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Found 105 results

  1. Suggestion: New water tame - The Surograssum! Hello, this is a suggestion I have for a new creature that I feel would be HIGHLY beneficial to exist within the game. This creature would be highly beneficial and fills a niche that the game could definitely benefit from. Helena's notes: Deep within the waters of the ARK dwells the gentle giant Phyllopteryx Gigaphilos. Appearing to be a distant evolutionary descendant of Phycodurus Equs, this benevolent behemoth has no natural predators and does not appear to have any defensive abilities whatsoever. Rivaling Basilosaurus in size, its massive stature should make land traversal an impossibility. Yet, Phyllopteryx Gigaphilos has been observed to rarely crawl onto the shore, heaving its entire mass out of the water to bask in the sun. It is here that we studied this magnificent beast's amazing biology; all over the creature's back are several large orifices that expand and contract with its breathing. These orifices appear to be individual pouches intended for their young, but Phyllopteryx Gigaphilos does not seem to mind caring for the young of other animals, or even carrying survivors. In fact, those who have ridden in their pouch to come back feeling rejuvenated and well-rested, even after only a few minutes! Domesticated: Originally, I imagined a creature of this nature would lack the intelligence required to tame, but I have recently begun hearing reports of tribes who have managed to tame one by leaving fertilized eggs on its pouches while it rested on the beach. It eventually returned to the water and came back with several young dinos and an affinity the survivors who gave them the eggs. Young dinos that spent time in these pouches seem to be as healthy as ever, and receive all the care they while in them. Tribes that love to breed and raise livestock would view these animals as the ultimate nanny! The Surograssum is intended to be a utility tame for endgame breeders, and is essentially an upgrade to the Procoptodon. Using the holes in its back, it can hold up to 6 babies at once and can hold into them for twice as long as the Procoptodon can, including aquatic tames. When on land, they move incredibly slow and have a "water" meter in place of oxygen. While they can last a considerably long amount of time outside of the water, they will eventually need to return to fill them meter. If it is on land, any pouches containing water tames will be closed, and when in water, pouches containing land tames will close. The Surograssum gets a 90% weight reduction on all food items, and also acts as a living trough. It has a very slow metabolism so most of the food goes to the other animals within range, although any babies inside its pouches are prioritized first. Just like the Procoptodon, babies inside the pouches will have decreased food rates and will received double imprint affinity. On its radial menu is an option which will cause it to refuse to eat unless remotely fed, giving all of its food to babies and other tames. When saddled up, the Surograssum has no offensive capabilities except for a single non-damaging attack. When the attack button is held down, it will suck in tons of water, and when the button is released, it blasts itself backwards to quickly escape potential threats. On land, this attack instead shoots a stream of water that pushes back and deters attackers. It also has a turret mode which will allow it to use this ability autonomously to defend babies and other tames.
  2. Forgot to note the stats of a creature before leveling up? This tool helps to retreive the values that matter for breeding. Now you can also save your extracted stats in a library, see which creature has the best stats and view the pedigree of your pets. Sort your library to see which creatures are the best for breeding and compare which stats are inherited to the offspring. Feedback is welcome. Also I'm looking forward to see some awesome pedigrees, share yours if you got a nice breed. The latest version can be downloaded here: https://github.com/cadon/ARKStatsExtractor/releases/latest
  3. One random day after playing Ark for about a year and breeding almost every day, I was pondering why there wasn't already an easier more friendly tool to help me out. That is when I decided to build ArkWorld. It will be a portal full of useful, no fluff and always free tools to help Ark players grow. The first tool I have built is a Breeding Calculator. Please check it out and let me know what you think https://notalltalk.com/arkworld/breeding.html
  4. With the advent of tames like the snow owl and mana which can be given high end saddles and bred, we need to buff the older non-saddled dinos to have other counter options and so the meta doesn't stagnate Making wyverns breedable or a saddle option similar to equus (ride with or without) would mean more effective and varied counters to manas maneuvering Griffins similarly would be pull out of just being a quick flight tame and become properly effective again
  5. Negative mutation counts I have several dinos when I use smart breeder and import them show a negative mutation. I don't need a big explanation of how it happens, I just want to know if they when bred with another negative mutation count can they mutate? When I look at the lineage in some cases both parents are negative also. So if bred can they mutate as they are under 20?
  6. Matching BabyCuddleInterval with BabyMatureSpeed Lets say i want to have: BabyMatureSpeedMultiplier=2.000000 Does that mean that if i want to match it with the cuddleinterval to get a perfect 100% imprint i would have to put: BabyCuddleInterval=0.500000
  7. *** Pause Maturation for imprints *** love the game , and the fact breeding has become slightly more achievable to those that are solo and work long hours with items like the cryo pod, but is there an opportunity to improve the mechanic and allow the solos and those that work long days and opportunity to fully imprint with out having to wait for the weekend or breeding events ? my suggestion is Allow a pause maturation option at imprint timer. this would allow us to finish a days work and return home to gain the full imprint on a Dino , for example if the option is active " pause Maturation for imprint " then the next time the imprint is ready the dino would stop growing , it would continue to eat at the same rate so for a REX first imprint is around 9% and if left unattended would stay @ 9% until either imprinted or the food inside ran out. if the Rex was up there @ 45% it would happily sit eating from the feeders with out maturing until imprinted of feeders emptied. this gives flexibility to many 8 + hour workers but shouldn't effect those that dont. it does not need to be an indefinite timer either , it could say only pause for "X" amount of hours if you took 6 hours for example it would give people that work 12 hour shifts the benefit ( give or take travel time to and from work) if any one sees a possible down side to this comment below ? i play mainly PVE so unsure if this would impact the PVP side of things
  8. TLC 3 Bug Breeding and Onycs Wildcard has confirmed TLC 3! its very possible Araneo and the Pulmonoscorpius might get reworked. I have always found it weird that bugs aren't able to be breed? So here is my idea for a bug breeding system! Dinos included in this system are the Araneo, Pulmonoscorpius,Dung beetle, Arthropluera, and the mantis! these dinos will be referred as BBugs in the post Breeding mechanics work the same Egg mechanics When a bbug lays a egg it will act the same as normal eggs if the female bbug has wandering enabled they will pick up their eggs and their eggs only Eggs can and must be incubated in the mothers inventory Once the eggs hatch the mother dies and is consumed by the babies BBug eggs will spawn 2-4 offspring BBug Eggs can be hatched into other mother inventories as long as they are the same dino Additional notes Onyc can now breed. Onycs now uses the gestation system.
  9. BloodStalker Taming & Breeding Guide
  10. Magmasaur taming and Breeding guide
  11. Hi everyone, i have made a A-Calc taming calculator and companion app for Android devices, iOS devices and Windows Apps (Windows UWP / Windows Mobil). The Dino Taming Stats from last Ark Dev Kit are included. I hope that Tool can help you. Check it out A-Calc Taming Calculator Main Features at a Glance: • Various calculators and guides for every tameable creature or dinosaur in ARK Survival Evolved, Scorched Earth, Aberration, Extinction and the new DLC Genesis • Dino taming and foodrate multipliers for unofficial servers - e.g. "0.5" / "2" / "5" / "0.25" • An all-in-one cross-platform wiki guide & companion app • Always newest ARK Dev Kit data and personal testing data • Knockout details and calculations • Torpor timer and starve calculated timer for starve taming • Dino stats, dino trainee level calculation and Wiki links for extended informations • Overviews for dinos and creatures: carryable, dmg, stun and fits through • Admin commands (cheats), engrams, breeding times, breeding calculator, recipes and dyes, patchnotes for PC, Xbox One and PS4 • Ark Maps for cave locations, creature spawns and resources • Available in different languages: English, Spain, French, Italian, Russian, Polish, German and Portuguese-Brazilian • Clean and neat design with fresh and intuitive interface Die Hauptmerkmale des Zähmung Rechner auf einen Blick: • verschiedene Taming Rechner und Guides für jede zähmbare Kreatur oder Dinosaurier in ARK Survival Evolved, Scorched Earth, Aberration, Extinction und das neue DLC Genesis • Zähmen Geschwindigkeit und Futterrate Multiplikatoren für individuelle Server - z.B. "0.5" / "2" / "5" / "0.25" • Ein All-in-One cross-platform Wiki Guide und Taming Rechner der keine Wünsche übriglässt • immer das neuste ARK Dev Kit und persönliche Testdaten • Schläfrigkeit - Knockout Details und Berechnungen • Narkose Timer und Aushungern Zähmung Rechner Timer • Dino-Statistiken, Dino-Ausbildung Level Berechnung und Wiki Verlinkung für erweiterte Informationen • Übersichten für Dinos und Kreaturen: tragbare Kreaturen, Schaden, Betäubung und Passt durch • Admin-Befehle (Cheats), Engramme (Skilltree) Rechner, Brutzeiten, Brutrechner, Rezepte und Farben sowie Patchnotes für PC, Xbox One und PS4 • Ark-Karten für Höhlen Eingänge, Kreaturen Gebiete und Ressourcen • In verschiedenen Sprachen verfügbar (jederzeit umschaltbar): Deutsch, Englisch, Spanisch, Französisch, Italienisch, Russisch, Polnisch und Portugiesisch-Brasilianisch • Sauberes und ordentliches Design mit einer frischen und intuitiven Benutzeroberfläche Showcase & Changelog http://www.a-calc.de/showcase.html Downloads: www.a-calc.de Google Play Store Apple Store Windows Store Fröhliches Zähmen alle
  12. Michal

    Magmasaur glitch

    Magmasaur glitch Hi I popped my magmasaurs today at official smalltribes PVP an d they dont eat, i know they eat this something that come from lunar biome but on ps4 or in my server u cant put this into their inventory and two of my high lvls died to starvation oh and btw food consumption on them should be like a wyverns/Rock drake i belive sooo its not also their stats are kind of broken ? 170 dgm 185lvl of magma its impossible...
  13. So I've played ark a lot and I learned I prefer single player but I get impatient and end up turning on cheats and running around with a level 1,000,000 Yutyrannus. What have other people found to be the best single player settings? Including Imprinting too because I want to delve into mutations, I work 8 hours during the week and go to school as well, I just play to relax and have fun but I still want to breed and take on bosses but I don't have days to devote to just this game. Any input would be greatly appreciated.
  14. Hatch Stats Stamp Would be AMAZING if the hatch/tame stats would auto stamp on the free space below the Dino’s name in the Ancestors Page. See picture for details! Thanks!
  15. Server Cluster Breeding Need help So im running my own cluster The Grand Line and im running into some breeding issues, the breeding times are all good but the levels are lacking, So lets say you have 2 dinos at base level 500 with no levels. You breed them, and the babies come out around 490s. I want them to come out more so around 500 and up so players can breed and breed and breed and get dinos that are level 600 and keep climbing. Is there a set ini plugin for that? Im using the Nitrado Expert settings. Thank you.
  16. Help with Breeding Dire Wolfs pls Thats my first post so I hope this is the right topic. My Problem with Breeding: I tamed 2x 150 Dire wolfs male and female to start breeding.I bred these 2 and got all the high stats (dont care about oxygen) I want from the parents into my first baby that hatched at lvl 240.Then I had to get a female. I bred the exact same parents and the baby that came out was lvl 237? Same hp, stam,weight but lower dmg as the first baby. The first baby hatched with 2838hp and I imprinted it once and now I notice that it has 3k hp and it also has more dmg and food than the parent with highest food and dmg stat!?How do I get 2 same wolfs to breed now.Will my second baby get the higher stats aswell when it grows up or was it the imprint, and does the imprint destroy the whole breeding cycle?Did the lower dmg stat lower the lvl of the 237 wolf or was the other one a mutation. Everything I want is a same lvl and stats wolfs to breed for mutations. Could I breed those daughter and son to get the high dmg on daughter aswell? Pls tell me what to do now im confused.
  17. Having trouble finding those top stats for breeding? Lost your tames? If you play single-player or have access to the saved ARK then Larkator can locate tamed or wild creatures and display them on a map. It's a stand-alone PC app that utilises the lovely new savegame reader from Flachdachs. Features: Find both wild and tamed creatures Filter based on species, gender, min and max levels Show the results on a map with full coordinates Creature stats are shown to help you find that elusive next tame Automatically re-reads your save file when it changes Supports The Island, Scorched Earth, The Center, Ragnarok, Aberration and Extinction. Install from here, then help out by reporting bugs and suggestions in the Issues section on GitHub. Thanks!
  18. Procoptodon. Am I doing something wrong? I play at official small tribes. I have 2 procoptodons (male and female). I had 2 juvenile megatheriums, so I put one of the in the pouch of the female procoptodon. The first megatherium asked for kaddles. I pressed E, but I get only 50% of imprinting. The second one ask to go for a walk. I did it, but he got 50% of imprinting. What am I doing wrong? Is procoptodon's imprinting bonus turned off on the official small tribes?
  19. Quick start guide to using Ark Smart Breeding to extract dino stats and get a breeding plan then share the database with your tribe mates.
  20. Campi

    Breeding 101

    First a disclamer - No one except the devs (and i highly suspect even most of them don't really know any more) knows definitely 100% how it works. Some of the numbers/formulas are just by observation. The stats on a dino are determined by a base value in each stat and level-up points which add a certain amount of values. Dino-Levels are the sum of those level-ups plus one. Lets look at a Rex for example. A level 1 Rex has the following stats: Health 1100.1 Stamina 420 Oxygen 150 Food 3000 Weight 500 Damage 122.1 Speed 90 Torpidity 1550.5 Now a level 2 Rex has one point in eighter one of those values. Each point in Health adds 220 so one point in Health would be 1320.1, two points 1540.1 and so on. Stamina: 42 per point Oxygen: 15 per point Food: 300 per point Weight: 10 per point Damage: 5.7 per point Speed: 0 per point (on speed its 0 on all species - this is no error - wild points don't increase speed on any dino) Torpidity: 93 points per level-point on any of the other stats This way you can "extract" the points in any given stat (or use a tool like "ARK Smart Breeding" to do that for you). The values are different on the many species so best to use a tool so you don't have to know them. The distribution of the wild-points among the 7 stats is purely random and can be eighter average or in favor of one or two stats. Those with uneven distributions are the ones you want for breeding. Because a average dino level 150 after taming around 220 will have about 30-35 points in each stat. But if you are lucky you can find 45+ and even above 50 in the wild (I only recently tamed a ptera with 51 in damage and i have a rex with unmutated 54 in food). Those are the ones you want since you can breed them with other dinos which are specialized in another stat to combine them into your super-dino. And do not only go for 150s when taming. The 51 damage ptera for example was a 145 only. You can get lucky on lower ones also. By pure luck you could even find a wild 150 with 149 points in one stat but the chances are higher for you to win the lottery 20 times in a row rather than that happening to you The only point to mention is that speed is always the same on any level no matter how many points went into it. But the points still get applied (except for flyers). Those are hidden points which can only be extracted by knowing the points on all other stats and the difference to the actual dino-level are the speed levels. You can say they are lost points. But keep in mind they still increase the dino-level and therefore the torpor-level which means they increase the resistance of your dino to stuns etc. which can make a difference in close combat situations. Also you'll need them to show off on your server to have the "highest level rex" Also for the offspring only the points a dino had in the wild + the extra levels he got from taming-efficiency count for the offspring. Any level-up you did after taming has no effect on the babies. This also means you don't have to level up your parents before you breed them further. If you really want to breed a "super-dino" its important to know how these level-points are inherited to the offspring. On each stat the game chooses between the father and mother value with a higher chance to get the higher one of the two (55% for the higher and 45% for the lower one). In addition there is a 3x 2,5% chance to mutate one stat which increases its point-value by 2. This can happen only as long as at least one parent has less than 20 mutations. Thats the value you see if you go to ancestry on a dino on top. It's listed for father and mother sepparatley. For the offspring of a dino the sum of both gets inherited over. For the following example I'll only look at health: You breed these 2 Rexes: Father: 40 Points in HP (9900.1) Mother: 30 Points in HP (7700.1) Possible Childs: 1: 40 Points in HP - Points from the father carried over (55% chance) 2: 30 Points in HP - Points from the mother went over (45% chance) 3: 42 Points in HP - Points from the father went over + random mutation in HP (2,5% chance of mutation + the 55% chance of getting the stats from the father) 4: 32 Points in HP - Points from the mother + random mutation (2,5% chance + 45% chance for the mother side) 5: 44 Points in HP - Points from the father + 2 random mutations - 0,034375% chance (55% + 2 times 2,5%) 6: 34 Points in HP - Points from the mother + 2 random mutations - 0,028125% chance 7: 46 Points in HP - Points from the father + 3 random mutations - 0,000859375% chance 8: 36 Points in HP - Points from the mother + 3 random mutations - 0,000703125% chance Options 3 to 8 are only possible if at least one of the parents has a mutation counter of less than 20 in their ancestry. The percentages stated on 5-8 are if both parents are below 20 if only one of them is below 20 you have a lot less chance for it to happen. 7 and 8 are such a rare case that for most people its a once in a lifetime thing - by probabilities one out of roughly 1500 babies gets this mutation. Also the Mutation-Counter does not mean actual mutations. If you have a male with 1 mutation point with a female with 1 mutation point the child will have 2 mutation points even if none of the stats that were mutated went over to the child because the one from the other parent was chosen. With this kept in mind if you want to get the maximum out of your breeding line I advise to first get a "clean" pair of base dino whom have all your highest stats of your breeding-dinos in but a mutation-counter of 0 => one male and at least one female. Then you start breeding those 2 together in hopes of getting more females (for faster breeding) and mutations in certain stats. After you have a mutation in lets say HP you breed the mutated dino with your unmutated base-dino so your mutation counter does not increase. This gives you a 55:45-chance to get an offspring with the mutation. The ones without the mutation you should let go since its a wasted mutation point. If you tame a new dino with one stat higher than you have in your base-pair already breed it with the base-pair - not the mutated ones - to get a new base-pair without mutations. Now lets get to color-mutations. Colors are chosen the same way as stats on the offspring with the slight change that its always 50:50 on each color-region to get the color of the father or mother. In addition every time you get a mutation (2.5% chance) you can get a different color in one region which might not even occur naturally on those dinos (cyan, yellow, red, blue etc.). You do get a color-mutation with every stat mutation but it can happen that it mutates to the same color as the parent had or that its in a region where it looks the same so you might not really see it or it can go to a color-region that is not used on the dino (like region 2 and 3 on a rex). Lastly imprinting: Imprinting improves all stats except stamina and oxygen but it has no effect on the offspring of those dinos. So only imprint on the final line you will actually use in boss-fights, harvesting or whatever you do with your dinos. No need to imprint on the breeding-dinos themselves. PS: Personally I use this tool to keep track of all the dinos stats I own but there are several good ones out there I guess: https://survivetheark.com/index.php?/forums/topic/39942-tool-ark-smart-breeding-extract-breeding-stats-dino-library-pedigree/ Update: Changed the probabilities since with my observations over the last years it seems to be 55/45 and not the common believed 70/30 split on higher/lower stats! Breeding-Example with live data from my current server: I'm aiming to increase DMG as much as i can on those Tek Rexes without increasing any of the other stats to get the most out of the first 20 mutations (higher chance for new mutations as long as both parents are below 20). 82 is a clean male and 83-105 are clean females all level 334 - meaning none of them have any mutations on them. 115 already has 6 mutations in DMG and is level 346. Now to continue i start to make lots of eggs between 115 and the females. This can result in the following offspring: male/female level 334 - mutated dmg stat was not chosen => KILL (wasted mutation counter) male/female level 346 - mutated dmg stat was chosen but no new mutation => KILL (wasted mutation counter) male/female level 336/338/340 - mutated dmg stat was not chosen and 1-3 new mutations happened => KILL (wasted mutation counter) male/female level 348 - dmg value 63 - new mutation but not in DMG => KILL (wasted mutation counter) male/female level 350 - dmg value 63 or 65 - 2 new mutations but not both in DMG => KILL (wasted mutation counter) male/female level 352 - dmg value 63 or 65 or 67 - 3 new mutations but not all in DMG => KILL (wasted mutation counter) male/female level 348 - dmg value 65 - new mutation in DMG => KEEP male/female level 350 - dmg value 67 - 2 new mutations in DMG => KEEP male/female level 352 - dmg value 69 - 3 new mutations in DMG => KEEP If the dino in options 7-9 is a male it replaces 115 and instantly gets to mate with 83-105 again to get the next mutation. Should it happen to be a female it gets bred with 82 (the clean male) until i get a male copy of it with the dmg value in to continue the lineage. This way i ensure that only mutations in DMG go ahead and the 20 mutation points are reached only when i actually have 20 mutations in DMG to make everything go "faster".
  21. Ark remote play from Android Hi! I would like to start breeding but my play times are very scattered. Is anyone tried to play with any pc remote control app, any recommendations about those? I just want to take the food from the fridges to the dinos, nothing more.
  22. Advice on Breeding for Stats Hello every one! I was wondering if someone could, in the simplest way possible, explain how to breed for stats. I've been looking on YouTube, but no one can seem to explain it without switching topics many many times. Maybe a point form or step by step explanation would be amazing!
  23. [Request] Large Breeding Pen Ideas Hey everyone I've started doing lots of breeding (Arg/Rex/Theri/Thyla) and my pen, whilst big, doesn't seem like its ideal. I feel like the dinos get on top of each other and was just looking for some pics/ideas to make it more efficient. I have S+ (nanny,hatchery etc) and it is pvp but it is very relaxed so pve ideas would be welcome as well. I am at work so cannot show you how mine looks but any ideas would be great. Thanks
  24. Weekend rates on official servers Can we please get 2x maturation rates on official servers this weekend. 1- its better to give us something to chew on until genesis which was delayed like a month 2- I would love to hatch the dinos that I've been holding on to thats all ty for fixing meshing
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