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Found 6 results

  1. Silvaeger

    The Lost ARK

    Summary: when the ARK started landing one malfunctioned and landed on an alien planet Full Story: when the Survivors finally killed the King Titan and got the ARKs to land something went wrong with one and it went off course traveling through space for a while until it entered the atmosphere of an alien planet but when landing the ARK broke into fragments and started to leak element. After Crash: it seems like humans have tried to colonize the plant but it looks as though they were wiped out leaving behind obelisks and some ruins and there are notes all over the map hopefully they will tell you how or why they were wiped out. Will you be able to kill the King of this planet and find your way back home? Heres the link to the map: https://imgur.com/a/y5Nk3uF LAND BIOMES: SOUTHERN LANDS: The Fragment: a fragment of the ARK main player spawn its is in the southwestern corner with the Redwood Jungle to the north and the Element Swamp to the east. Redwood Jungle: a mix of redwood forests of earth and the native jungles of the planet the Silent Sea to the north and the Element Swamp and the West Quicksand Shores to the east. The Great Chasm: home and nest of the Chasm Crawlers with a river at its bottom in the Crystal Desert it starts at the shores of the Chained Islands. The Crystal Desert: a beautiful desert made of grains of crystal instead of sand it is in the southeast corner to the west is the Element Swamp, Hidden Plains, and the East Quick Sand Shores and to the west is the Chained Islands and the Stone Field. Element Swamp: it is an area of land where element leaked out from the fragment it is a harsh and barren landscape with both pure and corrupted liquid element there are many caves under it that allows safe passage under the swamp and home to many mutants. Quicksand Shores: there are both western and eastern parts of this biomes it is full of quicksand pits. Hidden Plains: full of tall grass and a few trees here and there home to the trapdoor spider and other creatures that hide in plain sight. NORTHERN LANDS: Fields of Insanity: it is where the main nest of the Hive Mind is located Caves of Insanity: it is a cave system that has branches and entrances in the Electromagnetic Plain, Shimmer Island, and the Crystal Desert but the main cave network is under the Fields of Insanity. The Towering Caverns: a maze of tunnels and caves in the Great Northern Mountains home and nest of the Hawk wyverns. The Great Northern Mountains: giant mountains covered in snow. The Dark Forest: the Dark Forest is a forest that is covered constantly in a thick black fog and is home to Fairys. The Electromagnetic Plains: a huge plain filled with electromagnetic rocks this area is very dangerous because the magnetic rocks emit bolts of electricity and compasses and GPS's don't work here. Sky Rivers: a sub biome of the Electromagnetic Plains where the magnetism has caused the rivers of the area the float. The Wild Swamp: a dense swamp home of the dredger. OTHER LANDS: The Shattered Bridge: a shattered land bridge that used to connect the northern and southern landmasses and separates the western and eastern oceans. The Crystal Forest: an island full of crystal covered trees in the western ocean with the Crystal Sea surrounding 80% of its shores. The Shimmering Island: an island full of illusions and mirages it is in the middles of the eastern ocean with the stone field to the east the kelp forest to the north and the chained islands to the west and south. WATER BIOMES: WESTERN OCEAN: The Abyssal Trench: a deep abyss in the ocean home and nest of the Leviathans in the Dark Sea. The Dark Sea: a dark, cloudy and deep sea the home of many nightmares. The Silent Sea: it is eerily silent there not even a ripple on the surface until you hear the screams of the Banshee. The Crystal Sea: next to the Crystal Forest and home to the Crystal Eel. EASTERN OCEAN: The Chained islands: many floating underwater islands that are chained to the sea floor blue ob is on the biggest one. The Stone Field: (yes this is a water biome) an underwater stone field with a lot of resources and home to Stone Hermits. Kelp Forest: a dense forest of kelp in which Sea Dragons make their home. THE WATER BIOMES ARE COMPLETE. WEATHER: Plasma Storm: you can collect plasma during these storms. Tornado: BOSSES: 1. Hive Emporess Medusa: she was like Rockwell she took her experiments to far after completely mutated she was able to control the 3 Hive Queens and therefore all of the Hive 2. Centries: a giant centipede-like creature spits poison fought in a cave that it crawls around in spawn Chasm Crawlers and is summoned at red(land dinos only) 3. Jormungandr: the final and biggest boss it is a giant serpent fought underwater summons and is summoned at blue leviathans also suspected to be what wiped out the human colonies(water only) CREATURES/DINOS: Hive Mind: creatures able to attach like a leach to and controls other creatures some are immune to the mind control but it still does damage humans are immune to their mind control but they still do damage can drop Hive Mind Toxin. Spawns: caves of insanity common and is a rare spawn almost everywhere except the fragment(untameable). The Gone: dinos and creatures that have been under the control of the Hive Mind for so long that they have changed physically. Uncommon spawn in the caves of insanity rare spawn everywhere else except the fragment (untameable). Wendigo: https://imgur.com/05asVWI Hybrids: they seem to be the results of genetic experiments they are untameable but you can breed one after injecting a creature with a serum made from hybrid blood Mutants: they are the result of a dino being mutated by pure element and corrupted by corrupt element this results in them being untameable and unable to be taken over by Hive Mind you can obtain one by injecting Pure Element Serum, Corrupt Element Serum, or Negative Element Serum Chasm Crawlers: https://imgur.com/c1nxO6L Leviathans: https://imgur.com/2A47mcU Hawk Wyverns: https://imgur.com/u9La4pR Fairies: your worst nightmare https://imgur.com/gallery/bXGUV3A Deathwinder: https://imgur.com/mePgE9X Dredger: https://imgur.com/1GfpAl8 The Sand Flea: inspired by blueberry jackal's post. https://imgur.com/ICcqrfG The Behemoth: https://imgur.com/jKe41PC The Crystal Eel: https://imgur.com/Shsrlcn DINOS FROM OTHER MAPS: all fliers except the Quetz all carnivores bigger than a Carno all appropriate herbivores except the Bronto (if the map is made this will all be up to the Devs) (i plan to replace both the Bronto and Quetz) (the bronto replacement will hopefully a lot less laggy on boosted servers) ITEMS: Hive mind shield: is like a tek force field but it only works on The Gone and Hive Minds(mid game). Plasma: no use yet. Hive Mind Toxin: harvested from killing Hive Mind use to raise Chasm Crawlers Leviathan Gel: obtained from killing or knocking out female Leviathans used to raise Leviathans. Hawk Wyvern Crop Milk: obtain by knocking out female Hawk Wyverns used to raise Hawk Wyverns. Magnetite: used to make floaty stuff. CONSUMABLES: Mind Blocker Stew: makes any player that consumes it invisible to Hive Minds temporarily(early-mid game) Corrupt Element Serum: a serum that mutates creatures injected with it. it causes highly increased attack damage and health but causes it to be unbreedable and has a 50/50 chance of turning into an aggressive beast that attacks anything in sight. Pure Element Serum: a serum that mutates creatures injected with it. it slowly mutates the creature it will be breedable but the mutated stats are random. Negative Element Serum: a mix of both pure and corrupt element its effects are completely random and unpredictable. Hybrid Serum: made from hybrid blood when a creature is injected with this makes it so when they are bred their offspring have a 50/50 chance of being a hybrid. Kelp: food and used to tame.
  2. New Valguero Server Brand new server starting as soon as valguero launches. There will be 5 man tribes no allies. Max level dinos is 180. Fast taming and breeding. Search: 20x/PVP/Valguero/NoAdmin/RegularWipes
  3. Elof

    New Maps

    New Maps Hey All, One of my biggest disappointments with Extinction was how quickly we were able to transfer our dinos to the new map. I would like to see the new maps isolated a little longer (6 months?) from the rest of the maps. Once the OP dinos were allowed onto Extinction it became easy. Before that, travelling around the map was a challenge not to be taken lightly. We were losing red drops with 3 tamed gigas with primitive saddles... once the transferred opened up I could easily solo them. Starting fresh and having a good amount of time to actually experience the map would be a lot more challenging and fun too.
  4. Frozen Wastland We have a super hot map with scorched earth, why not a Frozen Wastland? A freezing map with a fresh new challenge for survivors. With new themed items, weapons, weather effects, mechanics and tames? New terrain of glaciers, Fabien's and moving Ice island. The struggle will be not only for the usual food and water, but also warmth, with thermal heat vents or hot springs caused by a nearby volcano which become a haven for wild creatures due to the warmth and water. A connected cave system that twists and winds under the map, with multiple entryways allowing for a travel experience protected from the unforgiving, cold surface, with its own threats of what lurks within. New tames and creatures to help aid in this new environment, a polar bear (use the existing re-skin or create a new game from scratch) with enhanced movement in the snow, a small bat to haunt the caves, that attach in packs, a handful of small insects to assist in staying fed in the caves (harvestable by hand, like berries) with the rare queen to allow for the creation of insect farms. New weather effects, a blizzard, similar to the sandstorm, but also freezes the player, a rare warming period that lasts a few in-game days that causes snow to melt slightly and plant life to flourish in theirs brief warmth, and white outs, where visibility is almost completely gone, and a new night time feature in the sky's, the aurora (northern/southern lights) which slowly dance across the sky providing light and hope to any and all. New items to help fight the harsh environment. Layered cloth armour set, uses a lot more fiber than regular cloth, but provides enough warmth to survive during the average cold day, but not enough to survive colder temperatures (layered fur to fight off the colder temperatures at later level's?). Oil lanterns to illuminate the surrounding area and hang on walls but can be taken down to hold while traveling or put on saddles. A central heater, a device that drastically increases temperature, more than a fire or air conditioner can. A Tek snow mobile, a fast way to travel the surface snow in style. And snow structures similar to an igloo, of various sizes that can only be placed on the surface to provide insulation (Melts during a warm period or if the ambient temperature gets higher than a certain point, due to a heater or to many fires?) A spotlight that can pierce through dence fog or a white out. Ice picks, to traverse glaciers and ice walls safely aswell as use them to destroy and harvest ice blocks more efficiently. And a weather moniter, a small handheld device that warns you of weather changes ahead of time, doesn't work in the caves. I think a map similar to this would compliment scorched earth perfectly, we have tropical/tundra with the islandextreme heat on scorched, underground on aberration and decayed city in extinction, as well as fantasy with Ragnarok and the center (don't know how the center is best representative), why not a frozen wastland to represent extreme cold?
  5. LegendGains

    DLC Map

    DLC Map I’m a console player so I haven’t had the pleasure of playing in the new maps like Crystal Isles, Valguero, and some of the others which I hope will be added to console eventually, but I have an idea for a map which no one seems to have tried to create. The idea I imagine is similar to the layout of extinction with different biomes set up, although these biomes will be made up of mythology. One features Egyptian mythology, one for Greek mythology and one for Chinese mythology. Using the gods of the different mythological sets as bosses, and creatures specific to each biome from mythology. To expand even further adding a whole new set of engrams for a full expansion. A “god” set of engrams. Either focusing on the gods of death using souls from killing certain creature to power or using sunlight or something similar that can be obtained from certain creature or bosses for a power source. Depending on the route unless adding both engram paths designing the new structures with a dark underworld theme for souls or a gold glowing them for the sunlight or similar path.
  6. Bug paradise, new map suggestion The map consists of three floating islands and four non floating islands, the three floating islands are grasslands with a big tree in the middle, the floating islands are called Sky Floor, 1, 2, and 3. The non floating islands, consist of a deep canyon, a swamp, scorched island, and a volcano that is still in the stage of erupting, bugs: giant cicada: found on the giant trees in the floating islands. Second stage flier, can collect tree sap for new items, medium weight, high speed, and can tell when a bug storm is about to happen by the way it flaps its wings, knock out to tame it eats tree bark (found on the ground), rideable with saddle or a tek saddle tekbag: a gasbag with wings: beginner flier, low speed, low stamina, boosts farts that boost the tekbag speed when you need it, find anywhere, rideable, optimal saddle, passive tame, immune to Narco berries, feed Mejoberries to tame, Fertaworm: to tame you pick worm heads up out of the ground (when the fertaworms heads are out of the ground) and place in a worm bucket. Can only be found when a bug storm is happening, makes fertilizer when you put spoiled berries in the worm bucket, Trikes, dodos, argys, and Allo’s can be found found in the deep canyon giant leeches, not tame able, not common, gives loot when killed, found in swamps, high damage, high health, slow speed, drops blood packets and giant leech fangs Rhino beetle: high health can collect metal, low damage, medium movement speed, can glide like a terror bird, found in scorched island, tameable, Eats berries, knock out tame, use tranq stick to knock out Dragonfly: endgame flier, tame same way you do a quetzal, found by sky floor and volcano, medium speed, high weight, high health, high stamina, platform saddle, can eat berries and leaves but takes longer will eat mostly giant leech fangs, event: bug storm: when it becomes every other noon all bugs that can fly flys up to the top of the world and won’t come down for a day in a game, and bugs on wonder will go into bug storm too, during storms Gigas can be found, Items, tree bark: can be found in ground, used for taming, sized leaves, certain bugs want differ sized leaves, found in giant trees on the floating islands, can only be harvested with a Woden or metal sickle wooden sickle, harvests things not as good as regular sickle, low durability, made with 20 wood, Tranq stick, made with 29 tree sap, and three narco berries, and three tree bark, to use you hit a Dino to tranq it worm bucket, made with 25 metal and 5 wood, and 30 tree sap Note all bugs from the actual game are in this expansion,
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