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Found 8 results

  1. This creature has adapted to its surroundings perfectly, it has a natural camouflage so it is unseen by most other sea creatures, except for Tuso and Anglerfish, which can spot it swimming through the depths. It has an almost symbiotic relationship with the Anglerfish, meaning Anglerfish are partially aggressive to the Coralotel as it's after the Anglerfish's Angler Gel, which is a sort of catnip to the creature. On it's back lay a few rows of bright sea coral which help the Coralotel blend it even better to it's surroundings. Also along it's back are brightly coloured stripes which light up when fed Angler Gel. This puts it in glow mode, increasing it's HP, attack and stamina temporarily. When glow mode is activated, all creatures can see the (AXO) Coralotel. The gills of the (AXO) Coralotel produce oxygen so when saddled, act as a oxygen tank. To tame this creature, it needs to be lead far into land, as oxygen reaises it's torpor. Once knocked out it's fed Biotoxin as its kibble. The (AXO) Coralotel can be bred but cannot mature in captivity so stay small .however its young act as a shoulder pet whose special ability is to produce oxygen for it's wearer. The young can glow when feed Angler Gel which can be used as a light. Axolotls are known as the amphibian that never grows up Axolotls are friendly faced salamanders that stay in their 'tadpole' form forever
  2. Species: Cameroceras Thalassapyro Time: Middle Ordivician Diet: Carnivore Temperament: Aggressive Wild Many survivors including myself have noted the extreme depth of the ocean on this Ark, apparently the western side of the ocean has no end but I seriously doubt if this is true. Many prehistoric marine life dwell in the strange abyss but one of them is significantly more flashier (fishier?) than the others, Cameroceras Thalassapyro. In a lot of ways it is similar to Tusoteuthis Vampyrus in that they are both cephalopods capable of spraying ink but that's where the similarities end for me at least. For one Cameroceras is much smaller that Tusoteuthis (I'd posit around the size of a Dunkleosteus) and well it glows and not just that, it's ink glows. Cameroceras ink seems to have many different properties depending on which colour the Cameroceras decides to glow and it can fire the ink in multiple different ways, either in a single big cloud similar to Tusoteuthis or multiple small bursts it can fire from a distance. Domesticated A tamed Cameroceras can prove to be one of the most useful underwater creatures to have at your (tribe's) disposal. Its large cone-like shell can be used as a big spear to just simply skewer other creatures but that's rarely why survivors tame them. The main reason Cameroceras Thalassapyro is tamed is due to its glowing ink that changes its properties depending on its colour, from what I have seen there are three "modes" Cameroceras can go into "heal" (green), "damage" (red), and "freeze (or just stun)" (cyan). What the ink does in these modes is pretty self-explanatory but as stated before Cameroceras can fire the ink in multiple ways either in a single large cloud or multiple small bursts that can be fired from a distance but I should warn you, Cameroceras is not an infinite well of ink, if too much ink is expelled it will have no ink in its body and will have to speed up its metabolism to make more ink, in non-biologist words when Cameroceras runs out of ink it gets incredibly hungry so make sure you brought a lot of snacks during your dives with this thing. Mechanics Cameroceras is the multi-purpose aquatic creature capable of stunning, dealing damage, and even healing things and its all because of its fancy glowing ink! Cameroceras' basic attacks include a bite and weird cone slam, similar to the Woolly Rhino you can turn this cone slam into a powerful charge attack though not as powerful as the Wooly Rhino's charge attack. Cameroceras can expel ink the same way in all of its modes either in single devastating cloud like the Tusoteuthis or it can fire pellets of the ink from a distance similar to a tek saddle. The three modes are heal (green), damage (red), and freeze (or stun) (cyan). Heal mode heals things that come in contact with the ink, Damage mode, get this, damages things that come in contact with the ink crazy right?, and lastly freeze mode stuns things that come in contact with the ink. Stun mode in particular deserves a somewhat deeper look, the ink bullets don't immediately stun enemies but only after many, many shots. The Single Ink Cloud does instantly stun enemies however. Cameroceras has a unique ink stat, this stat determines how much ink it can expel, when theres no more ink Cameroceras gets a status effect that increases ink replenishing however also making it's hunger drain a bit more. Taming Oops I forgot to add how you tame this thing, uuhhh you let it eat some honey i guess.
  3. It’s called the BLUE DRAGON but it’s scientific name is glaucus atlanticus. A water land and gliding tame used to assist with taming other water Dino’s and being used as a underbelly water turret. ABILITIES The Blue Dragon can go stealth and swim up to other water Dinos and attach itself to it tranqing the water Dino.While attached you have to press the buttons it tells you to stay attached. For getting around it’s a standard speed in the water but if you go to the surface and skim the water it gains speed when you get enough speed you can perform a jump and glide in the air. because technically these are water slugs they have the ability to attach themselves to walls in water or out of water and climb them similar to a rock drake. If outta water it will have use the oxygen stat, but it can travel on land but not quick. They are also good to get around in shallow waters like swamps and rivers. For the dark deep see dives it has a bioluminescence that runs through its body that can be used if you give it a charge battery allowing it to glow. ATTACK AND DEFENSE For attacks it has a bite attack which is venomous being that they are venomous and sting in real life like a man o war. They also have a stun ability like the electric eels, but in order to use it you need to have the toxins you harvest from the jellyfish. The electric shock will allow you to stun and swim away. PVP ABILITY Being that the blue sea dragon can attach itself to surfaces it has the ability to attach to the underbelly of another water tame and act as a turret nest as in one person controls and rides the megalodon and if you attach it, it allows you to sit on the dragon and use a crossbow or a harpoon. TAMING The blue sea dragon Is a passive tame, you will have to swim up to it and feed it bio toxins once done it will allow you to mount it and basically like the equus you have to ride it. The tame will go to the surface and when it jumps and glides you need to hit the corresponding buttons it tells you to press. Depending on the level you will have to do this once or multiple times. FOOD Food will be just standard fish. Toxins placed in there inventory will be used forelectrical stun and tranqing. MATING Mating is standard. LOCATION Since the submission is for the center map I’m thinking that you can find them near the waterfalls gliding down to the water. SIZE The average size of the blue sea dragon would be a little smaller than a megalodon or the size of three grown adults. SADDLES saddles will be mounted on the center of there back’s between the front and back fins. There are two saddles one that allows you to ride and use its ability and a tek saddle that has an attached turret that can be used when attached to the underbelly of another tame. Dossier and artwork to come soon, pictures below are what the designs will look like. The sketch of the sea dragon attached to a mosa is a ruff sketch a actual picture is being drawn I would love feedback about ideas or changes that anyone has thank you
  4. Introducing the Caldwellia philyrina, a giant snail of epic proportions that will revolutionize the way you play Ark Survival Evolved. This colossal creature boasts an enormous shell that serves as both a mobile home and armored transport for players, offering unparalleled protection and mobility. Imagine having a nearly unstoppable fortress, with the ability to move around the map with ease! Once tamed, players can craft a mount that offers a trapdoor access into the shell, creating a fully enclosed and impenetrable armoured transport. The shell is made of a super-hardened material that is 10 times stronger than metal, making it an excellent defence against even the mightiest of Giga attacks and bleeding damage. But outside of the shell she is very vulnerable, so she can cover inside the shell. Sche is very heavy and this does not cause recoil. The large size of the Caldwellia philyrina also allows for players to craft a 2x2 foundation set inside, turning it into a veritable fortress. Imagine having a fully equipped base with crafting tables, storage chests, and even a bed for respawning, all inside the safety and comfort of the Bourou's shell (if game engine permits). Otherwise, its inventory system acts as a crafting platform and bed, allowing players to respawn back into it. It's the ultimate survival tool, with all the amenities of home at your fingertips. But the Caldwellia philyrina isn't just a "fortress on wheels", it's also a foraging powerhouse. It can forage berries ,hatch, fiber, wood, seeds, black and white perls efficiently, and over time its inventory also increases with polymer, fertelizer, cement and random types of mushrooms. With the Helix Pomatia by your side, you'll never have to worry about running low on resources again. It's like having a portable loot room, and you'll be able to gather resources more efficiently greater safety than ever before. One of the Caldwellia philyrina special traits is its ability to climb nearly any surface, including vertically scaling mountains or cliffs. Its large shell also allows it to trap lots of air, providing the player with a week-long duration of underwater seabed crawling, adding a new style of exploration for players. Imagine being able to explore the depths of the sea without the need for a diving suit, or traversing treacherous mountain ranges with ease. The Helix Pomatia opens up a whole new world of possibilities, and you'll be able to discover hidden locations and secrets that were previously unreachable for many players. But she is very slow!!!! However, her attacks are very weak, so she is not a fighting creature in that sens. But she has a big cannon on her saddle, that's her main weapon for the damage deal. However, they need ammunation that they have to carry with them.The slime she drags behinde her slows down every enemies and after a long time where they walk on there they become stuck. But the most important thing about Aberrations is of course the glow, her feelerscan glow in different beautyfull colors.This makes it perfect to tame a Reaper, as it emits light throgh the feelers and with the cannon on the shell, it does enough damage on the Reaper. You tame them by feeding them mushroom soup!
  5. Iani Smithi. It's an iguanadontian, but being known for having teeth rather than a bill and a strong jaw I thought it could be a cool pack-type dino. Since Carnivores have been so popular and people want more herbivores this could be a good in between. Like they get a buff of bleed and the broken bone thing when either in a pack or given a certain food(rare flower/mushroom or beer). They would be more the size of raptors than the size of the normal iguanodon. This would also mean being less bulky and more offensive stat wise. The inspiration for it being an aggresive dino is it's name being inspired by Janus, the two-faced roman god. And it's name also relates to change, this being the map where Rockwell went through his big change I thought this would be a fitting addition. Since it would be for ab, it could keep the iguanodon skill of not using stam, while also being able to climb on vines/ropes like ravagers. Also being in ab it could take advantage of the glow effect. It would have patches of skin that could be very vibrant and it's special ability would be to glow very brightly for a short amount of time confusing big predators and scaring off small ones. This would give it time to escape because it isn't built for fighting larger dinos(if they wanted to make it stronger they could make it able to jump on large dinos like deinonychus or even climb walls 😂). It's passive skills would be the unlimited stam buff and a weight reduction on crystal, gems, and gas. One suggestion I've seen is to make it immune to stuns so that it could counter shadowmanes. They have a glow affect like glow pets/bugs. They are attracted to light so you could use lamps or flares to lead them where you want. To tame them you will need to beat them to low health. once they are low health they will glow brightly and run to the nearest source of light (lamp, flare, glowbug, glow pet, aberrant dino, fire) as a source of comfort and lay down. Once they lay down you can passive tame them. This would take the form of taking care of them by feeding them or petting them till tamed. As offense based herbivores they would be territorial like a Therizino or chalico. They would aggro to anything that gets too close. When they get low on health they would use their flashbang ability to escape danger. Iani smithi
  6. Disclaimer Hello everyone! This is my first time posting an ark creature for the vote. I now present to you the Eophyllium the Mighty Leaf Insect. Eophyllium is an extinct monotypic genus of the Phasmatodea, a type of insect ancestral to the modern Phylliidae. These insects mimic the shape of leaves for camouflage, with a single species, Eophyllium messelensis Since aberration is a non-flyer map and rich in different types of creatures, I came up with a unique creature that doesn’t exist in ark, yet, which is a camouflaging leaf insect. I got bored of big lizards that can rival gigas with super OP abilities and ark need more diverse and unique, so I came up with a unique creature that can fit very well in the aberration map considering the environment and the creatures that inhabit the biome. Basic Info Common Name: Mighty Leaf Insect Species: Eophyllium Messelensis Time: Eocene Diet: Herbivore Temperament: Aggressive Wild: Eophyllium Messelensis is an oversized leaf insect that has adapted to the harsh environment it lives in. It mostly lives in the fertile region but sometimes can be found in the Bio Luminescence region too. Because of this, the Eophyllium’s adapted to the area and developed new abilities like multi-coloured glowing body to emit some light in darkness using leaf branch like veins and able to climb surface of rocks. Females can’t fly but can camouflage according to the environment. Males have forewings, can camouflage, spread its wings to glide and latch on to surfaces, glowing forewings with leaf branch like veins. Its active camouflage helps it to stalk its enemies or to flee from them undetected. Eophyllium’s strongly dislike nameless and reapers and will become aggressive upon seeing them. Domesticated: Aside from its camouflaged ability, tamed Eophylliums that consumed mushrooms can spread a gas around itself, deals an Area of Effect that damage, immune to radiation, hydration or healing depends on the mushroom consumed. These mighty leaf insects can also switch places with dinos whether it's an ally dino or enemy dino. Riders of Eophylliums can Camouflage to blend with structures along with them. Behaviour: Found mainly in the fertile region and sometimes in the bio-luminescent region. They are not aggressive to humans but will attack if provoked or upon stealing their eggs. They are very aggressive towards rock drakes, reapers and nameless. Eophylliums are very difficult to be spotted and if spotted near the area one must not disturb them at any cost. Females are unable to glide but males can glide using their forewings. Appearance: Eophylliums are large creatures with similar size as the Rock Drakes. Female (multicoloured veins across its body) male (multicoloured veins across its body, forewings and antennas), which emits some light. They can glow in the dark with their leaf branch like veins. In their camouflaged state, one can see them blended with the texture it's in to identify them. They can't glow when they're in their camouflaged state. Females are slightly larger than males. Utility Abilities: Camouflage: [C] - To toggle camouflage on/off Primary Attack: - Upon clicking or holding the left mouse button, Eophylliums will use simple bite that deal decent amount of damage Secondary Attack: Upon clicking or holding the right mouse button, the Eophyllium will uses both hands to rapidly slashes its enemy few times. They can also use weapons such as Stone Pick, Stone Hatchet, Metal Sickle, Wooden Club and sword with its hands to attack its enemy or to farm resources. They can also wield a torch to navigate darkness as their glowing body is not bright enough to emit strong light source. Jump: [Spacebar] - Female Eophylliums can jump from ledges to ledges while males can jump and glide to certain distance using its forewings. Passive - Reduced Fall Damage - Eophylliums takes little to no fall damage. They're able to fall from great heights without sustaining much injury thanks to their strong supporting legs and light weight body. Special Attack: [X] - Upon clicking and holding the “X” button, a round cursor will appear in the middle of the screen which can only be used on dinos. The ability is where the Eophyllium can switch its place with any dino the cursor points at. It can be used to flee from enemy or can be helpful when fighting. Special Attacks and Abilities Mushrooms acts as a boost for the Eophylliums (Mushrooms needed) Special Attack: [Z] - Upon consuming certain mushrooms, Eophylliums create a special gas around itself which have special abilities depends on the mushroom consumed. The mushrooms need to be in the inventory of the leaf insect to use its special abilities. Auric Mushroom Reduces radiation damages and immune to radiation sickness Ascerbic Mushroom Releases narcotic gas that increase topor of enemy dinos ( ifthe enemy dino is near the leaf insect, will increase its topor) Provide immunity to element biome Aquatic Mushroom Releases mist gas that hydrate player and immune to poison Aggeravic Mushroom Creates healing gas that heals player, itself and nearby allied dinos Advantages Regeneration (Aggeravic mushroom) Immune to radiation (Auric mushroom) Narcotic gas that increases topor of enemy dinos (Ascerbic mushroom) Hydration (Aquatic mushroom) Riders of Eophylliums can Camouflage along with them Able to wield weapons with hands for fighting or for farming (using Stone Pick, Stone Hatchet, Metal Sickle, Wooden Club, Sword and Torch) Able to switch places with enemy and allied dinos x 2 for farming Aggeravic, Auric, Ascerbic, Aquatic mushrooms Increased spoil time for mushrooms in inventory (3 hours) Resource gatherer (using Stone Pick, Stone Hatchet, Metal Sickle) - 20% for (Stone, Metal, Obsidian) Can climb wall Males can glide using forewings Egg thief Disadvantages Females unable to fly, only way of escaping is Camouflage or switching places They can only switch places with dinos in a certain radius. If the dino is too far away from their switchable radius, the ability will not work. Switching ability doesn’t work on bosses Despite the aggressiveness, they are slightly weaker than Reapers in combat. Even when camouflaged, nameless and reapers still spots them easily Eophylliums have high DPS but medium health pool, this makes it need to consume a lot more mushrooms during battle. When holding a torch, secondary attack doesn't work. Taming Wild Eophylliums cannot be tamed, to obtain a tamed Eophyllium the player must feed the female Eophyllium mushrooms. The player must put the appropriate mushrooms in the 0 hot bar key and approach a female Eophyllium to feed it. Once fed first time, there will be a process bar above it which will display egg laying duration. Players need to keep feeding it until the bar is full. During each feed, the Eophyllium will play an animation and will release a gas depends on the mushroom consumed. If the players are too close to the female during this time, they will try to hunt you, so it's better to get some distance after feeding each time. After successfully feeding it, the bar will be full, it will play an animation and an egg will be dropped by the female. Once the player gets the egg, the Eophylliums surrounding the area will get alerted and will try to take you down. Upon receiving the egg, the player must hatch it to get a baby Eophyllium. The baby Eophyllium only consumes mushrooms until their juvenile state, after the juvenile state can feed berries and meat. Adults can be mated but there're 2 possibilities. If the player got themself a female Eophyllium, because they are parthenogenetic, which means females can shift between sexual and asexual reproduction. If a raised female hasn't mated with a male before laying eggs, she produces eggs parthenogenetically where the embryos develop from unfertilised eggs, and females give birth to more females. The baby that hatched with asexual reproduction will be the clone of its mother. To obtain a male, the player must successfully get an egg from the wild that gives a male. Drops Forewings (Males) Meat Chitin
  7. Introducing the Helix Pomatia, a giant snail of epic proportions that will revolutionize the way you play Ark Survival Evolved. This colossal creature boasts an enormous shell that serves as both a mobile home and armored transport for players, offering unparalleled protection and mobility. Imagine having a nearly unstoppable fortress, with the ability to move around the map with ease! Once tamed, players can craft a mount that offers a trapdoor access into the shell, creating a fully enclosed and impenetrable armoured transport. The shell is made of a super-hardened material that is 10 times stronger than metal, making it an excellent defence against even the mightiest of Giga attacks and bleeding damage. But outside of the shell she is very vulnerable, so she can cover inside the shell. Sche is very heavy and this does not cause recoil. The large size of the Helix Pomatia also allows for players to craft a 2x2 foundation set inside, turning it into a veritable fortress. Imagine having a fully equipped base with crafting tables, storage chests, and even a bed for respawning, all inside the safety and comfort of the Bourou's shell (if game engine permits). Otherwise, its inventory system acts as a crafting platform and bed, allowing players to respawn back into it. It's the ultimate survival tool, with all the amenities of home at your fingertips. But the Helix Pomatia isn't just a "fortress on wheels", it's also a foraging powerhouse. It can forage berries ,hatch, fiber, wood, seeds, black and white perls efficiently, and over time its inventory also increases with polymer, fertelizer, cement and random types of mushrooms. With the Helix Pomatia by your side, you'll never have to worry about running low on resources again. It's like having a portable loot room, and you'll be able to gather resources more efficiently greater safety than ever before. One of the Helix Pomatia special traits is its ability to climb nearly any surface, including vertically scaling mountains or cliffs. Its large shell also allows it to trap lots of air, providing the player with a week-long duration of underwater seabed crawling, adding a new style of exploration for players. Imagine being able to explore the depths of the sea without the need for a diving suit, or traversing treacherous mountain ranges with ease. The Helix Pomatia opens up a whole new world of possibilities, and you'll be able to discover hidden locations and secrets that were previously unreachable for many players. But she is very slow!!!! However, her attacks are very weak, so she is not a fighting creature in that sens. But she has a big cannon on her saddle, that's her main weapon for the damage deal. However, they need ammunation that they have to carry with them.The slime she drags behinde her slows down every enemies and after a long time where they walk on there they become stuck. But the most important thing about Aberrations is of course the glow, her feelerscan glow in different beautyfull colors.This makes it perfect to tame a Reaper, as it emits light throgh the feelers and with the cannon on the shell, it does enough damage on the Reaper. You tame them by feeding them mushroom soup!
  8. Wolf spider aberration Dossier: Wolf Spider Common Name: Wolf Spider Species Name: Lycosidae Diet: Carnivore Temperament: Aggressive Wild: The Wolf Spider, known scientifically as Arachnus cavernus, is a fearsome and predatory creature that resides in the depths of Aberration's hazardous cave systems. Its striking appearance and venomous capabilities make it a formidable opponent for any survivor who dares to venture into its territory. Arachnus cavernus has adapted to the dark and treacherous cave environment, utilizing its agile movements and keen senses to navigate with ease. Its jet-black exoskeleton blends seamlessly with the shadows, allowing it to remain undetected until it strikes with lethal force. Despite its aggressive nature, the Wolf Spider plays a crucial role in the cave ecosystem. It preys upon smaller creatures, helping to maintain a balance within the population dynamics of Aberration's underground world. Domesticated: Taming the Wolf Spider is a challenging but rewarding endeavor. Its aggressive temperament requires a survivor to approach with caution and patience. By nurturing spiderlings from collected egg sacs, you can raise these creatures from birth and gradually build a bond of trust and companionship. Once tamed, the Wolf Spider becomes a loyal and formidable ally. Its venomous bite and web-trapping abilities make it a versatile hunter and defender. Survivors who form a strong connection with the Wolf Spider will have a reliable companion capable of providing protection and assistance in the harsh cave environment. Description: The Wolf Spider, known as Arachnus cavernus, is a formidable and enigmatic creature that inhabits the depths of Aberration's treacherous caves. Following the cataclysmic events of the Ark's explosion, this species experienced an unprecedented mutation, resulting in its remarkable growth to the size of a Rock Drake. This monstrous arachnid now commands attention with its imposing stature and intimidating presence. Taming the Wolf Spider: Preparation: Gear up: Equip yourself with appropriate armor, weapons, and tools for navigating the hazardous zone of Aberration. Light source: Ensure you have a reliable light source to navigate the dark cave environment. Supplies: Bring ample food, water, and healing items to sustain yourself during the taming process. Locating the Spider: Journey into the hazard zone of Aberration, specifically the darkest and deepest parts of the caves. Be cautious of other hostile creatures in the area and keep an eye out for signs of the Wolf Spider's presence. Finding the Eggs: The egg sac is exclusively found on the mother spider, who guards it with utmost aggression and territoriality. In order to obtain the precious egg sack, it becomes necessary to eliminate the threat posed by the mother spider. Survivors must approach this situation with extreme caution and be well-prepared for a challenging encounter. Engaging the mother spider in battle is a perilous endeavor, as she possesses formidable strength, defensive capabilities, and the instinctual drive to protect her offspring. Survivors must strategize and utilize their skills, weaponry, and tactics to effectively eliminate the mother spider and claim the egg sack. It is crucial to weaken and defeat her while remaining vigilant and agile to avoid her lethal attacks. Once the mother spider has been successfully neutralized, survivors can carefully retrieve the egg sack from her lifeless body. The egg sack must be handled with care to avoid damaging its contents. Incubation: Once you find an egg sac, carefully collect it without attracting the attention of the mother spider. Create a secure and stable environment in your base or designated area for egg incubation. Ensure the conditions such as temperature to get as close to spider's natural habitat. Hatching and Care: Wait for the eggs to hatch, which may take some time. Monitor the incubation conditions and adjust if necessary. Once the spiderlings emerge, prepare to care for them by providing suitable food. Provide appropriate food items, such as insects or small prey animals. Survival of the Fittest: It is important to note that not all spiderlings will survive to adulthood. The number of survivors depends on chance and the conditions provided during incubation and early care. From a single egg sac, you can expect to get around 8 spiderlings, but only one will survive to become an adult. Similarly, if you obtain twins, you will have approximately 12 spiderlings, but only two will survive. In the case of triplets, you may have around 18 spiderlings, with only three of them successfully maturing into adult Wolf Spiders. It's important to note that the survival of the spiderlings follows a "survival of the fittest" principle. In their first baby form, the spiderlings display natural cannibalistic tendencies. They compete for limited resources and prey upon their siblings to ensure their own survival. That is why only some off them survives. They won’t eat anything else that they siblings in their first baby stage. This natural selection process ensures that the strongest and most resilient individuals survive, preserving the genetic traits that make the Wolf Spider a formidable creature. Bonding and Taming: As the spiderlings grow, interact with them regularly to establish trust and familiarity. Offer food items by hand or through a designated feeding spot to encourage the spiderlings to associate you with nourishment. Gradually build a bond with the spiderlings by spending time near them without displaying threatening behavior. Abilities: The Wolf Spider possesses several remarkable abilities that make it a formidable predator and a master of its dark underground domain. Wall and Ceiling Crawling: The spider exhibits extraordinary agility, allowing it to effortlessly traverse not only cave walls but also ceilings. This unique ability enables the Wolf Spider to move silently and swiftly in three-dimensional space, making it a formidable threat from any direction. Hunter's Instinct: Equipped with exceptional sensory perception, the spider can detect the slightest vibrations and movements in its environment. Using this heightened awareness, it actively seeks out potential prey or intruders, relentlessly tracking them within the darkness of the cave system. Once it locates a target, it prepares to launch its deadly assault. Pouncing Ambush: With its keen hunting skills, the Wolf Spider employs a strategic ambush technique. It waits patiently, perched on walls or ceilings, observing and tracking its prey. Once it confirms the presence of a target, it springs into action, launching a swift and powerful jump attack. This attack packs enough force to knock riders off their mounts, leaving them vulnerable to subsequent attacks. Paralyzing Venom: The spider's venom possesses paralytic properties, allowing it to incapacitate smaller prey and temporarily weaken larger foes with 10-20 % weakness. When it successfully bites a creature, the venom rapidly takes effect, causing temporary paralysis and disorientation. This enables the Wolf Spider to deliver subsequent strikes while its prey is unable to defend itself effectively. Bioluminescent Glow: The spider has the unique ability to emit a soft, eerie glow in the darkness of its cave habitat. This bioluminescence serves two purposes: it aids the spider in navigating the pitch-black environment and allows it to locate potential prey or threats with greater ease. The luminescent display can create an unsettling atmosphere and be a mesmerizing sight to behold. Attacks: Bite: The Wolf Spider lunges at its target, delivering a powerful bite infused with venom. The venom can weaken prey or temporarily immobilize smaller creatures or make a bleed effect type of poisen that slowly kills the health with 5 procent every bite. Attack - Pounce and Subdue: The Wolf Spider possesses the ability to crawl on walls and locate creatures. Utilizing its sensitive leg hairs, it detects vibrations and movements on vertical surfaces, allowing it to pinpoint potential prey or threats. When the Wolf Spider identifies its target, it swiftly pounces with agility and precision. It jumps of the wall or celling onto the creature it has detected. If it jumps on smaller to medium sized creature it lock it in like a trap so it can be used for taming or it can kill the things inside the trap but they can escape after 30 seconds. Against smaller to medium-sized creatures with riders, the Wolf Spider's attack becomes even more formidable. It launches itself onto the back of the creature, causing the rider to lose balance and forcefully dismount. With its sharp jaws and fangs, it delivers a lethal bite to swiftly dispatch the rider while trapping the persons creature. So it can also knock people of their mount like a thyla with flyers and holds the rider inside his jaws while it traps his dinos Against larger creatures, the Wolf Spider adapts its strategy. Instead of attempting to fully immobilize them, it cleverly latches onto their side, biting and weakening vital areas, much like the hunting tactics of the Deinonychus. So it can locate creatures and when it has located it make a jump attack. Encounter with Humans: Encountering the Wolf Spider should be approached with caution. Its aggressive nature and territorial instincts make it a dangerous adversary. Engaging in combat with this creature requires careful planning, suitable weapons, and protective gear. Only experienced survivors should attempt to face the Wolf Spider, as it poses a significant threat to those unprepared. Why Vote for the Wolf Spider: The inclusion of the Wolf Spider in Aberration's diverse ecosystem would introduce a thrilling and challenging creature to the game. Its unique abilities, aggressive behavior, and distinctive appearance would provide an exciting gameplay experience for survivors exploring the depths of Aberration's caves. By voting for the Wolf Spider, you would contribute to the expansion of the game's immersive and dangerous world.
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