will be a concussive explosion of sound coming off the shasta that will push all enemies back when the shasta is being swarmed ·Can only be tamed by bringing a bunch of tamed Ichthyosaurus or other Shastasaurus and putting them on wandering near it this will cause the wild shasta to interact with those tames and slowly begin to integrate into your tribe however if one of it's companions or the shasta itself is hurt the taming effectiveness will decrease and if one of them is killed the shasta will no longer be tameable and If the player attacks one of the shasta's companions or the shasta itself the whole group will become hostile to the player
  2. The Gilamonster (hilu mon stirr) is a venomous lizard that can be black with orange, yellow, red or peach swirls, spots and stripes. It is about the size of a human forearm and has a short stubby tail. It has a mildly venomous bite that although not very dangerous to humans, is still very painful. When biting a target, it will latch on and lock its mouth closed for about thirteen hours (13 minutes in game) or let go until evening. Gilamonsters have HIGHLY slow metabolisms, so they can go for three months without food (4 Dodo eggs a YEAR) so you dont have to worry about feeding it. Gilamonsters sometimes fight for dominance or to attract a mate, so you don't have to be surprised if you see them fighting each other. Abilities: Burrow. Gilamonsters can burrow underground. [Right mouse button] Bite. [Left mouse button] Latch on and inject venom. [Left mouse button and hold in] Tail whip. [C] Ridable. Can carry two humans. Climb. [Ctrl] Temperament: Docile to humans. Spawn locations: Deserts, Caves. Diet: Carnivore, Insectivore, Arachnivore, Piscivore. Drops when dead: Hide, Meat, Gilamonster venom (can use to make anti-venom), Gilamonster skull (trophy).
  3. Steneosaur the water drifter The Steneosaurus is Very Aggressive and lives in warm waters on the Center, it eats fish and honey, it is very big and you can ride it abilities: the Steneosaurus does not have very stable teeth, but if it bites into a Brontosaurus, for example, its entire teeth will get stuck and cause bleeding and poison damage as much damage as it does with the attack as much life as the steneosaurus, riders and all tamed animals around it get the steneosaurus is extremely fast in the water and, like the manta ray, can make a pike jump out of the water. the more he swims he gets faster and faster when he reaches maximum speed then he can jump so far out of the water that he can do tricks in the air on land it isn't that slow either, as it gallops and can then be about as fast as a sabertooth tiger He can also carry three artifacts He can even if he is completely still in the water then he can also become completely invisible if he is invisible then you only see his eyes at night his eyes also light up his back is made of some kind of metal and you can hardly damage him from above his teeth can grow back in a minute but if you feed him fried fish only 30 seconds but if you feed him fried fish and honey only 15 seconds he can also bury each egg in sand so the egg is protected from enemy players and creatures the egg hatches at twice the speed you don't have to place any torches you just have to go to a warm beach, preferably in the jungle tame: to tame him you have to bring him a wild animal (para-bronto) and then when his charged bite attack makes and his teeth are stuck in the animal then you have to bring his life to 20% and then you can feed him narco berries size:
  4. This lizard is a basilisk. This lizard would be like a rock drake, wyvern, or Deinonychus in terms of taming and will have many abilities such as the following. 1. Fast speed and when sprinting will run on its hind legs. 2. Ability to run on water 3. Projectile tongue letting it grab prey items up to animals the size of a Gallimimus 4. Can climb walls rocks and trees. Other taming method. if not an egg tame method. Maybe you will tame it by bringing it its favorite food, Glow Bugs. Saddle, the saddle would have a rider seat and a passenger. Me and my friend thought of this on a road trip and thought it was really cool and would Love it in game. Please upvote to at least be in the top 10.
  5. WILD Protostega is one of the most interesting and mysterious animals of hostile Aberration. These turtles inhabit the entire water area of the Bio-Luminescent Chamber, spending most of their day hunting cnidarias. They will not attack the survivors unless they themselves are not touched. The speed of the protostega is quite high in the water but very slow on land, so the fight with it is not difficult. Hunting for protostega is necessary only for the extraction of a unique resource - a shell fragment, and so this turtle does not represent any nutritional value THE METHOD OF TAMING Prostostegs have poor eyesight and in the wild they mostly rely on light coming from the creatures themselves or the environment. That's why, survivor, you need to prepare the setting for a candlelit dinner. Be sure not to forget to cook a Blue Kambucha - the only treat for this turtle, which consists of Biotoxin, Rare Flowers, Aquatic and Ascerbic Mushrooms (made in Cooking Pot). Despite the fact that this drink is toxic to survivors and causes an effect comparable to the spores of poisonous flowers - protostegs love it and willingly take it directly from their hands DOMESTICATED These turtles have a pretty decent supply of health, which gives them an advantage during combat. Protostegs are also a real danger for alien karkinos, get it for yourself and you will get a supply of Organic Polymer for life. And if your dinosaurs are tired of fighting and they need recharging, then protostega can be an excellent replacement for daeodon - the main thing is not to forget to make enough Blue Kambucha. BREEDING Breeding these turtles is not easy. Since these are residents of one of the most inaccessible regions, they mate only at low temperatures around -30 °. Then the procedure is standard - you just need to hatch an egg and monitor the fulfillment of their desires
  6. Hello! I decided to submit Tanystropheus for Abberation since I thought we need a new transitional creature from the blue zone to the red zone. Tanystropheus would be the enemy of nameless and not only do increased damage to nameless and seekers but also harvest more nameless venom than any other creature. Not only that, but that Tanystropheus would have a saddle that allowed you to be immune to radiation and swim through the element rivers with safety. It would have the bulk and speed to run from reapers and rock drakes but only did significant damage to nameless and seekers. To tame a Tanystropheus, you would have to sneak up to it like a equus and ride it. You would be on it’s head and every time it thrashes it’s neck, you would have to feed it a tranquillizing item like a narcotic. Narcoberries give the Tany the least amount of torpor and Biotoxin gives it the most torpor. After you knock it out, you would feed it nameless venom or raw prime fish meat like a standard knockout tame. Left click is a standard bite, right click is a toggle to make it stand up, and c is a belly flop it can only do when standing on it’s hind legs. Holding left click will make it gram creatures as big as a ravenger, holding right click will make it thrash with it’s neck, and holding c will make it do a cosmetic roar. If you force feed the Tany Nameless Venom, it will activate a buff called intoxicated madness which increases it’s attack speed by 35% and it’s health regeneration by 45% for 45 seconds. It can get the hydration boost and spawns in the green, blue, and red zones by rivers and element rivers. It’s saddle can be learned at level 52 and can be made with 540 polymer, 320 metal ingots, 135 crystal, 20 red gems, 20 blue gems and 20 green gems and the saddle itself would look like a dome. It can also apply torpor to the creature it has grabbed and slowly apply torpor like a tuso. The trapped creature can only escape if you let it go and you could throw the creature away like a karkinos.
  7. COELARABUS (mountable and tameable) *History: coelosaurabus is an animal that has improved its adaptability to this environment to survive like you.In aberration is a fight for survival.This lizard that in ark reaches the enviable size of a diplocaulus has achieved great versatility to survive since it is a prey of this ecosystem but far from an easy prey. *Skills: 1.luminous body:The sides of its body can produce light but it will be used up quickly, the only way to maintain that light is to fill its inventory with plenty of food,the same system as the daeodon. 2.sticky paws:This lizard can scale any surface that it sets out to or reach any place that is in sight, it lives in the highest areas of aberration. 3.Glide: He can jump off cliffs and glide like rock drake, but gliding should be the last option for this lizard because it cannot be overused as it cannot compare to rock drake in energy. 4. Water walker:this lizard, unlike the rock dragon, can run on the surface of the water. 5. Bite: bassic bite 6.scare away predators: He can take air and inflate its body to scare away predators of similar size or slightly larger in case that does not work we can always inflate its mouth and spit and shoot a ball of vomit with a smell so unpleasant that it will make anyone flee predator or dangerous animal within 15m radius the effect will last 25s 7. Termic eyes: Coelosaurabus has thermal vision that allows him to see hostile creatures around him and their levels. * Domestication:You need to get close to the cliffs and be as stealthy as possible to feed them and jump on their back and prepare for an aerial rodeo similar to taming andreosarcus.
  8. Jatheish

    Sarcosuchus

    From the album: Dossiers

    Common Name: Sarco Species: Sarcosuchus excubitor Time: Early Cretaceous Diet: Carnivore Temperament: Patient Wild: Among the island's water-based threats, Sarcosuchus excubitor is a lot what you might expect from a giant crocodile: A patient killing machine. It spends much of its days lazily waiting in the water for prey to walk near. That said, it is not opposed to scurrying onto land and pressing the issue when hungry. A good tactic for escaping many predators is to jump into the water, as most are slow swimmers. This is a bad tactic for escaping a Sarcosuchus, obviously, as they are actually faster in the water than they are on land. Domesticated: Despite being river-dwelling creatures, Sarcosuchus seem quite at ease in the oceans. More than a few fishing communities use them as mounts simply to help fight off Megalodons, or to gain better access to the resources found within the reefs.
  9. https://drive.google.com/file/d/1XkqTGDH9vVR7zLkyqGfaqbdJv8U--aPj/view?usp=sharing PALEOPHIS DOSSIER LINK^^^^^^^^^^^^^^^^^^^^^^^^ original dossier by santaclaus470(me) HP:500 DMG:32 DPS:40 STAM:300 WEIGHT:250
  10. ENGLISH: SKILLS Fire: Launches a fireball which, upon impact, leaves an area on fire Electricity: Performs an almost instantaneous charge towards the enemy immobilizing with electrical energy (Similar to Shadowne's) Poison: Launches a poisonous breath which has the ability to put survivors to sleep if it hits to tame It is tamed by infringing the abilities of the electric wyvern, poison and fire in a period of 30 seconds for various periods until it is tamed in those 30 seconds, the Quetzalcoatl will have to have received the 3 attacks OTHER SKILLS It can fly at a good speed, it can also crawl on the ground like a basilisk and swim, but these last two characteristics will slow it down. Up to 3 people can be mounted (the passengers can get off the mount with another flyer but not the pilot) ESPAÑOL: HABILIDADES Fuego:Lanza bola de fuego la cuál al impactar deja una área prendida en llamas Electricidad: Realiza una embestida casi instantánea hacia el enemigo inmovilizando con energía eléctrica (Parecido a lo del Shadowne) Veneno: Lanza un aliento venenoso el cual tiene la capacidad de dormir supervivientes si llegase a impactar domesticar Se domestica infringiendo las habilidades de los wyvern electrico veneno y fuego en un lapso de 30 segundos por varios periodos hasta que se domestique en esos 30 segundos el Quetzalcoatl tendra que haber recibido los 3 ataques OTRAS HABILIDADES Puede volar a una buena velocidad tambien podra arrastrarse en el suelo como el basilisco y nadar pero estas dos ultimas caracteristicas lo haran ir mas lento Pueden ir montados hasta 3 Personas (Pueden bajar de la montura con otro volador a los pasajeros pero no al piloto)
  11. Common name: Scorch Gecko Species: Hoplodactylus Delcourti age: Holocene Diet: omnivore temperament: Skittish/ agressive *wild i never in my life thought i could see a giant gecko! the ark never ceases to amaze me, this little fellow with the huge eyes was one of many creatures that managed to adapt to the ark and live, and boy did he do it... unlike the original the scorch gecko managed to grow in size enormously, plus physical characteristics of other geckos to help him live in this hostile land, which i find fascinating! i love the evolutionary convergence. these reptiles are usually solitary, you can find them in sand dunes, caves, rocky areas and wyvern cave, they feed mainly on insects, they love especially the high level mantis! but they can also eat the variety of berries that there are. this little friend is a bit strange, normally they are aggressive with insects and if they see a bigger predator they run away, but when they meet humans they are usually very curious reptiles, (something rare for their nature) with their beautiful eyes they will stop a few meters away from you and analyze you to see if they consider you a prey or not, depending on how he sees you equipped he will either flee the place or attack you to turn you into his dinner (try to have in your inventory chitin) release a full stack and this will distract him so you will have enough time to flee if necessary, otherwise if you like that beautiful gecko, get ready to tame him!. *Tame: As I said, scorch geckos have 2 moods, the cowardly or brave. The cowardly geckos: when they don't see you as a prey they decide to run away from the place because they consider you a threat, these little friends are extremely fast, I could say the fastest reptile in the ark! it's impossible to stun them with volleys, you must use the net gun! when you reach him enough you shoot him and you will see how he will fall to the ground trapped, but don't sing victory survivor because these guys have super sharp claws with which they break the net! when you do this they will immediately dig and bury themselves in the ground. nothing can get him out! (of course only explosives but you don't want to kill him, do you? ) so you must have at hand a lot of honey bee, for them it is their favorite junk food, drop it around where it hid and just wait, the gecko when it comes out of the ground will proceed to eat what you dropped, it will activate a red smoke where it will get friendly and will be in front of you waiting for you to give it leech blood or chitin, you will think it is already yours but unexpectedly the very traitor will attack you trapping you with its mouth! but I know you are too smart survivor and you expected that attack (I hope you have a good armor) the gecko will try to swallow you when he has you in his mouth and that's where you must put food in his mouth! for a quick taming use prime meat, honey bee, vegetable cake or extraordinary kibble when you taste the last bite of these delicacies he will release you and he will be yours! (you will end up dirty with slime but it was worth it). Brave gecko: when it analyzes you it will attack you, its bites are very hard, have you seen a gecko biting your finger and it doesn't let go? imagine that strength increased in proportion to its size. I hope you also have a good armor because the specialty of the brave gecko is not its bite, but its ability to hypnotize anyone with the wagging of its tail, similar to being stunned, for this you must be in a close range to be affected, if not you can attack with your good weaponry! when you lower a good amount of life it will release a yellow smoke and that's where you will attack with all your narcotics you have, the net gun is useless here or at least it will give you some time to keep shooting arrows or tranquilizer darts but be careful that at this point it must have little life! throw a good vegetable cake on the ground and he will go after that dessert, he will eat it recovering his life, when he does that there will be a moment where he will ask you to jump on top of his head and that is where you will put in his mouth a lot of narcotics and force him to eat them until he falls asleep, congratulations survivor! finally just make sure to take care of him, he will not need more narcotics he will only accept prime meat, honey, vegetable cake or extraordinary kibble. * Tamed: once it's already yours, I should talk to you in depth about its abilities and passives. basic attack: combination of bites jump: you can jump from end to end. grab: with the mouth you can grab smaller creatures or survivors. this same ability will have a puzzle, if you win your gecko will be able to swallow its prey killing it automatically. not to mention that this special grab with its ossic can hold on to bigger dinos, anyone! tasty bait: the gecko's tail is considered the tastiest dish for the other carnivores in the ark, a huge, fat, tasty, meaty tail full of fat reserves, culinary delight for the other creatures. your gecko will have a heart that indicates his level of fear or stress, automatically he can release it but if you are mounted on top of him you can do it manually, think very well when to use it! because when you release the tail it will cause an effect similar to the fear of the yutirannus roar where wild dinos, tame dinos and also rider dinos will lose control and go after that tail wherever your gecko releases it (a medium close range, it doesn't matter if many dinos bite it, it won't disappear) for 15 seconds, it could save your life or you could use it to your advantage in a pvp strategy. your gecko's tail will grow back at a slow rate, but as long as he doesn't have it he will have a 20% more penalty on damage received. faithful companion: if you raise a gecko and it has your imprint you will have a special bond with it, being a creature of travel and exploration you never know what creatures will attack you, if you receive damage that will increase your unconsciousness and you fall asleep the faithful companion mode will be activated, your gecko will run towards you, your gecko will grab you with its jaws and you will have remote control of your gecko to escape wherever they are (be careful, for it to work you must be mounted or a very close range, in this mode you only have access to run while holding yourself, release on purpose and the mode will be canceled). committed runner: your gecko will have 3 speed modes; walk, jog (the standard speed of the ark reptiles) and when you fill an adrenaline bar you unlock the 3rd skill where you will see the fastest reptile in the ark running. I must emphasize that the cowardly and brave geckos have 1 ability of their own, in their info will come an icon of their own, you can cross them and the offspring born from this will be random. cowardly gecko: it will have an ability to bury itself, its evolutionary adaptation gave it good claws that open a way in the sand. by burying you will get thermal insulation, if storms fall it will be a relief for you. remember that, if you get shot with the net gun, you can easily get rid of it with this movement, besides you can move under the ground and get out of it with a movie jump. brave gecko: with a targeting format with a mid-range range, aim at any creature and your gecko will give a wag with its mesmerizing tail that will stun a large list of creatures, use it wisely or to escape! passive: walk anywhere: walk on any surface. adrenaline mode: when the stamina bar rises, it consumes less than half the energy it would consume plus 15% speed. skin shedding: your gecko has been brutally wounded, let it rest in a safe place, make sure its food bar is full, remember that it is extremely large due to its tail reserves, your gecko will turn dull and there will be a quick animation where it eats its skin and its life will be fully restored, but with the cost that its tail will be thin unlike its normal aesthetics. bug eater: you will get life healing by eating insects and arachnids. cowardly gecko: special passive. - immune to narcotics. brave gecko: special passive. - special buff of 100% damage increase. saddle: ready for the cherry on the cake? first of all I will tell you that you will be able to shoot mounted on your gecko without any problem, the saddle of the gecko is one in which I worked a lot, search and think the best options to survive in this hellish world, it will be designed from your fabricator, so this creature of travel and exploration will have in its saddle the best to travel, an hammock that will function as a special movable bed, adventure to the most difficult trips with few resources. combine this comfort burying you with your cowardly gecko guaranteeing you to sleep peacefully in areas where you never thought you could rest at ease, the saddle is designed to provide oxygen to rest buried, besides never worry about losing your gecko, because with the help of another bed you can make a quick trip with him, the hammock is located on the right side of the saddle, if you see it differently, your gecko can carry 2 passengers, change your way of living in the ark. every day there will be different updates with more illustrations and new ideas. list of things coming up this week - helena's illustration finished dossier - breeding - colorful regions - more illustrations - scorch gecko tek https://es.wikipedia.org/wiki/Hoplodactylus_delcourti
  12. Jatheish

    Liopleurodon

    From the album: Dossiers

    Common Name: Liopleurodon Species: Liopleurodon Magicus Time: Mid-Late Jurassic Diet: Carnivore Temperament: Patient Wild: Liopleurodon Magicus is a mid-sized ocean predator. Typically between 20 and 25 feet long, it mostly hides within the reefs, waiting to ambush prey that swims by. Due to its low acceleration and medium speed, Liopleurodon tends not to chase prey that escape its initial devastating chomp attack. The species on the island almost seems, to be magical. The reptiles skin secretes an oil that, when absorbed through skin contact, makes the rider process oxygen more efficiently for extreme diving. When traveling the ocean for resources Liopleurodon will show you the way. Domesticated: Neither the fastest swimmer, nor the most powerful ocean predator, Liopleurodon still has its uses for those wanting to stay underwater for extended periods of time. Many tribes use Liopleurodon for long duration oil-and-oyster harvesting trips. Often, those who don't believe in the Liopleurodons qualities are shunned.
  13. Jatheish

    Kaprosuchus

    From the album: Dossiers

    Common Name: Kaprosuchus Species: Kaprosuchus Paludentium Time: Late Cretaceous Diet: Carnivore Temperament: Aggressive Wild: A smaller relative of the Sarcosuchus, Kaprosuchus Paludentium is water-based carnivore primarily found lurking among The Island's swamps. A naturally fast runner that is even faster in the water, it is a solitary hunter that picks off small-to-medium creatures especially those isolated from their pack. When attacking Kaprosuchus uses two main tactics. First, it patiently waits below the water surface and when the target is sufficiently close by, will perform a lateral jump that it uses to quickly close the distance with its prey and drag it underwater. Secondly, its attacks target the prey's vital areas specifically to drain its stamina. These two techniques effectively prevent most creatures from escaping Kaprosuchus once an assault has begun. Domesticated: Survivors are generally split about the usefulness of Kaprosuchus. Some love its speed both in and out of the water, essentially making it among the fastest small-sized all-terrain mounts when travelling through the wetlands. Others do not like how relatively frail Kaprosuchus is, and do not think its high speed and damaging attacks make up for this shortcoming.
  14. Jatheish

    Carbonemys

    From the album: Dossiers

    Common Name: Carbonemys Species: Carbonemys obibimus Time: Danian Diet: Herbivore Temperament: Defensive Wild: Carbonemys obibimus is one of the least aggressive creatures on the island. Were it not for the plethora of predators on the island, I'm certain it would spend its days basking in the sun, eating, or sleeping. Carbonemys leads a simple, solitary life. It seems to be one of the most peaceful animals I have yet encountered. With its slow walking speed, the only things that keep it safe are its surprisingly fast swim speed, and its incredibly thick shell. I would not be surprised to see a Carbonemys withdraw entirely into its shell and be completely safe from most predators. Domesticated: Carbonemys ' swift swim rate, fairly high strength, and lack of real threat makes it an ideal aquatic mount for many coastal survivors who shy away from violence. It can carry its rider to the ocean's resources at a fairly high speed, and are not particularly dangerous to tame.
  15. Jatheish

    Dimorphodon

    From the album: Dossiers

    Common Name: Dimorphodon Species: Dimorphodon equesica Time: Early Jurassic Diet: Carnivore Temperament: Reactive Wild: Dimorphodon Equesica is another of the island's Jekyll-and-Hyde creatures. It is normally passive, sometimes even friendly. When provoked, it becomes very aggressive, even against larger creatures it has no business fighting... often to its own fatal end. Dimorphodon can make short work of smaller opponents, however, due to its large (but lightweight) skull and teeth. Barely a meter tall, Dimorphodon should be low on the food chain, but its incredible speed and surprisingly strong bite makes it fairly dangerous, especially en masse as they tend to attack in groups. A flock of angry or hungry Dimorphodon can take down prey several times their size, so survivors should take care not to hunt near where a flock is gathered. Domesticated: Dimorphodon is one of the creatures on the island that is easily domesticated for companionship. But its use in combat is also quite clear: it will hunt in large groups to seek out enemy dino riders directly, harassing them to no end—regardless of the might of the mount upon they may be astride!
  16. Jatheish

    Ichthyosaurus

    From the album: Dossiers

    Common Name: Ichthy Species: Ichthyosaurus curiosa Time: Late Triassic - Early Jurassic Diet: Carnivore Temperament: Curious Wild: Ichthyosaurus curiosa is a comparatively small carnivore found in the waters around the island. It is slightly larger than a human, but that’s still small compared to the leviathans roaming these waters. It seems to be very interested in any creature around its size, often approaching and following humans swimming through its waters. Despite its appearance, the Ichthyosaurus is neither a fish nor an ocean mammal. Like many creatures in the waters around the island, it is actually an aquatic reptile. Domesticated: I can’t think of a better mount for someone starting to explore the island’s seas and waterways. Ichthyosaurus is comparatively fast swimmer, and even in the wild will cozy right up to you and try to figure out what you’re doing. Taming these is actually pretty easy, as they seem to love humans and will be fed and tamed without the use of violence.
  17. Jatheish

    Quetzalcoatlus

    From the album: Dossiers

    Common Name: Quetzal Species: Quetzalcoatlus conchapicem Time: Late Cretaceous Period Diet: Carnivore Temperament: Skittish Wild: Quetzalcoatlus is one of the largest avians on the island. It shares a similar silhouette with the Pteranodon, and nests near the absolute highest peaks. Upon closer inspection, though, Quetzalcoatlus is an enormous creature of tremendous power. I find it strange that such a large, imposing beast would be so skittish. Unlike other creatures of its size, it is more likely to flee than fight. I suppose the decision to flee from any trouble keeps the species alive on an island with so many dangerous predators. But then how does it eat enough to sustain its massive size? Domesticated: Tamed Quetzalcoatlus have a very specific role on the island. Too slow to be an efficient local transport, and too weak to be an effective warbird, the tribes I have encountered tend to employ it as a mass carrier.Quetzalcoatlus is primarily used by these masters of the skies to safely carry vast quantities of supplies, creatures and human cargo from one base to another without tiring.
  18. Jatheish

    Plesiosaur

    From the album: Dossiers

    Common Name: Plesiosaur Species: Elasmosaurus remuspissa Time: Late Cretaceous Diet: Carnivore Temperament: Docile Wild: Elasmosaurus remuspissa has a strange role in the oceanic food chain. It almost exclusively hunts the smaller creatures in the waters, leaving most even moderately large creatures (such as humans) alone. The sheer size of theElasmosaurus means that the quantity of creatures it must eat to sustain itself is nothing short of enormous. Despite its imposing size, Elasmosaurus still has natural predators. Well, a natural predator: the Megalodon. Apart from that monstrous creature, I myself have only ever seen two creatures bring down an Elasmosaurus: a Spinosaurus that found its way into the deeps (not common), and humans. Though I will admit, I have yet to fully explore the staggering deep underwater caverns surrounding the island. Domesticated: Much like the Brontosaurus on land, Elasmosaurus is an excellent way to transport large quantities of goods over water. These powerful creatures are in fact so large that they can be used as mobile water bases. Ambitious tribes sometimes build bunkers right onto the backs of Elasmosaurus instead of building cargo ships.
  19. Jatheish

    Pteranodon

    From the album: Dossiers

    Common Name: Pteranodon Species: Pteranodon wyvernus Time: Late Cretaceous Diet: Carnivore Temperament: Skittish Wild: Pteranodon wyvernus is a large pterosaur, capable of flying for incredibly long periods. While others I've seen on the island still call it a Pterodactyl, this is inaccurate. The Pteranodon seems to be one of the least aberrant Reptile on the island. Pteranodon wyvernus mostly feeds itself by eating the small fish around the island, but they can also be found scavenging any number of dead animals. Because of this they are one of the most common Creatures on the island. Domesticated: I don't know how they did it, but I once saw a trio of Pteranodons with riders on them. This must be the fastest way to get around the island, but it can't provide any measure of safety or secrecy.
  20. Jatheish

    Titanoboa

    From the album: Dossiers

    Common Name: Titanoboa Species: Titanoboa exornantur Time: Paleocene Diet: Carnivore Temperament: Aggressive Wild: Found in the swamps and the dark caves of the island, Titanoboa exornantur is an aggressive creature that prefers cold dark rocky areas. This extremely large snake, while being a member of theTitanoboa family, does not constrict its prey as most boas do. This adaption may come from coexisting with giant insects. Being immune to knockout poisons, and being unable to pierce the thick chitin of the insects, the species have learned to coexist. They often even hunt large prey together. Titanoboahas developed a strange coexistence with the other creatures of the island's caves. Domesticated: As they appear immune to knockout poisons, Titanoboa exornantur is basically impossible to render unconscious. Because this crucial step can't be done, taming this can be a challenge!
  21. Jatheish

    Mosasaurus

    From the album: Dossiers

    Common Name: Mosasaurus Species: Mosasaurus suspirita Time: Late Cretaceous Diet: Carnivore Temperament: Aggressive Wild: Until recently, I believed the Ultramegalodon to be the greatest of the ocean predators. Then I discovered Mosasaurus suspirita in the deeps. Not quite as fast, but much larger and stronger, the Mosasaurus rules the deep waters off the island. Growing up to 50 feet long, Mosasaurus is larger than almost every other aquatic creature I've encountered thus far. Contrary to common belief, Mosasaurus cannot breathe underwater. Rather, it can hold its breath an incredibly long period of time, similar to a whale. Mosasaurus is a deep-sea marine lizard, not a fish. It spends most of its time in the deeps, and only comes up to surface to breathe, or chase prey with an engulfing chomp. Domesticated: Despite its power, Mosasaurus is not ideal for all deep-water activities. Its slower swim speed makes the risk of drowning much higher when using Tylosaurus to reach oil deposits or silica pearls. Having one with you as an escort, on the other hand, is probably the best oceanic defense available!
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