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Found 81 results

  1. I don’t know if it’s a bug or an intended mechanic but it’s really annoying when you forget you have your map out and your drake just falls when you jump.
  2. Can we please get a fix for the dinos getting pushed through the map in and around the Rock Drake lair in Aberration? I dread going down there for kibble eggs because almost everytime I do, my drake gets pushed under the map and either A: Gets lost forever or B: I play musical 'go here' commands until it miraculously comes back above ground. Usually, B does not happen. Drake lair is dangerous enough without the map itself giving us problems, hahaha. I cannot stress enough how often this issue occurs and how debilitating it is to many players. If a fix is unlikely, can we at least get a safety net of sorts? Something that uploads the pushed-under dinos into Ark Data for upload to the native Aberration server? It couldn't be exploited and it would save the players a lot of grief and the admin staff a lot of time. Thank you very much for your time and attention to this matter and keep up the good work!
  3. It's time for an update

    Ark needs some end game love. We need more engrams at the end game level. We have done cool tek gear and have industrial forges and chem benches it's time to give us a reason to use such vast amounts of resources. We need some new end game content. Here is a thread for some end game content ideas.
  4. Map Concept

    Huge centralized floating island with most dinos on it. A separate floating island for each type of dino, randomly surrounding the central island. Each island would vary in shape and size and have a biome suited to the one type of dino that spawns there. All player spawns would be on the centralized mega island, so players would need a flying dino (or glider/parachute in some cases) to get to other islands. All small island supply drops would be in some sort of cave or hidden location, with the higher quality drops on more dangerous islands.
  5. Every time I try and join a dedicated or non dedicated server that is on a DLC map (Ragnorok, Scorched Earth or The Center) my game crashes and displays the message: Please Help I would really like to play ARK but I'm bored of the base map
  6. Hi all, I have just released my first early access version of "Ringworld." What do I mean by early-access? Simply that this project is still very WIP. The current gameplay area is aprox. 12 square KM, which of course will be expanded out over time. Workshop Link:
  7. In the past I had mentioned several ideas that have become realities despite the usual onslaught of criticism and negative replies. I’m Hoping that despite objections or preferences WildCard will listen again, and is listening. Here goes nothing. 1.Land Plots: Instead of claiming land via pillars or structures, players go to areas, pre-selected by devs, and in the middle of such are wooden signs where the land plot is claimable by players (similar to Farming simulator, where you “buy” land plots with in-game currency). Then, when claimed, shows the usual timer for claimability, and who owns it. This will eliminate need for individual structure timers as once the plot runs out of time, and the land area is claimed by someone else, structures automatically delete. Individuals or tribes are limited to one land plot initially, but as they gain more dinos, can claim more, up to a max of three to five, based on dino count, which leads me to my next idea/suggestion... 2. Dino Count per Tribe Member: Make the maximum number of dinos a tribe can have increase incrementally per tribe member. (I.E. 1 person or single tribe member=200, 2 tribe members=400, 3=600, etc.) 3. Territories and Map Overlay: Dinos, especially aggressive, predatorial dinos (wild) have a nest or nests (i.e. Gigas, rexes, carnos all have a single nest and raptors have multi-nests clustered in an area) and those nests are within territories located on each map... and each nest or nest cluster is in a pre-set location or locations (can still slightly be random (as a nest is destroyed or raided or reset via server restart) designated by the devs. The territories thus center around the nest(s) and have a radius of an area around them. Territories will of course overlap, and will pre-exist, but in order for a player to see them on the map (a toggable overlay per dino, selectable as all or individual) must be discovered by finding the nests (walking near them or flying close to them). Dinos in their territories will only pursue an “enemy” player or other wild dino to the edge of their designated territories and then lose aggro, retreating back to towards the nest area. This will eliminate random, wild dino egg drops but their nests will contain the egg(s) and be defended regularly. The territories feature will also help prevent kiting as large, aggressive or heavy dinos will only roam in their designated area(s). 4. Add, to the menu via “select/back-button” (on Xbox/PS) and key (for PC) a toggable overlay that is visible in FP or 3P mode which shows “circles,” aka the radius, a pillar or structure(s) covers and prevents others from building. Similar to an RTS with weapon range or shield cover, but visible in the immediate area . Green is an area you own and red is an area an “enemy” owns. Cyan can be allied land, just as it is in default for structures/ dinos.
  8. The island is a fairly big map, and having to travel long distances to get metal/obsidian/crystal with only the limited flyers (argy, pteranodon, tapejara, etc) is vert time consuming and kind of a drag. So I think it would be really convenient and helpful if the griffin was added to the map or maybe the ice wyvern, since theyre both better on speed and weight than most of the basic flyers. BTW, I play on the PS4 so I don’t have access to mods and such like the flyers mod.
  9. 2 Of my Rock drakes lvls 185,190 got stuck in the map just outside of the nest, Lost a few ascendant gear and cant get them out. Please do help, the server is 749.
  10. With the most recent update (v278 PC) a direction indicator was introduced on the minimap for the player's location. Now on the map an arrow will point in the direction your player is facing. I'd like to request an option to revert this to how it was previous to v278 - a directionless dot. Not having information on your facing represents a significant difficulty and game immersion feature. Moreover with that functionality provided on the minimap for free the Compass is rendered completely useless. Please add a server option to disable this new feature. Thanks!
  11. Hey devs is there any way we can have our map waypoints not be shared? We have limited map waypoints, so having them shared between all of the servers you play on as well as single player makes a mess of the map. We should have seperate waypoints per server for multiplayer, and seperate waypoints for single player games. That way the map isnt clogged up with extra waypoints from everything thrown on the same map. Can you please implement this?
  12. Ark Aberration Advice

    Looking for some tips for not just surviving but thriving on the new map!
  13. Ragnarok map

    I only get my map from lat 0-30 and long 0-90 and any more explored map just resets when ever i leave rag. Server and single player same character as well. any fixs that does not require me to delete all my data again because am tired of re getting my achivment items
  14. Ragnarok Map with Aberration

    hello everyone, Now this is a suggestion for you. What about adding a huge Aberration underground to the Ragnarok map? Is that a great idea or what? :-) You know the last missing 1% could be a big beautiful 1% we are already surrounded by water, big water, ocean water :-P /Shepard
  15. Ps4 Rag update today?

    Has anybody heard any updates since the other day as to if/when the Ragnarok update is coming today for PS4?
  16. Ark Suggestion: Flooded Earth

    General Map Idea Ever since I played Scorched Earth I've considered the opposite of it. Flooded Earth. A map covered with water. Not an island like the Centern, Ragnarok (or theisland) but rather a series of islands, like Hawaii. Rather than having a deep chasm around every island, it would feature lots of different watery environment. Reefs, shallows sea and deep sea. Each island would have it's own ecosystem and resources. There could be one for metal and obsidian (volcano perhaps), one for redwood and one island that's not getting far up out of the ocean so all that's left is a watery swamp. Who knows there could be an island to the north that is just a single frozen is-berg. Special Features Now I mostly play on TheIsland and I had a longer visist at Scorched Earth, and to be fair the latter map is more creative than the first, but it lacks what Ragnarok seems to have plenty of; Quality areas to build bases on. Flat areas and caves. Big caves and small caves to build bases in, and long caves, that go underground from island to island, not every island of course, but the biggest islands would have these caves that lead to the next, making transporting land dinos easier. As well as big underwater caves with air-pockets under the shallow sea-floor for making bases in. I've also been considering the idea for submarine, so maybe some sort of building that if placed on a platform saddle, witj a special engine will make you alse to have an underwater base on the back of a Mosasaurus or Plesiosaur. Something similar to Vacuum Compartment, except not tech tier and cheaper to make. If it'd be something that cover the whole platform, or something you build bit by bit. Unique Animals Now I imagine that the Spino takes the role of the t-rex on the Scorched Earth map, and the Baryonyx taking the place of the carno. I've also got suggestion for new dinos: A medium sized shark; A shark that's not quite the size of the megalodon, but still fierce in combat. A jack of all traits swimmer, simply enough, slower than the Ichthy but a better fighter. Or maybe not even a shark, something that's lacking in Arks waters is Seals. So maybe a huge rideable seal, fast in water but slow on land. A giant sea-scorpion; bigger than the Eurypterid and tamable, it's a carnivore that swims the shoreline, it's quite slow, but a good fighter. Plus it'd be armored as well. Might be a brontoscorpion as well, the water equvilant of Pulmonoscorpius, but it can't swim, only walking on the sea-bed(Much similar to the Karkinos). Perhaps a cross between the two. A big sea scorpion that swims through the water and can "land" on the sea floor to gain manoeuvrability. A wyvern of the sea; Something that would be a good fighter and useful to gather resources. Maybe a cross between a Spino and a Dunkleosteus, a Quadrupedal reptile that is an excellent swimmer, with heavy armor and jaws that can gather rock and oil. Unlike the Dunk however it can walk on land. And has a weight reduction for building materials, such as Metal, Iron Ingots and Wood, making them useful for transportaton. Like Wyverns the only way to get one is to steal an egg. In an underwater cave with an air-pocket, the eggs can be collected, if you can get past the parents. Once hatched however, they will not need milk, but different sorts of prime meat, Prime Fish meat, jerky or Mutton. If it should be given it's own breath atttack, I'm not certain. Thinking about maybe something like Gamera, from those old japanese films. A giant Aligator turtle, maybe it could have a platform saddle, with one platform on each shoulder, big enough to support one ballista or catapult. That's the gist of it anyway. Thanks for listening me rant, if you have your own suggestion, feel free to share!
  17. well coming back from rock egg gathering i stopped at a plant to heal where i was shoved under the map, my tribe and i tried for 45 min to get it unstuck with no luck. When i jumped off the drake i was also under the map on a second layer where i could look up and see everyone but they could not see me, as of right now the rock drake is still stuck. This needs to get fixed ASAP
  18. Going under the map constantly

    Hello, Muggleborn server here!! The 2nd and the 3rd Jan we have had constant issues, with drakes going under the map.. Before the update it was fine, never happened to us.. Now its happening and it also happens on other maps too.. It was the Radio-active zone where it keeps happening....!! Will this be fixed in the next update? I don't know if it was happening before the update but for us it started after the update.. And we have been in and out of that area for a while.. We really want you to look into this because people are losing their hard work under the map.. And not able to get it back.. I understand this is just a "game" but.. You don't expect it to constantly keep happening for two days on the trot.. ?!? That's just to much in my opinion! I really love the game, but really hope these get fixed... Also there is issues with the water supply and we had to put the S+ in to work around it... By using the input pipe and tap so they didn't have to pipe all the way down to the ground floor for water.. We are a vanilla map and didn't want to put mods in full stop, so kind of annoying when you have water areas but can't use them then put in mods to help to situation.. I really would of thought the water would of been a main issue to be sorted first with the game been so intense on the characters food and water supply... These are the only two BIG issues we have on our server, other than this the map is amazing.. I just wish these issues wasn't there.. ♥ Hope for better updates!!
  19. Today i was exploring when I came around this hole in the Blue Biome, You can literally travel the whole of the blue zone up here with no consequences... Giant pvp game changer right there. You could zip line ravagers up there and hide them ! I'm pretty sure this isn't intentional - here's the coords & area : 40-59
  20. Bad Terrain

    I do not know if its intended or the map is not completed that there are so many locations that dinos can get stuck and float in the creek, never able to do anything to get out. To name a few where I lose my tame: On surface, green obs (or purple visually) on northeast surface, when you facing the obs from the south, there are some big rock on the left that has a giant hole, if you got luck like me, dive right in and enjoy floods of reaper and nameless. In blue biome, when you go down from river valley, stay to the left, again, big creek in mountain that traps crabs etc Oh, if roll rat get stuck, its gonna be there forever:) Also, if you have anky/doed on kakinos, its likely that anky/doed will get pushed into mountain/ground if not careful, and it'll disappear.
  21. What's your favourite map?

    What is your favourite map in ARK? Why do you think like this? My favourite map is The Center.
  22. Map keeps getting reset

    Yesterday me and my brother explored (using a raft) all the way to the frozen area but when we logged back on the next time both our maps and their markers were all gone! Please fix this it’s super annoying and this isn’t the first time it’s happened.
  23. Karkinos pushing tame under the map

    Yesterday, I was fighting a alpha crab on aberration with my crab. During the fight, the alpha pushed mine under it, much like a tuso used to do on the island: my mount was a full crabs height below the map at this point but could fight back. I eventually popped back up and out of it. I am not sure if this was only visual seeing as a) the mount didnt die, b) I got out and c) i wasnt in a falling animation, but needless to say im not touching these things unless im sure i wont get in a situation like that again.
  24. Revealed Map Areas not saving

    After exploring the map the revealed area resets when I load it back up. Tried multiple profiles, but it does it on all of them. Super annoying. Single player, Xbox
  25. SERVER NAME: [US] DOSPvEPPvP -Password Protected -24/7 Nitrado Hosted PVP - PvE Server -Map = Ragnarok -Admin Protected -Store for Players soon to come (hard poly = currency) -Pop-up bases built at random times and locations full of loot for players to practice and perfect their raiding skills. -Bi-weekly events planned with prizes, dinos, and equipment given away for winners and in some cases any who participate. -Admins do not participate, raid, or get involved with disputes that are not against the server rules. -18 years of age or older. -Password given once Xbox Club (DOSPvEPPvP) is joined, player name, in game name, and tribe name is given. (No Changing) Booster code also available once players have established themselves worthy. -Both PvP & PvE players welcomed. PvE area is viking bay and PvE players must mark base with White Flags. -PvE players are welcomed but the level of danger is still there, protect your bases and animals but no attacking others and no building up under the white flag then switching. -No building on material / dino spawns / artifact caves locations. -Mostly the XP is doubled and tripled with the exception of weight and it is boosted a lot. Both in players and dinos. -