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Found 11 results

  1. A lot of the people (if not most of them) in Ark Evolved used greenhouse walls to make large glass windows in their builds. As we all know, the greenhouse walls in Ark Ascended have been changed graphically to look like something akin to venetian blinds or some sort of reticulated glass. Most people that I have spoken to in the game abhor the new greenhouse glass walls and would like the old graphic back. So many wonderful, beautiful builds have been completely aesthetically ruined by the change. Honestly, I used Google search for "greenhouse glass" and didn't see one picture even remotely similar to how it looks in the game now. I browsed through about four pages of images before I gave up and came to the conclusion that my opinion is correct....the new greenhouse glass walls suck. Please Wildcard, at least give us the the option to choose either the old look or the new look. If you agree with this message, please reply with your support and maybe we can get Wildcard to change it. Thank you. ps - also, why is there big, thick metal bar in the middle of the greenhouse window? You can't even look out of it. These changes baffle me.
  2. I have been playing for about 3 weeks now and I find Ark Ascended pretty bare bone to what I was expecting. It looks awesome BUT I was expecting that as a bare minimum...and that is exactly what I got. The bare minimum! All the things that were developed for Ark Survival Evolved for quality of life were not implemented and that is extremely disappointing since this is practically an expensive texture pack with some unimportant additions if you ask me. Things that were a must, but we did not get: 1. Cryopods. <<<this is perhaps the biggest missed opportunity to make things better for both server rendering and stability. The fact that this is not here is telling me there was a conscious choice of making things bad for official players. 2. Mawings. <<< I thought this was a clear addition to help players do not waste their time feeding manually babies. Instead, what we got is Ark of 5 years ago where you have to waste 10 hours feeding an animal while doing absolutely nothing but looking at a screen to click. Terrible missed...perhaps the biggest tale of the extremely poor choices of development of this experience we call Ark Ascended. 3. We have the same exact problems we had as in year one of Ark Survival Evolved. A. Water dinos having meshing issues. Specially the tuso. B. Basilosaurus not hitting properly due to lag. C. Tusos not releasing dinos of any size. 4. Creating boundaries to prevent people from claiming entire areas. (The pillar issues again) 5. Optimization. If ark 1 was terribly optimize the fact that the bare minimum requirements run ark on 1080 in low poorly shows how rush and low performance this game delivers. A. 4k on a 5800x and 3080 runs at 20 FPS....we are talking in today's money about 2.5k pc. This is a terrible look for the dev team. 6. Dino AI....More like no brains all bark. The new Artificial Intelligence ark devs supposedly worked on for 3 years or more is even worse than Ark Survival Evolve's. You can tame any dino by literally walking in circles. You can clearly see they have a delay on their bite when the dino stops to bite the player. I do not know if this was intentional or not...but what it causes is that the essence of danger is gone. It is perhaps the worst thing that has happened to Ark as a game. You as the players are never in danger. Only dangers is having the server kick you out or laggin off to the lava inside a cave. Just dissatisfied and disappointed to be honest. I can keep going on and on about this stuff...but I am starting to believe what the ex employee of blizard was saying, "Game developers are starting to give you on purpose bad games in order to force you to wait for them to add the things that are missing to intentionally keep you engage". This is just sad... for me. Cause I literally wanted to play ark 2...but now i am like...Fool me once....14k hours of allowing them to sell me the idea that they were learning to make the game. Fool me twice... they literally failed at making a Texture pack work properly ...Fool me a third time... is not going to happen. I am here to let people know I am part of you guys...i have made a mistake in expecting this to be less worst. What we got for 45 dollars was Ark Survival Evolved Alpha on high end graphics that only rich people can run on 4 thousand dollar computers. I am part of the problem... but that stops on Ark 2. Vin can play his game on a 20,000 dollar computer...but I am not rich nor will i support Snail Games or the people who constantly lie on twitter about how they are working to fix...the same game for a second time.
  3. For now I am working On a project of Tenebrisaurus dossier and it's setcof abilities, i want to show ark creators the ready to use version becouse they probably put all effort to optimalisation of asa and it's mulfunctions so adding new creatures is not first in line. I world be happy to get some help from forum, but for now i will try to make my project as good as i can do it singlehanded. See you in future updates! Going back to work, Recon
  4. Hello! I'm fairly new to ARK in a whole. I've tried my hand at some ARK RP servers and I must admit I'm a rather big fan now. Creating a new world! Developing, Trading, Battling and just progressing through the game as someone a part of a Tribe .. Prolly some of the most fun I've had in a long time on a game with friends! After doing some research, checking out some different ARK servers to get and fuel my Ideas.. I have decided to open an ARK server of my own! I love Greek Mythology.. Gladiator Era. So this is the theme of it! So the Admins of my server as well as I are all Greek Gods. We help players, create events and quests for players alike to join in on and complete! And of course, there are rewards for completing God Quests as well as Being in the top 3 for events! You start out on the beach.. Itching your arm just like any other ARK beginning. You locate your place of preference and you begin your life! As you progress through the game, in our discord we have set goals for players to reach for and complete in order to level up yourself, you tribes level. Leveling yourself up will grant you rewards such as better engrams, obtaining beneficial items for you and your tribe to use to improve your resource harvesting, damage output/input and more! With us being so new, the only downfall is we only have about 60-70 players in the Discord.. So I figured I'd try to reach out to Reddit and see if I can't come and find some new players who are just as enthusiastic about ARK as the rest of us! The new, freshly wiped server will launch this Friday at 3pm Western, 6pm Eastern. If you feel like you'd like to test the waters and or are up for a fun, grindy challenge with Custom Created Classes, a Whole discord community.. Then please give us the benefit of the doubt and come to check it out! It's a US Server with 70 slots! Join our Discord! : hzKDHxN8g
  5. Dossier: Name: Atopodentatus Species: Reef Serpent Intro: In the mysterious waters of ARK, the Atopodentatus gracefully glides, a unique marine reptile with adaptations to thrive in ancient seas. Its serpent-like form and specialized jaw set it apart from other marine creatures. Remarkably, the Atopodentatus can venture onto land, using a lizard-like movement to traverse the terrain with ease, making it a fascinating inhabitant of both underwater and coastal environments. Appearance: Source: https://DILO-triassic.tumblr.com/post/190114965064/atopodentatus-unicus/amp Atopodentatus boasts a distinctive appearance, resembling a long serpent-like reptile with a slender body. Its most remarkable feature is its specialized jaw structure, the upper part extending into a flattened, spatula-like shape, and the lower jaw remaining slender and pointed for efficient algae and seagrass scraping. . atopendatus was a medium-sized reptile measuring about 2.75 m (9.0 ft) long. The geological strata in which the fossil was found, the elongated body, reduced neck, robust appendages and hips of Atopodentatus all suggest that the reptile was probably semi-aquatic in nature L Habitat and Adaptations: This reef serpent is an adept swimmer, navigating reefs and coastlines with ease. Its specialized jaw enables it to scrape algae and seagrasses from underwater surfaces, providing sustenance in its aquatic habitat. Additionally, Atopodentatus can move onto land using a lizard-like movement, propelling itself forward with its powerful limbs and elongated body, making it adaptable to various environmental conditions. Abilities: 1. Algae Scrape: Atopodentatus skillfully scrapes algae and nutritious plants from the seafloor using its specialized jaw, effectively replenishing its hunger while underwater. 2. Terrestrial Locomotion: The creature can move on land with a lizard-like movement, using its powerful limbs to propel itself forward. this adaptation allows it to travel long distances across all sorts of environments. 3. Sonar Perception: When submerged, Atopodentatus emits faint vibrations that bounce back, granting it a natural sonar-like perception. This ability aids navigation underwater and helps it locate potential threats or sources of food. 4. Electric Resistance: The Atopodentatus is naturally immune to the electrical shocks emitted by creatures like Cnidaria. This resistance provides it with a significant advantage in dealing with dangerous underwater predators. 5. Echolocation Burst: The Atopodentatus emits a powerful burst of echolocation waves, disorienting and momentarily stunning nearby creatures. This ability can be used both underwater and on land, providing a strategic advantage for the Atopodentatus to escape from danger or engage in combat on its terms. 6. Adaptive Defense (Passive Ability): The Atopodentatus possesses an innate ability to adapt to its environment for defense. When When submerged, it generates a thin, protective layer of algae and minerals that enhances its resistance against physical damage, it gains a significant damage resistance of 50%, allowing it to withstand attacks from aquatic threats. This defensive adaptation extends to land, granting it a short 1 minute, but noteworthy, damage resistance for a limited duration. This resilience adds to the creature’s survivability and adaptability. 7. lunge attack: whilst underwater the atopodentatus can use its streamline body and powerful limbs to lunge itself to an enemy and deal good damage altough survivors found that the best use for this ability is to get a good amount of speed behind it to either go through the water at great speeds, avoid various predators or it also likes to use this ability to jump out of the water like a dolphin. 8. Minerals scrape: using the atopendatus echolocation ability it can find special spots on wich it can use its algea scrape ability to find minerals like oil iron and more. Source: https://www.sci.news/paleontology/atopodentatus-unicus-earliest-herbivorous-marine-reptile-03848.html Saddle and Function: The Atopodentatus does not require a traditional saddle to be ridden. Its streamlined body and lizard-like locomotion allow survivors to easily mount and ride it without additional equipment. However, survivors have discovered a unique function for the Atopodentatus saddle. The saddle features specialized compartments that can store algae and nutritious underwater plants. This function proves valuable for explorers who wish to collect and transport algae for other herbivorous creatures in their care. The stored algae can serve as a supplementary food source, ensuring the well-being of herbivorous companions during extended underwater expeditions or in areas with limited vegetation. Taming: Taming the Atopodentatus requires a more interactive and engaging approach. Survivors must demonstrate their understanding of the creature’s unique abilities and specialized feeding behaviors. To begin the taming process, survivors must craft a special bait using a combination of underwater vegetation, rare mushrooms, and other resources found in the ocean depths. Once the bait is ready, they must locate and approach a wild Atopodentatus in its natural habitat, typically found in the coastal regions of the ocean. As the creature approaches the bait, survivors must carefully observe its behavior to determine the preferred type of food it responds positively to. To gain the creature’s trust, survivors must offer it the preferred food, such as algae, seagrass, or other underwater plants. Patience and attentiveness are crucial as the creature inspects the food offering. Once the Atopodentatus accepts the survivor’s offerings, they must interact with the creature and synchronize their movements with its faint sonar vibrations. Throughout the taming process, forming a bond of trust with the Atopodentatus is essential. Calm and persistent interactions with the creature will signal to it that the survivors are allies, leading to a successful taming. Once successfully tamed, the Atopodentatus becomes a loyal companion, granting survivors the ability to ride and explore the vast underwater world with ease. Its companionship provides significant advantages in the dangerous marine environments, particularly with its sonar-like perception that warns the rider of potential dangers lurking beneath the waves. Source: https://www.google.com/url?sa=i&url=https%3A%2F%2Ffossil.fandom.com%2Fwiki%2FAtopodentatus&psig=AOvVaw1d6l9T6ormh07qg0-ifLWt&ust=1691147002493000&source=images&cd=vfe&opi=89978449&ved=0CBAQjhxqFwoTCOje_dSrwIADFQAAAAAdAAAAABAR https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.pinterest.com%2Fpin%2F51721095704073267%2F&psig=AOvVaw2iqBMXISidgaUHWUmwNHcK&ust=1691483042049000&source=images&cd=vfe&opi=89978449&ved=0CBAQjhxqFwoTCOicwMCPyoADFQAAAAAdAAAAABA2 Great thanks to eclipsomations for wanting to fuse our submission since its the same creature so i was allowed to get two awesome abilities you should definitely check out his work good luck with ur own submissions everyone
  6. The creature I have in mind is completely made up, LYCANINE SELACHIMORPHA (LIE-K-9) the ideas I've had is a slightly larger then survivor wolf headed seal creature with swords fish sail and two front fins. I imagined a creature that was opportunistic and extremely fast. That smelled out killed and carried dinos similar to the carcha but with a regular taming like the otter. The Lycanine would be without a saddle and able to slowly hop on land without an oxygen state. One issue I've heard and experienced is the fear of the sneaky jelly fish dismounting and killing you and your mount. Though mods have given us creatures to fix this I thought an amazing vanilla creature would really make the oceans of the ark a bit more enjoyable. When the Lycanine gets shocked it's sail will immediately shoot up and launch the rider vertical while the Lycanine shoots electricity through its spiked and gets enraged with a damage buff without the stun. The electricity would enrage the lycanine similar to the giga as in if you are to close it could turn on you, "shocking". The design of the Lycanine is also designed to be similar to the sword fish with the idea if it keeling its incredible speed being one if the fastest water creatures. I also really enjoy dinos with the ability to sleep so I imagined the lycanine being very "sleepy" during the day and falling on its back to enjoy the days sun. Though you could wake it though it's not built for land and will slowly try and hop around. I really hope everyone likes this creature and I am aware u missed all the creature submissions but I do hope to see this creature on the ark
  7. name: ampelo Species: ampelosaurus rex time: Late cretaceous temperament: neutral Wild Ampelosaurus once mistaken for a diplodocus are large and semi armored herbivore that wonder around in the green zone but some have been spotted in the blue zone. this herbivore is mostly left alone by herbivores and carnivores alike even when unconscious or weakened. its large size can case roll rats to come out of their burrows and small amounts of objects to come out of the ground domesticated- ampelosaurus can slice open any adversaries you face with its enlarged osteoderms and does extra damage to large animals like reapers, drakes ,spinos, etc. Its spiked armor can cause damage to animals that attack it similar to the kentrosaurus but it also takes reduced damage like the stegosaurus. the animal is rideable and can carry up to 6 people at once. taming- to tame this titan you need to one first and get a ampelosaurus spike and mix it with 5 polymer in a chemistry bench. after mixing the 2 objects to will get 1 organic cure and you will need to eat this mixture and you will not die from eating organic polymer for 400 seconds. after eating this mixture you will have to eat 1 organic polymer and will let off a rare flower like that will make ALL ampelosaurus close by angry and attack. during this state you can not knock the out and tame it with barries or kibble. utility LMB: a tail attack that can cause the gnashed ability and (at base level/level 1) does 56 damage. RMB: a stomp that can harvest almost every type of resource and (at base level/level 1) does 96 damage. LCTRL: A roar that can stun all small and medium small dinos (like a mix of the baryonyx tail attack and yuty roar). V: Amit a light pet like glow that for 250 seconds makes all dinos and playesr near by immune to radiation and nameless.
  8. ARK has a lot of awesome sea creatures but what about various sharks? Don't you think it's time for sharks to get more love? I'm here to (re)introduce you to Alopias Grandis, AKA, The Thresher Shark. But I'm talking about the ancient version, a lot bigger than today's version! Below, read the original description about this creature. I am open to new ideas and suggestions! Feel free to leave a comment of some suggestions or ideas! This creature is big, beautiful and even with it's large teeth and speed, it has a long tail that can whip away potential enemies! I hope you vote for this creature. Common Name: Thresher Species: Alopias grandis Time: Miocene Diet: Carnivore Temperament: Reclusive Wild: Alopias's most distinguishing feature is its massive caudal fin, which doubles its length from an already respectable size that would be similar to the Megalodon had Alopias had a more standard tail. Alopias uses this fin to great effect, arcing its tail over its head to use it as a whip to stun prey. This shark is a pelagic species, and favors water near the surface. Domesticated: Actually taming is simple enough: feeding it its preferred prey, fish, is enough to earn its trust. The real challenge comes from the process leading up to this point. You see, adults cannot be tamed, and a baby must be tamed instead. This species does not exhibit parental care, meaning that infant individuals are easy prey from the larger predators of the sea, and must be protected during this process. Should you tame one, and it reaches maturity, you are now in possession of one of the most useful predators of the water. The shock wave emitted by its tail spreads rapidly, able to stun entire schools of fish. However, the shock wave dissipates just as fast, meaning Alopias must get within its own body length for its stun to be at its best effect. Even mighty predators like Teusoteuthus and Mosasaurus are not entirely immune to this, and must not charge straight in. Alopias can even breach the surface to whip low flying flyers out of the sky! (Art by HodariNundu) (Credit to OG poster nmheath03) I am open to new ideas and suggestions! Feel free to leave a comment of some suggestions or ideas! Check out this awesome dossier by Shadlos!
  9. We present to you our new and innovative dinosaur for the game, we present the Saggitasaurus. We all know how abandoned and deserted the sea and oceans of Ark are, and that's why we wanted to add a new aquatic dinosaur, but it's not just aquatic. Who hasn't dreamed of having a dino capable of soaring through the skies? and dive into the water? Well, Sagittasaurus, in addition to being incredibly fast, It can glide when it comes out of the water, thanks to its thin body and its large fins similar to the wings of dragons, that is, it has two modes: the aquatic mode and glider mode. How does it work? Well, the Sagittasaurus can rise out of the water by keeping its paddle-shaped tail in the water while flapping, allowing it to gain speed or then jump and begin gliding through the skies, It can glide thanks to its fins/wings similares yo dragones ones, and it is thanks to its bag of water that it can hold its breath for long periods of time out of the water. But his skills do not end here, to dive back quickly he has a plummet like the snow owl or the griffin. *If the sagittasaurus lands on the land, It will wound to the Water, while the sagittasaurus is wounding It will have a progressive decrease of its life. Now that we have finished with the movement skills, let's continue with the others, the sagittasaurus has the ability to gnaw oil ores thanks to its hard snout and teeth, which also allow it to plummet, it is also capable of using its heat vision underwater which allows it to be a great aquatic hunter, however its size is not very large, but it is a medium-sized dinosaur, which is why it has the herd buff, it means that when there are more than three It will raise its combat statistics, and finally its main attack, which is a fast and very precise bite with which it can do a lot of damage in a short time. ABILITIES LIST -Glide -Plummeting -Heat vision -oil Mining -Group Buff I Can't put the disigne because It is to heavy IMG20230604171204.convertidas-comprimido_compressed (1) (1) (1).pdf
  10. Will we get player injury TLCs for ASA? Like breaking limbs properly like in combat, losing limbs all together or get scares from combat rather than just hitting 30 hp and slowing down. Will we be able to see frostbite set in on the character if your in an extremely cold environment for too long without the right gear or third degree burns and burn scares from fire if your hit by a fire wyvern, magmasaur or flamethrower? Since you are giving supply crates TLCs why not the playable characters too. I would love to see even tames on your side could even hurt you just enough to give you an injury. Like if you're riding an Equus and it gets hurt and you dismount to check it, and it bites or kicks you because it blames you for the injury. It could knock the wind out of you or break your ribs giving you a debuff or decreases you O2 for a short period of time. Or the same with a Megalania biting you, but instead of MEGA-RABIES, you get a bacterial infection that decreases your max health by 50% for a period of time.
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