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Found 58 results

  1. We should start a petition for Ark to bring back Upgrades for Movement Speed in Flyers in all versions of Ark. I know a lot of other users agree, so why don't we bring it to the game developers attention.
  2. Thenakedbob

    Wood gathering dinos

    Looking for the best and fastest wood gatherer need to build a base but takes to long farming with hatchet i have a stego and trike but they don't cut it i wanna tame one just for gathering wood but idk which dino is best
  3. I'm curious as to what everybody's favorite tame was, not strictly speaking for dinos of course, but any creature in ARK. I think that despite my love for the big overpowered creatures, my Rex Persephone back on the official I used to play on was my favorite. She was a perfect 120 Kibble tame that woke up with some really high stats, including Health, Stamina & Melee. Before her end (the tribe just stopped playing after we all got bored & raided) she had close to 14,000+ health, 430+ melee & 1,600 stamina. She was a beast of a Rex and saved my butt in many situations, partcipated in more than a few raids & was just an all around great dino. One of those rare ones you get almost emotionally attached to. She officially belonged to the tribe, but everyone knew, she was mine, and they admired her alot.
  4. I was wondering if anyone could link me to something that I could use to calculate my Dino’s stats, I know there is calculators out there but none I have found allow for custom multiples like I have for my Dino’s on my servers if there is any site or app that allows you to put in your own server multiples for Dino’s please link me it
  5. FaneBlackwing

    PvP/PvE Dino Tier List

    Welcome to the SurviveTheArk forums Dino tier list! Before we get into the rankings, here are some ground rules and information on the process of rankings! Rankings go from S tier down to F tier. S tier being the best in that environment and F tier being the worst. PvE rankings do NOT take kibble charts into consideration at all. PvE rankings are determined by: Resource gathering, hunting/boss encounters, farming utility, breeding utility, item/resource production, and protection from the environment. PvP rankings are determined by: Utility in raiding, base protection, warring, and sabotage potential. Posts questioning a creature's ranking or proposing a rise or drop in ranking must have reasoning or they'll be ignored. Creatures with very similar uses and utility will rarely ever be in the same tier. The better one will be ranked higher and the weaker one will be ranked lower. Exceptions are when their strengths and weaknesses are near identical.(Ex: Direwolf + Sabertooth) Creatures will be ranked based on their home map.(Argent, Bronto, Rex, etc... on The Island. Morellatops, Phoenix, Wyverns, etc... on Scorched Earth. Griffin on Ragnarok. Ravager, Reaper, Basilisk, etc... on Aberration.) Goes along with 7, HOWEVER if a creature's viability or utility is NOTICEABLY different on another map it can be found in, there will be a note next to it stating this. Balance changes will not affect a creature's placement until ~1-2 weeks after their release to avoid dropping them too low or raising them too high. Respect the opinions of others and try to see things from their perspective before debating a creature's ranking or viability. Be positive! Without further ado let's get to the rankings!~ PvE Tiering S Tier(Top Tier): (Creatures in this tier are the best of the best in a PvE environment. Many tribes seek to tame these creatures for their amazing utility and near perfect strength) S+ Ankylosaurus (Their unique ability to collect metal and decrease the weight of it makes them a must tame for PvE activities) Doedicurus (Collect stone and obsidian en masse with reduced weight on stone making it your go to stone/obsidian gatherer.) Rex (The best meat collector in the game. Has great power, bulk, carry weight, and speed with no repercussions.) Rock Drake (High mobility, stealth, great damage and the ability to sense nearby Reapers makes it a wonderful tame all around in PvE.) Therizinosaurus (A jack of all trades tame, the Therizino has insane damage and gathering potential paired with great speed and weight.) S Basilisk (The Basilisk has insane power, mobility, weight, and to add onto that it has torpor damage.) Dung Beetle (Dung Beetles provide easy Fertilizer and Oil for a tribe which are two vital materials in the game right now.) Mammoth (While the Beaver has more perks than a Mammoth, the Mammoth collects wood better and reduces the weight even more, making it the best of the two.) Mantis (The Mantis is a must-tame in Scorched Earth PvE due to it being a jack of all trades tame. It can collect any resource better than most creatures and can deal lots of damage.) Oviraptor (Boosts the rate at which your creatures lay eggs which is extremely useful in PvE.) S- Griffin (Very fast with high damage output and great resource collecting around the board, the Griffin can make for a very great hunting tame.) Megatherium (Has the best Chitin gathering in the game along with great gathering rates for other materials making it an amazing tame for farming cementing paste.) Paracer (The Paracer's speed and stamina allows it to perform the roles of a Bronto much more effectively in PvE making it a must tame.) Quetzal (Despite the nerfs, the Quetzal is still an amazing flying mount solely due to it's bulkiness, platform saddle, and carry weight making it a wonderful cargo transporter.) Tusoteuthis (The best sea tame, the Tusoteuthis doesn't lack much and due to it's large range, torpor inducing grab attacks, and passive oil creation, the Tusoteuthis is a must tame for any sea exploration.) Wyverns (All the Wyverns have loads of utility for PvE tribes as they have great damage output paired with high mobility.) A Tier(Strong): (Creatures in this tier have few flaws or are barely outclassed by another creature, they also have great utility to very strong, advanced tribes) A+ Achatina (Despite having a somewhat bothersome upkeep, a few tamed Achatina can mass produce cementing paste for a tribe.) Basilosaurus (Obscene bulk/Natural Healing ability/Immunity to stuns makes it an invaluable tame for collecting Biotoxins among many other resources.) Castoroides (Smithy saddle + reduced weight for wood and other materials makes it a great gatherer and support in crafting.) Direbear (Direbears are jack of all trades tames as they can collect fiber, berries, and meat and they are quite strong and fast.) Dunkleosteus (Collects Oil, Metal, and Stone and can defend itself, but is unbearably slow.) Karkinos (It's ability to pick up many creatures gives it a valuable niche that fliers have in other maps, as well as being a useful water exploring tame.) Ravager (The Ravager's ability to use ziplines paired with it's pack bonus AND reduced weight for many materials makes it an excellent jack of all trades tame in PvE.) Reaper (The Reaper's overall stats are among the strongest in the game and it can effectively be utilized in multiple ways making it a great tame in general.) A Allosaurus (The Allosaurus's pack bonus and bleed damage make it an excellent hunting tame in PvE.) Argentavis (While somewhat slow, Argents are one of the few fliers that can defend themselves and it has great carry weight as well.) Baryonyx (The Baryonyx has insane all terrain mobility with a valuable stun attack in the sea making it an excellent all terrain hunting tame.) Giant Bee (The bee queen can turn into a hive and produce honey over time which is a vital resource for any PvE tribe.) Rock Elemental (Can collect stone, obsidian, crystal, sand, sulfur, and many other valuable resources very efficiently, but is held back due to it's sluggishness.) Yutyrannus (The Yutyrannus is very powerful in hunting trips due to it's roars and has an invaluable spot in boss fights because of them.) A- Chargelight Pets (Each one of these are valuable in Aberration due to their anti-Nameless and Reaper perks + their production of charged light.) Daeodon (Has the very useful niche of healing your tames in boss battles and healing tames while out on hunts/gathering trips.) Equus (Equus are rather fast and have a portable mortar and pestle which is extremely useful for crafting items like Narcotics on the go.) Morellatops (The Morellatops is a vital tame in Scorched Earth due to it being a mobile water tank and it's respectable speed and carry weight making it the ideal long distance transport tame.) Mosasaurus (The ideal meat harvesting mount in the ocean for PvE. Very powerful, fast, and tanky.) Tapejara (The Tapejara's aerial mobility is near unrivaled by the rest of the flying mounts however it's low carry weight and health hold it back from being an amazing PvE mount.) B Tier(Above Average): (Creatures in this tier have great utility for flourishing tribes or have a unique gimmick that comes in handy in many situations, but have noticeable flaws) B+ Angler (It's new ability of gathering Silica Pearls makes it a very useful tame in PvE, but unfortunately lacks self defense and speed.) Beelzebufo (The Beelzebufo provides a very valuable resource in Cementing Paste, pair it with high mobility and torpor damage and it does it's job well.) Brontosaurus (While it is bulky and has good damage and gathering potential, it's sluggishness really brings it's usefulness down.) Giganotosaurus (Despite it's raw power and bulk, the Giga's upkeep is too much for what it can provide, and carnivores in higher tiers perform it's job just as well.) Megaloceros (It's high thatch gather rate makes it very useful for tribes, however, only male Megaloceros have utility as females can't gather or defend themselves.) Ovis (Provides wool for a tribe which is a replacement for Pelt in recipes, and can be slaughtered for loads of Raw Mutton.) Phoenix (Despite having the unique ability to cook meat and smelt metal, the Phoenix's weight doesn't allow it to do it efficiently, but it's raw power keeps it a viable option.) B Diplodocus (Due to their quick speed, bulkiness, and weight they make excellent cargo tames for transferring large quantities of resources.) Direwolf (Very useful in cave trips due to their strength and their ability to collect large amounts of Chitin.) Moschops (Being able to choose what a Moschops gathers the most efficiently is very useful for PvE players in any situation.) Pelagornis (Flying mount that can land on water + collects lots of organic polymer.) Pteranodon (Very fast flying mount that can get you from point A to B faster than many other tames, but it's very frail and lacks carry weight.) Roll Rat (Collects wood extremely efficiently with 80% reduced weight on wood, as well as mushrooms, and berries very well, just held back by it's detrimental saddle.) Sabertooth (Very similar uses to the Direwolf, just without the pack bonus + has a saddle.) Spinosaurus (Has great all-terrain mobility and damage with good carry weight, it can be a useful transport tame or hunting tame.) Stegosaurus (Very good carry weight, self-defense, and material harvesting rates, the Stego is overall a good tame.) Thylacoleo (Designed to be a very effective hunting tame, the Thylacoleo does just that with high mobility and a deadly pounce attack.) B- Gigantopithecus (The Gigantopithecus has a very useful niche in collecting fiber and berries very quickly, and can launch you away from danger.) Hyaenodon (Their meatpacks are very useful for keeping raw meats from spoiling quickly making them useful to bring along in hunting trips.) Kaprosuchus (All-terrain mobility with the ability to pick up small creatures makes it good for taming smaller creatures and it's very effective in cave trips.) Otter (Portable insulator and pearl collector makes the Otter a great tame for PvE, but it's frailty makes taking it out somewhat risky.) Plesiosaur (Strong and fast sea mount with a platform, just outclassed by the Mosasaur.) Triceratops (Collects many resources very well and has good carry weight and decent self-defense.) C Tier(Average): (Creatures in this tier have great uses for early players or have certain gimmicks that can prove useful in certain situations) C+ Arthropleura (With it's ranged attacks and it's ability to damage enemies that attack it with melee, the Arthropleura makes for a good hunting mount.) Carnotaurus (Decent damage and speed, but lack of unique abilities gives no real reason to use over the better carnivorous tames.) Ichthyosaurus (Very fast tames that can safely get you through the deadly seas for ocean drops and other rare materials, but are very weak and frail.) Iguanodon (No Stamina drain while on all fours makes it a great pack mule and it has decent berry collecting and can seed the berries automatically.) Pachyrhino (It's calm essence allows for you to transport and gather valuables without being ambushed by medium-sized or smaller aggressive creatures making it a great transport tame.) Titanoboa (It's very useful torpor damage allows it to knock things out very quickly, making it good at tame assisting.) Thorny Dragon (Reduced weight for many materials along with a smithy saddle keeps the Thorny Dragon from being any lower on the tier list.) C Chalicotherium (Can collect berries en masse and defend itself very well, but little use outside of that in PvE.) Dimetrodon (Is a natural Air Conditioner which is very valuable for hatching eggs. Outside of that it isn't particularly useful.) Diplocaulus (They provide Oxygen for diving trips and collect a lot of Chitin, but are very frail and weak.) Electrophorus (Electrophorus have a great niche in being fast KO tames in the ocean. Groups can easily knockout many sea dwellers quickly.) Megalania (It's ability to climb any surface makes it a great cave diver, but the Megalania has no useful ability in PvE nor does it have use in meat/chitin/hide gathering.) Megalodon (Essentially the Carnotaurus of the ocean, the Megalodon is extremely lackluster but has it's uses early on.) Sarcosuchus (Great all-terrain mobility, but has similar issues that the Carno has.) Woolly Rhino (The Woolly Rhino has a niche in dealing large amounts of damage in one bout for hunting, and it can travel long distances quickly, but outside of that it has nothing much of value to PvE tribes.) C- Ichthyornis (Enables collection of prime meat from easy to kill targets like Coelacanths and Dodos.) Kentrosaurus (Kentros have a small niche in hunting parties due to it's damage output, but rather useless outside of that.) Phiomia (Surprisingly has a gimmick in PvE which is mass producing poop via feeding it Stimberries. Useful for farming.) Purlovia (The Purlovia has a niche in being a portable storage unit that you can hide at any time, but outside of that it's not a very useful tame.) Troodon (The Troodon has a very effective kit for hunting, but lacks the overall damage and health to do it effectively.) Vulture (The Vulture's inventory quadruples the spoil time of meat making it ideal for meat collecting. Outside of that it has little use.) D Tier(Below Average): (Creatures in this tier have certain gimmicks that can prove useful in PvE but nothing much else worth using, or are vastly outclassed by other creatures) D+ Araneo (Their web ability and torpor damage are useful, but their frailty, weight, and lack of escape makes them risky hunting mounts) Carbonemys (Slow and weak, only useful for being a mini storage unit until you get storage boxes/refrigerators.) Lystrosaurus (Lystros provide the small perk of bonus EXP to players and tames in a radius.) Pachy (Useful for knocking out creatures, decent bulk and melee, but overall sluggish and mediocre.) Pulmonoscorpius (Has a niche in taming due to it's torpor attacks.) Raptor (Weaker and frailer than most carnivorous tames with no unique abilities or passives.) D Kairuku (They have the small niche in giving insulation to players and eggs, but doesn't do so as efficiently as other creatures.) Lymantria (It's spores will slow wild creatures down making it slightly easier to knock them out for taming, outside of that it's just a decent flying mount.) Mesopithecus (They have the small niche of gathering berries autonomously, but outside of that it has no use.) Procoptodon (Weak and somewhat frail, the Procoptodon is saved by having decent carry weight and great mobility.) Terror Bird (It has a small niche in cave diving due to it's glide ability, but it's low health and mediocre damage output hold it back severely.) D- Archaeopteryx (Their parachute niche is mediocre at best in PvE, and their tree sap gathering is extremely faulty and can result in losing the tame.) Dilophosaur (They have a small niche for slowing down prey to make them easier to hunt down and kill) Dimorphodon (In groups, Dimos can tear apart wild dinos rather quickly, but are very frail and die easily.) Hesperornis (Despite having very useful golden eggs, it's much simpler to just farm them off of wild Hesperornis than to endure the painful taming method.) Manta (Has similar uses to the Ichthyosaur, but it's unique ability is a major cripple to it's usability.) Parasaur (Small niche in transportation, but has lacking stats and utility outside of that.) Pegomastax (Can turn berries into seeds which is somewhat useful for farming, but other than that it's got no use.) F Tier(Terrible): (Creatures in this tier have very little or next to no utility for players in a PvE environment) F+ Dodo (Produce eggs the fastest which can result in cheap and easy food, but useless outside of that.) Jerboa (Can sense a shift in weather on Scorched Earth which can be useful, but outside of that it's nothing special.) Liopleurodon (Despite having a boon of granting slightly better loot quality, it's a very limited time tame that is sluggish and weak.) Megalosaurus (A creatures useful for only half the time you play is useless compared to everything else that does similar things in PvE.) (Due to the Megalosaurus's hindering ability being ineffective on Aberration, it is considered S tier on that map) F Compy (Minimal damage, but groups can be somewhat useful. But hey they make cute shoulder pets.) Onyc (Too risky to tame, but have respectable damage, otherwise not worth the tame.) Piranha (Very weak and frail even in groups and outclassed by many other sea tames.) Sabertooth Salmon (Despite having bleeding attacks, it's outclassed by many other sea tames.) F- Coelacanth (While they can now be tamed, they have no uses to a tribe whatsoever.) Gallimimus (Weak and frail, they provide next to nothing for PvE tribes.) Titanosaur (Limited tame, slow, and takes too many materials to tame than it's worth for PvE activities.) PvP Tiering S Tier(Top Tier): (Creatures in this tier are the best to use when it comes to PvP, their sheer power or utility make them extremely valuable in many situations) S+ Basilisk (Similar to PvE, the Basilisk is easily the best tame in Aberration for PvP due to mobility, torpor damage, and high damage output.) Daeodon (Due to it's passive healing ability, it is an invaluable asset in raiding and warring in PvP.) Griffin (Very fast and can strafe in midair. Plus, it has really great damage output with little to no drawbacks.) Rex (A very, very strong tame with great bulk, power, and speed with no drawbacks.) Rock Drake (The Rock Drake has the best mobility in Aberration combined with having stealth and very powerful damage, making it a top tier tame in PvP.) Yutyrannus (The Yutyrannus has one of the most powerful PvP abilities in the game, which turns many tames useless for some time while it can also empower your own tames. Pair that with it's very good damage output and speed and you have an invaluable PvP tame.) S Giganotosaurus (Due to it's obscene damage output and stone destroying capabilities, the Giga can prove to be a vital tame in warring and raiding.) Paracer (The Paracer's speed and stamina cause it to outclass the Bronto in PvP utility.) Rock Elemental (Despite being sluggish, the Rock Elemental has very high damage, bulk, can damage stone structures, and has a ranged attack making it a solid siege tame.) Titanosaur (Despite being a limited tame, if tamed the Titanosaur can end a Tribe in minutes. Only reason for being S tier.) S- Phoenix (Very strong flying mount with the ability to burn targets and deal lots of damage.) Stegosaurus (An excellent bullet sponge due to it's plates having large damage resistance to it, the Stego is a must have for raiding for that sole purpose.) Tapejara (The Tapejara's aerial mobility is by far one of the best and it's triple seater saddle makes it great for any PvP encounters.) Tusoteuthis (Despite being a sea tame, the Tusoteuthis is an excellent sabotage tame, it's torpor grab attack allows you to render many sea tames useless, and it can even reach on land and drag players and creatures down to drown them effortlessly.) A Tier(Strong): (Creatures in this tier are very useful in PvP and have more benefits than they do flaws) A+ Allosaurus (They are very dangerous in groups of 3+ and their speed/power and bleeding effect make them great PvP tames.) Doedicurus (A very strong bullet sponge due to it's ability to hide in it's shell and take lots of reduced damage.) Kentrosaurus (The Kentrosaurus is a very valuable base defender due to it's high damage through bleeding effects, damage upon physical contact, armor piercing damage, and picking up smaller creatures and players with it's tail dealing continuous damage.) A Arthropleura (With the ability to be a turret and armor melting attacks, they are invaluable tames in base defenses.) Karkinos (Ability to grab and throw many creatures/jump high and even go underwater without the need for oxygen makes the Karkinos a great sabotage tame.) Microraptor (Despite being squishy, the Microraptor's intense speed and ability to dismount and stun enemy players makes it very valuable in defensive and offensive roles.) Pteranodon (Very fast flying mount that can easily harass and pluck players off of mounts making it a deadly tame for PvP.) Reaper (The Reaper is very bulky, has great damage, and mobility making it an excellent PvP tame.) A- Brontosaurus (Brontos have a useful role in PvP as they are very bulky and can deal great damage in an AoE, but they are very slow.) Mantis (The Mantis's ability to wield melee weapons makes it a jack of all trades in PvP for example; it can be a straight up damage dealer with swords or it can be a base defender with clubs.) Therizinosaurus (Despite seemingly being made solely for PvE, the Therizinosaurus has a damage output akin to the Rex, but less bulk and overall effectiveness.) B Tier(Above Average): (Creatures in this tier can prove useful in many situations but have some notable flaws when it comes to PvP) B+ Basilosaurus (The tankiest sea tame in the game, the Basilosaurus can nearly be unstoppable when near the surface and can deal good damage in return.) Carbonemys (Very bulky tames which are utilized for draining enemy turrets to allow your tribe to raid more safely.) Kaprosuchus (Has all-terrain mobility with good melee damage and the ability to pluck enemy's off their mounts.) Purlovia (The Purlovia has a very useful niche in being a 'hidden vault' to store your valuables in when raided + it can be a great base defender due to it's hidden stun ambushes.) Thylacoleo (The Thylacoleo's ability to scale walls allows it to drop into any enemy base making it an effective ambush tame both offensively and defensively.) Troodon (One of the best base defenders as it has torpor dealing + stamina draining. It's scout ability can help in many PvP activities as well.) B Baryonyx (Despite having a stun attack and crazy mobility, the Baryonyx is quite frail compared to other carnivorous tames and can die quickly in PvP activities.) Diplodocus (Useful in getting tribemates in and out of fights and due to their extreme bulky they are excellent bullet sponges.) Direbear (Powerful and fast, the Direbear only lacks in practicality in PvP.) Megalania (Megalania are very useful in base defense due to their ability hang on ceilings/walls and infect survivors with megarabies.) Megalosaurus (While it is only useful at night, during that time it is a monster during raids and other PvP activities.) (Due to the Megalosaurus's hindering ability being ineffective in Aberration, it is considered S tier on that map) Ravager (The Ravager's ability to use ziplines and it's base damage + pack bonus make it an excellent PvP tame in Aberration.) Woolly Rhino (The Woolly Rhino has large damage potential due to it's gore attack and it has great mobility making it a very useful war mount.) B- Equus (Due to the Equus's KO ability and the lasso, it can be very efficient at ambushing enemy players and trapping them.) Mosasaurus (The Mosasaurus's platform makes it a good coastal base ambusher and it is great for catching enemy players off guard in the deep and shredding them very quickly.) Quetzal (The Quetzal has utility in being the tankiest flying mount, but that's much less effective than being a speedy flying mount. It can still be very disruptive due to it's platform, however.) Spinosaurus (Great all-terrain mobility with great damage, not much else to say about it though.) Wyverns (Wyverns aren't as glorious in PvP as one might think, but their unique attacks can make them very deadly in ambushes and base defense.) C Tier(Average): (Creatures in this tier have their uses and are decent to use in PvP but have very noticeable flaws or are simply outclassed by other things) C+ Araneo (Araneo, despite having below mediocre stats, have a niche in base defense due to their useful web ability.) Beelzebufo (Despite being made solely for PvE purposes, the Beelzebufo has high mobility paired with torpor damage making it a decent base defender.) Chalicotherium (Useful as a low-end base raid tame and as a base defending turret tame.) Direwolf (Somewhat strong in packs and fast, however they aren't very practical to use in PvP.) Onyc (Armor breaking damage combined with a 10% chance of inflicting megarabies per attack makes the Onyc great at base defending.) Pachyrhino (Due to it's ability to instantly drain the stamina of foes, the Pachyrhino can make it very easy to cripple and kill enemies in PvP.) C Ankylosaurus (Ankylos are bulky tames that can be used to deplete turret ammunition, but they are far more valuable alive than they are dead for PvE purposes.) Argentavis (Despite having good melee, their sluggishness and susceptibility to ranged weaponry make them risky to use in PvP compared to other fliers.) Carnotaurus (Decent damage and speed, but no unique abilities that makes it worth using over any other better carnivorous tame in PvP) Castoroides (Similar damage output to the Carno with better mobility.) Mammoth (While it has no particularly useful abilities in PvP, it has respectable damage, bulk, and speed.) Megatherium (Decent damage output and quite bulky and fast. Has a small gimmick in countering insect base defenses.) Sabertooth (Very similar to the Direwolf in usability except it doesn't have a pack bonus but has a saddle instead.) Sarcosuchus (Great all-terrain mobility, but has similar issues that the Carno has.) C- Archaeopteryx (They have a niche in being a natural parachute to save you from falling to your death if your flying mount dies.) Dunkleosteus (Very bulky and strong, the only thing holding the Dunkleosteus back from being any better is it being super slow and seabound.) Hyaenodon (Their pack buff makes their damage output respectable and they're quite agile as well making them decent in base defense.) Plesiosaur (Strong and fast sea tame with a platform, but not particularly useful due to it being seabound.) Procoptodon (Fast with a large jump, the Procoptodon can be a decent raid tool, but it's rather frail with no self-defense.) Thorny Dragon (The Thorny Dragon can be effective in base defense due to it's decent damage output combined with it's ranged torpor attack.) Triceratops (It can make a very effective turret soaker due to it's damage resistance to bullets.) D Tier(Below Average): (Creatures in this tier have certain gimmicks that can prove somewhat useful, but very risky in PvP activities) D+ Dilophosaur (Dilos have a small niche by being a blinding/slowing turret in bases, but aren't too effective.) Gigantopithecus (It has a small niche in throwing players into enemy bases, but that's not very practical and outside of that it's rather useless in PvP.) Iguanodon (Below decent melee, but it's no stamina drain while on all fours makes it a decent scouting tame.) Megalodon (Weaker and slower than many sea tames, which aren't particularly useful in PvP, but has decent enough damage.) Pachy (Can be decent in base defense due to it's torpor attacks and can destroy thatch and greenhouse buildings quickly.) Pulmonoscorpius (Has a niche in base defense due to it's torpor attacks.) Raptor (Weaker and frailer than most carnivorous tames with no unique abilities or passives.) D Electrophorus (Despite having extreme power in groups due to their torpor damage, Electrophorus are very frail and can be taken out very quickly.) Ichthyosaurus (Very fast swimmers that can get you in and out of fights in a pinch, but are very weak and frail.) Lymantria (It's spore attack has a chance to give swamp fever and slows enemies down making a decent base defender, but it's very frail and has no actual damaging attacks.) Manta (It's ability to jump out of water is a double-edged sword. It can swiftly backfire and kill it, or you can ambush rafts with ease and kill enemies swiftly with it's armor piercing damage.) Megaloceros (Has a small niche in scouting, but has below average melee and dies very quickly to many common PvP tames.) Vulture (It can harass flying mounts well, but outside of that it's not useful in PvP.) D- Angler (Anglers can deal some decent damage but due to their sluggishness and bioluminescence, they're easy targets to kill in the sea for other tribes.) Compy (Can be terrifying in groups for unprepared players, but overall very squishy and weak.) Dimorphodon (In groups Dimorphodons can be terrifying, but similar to Compys they are very squishy and quite weak.) Gallimimus (It's speed and triple saddle gives it a niche in scouting, but it's extremely frail and lacks the weight to do it's own job.) Morellatops (It's base damage and speed are respectable enough in PvP encounters, but it was clearly not made for PvP encounters.) Pelagornis (Frail, weak, and somewhat sluggish, the Pelagornis's saving grave is it's unique water mobility compared to other fliers.) Roll Rat (Decent melee and mobility due to roll, but it's saddle is more detrimental than it is beneficial in PvP due to it having durability.) Sabertooth Salmon (Actually has somewhat of a niche in being a sea tame pen defender due to it's bleeding attacks.) Terror Bird (It's low health and mediocre damage output make it almost useless in PvP.) F Tier(Terrible): (Creatures in this tier prove useless to tribes engaging in PvP activities) F+ Dimetrodon (Very slow with a large turn radius makes it too easy to deal with in any scenario, has mediocre damage.) Mesopithecus (Can throw poop from your shoulder as a decent defense, but no usability otherwise.) Parasaur (Very small niche in scouting but largely outclassed by anything that runs faster. Overall, useless.) Pegomastax (Weak and frail, but have a extremely small niche in harassment due to pickpocketing.) Piranha (Very small niche in guarding water pens, but is greatly outclassed by many other sea tames.) F Achatina (Has absolutely no use in PvP activities outside of being a low budget damage sponge.) Giant Bee (These creatures were made solely for PvE purposes, but the drones can prove to be pests to enemies.) Ichthyornis (The Ichthyornis can be somewhat of a pest due to it being a somewhat fast flying tame, but rather useless overall.) Kairuku (They are very fast in water which can make groups somewhat troublesome, but that is a very specific and very mediocre niche.) Phiomia (Weak and slow, but somewhat bulky.) F- Chargelight Pets (All of them are very frail and weak and should not be used in combat.) Coelacanth (They die near instantaneously, don't fight back, and do nothing for any tribe.) Diplocaulus (Extremely frail and weak. Solely made for PvE purposes.) Dodo (Raid a base successfully with JUST Dodos and I'll make them S tier.) Dung Beetle (Slow, deals little damage, and weak.) Hesperornis (Basically Dodos with water mobility.) Jerboa (No utility in PvP) Liopleurodon (Provides absolutely no use in PvP.) Moschops (Like the Dossier suggests, it's cowardly and runs from fights. Not something useful in any case in PvP.) Otter (Like most creatures in this tier, they have no utility for PvP and die super quickly.) Oviraptor (Made purely for PvE purposes.) Ovis (Similar to the Oviraptor.) PROSPECTED CHANGES: (These creatures either have upcoming changes that will impact them, or their viability in a certain area has gone up or down and must be discussed for rank changes.) Gigantopithecus [PvE] B > A [PvP] D > C Direwolf [PvE] B > A [PvP] C > A Procoptodon [PvE] D > B [PvP] C- > C+ Direbear [PvE] A+ > S Argentavis [PvE] A > S+ [PvP] C > B Spinosaurus [PvE] B > A- [PvP] B- > A- Stegosaurus [PvP] S- > A Sarcosuchus [PvE] C > B [PvP] C > B REMEMBER: Be thoughtful when constructing your reasoning behind which tier you think a creature belongs in. No flaming. Kibble is not taken into consideration. With that being said, let's create a community tier list everyone! (: Credit to @PuffyPony for the idea of mininotes for tier variation of certain creatures based on maps.
  6. For those who play Ark: Mobile, which dinos should the devs put in the next big update? What else should they add? Personally, I think they should [eventually] add Thylacoleos. Tapejaras are quite useful, but they are extremely hard to find and tame. I know the Thylacoleos are rare as well, but it would be nice to have those big-toothed fluffballs around, especially for PvP! It would also be really cool if the devs added DLC, although it would probably have to be paid for (but thats not much different from tbe PC/Xbox/PS4 versions, obviously) What are your thoughts/opinions?
  7. queenvanguard

    customization (gameplay)

    so. the new s+ pickup system is in for console. now. what im wishing for is that they add an option to turn it from 30 seconds to what we wish. so. for exsample. infinite. and maybe. increasing the difficulty level past 1.0 so i can get higher dinos than 150. legit. i was also thinking. could console have keyboard and mouse support. like. its already cross platform onto pc. and that has controller support. so why cant we have keyboard.
  8. HonorableFool

    Ark TLC 3 Dino Ideas/Suggestions!

    I have some suggestions/ideas for another TLC. Be sure to post your own in the comments below and let me know what you think! Land Creatures are first! Carno You saw this coming right? really this dino is just garbage. Carno should get a bleed affect on its secondary. It should also get a buff that increase armor and damage when near a allied Yury,since yurys are always with them in the wild, also mabey their heads get armor like the turtles. Remodel and new textures are needed badly for this guy! and add a roar attack plz all large carnivores shouls have a roar Compy These little guys are never tamed probably cause their USELESS! Im unsure what you could do with these guys,but mabey players/Gigantopithecus that have these equipped cant be detected by parasaurs or compys can dismantle traps like bear traps,wire traps,etc (possible Bear trap escapes?),and even make their eggs be able to be cooked into oil or something? SaberTooth They are boring and bad rn. I have no idea what they could do for this guy mabey the rider gets nightvison? buff stats Carbonemys Not much to say about these but increase water advantages,i know its not a turtle but its the closest thing,just increase their oxygen and swim speed Dimetrodon Player can interact with them to gain a insulation buff for 5 minutes,has a 15 minute cooldown Bugs MAKE ALL BUGS BREEDABLE THEIR IS NO REASON THEY CANT BE All the bugs right now beside dung beetles and authros are useless right now Pulmonoscorpius (scorpion) Give the scorpion a grab small creatures (basically any shoulder mounts) and make his stinger attack separate from his regular attack Model update as well Araneo (spider) make these guys generate silk in their inventories,add wall/ceiling climbing and even perhaps a spider web trap ability like it shows indicators for lines across two walls to place with the spider or something slowing larger creatures and trapping small ones? Onxy (i know its now a bug but wildcard treats them like it!) Again let cave creatures breed,make them poop white guano which could be a new fertilizer being the best (mabey even adding a refined verison of guano being even better) and eating guano has a chance to give you rabies or but also it could regen stamina! give a speed buff or something when nearby creatures/players have rabies Titanboa Its a boa it doesnt choke prey WHAT you cant be for real add a choke ability acts like a bear trap but also deals dmg or torpor can grab creatures that are parasaurs and smaller (cant grab other boas) can be set on turret mode by players. model and resize could do as well Flyers Theirs not alot in this area,make most flyers a bit faster Pteranodons Make prime fish and fish better for taming/healing these guys in real life they ate mostly fish even some fossils have been found with fish,Pteranodons get a speed and stamina boost when flying near water,they were known or thought to fly long distances over the ocean. Retexture as well. Dimorphodon Just give these guys a pack boost,Retexture as well. Water Dinos Alot of water dinos lack secondary abilities Megalodon You saw this coming too they are useless and very disappointing Give them direwolf scent ability and mabey a bleed bite or a grab/thrash? reduce their spawns a bit as well AND increase size and remodel/retexture Mosasaur add a tail whip and retexture Plesiosaur Makes them be able to rotate much fast and improve their bite it is really awkward to use these things perhaps riders also get better vison underwater? Dunkleosteus Add a headbutt/charge attack dealing torpor and dmg! Diplocaulus (i know its a swamp creature but its purpose really serves the ocean the best rn) Diplocaulus can regen durabilty for scuba tanks in their inventory,The diplocaulus uses oxygen and food for this and cannot repair scuba tanks that are already fully broken! I know this is alot more then a tlc would have since tlcs are usually only like 5 dinos but this is just a idea list mostly! Cheers!
  9. Ardeth

    TEK Updates and Gear

    Tek Dinos are not just normal dinos, as they cannot have the “skin” removed and be returned to such; therefore it becomes apparent that the devs intended for the dinos to be actually 100% machine ... my point being this: why are TEK dinos affected by tranquilizers, narcotic, and such??? They should be unaffected by these things... How about instead... they can only be KO’d by approximately intentioned devices? The Electric Prod comes to mind as it could overload their systems. A new EMP tipped arrow and EMP Dart would be awesome and comes to mind. TEK weapons could have a “stun” setting in addition to their main fire and I could easily see an EMP grenade being put to use as well. Also, Since TEK is endgame for ARK, these items should only be craftable in a fabricator or higher... and for “system overload,” aka the torpor of mechanical dinos, could easily see an EMP or electric charge (like a battery/capacitor) to place in the inventory to use like narcotic on a normal, organic dino. Idea 2: Create a pair of TEK level crafted “video sunglasses” like the video recording ones that are available to place on raptors and maybe other dinos. Then the player has their own set (or built into the suit) that uplinks with the dino pair and can then use the uplink to explore and “become” the dino while remaining stationary themselves. A remote control for dinos, if you will. If not for normal dinos, then could implement the feature (only) into TEK dinos, which are designed to be 100% machine.
  10. OldLeoThatCat

    out of the box ideas for the devs

    If i need to add any other tags let me know^ however i just randomly had some idea's for ark that im not sure if anyone else has had. these ideas i can see could easily be put in via mods however i play on ps4 and i think these ideas could be incorporated fairly easily and even fit within the lore of the game itself,heres some ideas i might add to this if i get any more and if anyone else has some odd out of the box ideas of things to add please feel free to add as well ❤️ 1: CLOAKS: this is an interesting thing that hit me after the second but fits being the first idea, what if they added "cloaks" they will be a wearable item that can go in the shield or offhand slot, that act as a "wearable tent". it should be available across all arks however there should be one for every armor set and they should have different effects as they go up, however to balance them every cloak should make it to where u cant use weapons or tools, for instance "cloth cloak" will protect u from the basic elements, like sand storms, hot weather cold weather "but only barely". next is "hide cloak" which will protect against sand storms, weather conditions like heat and cold a bit better, the hunger damage in the wasteland of extinction. next will be "ghilli cloak" this can stack with the ghilli armor and make you even harder to spot and ofc balancing will be the fact you still cant use weapons or items while using the cloak. (ghilli cloak will still protect like the hide cloak against environmental elements). then comes "fur cloak" this one i didn't think about too much but basically guarantees survival in the coldest such as ragnarock's freezing tundra , however will over heat you in the desert. then for the "riot cloak" it could be sort of an "ambush proof cloak" you can wear this if your not looking for a fight, keeps you super protected but you still cant fight back or even make it to where when you crouch you gain like 90% damage reduction so your like a dodic you cant be harmed once ur in your shell XD then whoever attacks you gets bored and walks away. for the "scuba cloak" it could help (like the ghilli) keep agro off you but for water creatures, and also improve swimming on top of the scuba suit and such. last but not least (unless i missed any) is "TEK cloak" this one outta be expensive and have all of the effects of the other cloaks, including an actual "cloak field" which turns u invisible! this idea alone might be a bit much they could just add one of the cloaks or none if they think its stupid but i like the idea ❤️ if any modders already have this then well... you beat me to the punch XD if not then feel free to use my idea. the cloaks could have like an option to lets say double tap triangle and "take them off" or not really unequipped them as much as simply put them in a state where you no longer get their benefits but can use weapons and items . if the devs do decide to make this in their game they could make a cool animation when you "remove cloak" or simply change their state, where your character grabs it and flings it off like an anime character reveal xD. but then double tap triangle just has them pull it out of nowhere and sling it back on. i think that would be a funny little thing to add, cool like how when you equip the pick or hatchet they throw it up and catch it. just an idea tho on to the next. 2: CRAFTABLE BOSS SHOULDER PETS: or a cuter name could be "tek pets". and hear me out because this might sound op or not lore friendly but it can be. if you've seen the tek cave on the island you saw how the dragon and other bosses were simulations somewhat, or at least not really real animals, they give u element after you kill them so i assumed they were made. well what if in your tek engrams you got an engram named "tek pets" and when you went in your replicator, there was a folder labeled as such. there will be an engram for every boss in ark, (maybe not the titans) but when you craft them you get an "egg" you need to hatch this egg (this can be as difficult or as long as however you feel like it should be ) and once it hatches you get a super small baby boss of whatever you chose to craft, but its asleep "unconscious" and once you feed it element (full element dust or shards) it will wake up. im talking baby shoulder pet size, and once it grows up to full size (feeding it like you would any baby but instead with element) it will only be big enough to ride on your shoulder, depending on the boss they will have different attacks. Dragon: will breathe small puffs of fire setting your enemy ablaze. brood mother: will shoot web slowing enemies down and even biting doing poison damage or inflicting diseases. megapithicus (or big foot or whatever he is XD): can summon smaller little ankle punching baby yetis or big foots that will annoy and even damage enemies (ground enemies) or even just body block enemies from getting to you, but wont body block you just in case of bad door positions or something. Manticore: (which is my fave creature in all of ark btw) can shoot tranq arrow lvl (or darts whichever you prefer) ranged spine like attacks like he does. and can help you tame (saving you tranq darts or arrows or whatever your using in the long run ) whatever it is your taming . Rockwell: this one is more or less just a bit of a joke, he could be wrapped around u with tentacles and offer protection as well as electrocuting anything that hits you making you kinda like the arthropleura or "centipede" you know when you attack them you get damaged too? thats the idea. overseer: this one could be really really expensive. because this could be really op. the idea is you wear it and it removes all your cloths and anything you have equipped. but gives you the ability to transform in to the bosses and play as a dragon or manticore or brood just like the overseer did (i know it didn't transform in to the manticore i just wanna be the manticore lol ) . or you could scan dinos and turn in to them (but thats probably ALLOT OF WORK for the devs to incorporate for one idea so maybe just the bosses). if they really like this idea and want to do the titans and the king titan forms as well then awesome! but i just really really want a pet manticore thats all i ever want xD. thats it for my ideas for right now. feel free to add weird out of the box ideas like this. i would really love it if the devs could see this or even consider it an option, i mean in reality if you can make your own cloths in ark why not cloaks? and if you get the alien tech why not replicate the bosses like they did (i might be wrong here i did not fully understand the story i think but i think its lore friendly) . either way its just an idea i would love to see on ps4 one day, i know they have to go through Sony (which is just awful btw if no one knew) so it might happen after the world ends but its ok! ill be spawning manticores in on my cliff house in the island so i can watch the non existent sun set until the next update <3
  11. oARCHONo

    Extinction Transfer Settings Broken?

    I run a clustered unofficial ARK server and I have NOT added the AllowForeignDinoDownloads=true for Extinction. However, players are able to bring over griffins from Ragnarok. Is this intended or is this a bug? Thanks!
  12. Is it possible to transfer dinos and eggs from the official pve servers to single player? I’m tired of my stuff auto decaying and I’m leaving official servers for good but I would like to keep my dinos that I worked hard to get. I don’t plan on transferring my stuff back to official or anything I just prefer to play my games with a pause button. I don’t appreciate getting “arked.” Lol.
  13. SuperChava27

    Random loss of dinos

    I have lost tons of my dino’s for no apperent reason, this was on mobile but I have not had a problem with Ark on Xbox, because of this it is really hard to play because I had very strong Dino’s and it has made it almost imposible to get back what I have lost. Because of this I have wanted to quit but lots of things like this happen to others so I keep playing. If anyone knows what happened please let me know.
  14. smaddox425

    Dino Abilities

    Hey, all! I figured I'd make this post to list general info on the creatures of Ark. For instance, the Oviraptor and its association with eggs due to those who found the first fossil of it thinking that it was trying eat eggs near said fossil. If I don't list it and you know the reason for an ability a dino has, please post it so I can add to this post. Achatina - No info Allosaurus - Pack creatures due to many Allo fossils being found near each other Ammonium - Inspiration for Ammonite Bile might be from squids spewing ink. Angler - Ark Anglers actually don't behave very much like they do in real life. Anglerfish use the "sit and wait" tactic of catching fish, while Ark has very aggressive fish. Ankylosaurus - It's common knowledge that Ankylosaurs had tails that were able to crush bone, so it only makes sense that the devs would choose this as a mining tool Archaeopteryx - Thought of as the "missing link" between birds and dinos, gliding instead of flying makes perfect sense because these creatures most likely didn't achieve flight, but may have used their wings in a gliding fashion. Argentavis - Though the real Argentavis looked very different, it was the biggest bird around. Argentavis most likely could only have flown for short burst, similar to how Pteranodons fly in game. More to come
  15. MasterOfPupetME

    Corrupted Dino's

    Soo i was wondering is it possable for tamed dinos to become corrupted or even wild one that people may have plans on taming?
  16. Before you want to kill me, let me explain: It's really messed up playing on island, for example, and wake up with wyvern's roar. THERE'S NO WYVERNS ON THIS MAP! WTH? I think that you could download and upload of your character, but completelly nude, only with your level and knowledge to any servers, observing the engrams of the map, of course. In the case of Dinos you only should download it in servers that they exist, you know? Like: I'm going to another Island server, in this case I can download all my dinos. "Oh, I want go to Island Server from Ragnarok Server to mess up everything with my Wyvern!", in this case you can't. It appears that this players who put wyverns or griffins in servers they don't exist or even come from aberration with those wings just want to do that because they can't play with equal conditions, they strike with a wyvern only because you don't have one and to get it you must to go out the server you play. I really don't want a wyvern or those mystic creatures because they so overpower that it's almost impossible to play againist. What I want to say is: Let the creatures from a kind of server in it's kind of server, let engrams from a kind of server in it's kind of server. The game wasn't make to be fair, but this is a higher level of unfairness. So, that's what I want to say. Most of people are complaining about the new DLC and how it's overpower, but I think it's overpower out of it's server. The new realeses was made to a new map, all new world, situations and a lot of players are exploring it on servers that those things doesn't exist, spoiling others experience. But it's not their fault! The game allows it. This kind of thing is really worse than you attacking a guy with a manchine gun using a crossbow, because you can evolve and craft your manchine gun some day and strike back, but how can you play againist a flamethrower without the possibility of craft yours? How can you strike back a wyvern's attack without the possibility of tame yours? So my suggestion is: To make the game less unfair to all players we only should upload/donwload our character to all servers, but with no items and only could craft items that can be crafted on this map and Only download/upload dinos and creatures to servers that they exist. Or, if this seems to radical, at least create a server in this conditions 'cause me and lot of people are stopping play Ark because of it. I don't care to a strong tribe that destroy all my base using tha same conditions that I have, but as I said before: The game wasn't make to be fair, but this is a higher level of unfairness.
  17. I'm so happy I got a 140 white Mososaurus while only using 50 raw prime meat. I want to know other aweaome tames that went on during the Extra Life Charity Event.
  18. Ploss666 I play ark on ps4. I do have a server but I test everything that I do in singleplayer first. That being said...I was testing out how to transfer dinos via obilisk (in singleplayer) to prepare for our server moving to extinction soon. But now all the dinos are greyed out with literally no expiration somehow. It's only like 6 direwolfs and a direbear but its worrying that I cant even hover over their names to try (due to being greyed out)... being I'm on ps4 I cant figure out how to access files etc to try to at the very least delete them from the list and try again.
  19. Hey I was wondering if anyone has any good methods for metal runs with a quetz and anky. Like for example the whip and chair method that used to have unlimited weight. Please leave any ideas or methods you have below, it would be a great help.
  20. Pibz

    Dino Names

    So i play official pvp, and as you would expect get thru a lot of tames. In the interest of passing time id ask about other peoples dino names an how they name them. Im in smallish tribe so i dont always just name things after my psn or character. Often i hit google for baby names related to the dino i.e colour, i have a Blue Giga called Azule.. Some times i name for a specific reason, i had another giga called "Mo Feckin Farah" because all it ever wanted when raising was long ass walks for imprints (RiP Mo..) other names ive had include Fleshlight for a featherlight, Edward for a theri & Ronnie the Rhino... I had a whole load of Wyverns named after different devils, gigas named after serial killers & sex offenders & reapers named after Nazi's from ww2. Anyone want to share thiers an entertain me?
  21. Lorgo044

    Kulindadromeus in Ark!!!

    We (I) need Kulindadromeus in Ark!!! Kulindadromeus was a tiny Jurassic herbivore that used to live in modern-day Russia. This little guy could make a very effective shoulder pet that could have insulating properties like the otter or some kind of passive gathering ability. A specialized placement would be nice in example: I could place him on the smithy and he would sit on the anvil or I could aet him in the bookshelf where he would lie down in the empty shelves. The fluff on the new Argent would be a good texture to use for the top of his head. C'mon Ark devs, look at this guy and tell me you don't want him in the game!!
  22. SoddenHalfling1

    extinction Extinction DLC Dino Discussion

    Extinction DLC Dino Discussion I believe they will have the same basic dinos as always but just like scorched and aberration there will be new creatures unique to the dlc my theory is since this is earth and you can clearly see a massive city made from tek that the new creatures will be ai tek based high probability of a tek flyer or glider like the drake or the wyvern from scorched and aberration and also I think there's a good chance we'll get a big tek fighter like the reaper king on aberration just my two cents what are your thoughts
  23. I have noticed that when I pick up one of my dinos using a Quetzal or Agentavis, they shrink. Usually it’s the wolves and ankylosauruses. They seem to miniaturize at the worst times. I have to restart my game because I am not able to ride them nor go near them. I have also noticed that I will watch videos after dying specifically for the beacon, and typically the beacon will not show up. On rare occasions, it does show up. The body is typically still there, but I have had sometimes perviously that allowed the beacon to shine even if there wasnt a body. Please fix these, thanks!
  24. hakmac10

    xp Dinos won’t gain XP

    Help please , I play Ark on iOS , I have purchased the God Console , leveled up some of my dinos using the God Console , and now they can’t seem to get anymore XP , and if I use the Console to level them up , it does not work anymore .
  25. Beossenblok

    Dino's stuck underwater

    My tuso is stuck he moves but when i dismount it just go back to that place
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