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Found 16 results

  1. O carcafogo e uma grande evolução da ave de rapina carcará, ele recebe esse nome por causa de seu parentesco e principalmente de quando seu corpo está coberto de chamas. Com o tamanho e agilidade semelhante ao de um allossauro, o carcafogo e uma criatura muito mortal, equipado com um bico e garras formidáveis, sem contar com sua incrível habilidade de fazer com que suas penas fiquem cobertas por fogo ao fazer um razante, que causa um enorme dano ao atingir seu alvo. Devido a sua grande agressividade, só pode ser domado através de ovos, que são bem raros, e muito bem protegidos por seus pais.
  2. Greetings! I want to introduce my being to you! MEET THE PYRORAPTOR! This is the most intelligent, agile and strong Raptor! And now I'll tell you what he can do! Temperament: Pyroraptors are gregarious. They sometimes live alone. But 80% of Pyroraptors live in packs. They always listen to their leaders. Pyroraptor behavior - this leads to a trait inherent in this warning. They can be either just neutral towards people or very aggressive. But sometimes there are quite curious and even friendly. If they are in danger, they will attack the whole flock. Agility: Of all the raptors, these are the most agile. Not only can they reach speeds close to gallimimes, even if not immediately. They can dodge attacks to the left, right, and even to the back. They also know how to slide on the ground after a run, like Andrewsarch. They can also bounce off the backs of bigger dinos or even rocks or trees. Combat: These are the strongest raptors! They have 3 attacks. Left mouse button - bite (with a 30% chance can inflict bleeding), right mouse button - strike with the front paws (may have a 40% chance to disarm the enemy), mouse wheel - strike with a large claw (with a 50% chance can inflict slow bleeding). They can also latch on to large dinosaurs and beat them. But unlike the Deinonychus, they can dodge attacks. They often use the following technique - they jump over a creature and hit it in the air. They simply press smaller creatures to the ground. Hunting: Pyroraptors hunt in a special way! They will lure large dinos, such as Rex, into the ravines and then kill them. And since the rex can't climb or jump, it can't escape death! Taming: Taming Pyroraptors is no easy task! It varies depending on the behavior of the Pyroraptor. If the Pyroraptor is friendly or curious, you can simply feed him meat or food. If Pyroraptor is neutral, then he needs to be interested, for this he can be given the corpse of a large creature or honey. Then he will become interested and will beg for food. But if the Pyroraptor is aggressive, then it will be difficult. If he sees you, he will join the battle, all the other Pyroraptors will watch the fight (and eat popcorn.) To make the leader surrender, you can throw a lasso at him, then he will get scared and try to run away. But you must keep it. Sooner or later, he will give up and approach you carefully. And you will need to feed him. Ideas Pyroraptor is open to your ideas. Do not be shy! Write your ideas for Pyroraptor. Perhaps I will add your idea to Pyroraptor!
  3. Austroraptor cabazai es la única especie conocida del genero extinto Austroraptor (ladrón del sur) de dinosaurio terópodo dromeosaurido, que vivió a finales del periodo Cretácico, hace aproximadamente entre 71 y 70 millones de años, entre el Campaniense y Maastrichtiense, en lo que hoy es Sudamérica. Austroraptor era un dinosaurio cazador bípedo de proporciones medias, que podía crecer hasta 6.2m de largo y pesar hasta 340kg, debido a sus hábitos pescador, la configuración de su hocico pudo haberlo ayudado a capturar a los peces, los cuales pescaba en ríos y pantanos como las aves zancudas actuales DENTRO DE ARK Debido a los bastos y misteriosos océanos y a los inmensos barrancos de El Centro, Austroraptor tuvo que llevar sus características mas allá de sus limites para poder subsistir en este entorno hostil. A diferencia de su versión científicamente correcta, Austroraptor ha tenido que crecer significativamente además de desarrollar un plumaje muy diferente a su contraparte, teniendo mas parecido al de los pingüinos o los alcatraces, ya que este dromeosaurio deja de limitarse a cazar solo en ríos y pantanos, ahora se adapta a adaptado para cazar también en mar abierto. A continuación se presentara la propuesta de esta criatura NOMBRE COMUN: Austroraptor ESPECIE: Austroraptor Cabazai TIEMPO: Cretácico tardío DIETA: Mayormente Piscívoro HABILIDADES EN TIERRA *Gracias a su estructura osea, Austroraptor posee una velocidad de movimiento bastante buena siendo una buena montura para la exploración ya que este es perfecto para exploración de cuevas acuáticas gracias a su versatilidad *Austroraptor se ha adaptado perfectamente a su entorno para dominarlo, ya que al igual que su primo en Valguero, este ultimo es capaz de escalar los inmensos barrancos y profundas cuevas de la región, sin embargo, aunque no tenga la velocidad y agilidad del Deinonychus a la hora de escalar, Austroraptor puede escalar con la velocidad y determinación de una Megalania y si a eso se le suma su ligera estructura este es capaz de resistir caídas de una altura considerable permitiéndole explorar las inmensas cuevas de El Centro de una manera muy cómoda HABILIDADES EN EL AGUA *Gracias sus capacidades piscívoras, Austroraptor ha desarrollado membranas en sus garras delanteras y patas traseras, además de que su plumaje se adapto de manera similar a los pingüinos, ya que de alguna forma se volvieron impermeables proporcionándole una velocidad de nado que incluso el Sarcosuchus envidiaría *De alguna manera, Austroraptor ha desarrollado una especie de "saco gular" muy parecido al que poseen los pelicanos, lo que le permite atrapar peces que despues se pueden usar para domar otras criaturas como podrían ser Ichthyornis, Pelagornis, Hesperornis, Nutria o incluso Shadowmane, ya que Austroraptor puede mantener vivos a los peces dentro de su saco gular o simplemente preservar la carne de pescado por mucho más tiempo, por otro lado también puede transportar criaturas pequeñas o incluso criaturas bebes, pero esto ultimo causara que el Austroraptor pierda velocidad de movimiento y no pueda sumergirse a la hora de nadar *Debido a sus características piscívoras, Austroraptor es capaz de extraer gran cantidad de recursos de criaturas marinas, ya sean recursos he incluso hay una probabilidad de obtener una mayor cantidad de trofeos de animales marinos *Al igual que su primo en Valguero el cual es capaz de abalanzarse sobre sus presas desgarrando su piel provocándoles un severo sangrado, sin embargo, Austroraptor ha adaptado este método de caza con criaturas marinas incluso mas grandes que ellos, siendo un grupo de estos capaz de dar batalla a un Mosasaurus o incluso derrotándolo BOCETO PARA DOSSIER Salvaje Debido a su plumaje y esvelta figura cualquiera podría pensar que se trata de una Garza muy grande, ojala a si lo fuera, ya que una vez que Austroraptor Cabazai detecte tu presencia y te vea como una presa, ni siquiera entrar al agua podrá salvarte ya que esta criatura puede cazar incluso en el agua. Durante mis investigaciones descubrí que a diferencia de los de los registros fósiles, Austroraptor Cabazai es capaza de cazar criaturas marinas incluso mas grandes que ellos, ya que en una ocasión vi a un grupo de estos masacrando a un Plesiosaurio Domésticado Si alguna vez soñaste con montar una moto de agua o sumergirte con un SCUBA, déjame decirte que montar un Austroraptor Cabazai sera mas de lo que haz deseado, durante varias exploraciones me llegue a topar con varios tribus pesqueras la cual han afirmado que esta montura es una parte crucial en sus viajes de pesca ya que Austroraptor Cabazai ha desarrollado un saco gular similar al de los pelicanos u otras aves, también fui testigo de como un superviviente junto a su Austroraptor saco un pescado vivo del saco gular de este para asi poder domesticar un Ichthyornis y asi este se les uniera a la pesca, una experiencia algo asquerosa pero fascinante Bueno esta es mi idea de una criatura para el futuro Rework de The Center, espero que sea de su agrado y puedan ayudar esta idea con un voto, sin embargo, todos son libres de escoger a la criatura que mas les guste, que tengan buen día supervivientes 👍😁
  4. EN LA VIDA REAL Austroraptor cabazai es la única especie conocida del genero extinto Austroraptor (ladrón del sur) de dinosaurio terópodo dromeosaurido, que vivió a finales del periodo Cretácico, hace aproximadamente entre 71 y 70 millones de años, entre el Campaniense y Maastrichtiense, en lo que hoy es Sudamérica. Austroraptor era un dinosaurio cazador bípedo de proporciones medias, que podía crecer hasta 6.2m de largo y pesar hasta 340kg, debido a sus hábitos pescador, la configuración de su hocico pudo haberlo ayudado a capturar a los peces, los cuales pescaba en ríos y pantanos como las aves zancudas actuales DENTRO DE ARK Debido a los bastos y misteriosos océanos y a los inmensos barrancos de El Centro, Austroraptor tuvo que llevar sus características mas allá de sus limites para poder subsistir en este entorno hostil. A diferencia de su versión científicamente correcta, Austroraptor ha tenido que crecer significativamente además de desarrollar un plumaje muy diferente a su contraparte, teniendo mas parecido al de los pingüinos o los alcatraces, ya que este dromeosaurio deja de limitarse a cazar solo en ríos y pantanos, ahora se adapta a adaptado para cazar también en mar abierto. A continuación se presentara la propuesta de esta criatura NOMBRE COMUN: Austroraptor ESPECIE: Austroraptor Cabazai TIEMPO: Cretácico tardío DIETA: Mayormente Piscívoro HABILIDADES EN TIERRA *Gracias a su estructura osea, Austroraptor posee una velocidad de movimiento bastante buena siendo una buena montura para la exploración ya que este es perfecto para exploración de cuevas acuáticas gracias a su versatilidad *Austroraptor se ha adaptado perfectamente a su entorno para dominarlo, ya que al igual que su primo en Valguero, este ultimo es capaz de escalar los inmensos barrancos y profundas cuevas de la región, sin embargo, aunque no tenga la velocidad y agilidad del Deinonychus a la hora de escalar, Austroraptor puede escalar con la velocidad y determinación de una Megalania y si a eso se le suma su ligera estructura este es capaz de resistir caídas de una altura considerable permitiéndole explorar las inmensas cuevas de El Centro de una manera muy cómoda HABILIDADES EN EL AGUA *Gracias sus capacidades piscívoras, Austroraptor ha desarrollado membranas en sus garras delanteras y patas traseras, además de que su plumaje se adapto de manera similar a los pingüinos, ya que de alguna forma se volvieron impermeables proporcionándole una velocidad de nado que incluso el Sarcosuchus envidiaría *De alguna manera, Austroraptor ha desarrollado una especie de "saco gular" muy parecido al que poseen los pelicanos, lo que le permite atrapar peces que despues se pueden usar para domar otras criaturas como podrían ser Ichthyornis, Pelagornis, Hesperornis, Nutria o incluso Shadowmane, ya que Austroraptor puede mantener vivos a los peces dentro de su saco gular o simplemente preservar la carne de pescado por mucho más tiempo, por otro lado también puede transportar criaturas pequeñas o incluso criaturas bebes, pero esto ultimo causara que el Austroraptor pierda velocidad de movimiento y no pueda sumergirse a la hora de nadar *Debido a sus características piscívoras, Austroraptor es capaz de extraer gran cantidad de recursos de criaturas marinas, ya sean recursos he incluso hay una probabilidad de obtener una mayor cantidad de trofeos de animales marinos *Al igual que su primo en Valguero el cual es capaz de abalanzarse sobre sus presas desgarrando su piel provocándoles un severo sangrado, sin embargo, Austroraptor ha adaptado este método de caza con criaturas marinas incluso mas grandes que ellos, siendo un grupo de estos capaz de dar batalla a un Mosasaurus o incluso derrotándolo BOCETO PARA DOSSIER Salvaje Debido a su plumaje y esvelta figura cualquiera podría pensar que se trata de una Garza muy grande, ojala a si lo fuera, ya que una vez que Austroraptor Cabazai detecte tu presencia y te vea como una presa, ni siquiera entrar al agua podrá salvarte ya que esta criatura puede cazar incluso en el agua. Durante mis investigaciones descubrí que a diferencia de los de los registros fósiles, Austroraptor Cabazai es capaza de cazar criaturas marinas incluso mas grandes que ellos, ya que en una ocasión vi a un grupo de estos masacrando a un Plesiosaurio Domésticado Si alguna vez soñaste con montar una moto de agua o sumergirte con un SCUBA, déjame decirte que montar un Austroraptor Cabazai sera mas de lo que haz deseado, durante varias exploraciones me llegue a topar con varios tribus pesqueras la cual han afirmado que esta montura es una parte crucial en sus viajes de pesca ya que Austroraptor Cabazai ha desarrollado un saco gular similar al de los pelicanos u otras aves, también fui testigo de como un superviviente junto a su Austroraptor saco un pescado vivo del saco gular de este para asi poder domesticar un Ichthyornis y asi este se les uniera a la pesca, una experiencia algo asquerosa pero fascinante Bueno esta es mi idea de una criatura para el futuro Rework de The Center, espero que sea de su agrado y puedan ayudar esta idea con un voto, sin embargo, todos son libres de escoger a la criatura que mas les guste, que tengan buen día supervivientes 👍😁
  5. Have you ever lost a tamed creature in the wild and have no idea where you were? Well, here's a new helper to assist in tracking. This raptor can also locate specific materials, items, as well as wild dinos. Have you ever been looking for a specific wild dino and can't find it? Saurornitholestes will lead you straight to it! Time: Late Cretaceous Diet: Carnivore Temperament: Agressive Wild Saurornitholestes closely resembles the raptor in size and speed. It even hunts with raptors, but this one is different. It also possesses an unusually large skull cavity for its olfactory bulbs giving it the keen ability to track other creatures with ease. Taming This creature is tamed the traditional way - knock out, feed it, and done. Domesticated Once tamed, the Saurornitholestes can help the survivor track specific wild species. It certainly needs to be familiar with its smell to sniff it out. So far, it has been able to locate any person in my tribe and any creature in our possession.
  6. Herrerasaurus would be a mid game Dino that would make the mid game of ark more interesting with its unique gimmicks Wild Herrerasaurus would spawn in All maps as it would fit in well in all. It would spawn in the green and blue zone in aberration but the plains as a rarer raptor it would also spawn in the desert. It Would be slightly bigger than a Baryonyx and look like a bigger raptor that does not have feathers.This could also jump over two wall high to escape traps and get up ledges.They would travel in packs of 3 or so Stats and Harvesting Stats Health-Slightly lower than a Carno Melee-About Carno Stamina-Twice as much as a raptor Weight- About Carno Oxygen-Same as a Raptor Good at getting Prime Meat And Organic Polymer Okay at Hide and Meat Gets twice the amount of Nameless Venom Good at getting Bee Honey and Fiber Great at getting Chitin and Keratin Guaranteed Trophies On kill Abilities The Herrerasaurus Has Three different poison glands that can be cycled like stego plates.Would be secondary attack Corrosion Venom Does damage over time if hits creatures with this venom and can break metal and below besides for stone(Wild Herrerasaurus Use this one) Draining Venom Lowers speed and stamina of whatever Dino it hits (similar to a titanomyrma Tranquillizing Venom A venom that actually does decent torpor and lower damage similar to what a crossbow would do but no durability and a creature Normal attack Inflicts bleed 1/10 hits for 3 seconds Taming You must be a minimum level of 25 to tame a herrerasaurus. It will fall asleep at day similar to a Shadowmane where it will still be dangerous.When asleep you must feed it narcotic then run away and hide from it until it goes back to sleep rinse and repeat until unconscious.It would take max ten narcotic to knock out a 150.When unconscious it will eat any meat and rare mushrooms. Extra Ideas Herrerasaurus would have different patterns for male and female Pack bonus when tamed Pick up very small Dino’s with mouth Night vision Saddle at level 38 Saddle would have hide packs similar to a hyaenodon meat pack Maybe mini Argi heal after kill for 5 seconds Good for caving Reduced fall damage High jump when tamed Can’t be knocked out Aggressive Rare as a Carno to find Found also in mountains Maps Scorched Earth,Aberration,Extinction,Genesis 2 Valguero,Ragnarok,Fjordur
  7. Wild: Atrociraptor is a feathered Dromaeosaurid, a close relative of Raptor and Deinonychus, and comparable in size to them. Atrociraptor is a solitary species that rarely gathers in small flocks of 2-4 to prey on large herbivores. Even in spite of their size, atrociraptors are dangerous opponents, as they have two subspecies that have two different and very inconvenient abilities. Atrociraptor lives in Ancient Device, Mushroom Forest, River Valley, Fallen Nexus on Abberation. Tame abilities: 1.Atrocyraptor can climb rocks and trees (roughly like Tulecolew), and can jump between other rocks 2.Gliding through the air (only with a saddle) is similar in speed to Rock Drake 3.Lunge tail that immobilizes critters slightly larger or smaller than an Atrociraptor 4.Eye Glow, which frightens away Nameless but does not help against Reaper 5.If an Atrociraptor is near a drugged animal, you can turn on the function Feeding Drugged Animals, once you turn it on, you must put food into the Atrocyraptor and it will make any creature tame it twice as fast and effective. Subspecies: Each subspecies differs in its abilities and the light of its eyes in the dark and the light of its eyes distinguishes the two subspecies from each other Blood Atrociraptor-Bloody Atrociraptor's eye color is red, red-eyed Atro's ability has become bleeding from bleeding any critter takes heavy damage. Poisonous Atrociraptor-U has a green eye color, green-eyed Atro's became ability, which slows critters and prevents them from regaining stamina. These 2 subspecies can mate between each other, each cub gets to randomize their parent's abilities, also the female Atrociraptor lays 2 eggs instead of one like many animals in ARK. Taming: It takes a bit of patience to tame an Atrociraptor, you have to wait for the Atrociraptor to start resting from hunting or egg laying or patrolling the area, and you have to then approach it with pieces of meat while the Atrociraptor rests. After taming the Atrociraptor you will be able to ride it without a saddle, and get most of its abilities to help newcomers survive Abberation. Saddle: With a saddle on the Atrociraptor, the Atrociraptor itself will be able to glide through the air. Controls: Left mouse button-Random jaw strike (depending on the subspecies a DB is given when bitten), if you are hovering on a rock and click the Left Mouse Button the Atrocyraptor attacks the critters below it. Right Mouse Button - Tail Lunge SPACE-Grab on the wall, Jump. C-Light Eyes Shift- Glide through the air (if saddled)
  8. location: murder murder snow. appearance: small feathered shoulder mount raptor with ice coming out of it. behavior: normally passive but becomes aggressive near a giga, carcha and rhynio or while the player is holding a flamethrower. taming: passive, will take ice wyvern eggs, the player must not have any flame weapon in their inventory to feed it, effectiveness depends on level. utility: pve use: slows down wild creatures with its spit, passive fur genration like ovis, heat protection. pvp use: each spit makes giga rage meter go up by 5%, destroys 2 bloodrage points on carchar, does a normal slowdown on rhynio and negates shadowmane debuff. while carried will complety prevent the player from being flame debuffed. weakness: can be shot while shoulder mounted by: bow (all types), crossbow, slingshot, longneck rifle, sniper rifle. attacks: bite - unpicked pyroraptor will only do this attack, damage matches normal raptor however with bloodrage stolen from carcha it will match megalodon. ice spit: slows wild dinos, makes giga rage meter go up, steals carcha bloodrage, slows tamed rhynio, normally spits every 8 seconds but with giga rage being stolen will spit faster. frozen shield: will explode negating flame buff but not doing damage every time the player carrying it gets debuffed by flamethrower. after stealling rhynio speed will revert the flamethrower damage back like kentro reverts melee. jump: after the player carrying it dies to: giga, carcha, rhynio, flamethrower, wild creature; the pyroraptor jumps and latches to their side dealling deinon bleed. special variants: aberrant pyroraptor (spawns in mushroom cave, has glowing feathers), cave pyroraptor (spawns in ice cave, has thicker feathers), spirit pyroraptor (ghost version, spawns in the maze, not tameable but drops ghost pyroraptor costume), lava pyroraptor (untameable, spawns as minion in lava golem fight).
  9. Ark Maip Dossier and Render done by KasparHen Disclaimer: Hello everyone! I'm back again with the Maip macrothorax, Ark's Endgame Megaraptor! Common Name: Megaraptor/Maip Species: Maip macrothorax Time: Late Cretaceous Diet: Carnivore Temperament: Aggressive Wild: Maip macrothorax is a unique dinosaur from the mysterious megaraptoran clade of theropods. Known for their large, scythe like claws, these predators use them with deadly efficiency - capable of shredding through any target they set their gaze on. Due to this attribute, the Maip lives up to the name ‘shadow of death’. After spending some time studying this dinosaur, I have discovered that Maip see wyverns as their natural competitor. As such, I have often witnessed many skirmishes between the two species. Due to this rivalry, Maip has evolved to be able to leap astonishing distances without sustaining massive injury. This allows them to be able to raid the nests of wyverns and help wipe out the competition. Domesticated: Once tamed, Maip can serve as a unique debuffer. It’s able to cripple creatures using a special slash. This attack can be used on any creature but where it truly excels is when it’s used on aerial creatures. When the attack connects, it’ll instantly drain all of the target’s stamina and force it to land. At this point, the creature will be unable to regenerate any stamina for a short period of time and will take increased damage from attacks. I have witnessed tribes using Maip to more effectively combat wyverns. They do this by using the Maip’s superior agility to evade the wyvern’s breath attacks before proceeding to leap into the air and perform a slash so powerful it cripples the wyvern, forcing it to land. Legends have been told of one survivor that owns a Maip that is able to embue its claw attacks with the effect of a wyvern. They say this was done by giving the Maip a wyvern talon. Abilities: Primary Attack: A simple bite attack that deals a decent amount of damage upon pressing left click. Secondary Attack: Pressing or holding down right click will have the Maip rapidly swipe its claws. Looking in a certain direction will cause the Maip to swipe its claws while turning to face that direction. This would work like the Sarco’s bite where it can turn while attacking. X Key (Press or Hold): Crippling Slash – Upon pressing the X key, Maip will leap forward and perform a powerful slash attack with both of its hands. This attack will inflict a new, unique debuff called “Crippling Wound.” This ability will cost stamina and go on a cooldown for 5-10 seconds after successfully being used. This is Maip’s most powerful attack. By holding down the X key, you’ll be able to charge up this ability and aim it. This would allow for much greater leaping distance, whether it be horizontally or vertically. This would specifically be used for helping Maip to reach flyers. Crippling Wound – If used on a land or water creature, this debuff will decrease their movement speed, slowly drain their stamina, and cause them to take more damage from incoming attacks. If used on an aerial creature, this debuff will instantly drain the flyer’s stamina and force them to land. At this point, the flyer will be unable to regenerate any stamina for a short period of time and will take more damage from incoming attacks. The flyer would also have decreased movement speed. Spacebar: Maip has the ability to jump upon pressing spacebar. If you hold down spacebar, Maip is able to do a super jump akin to the Reaper or Shadowmane. Passive - Reduced Fall Damage - Maip takes little to no fall damage. It’s able to fall from great heights without sustaining much injury. Left-Ctrl: An aesthetic roar that looks and sounds cool. Artwork done by DILONG Taming Method: To tame a Maip, you must first head into the wyvern trench and collect wyvern talons. You will get wyvern talons by killing wyverns. Once you have wyvern talons and find a Maip you want to tame, you must equip the wyvern talon into your 0 slot. The Maip will sense that you have a wyvern talon equipped and immediately proceed to hit you with a crippling slash. You must be able to tank the hit and survive. Upon hitting you, the Maip takes your wyvern talon and plays an animation where it becomes super angry. You want to hop on the Maip while this animation is playing. At this point, you get taming progress on Maip by killing wyverns in the trench with it. The Maip will get the wyvern-related buffs while you’re riding on it. If you survive with it and kill enough wyverns, it will be tamed. Once tamed, and not equipped with a saddle, it'll have a timer before it knocks you off. This timer should give you enough time to get out of the wyvern trench. Credit goes to the user TanukiiTricks for this idea. I liked it so much that I decided to implement here into the main post. Wyvern Theme: After being around wyverns for some time, Maip has grown to hate them. In fact, it considers the wyverns as its natural enemy. Due to this, Maip has evolved to easily be able to raid the nest of wyverns and counter them. Utilizing its super jump, Maip is able to leap into the wyvern trenches and steal wyvern eggs. When in the presence of wild/enemy/allied wyverns, Maip gains a 15-20% damage output and resistance buff. Maip could also have the ability to use wyvern effects on its claw attacks. Let me explain how this would work. When you kill a wyvern, it drops a talon. Maip could have a special slot in its inventory that allows it to equip the wyvern talon. This would allow Maip to gain the effects of that wyvern. The effects of the wyvern talon would be applied to the Maip’s basic claw attack and its crippling slash ability. Fire Wyvern Talon: Maip’s claws are imbued with fire. Imbued with fire, the Maip would give targets the Enflamed debuff or a lesser version of the debuff that doesn’t burn away as much health. Its claws and horns would be red to visually indicate to players it has a fire talon equipped. Lightning Wyvern Talon: Maip’s claws are imbued with electricity. Imbued with electricity, the Maip gains increased attack speed and the ability to stun its target. The stun would be akin to the Baryonyx. After the stun wears off, the target would have stun immunity for x amount of time before being able to be stunned again. Its claws and horns would be blue to visually indicate to players that it has a lightning talon equipped. Poison Wyvern Talon: Maip’s claws are imbued with a corrosive acid. Imbued with this corrosive acid, the Maip’s attacks would cause the target’s torpidity to increase along with degrading armor. Its claws and horns would be green to visually indicate to players it has a poison talon equipped. Ice Wyvern Talon: Maip's claws are imbued with ice. Imbued with ice, the Maip's attacks would cause the target to start to slow down. After a certain amount of hits, the target would be frozen solid for x amount of time. If this idea was implemented, it could be expanded upon to include the other wyverns. Unique talon drops would have to be made for those wyverns. Additional Information on the Real-life animal: https://en.wikipedia.org/wiki/Maip
  10. *Full creature art coming within a week, most of the current art is AI generated and will be replaced with actual artist's work* Caihong Juji Dossier "Ragnarok, as harsh as it can be, is also a place of wondrous beauty and fascinating creatures. Among them, the Caihong Juji stands out like a gem. This creature, about the size of a large dog, is a spectacle of nature's artistry. Its plumage, a riot of iridescent colors, shimmers and shifts in the sunlight, a sight that never fails to take my breath away. The Caihong Juji is not just a feast for the eyes, but also a marvel of agility and grace. I've watched it swoop from tree to tree, its flight pattern similar to that of a Tapejara, if not a tad slower. This creature has metallic claws, presenting Its ability to scale sheer cliffs with the ease of a mountain goat. It is truly an astounding creature. But what really endears me to the Caihong Juji is its playful, almost impish nature. I met one, who I've since named Diva, as he slowly pulled a sparkling bracelet from my artifact bag. He was so engrossed in his mission that he didn't notice me until I was practically stepping on his paddle of a tail. With a squawk of surprise, he took off, overturning the desk, and leaving me in a fit of laughter. One day, while Diva was carrying me high above the ground, I caught a glimpse of our reflection in a still pond. For a moment, I thought I saw an angel, the glowing reds and oranges of Diva's feathers spread out like a celestial being with flaming wings. It was a sight to behold, a testament to the beauty of this creature. Despite its playful demeanor, the Caihong Juji is not one to be taken lightly. When a survivor manages to win its trust, it becomes a formidable ally. Its unique ability to create a shimmer effect with its feathers can render both the dinosaur and the survivor nearly invisible for a few precious moments - a handy trick when you need to make a swift, stealthy exit. And then there's its fascinating mating ritual. The Caihong Juji is capable of breeding with both tamed and wild dinos. The process involves the male shaking its colorful feathers and emitting a series of calls, with the female deciding whether or not to reciprocate. It's a captivating display that underscores the complexity of this creature's behaviors. In all my travels and observations, the Caihong Juji remains one of the most unique and enchanting creatures I've encountered on Ragnarok. Its blend of beauty, agility, and playful mischief, coupled with its useful abilities, makes it a truly remarkable specimen in the ARK ecosystem. As for my bracelet, I've come to accept that I'll likely never see it again. But then again, who needs jewelry when you've got a living, breathing rainbow by your side?" Wild The Caihong Juji is a medium, feathered dinosaur known for its vibrant, iridescent plumage. It is a passive creature, preferring to avoid conflict when possible. This would be the largest shoulder mount in ARK and covers the player’s entire back. It is capable of flight and can scale vertical surfaces, making it a versatile companion in the diverse environments of Ragnarok. Domesticated When equipped by a player, the Caihong Juji can fly and climb vertical surfaces, with multi-dimensional mid-air maneuverability. It also has the unique ability to shake its colorful and iridescent neck, head, and chest feathers to create a shimmer effect, refracting light around both it and the player, and producing three translucent copies around it for a few seconds. Behavior In the wild, the Caihong Juji is skittish and only approaches a player if convinced with something shiny and colorful (Gem, Electronic, Crystal, etc.). It is also capable of breeding with both tamed and wild dinos. Wild Caihong Juji spawn near ‘nests,’ highly fortified mounds which hold resources attractive to the dino. If a nest is approached, any surrounding Caihong Juji will become aggressive. Resources only drop on destruction of the nest. Appearance The Caihong Juji is a dinosaur approximately the size of a chimpanzee, with shaggy feathers and a vibrant appearance. Its head, neck, chest, and the inside of its wings display a wide range of iridescent colors, creating a captivating effect as the colors shift. The dinosaur's overall appearance is visually striking, with its colorful head and upper body contrasting against the more muted hues of its lower body and back. Color Scheme and Regions The Caihong Juji's colors can vary to any vibrant color, covering the inside of its wings, its neck, head, and chest. Its back and lower body stand in a stark contrast, presenting simple colors, which can appear in muted tones of white, brown, and black. Drops Raw Meat, Hide, any item it may have stolen from a player or picked up, these items are placed in a nest if not retrieved. Possible: Caihong Juji Feather: This could be a common drop from the Caihong Juji. Given the creature's vibrant and iridescent plumage, these feathers could be used in crafting a variety of items. For example, they could be used to craft a special set of armor that provides a stealth bonus due to the shimmering effect of the feathers. Caihong Juji Claw: Given the Caihong Juji's metallic claws, this could be a rarer drop. These claws could be used in crafting weapons or tools with a higher durability due to the metallic nature of the claws. Caihong Juji Scale: Considering the Caihong Juji's ability to scale vertical surfaces, it might have unique scales on its feet that aid in this ability. These scales could be a rare drop and used in crafting climbing gear or equipment that provides a movement speed bonus. Caihong Juji Eye: The Caihong Juji's eyes might be particularly adapted to spotting shiny objects from a distance. As a very rare drop, these could be used in crafting a unique scope or binoculars that provide a bonus to spotting distant objects or creatures. Base Stats and Growth (At LVL 1) Health: 200 Stamina: 150 Oxygen: 150 Food: 1,200 Weight: 160 Melee Damage: 20 Movement Speed: 100% Torpor: 100 Combat Despite its playful demeanor, the Caihong Juji can hold its own in a fight. Its unique ability to create a shimmer effect with its feathers can render both the dinosaur and the survivor nearly invisible for a few precious moments, providing a tactical advantage in combat. However, the Caihong Juji is not a frontline fighter. Its strength lies in its agility and stealth, making it more suited for hit-and-run tactics or for distracting enemies while other, more robust creatures deal damage. Taming The Caihong Juji is a passive tame. It is attracted to shiny and colorful objects, making it a unique challenge to attract for taming. Once tamed, it can be equipped by the player and rides on the player's back. Taming Strategy: To tame a Caihong Juji, place a shiny object in the far-right slot of your hotbar and approach the creature. When prompted, press the use key (default E) to feed it the object. Be patient, as the taming process may take some time. It's recommended to use ghillie armor to approach the Caihong Juji as it can be skittish. Utility Stealth: The Caihong Juji's unique ability to create a shimmer effect with its feathers can hide the dinosaur and the player for a few seconds, making it useful for stealthy approaches or escapes. Transport: When equipped by a player, the Caihong Juji can fly and climb vertical surfaces, similar to the Tapejara, though it is slightly slower and has slightly less stamina. This makes it a versatile transport option in the diverse environments of Ragnarok. Mate Attraction: The Caihong Juji is capable of breeding with both tamed and wild dinos, with the process involving them shaking their colorful feathers and calling out, with the female deciding whether or not to breed. This means stats can be pulled from wild dinos. Resources: Caihong Juji nests can be an extremely valuable source of more rare materials, especially in the early game. Trivia The Caihong Juji is inspired by the real dinosaur species discovered in China. Its name means "rainbow with the big crest" in Mandarin, referring to its iridescent feathers. The ARK version of Caihong Juji takes this a step further with shimmering lights. The Caihong Juji's shimmer ability involves the dino’s ability to rotate each of its feathers in order to constantly barrage an attacker with reflected light and refracted images. The shining, glowing qualities of the Caihong Juji’s feathers are due to ground up crystals or metals the dino will pepper its coat with.
  11. introducing the ark most hated dinosaur's: raptors "Orkoraptor" Name: orkoraptor Species: megaraptoran theropod Time: Cretaceous Period Diet: carnivore Temper: aggressive *Shadow mode: Introduction: Let's take a look at the Orkoraptor the improved rex/ Yutyrannus Main idea and function of this new creature is to have a raptor that's relevant in the end game, ideas such as: - camouflage - a Shadow mode for a last resort - catch bite for different size of Dino's - a roar to remove all buffs from enemy and debuffs for allies. - bleed damage and torpor attacks - able to track down carnivores from a high distance and players from a medium distance in camouflage mode. -able to grab most flyers with his charged bite ... wild: Wild orkoraptor most of the times is hidden waiting for the opportunity to strike down his enemies, his ability to camouflage makes it near impossible to see, hear, or track down. Most of the time found roaming the volcanic area slaughtering mantis and fighting other rexes. Taming process: To tame this dangerous creature you'll need to have some preparation, a tamed Parasaur to detect the orkoraptor if needed because it will turn invisible the moment it spots you and stay like that until he lost interest in you.if you fully prepared then you'll need to force the creature into his shadow mode and surviving it without him losing aggression on you, and after shadow mode is done you'll need to feed it tames ,Parasaur being the best feed followed by his enemy the rexes. Feeding it will not fully heal it but it will heal overtime and you'll need to tame it before his health is maxed or you'll start losing taming effectiveness overtime. If not feed for a certain time it will turn wild again and start attacking you. *Outside of shadow mode: tamed: -complete camouflage until stamina is drained even if attacked or attacking. -the ability to pin down medium size Dino's such as a trike to the ground with the mouth while dealing bleed damage ( stacking bleed as long as the dino is pinned) -normal bite attacks stack until the meter is full to lunch a strong bite attack catching the enemy from different areas for 2 seconds depending of the size, making them unable to move for 5 seconds. Small Dino's from the back dealing very high damage. Medium size Dino's from the face dealing a toxic attack increasing torpor Big Dino's such as a T-Rex from the neck dealing bleed damage The charged bite against Some flyers will put them down to the ground with a stun effect. - after the orkoraptor gets to 5% health he enters a Shadow mode: gaining double attack speed, normal bites deal bleed damage and unable to receive damage for 15 second's, but unable to attack and receive double damage after shadow mode is finished unless it's healed up to 25% health - ability to roar outside of camouflage mode removing all buffs and debuffs from self and nearby tames. - in camouflage mode the creature is soundless to the enemy or wild Dino's. -the ability to track down other rivals such as rexes from a high distance making them able to plan an attack carefully and other players from a mediocre distance while in camouflage mode. utilities: - This creature is single handedly able to track down and make the life of other players a living hell, with his ability to camouflage and track down other players and their tames, exploring in pvp will never be the same. Will this force everyone to have a spare Parasaur while in the wilds? - his pen ability makes it very hard to deal with, you'll never know when you'll be pinned until you're in the ground. ( Jump scares?) Not suitable for the weak hearts. -even if you manage to beat it down to low health, you'll better have a tanky creature or his shadow mode will finish the job. Don't get close and shoot from afar , if you're able to see it . Conclusion: just a fun horror dealing raptor to change to mood of just bite bite bite and die normality of ark, could be very fun to try something new like this.
  12. Ark Maip Dossier and Render done by KasparHen Disclaimer Hello everyone! I'm back again with the Maip macrothorax, Ark's Endgame Megaraptor. After looking at some suggestions and comments, I tried to give it some things that would make it stand out more from the rest of Ark's carnivorous dinosaurs. I have changed its abilities, updated its dossier, gave it a unique taming method, and gave it new mechanics that help it fit in line with Scorched Earth. I now present to you all the revised version of Maip! Basic Info Common Name: Megaraptor/Maip Species: Maip macrothorax Time: Late Cretaceous Diet: Carnivore Temperament: Aggressive Wild: Maip macrothorax is a unique dinosaur from the mysterious megaraptoran clade of theropods. Known for their large, scythe like claws, these predators use them with deadly efficiency - capable of shredding through any target they set their gaze on. Due to this attribute, the Maip lives up to the name ‘shadow of death’. After spending some time studying this dinosaur, I have discovered that Maip see wyverns as their natural competitor. As such, I have often witnessed many skirmishes between the two species. Due to this rivalry, Maip has evolved to be able to leap astonishing distances without sustaining massive injury. This allows them to be able to raid the nests of wyverns and help wipe out the competition. Domesticated: Once tamed, Maip can serve as a unique debuffer. It’s able to cripple creatures using a special slash. This attack can be used on any creature but where it truly excels is when it’s used on aerial creatures. When the attack connects, it’ll instantly drain all of the target’s stamina and force it to land. At this point, the creature will be unable to regenerate any stamina for a short period of time and will take increased damage from attacks. I have witnessed tribes using Maip to more effectively combat wyverns. They do this by using the Maip’s superior agility to evade the wyvern’s breath attacks before proceeding to leap into the air and perform a slash so powerful it cripples the wyvern, forcing it to land. Legends have been told of one survivor that owns a Maip that is able to embue its claw attacks with the effect of a wyvern. They say this was done by giving the Maip a wyvern talon. Utility Abilities: Primary Attack: - A simple bite attack that deals a decent amount of damage. Secondary Attack: - Pressing or holding down the corresponding button will have the Maip rapidly swipe its claws. Looking in a certain direction will cause the Maip to swipe its claws while turning to face that direction. This would work like the Sarco’s bite where it can turn while attacking. Crippling Slash: [C] – Upon pressing the corresponding button, Maip will leap forward and perform a powerful slash attack with both of its hands. This attack will inflict a new, unique debuff called “Crippling Wound.” This ability will cost stamina and go on a cooldown for 5-10 seconds after successfully being used. This is Maip’s most powerful attack. By holding down the corresponding button, you’ll be able to charge up this ability and aim it. This would allow for much greater leaping distance, whether it be horizontally or vertically. This would specifically be used for helping Maip to reach flyers. Crippling Wound – If used on a land or water creature, this debuff will decrease their movement speed, slowly drain their stamina, and cause them to take more damage from incoming attacks. If used on an aerial creature, this debuff will instantly drain the flyer’s stamina and force them to land. At this point, the flyer will be unable to regenerate any stamina for a short period of time and will take more damage from incoming attacks. The flyer would also have decreased movement speed. Jump: [Spacebar] - Maip has the ability to jump upon pressing the corresponding button. If you hold the button down, Maip is able to do a super jump akin to the Reaper or Shadowmane. Passive - Reduced Fall Damage - Maip takes little to no fall damage. It’s able to fall from great heights without sustaining much injury. Aesthetic Roar: [Left-Ctrl] - An aesthetic roar that looks and sounds cool. Scorched Earth Theme After being on Scorched Earth for some time, Maip has grown to hate the presence of wyverns. In fact, it considers the wyverns as its natural enemy. Due to this, Maip has evolved to easily be able to raid the nest of wyverns and counter them. Utilizing its super jump, Maip is able to leap into the wyvern trenches and steal wyvern eggs. When in the presence of wild/enemy/allied wyverns, Maip gains a 15-20% damage output and resistance buff. Maip could also have the ability to use wyvern effects on its claw attacks. Let me explain how this would work. When you kill a wyvern, it drops a talon. Maip could have a special slot in its inventory that allows it to equip the wyvern talon. This would allow Maip to gain the effects of that wyvern. The effects of the wyvern talon would be applied to the Maip’s basic claw attack and its crippling slash ability. Fire Wyvern Talon: Maip’s claws are imbued with fire. Imbued with fire, the Maip would give targets the Enflamed debuff or a lesser version of the debuff that doesn’t burn away as much health. Its claws and horns would be red to visually indicate to players it has a fire talon equipped. Lightning Wyvern Talon: Maip’s claws are imbued with electricity. Imbued with electricity, the Maip gains increased attack speed and the ability to stun its target. The stun would be akin to the Baryonyx. After the stun wears off, the target would have stun immunity for x amount of time before being able to be stunned again. Its claws and horns would be blue to visually indicate to players that it has a lightning talon equipped. Poison Wyvern Talon: Maip’s claws are imbued with a corrosive acid. Imbued with this corrosive acid, the Maip’s attacks would cause the target’s torpidity to increase along with degrading armor. Its claws and horns would be green to visually indicate to players it has a poison talon equipped. If this idea was implemented, it could be expanded upon to include the other wyverns. Unique talon drops would have to be made for those wyverns. Roles Debuffer: With the ability to gain special properties when equipping wyvern talons, Maip has the potential to inflict multiple debuffs on opponents. It's also able to inflict a unique debuff, Crippling Wound. These debuffs can be used to a survivor's advantage by helping to weaken the enemy. Nest Raider: Due to its high maneuverability, reduced fall damage, and astonishing jump height, Maip is perfect for helping survivors to raid the nests of wyverns. It can assist them in more easily being able to obtain wyvern eggs. Anti-Flyer: Maip is able to forcefully land any flyer by using its Crippling Slash ability. This allows Maip to swiftly dispatch any pesky flyers. Wyvern Fighter: Able to effectively fend off and fight wyverns. Due to getting a 15-20% damage output and resistance buff when in the presence of wyverns, Maip is perfect for taking them down. Manticore Fighter: Since wyverns can be brought into the Manticore boss fight, Maip can be paired up with them to allow the dinosaur to gain its 15-20% damage output and resistance buff. This can help survivors defeat the Manticore as Maip will be dishing out more damage to the boss while also taking less damage from it. Guardian: Can be used to guard bases or slow moving transport tames. Its variety of attacks allow Maip to hold its own against most creatures. Travel: A relatively quick and agile dinosaur, Maip is able to help survivors explore the vast wastelands of Scorched Earth. The dinosaur is able to protect their rider against the many threats that can be found out in the desert. Artwork done by DILONG Taming To tame a Maip, you must first head into the wyvern trench and collect wyvern talons. You will get wyvern talons by killing wyverns. Once you have wyvern talons and find a Maip you want to tame, you must equip the wyvern talon into your 0 slot. The Maip will sense that you have a wyvern talon equipped and immediately proceed to hit you with a crippling slash. You must be able to tank the hit and survive. Upon hitting you, the Maip takes your wyvern talon and plays an animation where it becomes super angry. You want to hop on the Maip while this animation is playing. At this point, you get taming progress on Maip by killing wyverns in the trench with it. The Maip will get the wyvern-related buffs while you’re riding on it. If you survive with it and kill enough wyverns, it will be tamed. Once tamed, and not equipped with a saddle, it'll have a timer before it knocks you off. This timer should give you enough time to get out of the wyvern trench. Credit goes to TanukiiTricks in the comments for this idea. I liked it so much that I decided to implement it here into the main post. Ark Fear Evolved Now you’re all probably wondering why there is a section involving Ark’s Halloween event here. Simple answer, the Dodowyvern. Since the Dodowyvern is something that spawns only on Scorched Earth and only comes around once a year, I thought it would be a fun little idea to add on a way Maip can benefit from it. What better way to fight the Dodowyvern than with a dinosaur that is built for countering wyverns. The crippling slash ability probably wouldn't be as effective on the Dodowyvern though, since it's a boss creature. I would probably make it to where hitting the Dodowyvern with the crippling slash ability would just grant the same effects as hitting a land creature with it. So, you wouldn't be able to instantly drain all of its stamina and force it to land. Upon defeating the Dodowyvern, it will drop the Dodowyvern Mask Skin. It would be preferable if the Dodowyvern just dropped its own special trophy or something but it currently doesn’t have one. Anyways, you can offer Maip the Dodowyvern Mask Skin (or trophy if that gets made) to have it become the ultimate frenzy machine for a couple of minutes. Maip will play a special “powering up” animation of sorts when you give it the trophy of the Dodowyvern. Fury of the Dodowyvern: Upon offering Maip the trophy of the Dodowyvern, it will gain this buff. This buff allows the Maip’s claws to randomly swap between the effects of the fire wyvern, lightning wyvern, and poison wyvern after every use of a claw attack (this includes crippling slash). Along with this, the Maip will gain the 15-20% damage output and resistance buff regardless of if there’s any wyverns around or not. Maip and its rider will also be immune to the effects of wyvern breath attacks during the duration of the buff. The Maip's claws and horns would rapidly change between the colors of red, blue, and green to visually indicate to players it has this buff. The caveat to this is that it only lasts a few minutes. Feel free to run wild and make everyone flee in terror before this buff runs out! Additional Information on the Real-life animal: https://en.wikipedia.org/wiki/Maip
  13. In real life Acheroraptor is a smaller dromaeosaurid that was thought to have hunted small mammals reptiles and other dinosaurs, but also believed to have scavenged kills of apex predators in the area. A possibility of it in ark could be it spawning in around large carnivores and to tame them you’d need to throw down meat or other foods to lure them away. A possible purpose for taming them could be them being able as a little shoulder alarm. Due to hanging around large carnivores they got used to knowing when said carnivores saw them as a snack, meaning they could alert you when something agros to you.
  14. Wild Eoraptor is a small, intelligent creature that can be found almost anywhere, living in burrows with their family groups. These groups typically consist of 2-3 adults and many hatchlings. Eoraptor has evolved to be incredibly smart, on par with the intelligence of crows or even higher. They often exhibit very curious behavior and will sometimes approach humans on the island, bringing them gifts and rare trinkets like metal, flint, and survivor implants. It is not known how they acquire these items, but they seem to have a fascination with them. This makes me raise even more questions about the other inhabitants of the island as they shouldn't be as smart as they sre with how small their brain is. Domesticated Eoraptor is not typically used for combat,and is far too small for mounts. but they can be tamed and raised as pets. They have a natural affinity for humans and will often follow them around,even joining human tribes or lone survivors without the need to knock them out and feed them. And even use this behavior with non humans hiding behind other creatures for protection. Once tamed, Eoraptor can be trained to gather resources or act as a companion on the island. They are highly intelligent and can be taught a variety of tasks. Mainly these are advanced tasks like feeding and activating hidden electronics. It is important to note that while Eoraptor is not aggressive, they are easily frightened and will often flee at the first sign of danger this raptor is ment to help early game survivors with small tasks and getting rare resources as well as helping out around larger bases they would work where you can whistle a eoraptor to a task like a creature or electronic device then when you whistle to them they begin doing said task and they’d add some more ways to automate you base say you want a way to activate a hidden Tran send a eoraptor. All in all they make a fun early game tame TL;DR smart raptor that helps out around a base
  15. Jatheish

    Raptor

    From the album: Dossiers

    Common Name: Raptor Species: Utahraptor prime Time: Early Creataceous Diet: Carnivore Temperament: Aggressive Wild: Utahraptor prime is an incredibly aggressive species of Utahraptor found on the island. It tends to travel in small hunting packs, attacking smaller prey with its sharp teeth or enlarged foreclaws. One of the faster creatures on the island, Utahraptor often uses hit-and-run tactics against larger opponents. The large curved talon on the second toe of this sub-species seems particularly suited for attacking while jumping. Utahraptor prime usually kill their prey with numerous slashing and leaping attacks in rapid sequence. Domesticated: Despite its normally aggressive nature, Utahraptor has become one of the main mounts for roaming bands of raiders, as well as scouts for the larger collectives. Those who ride Utahraptor claim they are difficult to tame, but fiercely loyal once they are. As a carnivore, once tamed they require a steady stream of meat to sustain.
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