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Found 107 results

  1. Hi everyone, i have made a A-Calc taming calculator and companion app for Android devices, iOS devices and Windows Apps (Windows UWP / Windows Mobil). The Dino Taming Stats from last Ark Dev Kit are included. I hope that Tool can help you. Check it out A-Calc Taming Calculator Main Features at a Glance: • Taming calculator and guide for every tameable creature or dinosaur in ARK Survival Evolved, Ark: Scorched Earth and Ark: Aberration • Compatible with Ark Survival game for PC, Xbox One and Play Station 4 (PS4) • Dino taming and foodrate multipliers for unofficial ARK Survival Evolved servers - e.g. "0.5" / "2" / "5" / "0.25" • An all-in-one cross-platform Ark wiki guide & taming calculator • Always newest ARK Dev Kit data and personal testing data • Knockout details and calculations • Torpor timer and starve calculated timer for starve taming • Dino stats, dino trainee level calculation and Ark Wiki links • Overviews for dinos and creatures: carryable, dmg, stun and fits through • Admin commands (cheats), engrams, breeding times, 3rd party breeding calculator, recipes and dyes, patchnotes for PC, Xbox One and PS4 • Ark Maps (Custom maps for the survivor evolved game – created by A-Calc - ARK Community Taming Tools) • Available in different languages: English, Spain, French, Italian, Russian, Polish and German • Clean and neat design with fresh and intuitive interface Die Hauptmerkmale des Zähmung Rechner auf einen Blick: • Taming Rechner und Guide für jede zähmbare Kreatur oder Dinosaurier in ARK Survival Evolved, Ark: Scorched Earth und Ark: Aberration • Kompatibel mit dem Ark Survival Spiel auf PC, Xbox One und Play Station 4 (PS4) • Zähmen Geschwindigkeit und Futterrate Multiplikatoren für individuelle ARK Survival Evolved Server - z.B. "0.5" / "2" / "5" / "0.25" • Ein All-in-One cross-platform Ark Wiki Guide und Taming Rechner der keine Wünsche übriglässt • immer das neuste ARK Dev Kit und persönliche Testdaten • Schläfrigkeit - Knockout Details und Berechnungen • Narkose Timer und Aushungern Zähmung Rechner Timer • Dino-Statistiken, Dino-Ausbildung Level Berechnung und Ark Wiki Verlinkung • Übersichten für Dinos und Kreaturen: tragbare Kreaturen, Schaden, Betäubung und Passt durch • Admin-Befehle (Cheats), Engramme (Skilltree), Brutzeiten, 3rd Party Brutrechner, Rezepte und Farben sowie Patchnotes für PC, Xbox One und PS4 • Ark-Karten (Benutzerdefinierte Karten für das Überleben Spiel – created by A-Calc - ARK Community Taming Tools) • In verschiedenen Sprachen verfügbar (jederzeit umschaltbar): Deutsch, Englisch, Spanisch, Französisch, Italienisch, Russisch und Polnisch • Sauberes und ordentliches Design mit einer frischen und intuitiven Benutzeroberfläche Showcase & Changelog http://www.a-calc.de/showcase.html Downloads: www.a-calc.de Google Play Store Apple Store Windows Store Fröhliches Zähmen alle
  2. With the advent of tames like the snow owl and mana which can be given high end saddles and bred, we need to buff the older non-saddled dinos to have other counter options and so the meta doesn't stagnate Making wyverns breedable or a saddle option similar to equus (ride with or without) would mean more effective and varied counters to manas maneuvering Griffins similarly would be pull out of just being a quick flight tame and become properly effective again
  3. Breeding Settings Hello, So I used to have a server and had the best breeding stats I could come up with. Recently I rented another Nitrado server and this time I'm raising Manags. I tried using my old settings, but couldn't seem to find the discussion from them, might have been deleted for some reason. Does anyone have any idea as too which settings I could use to breed manags with almost 100% imprint? My old server had about 11 minute intervals and I remember it took about 6 hours to raise Gigas and Quetzals. Any input is apreciated!
  4. Ark Smart Breeding Tool Question So, after finding this app (It's amazing) it's helped me along with breeding massively. I just wanted to ask a quick question, and that is when extracting, does it normally extract parent and mutation info? I get everything else (colour regions included) but always have to manually input parents and mutations. After seeing a video where it appeared to be extracting that info for someone else, I wanted to clarify: A) Does it extract parents and mutations? B) If so, is there a setting I missed or has anyone else come across this? Many thanks in advance.
  5. Stat Increases without mutation? Greetings! I'm a rather new player to ARK, I got the game upon Early Access release on Steam, played for 2 hours and never touched it again until my boyfriend got me back into it a couple of weeks ago. We play on our private server, hosted by Nitrado. Only the taming, maturation and breeding timers are changed, also the difficulty is 5, the highest wild dino I saw was 150. All the other settings are vanilla. I definitely have not touched the stat distribution or anything like that. I have started breeding for stats recently. I have read that Dimorphodons, aside from being terrible pests in the wild, are rather nice when exploring caves (which I still haven't done but intend to do), so I got lucky taming a level 120 male (146 after taming) and a lower level female, 79 after taming. I wrote their stats down immediately after taming. I haven't spent any domestic points on the male. The male had 201.2 dmg, the female 204.3, all the other stats were higher on the male. I bred them a couple of times and on the first breeding something weird happened already - the babies had 208,2% dmg. Eventually I had a m/f set of twins with all my desired stats, everything from the male except damage and oxygen (the lower value of the 2), level 136. I started breeding them. I got multiple identical dimorphodons of level 136, no mutations so far. I got bored of seeing the same color again and again and bred my 3 identical females with the original level 146 male. I got distracted so only 2 eggs survived. Here's the thing. The first baby, a male, was level 138. I thought there was a mutation and checked the stats. Nope. There's 0/0 on both sides. The stats are identical to the females, but it has 219,9% dmg! The second baby was level 140! It's actually born of the very first 136 female, so it's kind of 3d generation? It got 219,9 dmg as well, and the higher oxygen stat of 420, which explains the level difference. Zero mutations shown on this one too. How does the dmg stat happen? I attached the mutation window of the baby and the stat windows of the baby and his mother.
  6. Hey everyone! I've been trying to raise baby Gachas for a while now but they keep staving to death. Ill list all the methods I read around and tried let me know what im doing wrong! 1- Let them wandering around their mother without feeding the baby or the mother. 2- Let them wandering around their mother without feeding the baby but feeding the mother. 3- Let them wander without the mother without feeding away from their mother. 4- Feeding them directly ( Raw meat, Berries ) Note: - They kept dying when I went away from my base. ( I realized that I had to stay around until a period and they can be by them self but they still died when I left them at 43% ) - Some I used the same method but they died while they were baby even though I had some grow to juv. It just doesn't make sense, driving me crazy. Any have raised these and know what exactly works? Thanks!!
  7. favorite dino colors turkey trial event colors are my favorite so far yellow red black
  8. Most creatures should be able to breed. With that said I understand some things like Mantis/griffin/wyvs/golems/reapers ect for rarity and balance reasons. It was not too long ago that water breeding did not exist. But why can we not breed something like Achatina, Araneo, Lymantria, Pulmonoscorpius, and even Arthropluera / Onyc? The dinos are already in the game, this seems like an easy win for WC. Just make them able to pop out a baby and we will play and breed them for MONTHS on Ark. I'd say 95% fo your player base doesn't care how the breeding happens (baby/ a cocoon/ an internal raise) just make it happen. You can think of something
  9. Forgot to note the stats of a creature before leveling up? This tool helps to retreive the values that matter for breeding. Now you can also save your extracted stats in a library, see which creature has the best stats and view the pedigree of your pets. Sort your library to see which creatures are the best for breeding and compare which stats are inherited to the offspring. Feedback is welcome. Also I'm looking forward to see some awesome pedigrees, share yours if you got a nice breed. The latest version can be downloaded here: https://github.com/cadon/ARKStatsExtractor/releases/latest
  10. Single player settings Hello, i dont speak english so i hope you can understand me well, im playing single player since i dont have enough time to play on officials, im using low settings like 4x taming, 1x xp, harvesting, stats, etc, the problem is with breed settings, i dont know how to balance them to get 100% imprint, i want it to be 15x mature speed and x3 hatching, but i dont know which numbers i have to put at all imprint settings to be able to get full imprint, could anyone tell me? Thanks
  11. Breeding Questions I’ve breed two natural tames and received one with a 160% movement stat. Intrigued, I found this useful for snow owls. That’s the creature I’m breeding. I then got another with this stat. So I breed the two 160% movement speed together and only recieved ones with less than this. I wanted to get higher that 160% but it doesn’t seem possible. Could someone explain why it hasn’t increased more
  12. Breeding offline I literally couldn't find anything about this online, but I used to be able to leave my dinos on breeding when I was offline and the s+ Hatchery would collect them for me to sort next time I was online. But alittle while after extinction came out, they stopped doing this. In fact, they didn't breed at all unless I was stood right next to them which I assume is something to do with the stasis mechanic (I play on a dedicated server). This actually sorted itself at the time, but I'm now having the same issue on my new valguero server and it's ruining the fun of breeding for me. Was it a patch they didn't mention in the notes? An Ini setting? Any light shed on this would be a big help. All I can see on google about it is that it's normal that dinos cannot mate out of stasis, but then that doesn't explain how I've been able to do it all this time (and how others are still able to do it on youtube etc). Thanks in advance for any helpful feedback
  13. Question about boss rexes Hello! I have been preparing to start breeding boss rexes from the start. When you get to the point that have decent HP, stamina and melee stats, what should you have with the unimportant stats like oxygen, speed and weight? Should you aim as low points as possible for those unimportant stats so you won't reach the 450 lvl cap as fast?
  14. Quick start guide to using Ark Smart Breeding to extract dino stats and get a breeding plan then share the database with your tribe mates.
  15. Ghaztmaster

    Mutations +

    Mutations + Have you ever wanted your dinos to look unique without changing the color?Then this is the suggestion for you.With this players are now capable of making more drastic changes to your dinos.Domestic dinos have a higher chance of mutating then wild ones.If you want a dodo that is more fluffy or produces more eggs or meat,then breed the ones that are slightly more fluffy and or chubby. if you want a tiny t rex breed ones that are slightly smaller.In real life we've been doing this to animals for years. for instance dogs and chickens. https://www.researchgate.net/figure/Wild-type-and-Pea-comb-chickens-A-Wild-type-male-B-wild-type-female-C-Pea-comb_fig1_26287440
  16. I need your help.. So, I’m about to breed two pairs of Manas to get babies from them. I want the person who is having them off of me to have the first imprint on them but we live in two different time zones. Is there a way that I can pause the process or pod the baby in birth? Its something I’ve never dealt with before. Share knowledge, Thank you!
  17. PS4 Breeding Stats Hi All, I was hoping to get some advice about the breeding settings in single player on PS4. All the advice I’ve found is for PC or server settings and I’ve tried them but you can’t get those same values in the console settings that you can use on PC or in server settings. I run a PS4 server as well, and I can get the settings just fine through GPortal, but on console those numbers just aren’t possible. Thanks in Advance! Bulba.
  18. MatingIntervalMultiplier=0.01 EggHatchSpeedMultiplier=150 BabyMatureSpeedMultiplier=40 BabyImprintingStatScaleMultiplier=5.0 BabyCuddleIntervalMultiplier=0.1 BabyCuddleGracePeriodMultiplier=0,1 Can someone help me with these settings? It takes 9 days for imprinting on my server. I want imprint every 3 min and want them to grop up in 30 mins :-) Tried to google it, but im very new to having an server and i dont want to make 10 restarts to adjust them, since i got 30 players online.
  19. Cloning Chamber Rework As it stands, the only dinos really worth cloning are the unbreedable, unimprintable ones and those with sentimental value. I believe the cloning chamber should work as real cloning does and it should grow a baby version which you are able to imprint periodically as it grows in the chamber. For the huge amount of element spent on it, I think this is more than reasonable. Changes also need to be made to ensure any dino is clonable, either by capping the cost or greatly increasing the slots for shards. Another option that could be added to the cloning chamber is "combine". It could allow you to sacrifice 2 unbreedable dinos to form one offspring with a slightly increased chance of inheriting the higher stats, perhaps 65% as opposed to the normal 55% from breeding. You should be able to combine clones as the cost in element, I believe, makes it balanced. This could also appease those who would like wyvs, drakes, griffins etc to be breedable. There could also be a chance of mutation in any cloning or combining, though this could upset those who are cloning to keep them the same and those who believe it unbalanced, though I believe any form of playing with genes should have a chance of failure or mess ups, perhaps they could have a chance of being negative as well.
  20. Giganotosaurus imprint Bug? Official Hi there, I raised a Lot of gigas and Most of them 99%+ imprint. And when i did my last imprint to 100%, before Summer bash event, i always had around 30min up to 2h after that befor it was adult. Now after Summer bash i raised 9 gigas. 4 with 98% and 5 with 97%. The 5 gigas with 97% imprint, i always did the imprinting in time, maybe 10min over the past 14 days delay to walkings with them!! And it was impossible to get to 100% i needed 14 more Minutes in the end for another imprint, thats Just a Joke!! Get this fixed to the rates befor summerbash, 14 das care ingame is hard enough and it have to be possible to geht to 100% imprint! Official Server 492 extinction.
  21. I just hatched a compy and I want to know how to find out if it has mutations. Is there a way.
  22. Interview Male, 27, level 96, Central-time, i have a mic, my psn is - SoFriedImCrispy, im great at pvp, i grind hard, i breed for boss stats/bloodlines, im a great scouter, im a team player, im not greedy, im a smart thinker. Things i can bring to the table- *teamwork makes the dreamwork *think before i act *positive player *no man left behind (dont inside) *cover other players grind duties? *dont raid servers im built on *help beach bobs out so heat stays off main server tribe and griefers focus on bobs more *tactical thinker when raiding/pvping *pvp kit always on me no matter what *ready for anything
  23. craftable baby food I would like to suggest craftable baby food craftable in the chem bench or mortor and be made with say 50 amarberry 50 azulberry and 5 raw meat or fish meat that would craft 5 food that would stack to 30 and have spoil time similar to cooked meat but be extendable with salt in dino inventory and would make all dinos herb and carno grow 10% faster or if crafted with mutton would be 20% and be superior baby food would take priority over other foods in troughs or their inventory just a thought to give a slight boost to a core part of the game that's never really got any love
  24. Campi

    Breeding 101

    First a disclamer - No one except the devs (and i highly suspect even most of them don't really know any more) knows definitely 100% how it works. Some of the numbers/formulas are just by observation. The stats on a dino are determined by a base value in each stat and level-up points which add a certain amount of values. Dino-Levels are the sum of those level-ups plus one. Lets look at a Rex for example. A level 1 Rex has the following stats: Health 1100.1 Stamina 420 Oxygen 150 Food 3000 Weight 500 Damage 122.1 Speed 90 Torpidity 1550.5 Now a level 2 Rex has one point in eighter one of those values. Each point in Health adds 220 so one point in Health would be 1320.1, two points 1540.1 and so on. Stamina: 42 per point Oxygen: 15 per point Food: 300 per point Weight: 10 per point Damage: 5.7 per point Speed: 0 per point (on speed its 0 on all species - this is no error - wild points don't increase speed on any dino) Torpidity: 93 points per level-point on any of the other stats This way you can "extract" the points in any given stat (or use a tool like "ARK Smart Breeding" to do that for you). The values are different on the many species so best to use a tool so you don't have to know them. The distribution of the wild-points among the 7 stats is purely random and can be eighter average or in favor of one or two stats. Those with uneven distributions are the ones you want for breeding. Because a average dino level 150 after taming around 220 will have about 30-35 points in each stat. But if you are lucky you can find 45+ and even above 50 in the wild (I only recently tamed a ptera with 51 in damage and i have a rex with unmutated 54 in food). Those are the ones you want since you can breed them with other dinos which are specialized in another stat to combine them into your super-dino. And do not only go for 150s when taming. The 51 damage ptera for example was a 145 only. You can get lucky on lower ones also. By pure luck you could even find a wild 150 with 149 points in one stat but the chances are higher for you to win the lottery 20 times in a row rather than that happening to you The only point to mention is that speed is always the same on any level no matter how many points went into it. But the points still get applied (except for flyers). Those are hidden points which can only be extracted by knowing the points on all other stats and the difference to the actual dino-level are the speed levels. You can say they are lost points. But keep in mind they still increase the dino-level and therefore the torpor-level which means they increase the resistance of your dino to stuns etc. which can make a difference in close combat situations. Also you'll need them to show off on your server to have the "highest level rex" Also for the offspring only the points a dino had in the wild + the extra levels he got from taming-efficiency count for the offspring. Any level-up you did after taming has no effect on the babies. This also means you don't have to level up your parents before you breed them further. If you really want to breed a "super-dino" its important to know how these level-points are inherited to the offspring. On each stat the game chooses between the father and mother value with a higher chance to get the higher one of the two (55% for the higher and 45% for the lower one). In addition there is a 3x 2,5% chance to mutate one stat which increases its point-value by 2. This can happen only as long as at least one parent has less than 20 mutations. Thats the value you see if you go to ancestry on a dino on top. It's listed for father and mother sepparatley. For the offspring of a dino the sum of both gets inherited over. For the following example I'll only look at health: You breed these 2 Rexes: Father: 40 Points in HP (9900.1) Mother: 30 Points in HP (7700.1) Possible Childs: 1: 40 Points in HP - Points from the father carried over (55% chance) 2: 30 Points in HP - Points from the mother went over (45% chance) 3: 42 Points in HP - Points from the father went over + random mutation in HP (2,5% chance of mutation + the 55% chance of getting the stats from the father) 4: 32 Points in HP - Points from the mother + random mutation (2,5% chance + 45% chance for the mother side) 5: 44 Points in HP - Points from the father + 2 random mutations - 0,034375% chance (55% + 2 times 2,5%) 6: 34 Points in HP - Points from the mother + 2 random mutations - 0,028125% chance 7: 46 Points in HP - Points from the father + 3 random mutations - 0,000859375% chance 8: 36 Points in HP - Points from the mother + 3 random mutations - 0,000703125% chance Options 3 to 8 are only possible if at least one of the parents has a mutation counter of less than 20 in their ancestry. The percentages stated on 5-8 are if both parents are below 20 if only one of them is below 20 you have a lot less chance for it to happen. 7 and 8 are such a rare case that for most people its a once in a lifetime thing - by probabilities one out of roughly 1500 babies gets this mutation. Also the Mutation-Counter does not mean actual mutations. If you have a male with 1 mutation point with a female with 1 mutation point the child will have 2 mutation points even if none of the stats that were mutated went over to the child because the one from the other parent was chosen. With this kept in mind if you want to get the maximum out of your breeding line I advise to first get a "clean" pair of base dino whom have all your highest stats of your breeding-dinos in but a mutation-counter of 0 => one male and at least one female. Then you start breeding those 2 together in hopes of getting more females (for faster breeding) and mutations in certain stats. After you have a mutation in lets say HP you breed the mutated dino with your unmutated base-dino so your mutation counter does not increase. This gives you a 55:45-chance to get an offspring with the mutation. The ones without the mutation you should let go since its a wasted mutation point. If you tame a new dino with one stat higher than you have in your base-pair already breed it with the base-pair - not the mutated ones - to get a new base-pair without mutations. Now lets get to color-mutations. Colors are chosen the same way as stats on the offspring with the slight change that its always 50:50 on each color-region to get the color of the father or mother. In addition every time you get a mutation (2.5% chance) you can get a different color in one region which might not even occur naturally on those dinos (cyan, yellow, red, blue etc.). You do get a color-mutation with every stat mutation but it can happen that it mutates to the same color as the parent had or that its in a region where it looks the same so you might not really see it or it can go to a color-region that is not used on the dino (like region 2 and 3 on a rex). Lastly imprinting: Imprinting improves all stats except stamina and oxygen but it has no effect on the offspring of those dinos. So only imprint on the final line you will actually use in boss-fights, harvesting or whatever you do with your dinos. No need to imprint on the breeding-dinos themselves. PS: Personally I use this tool to keep track of all the dinos stats I own but there are several good ones out there I guess: https://survivetheark.com/index.php?/forums/topic/39942-tool-ark-smart-breeding-extract-breeding-stats-dino-library-pedigree/ Update: Changed the probabilities since with my observations over the last years it seems to be 55/45 and not the common believed 70/30 split on higher/lower stats! Breeding-Example with live data from my current server: I'm aiming to increase DMG as much as i can on those Tek Rexes without increasing any of the other stats to get the most out of the first 20 mutations (higher chance for new mutations as long as both parents are below 20). 82 is a clean male and 83-105 are clean females all level 334 - meaning none of them have any mutations on them. 115 already has 6 mutations in DMG and is level 346. Now to continue i start to make lots of eggs between 115 and the females. This can result in the following offspring: male/female level 334 - mutated dmg stat was not chosen => KILL (wasted mutation counter) male/female level 346 - mutated dmg stat was chosen but no new mutation => KILL (wasted mutation counter) male/female level 336/338/340 - mutated dmg stat was not chosen and 1-3 new mutations happened => KILL (wasted mutation counter) male/female level 348 - dmg value 63 - new mutation but not in DMG => KILL (wasted mutation counter) male/female level 350 - dmg value 63 or 65 - 2 new mutations but not both in DMG => KILL (wasted mutation counter) male/female level 352 - dmg value 63 or 65 or 67 - 3 new mutations but not all in DMG => KILL (wasted mutation counter) male/female level 348 - dmg value 65 - new mutation in DMG => KEEP male/female level 350 - dmg value 67 - 2 new mutations in DMG => KEEP male/female level 352 - dmg value 69 - 3 new mutations in DMG => KEEP If the dino in options 7-9 is a male it replaces 115 and instantly gets to mate with 83-105 again to get the next mutation. Should it happen to be a female it gets bred with 82 (the clean male) until i get a male copy of it with the dmg value in to continue the lineage. This way i ensure that only mutations in DMG go ahead and the 20 mutation points are reached only when i actually have 20 mutations in DMG to make everything go "faster".
  25. Make more creatures breedable such as: Mantis, griffin, scorpion, drakes etc.
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