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Found 54 results

  1. Genesis creature guesses and ideas this is just to discus creatures you might think will be in Genesis or ideas you have for creatures that you want to be in Genesis here are some of my guesses/ideas: Fantasy/SciFi: a giant spider or tarantula a rideable tailless whip scorpion a rideable humming bird and dragon fly hybrid a ampithere a rideable woodpecker that harvests wood Based on real prehistoric animals: a lobster/shrimp based on the prehistoric shrimps, prawns, and lobsters mainly Jurassic something based off of prehistoric lacewings and scorpion flies Chresmoda obscura a giant prehistoric waterskater Tetrapodophis a snake with four small legs
  2. Ghaztmaster

    Mutations +

    Mutations + Have you ever wanted your dinos to look unique without changing the color?Then this is the suggestion for you.With this players are now capable of making more drastic changes to your dinos.Domestic dinos have a higher chance of mutating then wild ones.If you want a dodo that is more fluffy or produces more eggs or meat,then breed the ones that are slightly more fluffy and or chubby. if you want a tiny t rex breed ones that are slightly smaller.In real life we've been doing this to animals for years. for instance dogs and chickens. https://www.researchgate.net/figure/Wild-type-and-Pea-comb-chickens-A-Wild-type-male-B-wild-type-female-C-Pea-comb_fig1_26287440
  3. Wildcard, can y'all fix the Valguero spawns please? Singleplayer here. I love Valguero, I think it's a really neat map, but the spawn rates of certain creatures are wonky as raptor. After the initial 2 that I came across, one of which I killed because it was low level and the other despawned, I have yet to encounter any more Gigas, even after running a destroywilddinos command and just murdering things in the areas Gigas are meant to spawn for ages. Big creatures (Plesio, Mosa, Tuso) down in the Underworld Ocean still barely spawn, I got lucky finding a high-level Plesio early on which I tamed, but haven't seen a single Tuso and onky found 1 low level Mosa. Have only ever seen a single Karkinos in the Aberration Trench, and the number of creaturea in it once you get past the entrance and into the actual trench is incredibly low, the place has plenty of cool terrain but there is raptor-all in the cave. I get not having all the Ab creatures available in it so you don't kill Aberrarion like Rag killed Scorched Earth, but at least make the ones we do have spawn in reasonable quantities. There are an absolute raptor-ton of Brontos around. Like I can't go a quarter mile without running into one, there are something like 8 around the big lake south of Green Obe where my main base is atm. Not a huge deal, but I feel like the game may be spawning Brontos at times it should be spawning a big carnivore, such as a Giga (lot of Brontos where the Gigas should be but no Gigas). Went out on a metal-run with Argy and Anky, flew back in and the game spawned a massive horde of dinos all next to the river near the lake. Several Rexes, Carnos, a pack of Allosaurs, a bunch of Brontos, an Alpha Carno and way more Pteranodons than I've ever seen in one place before, all in a masaive swirling melee. Wyvern spawns are weird. I've had more than one instance of going to the trench, running for eggs, getting out and going to drop off my haul at the base, going and taming more cheap bait Pteras to feed to the wild Wyverns so I can escape, going back and finding zero wild Wyverns and thus no eggs. This last time I went all the way in on my good Pteraz with 4 bait ones in tow, saw no Ice or Fire Wyverns, found a couple crappy eggs for kibble, then as I take off like 6 Fire Wyverns spawn in front of me simultaneously. Made it out with my life, the eggs and my good Ptera (bait ones of course I whistled for them to fight so I could get away, they died as they always do). I know myself and others have posted about this before but holy poop the Val spawn tables are funky.
  4. #New Dio : Seem found 30 years ago a new Dinosaure. News in Real world about dinosaur. https://www.nbcnews.com/mach/science/millions-years-ago-frozen-dragon-flying-reptile-big-fighter-jet-ncna1052476 Seem we got something in Canada , Cryodrakon boreas . Dunno maybe Ark will add it to collection
  5. Some dino changes for pvp and pve players Hi guys so I've recently gotten back into official pvp and I've realized that many of the dinosaur that were once very useful and popular are not used anymore. In this post I'll highlight 3 specific creatures and give a detailed explanation the buffs and why they merit them. 1. Brontosaurus: This beast used to be used by all the big tribes for its insane health pool and platform saddle but, after some huge nerfs it has become completely irrelevant in pvp and in pve. Although it has never been the best on pve I think with a major buff to its berry harvesting it could become used again. It should receive a 50-75% increase on berry harvesting and should halve berry weight in it's inventory. This change will most likely make some bigger tribes on pvp and pve tame it for its gather potential. 2. Quetzal: The Quetz used to be the king of the skies but due to the Argentavis getting insane buffs with the Tlc phase 2 patch and some Quetzal nerfs (relating to pvp) it has been less frequently use on both pve and pvp. I think to make the Quetzal a viable cargo dino again would be to increase its weight by 30% and it's speed should be increased by 10-20% these changes will make it relevant again in both pve and pvp. 3. Pteranodon: So for pvp the pteranodon is at a decent spot but in pve it is not used as much as many other flyers. This is because all the new flyers like the griffin or wyverns and the beastly managarmr. So I think the pteranodon should receive some buffs which are a boost to its speed by 15% and its weight by 10%. These small buff will not break pvp at all but will make it a more viable dino to scout with because of its speed.
  6. me desaparecio en los dientes de sable nivel 186 que se ha resuelto y ha habido subido 3 niveles quedo en 189 y me desaparecio en el mapa la isla, en el registro de la tribu no aparece que haya muerto, justo donde lo deje salio una roca de las grandes, pique la roca para ver si seguía ahi pero ya no estaba.
  7. Scorched Earth Graphics Problem Xbox One and babys dinos dying also Hi I've read that ever since the abboration expansion and I've noticed since it was released scorched earths graphics will not load properly on the xbox one, they render but in a lower form and the ground appears then disappears, I've also noticed that you cannot build abode items it just will not craft, this is so infuriating and I'm sure it is to other also as I really enjoy the scorched earth expansion, I've also noticed that when you breed dinosaurs once the babys are born and you imprint on them, even when being hand fed their health and food meter plummets drastically resulting in them dying no matter what you do, I really enjoy the breeding part of ark but with this bug its devastating to that part of the game of course, can wild card please do something to fix this! And does anyone know a way around this and is experiencing this?
  8. Harvest Settings expanded on dinos Instead of just the disabling of resource and victim collection on dinos would love to see it expanded to turn off collection of certain resource types allowing you to say when meat gathering on a giga only to get raw meat the ability to turn off hide pelt chitin kertain on dinos would be vary nice and to turn off stone and flint off anklyos while doing a resource run would help a lot as well save time of sorting through inventory and tossing unwanted stuff... Please add this in... I am sure others could come up with even more reasons to have the expanded option to turn on and off each resource the creature is capable of harvesting..
  9. New Alpha Dinos Alpha gigantosaurs would be a cool alpha to see added in as wild gigants get melted by bred ones once stats are high enough..... Alpha argentavis be nice to see a flying alpha that can be used in almost every map like argy. Alpha Griffins - ragnarok only Alpha Ice Wyvern - ragnarok only Alpha Rockdrakes abberation only. Alpha wyverns of poison and lightning elements Scorched and ragnarok only.. Alpha Deinonychus - valguero only... Alpha Tek Rexes a variant of alpha rex that can spawn with higher levels of a tek dino
  10. Welcome to the SurviveTheArk forums Dino tier list! Before we get into the rankings, here are some ground rules and information on the process of rankings! Rankings go from S tier down to F tier. S tier being the best in that environment and F tier being the worst. PvE rankings do NOT take kibble charts into consideration at all. PvE rankings are determined by: Resource gathering, hunting/boss encounters, farming utility, breeding utility, item/resource production, and protection from the environment. PvP rankings are determined by: Utility in raiding, base protection, warring, and sabotage potential. Posts questioning a creature's ranking or proposing a rise or drop in ranking must have reasoning or they'll be ignored. Creatures with very similar uses and utility will rarely ever be in the same tier. The better one will be ranked higher and the weaker one will be ranked lower. Exceptions are when their strengths and weaknesses are near identical.(Ex: Direwolf + Sabertooth) Creatures will be ranked based on their home map.(Argent, Bronto, Rex, etc... on The Island. Morellatops, Phoenix, Wyverns, etc... on Scorched Earth. Griffin on Ragnarok. Ravager, Reaper, Basilisk, etc... on Aberration.) Goes along with 7, HOWEVER if a creature's viability or utility is NOTICEABLY different on another map it can be found in, there will be a note next to it stating this. Balance changes will not affect a creature's placement until ~1-2 weeks after their release to avoid dropping them too low or raising them too high. Respect the opinions of others and try to see things from their perspective before debating a creature's ranking or viability. Be positive! Without further ado let's get to the rankings!~ PvE Tiering S Tier(Top Tier): (Creatures in this tier are the best of the best in a PvE environment. Many tribes seek to tame these creatures for their amazing utility and near perfect strength) S+ Ankylosaurus (Their unique ability to collect metal and decrease the weight of it makes them a must tame for PvE activities) Doedicurus (Collect stone and obsidian en masse with reduced weight on stone making it your go to stone/obsidian gatherer.) Rex (The best meat collector in the game. Has great power, bulk, carry weight, and speed with no repercussions.) Rock Drake (High mobility, stealth, great damage and the ability to sense nearby Reapers makes it a wonderful tame all around in PvE.) Therizinosaurus (A jack of all trades tame, the Therizino has insane damage and gathering potential paired with great speed and weight.) S Basilisk (The Basilisk has insane power, mobility, weight, and to add onto that it has torpor damage.) Dung Beetle (Dung Beetles provide easy Fertilizer and Oil for a tribe which are two vital materials in the game right now.) Mammoth (While the Beaver has more perks than a Mammoth, the Mammoth collects wood better and reduces the weight even more, making it the best of the two.) Mantis (The Mantis is a must-tame in Scorched Earth PvE due to it being a jack of all trades tame. It can collect any resource better than most creatures and can deal lots of damage.) Oviraptor (Boosts the rate at which your creatures lay eggs which is extremely useful in PvE.) S- Griffin (Very fast with high damage output and great resource collecting around the board, the Griffin can make for a very great hunting tame.) Megatherium (Has the best Chitin gathering in the game along with great gathering rates for other materials making it an amazing tame for farming cementing paste.) Paracer (The Paracer's speed and stamina allows it to perform the roles of a Bronto much more effectively in PvE making it a must tame.) Quetzal (Despite the nerfs, the Quetzal is still an amazing flying mount solely due to it's bulkiness, platform saddle, and carry weight making it a wonderful cargo transporter.) Tusoteuthis (The best sea tame, the Tusoteuthis doesn't lack much and due to it's large range, torpor inducing grab attacks, and passive oil creation, the Tusoteuthis is a must tame for any sea exploration.) Wyverns (All the Wyverns have loads of utility for PvE tribes as they have great damage output paired with high mobility.) A Tier(Strong): (Creatures in this tier have few flaws or are barely outclassed by another creature, they also have great utility to very strong, advanced tribes) A+ Achatina (Despite having a somewhat bothersome upkeep, a few tamed Achatina can mass produce cementing paste for a tribe.) Basilosaurus (Obscene bulk/Natural Healing ability/Immunity to stuns makes it an invaluable tame for collecting Biotoxins among many other resources.) Castoroides (Smithy saddle + reduced weight for wood and other materials makes it a great gatherer and support in crafting.) Direbear (Direbears are jack of all trades tames as they can collect fiber, berries, and meat and they are quite strong and fast.) Dunkleosteus (Collects Oil, Metal, and Stone and can defend itself, but is unbearably slow.) Karkinos (It's ability to pick up many creatures gives it a valuable niche that fliers have in other maps, as well as being a useful water exploring tame.) Ravager (The Ravager's ability to use ziplines paired with it's pack bonus AND reduced weight for many materials makes it an excellent jack of all trades tame in PvE.) Reaper (The Reaper's overall stats are among the strongest in the game and it can effectively be utilized in multiple ways making it a great tame in general.) A Allosaurus (The Allosaurus's pack bonus and bleed damage make it an excellent hunting tame in PvE.) Argentavis (While somewhat slow, Argents are one of the few fliers that can defend themselves and it has great carry weight as well.) Baryonyx (The Baryonyx has insane all terrain mobility with a valuable stun attack in the sea making it an excellent all terrain hunting tame.) Giant Bee (The bee queen can turn into a hive and produce honey over time which is a vital resource for any PvE tribe.) Rock Elemental (Can collect stone, obsidian, crystal, sand, sulfur, and many other valuable resources very efficiently, but is held back due to it's sluggishness.) Yutyrannus (The Yutyrannus is very powerful in hunting trips due to it's roars and has an invaluable spot in boss fights because of them.) A- Chargelight Pets (Each one of these are valuable in Aberration due to their anti-Nameless and Reaper perks + their production of charged light.) Daeodon (Has the very useful niche of healing your tames in boss battles and healing tames while out on hunts/gathering trips.) Equus (Equus are rather fast and have a portable mortar and pestle which is extremely useful for crafting items like Narcotics on the go.) Morellatops (The Morellatops is a vital tame in Scorched Earth due to it being a mobile water tank and it's respectable speed and carry weight making it the ideal long distance transport tame.) Mosasaurus (The ideal meat harvesting mount in the ocean for PvE. Very powerful, fast, and tanky.) Tapejara (The Tapejara's aerial mobility is near unrivaled by the rest of the flying mounts however it's low carry weight and health hold it back from being an amazing PvE mount.) B Tier(Above Average): (Creatures in this tier have great utility for flourishing tribes or have a unique gimmick that comes in handy in many situations, but have noticeable flaws) B+ Angler (It's new ability of gathering Silica Pearls makes it a very useful tame in PvE, but unfortunately lacks self defense and speed.) Beelzebufo (The Beelzebufo provides a very valuable resource in Cementing Paste, pair it with high mobility and torpor damage and it does it's job well.) Brontosaurus (While it is bulky and has good damage and gathering potential, it's sluggishness really brings it's usefulness down.) Giganotosaurus (Despite it's raw power and bulk, the Giga's upkeep is too much for what it can provide, and carnivores in higher tiers perform it's job just as well.) Megaloceros (It's high thatch gather rate makes it very useful for tribes, however, only male Megaloceros have utility as females can't gather or defend themselves.) Ovis (Provides wool for a tribe which is a replacement for Pelt in recipes, and can be slaughtered for loads of Raw Mutton.) Phoenix (Despite having the unique ability to cook meat and smelt metal, the Phoenix's weight doesn't allow it to do it efficiently, but it's raw power keeps it a viable option.) B Diplodocus (Due to their quick speed, bulkiness, and weight they make excellent cargo tames for transferring large quantities of resources.) Direwolf (Very useful in cave trips due to their strength and their ability to collect large amounts of Chitin.) Moschops (Being able to choose what a Moschops gathers the most efficiently is very useful for PvE players in any situation.) Pelagornis (Flying mount that can land on water + collects lots of organic polymer.) Pteranodon (Very fast flying mount that can get you from point A to B faster than many other tames, but it's very frail and lacks carry weight.) Roll Rat (Collects wood extremely efficiently with 80% reduced weight on wood, as well as mushrooms, and berries very well, just held back by it's detrimental saddle.) Sabertooth (Very similar uses to the Direwolf, just without the pack bonus + has a saddle.) Spinosaurus (Has great all-terrain mobility and damage with good carry weight, it can be a useful transport tame or hunting tame.) Stegosaurus (Very good carry weight, self-defense, and material harvesting rates, the Stego is overall a good tame.) Thylacoleo (Designed to be a very effective hunting tame, the Thylacoleo does just that with high mobility and a deadly pounce attack.) B- Gigantopithecus (The Gigantopithecus has a very useful niche in collecting fiber and berries very quickly, and can launch you away from danger.) Hyaenodon (Their meatpacks are very useful for keeping raw meats from spoiling quickly making them useful to bring along in hunting trips.) Kaprosuchus (All-terrain mobility with the ability to pick up small creatures makes it good for taming smaller creatures and it's very effective in cave trips.) Otter (Portable insulator and pearl collector makes the Otter a great tame for PvE, but it's frailty makes taking it out somewhat risky.) Plesiosaur (Strong and fast sea mount with a platform, just outclassed by the Mosasaur.) Triceratops (Collects many resources very well and has good carry weight and decent self-defense.) C Tier(Average): (Creatures in this tier have great uses for early players or have certain gimmicks that can prove useful in certain situations) C+ Arthropleura (With it's ranged attacks and it's ability to damage enemies that attack it with melee, the Arthropleura makes for a good hunting mount.) Carnotaurus (Decent damage and speed, but lack of unique abilities gives no real reason to use over the better carnivorous tames.) Ichthyosaurus (Very fast tames that can safely get you through the deadly seas for ocean drops and other rare materials, but are very weak and frail.) Iguanodon (No Stamina drain while on all fours makes it a great pack mule and it has decent berry collecting and can seed the berries automatically.) Pachyrhino (It's calm essence allows for you to transport and gather valuables without being ambushed by medium-sized or smaller aggressive creatures making it a great transport tame.) Titanoboa (It's very useful torpor damage allows it to knock things out very quickly, making it good at tame assisting.) Thorny Dragon (Reduced weight for many materials along with a smithy saddle keeps the Thorny Dragon from being any lower on the tier list.) C Chalicotherium (Can collect berries en masse and defend itself very well, but little use outside of that in PvE.) Dimetrodon (Is a natural Air Conditioner which is very valuable for hatching eggs. Outside of that it isn't particularly useful.) Diplocaulus (They provide Oxygen for diving trips and collect a lot of Chitin, but are very frail and weak.) Electrophorus (Electrophorus have a great niche in being fast KO tames in the ocean. Groups can easily knockout many sea dwellers quickly.) Megalania (It's ability to climb any surface makes it a great cave diver, but the Megalania has no useful ability in PvE nor does it have use in meat/chitin/hide gathering.) Megalodon (Essentially the Carnotaurus of the ocean, the Megalodon is extremely lackluster but has it's uses early on.) Sarcosuchus (Great all-terrain mobility, but has similar issues that the Carno has.) Woolly Rhino (The Woolly Rhino has a niche in dealing large amounts of damage in one bout for hunting, and it can travel long distances quickly, but outside of that it has nothing much of value to PvE tribes.) C- Ichthyornis (Enables collection of prime meat from easy to kill targets like Coelacanths and Dodos.) Kentrosaurus (Kentros have a small niche in hunting parties due to it's damage output, but rather useless outside of that.) Phiomia (Surprisingly has a gimmick in PvE which is mass producing poop via feeding it Stimberries. Useful for farming.) Purlovia (The Purlovia has a niche in being a portable storage unit that you can hide at any time, but outside of that it's not a very useful tame.) Troodon (The Troodon has a very effective kit for hunting, but lacks the overall damage and health to do it effectively.) Vulture (The Vulture's inventory quadruples the spoil time of meat making it ideal for meat collecting. Outside of that it has little use.) D Tier(Below Average): (Creatures in this tier have certain gimmicks that can prove useful in PvE but nothing much else worth using, or are vastly outclassed by other creatures) D+ Araneo (Their web ability and torpor damage are useful, but their frailty, weight, and lack of escape makes them risky hunting mounts) Carbonemys (Slow and weak, only useful for being a mini storage unit until you get storage boxes/refrigerators.) Lystrosaurus (Lystros provide the small perk of bonus EXP to players and tames in a radius.) Pachy (Useful for knocking out creatures, decent bulk and melee, but overall sluggish and mediocre.) Pulmonoscorpius (Has a niche in taming due to it's torpor attacks.) Raptor (Weaker and frailer than most carnivorous tames with no unique abilities or passives.) D Kairuku (They have the small niche in giving insulation to players and eggs, but doesn't do so as efficiently as other creatures.) Lymantria (It's spores will slow wild creatures down making it slightly easier to knock them out for taming, outside of that it's just a decent flying mount.) Mesopithecus (They have the small niche of gathering berries autonomously, but outside of that it has no use.) Procoptodon (Weak and somewhat frail, the Procoptodon is saved by having decent carry weight and great mobility.) Terror Bird (It has a small niche in cave diving due to it's glide ability, but it's low health and mediocre damage output hold it back severely.) D- Archaeopteryx (Their parachute niche is mediocre at best in PvE, and their tree sap gathering is extremely faulty and can result in losing the tame.) Dilophosaur (They have a small niche for slowing down prey to make them easier to hunt down and kill) Dimorphodon (In groups, Dimos can tear apart wild dinos rather quickly, but are very frail and die easily.) Hesperornis (Despite having very useful golden eggs, it's much simpler to just farm them off of wild Hesperornis than to endure the painful taming method.) Manta (Has similar uses to the Ichthyosaur, but it's unique ability is a major cripple to it's usability.) Parasaur (Small niche in transportation, but has lacking stats and utility outside of that.) Pegomastax (Can turn berries into seeds which is somewhat useful for farming, but other than that it's got no use.) F Tier(Terrible): (Creatures in this tier have very little or next to no utility for players in a PvE environment) F+ Dodo (Produce eggs the fastest which can result in cheap and easy food, but useless outside of that.) Jerboa (Can sense a shift in weather on Scorched Earth which can be useful, but outside of that it's nothing special.) Liopleurodon (Despite having a boon of granting slightly better loot quality, it's a very limited time tame that is sluggish and weak.) Megalosaurus (A creatures useful for only half the time you play is useless compared to everything else that does similar things in PvE.) (Due to the Megalosaurus's hindering ability being ineffective on Aberration, it is considered S tier on that map) F Compy (Minimal damage, but groups can be somewhat useful. But hey they make cute shoulder pets.) Onyc (Too risky to tame, but have respectable damage, otherwise not worth the tame.) Piranha (Very weak and frail even in groups and outclassed by many other sea tames.) Sabertooth Salmon (Despite having bleeding attacks, it's outclassed by many other sea tames.) F- Coelacanth (While they can now be tamed, they have no uses to a tribe whatsoever.) Gallimimus (Weak and frail, they provide next to nothing for PvE tribes.) Titanosaur (Limited tame, slow, and takes too many materials to tame than it's worth for PvE activities.) PvP Tiering S Tier(Top Tier): (Creatures in this tier are the best to use when it comes to PvP, their sheer power or utility make them extremely valuable in many situations) S+ Basilisk (Similar to PvE, the Basilisk is easily the best tame in Aberration for PvP due to mobility, torpor damage, and high damage output.) Daeodon (Due to it's passive healing ability, it is an invaluable asset in raiding and warring in PvP.) Griffin (Very fast and can strafe in midair. Plus, it has really great damage output with little to no drawbacks.) Rex (A very, very strong tame with great bulk, power, and speed with no drawbacks.) Rock Drake (The Rock Drake has the best mobility in Aberration combined with having stealth and very powerful damage, making it a top tier tame in PvP.) Yutyrannus (The Yutyrannus has one of the most powerful PvP abilities in the game, which turns many tames useless for some time while it can also empower your own tames. Pair that with it's very good damage output and speed and you have an invaluable PvP tame.) S Giganotosaurus (Due to it's obscene damage output and stone destroying capabilities, the Giga can prove to be a vital tame in warring and raiding.) Paracer (The Paracer's speed and stamina cause it to outclass the Bronto in PvP utility.) Rock Elemental (Despite being sluggish, the Rock Elemental has very high damage, bulk, can damage stone structures, and has a ranged attack making it a solid siege tame.) Titanosaur (Despite being a limited tame, if tamed the Titanosaur can end a Tribe in minutes. Only reason for being S tier.) S- Phoenix (Very strong flying mount with the ability to burn targets and deal lots of damage.) Stegosaurus (An excellent bullet sponge due to it's plates having large damage resistance to it, the Stego is a must have for raiding for that sole purpose.) Tapejara (The Tapejara's aerial mobility is by far one of the best and it's triple seater saddle makes it great for any PvP encounters.) Tusoteuthis (Despite being a sea tame, the Tusoteuthis is an excellent sabotage tame, it's torpor grab attack allows you to render many sea tames useless, and it can even reach on land and drag players and creatures down to drown them effortlessly.) A Tier(Strong): (Creatures in this tier are very useful in PvP and have more benefits than they do flaws) A+ Allosaurus (They are very dangerous in groups of 3+ and their speed/power and bleeding effect make them great PvP tames.) Doedicurus (A very strong bullet sponge due to it's ability to hide in it's shell and take lots of reduced damage.) Kentrosaurus (The Kentrosaurus is a very valuable base defender due to it's high damage through bleeding effects, damage upon physical contact, armor piercing damage, and picking up smaller creatures and players with it's tail dealing continuous damage.) A Arthropleura (With the ability to be a turret and armor melting attacks, they are invaluable tames in base defenses.) Karkinos (Ability to grab and throw many creatures/jump high and even go underwater without the need for oxygen makes the Karkinos a great sabotage tame.) Microraptor (Despite being squishy, the Microraptor's intense speed and ability to dismount and stun enemy players makes it very valuable in defensive and offensive roles.) Pteranodon (Very fast flying mount that can easily harass and pluck players off of mounts making it a deadly tame for PvP.) Reaper (The Reaper is very bulky, has great damage, and mobility making it an excellent PvP tame.) A- Brontosaurus (Brontos have a useful role in PvP as they are very bulky and can deal great damage in an AoE, but they are very slow.) Mantis (The Mantis's ability to wield melee weapons makes it a jack of all trades in PvP for example; it can be a straight up damage dealer with swords or it can be a base defender with clubs.) Therizinosaurus (Despite seemingly being made solely for PvE, the Therizinosaurus has a damage output akin to the Rex, but less bulk and overall effectiveness.) B Tier(Above Average): (Creatures in this tier can prove useful in many situations but have some notable flaws when it comes to PvP) B+ Basilosaurus (The tankiest sea tame in the game, the Basilosaurus can nearly be unstoppable when near the surface and can deal good damage in return.) Carbonemys (Very bulky tames which are utilized for draining enemy turrets to allow your tribe to raid more safely.) Kaprosuchus (Has all-terrain mobility with good melee damage and the ability to pluck enemy's off their mounts.) Purlovia (The Purlovia has a very useful niche in being a 'hidden vault' to store your valuables in when raided + it can be a great base defender due to it's hidden stun ambushes.) Thylacoleo (The Thylacoleo's ability to scale walls allows it to drop into any enemy base making it an effective ambush tame both offensively and defensively.) Troodon (One of the best base defenders as it has torpor dealing + stamina draining. It's scout ability can help in many PvP activities as well.) B Baryonyx (Despite having a stun attack and crazy mobility, the Baryonyx is quite frail compared to other carnivorous tames and can die quickly in PvP activities.) Diplodocus (Useful in getting tribemates in and out of fights and due to their extreme bulky they are excellent bullet sponges.) Direbear (Powerful and fast, the Direbear only lacks in practicality in PvP.) Megalania (Megalania are very useful in base defense due to their ability hang on ceilings/walls and infect survivors with megarabies.) Megalosaurus (While it is only useful at night, during that time it is a monster during raids and other PvP activities.) (Due to the Megalosaurus's hindering ability being ineffective in Aberration, it is considered S tier on that map) Ravager (The Ravager's ability to use ziplines and it's base damage + pack bonus make it an excellent PvP tame in Aberration.) Woolly Rhino (The Woolly Rhino has large damage potential due to it's gore attack and it has great mobility making it a very useful war mount.) B- Equus (Due to the Equus's KO ability and the lasso, it can be very efficient at ambushing enemy players and trapping them.) Mosasaurus (The Mosasaurus's platform makes it a good coastal base ambusher and it is great for catching enemy players off guard in the deep and shredding them very quickly.) Quetzal (The Quetzal has utility in being the tankiest flying mount, but that's much less effective than being a speedy flying mount. It can still be very disruptive due to it's platform, however.) Spinosaurus (Great all-terrain mobility with great damage, not much else to say about it though.) Wyverns (Wyverns aren't as glorious in PvP as one might think, but their unique attacks can make them very deadly in ambushes and base defense.) C Tier(Average): (Creatures in this tier have their uses and are decent to use in PvP but have very noticeable flaws or are simply outclassed by other things) C+ Araneo (Araneo, despite having below mediocre stats, have a niche in base defense due to their useful web ability.) Beelzebufo (Despite being made solely for PvE purposes, the Beelzebufo has high mobility paired with torpor damage making it a decent base defender.) Chalicotherium (Useful as a low-end base raid tame and as a base defending turret tame.) Direwolf (Somewhat strong in packs and fast, however they aren't very practical to use in PvP.) Onyc (Armor breaking damage combined with a 10% chance of inflicting megarabies per attack makes the Onyc great at base defending.) Pachyrhino (Due to it's ability to instantly drain the stamina of foes, the Pachyrhino can make it very easy to cripple and kill enemies in PvP.) C Ankylosaurus (Ankylos are bulky tames that can be used to deplete turret ammunition, but they are far more valuable alive than they are dead for PvE purposes.) Argentavis (Despite having good melee, their sluggishness and susceptibility to ranged weaponry make them risky to use in PvP compared to other fliers.) Carnotaurus (Decent damage and speed, but no unique abilities that makes it worth using over any other better carnivorous tame in PvP) Castoroides (Similar damage output to the Carno with better mobility.) Mammoth (While it has no particularly useful abilities in PvP, it has respectable damage, bulk, and speed.) Megatherium (Decent damage output and quite bulky and fast. Has a small gimmick in countering insect base defenses.) Sabertooth (Very similar to the Direwolf in usability except it doesn't have a pack bonus but has a saddle instead.) Sarcosuchus (Great all-terrain mobility, but has similar issues that the Carno has.) C- Archaeopteryx (They have a niche in being a natural parachute to save you from falling to your death if your flying mount dies.) Dunkleosteus (Very bulky and strong, the only thing holding the Dunkleosteus back from being any better is it being super slow and seabound.) Hyaenodon (Their pack buff makes their damage output respectable and they're quite agile as well making them decent in base defense.) Plesiosaur (Strong and fast sea tame with a platform, but not particularly useful due to it being seabound.) Procoptodon (Fast with a large jump, the Procoptodon can be a decent raid tool, but it's rather frail with no self-defense.) Thorny Dragon (The Thorny Dragon can be effective in base defense due to it's decent damage output combined with it's ranged torpor attack.) Triceratops (It can make a very effective turret soaker due to it's damage resistance to bullets.) D Tier(Below Average): (Creatures in this tier have certain gimmicks that can prove somewhat useful, but very risky in PvP activities) D+ Dilophosaur (Dilos have a small niche by being a blinding/slowing turret in bases, but aren't too effective.) Gigantopithecus (It has a small niche in throwing players into enemy bases, but that's not very practical and outside of that it's rather useless in PvP.) Iguanodon (Below decent melee, but it's no stamina drain while on all fours makes it a decent scouting tame.) Megalodon (Weaker and slower than many sea tames, which aren't particularly useful in PvP, but has decent enough damage.) Pachy (Can be decent in base defense due to it's torpor attacks and can destroy thatch and greenhouse buildings quickly.) Pulmonoscorpius (Has a niche in base defense due to it's torpor attacks.) Raptor (Weaker and frailer than most carnivorous tames with no unique abilities or passives.) D Electrophorus (Despite having extreme power in groups due to their torpor damage, Electrophorus are very frail and can be taken out very quickly.) Ichthyosaurus (Very fast swimmers that can get you in and out of fights in a pinch, but are very weak and frail.) Lymantria (It's spore attack has a chance to give swamp fever and slows enemies down making a decent base defender, but it's very frail and has no actual damaging attacks.) Manta (It's ability to jump out of water is a double-edged sword. It can swiftly backfire and kill it, or you can ambush rafts with ease and kill enemies swiftly with it's armor piercing damage.) Megaloceros (Has a small niche in scouting, but has below average melee and dies very quickly to many common PvP tames.) Vulture (It can harass flying mounts well, but outside of that it's not useful in PvP.) D- Angler (Anglers can deal some decent damage but due to their sluggishness and bioluminescence, they're easy targets to kill in the sea for other tribes.) Compy (Can be terrifying in groups for unprepared players, but overall very squishy and weak.) Dimorphodon (In groups Dimorphodons can be terrifying, but similar to Compys they are very squishy and quite weak.) Gallimimus (It's speed and triple saddle gives it a niche in scouting, but it's extremely frail and lacks the weight to do it's own job.) Morellatops (It's base damage and speed are respectable enough in PvP encounters, but it was clearly not made for PvP encounters.) Pelagornis (Frail, weak, and somewhat sluggish, the Pelagornis's saving grave is it's unique water mobility compared to other fliers.) Roll Rat (Decent melee and mobility due to roll, but it's saddle is more detrimental than it is beneficial in PvP due to it having durability.) Sabertooth Salmon (Actually has somewhat of a niche in being a sea tame pen defender due to it's bleeding attacks.) Terror Bird (It's low health and mediocre damage output make it almost useless in PvP.) F Tier(Terrible): (Creatures in this tier prove useless to tribes engaging in PvP activities) F+ Dimetrodon (Very slow with a large turn radius makes it too easy to deal with in any scenario, has mediocre damage.) Mesopithecus (Can throw poop from your shoulder as a decent defense, but no usability otherwise.) Parasaur (Very small niche in scouting but largely outclassed by anything that runs faster. Overall, useless.) Pegomastax (Weak and frail, but have a extremely small niche in harassment due to pickpocketing.) Piranha (Very small niche in guarding water pens, but is greatly outclassed by many other sea tames.) F Achatina (Has absolutely no use in PvP activities outside of being a low budget damage sponge.) Giant Bee (These creatures were made solely for PvE purposes, but the drones can prove to be pests to enemies.) Ichthyornis (The Ichthyornis can be somewhat of a pest due to it being a somewhat fast flying tame, but rather useless overall.) Kairuku (They are very fast in water which can make groups somewhat troublesome, but that is a very specific and very mediocre niche.) Phiomia (Weak and slow, but somewhat bulky.) F- Chargelight Pets (All of them are very frail and weak and should not be used in combat.) Coelacanth (They die near instantaneously, don't fight back, and do nothing for any tribe.) Diplocaulus (Extremely frail and weak. Solely made for PvE purposes.) Dodo (Raid a base successfully with JUST Dodos and I'll make them S tier.) Dung Beetle (Slow, deals little damage, and weak.) Hesperornis (Basically Dodos with water mobility.) Jerboa (No utility in PvP) Liopleurodon (Provides absolutely no use in PvP.) Moschops (Like the Dossier suggests, it's cowardly and runs from fights. Not something useful in any case in PvP.) Otter (Like most creatures in this tier, they have no utility for PvP and die super quickly.) Oviraptor (Made purely for PvE purposes.) Ovis (Similar to the Oviraptor.) PROSPECTED CHANGES: (These creatures either have upcoming changes that will impact them, or their viability in a certain area has gone up or down and must be discussed for rank changes.) Gigantopithecus [PvE] B > A [PvP] D > C Direwolf [PvE] B > A [PvP] C > A Procoptodon [PvE] D > B [PvP] C- > C+ Direbear [PvE] A+ > S Argentavis [PvE] A > S+ [PvP] C > B Spinosaurus [PvE] B > A- [PvP] B- > A- Stegosaurus [PvP] S- > A Sarcosuchus [PvE] C > B [PvP] C > B REMEMBER: Be thoughtful when constructing your reasoning behind which tier you think a creature belongs in. No flaming. Kibble is not taken into consideration. With that being said, let's create a community tier list everyone! (: Credit to @PuffyPony for the idea of mininotes for tier variation of certain creatures based on maps.
  11. Breeding Flyer Speed I think being able to breed flyers in a way that their movement speed could be raised a little for each later generation would be a good way to bring back a form of classic flyers while keeping the balance of not solely relying on flyers. Maybe being able to find wild max level flyers (150 or whatever the server cap is) with only a 1% higher movement speed than normal, and you could stack those percentages by breeding. A flyer with 1% higher speed bred with a normal flyer would have babies with that 1% added to their speed. But breeding two flyers with the added 1% would produce babies with 2% added to their movement speed and so on until you are breeding flyers with up to 20-40ish% as a cap or wherever you feel would be better. Maybe 20% cap on pteras and a 35-40% cap on argents. I just think it would be interesting and rewarding in breeding, plus it would allow survivors to get a little more speed out of their flyers. It might seem small but it would make a overall big difference in game. Just an idea I had that would really be a nice addition in my opinion. Something to think about. Thank you for your time.
  12. GhostCreep

    Next TLC?

    Next TLC? Does anybody else think that with the new water biome supposedly coming in Genesis that it would of been a good idea to TLC the water dinos in major need like the Megalodon and the Plesi beforehand? I feel that was a real missed opportunity to give the community somethings they have been asking for since the first TLCs. Does anybody else feel the same?
  13. Ark End-Game-Dinos Since a friend of mine is starting fresh, he asked me what dinos he will need to go for (in terms of trading - Official PVE) to kill all Bosses (aka Endgame/Engrams). So I wanted to hear the opinion from experience people that did it all. He is playing only in a small groupe, consider that it should be possible with 3-4 Players. In my mind, there are 5 essencial Dinos to do it all (I listed the bosses and the dinos that you could buy right now for the most efficiant kill): Island: Broodmother: Rex Ape: Rex Dragon: Rex, Megaloceros, Velo Overseer: Rex, Velo Explanation: Broodmother and Ape are like most bosses an easy kill: Get strong rexes and whistle them to attack your target fight (Why Rexes? you can easily use them for 3 of 4 Bosses on Island, they are super high bred and their high base hp&dmg is all you Need) Since engram changes made the Island Dragon more appealing than just the free kill on Ragnarok, most People seem to struggle with the Alpha kill. My Group (4 Players) did it with Theriz in the beginning, but we changed to the Megaloceros and Velo tactic (since we can kill Alpha Drake with only 4 Players and 4 Dinos (2x Rex, 1xMegalo & 1x Velo). It's far easier than managing a horde of theriz. Plus we don't need to farm a lot (shotgun ammo, Veggi cakes, etc.) For Overseer we are currently only using Rexes and Velos. Velos only to save ammo. 4 Players, everyone on a Velo with 2 rexes to kill Overseer while in boss forms. Ragnarok: Manti & Dragon: Rex Scorched Earth: Manti: Rex Explanation: The currently bred rexes exceed with over 2k dmg (lvled) every dinos there. Just whistle them on attack & you will be able to kill it solo quite easy. Aberration: Rockwell: Rock Drake/Raptor Explanation: I only did Rockwell with Rock Drakes (High dmg Shotguns are prob. the most important part for this fight), but I have seen Videos of People doing it on Raptors only. (Beta atleast solo?!) So in terms of efficiency they maybe outvalue Rock Drakes, since good ones are harder to get). But Maybe you guys have more insight on this. Extinction: Gigas Explanation: Since you need the Meks to kill king Titan, a Giga is the best way to farm Red and Purple OSD and therefore farming Meks. I also wonder about the least amount of people you would need to manage... Center: Rex I only did Center bosses once. It was quite at the beginning of the game & there was a cave like corner where you should just stand shoot with the Action pump gun, without beeing able to get hit (even from the ape's stone toss). Quite an easy solo kill. But things changed for sure. So for dinos: Rexes (Hands down) My list would contain: Rex, Giga, Rock Drake (Raptors?), Megaloceros, Velo Notes: Daedons, Yutis and all other supporting dinos kinda got obsolete in my opinion. They are still usefull, but at this point, dinos are so far bred, that not using them, should not decide if you are able to kill the boss or not. But in terms of efficiancy, a Yuti should always be at the Party If you guys know a more efficiant way, please let me know! I'm eager to hear it
  14. Can I transfer animals account to account using the obelisk? Hi there! I am a new player to Ark and i'm enjoying it so far! I have this Raptor who I named Zulu and I was wondering to what extent can transfer dinos to new maps. I play with my brother and he came up with the idea of sending dinos to the Obelisk. Before, we had one account where we had all of our stuff on it. I got my own account and created this raptor. I find it annyoing going back and fourth using my dinos in one account and using others in an another account so after awhile I had enough and wanted to find a way to have all of my dinos on one account. I get that you can transfer dinos throughout the obelisk on one account through out each map but I am wondering if I can transfer animals account to account using the obelisk. Can someone help me out pls? Sorry for this long message RaptorGenius
  15. config to auto destroy over leveled dinos does anyone have a command that will auto-destroy dinos that are too high of a level i have an issue where level 90000 dinos are in my cluster due to a cross-ark glitch i know official has a setting where dinos over lvl 450 auto destroy for this same reason but have been unsuccessful locating the command line to place into my config files, i know that the ark is supposed to make their levels drop when the server is restarted but i need to destroy them as not all of the stats are dropping and it is causing a huge issue on my 9 server cluster. any help would be greatly appreciated
  16. I'm curious as to what everybody's favorite tame was, not strictly speaking for dinos of course, but any creature in ARK. I think that despite my love for the big overpowered creatures, my Rex Persephone back on the official I used to play on was my favorite. She was a perfect 120 Kibble tame that woke up with some really high stats, including Health, Stamina & Melee. Before her end (the tribe just stopped playing after we all got bored & raided) she had close to 14,000+ health, 430+ melee & 1,600 stamina. She was a beast of a Rex and saved my butt in many situations, partcipated in more than a few raids & was just an all around great dino. One of those rare ones you get almost emotionally attached to. She officially belonged to the tribe, but everyone knew, she was mine, and they admired her alot.
  17. This will return ark to its glory days Hey wildcard how's it going. its been a really long time for me about 20 years to be exact that i've wanted someone to create a game where you can own and control dinos. you guys in wildcard made that possible. This is my all time favorite game i'll never give up on it. My suggestion it might have been thought of or mentioned but as im watching Jurassic world the fallen kingdom what if wildcard goes through and does a genetic mutation for every dino in ark and every possible mutation you can get. this we keep the game running and bring back players that have given up on ark and with this idea it's infinite options and ark will never feel like the tame and grind everyday. if you read this and get back to me on what you think that would be great Granmastercoqui
  18. Gipper10

    CrossBreeding

    CrossBreeding I’m recommending crossbreeding because than we can truly get the experience of having the freedom to make dinosaurs people only dreamt of and it would add a whole new aspect to the game
  19. TTEKNOW

    Tamed Dinos

    Tamed Dinos Can we get a better whistle system please. 1: If you whistle “follow all” it would be nice if all your tamed dinos would then come to you if they are within 5 Mile range from you. Even if you gotta craft a special whistle with a “Go Home All” command. 2: Can the dinos please not be stupid about objects. Like if you have a dino following you and its an anklyo and he gets stuck behind a rock he can clearly smash. He should be able to either smash obstacles that are in his way or go around objects in his way, controlled by toggling in the dino settings. Also be able to attack what it collects, like if u have a pteranodon following you and your also on one and you start attacking trees the following burd would also start attacking trees. Oh you lost track of your follower? No worries just whistle “heel” aka return to you. Or whistle go home and they will go home and not get stuck behind a tree or rock and go around buildings. That way you dont loose your tame. 3:
  20. Share some of your favorite bases, dinos, etc. Hello! I just want to see some of your favorites dinos (that you have on your server or solo, haha sorry, I made a mistake with my wording earlier so I went ahead and fixed that), bases, and other things you like. Maybe share some tips for some new people if they were to come by this? To be honest, I just want to know what's up! : D (I do plan to share some of my things too, also, I play on Xbox so the quality of the photos may be a bit low, sorry!)
  21. Wild Dinos arent killing and damaging eachother Before i get a suggestion, my custom single player server has 2.0 dino damage and 3 player damage, dino resistance is 2.0 same as player, but i can damage wild dinos and they can damage me, i roam around the jungles and find carnos and raptors bullying herbivores but no damage, any suggestions how i can fix this? Im on Xbox
  22. tweak and some ideas I would like to add a water wyvern and forest wyvern (actually wyvern, not the boss tame). The water wyvern could be a water like dragon, it can survive in water and use its wings as a swimming tool also be able to glide above water like a flying fish. The forest wyvern like the ice wyvern could be able to live in forest areas like the red woods and you can find the eggs in trees or on the ground near a tree. I would also like wild dinosaurs to be a herd species, they stay in a herd with an alpha instead of just wandering around, this could work for the rex, the raptors and herbivores. I would also like that the flyers don't fly when you tell them to follow, you could put some sort of lock on them like "no take off" or something of the sort because when I do try to mount them and them being in the sky can get annoying sometimes.
  23. Tek cave help I am wondering how to dinos safely to the tek cave. I tried buoling a tek bridge sorta. But there has to be a other way. Anything helps please.
  24. My idea is to choose what Dinos to spawn on your pgmap. The dlc exclusives will be grayed out,unless you got the dlc.there will be icons for creatures and you can select and drag them to a certain part of the map.Also can you fix the pgark on xbox?
  25. Max level for spawning in dinos? I was wondering if I have my diff at .05 then what is the max level for spawning in a dino. I tried a 10000 level dino a few times then the game crashed. I could use some help thanks.
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