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Found 93 results

  1. Me and my two friends have played ark a long time but we are much slower on progress because we play on mostly default settings (default difficulty, stats, resource gathering, etc) i tend to play in my own world a lot which is very similar say for a few increased options like spoil time, taming speed (not instantaneous still), and some utility stuff like cave building and flyers. We play on Xbox, single player and non-dedicated host sessions. So ive been looking at the bosses stats on the wiki (which btw severely needs updating) and looking at the numbers i dont see how even high level rexes and such can last against these bosses, my friend went on a test world to spawn some in and see, and the broodmother was dealing 20k damage in under a minute... So basically the question is has anyone beaten the bosses without changing any settings?
  2. Lowering Dino ammout?

    Me an my mate recently started playing ark, on our own non dedicated server (ragnarok) an one problem we have ran into is a large number of dragons, elementals, an brontosaurs. Iv tried looking up how to change these but I'm a noob when it comes to editing game files an not sure what to look for on editing SPEICIFIC dinos.. For example, we went otter hunting the other day, to a place otters are supposed to be more abundant, an instantly ran into 5-6 dragons where these otters are supposed to be, its so dangerous there, we havnt gone back lol. We also just discovered rock elementals. One was near our main base, we took care of it, but now there are four! imo, elementals and dragons should be MUCH rarer then what we have seen. I would like to lower the amount of dragons an elementals in our game, as well as a few less brontosaurs (they are big, very buggy, and annoying!) What code would I have to enter in for each of these 3? Please be specific >.< I'm not sure where it is in the game file I'm looking for, I tried finding something called "DinoCountMultiplier" but it wasn't in the "GameUserSettings.ini" Is it possible to lower/adjust a specific dino for a non dedicated server?
  3. Hello, i have a unofficial PVE ark server. When me and my tribe tried to do the Boss fight on easy, the manticore, griffins and rock golems attacked and worked just fine. But the dragon at the start of the fight just flew away out of the arena threw the invisible wall. So when we killed the manticore we just waited till we and our dinos died. I don't care about the loss of dinos and what not, whatever no biggie. But we tried to figure out was what going on. So we did the boss fight on easy 4 times, then medium 4 times and all 8 times the dragon just flew off, threw the invisible wall so we could not kill it and finish the arena. Honestly this just kind of ruins the game..like the end game is broken if we cant fight the boss. The dragon just flies off so we can complete it. On our server we do run mods, i will list them below. I dont know if the mods are making it bug out, i cant find any info online about this issuie, i went to the discord channel and talked to some people who said it happend to them to, but it does not happen often. But on our server..8 times in a row. I feel this is a MAJOR issuie with the game and its hard to beleive to think that a bug like this got threw..having a main boss just..fly away threw an invisible wall. So i am trying to rule out if i am doing something wrong, or if its the mods i have on our server. Please help me with this issue. Thank you for your time Medieval Props Werkrat's Spoiling Bin Super Spyglass Castles, Keeps, and Forts Medieval Architecture Stackable Foundations Platforms Plus Classic Flyers ACM V2.6.8700 Bridge Egg N Poop Collector / Incubator Upgrade Station v1.8h Dino Pick Up Mod - v1.2 AG Tek Better Lights Reusable Plus Unlock Haircuts and Emotes StackMeMore (v1.11) Structures Plus (S+) Heres some footage of the dragon flying away...ignore the sound >_> of me talking to my dad and me breathing into the mic
  4. When you go into arena, the dragon will fly away. This ensures you can not finish the bossfight, and you will lose all tames/items you took inside, nor will you keep any element! Tested on unofficial fresh server. We made a video to show you what happens:
  5. Coordinates for Cool Places

    When the Boss Arenas came out, I thought it was a cool concept, but handled poorly. You had a limited time to kill the Boss, and an even shorter time to get your crap and leave. A disappointment with that is you don't really get to explore the Arena all that much. I searched online and found coordinates to the Island Boss Arenas, but couldn't find any for The Center or Scorched Earth. So, I decided to find them myself and put them here! Here's the Island Boss Arenas: Broodmother: -261227 239562 -70990 Megapithecus: -195200 -196800 -119300 Dragon: 233000 35000 -102300 The Center: Broodmother & Megapithecus: -205481 573754 101000 Scorched Earth: Manticore: -3560 7468 -148362 Use the setplayerpos command with these coordinates, and you can use the Arenas for whatever you like! Building bases, fighting Dinos, Roleplaying, anything to your heart's content! If you have any cool places for people to check out, why not add them to this post?
  6. The center

    Id suggest now that you are seperating the Legacy servers from the new servers to bring back in Dragon for the center for all Legacy servers, just as it is on the Island and on Rag for some reason.
  7. Hello, i have a unofficial PVE ark server. When me and my tribe tried to do the Boss fight on easy, the manticore, griffins and rock golems attacked and worked just fine. But the dragon at the start of the fight just flew away out of the arena threw the invisible wall. So when we killed the manticore we just waited till we and our dinos died. I don't care about the loss of dinos and what not, whatever no biggie. But we tried to figure out was what going on. So we did the boss fight on easy 4 times, then medium 4 times and all 8 times the dragon just flew off, threw the invisible wall so we could not kill it and finish the arena. Honestly this just kind of ruins the game..like the end game is broken if we cant fight the boss. The dragon just flies off so we can complete it. On our server we do run mods, i will list them below. I dont know if the mods are making it bug out, i cant find any info online about this issuie, i went to the discord channel and talked to some people who said it happend to them to, but it does not happen often. But on our server..8 times in a row. I feel this is a MAJOR issuie with the game and its hard to beleive to think that a bug like this got threw..having a main boss just..fly away threw an invisible wall. So i am trying to rule out if i am doing something wrong, or if its the mods i have on our server. Please help me with this issue. Thank you for your time Medieval Props Werkrat's Spoiling Bin Super Spyglass Castles, Keeps, and Forts Medieval Architecture Stackable Foundations Platforms Plus Classic Flyers ACM V2.6.8700 Bridge Egg N Poop Collector / Incubator Upgrade Station v1.8h Dino Pick Up Mod - v1.2 AG Tek Better Lights Reusable Plus Unlock Haircuts and Emotes StackMeMore (v1.11) Structures Plus (S+)
  8. Dragon Changes?

    So back in the days you were able to fight the dragon with the possibility to trap the dragon or prevent the dragon from getting close to you, recently (maybe last major patch 265) i've noticed that the dragon now just phases/walks straight through terrain? what is this logic? is it because it was possible for me to solo the dragon while everyone else kept crying about it? the ruins kept the dragon back and allowed me to shoot down the dragon with guns with barely any trouble with the exception of the adds and the fireballs, now however the dragon seems to just go straight through the ruins, the fireballs are still blocked by the ruins but the pteras and dimorphs too are just flying through the terrains, was this an intended change or is this a bug related to fixing up the dino trapping issue for the dragon, i found this as a legitimate method to kill the dragon while blocking the fire breath with my shields by playing around the terrain. Long story short, Anyone else experiencing the dragon just walking straight through the ruins and terrains as if it never existed? (the adds do the same as well but the fireballs are still blocked as it is "terrain" that blocks players) and is this intended or not. I play on official servers. Ps. you can fall for eternity if you go to one of the ruins and block with a shield when the dragon comes up to melee you once you phase through the barrier. (went on single player and noticed that the adds aren't bound by the limits of the barrier and just fly straight through the ground)
  9. Boss Arenas

    Hey everyone, I've been searching for information on Boss arena strategies and other than a few "cheese" videos on YouTube, there isn't much information on how to reliably beat the Bosses. So im hoping to start this this thread where we can share strategies which will work consistently to defeat bosses. Thank You
  10. Dragon after 67% nerf

    Was sooo excited to read all the island bosses received a 67% nerf across the board. We got 10 people together, 1 yuty, and 12 rexes, all around 30k health and 850+ melee. We did all the things- dodge the fire balls, kills mobs, munch dragon when it landed. To our dismay the dragon ripped all of our tames to dealth. We use to do this boss over and over. Now not so much. Anyone know a good method? We back to compound bows and fab pistols?
  11. Look for a wyvern

    So I lost my tames twice now trying to get milk for my third wyvern baby. Just curious if anyone had a fully raised one they would spare, because I'm tired of trying to raise one by myself! Let me know I'd greatly appreciate it, doesn't have to be anything special.
  12. - Dragon boss no longer present on TheCenter title sais it all.... v262 is making bosses even more ridiculous Many people play on Center, Ragnarok, Scorched, not everyone has time to have a giant base to hold rexes and flyers etc safely on TheIsland. By doing this you're forcing many people to play on multiple servers or dont do tek worth it. I can understand if this were a give and take situation. Dual Boss on Center getting an increase is Element? maybe more engrams? instead now i have to make sure our Center base is super fortified, then send everything to Island and make a super secure base that wont get hit randomly... my hopes were high with this patch, i was hoping each boss would be available on center, instead its the opposite. I'm honestly more depressed than mad. its frustrating. Note: Dual Boss didnt need to be nerfed, it was actually way easier than most stuff with 15 rexes. It was just never worth it due to the low amount of element and the 4 engrams total for gamma-alpha. #NeverGonnaAscend #MegatribeOnlyTekCaves #ThanksWC
  13. Hey there everyone. So I figured I'd toss this out here regarding the Allosaurus, my favorite creature in Ark.... Why they gotta be suck for endgame? You have potentially the most awesome Pack-Dino with a Bleeding ability, THOUSANDS times better maneuverability compared to the lumbering Rexes that are almost a necessity for literally everything in this damn game, and then Allos can have some insane DPS when bred right due to Pack Leader Boosts ... but cant gore bosses, which I understand because that would make the fight only 100seconds long (Gore does 1% health per second, and AI Allo Pack leaders spam it). But why not make it just do a percentage of it's damage over time? Or even make it a small amount that stacks up and caps? For example, Say an Allo Pack leader does 300 damage, and uses Gore on a boss. The first stack would deal about 20% of it's base damage, and each consecutive gore will add another stack, ramping up in damage so long as the Gore stacks are maintained. Or even allow non-pack leader Allos to get a Damage bonus when attacking it's Leader's Gore victim (something like 5% per stack)? I'm honestly sick of breeding big ole clumsy rexes for bossfights because they are the only safe thing to bring in. It's really boring and really stale. It'd be okay if you could bring in like 4-5 other creatures other than the Rexes and a Yuty or two, effectively being your dps dinos while the dumbass Rexes are just tanks. And on another note, why do all the creatures need to be spawned in a cluster raptor and keep people from organizing for the fight properly? ugh lol Anyways, just thought I'd throw my 2cents out there. Been breeding Allosaurs for about 300 hours total now and would really like to see them be viable past Beta / Alpha Brood >.>
  14. I just defeated the dragon boss (on dedicated server). When I looked at my inventory, I found the dragon flag, but the dragon trophy was missing. After the countdown to teleport back ran out, it brought me back to the spawning screen, telling me "You have died". My complete inventory is lost therefore. All tekgrams were unlocked though, and I was able to find the element on one of the rexes, so at least no problem with that. [edit] If it is of any help, I was lying flat on the ground because I was trying to reach some of the rexes, searching for the element.
  15. there's no cliff, cant pin the dragon on boss arena since recent patch. I really wanna no how to beat the dragon. They removed elements cost when we using teleporter, so its amazing! but dont have engram yet. does someone know how to kill the dragon?
  16. Looking for that special server that is boosted pvp, and has a pve center with admin shop and money. Hit me up on live GT kid seven sins
  17. A few of my rexes teleported to the dragon area from the obelisk, but I was not in range, so I did not teleport with them. What should I do from here? Are they dead? Are they retrievable? Thanks.
  18. We try to use 10 Rex, 525 attacked property, 110 Ma,
  19. who here agrees with me that the ice wyvern should get its own custom model rather than just being a retextured lightning wyvern
  20. v260 Dragons no longer fly

    The latest update seems to have broken the Anim tree for all dragons. Modded and vanilla boss alike walk when flying and Sprint run when Sprint flying. We just updated to the latest patch on the server, and the client. Update: Also, the Dragons will not play either of the attack anims, and well as the pick up anim. Server: https://arkservers.net/server/71.80.22.252:27015 Win 10 AMD FX 8320 24 GB ram 500gb SSd NVidia EVGA 960 2gb
  21. They fixed the buff and are making us pay back? New rates are 8x faster than before they buffed it, 33 minutes for 1k food... Gonna loose my 5 raise xb1 SE PvE Edit: Lost the 4 baby wyverns.
  22. Me and my alliances 5 players in total prepared for weeks for dragon. They've done it before, i have not. We had fully imprinted dinos with boss stats. When the boss was summoned, 2 out of 5 of us were teleported inside the arena. Me, my 2 friends got a loading screen for a second, it froze and we ended up staying at green ob. Our dinos went in. Yes we were close enough. It's a shame that this close to release there are bugs this severe. Thats weeks of work raising dinos and gathering trophies and gear. All to be lost because of a glitch. I'm very upset. Wait no. Not upset. I'm so used to all of this i've become numb. PVE-NA-85 I saved videos of the event.
  23. Great game, great updates. One thing though, any chance we could get a new "roar" from the Wyvern when you level them up? I mean the Wyvern is a mythological creature of pure dominance but the sound it makes when leveling up is fairly pathetic really. One interesting option would be to give each elemental type their own animation. Even make it the same sound and animation they make when using their special attacks (I know this idea wouldn't work for the poison Wyverns, maybe make them give a slither hissing sound instead) Just a thought.
  24. Hello Survivors, May tribe recently tried to do the dragon boss fight on the center and we ran into some problems. We had our Rex's stacked up on blue ob (Screw the person who put the metal around that during design) and started the count down. We all got seated on our Rex's and once the count down is done two of us are not teleported. Two of us that went in and died the third was able to send the Rex's and win. So we tried it again think it was just some fluke. Stacked up, started count down, got on Rex's and all 17 of our boss Rex's teleport. We never got notice they died, but they are counting against our tame limit. Could of questions. What did we do wrong? Look all over not finding a reason for the issue. How do we either get the dino's back or get them removed from our tame limit? Do we go back into the dragon to see if they are just standing there? Thanks for all your help.
  25. I am in a XBOX ONE PVE sever. It's an old server and most tribes left are huge tribes structure wise, not member wise, and they have dozens of dragons. One base has a line up of almost 10 dragons in one row, but they have others around their base. Pretty much every tribe has more than 2 dragons. I seen in chat people trading for Wyvern eggs. I don't have scortched earth so I am not familiar with them. I read some stuff online, but a lot of old forums and stuff. So can you have a male and female Wyvern on The Island map and breed them on that map? Is it possible? Can you get Wyvern milk from knocking out your tammed female Wyvern? How are they getting the eggs, hatching them? I am not familiar with all things ark, still semi new compared to all these experienced players. Me and my tribe only havw have a few members and we just did a raid on a tribe that went down. We managed to get a male and female. I haven't put them together to try as I haven't build a big enough house for them. So wondering if possible or what I could do to get more dragons myself? Thanks.