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Found 65 results

  1. Searching For Deinonychus Hi Everyone! Befor you say go to the trading forums I don’t have access as I am a new member. But I am searching for mutated deinonychus to add to my collection so if you know of any please let me know! Thankyou!
  2. Jaybit42

    PvP Rebalance

    PvP Rebalance The current state of PvP in ark is unbalanced. With a small set of dinos any base can be foundation wiped without the use of any resources. When the balance is tipped towards the raider everything gets wiped constantly(as things currently are). When the balance is tipped towards bases people build up excessively. With a good balance no base should be unraidable but there should be a challenge and a cost involved in it. Currently you can foundation wipe most all bases with a rock elemental or other Dino for soaking and a mek or arthropluera to break metal. That means anyone that can get these can go around wiping bases without using any resources. This is causing an unbalance that favors raiding everything because there is no cost involved. Now if the same person needed 100 c4 to raid that same base most likely they would only raid it if they through it was worth the cost. I think the mek, soakers / defenses, arthropluera and structures need to be rebalanced. In addition the Managarmr also needs a rethink as it’s over powered. It can hit at range, it can flee in an instant, it freezes its target. It can kill everything because of its ability to move so fast and hit from range. It’s better then every flyer. In PvP everything needs pros and cons and every power needs a counter. Update: I gave you a second run Ark but it’s time I call it quits again. You had the potential to be an amazing game. I had some amazing times early on but too many mistakes have been made. An unbalanced game is just not fun.
  3. Update Broke Entire Game!!! The Island Now Raining Bosses, Scorched Earth Nuked! Since the 1/10/2020 Update Here are the issues I'm having so far. On The Island whenever I use an obelisk to fight a Guardian I now get teleported...…..NOT to the Guardians Arena but...… IN THE SKY WITH MY DINO'S!!!!!! Literally Teleports My Dino's, Me, and the Boss to the very center of The Island, Coordinates 50 Lat. 50 Lon. where we all freefall from the SKY until we hit the ground. In most cases it's instant death for my character and my T-Rex survives with the boss landing on our heads. Sometimes the boss even Vanishes into thin air after landing. Not sure what's going on here but The Island is now raining down Players, Dino's, and Guardians when you activate an obelisk. Oh, and that's not all! I moved over to Scorched Earth only to find that I was instantly killed along with ALL MY TAMED DINOS, and ALL MY STRUCTURES WERE COMPLETELY DESTROYED!!!!!!!!! All that was left were inventory bags where my structures USED to be. Is anyone having these problems? If so is there any way to fix them? Any help is appreciated BC my game is unplayable ATM.
  4. Valguero Dinos are there any new dinos coming to valguero , its been quite a while since i seen new dinos getting added there .
  5. Ragnarok Bug Dino Spawn Xbox 1 I'm on Xbox 1 and I restarted my Ragnarok game single player. It seems that all of the casteroids (? Beavers?) , Quetzals, wyverns from the scar (Valvano) and Gigas aren't spawning at all. I have seen on Reddit a lot of people are having this issue. I'm pretty sure this is a bug and I have tried to dino wipe many times. It's a solo game and I'm wondering if we know if this bug is going to be looked at or if anyone else on this forum is having the same issues.
  6. Add more dinos into ARK I personally believe that ARK is a wonderfull game of endless possibilities and a bright future if Wildcard keeps going as they have done since release. All DLC's are great ( with SE as an exception ) and the graphics are amazing, BUT... I do not like how the Genesis DLC is looking so far, from what I've seen it's more about mythical creatures and fantasy than actuall history accurate dinosaurs. I really like ARK and want it to stay the way it is with slight changes such as bug fixes and updates. I don't know if Genesis it the ending for ARK and that ARK 2 is going to contain more of the Dinosaur content as a whole but I don't want ark to change into Monster Hunter. Anyways awesome game Wildcard, keep it up.
  7. What are you most excited to see in ARK: Genesis? Personally for me, if I could choose 3 things or categories that I'm most excited to see they would be the one's listed below in that order. - New map's. - New Giant Creatures. - New Weapons.
  8. Dinosaur species suggestion Wouldn't it be nice if these four dinosaur species would be added since there's only two kinds of duck billed dinosaurs and three sauropods? These four i think would be perfect candidate dinos ouranosaurus apatosaurus corythosaurus and amargasaurus
  9. arkaeology this a little discussion i have for this old event. mostly for the dinos, the skins looked really cool! and it kinda sucks that there "just in the closet to gather dust" in a sense it would be cool if A: you can somehow unlock the skins or B: they can be roaming in the wild with random colors and stuff like the bionic dinos. and they could have differences in some stats like the Brachy could have more damage and stamina, but less HP. Sytrato could have more HP and speed but slight less weight . and the stigy could have more HP and Damage, but less Stamina
  10. NEW SERVER (Ragnarok) Search for: [ASMODIAN] Hi guys Here you have a fresh server looking for active people to play in ALL ENGRAMS UNLOCKED AND MANUALLY ADDED ALL DINOS SPAWN (extinction + aberration) Look at the immage to get the first basic infos about the server No admin login Discord: https://discord.gg/VtfqdC4
  11. When demounted dino turns to passive during fight Has anyone had the problem of your dino going from "attack my target" to "passive or passive flee or nuetral" after being knocked out of the saddle resulting in the dino being killed :( ?????
  12. Starrbean

    TLC ideas!

    Future TLC ideas? Anybody got any good ideas for TLC updates? Such as which dinos need TLC and what would you change/add to the TLC’d dinos?
  13. Downloading Xbox Account, Ark Data & Bugs I had to redownload my Xbox live account to get past Arks loading screen awhile back because of a bug in the game that I hope has since then been fixed. My question, or suggestion or however you would take this stems from when I redownloaded my Xbox Live account on my Xbox One and opened ARK, my character was there too use, but my base, all my Dinos I had tamed and bred, including boss rexes that took to say the least AWHILE to breed were all gone. What I would like to ask... is if one of your customers, like me for example, spent money on an Xbox One X to upgrade from just an Xbox One, would we lose ALL of those days, weeks, months, even years in some cases of progress of building and taming when we download our Xbox Live Account on our new system and start playing? If so I was really hoping and praying this is something you can change. When we download our accounts on to a new system we shouldn't just get our character we should get our GAME that we have saved on our accounts. Bases, Tames, etc. All right where we left them. That is where the real time in this game goes, and if you lose it that easily it is really hard to want to keep playing. My suggestion is you guys should really work on backing up the data surrounding a character/account including builds, tames, and all the map data in general. If there is some reason this can't be done then I would really like to hear it because that definitely should of been something to consider when you designed the scope of this game and the time it takes to play it. For PC and Consoles we should be able to back-up our map data or an entire save file to retrieve later if some bug wipes our games out. This has happened to me 3 times on single player. I have recently started again on single player and it seems to be working right for the most part for the first time ever, but I was still really considering quitting playing because progress in this game is VERY time consuming and we shouldn't have to lose all that just because you guys update the game and then bugs run wild. Please figure out away to just get our whole save file backed-up, or it at least gives us our whole save file, map data, tames, builds and all when we download our Xbox/PlayStation Accounts on a new system. It is only fair, because I dont know if I could continue to ever play this game again if I lose all my progress, builds and tames for a 4th time... Please look into this... Thank you for your time.
  14. Help! Boss noob here Hey, I’ve been playing ark on the same non-dedicated server of mine for like two years and have still never fought any of the bosses. I’ve been trying to figure out what level my dinos should be before i try to fight the alpha Megapithecus but have had trouble finding vids of other people fighting that boss on non-dedicated with default server rules because, no one does that. My highest level rex is 89 which is shameful compared to the level 300s i see on youtube on boosted servers but I’d appreciate if anyone has any idea what levels my stuff should be before fighting the boss? Thanks moits.
  15. Why are there colored dinos but no taming boost? Doesn't that make the colorful dinos pointless?
  16. Genesis creature guesses and ideas this is just to discus creatures you might think will be in Genesis or ideas you have for creatures that you want to be in Genesis here are some of my guesses/ideas: Fantasy/SciFi: a giant spider or tarantula a rideable tailless whip scorpion a rideable humming bird and dragon fly hybrid a ampithere a rideable woodpecker that harvests wood Based on real prehistoric animals: a lobster/shrimp based on the prehistoric shrimps, prawns, and lobsters mainly Jurassic something based off of prehistoric lacewings and scorpion flies Chresmoda obscura a giant prehistoric waterskater Tetrapodophis a snake with four small legs
  17. Ghaztmaster

    Mutations +

    Mutations + Have you ever wanted your dinos to look unique without changing the color?Then this is the suggestion for you.With this players are now capable of making more drastic changes to your dinos.Domestic dinos have a higher chance of mutating then wild ones.If you want a dodo that is more fluffy or produces more eggs or meat,then breed the ones that are slightly more fluffy and or chubby. if you want a tiny t rex breed ones that are slightly smaller.In real life we've been doing this to animals for years. for instance dogs and chickens. https://www.researchgate.net/figure/Wild-type-and-Pea-comb-chickens-A-Wild-type-male-B-wild-type-female-C-Pea-comb_fig1_26287440
  18. Wildcard, can y'all fix the Valguero spawns please? Singleplayer here. I love Valguero, I think it's a really neat map, but the spawn rates of certain creatures are wonky as raptor. After the initial 2 that I came across, one of which I killed because it was low level and the other despawned, I have yet to encounter any more Gigas, even after running a destroywilddinos command and just murdering things in the areas Gigas are meant to spawn for ages. Big creatures (Plesio, Mosa, Tuso) down in the Underworld Ocean still barely spawn, I got lucky finding a high-level Plesio early on which I tamed, but haven't seen a single Tuso and onky found 1 low level Mosa. Have only ever seen a single Karkinos in the Aberration Trench, and the number of creaturea in it once you get past the entrance and into the actual trench is incredibly low, the place has plenty of cool terrain but there is raptor-all in the cave. I get not having all the Ab creatures available in it so you don't kill Aberrarion like Rag killed Scorched Earth, but at least make the ones we do have spawn in reasonable quantities. There are an absolute raptor-ton of Brontos around. Like I can't go a quarter mile without running into one, there are something like 8 around the big lake south of Green Obe where my main base is atm. Not a huge deal, but I feel like the game may be spawning Brontos at times it should be spawning a big carnivore, such as a Giga (lot of Brontos where the Gigas should be but no Gigas). Went out on a metal-run with Argy and Anky, flew back in and the game spawned a massive horde of dinos all next to the river near the lake. Several Rexes, Carnos, a pack of Allosaurs, a bunch of Brontos, an Alpha Carno and way more Pteranodons than I've ever seen in one place before, all in a masaive swirling melee. Wyvern spawns are weird. I've had more than one instance of going to the trench, running for eggs, getting out and going to drop off my haul at the base, going and taming more cheap bait Pteras to feed to the wild Wyverns so I can escape, going back and finding zero wild Wyverns and thus no eggs. This last time I went all the way in on my good Pteraz with 4 bait ones in tow, saw no Ice or Fire Wyverns, found a couple crappy eggs for kibble, then as I take off like 6 Fire Wyverns spawn in front of me simultaneously. Made it out with my life, the eggs and my good Ptera (bait ones of course I whistled for them to fight so I could get away, they died as they always do). I know myself and others have posted about this before but holy poop the Val spawn tables are funky.
  19. #New Dio : Seem found 30 years ago a new Dinosaure. News in Real world about dinosaur. https://www.nbcnews.com/mach/science/millions-years-ago-frozen-dragon-flying-reptile-big-fighter-jet-ncna1052476 Seem we got something in Canada , Cryodrakon boreas . Dunno maybe Ark will add it to collection
  20. Some dino changes for pvp and pve players Hi guys so I've recently gotten back into official pvp and I've realized that many of the dinosaur that were once very useful and popular are not used anymore. In this post I'll highlight 3 specific creatures and give a detailed explanation the buffs and why they merit them. 1. Brontosaurus: This beast used to be used by all the big tribes for its insane health pool and platform saddle but, after some huge nerfs it has become completely irrelevant in pvp and in pve. Although it has never been the best on pve I think with a major buff to its berry harvesting it could become used again. It should receive a 50-75% increase on berry harvesting and should halve berry weight in it's inventory. This change will most likely make some bigger tribes on pvp and pve tame it for its gather potential. 2. Quetzal: The Quetz used to be the king of the skies but due to the Argentavis getting insane buffs with the Tlc phase 2 patch and some Quetzal nerfs (relating to pvp) it has been less frequently use on both pve and pvp. I think to make the Quetzal a viable cargo dino again would be to increase its weight by 30% and it's speed should be increased by 10-20% these changes will make it relevant again in both pve and pvp. 3. Pteranodon: So for pvp the pteranodon is at a decent spot but in pve it is not used as much as many other flyers. This is because all the new flyers like the griffin or wyverns and the beastly managarmr. So I think the pteranodon should receive some buffs which are a boost to its speed by 15% and its weight by 10%. These small buff will not break pvp at all but will make it a more viable dino to scout with because of its speed.
  21. me desaparecio en los dientes de sable nivel 186 que se ha resuelto y ha habido subido 3 niveles quedo en 189 y me desaparecio en el mapa la isla, en el registro de la tribu no aparece que haya muerto, justo donde lo deje salio una roca de las grandes, pique la roca para ver si seguía ahi pero ya no estaba.
  22. Scorched Earth Graphics Problem Xbox One and babys dinos dying also Hi I've read that ever since the abboration expansion and I've noticed since it was released scorched earths graphics will not load properly on the xbox one, they render but in a lower form and the ground appears then disappears, I've also noticed that you cannot build abode items it just will not craft, this is so infuriating and I'm sure it is to other also as I really enjoy the scorched earth expansion, I've also noticed that when you breed dinosaurs once the babys are born and you imprint on them, even when being hand fed their health and food meter plummets drastically resulting in them dying no matter what you do, I really enjoy the breeding part of ark but with this bug its devastating to that part of the game of course, can wild card please do something to fix this! And does anyone know a way around this and is experiencing this?
  23. Harvest Settings expanded on dinos Instead of just the disabling of resource and victim collection on dinos would love to see it expanded to turn off collection of certain resource types allowing you to say when meat gathering on a giga only to get raw meat the ability to turn off hide pelt chitin kertain on dinos would be vary nice and to turn off stone and flint off anklyos while doing a resource run would help a lot as well save time of sorting through inventory and tossing unwanted stuff... Please add this in... I am sure others could come up with even more reasons to have the expanded option to turn on and off each resource the creature is capable of harvesting..
  24. New Alpha Dinos Alpha gigantosaurs would be a cool alpha to see added in as wild gigants get melted by bred ones once stats are high enough..... Alpha argentavis be nice to see a flying alpha that can be used in almost every map like argy. Alpha Griffins - ragnarok only Alpha Ice Wyvern - ragnarok only Alpha Rockdrakes abberation only. Alpha wyverns of poison and lightning elements Scorched and ragnarok only.. Alpha Deinonychus - valguero only... Alpha Tek Rexes a variant of alpha rex that can spawn with higher levels of a tek dino
  25. Welcome to the SurviveTheArk forums Dino tier list! Before we get into the rankings, here are some ground rules and information on the process of rankings! Rankings go from S tier down to F tier. S tier being the best in that environment and F tier being the worst. PvE rankings do NOT take kibble charts into consideration at all. PvE rankings are determined by: Resource gathering, hunting/boss encounters, farming utility, breeding utility, item/resource production, and protection from the environment. PvP rankings are determined by: Utility in raiding, base protection, warring, and sabotage potential. Posts questioning a creature's ranking or proposing a rise or drop in ranking must have reasoning or they'll be ignored. Creatures with very similar uses and utility will rarely ever be in the same tier. The better one will be ranked higher and the weaker one will be ranked lower. Exceptions are when their strengths and weaknesses are near identical.(Ex: Direwolf + Sabertooth) Creatures will be ranked based on their home map.(Argent, Bronto, Rex, etc... on The Island. Morellatops, Phoenix, Wyverns, etc... on Scorched Earth. Griffin on Ragnarok. Ravager, Reaper, Basilisk, etc... on Aberration.) Goes along with 7, HOWEVER if a creature's viability or utility is NOTICEABLY different on another map it can be found in, there will be a note next to it stating this. Balance changes will not affect a creature's placement until ~1-2 weeks after their release to avoid dropping them too low or raising them too high. Respect the opinions of others and try to see things from their perspective before debating a creature's ranking or viability. Be positive! Without further ado let's get to the rankings!~ PvE Tiering S Tier(Top Tier): (Creatures in this tier are the best of the best in a PvE environment. Many tribes seek to tame these creatures for their amazing utility and near perfect strength) S+ Ankylosaurus (Their unique ability to collect metal and decrease the weight of it makes them a must tame for PvE activities) Doedicurus (Collect stone and obsidian en masse with reduced weight on stone making it your go to stone/obsidian gatherer.) Rex (The best meat collector in the game. Has great power, bulk, carry weight, and speed with no repercussions.) Rock Drake (High mobility, stealth, great damage and the ability to sense nearby Reapers makes it a wonderful tame all around in PvE.) Therizinosaurus (A jack of all trades tame, the Therizino has insane damage and gathering potential paired with great speed and weight.) S Basilisk (The Basilisk has insane power, mobility, weight, and to add onto that it has torpor damage.) Dung Beetle (Dung Beetles provide easy Fertilizer and Oil for a tribe which are two vital materials in the game right now.) Mammoth (While the Beaver has more perks than a Mammoth, the Mammoth collects wood better and reduces the weight even more, making it the best of the two.) Mantis (The Mantis is a must-tame in Scorched Earth PvE due to it being a jack of all trades tame. It can collect any resource better than most creatures and can deal lots of damage.) Oviraptor (Boosts the rate at which your creatures lay eggs which is extremely useful in PvE.) S- Griffin (Very fast with high damage output and great resource collecting around the board, the Griffin can make for a very great hunting tame.) Megatherium (Has the best Chitin gathering in the game along with great gathering rates for other materials making it an amazing tame for farming cementing paste.) Paracer (The Paracer's speed and stamina allows it to perform the roles of a Bronto much more effectively in PvE making it a must tame.) Quetzal (Despite the nerfs, the Quetzal is still an amazing flying mount solely due to it's bulkiness, platform saddle, and carry weight making it a wonderful cargo transporter.) Tusoteuthis (The best sea tame, the Tusoteuthis doesn't lack much and due to it's large range, torpor inducing grab attacks, and passive oil creation, the Tusoteuthis is a must tame for any sea exploration.) Wyverns (All the Wyverns have loads of utility for PvE tribes as they have great damage output paired with high mobility.) A Tier(Strong): (Creatures in this tier have few flaws or are barely outclassed by another creature, they also have great utility to very strong, advanced tribes) A+ Achatina (Despite having a somewhat bothersome upkeep, a few tamed Achatina can mass produce cementing paste for a tribe.) Basilosaurus (Obscene bulk/Natural Healing ability/Immunity to stuns makes it an invaluable tame for collecting Biotoxins among many other resources.) Castoroides (Smithy saddle + reduced weight for wood and other materials makes it a great gatherer and support in crafting.) Direbear (Direbears are jack of all trades tames as they can collect fiber, berries, and meat and they are quite strong and fast.) Dunkleosteus (Collects Oil, Metal, and Stone and can defend itself, but is unbearably slow.) Karkinos (It's ability to pick up many creatures gives it a valuable niche that fliers have in other maps, as well as being a useful water exploring tame.) Ravager (The Ravager's ability to use ziplines paired with it's pack bonus AND reduced weight for many materials makes it an excellent jack of all trades tame in PvE.) Reaper (The Reaper's overall stats are among the strongest in the game and it can effectively be utilized in multiple ways making it a great tame in general.) A Allosaurus (The Allosaurus's pack bonus and bleed damage make it an excellent hunting tame in PvE.) Argentavis (While somewhat slow, Argents are one of the few fliers that can defend themselves and it has great carry weight as well.) Baryonyx (The Baryonyx has insane all terrain mobility with a valuable stun attack in the sea making it an excellent all terrain hunting tame.) Giant Bee (The bee queen can turn into a hive and produce honey over time which is a vital resource for any PvE tribe.) Rock Elemental (Can collect stone, obsidian, crystal, sand, sulfur, and many other valuable resources very efficiently, but is held back due to it's sluggishness.) Yutyrannus (The Yutyrannus is very powerful in hunting trips due to it's roars and has an invaluable spot in boss fights because of them.) A- Chargelight Pets (Each one of these are valuable in Aberration due to their anti-Nameless and Reaper perks + their production of charged light.) Daeodon (Has the very useful niche of healing your tames in boss battles and healing tames while out on hunts/gathering trips.) Equus (Equus are rather fast and have a portable mortar and pestle which is extremely useful for crafting items like Narcotics on the go.) Morellatops (The Morellatops is a vital tame in Scorched Earth due to it being a mobile water tank and it's respectable speed and carry weight making it the ideal long distance transport tame.) Mosasaurus (The ideal meat harvesting mount in the ocean for PvE. Very powerful, fast, and tanky.) Tapejara (The Tapejara's aerial mobility is near unrivaled by the rest of the flying mounts however it's low carry weight and health hold it back from being an amazing PvE mount.) B Tier(Above Average): (Creatures in this tier have great utility for flourishing tribes or have a unique gimmick that comes in handy in many situations, but have noticeable flaws) B+ Angler (It's new ability of gathering Silica Pearls makes it a very useful tame in PvE, but unfortunately lacks self defense and speed.) Beelzebufo (The Beelzebufo provides a very valuable resource in Cementing Paste, pair it with high mobility and torpor damage and it does it's job well.) Brontosaurus (While it is bulky and has good damage and gathering potential, it's sluggishness really brings it's usefulness down.) Giganotosaurus (Despite it's raw power and bulk, the Giga's upkeep is too much for what it can provide, and carnivores in higher tiers perform it's job just as well.) Megaloceros (It's high thatch gather rate makes it very useful for tribes, however, only male Megaloceros have utility as females can't gather or defend themselves.) Ovis (Provides wool for a tribe which is a replacement for Pelt in recipes, and can be slaughtered for loads of Raw Mutton.) Phoenix (Despite having the unique ability to cook meat and smelt metal, the Phoenix's weight doesn't allow it to do it efficiently, but it's raw power keeps it a viable option.) B Diplodocus (Due to their quick speed, bulkiness, and weight they make excellent cargo tames for transferring large quantities of resources.) Direwolf (Very useful in cave trips due to their strength and their ability to collect large amounts of Chitin.) Moschops (Being able to choose what a Moschops gathers the most efficiently is very useful for PvE players in any situation.) Pelagornis (Flying mount that can land on water + collects lots of organic polymer.) Pteranodon (Very fast flying mount that can get you from point A to B faster than many other tames, but it's very frail and lacks carry weight.) Roll Rat (Collects wood extremely efficiently with 80% reduced weight on wood, as well as mushrooms, and berries very well, just held back by it's detrimental saddle.) Sabertooth (Very similar uses to the Direwolf, just without the pack bonus + has a saddle.) Spinosaurus (Has great all-terrain mobility and damage with good carry weight, it can be a useful transport tame or hunting tame.) Stegosaurus (Very good carry weight, self-defense, and material harvesting rates, the Stego is overall a good tame.) Thylacoleo (Designed to be a very effective hunting tame, the Thylacoleo does just that with high mobility and a deadly pounce attack.) B- Gigantopithecus (The Gigantopithecus has a very useful niche in collecting fiber and berries very quickly, and can launch you away from danger.) Hyaenodon (Their meatpacks are very useful for keeping raw meats from spoiling quickly making them useful to bring along in hunting trips.) Kaprosuchus (All-terrain mobility with the ability to pick up small creatures makes it good for taming smaller creatures and it's very effective in cave trips.) Otter (Portable insulator and pearl collector makes the Otter a great tame for PvE, but it's frailty makes taking it out somewhat risky.) Plesiosaur (Strong and fast sea mount with a platform, just outclassed by the Mosasaur.) Triceratops (Collects many resources very well and has good carry weight and decent self-defense.) C Tier(Average): (Creatures in this tier have great uses for early players or have certain gimmicks that can prove useful in certain situations) C+ Arthropleura (With it's ranged attacks and it's ability to damage enemies that attack it with melee, the Arthropleura makes for a good hunting mount.) Carnotaurus (Decent damage and speed, but lack of unique abilities gives no real reason to use over the better carnivorous tames.) Ichthyosaurus (Very fast tames that can safely get you through the deadly seas for ocean drops and other rare materials, but are very weak and frail.) Iguanodon (No Stamina drain while on all fours makes it a great pack mule and it has decent berry collecting and can seed the berries automatically.) Pachyrhino (It's calm essence allows for you to transport and gather valuables without being ambushed by medium-sized or smaller aggressive creatures making it a great transport tame.) Titanoboa (It's very useful torpor damage allows it to knock things out very quickly, making it good at tame assisting.) Thorny Dragon (Reduced weight for many materials along with a smithy saddle keeps the Thorny Dragon from being any lower on the tier list.) C Chalicotherium (Can collect berries en masse and defend itself very well, but little use outside of that in PvE.) Dimetrodon (Is a natural Air Conditioner which is very valuable for hatching eggs. Outside of that it isn't particularly useful.) Diplocaulus (They provide Oxygen for diving trips and collect a lot of Chitin, but are very frail and weak.) Electrophorus (Electrophorus have a great niche in being fast KO tames in the ocean. Groups can easily knockout many sea dwellers quickly.) Megalania (It's ability to climb any surface makes it a great cave diver, but the Megalania has no useful ability in PvE nor does it have use in meat/chitin/hide gathering.) Megalodon (Essentially the Carnotaurus of the ocean, the Megalodon is extremely lackluster but has it's uses early on.) Sarcosuchus (Great all-terrain mobility, but has similar issues that the Carno has.) Woolly Rhino (The Woolly Rhino has a niche in dealing large amounts of damage in one bout for hunting, and it can travel long distances quickly, but outside of that it has nothing much of value to PvE tribes.) C- Ichthyornis (Enables collection of prime meat from easy to kill targets like Coelacanths and Dodos.) Kentrosaurus (Kentros have a small niche in hunting parties due to it's damage output, but rather useless outside of that.) Phiomia (Surprisingly has a gimmick in PvE which is mass producing poop via feeding it Stimberries. Useful for farming.) Purlovia (The Purlovia has a niche in being a portable storage unit that you can hide at any time, but outside of that it's not a very useful tame.) Troodon (The Troodon has a very effective kit for hunting, but lacks the overall damage and health to do it effectively.) Vulture (The Vulture's inventory quadruples the spoil time of meat making it ideal for meat collecting. Outside of that it has little use.) D Tier(Below Average): (Creatures in this tier have certain gimmicks that can prove useful in PvE but nothing much else worth using, or are vastly outclassed by other creatures) D+ Araneo (Their web ability and torpor damage are useful, but their frailty, weight, and lack of escape makes them risky hunting mounts) Carbonemys (Slow and weak, only useful for being a mini storage unit until you get storage boxes/refrigerators.) Lystrosaurus (Lystros provide the small perk of bonus EXP to players and tames in a radius.) Pachy (Useful for knocking out creatures, decent bulk and melee, but overall sluggish and mediocre.) Pulmonoscorpius (Has a niche in taming due to it's torpor attacks.) Raptor (Weaker and frailer than most carnivorous tames with no unique abilities or passives.) D Kairuku (They have the small niche in giving insulation to players and eggs, but doesn't do so as efficiently as other creatures.) Lymantria (It's spores will slow wild creatures down making it slightly easier to knock them out for taming, outside of that it's just a decent flying mount.) Mesopithecus (They have the small niche of gathering berries autonomously, but outside of that it has no use.) Procoptodon (Weak and somewhat frail, the Procoptodon is saved by having decent carry weight and great mobility.) Terror Bird (It has a small niche in cave diving due to it's glide ability, but it's low health and mediocre damage output hold it back severely.) D- Archaeopteryx (Their parachute niche is mediocre at best in PvE, and their tree sap gathering is extremely faulty and can result in losing the tame.) Dilophosaur (They have a small niche for slowing down prey to make them easier to hunt down and kill) Dimorphodon (In groups, Dimos can tear apart wild dinos rather quickly, but are very frail and die easily.) Hesperornis (Despite having very useful golden eggs, it's much simpler to just farm them off of wild Hesperornis than to endure the painful taming method.) Manta (Has similar uses to the Ichthyosaur, but it's unique ability is a major cripple to it's usability.) Parasaur (Small niche in transportation, but has lacking stats and utility outside of that.) Pegomastax (Can turn berries into seeds which is somewhat useful for farming, but other than that it's got no use.) F Tier(Terrible): (Creatures in this tier have very little or next to no utility for players in a PvE environment) F+ Dodo (Produce eggs the fastest which can result in cheap and easy food, but useless outside of that.) Jerboa (Can sense a shift in weather on Scorched Earth which can be useful, but outside of that it's nothing special.) Liopleurodon (Despite having a boon of granting slightly better loot quality, it's a very limited time tame that is sluggish and weak.) Megalosaurus (A creatures useful for only half the time you play is useless compared to everything else that does similar things in PvE.) (Due to the Megalosaurus's hindering ability being ineffective on Aberration, it is considered S tier on that map) F Compy (Minimal damage, but groups can be somewhat useful. But hey they make cute shoulder pets.) Onyc (Too risky to tame, but have respectable damage, otherwise not worth the tame.) Piranha (Very weak and frail even in groups and outclassed by many other sea tames.) Sabertooth Salmon (Despite having bleeding attacks, it's outclassed by many other sea tames.) F- Coelacanth (While they can now be tamed, they have no uses to a tribe whatsoever.) Gallimimus (Weak and frail, they provide next to nothing for PvE tribes.) Titanosaur (Limited tame, slow, and takes too many materials to tame than it's worth for PvE activities.) PvP Tiering S Tier(Top Tier): (Creatures in this tier are the best to use when it comes to PvP, their sheer power or utility make them extremely valuable in many situations) S+ Basilisk (Similar to PvE, the Basilisk is easily the best tame in Aberration for PvP due to mobility, torpor damage, and high damage output.) Daeodon (Due to it's passive healing ability, it is an invaluable asset in raiding and warring in PvP.) Griffin (Very fast and can strafe in midair. Plus, it has really great damage output with little to no drawbacks.) Rex (A very, very strong tame with great bulk, power, and speed with no drawbacks.) Rock Drake (The Rock Drake has the best mobility in Aberration combined with having stealth and very powerful damage, making it a top tier tame in PvP.) Yutyrannus (The Yutyrannus has one of the most powerful PvP abilities in the game, which turns many tames useless for some time while it can also empower your own tames. Pair that with it's very good damage output and speed and you have an invaluable PvP tame.) S Giganotosaurus (Due to it's obscene damage output and stone destroying capabilities, the Giga can prove to be a vital tame in warring and raiding.) Paracer (The Paracer's speed and stamina cause it to outclass the Bronto in PvP utility.) Rock Elemental (Despite being sluggish, the Rock Elemental has very high damage, bulk, can damage stone structures, and has a ranged attack making it a solid siege tame.) Titanosaur (Despite being a limited tame, if tamed the Titanosaur can end a Tribe in minutes. Only reason for being S tier.) S- Phoenix (Very strong flying mount with the ability to burn targets and deal lots of damage.) Stegosaurus (An excellent bullet sponge due to it's plates having large damage resistance to it, the Stego is a must have for raiding for that sole purpose.) Tapejara (The Tapejara's aerial mobility is by far one of the best and it's triple seater saddle makes it great for any PvP encounters.) Tusoteuthis (Despite being a sea tame, the Tusoteuthis is an excellent sabotage tame, it's torpor grab attack allows you to render many sea tames useless, and it can even reach on land and drag players and creatures down to drown them effortlessly.) A Tier(Strong): (Creatures in this tier are very useful in PvP and have more benefits than they do flaws) A+ Allosaurus (They are very dangerous in groups of 3+ and their speed/power and bleeding effect make them great PvP tames.) Doedicurus (A very strong bullet sponge due to it's ability to hide in it's shell and take lots of reduced damage.) Kentrosaurus (The Kentrosaurus is a very valuable base defender due to it's high damage through bleeding effects, damage upon physical contact, armor piercing damage, and picking up smaller creatures and players with it's tail dealing continuous damage.) A Arthropleura (With the ability to be a turret and armor melting attacks, they are invaluable tames in base defenses.) Karkinos (Ability to grab and throw many creatures/jump high and even go underwater without the need for oxygen makes the Karkinos a great sabotage tame.) Microraptor (Despite being squishy, the Microraptor's intense speed and ability to dismount and stun enemy players makes it very valuable in defensive and offensive roles.) Pteranodon (Very fast flying mount that can easily harass and pluck players off of mounts making it a deadly tame for PvP.) Reaper (The Reaper is very bulky, has great damage, and mobility making it an excellent PvP tame.) A- Brontosaurus (Brontos have a useful role in PvP as they are very bulky and can deal great damage in an AoE, but they are very slow.) Mantis (The Mantis's ability to wield melee weapons makes it a jack of all trades in PvP for example; it can be a straight up damage dealer with swords or it can be a base defender with clubs.) Therizinosaurus (Despite seemingly being made solely for PvE, the Therizinosaurus has a damage output akin to the Rex, but less bulk and overall effectiveness.) B Tier(Above Average): (Creatures in this tier can prove useful in many situations but have some notable flaws when it comes to PvP) B+ Basilosaurus (The tankiest sea tame in the game, the Basilosaurus can nearly be unstoppable when near the surface and can deal good damage in return.) Carbonemys (Very bulky tames which are utilized for draining enemy turrets to allow your tribe to raid more safely.) Kaprosuchus (Has all-terrain mobility with good melee damage and the ability to pluck enemy's off their mounts.) Purlovia (The Purlovia has a very useful niche in being a 'hidden vault' to store your valuables in when raided + it can be a great base defender due to it's hidden stun ambushes.) Thylacoleo (The Thylacoleo's ability to scale walls allows it to drop into any enemy base making it an effective ambush tame both offensively and defensively.) Troodon (One of the best base defenders as it has torpor dealing + stamina draining. It's scout ability can help in many PvP activities as well.) B Baryonyx (Despite having a stun attack and crazy mobility, the Baryonyx is quite frail compared to other carnivorous tames and can die quickly in PvP activities.) Diplodocus (Useful in getting tribemates in and out of fights and due to their extreme bulky they are excellent bullet sponges.) Direbear (Powerful and fast, the Direbear only lacks in practicality in PvP.) Megalania (Megalania are very useful in base defense due to their ability hang on ceilings/walls and infect survivors with megarabies.) Megalosaurus (While it is only useful at night, during that time it is a monster during raids and other PvP activities.) (Due to the Megalosaurus's hindering ability being ineffective in Aberration, it is considered S tier on that map) Ravager (The Ravager's ability to use ziplines and it's base damage + pack bonus make it an excellent PvP tame in Aberration.) Woolly Rhino (The Woolly Rhino has large damage potential due to it's gore attack and it has great mobility making it a very useful war mount.) B- Equus (Due to the Equus's KO ability and the lasso, it can be very efficient at ambushing enemy players and trapping them.) Mosasaurus (The Mosasaurus's platform makes it a good coastal base ambusher and it is great for catching enemy players off guard in the deep and shredding them very quickly.) Quetzal (The Quetzal has utility in being the tankiest flying mount, but that's much less effective than being a speedy flying mount. It can still be very disruptive due to it's platform, however.) Spinosaurus (Great all-terrain mobility with great damage, not much else to say about it though.) Wyverns (Wyverns aren't as glorious in PvP as one might think, but their unique attacks can make them very deadly in ambushes and base defense.) C Tier(Average): (Creatures in this tier have their uses and are decent to use in PvP but have very noticeable flaws or are simply outclassed by other things) C+ Araneo (Araneo, despite having below mediocre stats, have a niche in base defense due to their useful web ability.) Beelzebufo (Despite being made solely for PvE purposes, the Beelzebufo has high mobility paired with torpor damage making it a decent base defender.) Chalicotherium (Useful as a low-end base raid tame and as a base defending turret tame.) Direwolf (Somewhat strong in packs and fast, however they aren't very practical to use in PvP.) Onyc (Armor breaking damage combined with a 10% chance of inflicting megarabies per attack makes the Onyc great at base defending.) Pachyrhino (Due to it's ability to instantly drain the stamina of foes, the Pachyrhino can make it very easy to cripple and kill enemies in PvP.) C Ankylosaurus (Ankylos are bulky tames that can be used to deplete turret ammunition, but they are far more valuable alive than they are dead for PvE purposes.) Argentavis (Despite having good melee, their sluggishness and susceptibility to ranged weaponry make them risky to use in PvP compared to other fliers.) Carnotaurus (Decent damage and speed, but no unique abilities that makes it worth using over any other better carnivorous tame in PvP) Castoroides (Similar damage output to the Carno with better mobility.) Mammoth (While it has no particularly useful abilities in PvP, it has respectable damage, bulk, and speed.) Megatherium (Decent damage output and quite bulky and fast. Has a small gimmick in countering insect base defenses.) Sabertooth (Very similar to the Direwolf in usability except it doesn't have a pack bonus but has a saddle instead.) Sarcosuchus (Great all-terrain mobility, but has similar issues that the Carno has.) C- Archaeopteryx (They have a niche in being a natural parachute to save you from falling to your death if your flying mount dies.) Dunkleosteus (Very bulky and strong, the only thing holding the Dunkleosteus back from being any better is it being super slow and seabound.) Hyaenodon (Their pack buff makes their damage output respectable and they're quite agile as well making them decent in base defense.) Plesiosaur (Strong and fast sea tame with a platform, but not particularly useful due to it being seabound.) Procoptodon (Fast with a large jump, the Procoptodon can be a decent raid tool, but it's rather frail with no self-defense.) Thorny Dragon (The Thorny Dragon can be effective in base defense due to it's decent damage output combined with it's ranged torpor attack.) Triceratops (It can make a very effective turret soaker due to it's damage resistance to bullets.) D Tier(Below Average): (Creatures in this tier have certain gimmicks that can prove somewhat useful, but very risky in PvP activities) D+ Dilophosaur (Dilos have a small niche by being a blinding/slowing turret in bases, but aren't too effective.) Gigantopithecus (It has a small niche in throwing players into enemy bases, but that's not very practical and outside of that it's rather useless in PvP.) Iguanodon (Below decent melee, but it's no stamina drain while on all fours makes it a decent scouting tame.) Megalodon (Weaker and slower than many sea tames, which aren't particularly useful in PvP, but has decent enough damage.) Pachy (Can be decent in base defense due to it's torpor attacks and can destroy thatch and greenhouse buildings quickly.) Pulmonoscorpius (Has a niche in base defense due to it's torpor attacks.) Raptor (Weaker and frailer than most carnivorous tames with no unique abilities or passives.) D Electrophorus (Despite having extreme power in groups due to their torpor damage, Electrophorus are very frail and can be taken out very quickly.) Ichthyosaurus (Very fast swimmers that can get you in and out of fights in a pinch, but are very weak and frail.) Lymantria (It's spore attack has a chance to give swamp fever and slows enemies down making a decent base defender, but it's very frail and has no actual damaging attacks.) Manta (It's ability to jump out of water is a double-edged sword. It can swiftly backfire and kill it, or you can ambush rafts with ease and kill enemies swiftly with it's armor piercing damage.) Megaloceros (Has a small niche in scouting, but has below average melee and dies very quickly to many common PvP tames.) Vulture (It can harass flying mounts well, but outside of that it's not useful in PvP.) D- Angler (Anglers can deal some decent damage but due to their sluggishness and bioluminescence, they're easy targets to kill in the sea for other tribes.) Compy (Can be terrifying in groups for unprepared players, but overall very squishy and weak.) Dimorphodon (In groups Dimorphodons can be terrifying, but similar to Compys they are very squishy and quite weak.) Gallimimus (It's speed and triple saddle gives it a niche in scouting, but it's extremely frail and lacks the weight to do it's own job.) Morellatops (It's base damage and speed are respectable enough in PvP encounters, but it was clearly not made for PvP encounters.) Pelagornis (Frail, weak, and somewhat sluggish, the Pelagornis's saving grave is it's unique water mobility compared to other fliers.) Roll Rat (Decent melee and mobility due to roll, but it's saddle is more detrimental than it is beneficial in PvP due to it having durability.) Sabertooth Salmon (Actually has somewhat of a niche in being a sea tame pen defender due to it's bleeding attacks.) Terror Bird (It's low health and mediocre damage output make it almost useless in PvP.) F Tier(Terrible): (Creatures in this tier prove useless to tribes engaging in PvP activities) F+ Dimetrodon (Very slow with a large turn radius makes it too easy to deal with in any scenario, has mediocre damage.) Mesopithecus (Can throw poop from your shoulder as a decent defense, but no usability otherwise.) Parasaur (Very small niche in scouting but largely outclassed by anything that runs faster. Overall, useless.) Pegomastax (Weak and frail, but have a extremely small niche in harassment due to pickpocketing.) Piranha (Very small niche in guarding water pens, but is greatly outclassed by many other sea tames.) F Achatina (Has absolutely no use in PvP activities outside of being a low budget damage sponge.) Giant Bee (These creatures were made solely for PvE purposes, but the drones can prove to be pests to enemies.) Ichthyornis (The Ichthyornis can be somewhat of a pest due to it being a somewhat fast flying tame, but rather useless overall.) Kairuku (They are very fast in water which can make groups somewhat troublesome, but that is a very specific and very mediocre niche.) Phiomia (Weak and slow, but somewhat bulky.) F- Chargelight Pets (All of them are very frail and weak and should not be used in combat.) Coelacanth (They die near instantaneously, don't fight back, and do nothing for any tribe.) Diplocaulus (Extremely frail and weak. Solely made for PvE purposes.) Dodo (Raid a base successfully with JUST Dodos and I'll make them S tier.) Dung Beetle (Slow, deals little damage, and weak.) Hesperornis (Basically Dodos with water mobility.) Jerboa (No utility in PvP) Liopleurodon (Provides absolutely no use in PvP.) Moschops (Like the Dossier suggests, it's cowardly and runs from fights. Not something useful in any case in PvP.) Otter (Like most creatures in this tier, they have no utility for PvP and die super quickly.) Oviraptor (Made purely for PvE purposes.) Ovis (Similar to the Oviraptor.) PROSPECTED CHANGES: (These creatures either have upcoming changes that will impact them, or their viability in a certain area has gone up or down and must be discussed for rank changes.) Gigantopithecus [PvE] B > A [PvP] D > C Direwolf [PvE] B > A [PvP] C > A Procoptodon [PvE] D > B [PvP] C- > C+ Direbear [PvE] A+ > S Argentavis [PvE] A > S+ [PvP] C > B Spinosaurus [PvE] B > A- [PvP] B- > A- Stegosaurus [PvP] S- > A Sarcosuchus [PvE] C > B [PvP] C > B REMEMBER: Be thoughtful when constructing your reasoning behind which tier you think a creature belongs in. No flaming. Kibble is not taken into consideration. With that being said, let's create a community tier list everyone! (: Credit to @PuffyPony for the idea of mininotes for tier variation of certain creatures based on maps.
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