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Showing results for tags 'invisible'.
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Hi I'm on friends server, run on nitrado. There are 3 of us that play all on xbox. I'm the only one to have this issue of all my items going invisible from all inventories, cryo fridges dinos, vaults personal. My specimen implant has also disappeared. If I create a new character and placed back in tribe I can see and use everything again. After a while I happens again within hours. Friends accounts run fine no such problems, weights on me and dinos show items still there. Looking at vaults also shows number of items inside, nothing showing when I open items. Any help appreciated
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You’ll notice that the dragon spawned invisible. The tames were being set on fire, but no where to see the dragon. Plus the tribe on our server is built in easy and hard under water. Maybe that could be the issue..? Either way a nice roll back would be nice to help. I’ve heard we’re not the only tribe that’s lost everything to this glitch.
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MONGOLARACHNE: THE WASTELAND ARACHNID
PxrpleLightning posted a suggestion in Creature submission archive
THE MONGOLARACHNE Basic Info: When you think of Extinction, you usually don't think of a normal dinosaur-looking creature. Unlike most other maps, the vast majority of new creatures introduced with the Extinction map are completely different looking creatures, meaning that a new basic dinosaur creature wouldn't fit the theme of the map. Instead of a dinosaur, however, there are many other types of prehistoric animals (and bugs) that can be used as a substitution. The Mongolarachne was a large spider-like creature with unique features making it fit in with other Extinction creatures such as the Velonosaur, Gacha, and Managarmr. Wild Creature Info: The Mongolarachne is an intelligent creature living in the wastelands and relying on other creatures to weaken its prey before it hunts. Since the Mongolarachne does not want to waste energy or its life attacking things that are bigger than it, it waits for its prey to become weak enough for it to snatch it up before the other creature hunting its prey is able to kill the prey. This would obviously upset the creature hunting, however the Mongolarachne is fast enough to escape any threats before it's attacked. When the Mongolarachne is attacked, however, if it does not have any prey, it will attack back. But, if the Mongolarachne is carrying its prey, for example if it's running away with its prey after stealing food from another creature, it will not attack back, but instead it will carry its prey and run away. However, if it gets weak enough, it will drop its prey and run. The Mongolarachne will also have a damage reduction for ranged weaponry, and can be used to counter the Velonosaur. Taming Info: To tame the Mongolarachne , the player must be of low enough health while near one, and then the Mongolarachne will grab the player and start running off with them, in an attempt to bring the player to a safe place to eat. However, when the Mongolarachne finds a place to eat, if the player is carrying a creature, the Mongolarachne will begin to eat the creature that the player is carrying, giving the player time to run away. This process must be repeated until the Mongolarachne has been tamed. Tamed Ability Info: Web Shooting Like the Araneo, the Mongolarachne has the ability to shoot webs, however these webs deal damage for as long as the target is stuck. For players that are webbed, there will be a large web blocking a large portion of their screen, making their visibility sharply decrease. These webs can be cut by a sword or other melee weapon and silk is needed as ammo for the web shooting. Wall Crawling Although many other creatures can crawl up and around vertical walls and terrain, the Mongolarachne is different. When crawling on these spaces, the Mongolarachne will become hidden, making it difficult to spot for creatures that are both hostile and passive. When the Mongolarachne shoots webs or attacks, its hidden ability will wear off, making it vulnerable to being seen by enemies. This hidden ability also works on other player turrets and dinos, decreasing the range that other players turrets and dinos can detect the Mongolarachne from. Cave/Nighttime Buff When inside of a cave, or during nighttime, the Mongolarachne will gain a buff. Wild Mongolarachne cannot receive this buff since they live primarily in the wastelands where it is always daytime. This buff will decrease the amount of damage intake the Mongolarachne has, and increase the duration of the webs that the Mongolarachne shoots. Underground Burrowing Like the Purlovia, Basilisk, and a few others, the Mongolarachne has the ability to burrow underground and hide from other creatures or players. This burrowing ability can be used to store items, however when inside of this burrow, the Mongolarachne is extremely vulnerable to explosives and surprise attacks, and if attacked while in the burrow, the Mongolarachne will come out of the burrow and drop any items that are in its inventory. Let me know what you think of my creature, and vote for it if you would like to see it in Extinction! Thanks -
The taming method it will pick you up and eat its taming food which are blood bags, Spoiled meat, Giga heart. giga hearts give most taming it wont have a lot of taming effectivenes so give it a couple dinos to eat. blood is second best spoiled meat is the worst for it. one of its special abilities is that it can go invisible at any time of day. special abilitie is it can wrap its wings around dinos the size of a parasaur or smaller which allows them to heal and do bleed damage dropping the enemies health to 15% and cause a gashing wound. You unlock its saddle at lvl 68. and when it harvests a dead body it gets spoiled meat and regular meat
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- blood thirst
- carnivore
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Poposaurus The ghost of extinction invisibility and stalk mechanic.
Matteu posted a suggestion in Creature submission archive
Real world poposaurus Poposaurus is an extinct genus of pseudosuchian archosaur from the late Triassic of the southwestern united states, that shares a striking resemblance with dinosaurs. It was 4-5 meters long and weighed 90-100 kilograms in game in game it will be roughly the same size as a carnotaurus. in terms of design it will have the same scales as modern crocodillians and nothing to big for a more slender design, and their eyes will glow at night and be a colour region like the dinopithecus. They will have longer elongated crocodile legs making their walk different from any of the other larger predators. In the wild they will stalk their prey before striking preferring to hunt alone With the following stats at lvl1. Hp 510 stamina 450 oxygen 150 food 2700 damage 35 Abilities Vision poposaurus can see the exact stats of the dinosaur it is stalking and additionally it can see in infrared. Invisibility like the rock drake the poposaurus can become invisible. But unlike the rock drake their cloak will be more primitive, randomly flashing into a dark Grey shadow from time to time. Stalking poposaurus can stalk a single target at a time, you will have to hold RM while aiming at the target and over 0-15 seconds their damage will slowly charge up to as much as 400% against the stalked target. The stalk will pause when spotted and end when attacked. They also gain a 20% speed buff for 10 seconds after fully completing the stalk. Taming to tame them you have to sneak up on the stalker. If you sneak up to them and scare them the taming will start. They will gain respect for you and they will become passive towards you. After this you have to play a game of hide and seek the faster you find them the better the taming effectiveness. -
Anqingosaurus - Your Friendly Neighborhood Tongue-Swinger.
Beamstalk44 posted a suggestion in Creature submission archive
Anqingosaurus Brevicephalus was one of the oldest known chameleons. While I did take liberties from other creatures(such as Drepanosaurus, and Jackson's Chameleon) I really liked the named Anqingosaurus(my assumed pronunciation is “An-king-go-saurus") Anqingosaurus will be the 5th shoulder-pet on Aberration however, it will not function like the other 4 as it will not be a glow-pet. It will have bioluminescence, but will function more like the aberrant variant creatures. If it wins it will also be the only shoulder-pet that has won a creature vote(I'm not including Sinomacrops since it technically got disqualified) The purpose of the Anqingo is to essentially turn you into spider-man but also has some extra perks, including increasing mutation percentages! I'm aware that the bloodstalker exists. However, I always felt that, while it was fun, I wanted to be able to be on the ground while utilizing a tech like this, I wanted it to feel more personal. It will work as the creature variant of the Grappling Hook, Whip, HL-NA, as well as being an upgraded ghillie suit/personal rock drake(which will act as a slight parasaur counter). However, while I do want it to stand out I do not want it to overshadow some of these items. It is also going to be an endgame creature so utilizing the grappling hook and whip early-mid game would still be somewhat essential. Location: Anqingo would spawn in the Bioluminescent Region, more specifically the Luminous Marshlands. You will find it on trees. It will be a rare spawn and very hard to find due to its camouflage. Taming: It is a passive tame and you need to approach it slowly with a rock drake, shadowmane, desmodus, or have another anqingo. After approaching the creature while invisible, it will notice you and a slight mini game will start, during this process it will change to one of 3 colors. Green, Blue, and Red. When it turns to one of these 3 colors you will need to hop off your mount and approach it slowly to give it one of the 3 gems, respective to the color it turns. Once tamed you can pick it up and it will cling to your arm. While clinged to you it will embed the hook on the end of its tail into your neck. This will link your nervous system to the Anqingo, much like a Bloodstalker. Controls : (Note: the Anqingo will function as a "weapon", meaning when swapped to an item you will not be able to utilize the Anqingos abilities) R/Square/X: cycles through the "modes" of the Anqingo. Indicated by the Anqingo changing to 1 of the 3 colors. Left Ctrl/R1/RB: Melee. Using the 3 horns of the Anqingo you will stab a target, causing a minor bleed effect. (Note: This can be done with any mode) Green(Camouflage/Stat reader mode): M1/R2/RT: Stat reader. This will work just like HL-NA. M2/L2/LT: Camouflage While you are not moving - you will be invisible, this will function like a rock drake, not a shadowmane, you will still have a silhouette. During this effect you are immune to "tracking" abilities, such as the parasaurs alarm mode(note: you can still be spotted by the scan, you are only immune to the passive) While moving - you are no longer invisible but it will reduce the aggro range of other creatures, similar to a ghillie suit(effects do not stack). Blue(movement mode): M1/R2/RT: The Anqingo will grab onto a surface you are looking at with its tongue. Using movement while latched will swing you in that direction, similar to bloodstalker. (While latched)Holding M1/R2/RT: Will rapidly send you towards that surface. (Note: it has a farther reach than grappling hooks, but a shorter reach than bloodstalkers) (While latched)Space/X/A or X/R3/RS: Unlatches (While latched)M2/L2/LT: unreels M2/L2/LT: Aims Red(Attack mode): M1/R2/RT: this will act as a whip, grabbing items, unbounding bolas, causing flyers to drop you. M2/L2/LT: this will grab smaller creatures and hold them in place(does not work on survivors). Once a creature is grabbed you can reel them in or out with a primary/secondary button respectively. If you use this on titanomyrma, meganeura, or insect swarms it will automatically reel them in and eat them. These same bugs will also be highlighted. Lastly, if you approach a creature and hold Left Ctrl/Square/X: you can attach the Anqingo to this creature. This will double the mutation chances of that creature's offspring. Thank you for your consideration. https://en.wikipedia.org/wiki/Anqingosaurus https://animalia.bio/anqingosaurus-brevicephalus (Drepanosaurus) (Jackson’s Chameleon)- 6 replies
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- chameleon
- tongue-swinger
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Real world poposaurus Poposaurus is an extinct genus of pseudosuchian archosaur from the late Triassic of the southwestern united states, that shares a striking resemblance with dinosaurs. It was 4-5 meters long and weighed 90-100 kilograms in game in game it will be roughly the same size as a carnotaurus. With the following stats at lvl1. Hp 510 stamina 450 oxygen 150 food 2700 damage 35 Abilities Vision poposaurus can see the exact stats of the dinosaur it is stalking and additionally it can see in infrared. Invisibility like the rock drake the poposaurus can become invisible. But unlike the rock drake their cloak will be more primitive, randomly flashing into a dark Grey shadow from time to time. Stalking poposaurus can stalk a single target at a time, you will have to hold RM while aiming at the target and over 0-15 seconds their damage will slowly charge up to as much as 400% against the stalked target. The stalk will pause when spotted and end when attacked. They also gain a 20% speed buff for 10 seconds after fully completing the stalk. Taming to tame them you have to sneak up on the stalker. If you sneak up to them and scare them the taming will start. They will gain respect for you and they will become passive towards you. After this you have to play a game of hide and seek the faster you find them the better the taming effectiveness.
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- archosaur
- crocodilian
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