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      Black Friday Sales   11/21/17

      Haven’t yet explored the island of ARK? Nows your chance to get in as ARK has huge discounts with Black Friday coming up, across retail and digital for PS4, Xbox, and Steam!The discounts and sale length may vary across platforms and regions, please continue reading for further sales information! The following prices will be in effect this Friday in North America: Wal-Mart (US Stores) - $29.99 USD (a discount of $30) GameStop (US Stores) - $34.99 USD (a discount of $25) EB Games (Canadian Stores) - $39.99 CAD ARK is also currently on sale in the Xbox Digital Store until 11:00 AM GMT on Tuesday, November 28th, 2017:  ARK: Survival Evolved - 25% off Scorched Earth - 35% off Explorer's Edition - 30% off Season Pass - 25% off ARK is also available on sale now with early access for PS+ members and will be on sale on the 23rd of November for everyone else until Black Friday (27/11).Please note that the discounts may vary based on your region. ARK: Survival Evolved Scorched Earth ARK: Explorer’s Edition ARK: Season pass Complete your ARK Season Pass ARK will also be participating in this year's Steam Autumn Sale! It'll run from now until 6 PM on the 28th of November! ARK: Survival Evolved ARK: Season Pass

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Found 91 results

  1. I have not been able to play ark for almost an entire week due to the fact that whenever I try to load up a singleplayer game it either freezes before it attempts to load or attempts to load and then the screen turns black with the only visible icon being the loading bar with the text 'PrimalGameData_BP'. Please get this to Studio Wildcards attention to fix this bug as I know I am definitely not the only one to suffer from this issue (P.S. It is not because of being below system requirements as I have been able to run the game perfectly fine before about a week ago) Thhank You.
  2. Dragon Issue possibly fix

    Hey guys we might found a fix for unoffical servers that suffer from the flying away Dragon in the Ragnarok Bossfight. Solution: find your SAVED folder of your Server Copy folder "SAVED" to your desktop or an other save folder (not in your server install) create a NEW Serverinstallation (not a reinstall a complete fresh install from steam) paste your SAVED folder in the new serverinstallation in the according place start your server this should fix that issue BE AWARE - if you are using CACHE from ASM for fresh instalation of servers - you need to delete that !! ASM CACHE folders content need to be deleted please let me know if you can confirm that this fix was first found from @Baradine Allawa on our discord THANK YOU Für deutsche User hier ist eine Übersetzung für euch: https://arkforum.de/index.php?thread/18504-möglicher-fix-des-drachenboss-problems-auf-inoffiziellen-ragnarok-servern/
  3. As many may know it's such a pain in the A to switch from official to legacy. First, that's something I consider a bug plus leads into my report. Devs need to make it easier to access the server lists. The drop down where you select legacy, dedicated, official etc. You cannot just click join ark then the drop down to select what's servers you want.... which again leads to my bug report. You gotta click join ark. Let some servers load then go back to the main screen. Wait a little and then click join ark again and hope it let's you select the server list. By hope I mean this. I've just now as we speak tried going to main menu then back into the server list to select legacy. If you go into servers, back to main screen, then back to servers the game 99% of the time freezes and completely crashes. It's done this as far back as I can remember. Is it seriously that hard to select the server list? Please fix.... also! If you select favorites for quick access to your servers. If you use an ob to transfer your chare tor from one server to another, the favorites list changes back to official or whatever your on. This should stay on favorites. When it doesn't you gotta go back through crashing to try and find your servers again. Such a pain..
  4. Help with stuck wyvern pls

    I play on pve na ragnarok server. Currently have a wyvern stuck inside a glitched rock wall, going on 5 days now. I have tried every suggestion, and a number of players on our server even came together and tried to help release the stuck creature, to no avail. He is stuck in the hidden metal cave. NW CORNER near swamp islands and land bridge (near the canyon opening inside the break away cave wall). I know this is a bad catch point because many players related stories of stuck dinos. Most can be retrieved after much struggling, but the consensus is that this wyvern is to far into the wall to have a chance. Have tried leaving on wander and follow. Tried whips(x6). tried commanding to location. Even KO'd and told to follow a bird across sand bar.. No luck at all.. If anyone out there deals with this stuff... Just wondering if admin can come teleport wyvern out of wall, before the patch. If there is any way to do this it would be swell. Here's to hoping....
  5. I had this issue for a while, my computer is beyond fast enough to run the game, the support team wasn't very helpful. I did find a solution that has worked for every single person I told it to, if you have the same crash then please try this. After the crash, or if you've already crashed today, restart your computer. If it crashes again, restart the computer again, keep this up till it stops crashing. It should only take a couple resets then the game will stay on problem free. It sounds simple but it will work.

    theres troodons every where you walk!!!! they are so broken and its getting on my nerves!
  7. Help with stuck wyvern pls

    Help my quetzal is stuck in a wall, I was farming metal in the western metal cave, i need help getting him out, he's the only Quetz we have, pls help im on Xbox hardcore server 1 official
  8. Bad frames

    I just got ark on pc and my first gaming pc and the first day of play ark was running at 80+ frames on high 1080 (with mods) no problem but second day i get on and ark can barely break 40 frames on high even on low settings every setting possible nothing i dont know what its but i have a gtx 1080 and i-77k processor, 8 gb of ram i need help really like the game had it on xbox since 2015
  9. Fix Ragnarok Please

    Ragnarok is a great map but it's already proving to be anti-raft. I've lost 2 rafts to two different locations on a official PvP Ragnarok server while driving/sailing the raft over a certain part of the water, causing it to completely destroy itself like as if black hole instantly swallowed it up, and teleported my character far away - then, I was doing a U-turn near the shore on my new raft and it suddenly shot up into the sky, literally... the raft was floating and I was stuck inside, so I couldn't do anything but log out and then when I logged back in, it was instantly, fully destroyed. This is getting ridiculous and I cannot be bothered building on rafts anymore. All of those hours wasted on building a fully-covered stone raft with plant X, smithy, pres bin, forges, etc. all gone within the blink of an eye thanks to glitches on Ragnarok. I also recorded it.
  10. Get a few Dev's and have them join PvE servers and if they find pillars/land claim made setups, that are beyond expected range from a players base (generally pillars that are the second+ layer out from the base. One layer out is of course understandable for expansion and preventing people building tooooooo close for comfort but a second pillar layer is overkill) or just flat out, in the middle of nowhere (along entire beach coasts / covering mountains / entire mini island masses) then just have them remove them without any warning. Take a random time, once or twice during a week to do this and new players will begin building in the previously claimed areas for their own bases. You get these players who talk about how they are protecting the servers resources while having 50+ pillars scattered around a biome, if not giant doors that cut off primary pathways to the rest of the map on foot. People will of course try to re-pillar IF they actually notice their pillars are suddenly gone and if it becomes a problem on specific servers where too much land is being reclaimed over and over by the same person/tribe then issuing warnings and temp bans can happen. If they put pillars back near a new players base then that new player will have the rights to contact Support and the offending pillar player may receive some form of punishment if not a warning about their griefing of another players base. Knowing the Dev's are taking down pillars manually will spread to the PvE servers pointing out that pillaring too far from your base is just a waste of time and they should do more productive things. Gamers have low patience for simple things. They will take forever for a Wyvern because it's a Wyvern but their pillars being taken down is just a tedious task and there's a Wyvern they want to add to their collection of 5 other Wyverns. Tack on the possibility of temporary bans and the rate of pillar spam drops even more. 'Wyverns or banned for the weekend because you put ladders on hunks of wood.' Tough choice. I got on try out Ragnarok now at an updated map size and, while not every PvE server in NA but I can figure MOST of them, were full of nothing but bases and pillars at every possible location leaving a tiny bit of space to build a base in most of the decent areas that are not full of slopes and cliff sides. Beach coast with 0 bases and full of pillars, grassy plains with a few bases and a river running through them and layers of pillars, you get the idea. The only other non manual idea is just to make it so you need X amount of building pieces to be connected to give a radius that prevents players from building too close. Anything too small would have a reduced preventative radius (thatch huts for the night/offline player). I'm no game designer but automatic stuff is most likely harder to do compared to manual removal and warnings/punishments. People get banned from Customer Support Player Abuse Reports so it's not like repeat pillar offenders is hard to handle.
  11. Omnidirectional Lamppost Bug

    Hey there, we are encountering a bug involving our lampposts. Everytime we set the light intensity to "medium" and change server/log off it sets it back to "high". Its really annoying tbh greetings
  12. The center purple rain glitch

    Please fix the center map, whenever it rains in the redwoods everything goes purple or blue. I can't believe you release the game that has such a glitch in it
  13. Water pipes need a small fix ;)

    Let's say you are not happy with your water pipes and want to destroy them, you can't entirely destroy them and loads of water pipes are left flying in the air... forever. We need a small fix on this as I didn't know you couldn't connect to water well's and near the green ob's water "pond". Now my water pipes are just flying there and it looks ugly.
  14. Anyone else on xbox play on the cross ark cluster servers? The ones which ate supposed to have 1 of each map to each cluster? Notice how none of them have all the maps for any of the clusters? If you play on them, please keep this topic going, send tweets, fill out the right forms. Let's get this fixed. 50 tweets in and at least 20 forms sent for server problems and it hasn't been addressed yet they keep putting out new servers. Let's get the ones out working properly please!
  15. Since these forums are the last thing to get any and every information about the game... Source :
  16. So whats up with the servers on prim + will they be fixed or labeled right. I would like to play on a PVP prim+ cluster server, but they say PVP but are labeled PVE. I don't want to waste my time on a server thinking I'm prepping for PVP and come to find out they are PVE. I started on what says NA-PVP-Ragnarok-crossark3 and no one on that server knows if its PVP or PVE, but I can't hurt anyone and when the tribe is offline it says offline damage prevented. So will it become pvp later or will it stay like this.
  17. Fix Dedicated Servers

    The dedicated servers have a problem where anyone can join despite the server having a password. If a random joins and gets kicked, there's a 50% chance the Server will crash. This is a HUGE problem that needs to be fixed. The dedicated server menu could use a redesign as well.
  18. Cluster servers

    When will the cluster servers have one of each map? You keep putting out new servers. Please fix the ones out currently. If cluster servers have one of each map, and Xbox has 9-10 clusters, then why are there only 23 servers?!?!? @Jen @Jat @Jeremy Stieglitz
  19. Dupe fix suggestion

    Change the way server handles uploads: build a queue of uploaded items and dinos without uploading to global storage yet (while queued items and dinos are removed from the world), then add an actual upload finalize procedure during server save. So the uploading feature will look like this: world > local upload storage (queue) > global storage. That would add a bit of inconvenience to players as they would have to wait at most 30 min before they can download and use items or dinos again, but in case of server crashes and roll backs it will revert to state as if nothing has been uploaded at all. Downloading could be also done on server save to prevent item loss in case of server crash: global server > local download storage > world. Players that want to download an item/dino will have to request server to do so at transmitter or obelisk and wait for server save, then they are free to use anything in download storage/folder as those items/dinos are already saved on that server. That would add an additional <30 min to re-use uploaded item. I think it shouldn't be very hard to implement and will add an extra layer of protection while WC team works to fix server crash cases.
  20. Long time I've been only a passive reader on this forum, mainly active on the Steam forums. But it seems that ARK devs are not really active on the Steam forums, so I'll post my list of bugs that I have collected over the years here. Please discuss and PRAY TO GOD the ARK devs actually read this. - I'll try to update this list every now and then, so stay tuned for more bug discoveries! - Please feel free to post your own bugs and I'll add them to the list after confirming - The list is mainly for the PC version of ARK: Survival Evolved! 1.: Auto-Jump out of water when player swims up to the beach into shallow water, completely stopping the players movement for no reason 2.: Loot crates inside unbreakable geometry (mostly fixed) 3.: OP Onycs, Pegomastax and other small creatures that can take way too many hits for how small they actually are 4.: Creatures attack and hit through walls/rocks where the rock or wall clearly should block any damage from them FIXED 5.: Action Wheel overloaded FIXED 6.: some buttons in UI have completely wrong hitboxes: - "Inventory" "Survivor Profile" "Drop all items" "use item" "Drop item" 7.: unskippable "happy about leveling up" animation, even when attacked (_YES_ I know how the workaround for this works!!!!!!!!!!!!!!!!!) 8.: inventory sorting doesnt stay (inside inventory folders) 9.: tames/pets sometimes take a very long time to react to your whistle (ie.: "follow") 10.: Quetzals broken messed up left hind leg 11.: Tames get completely stuck on other tames specially when you ride them 12.: terrible "follow me" AI, circle around you instead of slowing down and slowly follow the player 13.: -removed- 14.: terrible movement physics when running off a rock/cliff (sends you horizontally flying instead of just falling off the rock) or jumping against a tree (sends you flying sideways) FIXED 15.: Absolutely no control on which side the player unmounts a mount 16.: on some mounts the player slowly slides off a mount (mostly fixed) 17.: Redwood forest way too dark during night, even with "gamma 3" 18.: Rhino doesn't fit through a Stone Dinosaur Gateframe but it does thru a metal dinosaur gateway of the same size 19.: cannot rotate sloped roofs also can't place them on ceilings (unlike ramps) 20.: Mining Helmet: light cone is not fully synced with the players own viewport - which it actually should (being a helmet) 21.: Mining Helmet: Light way too dark 22.: pillars don't stack, they snap half inside another pillar FIXED 23.: Cant properly build because "... is obstructed" way too many build restrictions, remove! 24.: can't build ramps anymore (on high cliffs to get up there) because ceilings don't snap to ramps anymore 25.: No stone ramps are available 26.: open door prevents foundation placement in front of it 27.: huge hitbox/collision box for standing torches, cant place in a corner 28.: Terrible hitbox/collisionbox for smithy, cant place against wall 29.: Most Dinos cant side-step 30.: Cant hit dinos with most weapons that are behind a wall (like throwing a grenade down into a pit, but you dont see the enemies directly, no line of sight) It definitely should hit them, but it does no damage 31.: Flyers not landing, sometimes stay in air forever - need a land now button (or auto land, after unfollow) 32.: mating progress bar sometimes not updating (still not fully fixed) 33.: Structure snapping for many items way off (such as the adobe window frame above a door frame, you cant walk thru the door) 34.: Cant shoulder-mount Troodons? 35.: Insane freeze frames/lag spikes after transfering large amount of items 36.: Server Lag is quite insane when world saving, even on SSD 37.: Water tanks and industrial cooker don't work together 38.: Megalania incorrect socket location for egg laying or pooping 39.: Feces not fitting the size of the animal (horse, iguanadon) 40.: Weird front leg animation on brontos when they're walking around, the front legs fly all over the place 41.: Light coming off a lamp mounted on an assault rifle is way darker than that off a fabricated sniper rifle using the same light attachment 42.: cant get air while riding Tusoteuthis and visually above water (first and third person persp.) 43.: Unmounting Tusoteuthis inside the animal 44.: Lay-Egg-Buff also counts for male animals and mammals that dont lay eggs 45.: The game sometimes loses mouse focus (Fullscreen-Windowed) 46.: Dead Lightning Wyvern keeps shooting electro beam 47.: Fabricated Sniper Rifle reloading animation way off with the timing until it actually has finished reloading 48.: Wooden shield blueprint not showing durability 49.: Multiple Iced Canteens stack and makes the player freeze in the desert at 60°C (stacking intentional?) 50.: Some cooked items such as the Shadow Steak Saute make a drinking sound when consumed FIXED 51.: Last shot on the rocket launcher doesnt actually shoot a rocket 52.: Loot bags from wild bee hives stay (float) in air instead of falling down 53.: riding a Tuso and attacking something, then swimming away does a pointless 360° turn instead of just straight swimming in that direction 54.: Allosaurus bleed effect lasts longer than the tooltip shows up 55.: Crossbow doesnt work during electrical storm 56.: some explorer notes don't center when opened 57.: holding a torch, gps or something like that prevents dive bomb with griffin (that might be intentional though) 58.: Vessel (for preserving salt) makes same opening sound when closing 59.: Standing Torches or Wall Torches dont emit blue light when burning angler gel anymore FIXED 60.: Cant ESC out of Tribe Panel (might have been fixed by now) 61.: Music sometimes keeps playing after the game has loaded and player is fully ingame (joined a server) 62.: "Claiming allowed in:" not properly updating once the owner (or tribe member) comes nearby 63.: Can't see (or hear) rain from inside the houses thru windows/doors etc. 64.: Player swims slower on water surface than under water (scuba flippers) 65.: hanging onto a wall with the Thyla disables torch held in hand. Might be intentional. 66.: Riding a tame in the water, looking down and press any movement key, crouch or jump key makes the tame move forward 67.: Jumping while tames look at you, makes the tame look away for the time the player is airborne 68.: Adding a folder inside an inventory: textbox has no focus for text input (might be related to an active XBOX controller) 69.: Some aquatic animals commit suicide by trying to swim on land 70.: Can't pick up kairuku babies, but can pick up fully grown ones? Same with other babies. 71.: Can't stand on Therizinosaurus or Carnotaurus etc. but I can stand on a Megalosaurus? 72.: As of v265.xx Eggs now sometimes have no proper physics and the player has to pull them out of the dinos butts. 73.: Beaver dam fern/plant-ish stuff stretches out weirdly when looking at it from specific angles 74.: Unmounting Ankylo: player jumps abnormally far away from it, that also counts for other dinos such as the Kaprosuchus 75.: Feeding Trough makes "door opening and closing" sounds, even though it doesn't have any doors at all. 76.: Player has absolutely no control when "sliding" ontop of a stone railing or other railings or walls etc. 77.: v265.51 Eggs still falling thru the floor, even after patching this for like the fifth time now (Dimetrodon mating on stone ceiling) 78.: Damage numbers on griffins and megalania are white? (intentional?) 79.: Player sometimes doesn't auto reload crossbow, can't be triggered manually either (no server lag at this time!!!!) 80.: Training dummy pointless because it doesn't work at all (no dmg shown with rifles, arrows etc..) 81.: v265 broke the Thylacoleo climbing wall icon, it doesnt show up anymore 82.: Ragnarok: 66.3 41.9 rock has no collision 83.: Flashlight on weapons doesn't stay on when looking into inventory (same for torches where the player has to disable his torch to look at the left arm...) 84.: --DUPLICATE OF 72-- After v265 eggs sometimes get stuck inside the dino, player has to "pull them out" 85.: huge flat brush with rock texture in the middle of the ice cave at -155837 -179937 6729 (setcheatplayer 1) This looks like low-detail terrain that is still streaming from outside, even though it should be invisible from inside the cave FIXED 86.: Weird untextured brushes in the cave at -221505 -51213 27230 87.: Pulminoscorpius Egg vs Pulmonoscorpius? Which name is right? 88.: Ragnarok: Weird round black shadow even without trees at -193850 -333870 -13766, at -192910 -27810 25612 -- There is many more spots that have this super dark shadow thing, even if there is no more trees around 89.: Can't transfer to cluster servers in the same network (Dedicated server in the LAN), works fine for people coming from the internet though 90.: TheCenter: Water rings appear when I fly in artifact cave "Artifact of the Massive" on TheCenter with the Griffin. KOs: -6281 -191753 -27414 91.: TheCenter: World can be seen from below when flying up the roof on TheCenter in the cave "Artifact of the Massive". Kos.: 35700 -184660 -12760 92.: TheCenter: Can see the sun from caves such as the ice artifact cave at: -447794 78434 -51000 (Artifact of the Cunning) 93.: TheCenter: During rain there is an insane pinkish tint in dark areas such as: -191307 630248 7853 94.: Crop Plot: Cant destroy Plant Species X or Y anymore? 95.: Griffin throws off dust even under water 96.: ARK crashes giving the player multiple items at once using "gfi", like: cheat gfi artifact_01 1 0 0 | cheat gfi artifact_02 1 0 0 | cheat gfi artifact_03 1 0 0 | cheat gfi art............. 97.: Ragnarok: Rocks that get broken (for example at 32 56) have a grey texture instead of rock texture 98.: Sometimes front legs like on the Sabertooth, Chalicoterium don't move when they chase something 99.: When going uphill, some creatures seem to clip through the terrain (Rhino, Carno, you name it...) 100.: Ankylo floats after breaking rock below 101.: Can't hear running Chem Bench? FIXED 102.: Ragnarok: Light glitch when looking into chertain directions (Workaround: reduce Resolution Scale) 103.: Torch on saddle doesn't give off heat 104.: Since a couple recent patches (v267) the player auto equips the last tool from hotbar when riding a tame and looking into the inventory 105.: Having a spyglass active and mount a rideable animal, auto-uses the spyglass with no way of putting it down (other than unequipping) 106.: Playing with controller and having zoomed in with any weapon has way too fast camera movement 107.: XBOX Controller: The radial menu (hold down B) gives the option to poop, but this is linked to the player itself. While riding it doesn't update with the mounts need to poop. It always shows the players status - even though it still works for the mount. 108.: XBOX Controller: Can't disengage the grappling hook while playing with game controller 109.: SE: During electrical storm: weapon light attachments still work? 110.: SE: During electrical storm: crossbow shoots electrical sparks and arrows?! (related to 55) 111.: SE: Unreachable loot crate at 76.4 80.6 (down at the bottom below a pointless kill trigger) 112.: Vulture (and other shoulder mounted flyers) don't fall to ground when encumbered, instead they float up unable to move and unable to be retrieved by player 113.: SE: World loading issue when walking around at 28.5 29.3 114.: SE: Industrial Grinder still works in electrical storm 115.: Very glitchy Kentrosaurus tail, can't crouch or prone behind it without glitching on top. It seems that the Kentrosaurus hitbox is turned around by 180 degrees (tail is head, head is tail) 116.: After clinging to the wall with a Tapejara in 3rd person, taking off again, landing and unmounting the tame, the game defaults the player to 3rd person camera instead of 1st person 117.: Giganotosaurus: feet sinking weirdly into the ground when the Giganotosaurus is pooping or laying an egg 118.: With the Griffin one could fast-fly backwards (up) and instantly full-dive-bombing down 119.: Observer cave: Player can get stuck at 13.6 73.9 120.: Observer cave: Round metal beams make "grass sound" when player landing on them 121.: Dedicated Linux Server won't properly save on "SaveWorld" it just generates an empty map when loaded (_NOT_ a permission issue) 122.: Terror Bird: running fast then holding down the RUN button and JUMP button rapidly drains stamina. This also happens when the player hovers along with high speeds and is landing (while holding down JUMP) - mostly with sloped surfaces!! 123.: "DISABLE MENU TRANSITIONS" doesn't apply to the OPTIONS or MAIN MENU, Naming creatures, they still fade in and out slowly and can't be aborted. 124.: Ragnarok: Weird bug with a cave volume reaching out above terrain at 65.3 40.3 125.: Thylacoleo can't climb Adobe Behemoth Gates (probably other gates too) 126.: Servers not properly reporting player count in the Steam Server Browser (sometimes shows 2/10 even though there are no players connected) 127.: Thorny Dragon tail wiggle (while idle) is out of sync with the actual hitbox (swapped) 128.: Scorched Earth: Can't repair tent. When attempting to repair tent in Smithy it uses ressources, but the tent isn't repaired at all 129.: Thylacoleo rotating by 90 degrees on re-entering the area, client side only, since the hitbox is still in regular pos. 130.: Thylacoleo (and some other creatures) auto-walking forward for no reason when the player starts riding them 131.: Can't throw Hesperornis in front of player, it always getting tossed sideways 132.: Server Browser: clicking (for instance) on "SORT BY:" list after you have changed this one before without closing the server browser requires two clicks to actually open the list again. 133.: Phoenix stops smelting and cooking items occasionally, reason unknown. Upload-Downloading temporary fixes it 134.: Vulture does not eat corpses on the ground when standing on ground (not flying) 135.: Scorched Earth: Rock at exactly X:43756 Y:-256841 Z:-15651 facing RY:62.00: Rock has one polygon culled for no reason, you can look through 136.: TheIsland: Walking against the Tek Cave door right hand side into the wall riding a rex or therizino, kills the player instantly 137.: Server Browser: selecting "LAN Server" crashes the game when it tries to fetch lan server data. This occured after ARK was updated to 251(..ish) 138.: Tek Rifle doesn't cool down while not active (while shooting with a spare rifle) 139.: Harvesting corpses with the Tek Rifle melee, damages player for no apparent reason 140.: Weapon reloading in general can't be resumed. Very annoying and poor game design when one has almost finished reloading, opens inventory and has to fully reload the weapon again 141.: Closing door sounds for Behemoth gates are way off with the actual animation 142.: Stats on animals while riding update much more frequent than not riding them (for instance: force feed to heal carnivores) 143.: Scorched Earth: 77.4 52.0 floating large bone structure and bushes, rocks under it can be harvested creating even more floatiness 144.: Can't put a skinned torch (for example scorched earth torch skin) on a saddle 145.: Torch on a painted saddle removes paint from saddle temporarily until one removes the torch again 146.: Scorched Earth: There is really a lot of floating trees and rocks around 47.6 20.4 147.: Inventory Bug: Can't move items into inventory-folders while a filter is active 148.: Ragnarok: At 67.7 04.9 You can get behind a huge rock asset 149.: Ragnarok: At 64.5 50.9 Hovering with the Griffin creates fake water rings in mid air 150.: Ragnarok: At 62.5 40.0 in the Purple Cave there is no collision for the ground 151.: On death not all inventory items are shown in player corpse. Items in subfolders are not shown. Destroy corpse and items reappear. 152.: Sometimes folders inside inventories on tamed animals aren't real. Items can be placed inside, but after re-opening the respective inventory, the items are outside again. (which means, they're not inside that folder they just were placed inside) 153.: Music after winning a battle against a boss is 1st.: Way too loud and 2nd.: Doesn't obey the "music volume" option setting at all, so it can't even be disabled 154.: Ragnarok: At 12.8 17.1 a player or tame cannot swim down, there seems to be an invisible wall down there 155.: Ragnarok: Since the Desert 1/3 update the two cave entrances for the Artifact of the Clever have no hole anymore, but are still non-solid. 156.: Ragnarok: At 21.4 77.2 a player can see under the map (Artifact of the Massive - Cave) 157.: Can't pick up Kairukus under water, but can drag bodies under water? 158.: Glitched animation when holding a shield a torch and trying to pick berries 159.: TheIsland: At around 39 15 there is lots of floating stuff like rocks, grass under water 160.: Server Log stores joins, quits, chat text, deaths... quite everything. But it doesn't log TRIBE CHAT? 161.: As of 273.2 there is still a blueish light fog during midnight until morning for low end computers with probably -nomansky option enabled. needs investigation since my game isnt't affected at all. 162.: Player doesn't properly dismount tames when the "unmounting path" is blocked. IE: dismount Therizino in 2 wall-high room - dismounts the player stuck inside the Therizino instead of a proper fallback solution like teleporting it to the side. 163.: Microphone for ingame-voice-chat automatically turns on when "toggle voice comm" is enabled and the player switches servers (or relogs) INTENTIONAL: 164.: Plant Species X is not animated anymore? (It had an idle animation before...) 164.: Artifact Pedestal showing wrong inventory count, not counting "presentation slot" 165.: Flare Gun: Flare animation keeps resetting when the player looks away from it 166.: Megalosaurus does not drown? Intended? 167.: Ragnarok: Double placement of trees in a single spot (Two trees in one in 1 exact perfect location, ie.: X:-286347 Y:-282295 Z:9933) 168.: Ragnarok: Super Dark round "shadows" or spots in the area at X:-268190 Y:-253650 - even when _ALL_ trees have been removed, the super dark spots remain (related to 88) 169.: Ragnarok: X:-100900 Y:-369100 Z:12200 a rock at the cave entrance has no collision 170.: Unridden tames following the player freak out when scared by Yutyrannus. (Between following and running away) 171.: Titanboas can eat fertilized eggs (probably other eggs too) through a wall. 172.: Small shoulder mount flyers such as Vulture, Dimorph, etc... hovering after a server restart. Leaving and re-entering the area fixes this. 173.: Sword Skins on a sword equipped with a mantis are glitched and show the last used item PLUS the sword with skin (thanks rororoxor) 174.: wild Megalania does no damage to other wild creatures (as can be seen on Ragnarok at the Volcano Beach: Megalania hunting Dodo, Dodo doesn't care) 175.: Mantis Saddle Engram shows no required smithy, but it actually requires a smithy to craft. (thanks: marcpullen) 176.: Oil Pump starts making noise even before it actually gets placed 177.: Can't properly look down in a parachute, stuff is in the way! 178.: Megatherium (and most likely other creatures too (such as Chalicoterium)) don't remain in their sitting position after the player re-enters this area. 179.: Command keys get registered even after chatting. For instance my "all move to" key is "N". A text string entered into the chat window ends with "N" and hit return, still activates "all move to" 180.: Attacking spiked wall with tools still damages the player for no good reason 181.: Eating food such as "Cooked Fish Meat" while prone doesn't play a sound for eating. 182.: Ragnarok: Rain is sometimes not audible anymore 183.: Ragnarok: Rocks being broken in the volcano area don't emit "rocks falling apart" sound after being broken, crystals however have this sound and other regular rocks got it too. 184.: Ragnarok: The player cannot run and jump on cold lava, on jumping the player loses all the run speed for no good reason 185.: If the player takes FALL DAMAGE nearby Yutyrannus tames get startled 186.: Having the "Rare Flower"-Hate effect and temporary "taming" a Carnotaurus with the Yutyrannus still makes the carno attack the player for damage 187.: Industrial Cooker can't be accessed by Alliance Members/Admins that did not build the Cooker. The Industrial Grill however can be accessed by everyone. (Thanks Weiss!) 188.: Otter with Vampire Eyes helmet skin looks off in 3rd person persp. 189.: TheIsland: The area above the Snow Cave entrance (Artifact of the Strong) has cave volume extending above world terrain and thus loading the cave without being inside the cave. Unloading stuff above ground. 190.: Temporary allied Carnos (Yutyrannus buff) don't do anything at all, cant be controlled and don't help if one gets attacked. This also goes for the wild ones (wild Yutyrannus and carnos) 191.: Killed Titanomyra ambient sound sometimes keeps playing after they have been killed (this is a really old one) Suggestions: - completely redo the wiring system for electricity (just like in Fallout 4) - "Land" button for flyers - should be able to push other dinos with a button or so - able to change weather with admin commands - make Troodon shoulder-mountable - ability to cancel the wyvern lightning beam - double click in server browser should join the respective server - combine "electric" and "electrical" folders in fabricator into one - should be able to pick up (or at least rotate) the lamp posts after placing - Switches on electric cable intersections, so we can switch off for instance loud air conditioners - damage overlay (floating damage numbers): option to make them smaller text (slider) - Inventory sort by type would be nice - Flaregun should scare most of the dinos away (smaller ones, medium sized ones...) - Baby Birds hatching from eggs should be naked (ie Terror birds, Argentavis, Vulture, etc...), feathers should develop during maturation phase - Add a proper reloading animation for each weapon, the current very primitive dumb "slowly look down and slowly look up again" head movement is just poor. - Add a 3rd person perspective animation for players that are using their scope or iron sights on weapons - Higher grade water containers should actually hold more water to cook stuff with
  21. Overheating PC?

    Hey, I appreciate the time taken to reply to this. I seem to have a bit of bother with Ark. I run Battlefield 1, Day Z, whatever there is fine, usually on ultra. Why does my PC get so hot when playing ark? I've barely had the PC for two months and the side casing of my PC heats up. I'm not sure if its due to my processor being OC'd to 4.0ghz rather than the standard 3.6ghz, but I don't think that is the problem. Any suggestions?
  22. Hi Guys, So last night- after finding my ded unable to now load the P+ centre map (save file) we'd been playing on since the save file corruption of the normal centre map, I started a fresh Island map. My friends loaded in as normal, but I kinda didn't. I had the noise of the Island, along with the animal sounds- I had my quick slots showing- along with my stat icons (health weight stamina etc) but the picture was of the mottled Ark backdrop, along with the Ark logo in the bottom right. Bottom left of screen saying snapshot_15- then it cycled through a few other 'snaphots'... I could also open my inventory and return to main menu screens. So I heard the creature that killed me :-) So... I returned to main and tried again- same ol thing. I then started a single player game- same thing... so I rebooted the xbox- same ol thing. I looked it up on the net- found a guy telling me to delete my local save file- didn't want to do that! I had also noticed that since the patch yesterday I no longer had the ability to exit the game- normally located by pressing start on the icon of the game (in the drop down box) it had simply disappeared. So, I checked my nat- all good- server nat all good. I then went to advanced settings on the network and cleared my MAC address- which did a reboot. I then tried SE single player and it worked! I was then able to join my ded and play. PS I also noticed (after the MAC address change that I was able to shut the game properly (the exit game button was back) and I did this because upon starting the game I noticed it was still running? But I don't remember at what point I did this. I hope this is helpful to anyone experiencing the same problem since the update.
  23. Hello after patch 264.4 on center it's light flickering when is daylight keeps going dark, light, dark, light not only me on global chat some people saying same and my mate in my tribe too. Please fix this
  24. Hello all, Currently experiencing an issue with the painting of my Wyvern. I know that painting on PS4 painting is bug city at the best of times, however I had what I thought at the time successfully painted my Wyv however upon my next login the painting has disappeared and I cannot seem to re-load it. Also painting on the Wyvern again does not work at all. I'm wondering if anyone else has experienced this and if there is a known work-around? I have raised a ticket however I never seem to get a reply. Many thanks
  25. To all Dedicated Server Hosts

    So it seems to me like wildcard, still, after 2 years, can not get their s**t together. To all you other server hosts out there, I feel like the Ark community has literally turned against us. With the amount of dedicated hosts that are out here now... you'd figure dev would have figured out a way to fix their garbage official servers by now... but what... 2 years later and you have lvl 1500 gigas on OFFICIAL servers. So people turn to dedicated... because the last shred of hope that they actually have in you counts on your reliability on the DEDICATED people that actually enjoy playing the game. Instead... Dedicated server hosts are left to deal with your ****ing broken game in order to try to make an experience for other people enjoyable. But instead, it's mess up after mess up, release date after release date and you guys still can't seem to get right @Jat. I have 500 followers on my server dedicated account... one server host... 500 followers... if that doesn't show you how ****ed up your "official" servers are then you really are beyond help... still... after 4 months can not figure out a way to back up your memory so the client is not corrupted during a proper or imporoper shut down... seriously... embarrassment. I've played this game for 2 years and over the last month can't honestly say I've played more than a couple minutes before I just set my controller down and say "**** it, the server will be gone in 48 hours so what is the point?" Now you move back the official release date... it was July 4th, then August 8th, and now August 29th. At the rate you guys are going, You won't release the game until December 2019, but not before you lose 2/3 of your fan base. Your game is nose diving right now on console. At a very minimum, fix dedicated servers so us hosts can at least pick up on the slack. Since you guys are too busy failing at everything else. Give your fan base something to waste their time on while you all circle jerk in your office trying to release your "final product" after 2 years.