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Found 8 results

  1. Introducing Spectrovenator! Wild This tough little scavenger is an interesting case. While wild Spectrovenator are mostly docile animals that keep to themselves, when a corpse is nearby, they turn into something fierce. Despite their small stature, they can certainly punch up their weight class. I’ve seen quite a few of these land buzzards fight tooth and nail over any abandoned corpse in the general area. Unlike their larger cousin the Carnotaurus, these guys evolved lacking arms in favor of a spiky-chestplate that they’ll use to throw around anything that dares interrupt their rotting meals. Domesticated Spectros may be tricky to earn the trust of, but can certainly be done, even by newer survivors. Seeing that Spectros tend to lounge around carcasses, and are constantly fighting off any potential thieves, aiding a Spectro in defending its corpse is the key to this animal’s iron heart. Once you do gain the trust of a Spectro though, they prove to be some loyal things. So much in fact, they seem to understand commands from very long distances somehow, and are essentially the perfect scout. Being able to send a stocky but swift lookout to scope out or explore unknown areas without risking your own life is one powerful ability. Not to mention that even if capable of brawling, they can still recover from a tough situation via eating from any nearby carcasses. And I haven’t even mentioned the versatility these handy scouts have, considering I’ve seen tribes utilizing a plethora of harnesses that serve several purposes for varying situations! I’ve seen harness utilities ranging from storage, to armor, to even guns! That said, each saddle seems to have a slot where specimen implants can be placed. Survivor’s Best Friend Spectrovenator is an early-game scout that has a theme that is based around loyalty. Spectrovenator, unlike any existing tame in-game, can be controlled without your survivor actually having to ride it. Instead, you take the POV of the Spectrovenator, and begin playing from there, similar to the Tek Drone in a way. Your survivor will stay in the place where you leave them until you exit scout mode with your Spectro, then you’ll return to your survivor’s POV. This ability allows you to scope out, clear, or explore areas without having to risk your survivor or your must-need items. Extinction is a dangerous map! Being able to scope out the corrupted wastelands, harsh winter Proto-Ark, or the deadly desert Proto-Ark is something that early game players may find difficult, and these perfect scouts may offer a mighty fine solution for this, as well as other needs if need be. This is aided by Spectrovenator’s kit mostly being based around survivability, so don’t fret about your little buddy getting killed with ease too much. This creature is surprisingly tough for its size, stronger than raptor tier for sure. (~400 hp, ~30 damage) Spectro actually benefits through multiple ways as you level up too, so don’t think this guy will be useless once you reach a certain stage, unlike other early game tames. Attacks and Abilities Bite [LMB] - A simple attack where the Spectro bites forward, thrusting it’s sharp chin into its target as well Charge [Hold RMB] - Similar to the Trike’s charge attack, except it can be activated while moving. Hitting something with the charge does high damage, knockback, and a slowdown effect. Tail Spin [C] - The Spectro whips its body around in a 360, dealing knockback and light damage to anything hit. Jump [SPACE] Focus [X] - Focuses on a creature, structure, natural object, or storage container where your crosshair relies, telling you information such as stats, level, or what lies inside. Imagine a cross between a spyglass and magnifying glass. Sense (PASSIVE) - Can tell when creatures are low on health, like a Dire Wolf. Restore (PASSIVE) - Grants a healing effect after biting a corpse, like Argentavis. Drift (PASSIVE) - Similar to Andrewsarchus, Spectro drifts when making sharp turns while running to provide extra mobility and traversing large, tricky wastelands. Harness Up Spectro has several tiers of different “harnesses” that can be unlocked as you level up (These harnesses act similar to Hyaenodon Meat Packs, act as armor, placed in saddle slot, but cannot be ridden.) They’d go in order such as this: Low Level - Pack Harness: This harness is simple, acts as minor armor, heavily increases the weight of Spectrovenator, and gives it smithy properties as well. Mostly intended for transferring resources from one place to another, as well as allowing you to craft stuff on the go (even when in Scout Mode! Don’t ask how Spectro knows how to craft.) Moderate Level - Guard Harness: This harness is a bit more complex, it provides the best armor out of all harnesses, as well as it deals recoil damage to anything that attacks it with this equipped. On top of these, this harness prevents it from being picked up. Someone on their wyvern trying to take your guard dog sky high? No more. High Level - Battering Ram Harness: This harness provides decent armor, and grants the charge attack on Spectro the ability to stun creatures and other survivors, as well as damaging structures. The charge will damage every tier of building, up to Tek. Damage on buildings will vary depending on the grade of the harness. Highest Level - Battlement Harness: This harness provides minor armor, and an automatic machine gun. It does consume ammunition, but this harness provides a weight decrease on all ammunition. Soul Collector Every harness that you can unlock for the Spectrovenator has a slot that you can place any Specimen Implant inside. It can be your own, or someone else’s. Placing a Specimen Implant inside Spectrovenator increases its defense, stamina regeneration, and health regeneration. The effects of these depends on how high of a level/tier the implant placed in the harness is. Higher the tier, stronger the effect. This promotes the idea that a Spectrovenator you own grows stronger as you do, working alongside you. Taming Wild Spectrovenators love corpses, but don’t ACTUALLY eat them in game. They tend to lounge around them, wandering within a certain radius of the corpse. Enter that radius, and it’ll aggro onto you. Leave that radius for a short amount of time and it’ll return to the corpse. (Note that wild Spectrovenators without a claimed corpse are entirely neutral, only attacking if provoked first. You’ll need to bring it to a corpse or bring a corpse to it.) While a Spectro is guarding a corpse, you’ll need to get close to it via Sneaking, Ghillie Armor, or Bug Spray, and feed it a piece of Spoiled Meat. This will activate a sort of “mini-supply drop” event. During this, the Spectro no longer aggros on you, you cannot harm it, and you cannot harvest its claimed corpse anymore. Around the corpse, waves of low tier creatures will spawn (raptors, dilos, compies) around it, and will aggro onto the corpse. As you kill these enemy creatures, the taming progress goes up. For a low level, killing a Dilo and Raptor should be enough for you to earn the Spectro’s loyalty. For a higher level, you’ll need to put in some more elbow grease. The bigger the corpse, the more health it will have and the harder it will be for the enemy creatures to destroy. The more damage you do, the higher the taming effectiveness, so don’t force the Spectro to do all the work for you. In fact, if you fail to protect the corpse, the Spectro will then aggro onto you. Good luck. In Conclusion... Spectrovenator provides scouting like no other, with unlimited range, great survivability, and the ability to keep your survivor safe and sound at your leisure as this loyal scamp scopes for anything that may provide interest to you. Spawns in the Tek City of Extinction for ease and convenience, immersive taming for any level, and benefits for any player, no matter how far into the game you are!
  2. Welcome to my creature submission! I thought that for Extinction, we should vote for the feathered Arizonasaurus! Common name: Arizonasaurus Species: Arizonasaurus pudicitia Time: Middle Triassic Diet: Carnivore Temperament: Timid(Aggressive to corrupted creatures) Wild: I’m certain that the corruption would have long destroyed Earth if Arizonasaurus pudicitia wasn’t around. This feathered ctenosauriscid seems to have a hatred for the corruption to a point where these normally timid critters would chase down any corrupted creatures and even do increased damage to the corrupted. This is interesting since normally they run at the first sign of danger. Tamed:When tamed, Arizonasaurus is a incredible ally towards those that explore the wastelands. It’s corrupted sail on it’s back can protect the riders from the wasteland’s effects and gets a buff when killing corrupted creatures similar to the megatherium. Once you befriend this fluffy croc by passively feeding in meat while it sniffs something shiny, you would not have to worry about traveling the wastelands anymore. So what I propose what the Arizonasaurus could do is that when you ride it, you would be immune to the wasteland’s debuff for the rider as well as bleed and freezing for your Allies I’m a small to medium range. It could also have a smithy saddle, get a buff when it kills a corrupted creature that increases it’s healing and attack strength by 2x, and it would be a woolly rhino sized early game mount learning the saddle at level 28 as well as being able to make it easy for early game travel to the biome domes. Taming: To tame the Arizonasaurus, you have to throw a stack of metal ingots ( It’s preferred to split a stack of metal ingots by one) then you passively feed it meat while it sniffs the metal ingot. It’s recommended to use ghili to get close and to put up any nearby tames so that you don’t spook it. It’s favorite food are corrupted nodules but raw mutton and raw prime meat work as well. Left Click: A standard bite that you can do while you are running. Right Click: A shoulder bash attach that can’t be done while moving and does knock back C:A claw slash that can harvest silica and black pearls X: A tail spin attack that does 360 degree damage and could do bleed but can’t be spammed Control: a roar for aesthetics In conclusion, I think the Arizonasaurus would be the perfect addition to the map and I hope this at least gets into the finals. If someone could make a dossier and creature design, you will be credited. Let’s get Arizonasaurus into Extinction!
  3. Introducing the Pachy Lemur! It's Basically a giant lemur that is good for pvp, travel, building, crafting, boss fights, and early game. It has a few different variants based on its location on the map for example: the Ring-tailed pachy lemur is only found in the desert biome. If the pachy lemur would getting added to asa it would come with a new item, the mango! The mango is not only like a new food source but it is the only way to tame a pachy lemur. You can't tame the corrupt pachy lemurs. Wild ------------------------------- In the wild pachylemur insignis can only be found in troops. If the troops have baby pachylemurs the troop will be protective and aggressive if you come to close THIS IS NOT LIKE THE DINOPITHUECUS THAT WOULD BE MEAN anyway if you have mangos on you or the troop doesn't have a baby it will be docile. If the troop has a baby and you get to close the troop leader, basically and alpha pachy lemur will let out a war cry and every troop member is boosted by a 20% heath, speed, and stam boost. The Pachy lemur is also very different in each biome, the desert having the Ring-tailed pachy lemur, The snow having the Black and White ruffed lemur, The Wasteland has the corrupt aye-aye that has a 0.5% chance of being non corrupt. The Indri the Largest Pachy lemur is found in the sunken forest. Finally the Red ruffed pachylemur lives in the sanuaury. If you drop a mango on the ground near a troop the leader will inspect the mango and based on the freshness of the mango (its just the spoil time) the leader will drop a tool, weapon or amor on a certain rank based on the mangos spoiled time and how much were dropped. I wanted to make this creature have a unique ability like the gacha or snow owl. Domesticated ---------------------------------------------- To tame the pachylemur you need mangos and to do that you need to get mango seeds for certain trees and then you need to plant the seed in crop plots and wait for your mango trees to grow. Once you have mangos you need to find a troop if the doesn't have a baby you can passive tame the troop leader with mangos to gain its trust and then you can passive tame one of the troop members to completely tame it. You can also TAME THE ENTIRE TROOP AT ONCE by continuing to feed the troop leader after after you gain his trust (it will take a lot more mangos). Troop leader taming is a quick way to build up and army. If you use ghille you can tame troops with babys in them and if you tame the troop you can imprint on the babys. The saddle of the Pachylemur is double seated and the pachylemur can carry a lot and even hold creatures in their tails allowing for a quick escape incase of a raid. The saddle also has a smithy on it similar to the argentavis. If you put a blueprint into the pachylemurs inventory it will memorize it incase you lose the blueprint, it will also teach its offsprings the blueprints. All pachylemurs can climb up walls and jump from tree to tree. The pachylemurs have different abilities based on their location. The pachylemurs in the snow protoark can throw snow balls that cause blindness. The Ring-tailed Pachylemurs can grab creatures with its tail. The pachy lemurs in the sanuaury can harvest mangos from trees. The Aye-Ayes can grab creatures with their claws and harvest sap and chitin from trees. The Indri is just very big.
  4. Hello! Extinction was the first map I ever played on when I first bought ARK in 2018 and it's been one of my favourites since! BUT, there is something that I had recently noticed about it and that was the fact it didn't have its own shoulder pet like the other story maps do! INTROUDCING THE STINKBOMB! The Stinkbomb can be found all over the wasteland, where it blends in with the other Corrupted Creatures of the map. Because of this, large Corrupted Creatures, like the Rex and Giga, barely notice it! Non Corrupted and Smaller Corrupted Creatures, like the Raptor and Dilo, do notice it and will try and kill them! Once the Stinkbomb gets below 50% of its health it will play dead and release a gas, with a effect similar to Chalicotherium's poops, which will drive away whatever is attacking it! The Stinkbomb will be "Playing Possum" for 30 seconds, which will give the player an opportunity to sneak over to it and tame it! They have a taming method similar to the Astrodelphis in Genesis: Part 2, where you have to feed them Kibble (Their favorite!) to tame them. Depending on the level, they will want certain tiers of Kibble. Once they wake up, they will run away, but curiously follow you from a distance for a certain amount of time. If they see you walking up to them, they will pass out again (Watch out! They will still release the gas!) and you then have a opportunity to feed them more Kibble! Repeat this process until you tame your new friend! What does your new little friend do? The Stinkbomb helps you tame creatures faster! I love taming creatures in ARK, but the food drain on a lot of them is painfully slow. The Stinkbomb will release a gas from it that will slowly decrease the hunger on any creature you are trying to tame! The stats for the Stinkbomb work the same as a light pet from Aberration! With Stamina being how long the smells will be released, Oxygen being how fast it will regenerate said lost smells and Melee being the range at which the appetizer effect will effect its surroundings! You can also craft a "Appetizer Grenade" in its inventory that will effect players, tamed and wild creatures! Recipe: 20x Narcoberries, 15x Stimberries, 5x Spoiled Meat, 1x Smoke Grenade. Dossier (Please note: I'm not good at English, so apologies if there are any mistakes!) "I never thought I would see Trichosurus Vulpecula ever again when I left Oz, but here they are surviving rather well. These little guys have managed to blend in with the corrupted creatures of the wasteland, rather that be their decaying color scheme or the element within them to trick the corrupted creatures isn't certain. Wild: Like their western relative, when they are a target to predators they will, depending on the creature, either outrun them or "Play Possum" and ammit a foul smell that will chase away whatever is trying to eat them. Once they are in the clear they will jump back up and continue scavenging around for anything they can find to eat. Tamed: Other then their foul smelling magic trick, these guys have the ability to also give off a smell that makes creatures loose their appetite quicker then normal. This makes taming creatures a lot quicker. This ability can also be used to make what I like to call “Appetizer Grenades”, these can be crafted in the possums inventory which it can then be throw to creatures (or people) that are to far away to reach. This makes these guys the real Stinkbomb."
  5. ANOMALOCARIS ----------------------------------------------------- BEHAVIOR Anomalocaris is a passive creature that spends its time in shallow ocean waters ( think of the east archipelago or the lava islands ) most of its time is spent dredging through the sand using its podomeres (those tentacles by its mouth) which kicks up a rich sand cloud, various resources and its preferred prey: Trilobites. When it finds a trilobite the Anomalocaris grabs it, cracks open its shell, and slurps out its delicious meat inside, however the trilobite is the only creature that the Anomalocaris gives any cares about. TAMING Anomalocaris is a simple tame and it would prove useful in early game and in late game, as stated before, the taming process is simple. A player simply needs to throw chitin and raw meat in the path of the Anomalocaris while its dredging for food, this works because Anomalocaris isn't the smartest of creatures and it believing that the player has given it a trilobite to eat. MOBILITY For what it is, Anomalocaris is pretty speedy in the water it can beat an itchy in a race but mantas are quite a bit faster, to reach these speeds Anomalocaris extends its podomeres to use them as hydrofoils. OXYGEN SUPPLY Similar to Diplocaulus, Anomalocaris has a supply of oxygen that gets trapped under its flipper plates and in its podomeres that can be accessed and used by players who are riding it, this oxygen supply is replenished any time the Anomalocaris exits the water BEACHING Anomalocaris is able to beach itself on the land for storage and to replenish its oxygen reserves, it does not dry out on the land and it is able to move however it is very slow and cannot attack while on the land. DREDGING as mentioned above Anomalocaris is an earlygame and a lategame tame, Dredging is where its lategame utility comes in to paly. When set to wander Anomalocaris will bury its podomeres into the ground and start moving around throught the sediments, the items that Anomalocaris pulls out of the ground is determined by the elevation that it is dredging at which is spilt into 4 different regions. Surface near the surface of the ocean such as a beach Anomalocaris is able to find resources that are useful for earlygame, the list of items is: Chitin, Stone, Thatch, Raw Fish, and Metal. Deep Water this area is found near the middle of the ocean, not at the sea floor but still a ways from the surface, here Anomalocaris will dredge up items useful for midgame the list of resources is: Cementing Paste, Raw Fish, Metal, Silicate (that one resource from extinction) and Obsidian. Abyssal The Center's oceans are very deep and here is where Anomalocaris is able to get many untapped resources, and the list of those is: Silicate, Obsidian, Black Pearls, Raw Prime Fish, Raw Fish, Metal, and rare element dust. Mountain There are quite a few small lakes found in the higher parts of the map, but the main spot to dredge would be the big lake of the center island, dredging here will give you: Organic Polymer, Cementing Paste, Raw Meat, Raw Prime Meat, and Metal. WHY? Anomalocaris marks an important point in the evolution of life as it was the largest creature for its time and its widely seen as the first apex predator, its also been a creature I've wanted to see in game for a long time. BASING IN REALITY A recent study has shown that Anomalocaris wasnt able to crunch down on trilobites too easily, instead its podomeres were used as hydrofoils for bursts of speed and agility. thank you for reading
  6. Species: Enaliarctos Nix Time: Late Oligocene Diet: Piscivorous Temperament: Curious Wild: Enaliarctos Gigas is a medium-sized carnivore found in the vast waters from The Center. It seems to be very interested in humans, often approaching and following them sometimes off the water. Also finds enjoyment bullying Cnidarians, Electrophorus and Mantas without any apparent consequences. While on land they are not bothered by any predator smaller than a Carnotaur. Domesticated: This is the perfect mount for someone starting to venture into the harsh depths of the open ocean. Although clumsy on land, calling it a swift swimmer would be an understatement. Its naturally fluffy body insulates itself and the rider from the cold and reduces the oxygen consumption deeper they go. A saddle is not needed to ride it, but it is useful for carrying another passenger. This prehistoric seal can sense danger near it and on top of that some people assure Enaliarctos enhances their fishing loot. Taming one these is actually pretty easy. Handing them a fish is the way to effectively tame one.. They are particularly interested in piranhas. Taming Method: Giving it fish corpses, being the most effective piranhas. (Lvl 20 is required) Abilities: Boosts fishing loot (Must be mounted) Reduces oxygen consumption from the rider the deeper they go (When dismounted the effect lasts 30 seconds) Full Thermal insulation Reduced weight: Biotoxin(75%), Silica/Black Pearls(50%), Oil(50%) Immune to shock Radar (Underwater) Drives off small/medium sized land predators Drops: Pelt, meat and hide
  7. Dossier:it seem that the Trayenia is a very impressive hunter the Trayenia will use it jaw and leach outta the water to grab it prey it is about the size of a allosaurus and is a sub species of the Spinosaurus this creature can go very high speed faster then then kaprosuchus they also seem to love to eat eggs.they mostly spawn as males but the females seem to spawn in bright color most likely to attract males.they get speed and defense buffs when they eat they own eggs this keep they gene strong and which give them the boost in power they are mostly cannibals and they rarely eats other creature they can go under ground and create mud trap which went animals step onto be stuck for certain time depending on the creature the bigger the creature the longer they stay trap.they also seem to be able to harvest wood and crystal and thatch very good. Taming:too tame them you need to get fertilized eggs.when you are taming them you feed them a egg then run away till they ready to eat again.when they are fully tame they can be insanely good for swimming and for that behaviors: they are passive but went too close too them when they are full they will attack you and drag you in the water slowly killing you and drowning you they will often be in groups of two went they will gang a pack boost while next too eachother. The different between the female and male the female have very nice colors and have round small spikes on they back and head while the males have dark colors and have sharp spikes on they back and head also tail.the female have a special ability which is they acid claw which is a claw attack which is heat up the person being attack until they dead and with the male they have a acid bite which does the similar effect attack: Female bite attack acid claw lunge (only when in water) mud trap Attack: male acid bite claw attack lunge(only when in water) mud trap
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