Search the Community
Showing results for tags 'officials'.
Found 3 results
So after 4-5 days from launch and basically all "new" servers are 70/70 24/7. [EDIT: 1 week now and still nothing] I have yet ti be able to join all but one PVE server and that was simply because I could NEVER join a PVP server due to capacity. The sever I joined was also 100% pillar spammed. Why is there no official response to this? We paid for the game and we can't play! Dear Wildcard, if you are putting up new servers hurry up otherwise give me back my money! I have spent well over 2 hours trying to join an official since purchase and have yet to have ANY game play! I want official servers or my money back! This is not good enough!
So we have a timer for transfer items, and WC is saying that its for preventing duping, funny it does only make it so that you can change what u are duping every 40 min but you can dupe all you want. We have tribe tame limit to add "fake performance" in the end it only adds frustration. Dos protection that blocks IP:s that play to many hours on official servers. "Dos protection" I understand that the official servers are expensive to run, they also lack in performance to make them cheaper. Many many players I play with would be ready to pay a small fee every month to play on officials if the server performance is better AND WC stops trying to kill official servers. Thank you for reading.
We all know something's wrong with this setup, people are quitting, others generally concerned. These are my objective suggestions from a players standpoint of what could be done, instead. I realize it's the 11th hour and then some, but everyone take it for what it's worth. Do not seperate PvE into seperate clusters. Make new PvE servers but transfer lock them only to eachother for 6 months, afterwards open all PvE to the same cluster. This will give new players a chance to build fresh, and vets also who wish to do so along side them. Seperate PvP into legacy and new officials, as planned. Every year, move all PvP servers into the same cluster and repurpose unused existing ones to the next cycle, the new officials. This will give players a chance to start over if they wish every year, or stay and play with the current. Support change: offer in game support only for lost characters and tribes to all players, every server, and nothing else. These are the major problems most players fear, the rest, in the long run, we can all go without. This will cut costs enough to support everyone probably lower than current projections even. These are simple ways to change the current situation, and the reviews- as well as how players see Wildcard right now. This option also allows for 'fixing' major glitches every year in the pvp arena if players choose to not play with the consequences of those future bugs.. without everyone having to suffer a 'wipe the servers' dance each time around.