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Found 18 results

  1. So, my tribemate and I have been farming alpha BM for a while now. We had been using a set of rexes that were around 12k health and 441% melee base. After leveling them up to 35k health and ~ 600% melee on average, we have successfully completed every single broodmother run we have done with them. We have had a few die here and there when they acted a little derpy with the whistles or surrounding the boss, but all runs were successful. However, they were VERY low on health most of the time coming out of there. I didn't like how close we were cutting it. I set out to make it easier on us. After reading a lot, I decided to take people's advice and work on megatherium. I traded for some that were mid-decent ranged. Not the top overall on the forums by any means, but they were serviceable. We bred those and leveled them up to 20k health and ~600% melee. In the mean-time I rode my bred one in an alpha BM fight that seemed to go fairly smooth. I also bought the top megas currently on the trade forums (50 points melee and health) and was getting ready to breed those up. Having purchased those already, I figured it was fair game to use all the decent megas I had bred and ready to go from the first trade. I took 4 megas in that were all right at 20k health and ~600% melee. Each had a 90+ saddle on it. The three that weren't ridden by us died within the first 25% of the fight. I mean, just decimated. We barely got out of that fight with the rexes and last megatherium on very low health. Here is where I get the interesting results: I decided to test out people's theory's using megatherium in BM and how good they really were. We started a single player and spawned in 19 megatherium at lvl 300. We leveled them to 28k health and all were between 600-700% melee. Same exact thing happened as in the previous fight. Within the first 25% of the bosses health we had several dead megatherium and a wipe ensued. Maybe with a few daedon and some heavy healing being pumped out they could make it, but I am convinced that megatherium are NOT capable of doing the fight unridden. Further interesting results: We then wanted to test and see actual dmg output. Note: I am completely aware that this is going to be a conversation on just straight damage dealt and NOT dps, which means it's not a complete apples to apples comparison, but that's not what I was looking at. We killed off all but one megatherium. We then spawned in one rex and leveled it to 35k health and 650% melee. We also spawned in one megalosaurus and leveled it to 28k health and 650% melee. We got them fully buffed up by the yuty (and in the megatherium's case by killing a small spider as well) and got the following results against the boss: Megalosaurus-roughly 640 dmg per hit, Megatherium-roughly 570 dmg per hit, Rex roughly 550 dmg per hit. Now, I will say that the megatherium seemed to have a boost against he araneo as it was doing over 900 dmg per hit to each of the spiders which was significantly higher than the other two. So in conclusion, if you are limited to one or two people only, based on all testing I have done and the boss runs I have done in the past several months, it is still best to take at least 18 rex into BM as well as a yuty. If you have more people, the fights might work better for different combos. If you have a second person, have them ride a megalosaurus if it is a night for best dps, or a megatherium at day or if you don't have a megalosaurus available. The megatherium will clean the trash much better than the rexes will and do slightly better dmg to the boss while being ridden it seems, but would not have a significant advantage in terms of damage unridden, and the rex has a significant advantage in terms of tankiness. The one caveat I did find in all this was it is extremely difficult to do the whistling as a rider of a megalosaurus or megatherium in a sea of rexes. If that is the setup you use (which is what we will be using going forward) have the person on the yuty do the whistling. it will work much better. If you have a person riding a rex, they are probably the best to do the whistling in general though. TL;DR: Megatherium are NOT very well suited for boss fights unless being ridden. Megalosaurus were better than expected. Rex is still king. edit: changed title due to misunderstandings. This thread is NOT about my rex stats or really anything to do with rexes. Just using them as a comparison because that is what we currently use. Another edit for people not reading: This is 100% about small tribes (1-3 people) that can't bring more to boss fights. If you ride all your dinos in the boss fights, there is absolutely no need to post here. You are just derailing a conversation with bad advice for people that won't be able to utilize it. I know riding megatheriums works. I have said that many times. This is about unridden dinos.
  2. To keep it short and sweet: Spinos do get the water Buff (easily) in the Broodmother encounter. Tested it last night, assuming a regular pull (IE she aggros you and you whistle all your dinos to attack her) it's possible to just stand in the stream full time. Notes: I found myself immobile midfight. Thought something was wigging out or I was stuck on spiderlings. Turns out the fast and hard Spino 2-leg attack got me so much meat from spiderlings I was encumbered... With Rexes also in the mix, it was hard to be 100% sure I was reaching Broodmother over their massive bodies (I took just one spino). I definitely killed a lot of spiderlings though. Probably was also hitting her, and it'd be a nonissue if I went with Theriz instead. Regeneration from water seems bugged, I plopped it in water about 30 minutes before we went, upped it's health a bunch from the still base tame state. It wasn't even close to fully healed when we started the fight. Still had no issues surviving, the yuty buff+a 84 armor asc saddle seems to be plenty against gamma at least, didn't really take any damage to note, though was never "tanking" broodmother to begin with. Since I don't believe the "stay on 2 feet in combat" works yet, probably the optimal setup is imprinted riders on Spinos and one yuty, and unridden rex/theriz.
  3. Dear Support Staff, We opened a green portal for the broodmother. Upon teleportation, my partner (thehost), Rex_Thatcher, died. I was able to defeat the Broodmother. Upon teleportation out of the arena, I died. Our bodies are located on The Island, but on opposite sides of the map. We're very upset by the glitch in the game. We spent 2 months playing the game to get to an arena just to die. We haven't logged back in since the deaths. We are hoping something can be done to restore and fix our game. Thank you. Platform: PS4 Version: 1.63 My PSN: Reckless_Lamb Host PSN: Rex_Thatcher
  4. Alocoste

    Changing Alpha spider

    Hello, I was wondering that Alpha Spider ain't logic : it is giving you less elements than Alpha Ape, but is so more dangerous. I don't know about others people, but i use to lose 1 or 2 rexes on the battle compare to Hard Ape where i could do it twice before regen my rexes. On Alpha BM, i'm using : - 19 rexes and one yuty when solo - 18 rexes, one yuty and one daeodon with my friend We are using rexes with 45k HP and 900-1000dmg with saddles with 100-120 armor. Some others people have the same issue? Otherwise, it would be nice to : - Give significant more elements than alpha Ape - Reduce damage from Alpha Spider Thanks for your feedback!
  5. Im thinking about running the brodmother on hard, has anyone successfully done this? I have beat md with ease with only three riders, however i know legacy hard brood was significantly more difficult than md. If anyone has beaten it what did the stats look like on your rex's/how many did you take in? i am running with 12.1/449 and 13,420/449 pops. Any feedback helps!!
  6. Hello Survivors, For the last 2 months I have been working on breeding megatheriums. When the dossier was released I was starting boss fights with my tribe and the whole 20 rexes or 19 rex/1 yuty kinda felt boring to me. I was happy when they released the dossier as it mentionned their effectiveness towards insect and spiders. Breeding was a long process, the fact that they are mammals with an 8 hour gestation period was certainly a challenge. The 2x and 3x breeding events greatly helped. These Megatheriums have no stat mutation. Base health is 5920(35 points) and damage is 372.8(42 points). Gamma: https://www.youtube.com/watch?v=8fmsO-PEGtk Beta: https://www.youtube.com/watch?v=N-Tdo35AnCk I did not try alpha yet, Beta had most of the megas lose 30% health and 1 lost 70% health. I'm waiting on a second set of 19 before i try that one. Hope you enjoy!
  7. Me and my two friends have played ark a long time but we are much slower on progress because we play on mostly default settings (default difficulty, stats, resource gathering, etc) i tend to play in my own world a lot which is very similar say for a few increased options like spoil time, taming speed (not instantaneous still), and some utility stuff like cave building and flyers. We play on Xbox, single player and non-dedicated host sessions. So ive been looking at the bosses stats on the wiki (which btw severely needs updating) and looking at the numbers i dont see how even high level rexes and such can last against these bosses, my friend went on a test world to spawn some in and see, and the broodmother was dealing 20k damage in under a minute... So basically the question is has anyone beaten the bosses without changing any settings?
  8. NewBloodwarrior

    Coordinates for Cool Places

    When the Boss Arenas came out, I thought it was a cool concept, but handled poorly. You had a limited time to kill the Boss, and an even shorter time to get your crap and leave. A disappointment with that is you don't really get to explore the Arena all that much. I searched online and found coordinates to the Island Boss Arenas, but couldn't find any for The Center or Scorched Earth. So, I decided to find them myself and put them here! Here's the Island Boss Arenas: Broodmother: -261227 239562 -70990 Megapithecus: -195200 -196800 -119300 Dragon: 233000 35000 -102300 The Center: Broodmother & Megapithecus: -205481 573754 101000 Scorched Earth: Manticore: -3560 7468 -148362 Use the setplayerpos command with these coordinates, and you can use the Arenas for whatever you like! Building bases, fighting Dinos, Roleplaying, anything to your heart's content! If you have any cool places for people to check out, why not add them to this post?
  9. EsmashA

    Boss Arenas

    Hey everyone, I've been searching for information on Boss arena strategies and other than a few "cheese" videos on YouTube, there isn't much information on how to reliably beat the Bosses. So im hoping to start this this thread where we can share strategies which will work consistently to defeat bosses. Thank You
  10. Hey there everyone. So I figured I'd toss this out here regarding the Allosaurus, my favorite creature in Ark.... Why they gotta be suck for endgame? You have potentially the most awesome Pack-Dino with a Bleeding ability, THOUSANDS times better maneuverability compared to the lumbering Rexes that are almost a necessity for literally everything in this damn game, and then Allos can have some insane DPS when bred right due to Pack Leader Boosts ... but cant gore bosses, which I understand because that would make the fight only 100seconds long (Gore does 1% health per second, and AI Allo Pack leaders spam it). But why not make it just do a percentage of it's damage over time? Or even make it a small amount that stacks up and caps? For example, Say an Allo Pack leader does 300 damage, and uses Gore on a boss. The first stack would deal about 20% of it's base damage, and each consecutive gore will add another stack, ramping up in damage so long as the Gore stacks are maintained. Or even allow non-pack leader Allos to get a Damage bonus when attacking it's Leader's Gore victim (something like 5% per stack)? I'm honestly sick of breeding big ole clumsy rexes for bossfights because they are the only safe thing to bring in. It's really boring and really stale. It'd be okay if you could bring in like 4-5 other creatures other than the Rexes and a Yuty or two, effectively being your dps dinos while the dumbass Rexes are just tanks. And on another note, why do all the creatures need to be spawned in a cluster raptor and keep people from organizing for the fight properly? ugh lol Anyways, just thought I'd throw my 2cents out there. Been breeding Allosaurs for about 300 hours total now and would really like to see them be viable past Beta / Alpha Brood >.>
  11. Hi there people, I just wanted to know what stats should i go for in the rexes? and how many of them? Should I Set them on neutral or passive and attack my target to the brood? or agressive even? what weapons should we use? or should we just ride a rex in order to make more dps? once we kill it, do we have to dismount in order to transport safely to the ob? Every tip you all can give me will be a huge help, thanks a lot. By the way, we use boss rexes that hatch at 11.8k health and 414 dmg (official pve ps4) so it shouldnt be hard to level rexes up to a fair amount of health and damage.
  12. Jatheish

    ARK - Broodmother Arena 1

    From the album: Screenshots

    The Broodmother arena is really what lies in the heart of the swamp. The arena layout provides players with the ability to attack from a lot of different vantage points catering to different play styles and strategies. The lair feels warm, humid and inviting but also terrifying. When you first enter the arena it has a soft, peaceful feeling - until you realize the warm light being emitted comes from spider egg sacks planted near the remains of survivor trespassers and their pets mummified into spider food!
  13. Jatheish

    ARK - Broodmother Arena 2

    From the album: Screenshots

    The Broodmother arena is really what lies in the heart of the swamp. The arena layout provides players with the ability to attack from a lot of different vantage points catering to different play styles and strategies. The lair feels warm, humid and inviting but also terrifying. When you first enter the arena it has a soft, peaceful feeling - until you realize the warm light being emitted comes from spider egg sacks planted near the remains of survivor trespassers and their pets mummified into spider food!
  14. Jatheish

    ARK - Broodmother Arena 4.jpg

    From the album: Screenshots

    The Broodmother arena is really what lies in the heart of the swamp. The arena layout provides players with the ability to attack from a lot of different vantage points catering to different play styles and strategies. The lair feels warm, humid and inviting but also terrifying. When you first enter the arena it has a soft, peaceful feeling - until you realize the warm light being emitted comes from spider egg sacks planted near the remains of survivor trespassers and their pets mummified into spider food!
  15. Jatheish

    ARK - Broodmother Arena 5

    From the album: Screenshots

    The Broodmother arena is really what lies in the heart of the swamp. The arena layout provides players with the ability to attack from a lot of different vantage points catering to different play styles and strategies. The lair feels warm, humid and inviting but also terrifying. When you first enter the arena it has a soft, peaceful feeling - until you realize the warm light being emitted comes from spider egg sacks planted near the remains of survivor trespassers and their pets mummified into spider food!
  16. Jatheish

    ARK - Broodmother Arena 3

    From the album: Screenshots

    The Broodmother arena is really what lies in the heart of the swamp. The arena layout provides players with the ability to attack from a lot of different vantage points catering to different play styles and strategies. The lair feels warm, humid and inviting but also terrifying. When you first enter the arena it has a soft, peaceful feeling - until you realize the warm light being emitted comes from spider egg sacks planted near the remains of survivor trespassers and their pets mummified into spider food!
  17. Jatheish

    Broodmother

    From the album: Dossiers

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