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Found 51 results

  1. Allow an option when placing or once placed to toggle show range on troughs this way we can place Dino's around them or litter our base with them and not have any Dino's out of range. The mechanic exists with Dino leash or Tek generators, just needs implementing into the radial menu for troughs
  2. Aberation/Crystal Isle Element. Would like the ability to craft element in the Tek Replicator with the gems, gas etc without the use of batteries. Really tired of batteries being stolen out of a charge node. It's extremely frustrating. Took a lot of work to get the replicator. Should be able to craft every type of element in it after you have it.
  3. Please add Auto Run Please. Auto run is life. Please WC. Thank you, Zzippy
  4. choosing implant design ok so. i recently ascended on the island and extinction, now i lost my cool red implant wich i much prefered over my homo deus implant. My idea wich is really not that important but just a little addition is to let survivors choose how they want their implant to look. you'd get to choose between everything you've unlocked so if you've done alpha overseer and beta rockwell you could choose to make your implant have the alpha overseer design but not the rockwell and the other way around, or you could choose to have your basic implant when you just spawned. this is purely because i like the red implant a lot and the homo deus record just makes me miss the implant on my arm wich i had for so long. in the end it probably isn't that much work and should only be done after most bugs are gone and the maps are 100% released
  5. First person button command for console Please add a way besides having to hold the game pad to switch from 3rd to 1st it could make pvp a lot smoother to allow us to switch POV while on the move example L1 + L3 or R3 I hate having to jump an hold the pad and hope I hit switch to first person An not scroll chat or else I’m screwed an have to stop for that second to cancel it’s annoying an I definitely feel we should have button to switch in the heat of the game especially when I’m pvping in small spaces lava golem ice queen arti caves or any rathole I have to be stuck in 3rd to pvp cause I can’t switch quick enough .
  6. Primitive Life Update I understand it is a different play style and there are things you can do in Primitive Plus you can't do in the base game, but if you added in a new similar structure-set and some more pre-technology items you might be able to do away with it and free up that space to optimize the core game better... Primitive Plus is so behind I worry it's just going to be a neglected part of the game forever. It and the PGMs have seemed to be more of a hinderance to the core game than anything... When updated, one affects the other... Usually in a negative way... and the core game is really lacking in pre-modern age items anyway... I say kill 2 birds with one stone... Add in a nice sized group of structures and items, all with a pre-technology theme, then discontinue Primitive Plus and use that space to optimize the game more while also preventing future updates from affecting one or the other.. I think it would make some mad at first but would really help the game in the long run... And just make Primitive-Specialized Servers afterwards to keep that way of playing alive... Keeping you from building Tek, metal structures and a lot of the other more modern equipment in the game... I think it is really something to be considered, because I like the idea of playing with a more primitive game-style, but I also feel more of that should of been part of the core game to begin with... and if getting rid of Primitive Plus while keeping the spirit of it alive helps the core game become a better experience I think that would really be the way to go with it. If that would really help the core game that is... Which I honestly think it would... I just want what's best for the game and feel that ARK needs to be streamlined down to the best core experience possible... but it's just a thought... Thank you for your time. PS - Add oars (that can act as a wooden club) and one-man canoes.
  7. I would love to get a update to our human character (like a TLC) make it so maybe we can be more unique from each other, like able to customize our faces and stuff so we look like other characters or just more unique then being a slightly different version of the same person. and along with this remade human player the outfits/armors can be touched up to be more fitting to the new models maybe even allowing for little customization to the armors we make (like ability to just change how it looks, like a alternate version of the armor so not adding new armors just giving the player a choice of style of the armors look.). Another thing to go with it is to maybe make better animations for the player as well, maybe even update the combat system along with it. More hair styles of all kinds of styles that maybe reference other games be cool too. these ideas are like my own as well and fit perfectly with the idea.
  8. Quality of Life Suggestions I think some quality of life issues that should he addressed o itls the crafting queue. I mainly play on a RP server and I use the chem bench, grinder and fabricator a lot in this. I would love to queue up more than 1000 bullets, CP, GP or whatever at a single time. I normally grind a full grinders worth of flint but I have to keep going back and keeping an eye on these to queue up more.
  9. Retain player inventory folders for map cluster transfer When you're playing on a server cluster with several maps and transfer your character between them any custom folders you make in your inventory are removed. PLEASE make they system keep these for crying out loud. I make folders for my armor, weapons, tools and others then move to another server and BAM they are all gone and my inventory is just everything mixed up.
  10. Bagelbyte2

    Dino Leash!

    Dino Leash! Just an idea, i find dino leashes super useful for keeping dinos in a certain area but could we get the option to make the ring not visible similar to the range of the trough?
  11. Hi, can you please make different names for full and empty Charge Batterys? That they become searchable. Would be nice. greetings
  12. Save and Load Mechanic for Single Player Can you please add the ability to save the game when the player wants to in Single Player? The auto save feature always saves at the worst time (ex. when your flying super high on a mount and you spawn in falling to your death, or in the middle of a battle with a Rex) and will often get you killed if you try to load back in after crashing. With the ability to save when you want and load previous saves, people will feel like they have more control of their game, because I for one hate feeling like i have to play supper safe or risk losing important gear or dinos all the time, and I am sure I'm not the only one who feels this way....
  13. When you mound and argi or ptera ect they will instantly take off. This is very annoying when trying to organise them and such. However when you mount the snow owl they don't take off. I feel this would be a nice quality of life improvement.
  14. Number of hours/days left of fuel in generators and other objects Ive always liked the idea of being able to walk up to a generator and having a line above hitpoints or name showing remaining fuel time. This way I wouldnt have to break out with a calculator and doing the math. For example, im doing housekeeping, picking up paste from my gacha, clearing plots, cooking food and drink, and filling troughs. Id like to be able to just walk by a generator and have the floating text tell me 6D14H27M of fuel left inside it. This would also come in handy for Grills/Forges/Replicators etc. Even if I had to hit the H key to bring up the full info tag this would be a very simple addition but would be a huge QoL update. Not sure what all that math would do to the servers that are heavily populated, but its just an idea.
  15. New content vs quality of life I would like to put this to a vote. Would you like wildcard to keep releasing new broken maps every few months, or would you rather see them take some time and fix the game? So I’ve been a dedicated ark player since Pre-release. Haven’t missed a day sadly. I've been through it all. From floating baby Dino’s, the first Halloween event where bats would wipe any tames you didn’t have indoors, to the invisible Dino glitch. I could keep going but I don’t know how much room I have here lol. Ark is a great game imo. Ty wildcard. The concept of the game is beyond amazing. But sadly, it is beyond broken. It seems like the more content you add, and the more patches you release to fix the game (Or exploits), the more content you break. My breaking point was today. I’ve dealt with a lot of messed up stuff in this game, but now you have completely broken bees. What end game player doesn’t rely on sweet cakes to feed their berry eaters during a boss fight? Or to keep their snails producing cp? So I decided to make my greenhouse bigger on my main server, the center map. I had to move my beehives for the expansion. No prob right? Wrong. Demolished a hive to get my bee/hive back. Poof. Gone. Tried 2 more times. Figured it was just another wildcard glitch. Nope. You can’t obtain a bee or hive from an existing non-exploited bee hive anymore. Ok. No problem. I have a few bees still podded between my 6 maps. Nope. They disappear when you throw them out too. So now I’m down 3 hives, and about 8 podded bees. Ok. Still not a big deal. I’ve come to expect this from this game. I’ll just go tame more. Nope. So, everyone knows taming bees can be glitchy in ark. Most times they will glitch in the stack of 4-6 hives that spawn ontop of each other. Long story short. I’ve spent 2 nights trying to tame a bee. Either they glitch in an existing hive, where you can’t get the feed prompt to show up. Or they get out and fly up in the sky where you can’t tame them, or they do get out on the ground but still can’t feed them. But the newest one I experienced tonight. The bee got glitched in the hive as usual. Actually got a feeding prompt. Awesome. Finally got a bee. Nope. As soon as it finished taming......poof gone. Naming prompt came up like it usually does when you tame something, then disappeared immediately. Spent a few mins looking around for my bee. Nowhere to be found. Checked my log. Says I tamed a lvl 7 queen bee. Also says “anti-meshing destroyed my bee”. DILO. Really? So I can’t pick up my current hives. I can’t unpod my existing bees. And I can’t tame one. My point being. Wildcard, please put some time into the game itself before focusing on new content. This game is a negotiation at best to play. Takes a lot of patience and tons of time. There is so much broken in the game, and if you want to keep your fan base, you need to make the game playable, instead of just bigger.
  16. Uncap the amount of items you can craft at once Remove the cap on crafting items that is currently at 1000. You should be able to queue as many items as your crafting station holds, and this would be especially beneficial to unofficial servers with stacking mods. It should be better for server performance as well as 1 crafting station for example queued with 10,000 crafts is less calculations than 10 crafting stations going at once with 1000 crafts. Not having to mash "A" for half a day after a big farm is also a good benefit.
  17. Random Chibi Resets Anyone else having random resets on chibi levels? It's happened to me four times and there are others on my Official server experiencing the sane bug. The latest incident happened this weekend and wiped out four levels, going into fifth. Very Frustrating.
  18. Transferable Dino Trophies I think it’s time that Dino trophies were transferable. Some maps have better spawn rates for specific Dinos and it’s annoying sitting with no real use for hundreds of spino sails on aberration (for example) when I could be using them on the island for boss fights. Element is already so accessible via extinction, so making it easier to do boss fights on other servers to get element is surely is a no brainer. It may also get people to play different maps as a way to gather the specific Dino trophies they need to start boss fights. For me this would make a huge quality of life change, and encourage more people to do boss fights on maps that have started to become obsolete due to much easier ways to farm Element, due to how easy it is on extinction and how hard it is to farm certain Dino trophies on certain maps. Hope you can take this into consideration. Thanks .
  19. Quality of life suggestions I feel like this is a huge thing in my opinion... The fact that in pve people pillar out as far as they can is sickening to say the least. I feel like the whole pillaring is out of hand on the fact that their base is one the other side of the map. I feel like there needs to be a radius on the main building and anything far away from the it either decays or cannot be placed down.
  20. Character list/severs played on Please I’ve lost about 5 characters from me forgetting what sever I was on and it not showing on last played server. Also all my friends have deleted ark and questioned me about why I still play it. They all left due to game breaking bugs, yet I still play and I beg that y’all at wildcard studios see this and try to fix it for your many fans that still love and play your game regardless of the problems.
  21. Please remove the bed cooldown on PVE servers.
  22. Pls added super spyglass to official server for view more stats of wild and tamed dinos
  23. Ability to Spawn Glowbug on Other Maps via ConfigAddNPCSpawnEntriesContainer Since we seem to be in the mood for some QOL fixes I do have one Last I checked there was absolutely no vanilla mechanism, even on dedicated server clusters, to recharge batteries on maps other than extinction or ab. Perhaps while more convenient on those maps via terminals, it should be at least possible to spawn glowbugs for the others if we want. The last information I have is that there is a "bug" with the glowbugs and it doesn't work for any map except ab. References: https://steamcommunity.com/app/346110/discussions/0/1692662302103329353/ https://steamcommunity.com/app/346110/discussions/0/1694920442943350750/ Yes I have tried it on beaches, in caves, even in the highlands. Strangely, they (and only they) won't spawn this way. Ever. My information might be a little dated, so others might want to confirm.
  24. Food rod, timers and server transfers Food rot should not affect timers for server transfers. It serves no purpose and wastes time. I understand timers to prevent grab and run theft and mass resource transfer affecting server balance but I'm trying to transfer a few stacks of carrots to rag to tame equis and they rot during lag as timer is coming up . Then I'm waiting another 15 minutes just to have half of the damn stacks rot again right after the timer finishes. that pretty much means forget playing ark the game of waiting for timers and go do something else.
  25. Upcoming QOL Changes I think these changes are great. What do you think? Upcoming Balance Changes The list below includes balance changes that will be made in the coming weeks. Stack Size changes: Veggie Cake 5 -> 10 Raw Meat 20 -> 40 Cooked Meat 30 -> 50 Sap 20 -> 30 Fiber 200 -> 300 Thatch 100 -> 200 Organic Polymer 10 -> 20 Vacuum Compartment 100 -> 5 Vacuum Compartment Moonpool 100 -> 5 Inventory Slot Size Changes: Industrial forge 60 -> 100 Chemistry Bench 60 -> 100 Fridge 48 -> 80 Industrial Cooker 48 -> 80 Preserving Bin 24 -> 48 Mortar and Pestle 12 -> 24 Refining Forge 8 -> 24 Misc: Reduced Plant Z flash range by 50% Plant Z Grenades weight reduced from 10 to 5 Dedicated Storage weight reduced from 50 to 20 Decreased cook time on the industrial grill by 50% Lowered gasoline consumption rate by 50% on the following structures: Chemistry Bench Electrical Generator Fabricator Industrial Cooker Industrial Forge Industrial Grill Industrial Grinder. Metal Cliff Platforms no longer take 50% less damage from explosive damage Shortened aberration earthquake duration by ~10% Shortened Scorched Earth sandstorm duration by ~15% Bronto should no longer be affected by knockback MEK pistol Damage reduced by 10% Modified Drag weight of creatures to prevent carry by Quetz and Crab: Galli Kapro Megalosaurus Procoptodon Reduced stun duration on jellyfish and eels by 20% Wild eels 7 -> 5.6 Tamed eels 1.5 -> 1.2 Cnidaria 4 -> 3.2 Rex should now do 15% extra damage to herbivores
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