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Console Ark has always been a struggle, just because of the (lack of) power that consoles have. Here are some REALLY SIMPLE changes that could be made to make a console player's life much easier. 1. GRAPHICAL SETTING OPTIONS. For real guys, why can't console players turn off the godawful light shafts, shadows, and bloom quality from the game menu? Every time I log onto Ark, I have to first go onto my single player, type in these commands and then log into whatever server I'm playing on, and then do it again when my game inevitably crashes while I'm playing. I don't know if anyone from the Dev team has played Ark with high gamma, and then flown up into the sky. Your screen literally turns white, you literally can't see anything. Not exaggerating. Allow us PLEASE to tune these settings. As well as that, if it's at all possible, give the option to change resolution settings. Console players don't need textures to look amazing, we’re playing on an xbox and a $100 TV from Walmart. We just want to get above 5fps inside our bases. Please Wildcard. 2. MOUSE AND KEYBOARD. I know this one is a longshot, but Xbox just gave the capability, and Ark is such an advanced game. It could be made a lot more fun, competitive, and just convenient by allowing mouse and keyboard. Xbox Small Tribes servers are already loaded with people playing on mouse and keyboard because they are Cross-platform. Anyone who's played console will understand the struggle of making gunpowder. *Press and hold* "One stack of sparkpowder" *Press and hold* "Two stacks of sparkpowder". It's excruciating. 3. TRANSFER ITEM OPTIONS. On the subject of making gunpowder, the whole “press and hold” to transfer one stack this is horrid. Making bullets requires you doing this hundreds and hundreds of times, whereas PC players can hold down T and wave their mouse around to transfer stacks super quickly. If we can’t have mouse and keyboard, something that would be great would be a “transfer x amount” feature. Or even a “transfer x stacks”. Small things, like when you added LB to take all, go a LONG way to making the game more convenient and streamlined for controller players. 4. DINO MOVEMENT. Jeeeeez guys this is brutal. I loved the “disable ally looking” option that you added, I’m asking you to take it a step further and give an option to turn off passive dino movement. I don’t want 100 wyvern tails dancing all over the place, I don’t want massive Bronto tails pushing me around. I don’t want my dinos to have an aneurysm every time they eat food. I know that it’ll look weird just having all your dinos sit there like statues, but its so worth it if it would help the framerate, even a little bit. If it’s simply an option, that puts the power in the players’ hands to decide if it’s worth it. 5. ACCOUNT LOYAL IMPRINTS. This isn’t a console-specific suggestion like the others, but still this needs to happen. You guys obviously feel pretty bad when your players lose characters. But rather than you having to deal with thousands of tickets, why not just give us what we wanted in the first place? I’m going to tell you right now, if you made dino-imprints loyal to an account rather than a character, people won’t care about lost characters anymore. Very minimal people care about losing tek engrams. Everyone on Ark knows someone that can get them another run through the Boss Fights. The biggest hit when you lose a character comes from the fact that you now have Dinos without imprints. On PvP servers, imprints are everything. Back when you guys set imprint timers to 8 hours from 3-4 hours, you cited that you were making the game a little healthier. If that’s still something you care about, you should give people the ability to hold onto Imprints. I’ve had tribemates lose a character and lose upwards of 500 imprinted tames because of it. That’s hours of work, wasted. Unlesssss, you guys come through for us on this. I know that the community agrees on this. 6.FIX ARGIES PLS N TY. Yeah I almost forgot, also not a console-specific thing but holy hell. Fix the Argent's picking issues.
The Save Our Eyes Suggestion I am going to keep it simple and easy to understand. First off this suggestion is in regards to Ark on PS4, although it could extend to other console platforms. My knowledge and experience only pertains to the ps4. The Issue? The ridiculous bloom and light intensity. Specifically on Aberration where navigating the Element Zone is unbearable. There are days where my eyes are literally suffering physical symptoms such as popped blood vessels and obvious irritation due to this games bloom settings. Not to mention the fact that the ability to change this setting is a feature that has been lacking on PS4. Terminology: What is bloom for those of you who do not know? It is the extreme glowing effect seen when you look at bright lights in Ark survival evolved. It renders practically all of your screen unable to be seen as if a bright light is in your eyes. A real life example of this would be trying to look directly at the sun(which might I add is not a healthy thing to do for fun). History: The start of the problem I hope I am not the only one who remembers the early days of Ark ps4. Where there was a screen tear and blinding light so bright, and so horrifying, that everyone playing Ark survival evolved on ps4 would have a popped blood vessel in the same eye. It was almost like a badge of honor for a true survivor. The Working Solution that was found There was a solution found by players on console where you could type in commands in single player utilizing admin commands, and once successfully done you would be able to log back into any server and the settings would be maintained. This came at the inconvenience of having to re-enter the commands every time you closed the application and returned for another play session. Lets just say this solution gets a 0/10 on aberration where blue screens are a common occurrence. How did we get where we are now? At some point it was confirmed that the ability to use those commands had been altered, thus the previous solution was made ineffective at solving the problem. Now we are currently trudging through extremely saturated glow effects, blinding light shafts, and other effects that I may not even know of due to my lack of expertise in how these game effects are taking place. Current Solution? As far as I am aware, there is no slider for these effects, and there is no working solution to the problem from the player's perspective. However, there are a few things worth mentioning here: Gamma Correction Many of you may have thought changing your gamma would suffice. Unfortunately all this does is reduce the brightness of the glow and lights. This is helpful at making the experience of Ark easier on your eyes and comes with it the benefits of reducing eye irritation. Unfortunately it also makes it even harder to see where you are going by reducing the amount of "light" entering your characters "eyes" , so to speak, as well as doing nothing to change the area in your vision being obstructed by glow or light shaft mechanics. .ini settings There is a way to add .ini settings into a server and disable or reduce the quality of these settings. However, through personal experience with this issue I have found it unreliable at best. Typically this requires server restarts while characters are on the server being restarted. Sometimes the changes will take effect and the game will be completely playable. Other times nothing changes. The times when the changes occur may not even be affected by changing the .ini settings and restarted but some other mystery altogether. This solution seems fine until you consider that only a server admin could implement such a thing. A player would not have such a solution to utilize without hosting their own server or having a server admin figure out how to introduce .ini settings. THE SUGGESTION? @StudioWildcardPlease either disable the bloom quality and light shafts across the entire ps4 platform or finally make the addition of a player control option to permanently change these features. This problem is a matter of both lower quality gaming experience as well as real world health implications. Obviously there are many other solutions to reach the desired outcome of being able to see in the direction of light objects without causing physical harm to our eyes or being unable to navigate within the game. As far as utilizing glow in pvp and pve balance, which is the only argument I can see as to why the feature shouldn't be disabled or controlled by individuals, as cool as using the sun at your back during a huge battle charge sounds, I think there should come a point when the realism within the game has gone too far. Bloom and light intensity has gone too far. Special Thanks! Thanks go out to all the people out there who helped spread information on this subject! All information gathered for this suggestion was found on various Forum searches and YouTube Videos on the subject, or otherwise through personal experience playing Ark Survival Evolved since December 2016. One Final Note While the major issue that destroys our gaming experience is the blinding lights from the glow effect and the light shafts, another major concern of mine and many others is just simple ability to alter graphic settings. These, as well as many others, are some of the major graphic settings that could easily reduce massive lag spikes, blue screens, and various other issues that plague survivors on the console Arks: -Ground clutter quality -Shadow Quality -Reflection Quality -texture quality -view distance quality -Effects Quality AND MANY MORE!