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Found 7 results

  1. Common name: Habrosaurus Species: Habrosaurus dilatus Time: late Maastrichtian Diet: Carnivore Temperament: Aggressive This is Habrosaurus, an amphibian mutated and changed by element and radiation into a monster lurking beneath the irradiated molten element of the red zone. Wild: It spends most of its time in the molten element lakes of the red zone Hunting prey near the shores of the lakes waiting for prey to ambush careful going near the shores of the molten element lakes It will try to hypnotize your tame with it’s glowing external gills in to going in to the Molten element. Domesticated: With this unusual body Mutated by the element It’s able to become fully semi aquatic not needing water or molten element to Survive. this creature is extremely Radioactive just being near the thing will give you a dose of rads. take extra precautions Dealing with this creature Because it’s able to shoot out a long distance stream of purple water that is extremely Radioactive. well it’s radiation may be extremely dangerous It can be helpful as well rumors going around saying its radiation is somehow helping with breeding. ???: this creature is in pain survivor. a cry for help disguised as a lure will you kindly put it out of its misery? Or utilize its hatred? General Behavior: Habrosaurus will be seen swimming in the element lakes when a tamed creature enters it’s line of sight it will flash it’s glowing external gills and hypnotize your tame for 7 Seconds after that your tame will snap out of it and Habrosaurus will turn aggressive. I was thinking it will lay beneath the molten element near shores and if your tame gets in its sight it will then hypnotize it After which it will turn aggressive. i like to think the behavior for this creature is very similar to the zombie sauropod in the show Primal. completely ravenous and will stop at nothing to get to you. (Abilities and Passive effects) Radioactive AOE: Just being around this creature will irradiate Wild creatures And enemy players and tames will not irradiate ally players and tames. Irradiate: nearby breeding pairs will have an increased chance for a mutation, a good percentage increase. Silica/black pearl Harvester: Using its unusual mouth it is able to scoop up clams such as silica and black pearls even giving black pearls a weight reduction. Radioactive healing: habro will heal in radioactive zones if there’s Radiation it will heal from it a 30% health regen. (not from it own radiation) Immunity to Cnidaria: cnidaria roam the molten element rivers of aberration it only makes sense to make it immune to them It also makes a good biotoxin harvester. Aestivate: It’s able to Curl up and form a skin and mucus cocoon Around itself This will slow down its hunger Allowing it to survive without food for a vary long time and be generally easy to keep around the base. Notable idea: I was wrestling with the idea that it will be able to climb up vertical walls/cliffs but it will use a lot of stamina. and not very good at it. It's unable to climb down or move Side to side on the wall/cliffs it can only go up. (This is to help with falling into crevices/pits or generally helping to travel). (Attacks) Radioactive Spray: a boiling continuous jet of radioactive purple water like substance that deals a decent Amount of damage itself. (scales with melee damage) and will Leave behind purple radioactive puddles. you can drench your enemies in The longer you spray them the more you Irradiate them Thus increasing in radiation damage over time accompanying with it a new fluid gauge when using your spray You use fluid If the fluid gauge runs out you can no longer spray The fluid gauge will recharge over time taking heavily from the hunger bar So keep it stocked with food cuz if the food bar runs out your fluid runs out. (Note the radiation from this attack is unique Where only this attack does the following) (Base damage 40) (Side note the radiation from this attack will not affect radiation immune creatures for Balance reasons It will still do damage but will not apply to radiation debuff that goes along with it). bite: As the name implies a simple bite. (Base damage 65) (used for harvesting black pearls and silica). 360 degree tail whip: With the other half of the creature’s body being essentially a long tail might as well use it. With knockback. Sirens lure: a simple cry/roar But for 7 seconds any wild or enemy creatures will be hypnotized and be lured in Will not cause wild creatures to aggro (Has a cooldown). Devour: it is able to swallow and eat whole small creatures such as for an example the dodo and lystrosaurus Doing so will restore 450 food and 50 HP the way this will work is by looking down over a small creature a crosshair will appear it will turn green if it able to eat it red if not. With this attack it is able to pick up players and attempt to swallow them use a plant species Z fruit and throw it down its throat for it to drop you. (With recoil animation) (Breeding) Mating will be relatively normal the eggs themselves are not. When the egg is laid it becomes sticky being able to toss it out and have it stick to any surface also its Radioactive you will need hazmat gear to get near it you can even stick it to your fellow tribe members. be careful hatching eggs in bulk the highest level will turn cannibalistic if not claimed. (Another idea I had is that you set the male onto mating. That will proceed to make a spermatophore in its inventory you then give the spermatophore to a female by putting it into her inventory and sitting her on to mate. The spermatophore will be used. an egg will shortly be made after that). (Taming) To begin taming first you are going to need a good amount of small creatures such as dodos you’re also going to need a good amount of mushroom stew for the taming process to begin you’re going to need to lure it out of the molten element lake then the fun begins you’re going to be poisoning it so feed all your small crittersThe mushroom stew every time it eats one it’s torpor will go up but this creature is extremely ravenous and won’t be an easy task once knocked out it’ll be a standard knockout tame from there (I should also point out I’m not very good at taming Ideas) (Details/about) As you may have already guessed this tame is radiation themed mutated by its environment it’s aggressive it will kill anything it can. I was thinking of a special saddle making it so you can go in the element river and not get hurt or irradiated. essentially a andrewsarchus saddle But without a gun obviously cockpit type saddle like the magmasaur. you will be immune to spores cannot be picked off or even hurt by small flying creatures. You can even go into the molten element. The saddle It will be Animated And when you get in it closes and And when you get out it opens. a good tame to travel the red zone with. Instead of coming up with something that will just overshadow another or make another thing obsolete, I decided to create a creature that will fit its own niche in its environment and be for both playstyles. It will be pretty fast on land But an even faster swimmer. the stat arrangement will be in between spino and megalosaurus. also unlike most creature submissions I have seen This creature is particularly useful on other maps too If not even more so. also as a small detail do not feed it mushroom stew! Feel free to share your ideas in the comments. Wildcard looks at them too. Sources: Habrosaurus - Wikipedia
  2. Edit made by me, Nothosaurus Model by Johnson Mortimer Hello survivors, I present to you the Nothosaurus, a fearsome quadruped dinosaur functional in and out of water, which makes anyone close to its presence watch out for its unexpected attacks and strange abilities. Such as its great mobility, radioactivity or ability to produce energy. If you want to know more, keep reading: Information Temperament: Opportunistic Diet: Piscivorous Wild “The Nothosaurus Mirabilis is certainly one of the rarest creatures in this Ark. Not only do they have his teeth like daggers, but they are also able to survive in element lakes where life is almost impossible. Apparently because of this they have mutated into radioactive creatures, which take advantage of any moment to stalk and leap on easy prey like survivors. Never underestimate them, as they are perfectly capable of competing with creatures bigger than them. ” Domesticated “Whoever has the skill and patience to tame it has a very valuable treasure. The great mobility of this creature allows pirouettes and jumps from the water or even climbing. Its radioactivity can also benefit you by making its victims suffer the direct effects of radiation or produce energy as if it were a generator. I myself have heard of a legendary soup made from this creature’s egg that assures mutation to the dinosaur’s offspring that consumes it. ” Ideas for Abilities: -Main Attack - Bite (Probability of inflicting radiation effect) -Secondary Attack - Tail Attack (Pushes enemies) -Secondary Attack when held down - Absorbes Radiation (activates radioactive mode) -Secondary attack (in the water) - Propulsion (Spin like the Pteranodon) -Jump button (from the water) - Jump -Jump button when held down and radioactive mode - Shock wave (consumes the radioactive mode) -Radiation immunity when riding -Breathe underwater for 2 minutes when riding -Produces energy in an area when fed element (Small area so that the Tek generator becomes not useless) -Has Hydration effect that allows this monster to spit radioactive liquid for 30 seconds -With the egg and other ingredients you can make a soup that assures mutation to the offspring of the one who consumes them. Size & Saddle Originally Nothosaurus is a bit bigger than a human, but for it to look better inside Ark I consider it would have to be in size between Spinosaurus and Baryonyx: Behavior -Lives in the element lakes of the radioactive zone -The Nothosaurus is opportunistic, it depends on the moment whether it is aggressive or neutral -It's terrestrial and aquatic. -Most of the time in water and swimming like a crocodile -When there are earthquakes it comes out of the water and sleeps on the shore Why should you vote for it? These are the reasons I consider this creature is useful for Ark: 1.New aquatic creature 2.First creature to have radioactive abilities 3.It makes the element lakes less empty. 4.Assured mutations Thank you for reading, be free to tell me suggestions to improve the creature Image made by Robert Fabiani1111
  3. Artist : Lapiz Lazuli This dino came to fruition because I want it to work in Aberration and have it be like Rock Drake really. Rock Drake could have been a real world dino, it's a feather lizard after all. So I went with obviously a real life dino that had adapted to Aberration, the idea behind it is that it used to be a light pet that went radioactive and got bigger and weird abilities to adapt to the environment. It learned to defend itself down there against nameless and reapers but it's not at the top of the food chain and likes to work with rock drakes. Common Name : Ubirajara Species : Ubirajara Ubatus Time : Early Cretaceous Diet : Carnivore Temperament : Curious Wild : Ubirajara is an absolute stunning beast. It is a medium sized theropod with appendices emerging from around its shoulders. It looks like it's either hardened flesh similar to keratin or bones that have some radioactive components to them. Watching Ubirajara in the wild is simply astounding given what it can do with them, it can really manipulate it as it wishes, it looks like it is modulable and can change form based on what it's needing. I've seen some project their radioactive purple fleshed and make sort of ropes with them, catching other species to eat them. Domesticated : They seem to like light, leaving in this secluded dark place might have not changed their instincts, whenever they see light they will rush toward it. This has really made me curious after seeing them enter in contact with one of the light pets they even became luminous themselves, lighting the whole place up even wider and bigger. If you let it play with one of your light pet it seems like it could become interested in joining you, they don't see much light after all down there. I am sure that if you were to tame one they would provide valuable help in lots of different regards. Those ropes thing they seem to make could probably be used as structure, or they could help you catch dinos in a purple net and drag them or even pick some dinos up. Taming : For taming I had the idea of having to throw one of your light pets to it and have it let it play by picking it up with one of its sort of tentacle while keeping it safe from all the dangers in the red zone. Utilities & powers : What I had in mind for this beast is that the thing on their back kind of works like bulbasaur's vines or attack on titan's (warhammer). There are infinite ideas to go from there, as I've stated they could throw them and grow some right back up with the help of congealed gas in its inventory, if it runs out of congealed gas it might not produce them anymore. And then you can create ziplines, glowsticks (you could throw some ball and it'd work just like it), the tentacles could mimic even pickaxe and work a bit like a mantis given that'd you'd have two of them to use, maybe you're picking up a small dino with one and the other is used to hit. And if you use a light pet it could even have the tentacles be charged with electricity and have additionnal effects. The idea is also that light pets are important because they directly buff the Ubirajara. If you have a light pet using its light the Ubirajara will also glow and emit an even bigger light (it won't work unless charged by a light pet) and it'd make also everything it shoots light, light ziplines that glow in the dark etc Even creating like some sort of "traps" I had in mind like if you stuck one of the rope to a rock and then to another rock and then you made this 3 times you could probably block something the size of a parasaur because it won't attack, the structures for balance reason could : not have a lot of them / really small uptime / really easy to destroy it could also even using pickaxes climb the walls with it. Then again I had in mind either it uses the tentacles to mimick the form of a pickaxes or you put pickaxes in its inventory like a mantis and it uses them by holding them. There are multiple ideas that can come up with tentacles like that, possibilities are endless !
  4. Posted June 4 Name: Shantungosaurus ‭(‬Shantung lizard‭)‬. Phonetic: Shan-tung-o-sore-us. Named By: Hu‭ ‬-‭ ‬1973. Synonyms: Zhuchengosaurus maximus. Classification: Chordata,‭ ‬Reptilia,‭ ‬Dinosauria,‭ ‬Ornithischia,‭ ‬Ornithopoda,‭ ‬Hadrosauridae,‭ ‬Saurolophinae. Species: S.‭ ‬giganteus‭ (‬type‭)‬. Diet: Herbivore. Size: Largest individuals approaching up to 15 to 16.5 meters long. Known locations: China‭ ‬-‭ ‬Shandong Peninsula‭ ‬-‭ ‬Wangshi Formation. Time period: Late Cretaceous. Fossil representation: Partial remains of many individuals allowing for composite reconstructions. I'm not good at making drawings, but I'm gonna try to describe him with some images. Well my Idea is for Shantugosaurus but in really in steroids to compete with gigas and carchas in pvp, but it will help the player a lot in pve, I will say now: Wild:a male wild shant will always be territorial towards other carnivores, due to their size being practically the size of a giga you will be able to watch these animals stand up on two legs and roar making gigas and other predators run in fear. the females are more docile, but they will tolerate your presence up to a certain distance where the indicative is your nostrils flaring and turning red which is a signal for you survivor to run Process of taming: the process of taming these creatures is not that simple, as you will have to throw mushrooms with radiation for them to eat and pray that they don't find you when they eat, as the animal will enter the berserker state where a fold of skin on its The back will swell with blood (like deviljho, representation image below) and its nostrils will be swollen and they will be knocking down everything in sight, but when they leave that state, the animal will be torpor and fall from fatigue, where you can tame it normally. Tamed: once tamed, the female and male will have different roles. The male will have the ability to crop plots on the ground without needing structures and you can switch this to an attack mode where when hitting the enemy with the snout with the spike structure on the snout, the enemy will suffer bleeding and radiation (yes the this animal's attacks emit radiation) and can scare giga-sized creatures. the female will serve as an anti radiation truck for radioactive areas, where she will give an anti radiation aura to the survivor without him needing an anti radiation suit. And when you unlock the tek tecnology, you can make the tek shant saddle, where he gonna have a laser horn to make the plot easiers and with no need of addubing and in the attack mode the laser horn gonna chance where when the shant inflict the hit, Will gonna make the enemies dinos being in beserk and hit each other ( If you have radioactive mushrooms in the inventory) and the female the saddle be equipped with Guns where when the female absorvs enough radiation you can shoot this radiation from this Guns on the back. Abilities: right click: Bite left click: stomp x: Male ( farm mode or damage mode when you continue the press button you gonna make the moves). Female ( she gonna put the anti radiation mode ) C : the fear roar or in the mate companion gonna buff the 2 with more armor and dmg q: stampede 😄
  5. Rãculionix or baurubatrachus-giant Catfish frog The Rãculionix would be an incredible addition to Aberration. If we consider a more logical approach, amphibians would have greater success in this map. The Rãculionix is the perfect example, being a giant amphibian adapted to leaping and surviving in this radioactive environment. It would be amazing for survivors, especially if this creature excels in farming, mobility, and combat. Could it potentially rival the Rock Drake? I'm not very good at drawing, but I found this design and wanted to use it as inspiration to create the abilities of the Rãculionix. I would like WD to make some changes to the design to make it more faithful to the Aberration map and the radioactive environment, but I must say that this design is amazing! Dossiês: Species: raculionix anura Time: Cretaceous Diet: carnivore Temperament: Aggressive Wild: In the wild, the Rãculionix is never alone, always found in lakes or rivers with multiple individuals. When prey or a player approaches, their group communication activates, similar to the howls of wolves. Their grunts attract more members of the species, and they leap towards the prey, causing immense and corrosive damage. Additionally, the Rãculionix has a tail that emits an unbearable and hallucinogenic odor for other creatures, driving them away, much like the roar of the Yutiranus. Players are also not exempt from the effects of the Rãculionix's tail, and I have heard reports of tribes using the tail's effect to tame aggressive creatures, due to its ability to easily repel and immobilize them. But even in its wild form, I have witnessed the Rãculionix hunting large animals. Its bite is devastating, with its acidic, pink tongue corroding the prey's flesh, resembling a radiation whip. Its bite causes bleeding and deep radiation damage to the prey, making it a formidable hunter in the Aberration. Domestication: To tame the Rãculionix is a challenging task. Firstly, you must obtain fish gel from anglerfish and acquire a vial of the Rãculionix's tail scent. Mix them together at a chemistry bench to create a gel that tricks the Rãculionix into believing you are of the same species. Once you have prepared the gel, you need to locate a Rãculionix. Only the males can be tamed, as the females are much smaller and cannot be domesticated in this manner. Therefore, you must eliminate all the females before attempting a stealthy approach towards the male. After eliminating the females, approach the male Rãculionix while wearing camouflaged clothing. Then, apply the gel to your gloves and armor, ensuring that the gel's effect lasts for a certain amount of time. During this time, you will be able to mount the Rãculionix. By applying the gel and grasping onto the Rãculionix's antennae, it will feel a connection to you. From there, you must tame the creature by completing small missions that appear on the screen, such as performing a certain number of jumps, killing specific creatures in the area, or even swimming in the radioactive waters of the Aberration. However, a single application of the gel will not be enough, similar to the Carcharodontosaurus. The Rãculionix will attempt to dismount you as it can only be ridden with the gel's effect. Therefore, you must be prepared to run as it will try to kill you. Once it has calmed down, you must repeat the same process until the taming is complete. Domesticated: When tamed, the Rãculionix has numerous utilities, ranging from locomotion to resource gathering. In terms of resource gathering, it is a simple and highly efficient task for the Rãculionix, making it an excellent resource farmer in the game. The Rãculionix possesses a radioactive tongue with highly caustic chemical properties, perfect for cutting and breaking rocks in Aberration. With this ability, the Rãculionix can easily break down metals and gather resources, while also benefiting from a weight reduction, making it ideal for farming metal, stone, and thatch. Additionally, it has a similar function to the Magmasaur's ability to melt metal with its tongue. In terms of locomotion, it is quite evident that the Rãculionix excels in this aspect. With its large and muscular legs, it is perfectly suited for performing immense leaps in Aberration, as well as being able to swim in the radioactive waters of the map. Yes, players could also swim in these waters, as the Rãculionix absorbs the radiation from the water, protecting the player. Furthermore, it is immune to fall damage and can carry substantial amounts of resources. In terms of combat, the Rãculionix possesses impressive abilities. Its tail emits a noxious odor that repels creatures, making it perfect for taming and venturing safely. It also has a tail attack that delivers a radioactive shock to its target. While the Rãculionix's bite may not be exceptionally powerful, it is still helpful, causing bleeding and a radiation effect on the target, even affecting aberrant creatures. Its tongue attack inflicts electric, hot, and corrosive damage, making it perfect for breaking structures and gathering resources, as mentioned earlier. Additionally, the Rãculionix has sensory antennae that grant the player a motion-detection vision, allowing them to detect all creatures in the vicinity and emit a signal when encountering a maximum-level creature, similar to the Bulldog. These are some ideas, and if anyone has more ideas for abilities, please share them below. Procreation: To breed and obtain a Ranculionix egg, you must first find a wild female. After that, you need to have gas balls in the inventory of the male, which serve as food during mating. Then, you must trap the female and position the male next to her, activating the mating process. During mating, the male will consume the gas ball, staying nourished while both Ranculionix remain "attached" for about 30 minutes. During this period, the Ranculionix is vulnerable, so it's important to be vigilant of other creatures nearby. The female Ranculionix must not take damage and should stay close to water. After mating concludes, she will lay the egg in the nearest water source, and you must collect it and incubate it in any water. It's worth noting that the heat generated by the Diplocaulus is necessary to incubate the Ranculionix egg, as technology is not capable of performing this task for such a radioactive animal. As the offspring grows, it will no longer require the gel on the gloves, as it will be trained with its natural scent. However, the wild father still requires the use of gel to be ridden. Repellent: In addition to the mentioned abilities of the Rãculionix, as mentioned, it produces a toxin in its tail that repels creatures in the vicinity. To obtain it, you can either kill Rãculionix to acquire it or collect it in a vial using a male Rãculionix. This toxin can be used to spray on creatures or apply to yourself, serving as a quick repellent to scare away small and medium-sized creatures, making it perfect for venturing in Aberration. It also serves in PvP as a means to intimidate enemy creatures when thrown on the ground. End The Rãculionix could be associated with the Baurubatrachus, creating a more authentic and realistic version of an evolved frog from Aberration. The Baurubatrachus underwent transformations that made it convergent with electric fish and current catfish. I hope this creature is chosen for the game, as it would bring a unique and exciting addition to the world of Ark: Survival Evolved.
  6. ESSEXELLA ASHERAE THE RADIOACTIVE TERROR APPEARANCE: Very similar to the Vampire Squids known in our world, the great differential of the squids that inhabit the aberration is in the fact that they float, and do not live in the water, besides of course, like the Gremlins, they have a rule: No Feed an Essexella Asherae radiation! WILD: Wild Essexella Asherae are normally peaceful, and live floating in the higher parts of the aberration. They feed on small insects they find, such as light beetles, but they have a problem: they are addicted to Reaper pheromones. They are unable to resist when a player uses a pheromone or when they encounter Reapers. The problem is: Reapers are in the radioactive part of the aberration, and the radiation has a powerful effect on the Ark's Essexella Asherae: It causes them to mutate, and transform into a giant creature, which is part of humanity's greatest nightmares : Cthulhu. In their Cthulhu form, the Essexella Asherae are slightly larger than the Reapers, and with overwhelming power, they are able to kill everything in their path, until they manage to satiate their uncontrollable appetite for pheromones. The entire body would look something like this: DOMESTICATED: Essexella Asherae have the same ability as other aberration animals: they can produce their own light, and, because they are small, they can cling to the players' shoulder, to protect them from threats that use darkness as a form of attack. Its charge meter is also used in its Cthulhu form, being the meter of the amount of blows that Essexella Asherae is able to deliver before returning to its normal form. DOMESTICATION: The taming of an Essexella Asherae is divided into 3 parts: attraction, combat and control. To tame an Essexella Asherae, the player needs to attract it to radiation, and have at least one powerful radiation-resistant creature. To do this, the player must consume pheromones from Reapers to attract their attention. Once it has their attention, the player must move to the radioactive part of the map, where a bar will then appear over Essexella Asherae's head. This bar counts the amount of radiation Essexella Asherae has accumulated, and when full, Essexella Asherae assumes its Cthulhu form, transforming into the most ferocious and devastating beast of all aberration. In Cthulhu form, Essexella Asherae completely loses control, and starts attacking everything around it, including the player. A full bar appears above her head, and it shrinks over time, indicating the amount of time left for her to return to her normal form. Another extremely important detail: in this form, the Essexella Asherae are only affected by creatures resistant to radiation. Otherwise, the creature doesn't deal damage to Essexella Asherae, and still takes passive radiation damage. At that moment, the player must mount the creature resistant to radiation (we indicate a Reaper), and start a fight with Essexella Asherae to enter the second part of the dome. Essexella Asherae will focus on the player while the pheromone effect is active, otherwise it will attack everything around it. Wild Reapers will spawn and engage in combat. The player needs to be very careful, because if Essexella Asherae kills a Reaper, the bar over its head fills up again, and its hp regenerates, which makes taming it very difficult. When Essexella Asherae's hp drops, she will grab the creature the player is mounted on, and will be immobile for some time. At this time, the player must dismount the creature and approach the Essexella Asherae's face, and feed it Reaper pheromone. When you do so, Essexella Asherae's hp will restore itself, as well as its time bar, and it will allow the player to ride it, and thus start the third part of taming. Once the player mounts the Essexella Asherae, it lets out a scream that attracts all Reapers around it, and the player must kill all those around it. The player must pay attention to the meter above Essexella Asherae's head, because if it goes to zero, it returns to its original form, and the tame is lost. This meter drops faster if the player uses a special move from Essexella Asherae, otherwise, it drops at the same speed as the battery charge of a normal aberration light animal. Thus, the player must kill all the Reapers around him until the taming meter fills up completely, and Essexella Asherae finally returns to its original, tamed form. It is important to emphasize that taming occurs in the radioactive part of the map, that is, it is important to be equipped to resist radiation. Another important detail: even after being tamed, in Cthulhu form, Essexella Asherae continues to emit radiation. Creatures that are not resistant to radiation and players that are not equipped with resistant armor take passive damage. SKILLS: In normal mode, Essexella Asherae, when in radiation, will passively generate radioactive element in your inventory. This element can be used to transform Essexella Asherae into Cthulhu on any map. 100 radioactive elements are required per transformation. Note: In radioactive areas, a tamed Essexella Asherae has no time limit to maintain its transformation. She can stay in this form for as long as the player wants. Only outside of the radiation will the radioactive element be needed and the transformation time is equivalent to the light charge it has. In Cthulhu mode, Essexella Asherae has 3 abilities: NORMAL ATTACK, which consists of a sequence of punches; LIGHT PUNCH, a punch that deals 4x more damage to creatures that take light damage (Reapers and unknowns etc.), and 2x more damage than a normal attack. A light punch consumes 10% of Essexella Asherae's total light charge. RADIOACTIVE LIGHT CANNON, a blow that combines radiation and light in a powerful shot that comes out of its mouth, causing enormous damage to everything in front of it, with a great range. This blow passes through targets, that is, if it hits a creature, it will pass through it and hit targets behind it up to the limit of its range. This move expends around 50% of Essexella Asherae's total light charge. Note: An Essexella Asherae, when its charge of light is depleted, will only be able to transform back into Cthulhu mode when its charge of energy reaches 100%. An Essexella Asherae has the ability to grab and hold any creature smaller than or equal to a giganotosaurus. The creature is immobile, unable to attack, while Essexella Asherae's energy charge drops 3x faster during this process. In this way, Essexella Asherae becomes the ideal companion for taming other animals, as it gives the player enough time to set a trap around the creature instead of luring it into one, as well as making it an excellent creature. for pvp, as it can make it impossible for an opponent to move.
  7. Metalurax-aberrant salamander The Metalurax would be an incredible addition to the Aberration map, a new and unique amphibian for this amazing setting. Amphibians are scarce in the Ark game, so it would be a perfect addition to this category. With its unique and magnificent characteristics, the Metalurax can be both a shoulder pet and a formidable carnivore, depending on your choice. A creature with such design in the Ark Ascended game would be incredible. Just imagine the level of radioactive glow and the radiant details that this creature would have in Engine 5, it would be truly magnificent. So, that's my cue, and now let's dive into the world of the Metalurax. The Metalurax is a magnificent amphibian that emits an intense glow. It possesses incredibly strong claws, allowing it to climb reasonably well, thanks to its slimy and adhesive substance, rivaling the impressive Rock Drake. The Metalurax has antennas similar to those of the Axolotl, capable of detecting movements, much like the Snow Owl does with its heat vision. Its jaw, during the metamorphosis phase, is incredibly powerful and can also release a radioactive substance, similar to how the Dilophosaur releases its slime. The membranes around the Metalurax's body provide it with highly effective swimming abilities. Although it cannot fly or plant, its climbing ability combined with its ability to cushion falls can be used for locomotion. Dossier: Common Name: Metalurax Species: Ambystoma aberrans Time: unknown Diet: carnivore Temperament: agressive Wild: in the wild, the Metalurax can also pose a significant challenge. Its agility in the water is impressive, allowing it to move with dexterity and speed through the radioactive waters. Now, imagine such a fast creature combined with its radioactive bite ability. It would be a true terror for survivors venturing into the radioactive areas. Killing this wild animal for meat is not a good option, as its body is highly radioactive. Domestication: The process of domesticating the Metalurax in its larval form involves the use of toxins, such as those from Titanoboa or Nameless. However, for a more effective and expedient domestication, it is recommended to create a toxin at the chemistry bench using specific ingredients, including the venom of Nameless and Titanoboa, hallucinogenic mushrooms, a significant amount of narcotics, and a new substance acquired from the Alpha Basilisk—its venom, which can be obtained by killing it. Once you have obtained this substance or the venoms from Titanoboa or Nameless, you must venture into the hostile and radioactive areas where the Metalurax is found. These creatures are rare, usually spawning only one or two at a time. When you encounter them, you must use Reaper pheromones to scare them, as they will attack you relentlessly if you don't. Having used the pheromones, you must chase after them since they will attempt to flee. The most effective way to stop them is by using bolas. After successfully immobilizing the Metalurax, it is crucial to stay close to it to familiarize it with your scent and allow you to approach. At this point, you can feed it the prepared toxins. Once the Metalurax consumes the toxins, the domestication process is complete, and you will have a strong and loyal creature by your side. Domesticated: Once domesticated, you will have an incredible creature. In its larval form, its abilities include: -It can be carried on your back, absorbing and converting the radiation in its surroundings into an intense light that scares nearby animals.- The Metalurax only produces a radioactive sticky substance that can be extracted in its larval form. During the metamorphosis phase, it will not produce a sufficient amount of this substance. Metamorphosis: To undergo metamorphosis, the Metalurax requires the creation of another substance in the chemical bench, using honey, mushrooms, toxins, pheromones from both female and male Metalurax, as well as an element, either in powder or fragment form. Giant Salamander Stage: After injecting the substance into the Metalurax, its transformation process will begin, and it will enter a cocoon stage, evolving into the salamander phase, similar to the growth of a hatchling. Once this transformation is complete, you will have a powerful creature by your side, a true large carnivore, if we can call it that. The abilities of the Metalurax in its adult phase are: With its strong claws and sticky slime, it can climb walls and cushion falls, emerging unscathed from its explorations. Another ability of the Metalurax is the conversion of a small amount of radiation around it into a radioactive slime, similar to the Dilophosaur. When it shoots this slime, it blinds all enemies and inflicts corrosive damage that destroys armor and irradiates its targets. Furthermore, thanks to its radiation absorption, the Metalurax has the ability to camouflage itself, like the Rock Drake and the Shadowmane. However, this ability consumes a lot of energy and is rarely used in combat. The Metalurax's bite is also corrosive, capable of breaking metal structures and causing significant damage to creatures due to the injected radiation. The Metalurax also has antennas that detect movements of nearby creatures. Additionally, the Metalurax can be used for gathering activities as its corrosive slime can break down all metals and rocks in the game. Although the Metalurax in its metamorphosis stage does not emit a light that scares animals around it, its antennas produce a blue light that helps the player see in dark nights in the Aberration. A tail strike can also be added, a powerful move where its radioactive membranes carry a radioactive energy that paralyzes the target, similar to cnidarians. Some additional ideas for the Metalurax: Perhaps a Tek saddle that allows the animal to perform high jumps or glide like the Rock Drake, or that allows it to remain in camouflage for longer periods. Additionally, this saddle could provide a protective shield for the animal. Also, it would be possible to have a wrist-mounted weapon that can be equipped by humans, a weapon capable of releasing the slime produced by the Metalurax in its larval phase. This weapon would shoot slime projectiles forward, corroding everything in the area it hits, making it perfect for targeting animals and corroding them from the inside, easily killing them. The radiation emitted by this slime can also aid in creature taming, as small doses before taming can reduce hunger. However, as useful as it may be, the weapon has its limitations. Due to its high radioactivity, it corrodes the entire weapon and breaks the device. There would be a limit of 10 slime shots per weapon before the weapon is completely corroded and the device breaks. Procreation: For breeding Metalurax, you must have a couple in the metamorphosis phase and take them to the radioactive lake to initiate mating. The female will lay the egg in the water, and you must collect it and take it to a chemical workstation. Adding an element to the egg will ensure that the animal is born in the metamorphosis phase, as without it, the newborn animal will always remain in the larval phase. To hatch the Metalurax egg, you must once again take it to the radioactive water and use some Diplocaulus to incubate it, as air conditioners and incubators seem to malfunction or have no effect on this creature. Size: --------------------------- Credits to Gisselda santos I hope that Wildcard adds this creature or creates one similar to it, that would be incredible. Who wouldn't want a beautiful and cute shining Axolotl in their base? Especially if it's useful? Everyone! So, vote for this creature for the next Ark Ascended creature. If anyone has ideas, I will definitely check them out and add them.
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