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Found 61 results

  1. I lost 30 rexes+2yutys with 95-120 armor saddles past 2 weeks because of rexes being teleported in without me(happens when a rex takes a dump right when you get teleported in and moves you). Now I have those 32 dino's still added to my tribe tamecap without them being there, even a GM couldn't find them on the server. This happened on the center map, but I know from others that also had it happen to them on other servers.
  2. I run a private dedicated server for myself and two friends. We like to start fresh on each new map we play on, because the leveling journey is part of the fun. I literally run one map at a time. So now I run into a problem. I currently have an Aberration server. None of the characters has any of the tek grams. I would like to do the boss for said tek grams because it would be a really cool reward. Rockwell, however, only gives a couple of tek engrams. How do I make it so that the rest of the tek engrams unlock upon boss kill? Or is there another way to do this? I tried unlocking other engrams using the formula, and that didn't work, so I'm not confident at all at unlocking the engrams for everyone. Does spawning in the bosses actually count towards unlocking the engrams? UPDATE: I just tried spawning in a broodmother into a single player game, and the thing immediately disappears. Any ideas or help on this matter would be appreciated.
  3. About a month ago me and my friends decided to pick up ark again and try Ragnarok for we had not played it yet. We rented a private dedicated server through nitrado because the official ones are terrible. From the beginning, we had the goal in mind to fight all of arks guardians and earn all the tek gear. Only just recently did we find out that Ragnarok only has a dual boss arena being the dragon and manticore. This was completely unknown to us and we almost stopped playing then. However, we came up with the idea to summon the other bosses on there respective difficulties in an arena we built to still allow us to experience fighting the bosses. After another week or two of preparing, we finally tried to spawn in the bosses only to find that only the broodmother and manticore are spawnable and even then not on any specific difficulty and we still were not able to earn the engrams. So as of this point, we are terribly disappointed with arks developers in making this unachievable both officially and with admin commands. I enjoyed the time i spent earning what we have but i am sad that i feel like it all amounted to little in the end. TLDL; What is the point of playing ragnarok if you cant earn/experience all end game content and why isnt this made apparent before starting on a server that specific maps do not contain the ability to do all boss arenas without needing to pay for a cluster server?
  4. Enable Tek Transmitter for boss summoning on PvE so that instead of having players swarming obis and crowding them with dinos, people can just fight the boss straight from their base. (No real advantage on PvE, just saves time and the hassle of crowded obis.)
  5. Hello, myself and the missus are prepping to take on our first boss (Gamma Brood) so I’ve been watching some videos/reading and something that I’m slightly concerned on is teleporting to the boss. I hear people saying stuff like don’t be mounted on a Dino when teleporting or you can’t have saddles on the Dinos when teleporting etc. So I’m just looking for some clarification on things I need to know about teleporting to the boss so that no Dinos or player gets left behind. Currently all I know is we have to fit our Dinos onto the pad at the obelisk! We are playing on ps4 in case the version makes a difference to the info, thanks in advance!
  6. The necessary stats for medium bosses?

    what is the mimimum stats to do medium bosses, my rexes get 20k hp and 500 melee, im also using a yuty, rexes have 40 armour saddles and yuty ande a mc, is it possible to do medium bosses? i mean some people recomend 40k hp rexs and 600 melee, but isnt that overkill?
  7. Mainly I mean Gigas and wyverns (I know wyvs can be used against the manticore), as in PvE they have no purpose other than high efficiency meat farming, or in the case of wyvs transport. We should be allowed to use what we go to the effort to tame in the boss fights. The difficulty of boss fights seems so forced and artificial by limiting what types of dinos you can use in them. If you think that taking a giga into a boss fight would make it too easy, then yes maybe under current circumstances, but that's what balances and changes are for right?
  8. I mean, there are a lot of topics about this but no one specific about requirements. At moment that you tamed, what stats is OK in a REX (lvl 135 - 150) to breeding new rexes to boss? LIFE: ?? MELEE: ?? If you have more information to share, please!! * Guys, how can i quote another answers?? Or react?
  9. Ascension

    I was wondering how Ascension works? How do you know when you are gamma, beta, or alpha? Is there a certain level you have to reach or do you have to defeat a boss to ascend?
  10. I would like to run some simulations in singleplayer on bosses and from what i remember, bosses on singleplayer and non dedicated server are 67% easier. So, is there anyway to scale the boss to be the exact same as those in official servers?
  11. The center bosses

    Hi I would like to know what is the minimum required to fight against the center arena in gamma difficult please ? I mean, how many rexes, lvl, stats ? Thx a lot
  12. Best Way To Kill Bosses?

    Hello Ark players, I wanna take on “all” of the bosses soon... so i whas thinking what dino is the best for killing bosses... i thought about bringing some T-Rexes but i dont like them much.. then i whas thinking about allo’s.. but is there another way to kill them easily? Thanks,
  13. Does anyone know why they made it so admins can't spawn bosses like the gorilla or broodmother in on Ragnarok so that people can get the rest of the TEK engrams? Is it purposely like this so people have to have another server just for the island? Any info would be great.
  14. Hey guys I need help, since I find the bosses on Ragnarok way too hard and very very unfair (Ascendant Assault Rifle with 640% damage does 72 damage to the Manticore per shot)... I wanted to nerf their resistance, so I did it like I did to the others (similiar config lines in the Game.ini work for other bosses, but not for Ragnarok bosses): DinoClassResistanceMultipliers=(ClassName="Manticore_Character_BP_Easy_Ragnarok",Multiplier=0.25) DinoClassResistanceMultipliers=(ClassName="Manticore_Character_BP_Medium_Ragnarok",Multiplier=0.35) DinoClassResistanceMultipliers=(ClassName="Manticore_Character_BP_Hard_Ragnarok",Multiplier=0.4) DinoClassResistanceMultipliers=(ClassName="Manticore_MinionSpawner_Golem_Ragnarok",Multiplier=0.1) DinoClassResistanceMultipliers=(ClassName="Manticore_MinionSpawner_Golem",Multiplier=0.1) DinoClassResistanceMultipliers=(ClassName="Griffin_Character_Minion_BP",Multiplier=0.1) But no matter what I do... them Bosses still take a very very very unfair reduced amount of damage. What can I do to nerf their reistance? -> Manticore, Dragon, Golems, Dimorphs, Griffins, Pteranodons I want to nerf them all. My server, my rules. I want easier bosses, since we are not many people online at the same time.
  15. So we're running on a poopty CPU and can't possibly run 4 maps just for the players to get tekgrams. Is it possible to change the tekgram unlocks on bosses like with DinoDropInventoryComponent that we use to change boss-loot (increased element)? Open to all and any suggestions on how to give players the possibility to unlock all tek engrams without me being an active admin.
  16. I've played ark for about 700 hours, and 99.99% of that time I've played singleplayer. And for the entire time I've only attempted a cave once or twice and have never even touched the bosses. Farming for hours in order to get an army of rexes just to lose them all to a boss has just never appealed to me. However, I've been very bored with the game lately and have wanted to give bosses a try. So, as a noob to bosses, i want to know some tips on preparing for, and fighting bosses, especially as a solo player. 1. Would an army of rexes be enough to kill an alpha boss. Also, would the rexes have to be bred and have high quality saddles or can one or both of those be ignored (In other words: what's a General, reliable way to take down bosses)? 2. How hard is it to even be able to attempt a boss fight. How difficult will it be to get the requirements in order to summon the boss? 3. What are some tips for a solo player in a boss fight? 4. How painful are bossfights? Will they give me crippling anxiety as I watch my rexes get killed one by one? 5. Should I even use rexes? I've heard that megatheriums are good against the broodmother since its a spider, so I wonder if there are better alternatives for rexes. 6. Does ragnarok allow you to fight the bosses one at a time or do you have to fight multiple bosses in the same arena at the same time? 7. Do your dinos teleport back with you after you defeat the boss? Or do all your tames, no matter What, vanish after the fight? 8. What is the general process for breeding super rexes (or any dino for that matter). And should you breed the babies with their parents or should you only breed the parents? Tell me if I'm right: you find and perfect tame 2 lvl 150 rexes. Then I assume you breed them non-stop and only keep the ones with the better of the two stats.
  17. Me and my two friends have played ark a long time but we are much slower on progress because we play on mostly default settings (default difficulty, stats, resource gathering, etc) i tend to play in my own world a lot which is very similar say for a few increased options like spoil time, taming speed (not instantaneous still), and some utility stuff like cave building and flyers. We play on Xbox, single player and non-dedicated host sessions. So ive been looking at the bosses stats on the wiki (which btw severely needs updating) and looking at the numbers i dont see how even high level rexes and such can last against these bosses, my friend went on a test world to spawn some in and see, and the broodmother was dealing 20k damage in under a minute... So basically the question is has anyone beaten the bosses without changing any settings?
  18. When you go into arena, the dragon will fly away. This ensures you can not finish the bossfight, and you will lose all tames/items you took inside, nor will you keep any element! Tested on unofficial fresh server. We made a video to show you what happens:
  19. Hi, im in the ragnarok server on a player dedicated in xbox one. ive tried all of the spawns and nothing happens. i wanna host events in my server but nothing happens. I have cheats active and everything is working fine but bosses dont spawn in. please help will be greatly appreciated.
  20. Ragnarok Bosses pathetically easy

    Hey all, I hate how easy the boss's are on our Ragnarok server. Its not even a challenge. People go in with rexs with no stat mutations and come out victorious. The most difficult part about a boss now is finding spino sails it would seem. So is there a way or a command line that I can use to crank them up? Any help would be appreciated.
  21. Why is it so hard to make it accesible

    Hi, I mean we started on Ragnarok when the official servers hit, we bred, tamed and all the important stuff for bossfights, we planned our base to actually enter boss arenas from it. And now, with the latest update only the Ragnarok Boss is available? Why is it so hard to make all Bosses accessible from every map, I don't want to transfer to the Island to do poop, I want to do it from my home, my server where I am playing. This is just plain stupid, if you want to force us to go to one map remove all other maps and let us play on island, then it would make sense.
  22. Ragnarok Bosses

    The bosses were removed by wildcard without mention it to anyone (even the Map Devs didnt know about it) a new bossencounter is currently made by Wildcard which supposly will be released with the next update on the 29th august @Jat correct me if this is wrong
  23. The game is great as is but these are things that I personally think the Game could use implemented after launch... I'm not sure if any could be added in by release, or at all but here's hoping... Thank you for taking the time to read. TLC: Giving the Trike a Battering Ram maneuver against walls and gates. Defense buff against frontal attacks would also be a great addition. Stego's are kind of useless after awhile except for lawn mowers, So I suggest making them the best lawn mowers ever (carry weight buff with berries, harvest settings for gathering of each individual berry) while still having the Bronto be the King of berry collecting as far as sheer bulk. They could also be Base Defense like the Kentros but the Berry Harvest Setting should be implemented some how... I just thought it would fit good with everyone's favorite Stego. Parasaurs. There is an idea I heard online of making them an alarm systems for your base with their nose horn thing, that would be a great way to keep them useful around the base... Raptors should have a leap attack. Terror Birds have that crazy chicken glide so I just think they need something to compete. maybe gripping on to and climbing up bigger dinos? Carnos could be given some Hit and Run abilities... but they are pretty good as is... The Anky should be able to block itself like you do with a shield I think... with it's tail, or crouching down, something like that... Make Trooden slightly easier to Tame in single player settings... Please. I don't like to use admin commands and it is insane trying to get one on single player. They won't attack anything even when you knock it out or use pheromone darts, and when they do eat it only adds about 1% to their taming... Hopefully this will be able to be changed in single player at least... Give Sarcos a Death Roll maneuver to hit attackers on it's sides. PLEASE! I would really like to see Ichthy's jumping out of the water, and not dying if they get beached. Megalodons and Sarcos doing their vertical leap out of the water for prey also... Allow Araneo to climb walls like Megalania does... It only makes sense, plus it would make it more intense to encounter in caves and much more appealing to tame. Sabertooth's should be able to climb up wood specifically like the Thyla climbs. Making the Thyla still superior by being able to climb stone. Otters and Beavers should be at War. Troops of Otters messing with the Beavers would be hilarious. Maybe stealing the Silica Pearls from their Dams. Tame Beavers should also craft dams with all of their usual resources inside while on wander... It would be a good show of faith to all the people who have really been begging for that since they were introduced... Turtles should go in their shells... but I think that's happening so moving on... Hyaenodon's Meat Pack should make Jerky the same way a Preserving Bin does... Finally the Rex just needs his face fixed and something to keep him competing with his fresher, newer predatory peers like the Yuty, Allo and Giga. Being able to carry dinos/players in it's mouth is a good one, a Roar Buff of some kind makes a lot of sense... and a Super Chomp attack of some kind. His Jaws were the Truth... no Rage like the Giga's added to it though please... Make him the King again. Suggestions to Implement: Add in Archelon the Giant Sea Turtle, and give Liopleurodon's Role of a Rare, Slow, Loot Drop Buffing, Temporary Tame to Archelon freeing Lio to be the Awesome Tame it should of been. Plus the "Magical" Disappearing Tame just doesn't fit with the game honestly... I know it's not realistic as it is but that is too far out there... The whole temporary, disappearing, loot buff creature idea could be scrapped all together in my personal opinion. Add in some more non-tamebale Fish species, with one that hopefully schools, and up all the Fish like Coel's spawn rates in the ocean in general that would be great. It would give A LOT more life to a pretty lifeless ocean... Any time you think of the ocean you think of Fish Everywhere and you don't really see that in Ark... An EMP Trap that when set off disables electronics +Tek Armor and Saddles for anywhere from 15 seconds to a minute or so. PVP needs it. Please do not scrap that Hive Bug from Scorched Earth... It doesn't even have to be tamable, Even if it had it's size blown up and turned into a Boss for Scorched Earth that would be so Amazing for that particular creature... but Compared to the Island and other maps Scorched Earth really does have less of a variety of creatures roaming around... It really could even use some more added in specifically for the desert biome in the future like the ocean does... I guess it doesn't NEED it, but it would be awesome... You could even remove some of the creatures that don't make a lot of sense in a desert to begin with if some more desert dinos/bugs/lizards were added. Some work on the Dino AI to just make the game more immersive... Its hard to get immersed with a bronto humping the hillside... Please do what you can about extending the tethering distance on split screen in local multiplayer. If you can do anything at all... I know it would be a lot to implement, but some standing animations would go along way... It would make them look a lot more natural walking around the Island. Stopping and looking around, foraging, predators smelling the air, Bears, Wolves, Sabers and most other mammalian predators sniffing the ground on a trail. That would be realistic. Also Megatherium reaching up into trees, Mammoths randomly doing their trunk trumpet and shaking their head, The Ants flying in circles instead of in place waiting for a target to attack, then there's Boas, Megalania and other Reptiles Sun-bathing, little things like that (that I do know are not so little to implement) would make the immersion beyond belief... Finally... implementing Dinos nesting with fertilized Eggs you can steal... even if it was only a once a year event on easter or something so you are able to make a map skin with the nests in certain places for certain dinos... competing with Oviraptors for Eggs you can raise sounds like a fun event. a P.S. I have is to please make the Pheonix tamable by killing it... and collecting a fertilized egg from it's Ashes... no milk or anything like that needed just sulfur or something... a Scorched Earth Boss you can get an Egg from after defeating it would be pretty awesome... but it would also be a pretty OP tame... I thank you for listening! I know it gets old hearing everybody say how you should make your game or what to add to it... but these are just things I wanted to get out there and hopefully people and yourselves creating the game can agree these are some pretty bad ass ideas... and hopefully (fingers crossed) they are taken seriously enough to at least be attempted to be implemented, even if it was only 1 of them. Much Love Ark Devs. great game, and thank you for nerfing those Eels! Honorable Mentions that would be awesome... Brachiosaurus (Siege Mount) Could smash stone walls and allow for climbing up the neck over walls. Xuphactinus (Evil Looking Giant Fish) Could be a great non-tamable Aggressive Fish. Ornimegalonyx (Giant Owl) Could be a Nocturnal Hunting Companion (Meat, Prime Meat Collector) Harpagornis Moorei (Giant Eagle) Could be a Diurnal Fishing Companion (Fish Meat , Prime Fish Meat Collector) Titanomyrma Queen (Ant Queen with Ant-Hill/Termite Mound-Thing) To Tame Army of Ants to swarm your Enemies. (it could just "Craft" Ants to follow you for certain resource price) Carcharodontosaurus (Scorched Giga) This Behemoth could be the scorched Earth equivalent to a Giga... Maybe with some shielding ability from the storms? Or something to that degree... A Floating Obelisk with a Flying Aerial Boss. It could be given to the Dragon and you could Add a New Ground Based Boss, or create a new Flying Boss for an epic Aerial Battle. Hive Bug +1 New Orginal Boss for Scorched Earth's 3 Obelisks. Giving Scorched Earth it's complete own feel... Maybe making you conquer the Island and Scorched Earth to Aquire something Amazing, or to Unlock an Amazing Map... I like the Bosses but the same ones over and over could get pretty repetitive... A Water World Map DLC. Small Clusters of Islands under each of the 3 Obelisks with an Amazing Ocean to Explore for Alpha level Players... That would be amazing Map to work up to... I honestly think each Official Map should be implemented in the Grand Storyline. As separate test Sights or whatever the story may call for... Making you explore each one for some Larger Goal and Purpose... Then the Very Last thing I want to Mention... I think the Tek Cave is amazingly hard and fitting for the end game... but I am kind of let down there was't some kind of crazy, unique, alpha, end game boss to defeat, or some Revelation found... hopefully that is implemented later. I think it would be amazing to fight a Past Survivor as the Alpha, or Beta Level, End Game Boss... Have the Survivor have all the Tek Upgrades and a Rex with a Tek-Saddle +some other Tamed Dinos. The Tek Cave would make a lot of sense as all those Carnivores you have to fight through belonging to the Past Survivor making his way to the bottom trying to figure out how to escape the Ark. I just don't understand why all those Carnivores are just hanging out in a Volcano... He would have his A-Team of Dinosaurs with him in the base of the Volcano at the Ascension Terminal about to interact with it as you enter. Epic Final Battle and you Ascend. It makes sense and would be pretty Epic. He could have turned on and eliminated his own tribe... That being the reason he is alone on the Island with so many Dinos. It would also definitely throw everything Ark has at us that way. You could also learn a little bit more about why, how and what brought us to the Ark from him also... Above all, the actually mechanics of the game and how it operates should be the main priority... I understand this is a long list... but understand these are just suggestions and I'll be happy with the game we have just running better... and if even 1 of these are implemented I'll just look at that as a huge bonus! Thank you guys again for reading! Sorry for such a Long List just had a lot of ideas!
  24. Is boss scaling still broken? I run a dedicated on a .4 offset so dinos spawn at a max of 57. Fully leveled it would put them at 128. Of course there could be some breeding up, imprinting, etc. but what I am wondering is if taking on a boss with 128's on a .4 server is the same as taking on a boss with 191's on a 1.0 server. Thanks.