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Found 74 results

  1. metapuns

    Tamed Dinosaur Revival

    I'm a huge fan of ARK but I'm one of the more quiet and casual players. I love the exploration and farming side of the game and spend most of my time building and taming dinos rather than raiding. I know a lot of other dedicated casual players who feel the game is a bit too harsh on us. We know this game is trying to appeal to the rougher survival side of games, but the option should be available. The game promotes players to tame armies of dinos and replacements, but for me its heart breaking to lose my dinos. Its hard to see something you spent an hour taming and days training die because you were attacked or even just crashed in a bad spot. It hurts to see them disintegrate as they get eaten. Please add an option to make dinos revivable. Make it an option that dinos faint when they lose health and we can use med packs, spawns, or interactions to revive them. Many thanks from a dedicated player ❤️
  2. Pibz

    Dino Names

    So i play official pvp, and as you would expect get thru a lot of tames. In the interest of passing time id ask about other peoples dino names an how they name them. Im in smallish tribe so i dont always just name things after my psn or character. Often i hit google for baby names related to the dino i.e colour, i have a Blue Giga called Azule.. Some times i name for a specific reason, i had another giga called "Mo Feckin Farah" because all it ever wanted when raising was long ass walks for imprints (RiP Mo..) other names ive had include Fleshlight for a featherlight, Edward for a theri & Ronnie the Rhino... I had a whole load of Wyverns named after different devils, gigas named after serial killers & sex offenders & reapers named after Nazi's from ww2. Anyone want to share thiers an entertain me?
  3. I'm curious as to what everybody's favorite tame was, not strictly speaking for dinos of course, but any creature in ARK. I think that despite my love for the big overpowered creatures, my Rex Persephone back on the official I used to play on was my favorite. She was a perfect 120 Kibble tame that woke up with some really high stats, including Health, Stamina & Melee. Before her end (the tribe just stopped playing after we all got bored & raided) she had close to 14,000+ health, 430+ melee & 1,600 stamina. She was a beast of a Rex and saved my butt in many situations, partcipated in more than a few raids & was just an all around great dino. One of those rare ones you get almost emotionally attached to. She officially belonged to the tribe, but everyone knew, she was mine, and they admired her alot.
  4. Skyenicoleee

    Losts Stats on Bred Dinos

    Yesterday I hatched five flying dinos. All of which who fully matured today. Being a very proud owner, I took a screenshot to show off my stats and to also log them so I can continue to breed them. Now a couple hours later I go on to see that the stats were completely different. imagine my surprise. I was thinking it was a mating boost or something else entirely. But to no avail, I couldn't figure out why this happened. So please, I beg of you fix this bug. I spent a lot of a hard time and work to raise these argys. And I would hate to lose those stats. I also have screenshots to show the before and after of my best dino. And remember, I did not level these dinos at all. Also please try to fix this asap. oh, and also the reload bug for the gun. And the unable to see dinos inventories once you knock them. thanks again, and a great game. (except the few bugs)
  5. Kuro707

    Taming bug plz help

    This new bug wont let me tame anything. this started after the first time i ever requested a dino in ark mobile. so i was taming 3 argentavis and they all reached 100% on the taming bar but they didnt wake up, instead they stayed on the ground as if they needed to tame still. After that i went to tame a dodo to see if this was happening only to the argentavis but the same thing happened.
  6. So while I'll admit it's a cool idea for the game which makes the rare breeding easier. However I'm wondering what really is the point since there is a glitch and the babies die so fricking fast? I found a fertilized dodo egg and since I keept loseing so many I sat there patiently, watched and waited. Once the incubation timer hit zero, three baby dodo's plop out, and run in three different directions. I got one imprinted and fed, then turned to the second and as soon as I walked up to it, at the exact same time it and & number three fell over dead. I was so mad, but one survived so I headed back to it to make sure it was doing ok and then it fell over dead. So I had triplets and they all died. It is so aggravating with the super slim chance of something like that happening, coupled with the fact that the babies die so fast, you can't hardly even keep one alive most of the time, but three at once is absolutely impossible to do. Unless someone else knows something I don't?
  7. Hi everyone! I am new to the forum, but have been playing Ark for a few months now. A couple friends and I have been playing on a Nitrado boosted server, I own. We just freshly started this PVP server, on The Center map. The server is boosted, we're thinking about holding events, and hope to expand! Right now, the server has 10 slots. If we get more people, we'll expand! The server is a unofficial PC for PS4 - Named: Noob PVP No PVE We're a fun group, I can spawn stuff (like a dino trading post or something of that sort lol) And we're taking suggestions!!! Please join and if there is something you don't like, let me know!! Thanks guys!!!!
  8. No flying creatures PS4 server, level 100 start, 10X taming. Type in No Flying in search and you will see it. I had to switch map from ragnarok to center due to not being able to fully remove wyverns. This is to have a server with a different outlook to exploring and pvp. At the moment the server is 10 max pop. I will increase this up until I reach 100 depending on server activity.
  9. Hello everyone, it happens that using the tame request, some of my dinosaurs disappear from the game and are no longer on the list, it is very annoying after losing hours of play to find and train them. How is it possible? Now I'm afraid to use it, do somethng please! It was very usefull...
  10. I just realized there are two significant niche's missing in the ocean: a predator that go on land and be more swift than sarcos, as well as be swifter underwater, and a biotoxin harvester. I feel that, since the game has neither a seal nor a sea turtle, that both the Acrophoca, everyone's favorite cuddly fish and penguin farmer, and the Protostega, everyone's favorite jellyfish hunter, would be nice additions to Ark's ever growing cast. Any thoughts and suggestions? https://en.wikipedia.org/wiki/Acrophoca#/media/File:Acrophoca_BW.jpg http://www.prehistoric-wildlife.com/species/p/protostega.html
  11. Antonio176

    dinos Bug

    How is the dinosaurs' error reported? xbox platform
  12. DarkRaptor13

    NEW DLCs

    Hi ! I would suggest more DLCs after Extinction. I just hope it won't be the last DLC because, actually, the season pass don't really match my expectations. I would pay for a season 2 pass, but only if it goes in another way than the first one. SE wasn't that bad to be honest, more mythologic creatures was a good thing. Then Aberration takes some scifi too. We kind of had a balance between mythology, prehistoric and scifi. That was good. But now, Extinction goes full scifi, forgetting prehistoric and mythologic creatures... I hope there will be a new DLC, focused on prehistoric creatures with new ice age animals and new dinos. And other era with Gorgonopsyd and Scutosaurus as new creatures for exemple. Maybe one with more mythology in it too ? Maybe out of the classic ark story, to forget a bit about all this scifi thing. I know it's part of the game, so are the prehistoric creatures. To be honest, if Aberration or Extinction would have been the "vanilla game" I'd probably never bought it. But the Island and all those dinos were the beginning, the things that got my attention, that's why I was interested in this game. Maybe I'm the only one that would like more prehistoric creatures and maps, so I want some advices... Would you like to see WC go back to the basics with more prehistoric creatures/worlds or keep going full scifi ?
  13. Joswana216

    Ark ios higher dino levels?

    Sorry for my english, I would like to know if there is any way for wild dinosaurs to appear at a higher level, 100+ at least, i play on single player, and all the dinos that I have seen do not go beyond level 20, I do not know what to do, and I do not want Play in multiplayer since you can only have 12 dinos, and im in a hard zone but only see levels 2 or 4
  14. i feel like the breeding times/mechanics of this game are very poorly made. At least when it comes down to the top tier dino's such as the giga's and quetzals these dino's are not really balanced for people who have jobs. When my friend or me have to actually set alarm's to wake up to make sure either the quetz's or giga's don't die of starvation then you have a serious issue with actual raising dino's. This shouldn't be a "job" in order to have top tier dino's there need's to be a new system implemented to make sure that even the casual players and alpha type players to benefit obviously don't make it where alpha's get too much of a advantage but to give casual players to breed and raise these dino's without losing sleep or interfere with their daily life for a chance to become alpha or at the very least to get good dino's. 18 hours for a hand feed for quetzal's is insane. i feel like this needs to be bumped down to a more reasonable time like 12-13 hours or 11-12 hours this still gives you time to get actual sleep and have them alive when you wake up or they could just decrease the consumption rate so you're not staying online for a extra amount of hours to keep them alive. A lot of players already put a lot of time into the game but i don't think it's fair or healthy to have your players stay up for stupid amounts of time in order to raise a dino to adult and this is not even counting the imprint system. Some people may say "but put meat on the dino's in baby phase and you can get off." The problem with this is that meat won't last for 8 hours you literally have to get around 2-3 hours of sleep max being 3-4 hours before you have to get on and put food on them again. Yes your tribe can help out but this is also, if all of your tribe is not working or doing other things in life that prevents them from actually getting on at the correct times even harder if you only have 3 or 4 tribe members so i am asking the dev's to please approach this issue. Real life time doesn't work super well with majority of people who have actual lives.
  15. Extinction DLC Dino Discussion I believe they will have the same basic dinos as always but just like scorched and aberration there will be new creatures unique to the dlc my theory is since this is earth and you can clearly see a massive city made from tek that the new creatures will be ai tek based high probability of a tek flyer or glider like the drake or the wyvern from scorched and aberration and also I think there's a good chance we'll get a big tek fighter like the reaper king on aberration just my two cents what are your thoughts
  16. Hey all, I’m just curious about your guys opinion on this new Kings harvest event. I like the twist but I was hoping it would be more useful. Is crops really gonna be that impactful at 3 times? Also, what does the food 1.5 buff mean and how will it impact your weekend. Let me know what y’all think. I’m super curious
  17. SoloNightmare

    Need a game changer

    Umm , wonder whats the next dlc,please please please make me wanna buy the next dlc, plus I'm solo but the best damm solo player you know,I can never own a wyvern take this into consideration please I want a powerful mount but I don' have time for my baby wyvs to starve while I'm at work
  18. J4CKCR0MPT0N

    Favourite Creatures

    I think it is really interesting to read about peoples achievements and experiences but i havent read much about favoutite creatues. This can be for usefulness, abilities, appearance or any other factor.:)
  19. Smellykneesocks

    Dinos not respawning

    Hi, I play single player ark on Xbox and I sorta have an issue. I have a camp set up in the south zone and I’ve basically cleared the place of all Dinos. (Due to hunger, tame hunger, and hostile Dinos) but after a Dino dies, none ever respawn in the same area, so I keep having to travel across the map just to get food, making the game boring. Can anyone give me any advice?
  20. Last night I was playing on my island server rented from Nitrado, and whilst riding my trike I came across a dilo and two snakes, I thought hey no problem my trike can kill them. But, when I pressed right trigger to attack, my dino did nothing.. I thought DILO, ok glitch, so I dis mounted and ordered it to attack target, which instead of attack it just got super close and followed it around. Eventually I had to remount and run away to save my trikes life. Once safe, I re-logged and things were back to normal. Later on... I was riding my trike to a supply drop, and encounter 3 pegostymax(the little thief bastards), and 4 dilos. I was like yeah! murder time! But once again, my trike was unable to attack anything, I dismounted again hoping it would defend itself. It did not. It was killed very quickly being defenseless and I was forced to retreat so I didn't die. I've not a clue whats happening here. I have about 800 hours on the steam version and am a very recent transplant to the Xbox one. I don't know if its something I can fix, or if its something that has to be fixed by Nitrado, or by the devs. But it was quite frustrating, I've never seen this issue before. I did a bunch of googling and didn't come up with anything that seem related to this issue. I will be keeping an eye out for conditions the next time it happens and try to narrow it down. Cheers all, Rex
  21. FaneBlackwing

    PvP/PvE Dino Tier List

    Welcome to the SurviveTheArk forums Dino tier list! Before we get into the rankings, here are some ground rules and information on the process of rankings! Rankings go from S tier down to F tier. S tier being the best in that environment and F tier being the worst. PvE rankings do NOT take kibble charts into consideration at all. PvE rankings are determined by: Resource gathering, hunting/boss encounters, farming utility, breeding utility, item/resource production, and protection from the environment. PvP rankings are determined by: Utility in raiding, base protection, warring, and sabotage potential. Posts questioning a creature's ranking or proposing a rise or drop in ranking must have reasoning or they'll be ignored. Creatures with very similar uses and utility will rarely ever be in the same tier. The better one will be ranked higher and the weaker one will be ranked lower. Exceptions are when their strengths and weaknesses are near identical.(Ex: Direwolf + Sabertooth) Creatures will be ranked based on their home map.(Argent, Bronto, Rex, etc... on The Island. Morellatops, Phoenix, Wyverns, etc... on Scorched Earth. Griffin on Ragnarok. Ravager, Reaper, Basilisk, etc... on Aberration.) Goes along with 7, HOWEVER if a creature's viability or utility is NOTICEABLY different on another map it can be found in, there will be a note next to it stating this. Balance changes will not affect a creature's placement until ~1-2 weeks after their release to avoid dropping them too low or raising them too high. Respect the opinions of others and try to see things from their perspective before debating a creature's ranking or viability. Be positive! Without further ado let's get to the rankings!~ PvE Tiering S Tier(Top Tier): (Creatures in this tier are the best of the best in a PvE environment. Many tribes seek to tame these creatures for their amazing utility and near perfect strength) S+ Ankylosaurus (Their unique ability to collect metal and decrease the weight of it makes them a must tame for PvE activities) Doedicurus (Collect stone and obsidian en masse with reduced weight on stone making it your go to stone/obsidian gatherer.) Rex (The best meat collector in the game. Has great power, bulk, carry weight, and speed with no repercussions.) Rock Drake (High mobility, stealth, great damage and the ability to sense nearby Reapers makes it a wonderful tame all around in PvE.) Therizinosaurus (A jack of all trades tame, the Therizino has insane damage and gathering potential paired with great speed and weight.) S Basilisk (The Basilisk has insane power, mobility, weight, and to add onto that it has torpor damage.) Dung Beetle (Dung Beetles provide easy Fertilizer and Oil for a tribe which are two vital materials in the game right now.) Mammoth (While the Beaver has more perks than a Mammoth, the Mammoth collects wood better and reduces the weight even more, making it the best of the two.) Mantis (The Mantis is a must-tame in Scorched Earth PvE due to it being a jack of all trades tame. It can collect any resource better than most creatures and can deal lots of damage.) Oviraptor (Boosts the rate at which your creatures lay eggs which is extremely useful in PvE.) S- Griffin (Very fast with high damage output and great resource collecting around the board, the Griffin can make for a very great hunting tame.) Megatherium (Has the best Chitin gathering in the game along with great gathering rates for other materials making it an amazing tame for farming cementing paste.) Paracer (The Paracer's speed and stamina allows it to perform the roles of a Bronto much more effectively in PvE making it a must tame.) Quetzal (Despite the nerfs, the Quetzal is still an amazing flying mount solely due to it's bulkiness, platform saddle, and carry weight making it a wonderful cargo transporter.) Tusoteuthis (The best sea tame, the Tusoteuthis doesn't lack much and due to it's large range, torpor inducing grab attacks, and passive oil creation, the Tusoteuthis is a must tame for any sea exploration.) Wyverns (All the Wyverns have loads of utility for PvE tribes as they have great damage output paired with high mobility.) A Tier(Strong): (Creatures in this tier have few flaws or are barely outclassed by another creature, they also have great utility to very strong, advanced tribes) A+ Achatina (Despite having a somewhat bothersome upkeep, a few tamed Achatina can mass produce cementing paste for a tribe.) Basilosaurus (Obscene bulk/Natural Healing ability/Immunity to stuns makes it an invaluable tame for collecting Biotoxins among many other resources.) Castoroides (Smithy saddle + reduced weight for wood and other materials makes it a great gatherer and support in crafting.) Direbear (Direbears are jack of all trades tames as they can collect fiber, berries, and meat and they are quite strong and fast.) Dunkleosteus (Collects Oil, Metal, and Stone and can defend itself, but is unbearably slow.) Karkinos (It's ability to pick up many creatures gives it a valuable niche that fliers have in other maps, as well as being a useful water exploring tame.) Ravager (The Ravager's ability to use ziplines paired with it's pack bonus AND reduced weight for many materials makes it an excellent jack of all trades tame in PvE.) Reaper (The Reaper's overall stats are among the strongest in the game and it can effectively be utilized in multiple ways making it a great tame in general.) A Allosaurus (The Allosaurus's pack bonus and bleed damage make it an excellent hunting tame in PvE.) Argentavis (While somewhat slow, Argents are one of the few fliers that can defend themselves and it has great carry weight as well.) Baryonyx (The Baryonyx has insane all terrain mobility with a valuable stun attack in the sea making it an excellent all terrain hunting tame.) Giant Bee (The bee queen can turn into a hive and produce honey over time which is a vital resource for any PvE tribe.) Rock Elemental (Can collect stone, obsidian, crystal, sand, sulfur, and many other valuable resources very efficiently, but is held back due to it's sluggishness.) Yutyrannus (The Yutyrannus is very powerful in hunting trips due to it's roars and has an invaluable spot in boss fights because of them.) A- Chargelight Pets (Each one of these are valuable in Aberration due to their anti-Nameless and Reaper perks + their production of charged light.) Daeodon (Has the very useful niche of healing your tames in boss battles and healing tames while out on hunts/gathering trips.) Equus (Equus are rather fast and have a portable mortar and pestle which is extremely useful for crafting items like Narcotics on the go.) Morellatops (The Morellatops is a vital tame in Scorched Earth due to it being a mobile water tank and it's respectable speed and carry weight making it the ideal long distance transport tame.) Mosasaurus (The ideal meat harvesting mount in the ocean for PvE. Very powerful, fast, and tanky.) Tapejara (The Tapejara's aerial mobility is near unrivaled by the rest of the flying mounts however it's low carry weight and health hold it back from being an amazing PvE mount.) B Tier(Above Average): (Creatures in this tier have great utility for flourishing tribes or have a unique gimmick that comes in handy in many situations, but have noticeable flaws) B+ Angler (It's new ability of gathering Silica Pearls makes it a very useful tame in PvE, but unfortunately lacks self defense and speed.) Beelzebufo (The Beelzebufo provides a very valuable resource in Cementing Paste, pair it with high mobility and torpor damage and it does it's job well.) Brontosaurus (While it is bulky and has good damage and gathering potential, it's sluggishness really brings it's usefulness down.) Giganotosaurus (Despite it's raw power and bulk, the Giga's upkeep is too much for what it can provide, and carnivores in higher tiers perform it's job just as well.) Megaloceros (It's high thatch gather rate makes it very useful for tribes, however, only male Megaloceros have utility as females can't gather or defend themselves.) Ovis (Provides wool for a tribe which is a replacement for Pelt in recipes, and can be slaughtered for loads of Raw Mutton.) Phoenix (Despite having the unique ability to cook meat and smelt metal, the Phoenix's weight doesn't allow it to do it efficiently, but it's raw power keeps it a viable option.) B Diplodocus (Due to their quick speed, bulkiness, and weight they make excellent cargo tames for transferring large quantities of resources.) Direwolf (Very useful in cave trips due to their strength and their ability to collect large amounts of Chitin.) Moschops (Being able to choose what a Moschops gathers the most efficiently is very useful for PvE players in any situation.) Pelagornis (Flying mount that can land on water + collects lots of organic polymer.) Pteranodon (Very fast flying mount that can get you from point A to B faster than many other tames, but it's very frail and lacks carry weight.) Roll Rat (Collects wood extremely efficiently with 80% reduced weight on wood, as well as mushrooms, and berries very well, just held back by it's detrimental saddle.) Sabertooth (Very similar uses to the Direwolf, just without the pack bonus + has a saddle.) Spinosaurus (Has great all-terrain mobility and damage with good carry weight, it can be a useful transport tame or hunting tame.) Stegosaurus (Very good carry weight, self-defense, and material harvesting rates, the Stego is overall a good tame.) Thylacoleo (Designed to be a very effective hunting tame, the Thylacoleo does just that with high mobility and a deadly pounce attack.) B- Gigantopithecus (The Gigantopithecus has a very useful niche in collecting fiber and berries very quickly, and can launch you away from danger.) Hyaenodon (Their meatpacks are very useful for keeping raw meats from spoiling quickly making them useful to bring along in hunting trips.) Kaprosuchus (All-terrain mobility with the ability to pick up small creatures makes it good for taming smaller creatures and it's very effective in cave trips.) Otter (Portable insulator and pearl collector makes the Otter a great tame for PvE, but it's frailty makes taking it out somewhat risky.) Plesiosaur (Strong and fast sea mount with a platform, just outclassed by the Mosasaur.) Triceratops (Collects many resources very well and has good carry weight and decent self-defense.) C Tier(Average): (Creatures in this tier have great uses for early players or have certain gimmicks that can prove useful in certain situations) C+ Arthropleura (With it's ranged attacks and it's ability to damage enemies that attack it with melee, the Arthropleura makes for a good hunting mount.) Carnotaurus (Decent damage and speed, but lack of unique abilities gives no real reason to use over the better carnivorous tames.) Ichthyosaurus (Very fast tames that can safely get you through the deadly seas for ocean drops and other rare materials, but are very weak and frail.) Iguanodon (No Stamina drain while on all fours makes it a great pack mule and it has decent berry collecting and can seed the berries automatically.) Pachyrhino (It's calm essence allows for you to transport and gather valuables without being ambushed by medium-sized or smaller aggressive creatures making it a great transport tame.) Titanoboa (It's very useful torpor damage allows it to knock things out very quickly, making it good at tame assisting.) Thorny Dragon (Reduced weight for many materials along with a smithy saddle keeps the Thorny Dragon from being any lower on the tier list.) C Chalicotherium (Can collect berries en masse and defend itself very well, but little use outside of that in PvE.) Dimetrodon (Is a natural Air Conditioner which is very valuable for hatching eggs. Outside of that it isn't particularly useful.) Diplocaulus (They provide Oxygen for diving trips and collect a lot of Chitin, but are very frail and weak.) Electrophorus (Electrophorus have a great niche in being fast KO tames in the ocean. Groups can easily knockout many sea dwellers quickly.) Megalania (It's ability to climb any surface makes it a great cave diver, but the Megalania has no useful ability in PvE nor does it have use in meat/chitin/hide gathering.) Megalodon (Essentially the Carnotaurus of the ocean, the Megalodon is extremely lackluster but has it's uses early on.) Sarcosuchus (Great all-terrain mobility, but has similar issues that the Carno has.) Woolly Rhino (The Woolly Rhino has a niche in dealing large amounts of damage in one bout for hunting, and it can travel long distances quickly, but outside of that it has nothing much of value to PvE tribes.) C- Ichthyornis (Enables collection of prime meat from easy to kill targets like Coelacanths and Dodos.) Kentrosaurus (Kentros have a small niche in hunting parties due to it's damage output, but rather useless outside of that.) Phiomia (Surprisingly has a gimmick in PvE which is mass producing poop via feeding it Stimberries. Useful for farming.) Purlovia (The Purlovia has a niche in being a portable storage unit that you can hide at any time, but outside of that it's not a very useful tame.) Troodon (The Troodon has a very effective kit for hunting, but lacks the overall damage and health to do it effectively.) Vulture (The Vulture's inventory quadruples the spoil time of meat making it ideal for meat collecting. Outside of that it has little use.) D Tier(Below Average): (Creatures in this tier have certain gimmicks that can prove useful in PvE but nothing much else worth using, or are vastly outclassed by other creatures) D+ Araneo (Their web ability and torpor damage are useful, but their frailty, weight, and lack of escape makes them risky hunting mounts) Carbonemys (Slow and weak, only useful for being a mini storage unit until you get storage boxes/refrigerators.) Lystrosaurus (Lystros provide the small perk of bonus EXP to players and tames in a radius.) Pachy (Useful for knocking out creatures, decent bulk and melee, but overall sluggish and mediocre.) Pulmonoscorpius (Has a niche in taming due to it's torpor attacks.) Raptor (Weaker and frailer than most carnivorous tames with no unique abilities or passives.) D Kairuku (They have the small niche in giving insulation to players and eggs, but doesn't do so as efficiently as other creatures.) Lymantria (It's spores will slow wild creatures down making it slightly easier to knock them out for taming, outside of that it's just a decent flying mount.) Mesopithecus (They have the small niche of gathering berries autonomously, but outside of that it has no use.) Procoptodon (Weak and somewhat frail, the Procoptodon is saved by having decent carry weight and great mobility.) Terror Bird (It has a small niche in cave diving due to it's glide ability, but it's low health and mediocre damage output hold it back severely.) D- Archaeopteryx (Their parachute niche is mediocre at best in PvE, and their tree sap gathering is extremely faulty and can result in losing the tame.) Dilophosaur (They have a small niche for slowing down prey to make them easier to hunt down and kill) Dimorphodon (In groups, Dimos can tear apart wild dinos rather quickly, but are very frail and die easily.) Hesperornis (Despite having very useful golden eggs, it's much simpler to just farm them off of wild Hesperornis than to endure the painful taming method.) Manta (Has similar uses to the Ichthyosaur, but it's unique ability is a major cripple to it's usability.) Parasaur (Small niche in transportation, but has lacking stats and utility outside of that.) Pegomastax (Can turn berries into seeds which is somewhat useful for farming, but other than that it's got no use.) F Tier(Terrible): (Creatures in this tier have very little or next to no utility for players in a PvE environment) F+ Dodo (Produce eggs the fastest which can result in cheap and easy food, but useless outside of that.) Jerboa (Can sense a shift in weather on Scorched Earth which can be useful, but outside of that it's nothing special.) Liopleurodon (Despite having a boon of granting slightly better loot quality, it's a very limited time tame that is sluggish and weak.) Megalosaurus (A creatures useful for only half the time you play is useless compared to everything else that does similar things in PvE.) (Due to the Megalosaurus's hindering ability being ineffective on Aberration, it is considered S tier on that map) F Compy (Minimal damage, but groups can be somewhat useful. But hey they make cute shoulder pets.) Onyc (Too risky to tame, but have respectable damage, otherwise not worth the tame.) Piranha (Very weak and frail even in groups and outclassed by many other sea tames.) Sabertooth Salmon (Despite having bleeding attacks, it's outclassed by many other sea tames.) F- Coelacanth (While they can now be tamed, they have no uses to a tribe whatsoever.) Gallimimus (Weak and frail, they provide next to nothing for PvE tribes.) Titanosaur (Limited tame, slow, and takes too many materials to tame than it's worth for PvE activities.) PvP Tiering S Tier(Top Tier): (Creatures in this tier are the best to use when it comes to PvP, their sheer power or utility make them extremely valuable in many situations) S+ Basilisk (Similar to PvE, the Basilisk is easily the best tame in Aberration for PvP due to mobility, torpor damage, and high damage output.) Daeodon (Due to it's passive healing ability, it is an invaluable asset in raiding and warring in PvP.) Griffin (Very fast and can strafe in midair. Plus, it has really great damage output with little to no drawbacks.) Rex (A very, very strong tame with great bulk, power, and speed with no drawbacks.) Rock Drake (The Rock Drake has the best mobility in Aberration combined with having stealth and very powerful damage, making it a top tier tame in PvP.) Yutyrannus (The Yutyrannus has one of the most powerful PvP abilities in the game, which turns many tames useless for some time while it can also empower your own tames. Pair that with it's very good damage output and speed and you have an invaluable PvP tame.) S Giganotosaurus (Due to it's obscene damage output and stone destroying capabilities, the Giga can prove to be a vital tame in warring and raiding.) Paracer (The Paracer's speed and stamina cause it to outclass the Bronto in PvP utility.) Rock Elemental (Despite being sluggish, the Rock Elemental has very high damage, bulk, can damage stone structures, and has a ranged attack making it a solid siege tame.) Titanosaur (Despite being a limited tame, if tamed the Titanosaur can end a Tribe in minutes. Only reason for being S tier.) S- Phoenix (Very strong flying mount with the ability to burn targets and deal lots of damage.) Stegosaurus (An excellent bullet sponge due to it's plates having large damage resistance to it, the Stego is a must have for raiding for that sole purpose.) Tapejara (The Tapejara's aerial mobility is by far one of the best and it's triple seater saddle makes it great for any PvP encounters.) Tusoteuthis (Despite being a sea tame, the Tusoteuthis is an excellent sabotage tame, it's torpor grab attack allows you to render many sea tames useless, and it can even reach on land and drag players and creatures down to drown them effortlessly.) A Tier(Strong): (Creatures in this tier are very useful in PvP and have more benefits than they do flaws) A+ Allosaurus (They are very dangerous in groups of 3+ and their speed/power and bleeding effect make them great PvP tames.) Doedicurus (A very strong bullet sponge due to it's ability to hide in it's shell and take lots of reduced damage.) Kentrosaurus (The Kentrosaurus is a very valuable base defender due to it's high damage through bleeding effects, damage upon physical contact, armor piercing damage, and picking up smaller creatures and players with it's tail dealing continuous damage.) A Arthropleura (With the ability to be a turret and armor melting attacks, they are invaluable tames in base defenses.) Karkinos (Ability to grab and throw many creatures/jump high and even go underwater without the need for oxygen makes the Karkinos a great sabotage tame.) Microraptor (Despite being squishy, the Microraptor's intense speed and ability to dismount and stun enemy players makes it very valuable in defensive and offensive roles.) Pteranodon (Very fast flying mount that can easily harass and pluck players off of mounts making it a deadly tame for PvP.) Reaper (The Reaper is very bulky, has great damage, and mobility making it an excellent PvP tame.) A- Brontosaurus (Brontos have a useful role in PvP as they are very bulky and can deal great damage in an AoE, but they are very slow.) Mantis (The Mantis's ability to wield melee weapons makes it a jack of all trades in PvP for example; it can be a straight up damage dealer with swords or it can be a base defender with clubs.) Therizinosaurus (Despite seemingly being made solely for PvE, the Therizinosaurus has a damage output akin to the Rex, but less bulk and overall effectiveness.) B Tier(Above Average): (Creatures in this tier can prove useful in many situations but have some notable flaws when it comes to PvP) B+ Basilosaurus (The tankiest sea tame in the game, the Basilosaurus can nearly be unstoppable when near the surface and can deal good damage in return.) Carbonemys (Very bulky tames which are utilized for draining enemy turrets to allow your tribe to raid more safely.) Kaprosuchus (Has all-terrain mobility with good melee damage and the ability to pluck enemy's off their mounts.) Purlovia (The Purlovia has a very useful niche in being a 'hidden vault' to store your valuables in when raided + it can be a great base defender due to it's hidden stun ambushes.) Thylacoleo (The Thylacoleo's ability to scale walls allows it to drop into any enemy base making it an effective ambush tame both offensively and defensively.) Troodon (One of the best base defenders as it has torpor dealing + stamina draining. It's scout ability can help in many PvP activities as well.) B Baryonyx (Despite having a stun attack and crazy mobility, the Baryonyx is quite frail compared to other carnivorous tames and can die quickly in PvP activities.) Diplodocus (Useful in getting tribemates in and out of fights and due to their extreme bulky they are excellent bullet sponges.) Direbear (Powerful and fast, the Direbear only lacks in practicality in PvP.) Megalania (Megalania are very useful in base defense due to their ability hang on ceilings/walls and infect survivors with megarabies.) Megalosaurus (While it is only useful at night, during that time it is a monster during raids and other PvP activities.) (Due to the Megalosaurus's hindering ability being ineffective in Aberration, it is considered S tier on that map) Ravager (The Ravager's ability to use ziplines and it's base damage + pack bonus make it an excellent PvP tame in Aberration.) Woolly Rhino (The Woolly Rhino has large damage potential due to it's gore attack and it has great mobility making it a very useful war mount.) B- Equus (Due to the Equus's KO ability and the lasso, it can be very efficient at ambushing enemy players and trapping them.) Mosasaurus (The Mosasaurus's platform makes it a good coastal base ambusher and it is great for catching enemy players off guard in the deep and shredding them very quickly.) Quetzal (The Quetzal has utility in being the tankiest flying mount, but that's much less effective than being a speedy flying mount. It can still be very disruptive due to it's platform, however.) Spinosaurus (Great all-terrain mobility with great damage, not much else to say about it though.) Wyverns (Wyverns aren't as glorious in PvP as one might think, but their unique attacks can make them very deadly in ambushes and base defense.) C Tier(Average): (Creatures in this tier have their uses and are decent to use in PvP but have very noticeable flaws or are simply outclassed by other things) C+ Araneo (Araneo, despite having below mediocre stats, have a niche in base defense due to their useful web ability.) Beelzebufo (Despite being made solely for PvE purposes, the Beelzebufo has high mobility paired with torpor damage making it a decent base defender.) Chalicotherium (Useful as a low-end base raid tame and as a base defending turret tame.) Direwolf (Somewhat strong in packs and fast, however they aren't very practical to use in PvP.) Onyc (Armor breaking damage combined with a 10% chance of inflicting megarabies per attack makes the Onyc great at base defending.) Pachyrhino (Due to it's ability to instantly drain the stamina of foes, the Pachyrhino can make it very easy to cripple and kill enemies in PvP.) C Ankylosaurus (Ankylos are bulky tames that can be used to deplete turret ammunition, but they are far more valuable alive than they are dead for PvE purposes.) Argentavis (Despite having good melee, their sluggishness and susceptibility to ranged weaponry make them risky to use in PvP compared to other fliers.) Carnotaurus (Decent damage and speed, but no unique abilities that makes it worth using over any other better carnivorous tame in PvP) Castoroides (Similar damage output to the Carno with better mobility.) Mammoth (While it has no particularly useful abilities in PvP, it has respectable damage, bulk, and speed.) Megatherium (Decent damage output and quite bulky and fast. Has a small gimmick in countering insect base defenses.) Sabertooth (Very similar to the Direwolf in usability except it doesn't have a pack bonus but has a saddle instead.) Sarcosuchus (Great all-terrain mobility, but has similar issues that the Carno has.) C- Archaeopteryx (They have a niche in being a natural parachute to save you from falling to your death if your flying mount dies.) Dunkleosteus (Very bulky and strong, the only thing holding the Dunkleosteus back from being any better is it being super slow and seabound.) Hyaenodon (Their pack buff makes their damage output respectable and they're quite agile as well making them decent in base defense.) Plesiosaur (Strong and fast sea tame with a platform, but not particularly useful due to it being seabound.) Procoptodon (Fast with a large jump, the Procoptodon can be a decent raid tool, but it's rather frail with no self-defense.) Thorny Dragon (The Thorny Dragon can be effective in base defense due to it's decent damage output combined with it's ranged torpor attack.) Triceratops (It can make a very effective turret soaker due to it's damage resistance to bullets.) D Tier(Below Average): (Creatures in this tier have certain gimmicks that can prove somewhat useful, but very risky in PvP activities) D+ Dilophosaur (Dilos have a small niche by being a blinding/slowing turret in bases, but aren't too effective.) Gigantopithecus (It has a small niche in throwing players into enemy bases, but that's not very practical and outside of that it's rather useless in PvP.) Iguanodon (Below decent melee, but it's no stamina drain while on all fours makes it a decent scouting tame.) Megalodon (Weaker and slower than many sea tames, which aren't particularly useful in PvP, but has decent enough damage.) Pachy (Can be decent in base defense due to it's torpor attacks and can destroy thatch and greenhouse buildings quickly.) Pulmonoscorpius (Has a niche in base defense due to it's torpor attacks.) Raptor (Weaker and frailer than most carnivorous tames with no unique abilities or passives.) D Electrophorus (Despite having extreme power in groups due to their torpor damage, Electrophorus are very frail and can be taken out very quickly.) Ichthyosaurus (Very fast swimmers that can get you in and out of fights in a pinch, but are very weak and frail.) Lymantria (It's spore attack has a chance to give swamp fever and slows enemies down making a decent base defender, but it's very frail and has no actual damaging attacks.) Manta (It's ability to jump out of water is a double-edged sword. It can swiftly backfire and kill it, or you can ambush rafts with ease and kill enemies swiftly with it's armor piercing damage.) Megaloceros (Has a small niche in scouting, but has below average melee and dies very quickly to many common PvP tames.) Vulture (It can harass flying mounts well, but outside of that it's not useful in PvP.) D- Angler (Anglers can deal some decent damage but due to their sluggishness and bioluminescence, they're easy targets to kill in the sea for other tribes.) Compy (Can be terrifying in groups for unprepared players, but overall very squishy and weak.) Dimorphodon (In groups Dimorphodons can be terrifying, but similar to Compys they are very squishy and quite weak.) Gallimimus (It's speed and triple saddle gives it a niche in scouting, but it's extremely frail and lacks the weight to do it's own job.) Morellatops (It's base damage and speed are respectable enough in PvP encounters, but it was clearly not made for PvP encounters.) Pelagornis (Frail, weak, and somewhat sluggish, the Pelagornis's saving grave is it's unique water mobility compared to other fliers.) Roll Rat (Decent melee and mobility due to roll, but it's saddle is more detrimental than it is beneficial in PvP due to it having durability.) Sabertooth Salmon (Actually has somewhat of a niche in being a sea tame pen defender due to it's bleeding attacks.) Terror Bird (It's low health and mediocre damage output make it almost useless in PvP.) F Tier(Terrible): (Creatures in this tier prove useless to tribes engaging in PvP activities) F+ Dimetrodon (Very slow with a large turn radius makes it too easy to deal with in any scenario, has mediocre damage.) Mesopithecus (Can throw poop from your shoulder as a decent defense, but no usability otherwise.) Parasaur (Very small niche in scouting but largely outclassed by anything that runs faster. Overall, useless.) Pegomastax (Weak and frail, but have a extremely small niche in harassment due to pickpocketing.) Piranha (Very small niche in guarding water pens, but is greatly outclassed by many other sea tames.) F Achatina (Has absolutely no use in PvP activities outside of being a low budget damage sponge.) Giant Bee (These creatures were made solely for PvE purposes, but the drones can prove to be pests to enemies.) Ichthyornis (The Ichthyornis can be somewhat of a pest due to it being a somewhat fast flying tame, but rather useless overall.) Kairuku (They are very fast in water which can make groups somewhat troublesome, but that is a very specific and very mediocre niche.) Phiomia (Weak and slow, but somewhat bulky.) F- Chargelight Pets (All of them are very frail and weak and should not be used in combat.) Coelacanth (They die near instantaneously, don't fight back, and do nothing for any tribe.) Diplocaulus (Extremely frail and weak. Solely made for PvE purposes.) Dodo (Raid a base successfully with JUST Dodos and I'll make them S tier.) Dung Beetle (Slow, deals little damage, and weak.) Hesperornis (Basically Dodos with water mobility.) Jerboa (No utility in PvP) Liopleurodon (Provides absolutely no use in PvP.) Moschops (Like the Dossier suggests, it's cowardly and runs from fights. Not something useful in any case in PvP.) Otter (Like most creatures in this tier, they have no utility for PvP and die super quickly.) Oviraptor (Made purely for PvE purposes.) Ovis (Similar to the Oviraptor.) PROSPECTED CHANGES: (These creatures either have upcoming changes that will impact them, or their viability in a certain area has gone up or down and must be discussed for rank changes.) Gigantopithecus [PvE] B > A [PvP] D > C Direwolf [PvE] B > A [PvP] C > A Procoptodon [PvE] D > B [PvP] C- > C+ Direbear [PvE] A+ > S Argentavis [PvE] A > S+ [PvP] C > B Spinosaurus [PvE] B > A- [PvP] B- > A- Stegosaurus [PvP] S- > A Sarcosuchus [PvE] C > B [PvP] C > B REMEMBER: Be thoughtful when constructing your reasoning behind which tier you think a creature belongs in. No flaming. Kibble is not taken into consideration. With that being said, let's create a community tier list everyone! (: Credit to @PuffyPony for the idea of mininotes for tier variation of certain creatures based on maps.
  22. KyrosLakiel

    Boss Arena Creatures

    I have heard tell from some players that you can take wyverns into the boss arenas on ragnarok, but looking it up, is it just the manticore/dragon arena for them? or any flyers?, and i was wondering on the opinions of my group for boss fights, 3 packs of allos so 9 allos total, 4 rexes, 2 daeodons, and if wyverns can be utilized in at least the one arena then 2 lightning and 2 fire wyverns and a yutyrannus. Otherwise, in the other arenas, i would use 4 packs of allos, 12 total allos, 4 rexes, 2 daeodons, 1 yutyrannus and either a thylacoleo or equus. So what do you think? i would love some feedback, on the creature choices and some confirmation on the wyvern info.
  23. GamingTrex180

    dinos Favourite Dino/Creature

    What is your favourite dino? Abilites,look and stats. Or a dino that you would love to be added! My favourite Dino is the Yuty for how amazing it looks and it’s abilities, it has good stats and colours to! I would love Eyotyrannus a 5 meter British tyrannosaur. It would be colourful and have decent stats plus a pounce ability! Follow, GamingTrex180
  24. Is there anyway at all, (server config modification, mods, sorcery) to get non-ridden dino to use their primary attack instead of secondary(looking at you, Megalosaurus)? We've got a bunch bred up for a boss fight and we just found out they prefer their "grab" attack over their standard "bite" attack, which is poop for us... Any way to change this at all. We're on an unofficial server and I have keys to the kingdom. Any help would be great,
  25. xXLadyWolfXx

    More colors in ARK

    Hey, do you think ARK will ever add more colours to the game? I never can find a purple I like and sometimes the colours look way different then what they should. Viedo is Funny and shoes a script for brighter random colours in wild dinos. https://www.youtube.com/watch?v=lMefd7Z1Cm4&t=7s
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