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Found 9 results

  1. Longisquama Dossier artwork by: Blackfrog96, DeviantArt See reply below to view more information of my own.
  2. Creature design and dossier by Maira, concept art by Wren TLDR: ENDGAME HERBIVORE Aberration bossing alternative to Megalosaurus Very armoured, high damage reduction - optional: reflected damage? High damage tail swipe - optional: broken bone slowing debuff? Massive explosion of charge light as a special move - optional: attack has a time-based cooldown rather than giving Zuul charge stats like a glowpet AoE spinning attack with high knockback, can keep spinning until stamina runs out Not as good as anky at harvesting but can move much faster Optional: When in sunlight (ie on other maps), charge explosion becomes superpowered by the sun and deals fire damage Trying to eat one of these guys is just poor decision making - GIF from Tenor Real Zuul Zuul crurivastator is an Anky cousin famous for being one of the most complete ankylosaurid specimens ever found—the genus "Zuul" was named because the people who discovered it decided its face had a passing resemblance to the demon Zuul from Ghostbusters; and the species "crurivastator" is Latin for "Destroyer of Shins", as this tanky boi is the suspected culprit for the many cracked and shattered leg bones frequently found on carnivore skeletons in the area! source Image from The Guardian 2017 article "Meet Zuul, destroyer of shins - the 75m-year-old 'Ghostbuster' dinosaur" by Hannah Devlin ABERRATION CONCEPT I've always said that ARK lacks endgame herbivores, and I've also frequently bemoaned that Megalosaurus is the exclusive boss meta for Aberration. So my goal was: how could a large herbivore be a viable bossing mount, especially on Aberration? What niche could it fill that no other creature currently occupies? The most important points for the game meta to me were: Radiation immune for boss arena Advantages against Reapers, the main boss mobs AoE ability to deal with being mobbed Special niche - weaponized charge light Just look at those unprotected shins! - Image from Aberration Steam page I decided that Zuul should live in the rad zone, as currently the only radiation immune herbivore (not including glowpets)—Paraceratherium—doesn't spawn in the rad zone! And in speculative biology, I feel it's important to think about what sorts of adaptations a creature might have developed to be specialized for its environment. So after some thought I came up with: Highly armoured defence (so many carnivores) Impervious to Reaper acid blood Doesn't emit charge light (because Seekers) Eats mushrooms So how can it both be super-effective against Reapers, but not emit charge light and get constantly harassed by Seekers? Have it store charge within its body and give it an explosive attack that works like a Charge Lantern! When I asked Wren to draw Zuul and she asked me how it should look, my main request was "its glow pattern should go up its tail as a visual indicator for when the charge attack is ready! Like: boop, boop, boop, boop, BING! READY TO LAUNCH!" I would also suggest that Zuul's charge explosion becomes superpowered when exposed to sunlight, becoming so intense that it sets things on FIRE! That way it's still a powerful tame on other maps. Moreover the tendency in the depths of Aberration is to be ruthlessly mobbed by everything at once. What if it could have an AoE attack to deal with that? Well I've been playing a lot of Genshin Impact lately and I immediately thought of the spinning attack some claymore characters use. Other people thought of Beyblades, and... I don't disagree! F*** everything in particular - GIF from Tenor Finally, one of the most painful things for me when leaving the Green Zone in Aberration those freezing spores, ahhhhh. And Zuul is naturally going to be quite close to the ground, a rider would absolutely get hit by those spores constantly. So I figured, if Zuul was walking around munching on mushrooms, maybe it could protect its rider? Keep your Zuul supplied with Aquatic Mushrooms, and it would be such a messy eater that the spores of the Aquatic Mushrooms it scatters into the air would cancel out those pesky freezing spores! CONCLUSION Spiky pancake boi calmly munching on mushrooms as nearby Reapers with noticeable limps visibly flinch when Zuul looks at them sideways. Rockwell spends his boss fight hip-deep in liquid element, he vehemently denies this is to ensure his shins are inaccessible. __ CREDIT FOR THE DOSSIER ARTWORK goes to the talented Wren (little.wren) who did an amazing job! Thanks also to Mega for getting me started thinking about how Zuul might fit into Aberration! Also, I love speculative biology. Have some additional suggestions? Have some criticisms of Zuul's proposed niche and adaptations? I confess to not be great at game meta and balancing, got some ideas to make Zuul a more balanced creature? I would love to hear them!
  3. Name: sollersaurus Name meaning: dexterous lizard Diet: omnivorous Temperament: neutral or aggressive Dossier: Wild: Found in the higher and more empty regions of the fertile zone, sollersaurus is a bizarre creature to say the least having attributes that make this beast feel right at home in this twisted ark having a build well suited for taking damage and scaling the maps caverns aswell as having a frill on its head and stripes and spots along its body which can change colour if they are happy / satisfied or threatened / aggressive. Sollersaurus is commonly spotted in the wild alone but can also be seen in small groups with the largest group I’ve discovered having four members. the animal can eat crops but prefers high quality meats such as mutton or prime eat or it’s favourite kibble. The sollersaurus seems to have a rivalry with the ravagers also found throughout the fertile region as conflicts between the two species is quite common. Tamed: As a creature sitting comfortably at the high end of the middle of the food chain, sollersaurus is a great mount for survivors wanting to traverse the carverns walls easier, is great for defence and offence and surprisingly makes a pretty good companion. Abilities: Ability 1 - “climbing” Press the jump button when next to a cliff side or natural wall to begin scaling it, the sollersaurus uses its powerful arms and legs to haul itself and its rider up until they reach the top or run out of stamina. To keep sollersaurus from tiring out while climbing you can increase a new stat unique to the creature called core strength, levelling this stat will increase its speed when climbing till its climb speed is 65% of a rock drakes and can also decrease the amount of damage the animal takes by giving it up to 20 base armour. *imprinting does stack with this* ^ Ability 2 - “intimidation” when confronted with an enemy creature press down on the right joystick (if your on console) to open your frill and roar which will scare off creatures not bold enough to take you on (scares away carnivores up to the size of raptors with one roar except ravagers) you can stack this ability with up to 3 sollersaurus’ to scare off any creature other than spinos, reapers, karkinos, rock drakes and certain water creatures with this effect lasting 15 seconds. When intimidating a foe, your sollersaurus’ frill has glow spots on its frill and body which can shine an aggressive red colour. This ability has a cool down of 3 minutes when alone and can be reduced to a maximum of 1 minute when accompanied by two or more sollersaurus’. Ability 3 - “stance switch” press LT (again if your on console) to swap between being quadrupedal and bipedal with bipedal mode also being able to work with the intimidation ability, while bipedal you can swing your forearms to cause bleed damage by pressing RT (console AGAIN) but you are 40% as fast than you would be in quadrupedal mode. If you are bipedal and hit a rock you can gather stone, flint and small amounts of metal but this does take a larger chunk of stamina than attacking a creature (you can increase how much resources you get from hitting a rock similar to Ankys and doeds), when quadrupedal you can bite creatures and players by also pressing RT, you are also faster in this stance. Taming: *you will need to be in a heightened man made structure so the sollersaurus can’t attack you* To tame a sollersaurus you need to let it trust you and show it you can be companions, this is achieved by isolating a sollersaurus and dropping food for it to munch on with it requiring foods such as raw mutton, raw prime meat, rockarrot, savoroot, long rads and citronal aswell as regular kibble (the different foods give varying taming effectiveness with the crops giving the least and kibble giving the most) . after feeding the animal up to 50% taming it will allow you to get close to it from there you can stroke the frill which is timed so you’d have to perform the action in enough time, failing to do so will reduce taming progress and the creature will attack you, you’ll know if you’ve completed the ask as the taming bar will go up and the frill will open and glow a docile green colour. From the you’d continue the process until it is tamed. The sollersaurus saddle unlocks at level 40 and costs fibre, hide, fungal wood and metal to craft and can be crafted in a smithy. More information: The default survivor height is roughly around the same height as the sollersaurus’ shoulder. Sollersaurus can have different coloured frills with only the bioluminescent dots on its frill and tail going from green to red depending on if it’s fighting or not.
  4. Introduction The Kunpengopterus, or the "Monkeydactylus", will be the prime stealth bomber of Aberration, and a raider's best aerial friend. Using its corrosive Gel bombs and excellent climbing and gliding abilities to its advantage, survivors bold enough to tame this vibrant pterosaur will possess a lethal weapons valet and explorative superiority over the caves and caverns of Aberration. (more pretty pictures are in the comments section) Table of Contents: Artwork and Introduction Dossier Potential Base Stats and Spawn locations Taming Before the Jump Leap of Faith Abilities and Controls Abilities Climbing Gels Mobile Chemistry Bench Other Bombs/Throwables Other Notes Controls Dossier Common Name: "Monkeydactylus" Species: Kunpengopterus Fortisarmis Time: Mid-Jurassic Diet: Insectivore/Piscivore Temperament: Docile until Provoked Wild The towering luminous trees and cavern cliffs on this ark harbor a strange Pterosaur that resembles Kunpengopterus. The colloquially named 'Monkeydactylus' make themselves at home in this subterranean world. Similar to the Pteranodon in size, the Monkeydactylus have large forelimbs equipped with proportionally larger hands and opposable thumbs that come in handy when climbing and eating small animals. I've noticed that due to the lack of any real 'sky', the air here is far thinner, resulting in large creatures such as Monkeydactylus being unable to fly. However, its arms and wings are still strong enough to maneuver the rocky terrain with ease. Interestingly, I've had the privilege to watch some of the more daring tribespeople attempt to lasso and ride Monkeydactylus straight off seering high cliffs to tame them. Domesticated When tamed, the Monkeydactylus becomes a deadly effective weapons valet for the adventurous survivors of this ark. After eating a sufficient amount of food, Monkeydactylus regurgitates basic saliva that it can spit on foes below. Clever tribespeople has crafted saddles that utilize 'Monkeydactylus Gel' to their maximum potential. 'Pure Gel' acts as a severe narcotic that deals catastrophic damage to unaware or unprepared adversaries below. Meanwhile, 'Diluted Gel' has various defensive properties, like resistance to spores and acids. I thought I saw everything until I witnessed a group of Monkeydactylus dive bomb from the cavern walls, turning the land a putrid purple with goo and smoke! Potential Base Stats and Spawning Health: 350 Stamina: 550 Oxygen: 200 Food: 1000 Weight: 320 Melee Damage: See "Abilities and Controls" for base damage values for the differing attacks Torpidity: 1000 Monkeydactylus would spawn within the luminescent Region (blue zone) in groups of 5-6. In the wild, these gregarious groups of pterosaurs would be seen walking or climbing near high cliffs and plateaus across Aberration. With their wildly vibrant color schemes, they would fit right into the lush background of massive mushroom trees and crystalline cliffs. Taming Taming a Monkeydactylus is all about timing and placement. The unique method of lassoing a Monkeydactylus and hunting with them cowboy-style is dangerous, exhilarating, and the prime opportunity to gain a valuable mid-game ally. Before the jump To approach Monkeydactylus to tame them, survivors need to be wearing a full ghillie suit and have a Monkeydactylus lasso (Above) equipped with them as well. A Monkeydactylus lasso can be crafted by killing a Monkeydactylus (one from a different group beforehand) and harvesting the "Monkeydactylus tail". Which when combined with some fiber and thatch, makes for a strong enough lasso to ride a Monkeydactylus (see "Abilities and Controls" for more on the Monkeydactylus Lasso) *If survivors walk towards a group of Monkeydactylus without both or only one item equipped, the Monkeydactylus will stay neutral towards them. However, they will display that they know of your presence, not allowing you to start the taming process. When close enough, survivors need to lasso the Monkeydactylus! This initiates the next phase of taming. Leap of Faith Upon lassoing your target Monkeydactylus, it'll let out an ear-piercing screech as it runs in panic to jump off the nearest cliff! Here, survivors will have 3-4 minutes to catch as many small animals as humanly possible by hunting across the terrain below! Fish and insects are more effective in taming than other small animals since it's their favorite food! Monkeydactylus' favorite prey: Achatina Araneo Arthropluera Coelacanth Dung beetle Meganuera Piranha Sabertooth Salmon Trilobite While hunting during the 3-4 minute period, survivors can utilize the Monkeydactylus' abilities to climb, soar, and skim-feed to tame it. *Skim-feeding is the action of gliding across bodies of water and having the Monkeydactylus open its mouth until it snaps up a fish. A skim-feeding animation would initiate when you attack the surface of the water, and after a couple of seconds, the Monkeydactylus would be seen snatching up fish to add to its taming bar. If survivors fail to gather enough food to befriend the Monkeydactylus or if it takes too much damage, It'll buck you off and begin to attack you! So, be careful when figuring out where and when you want to tame a Monkeydactylus! Abilities and Controls The Monkeydactylus has multiple abilities that allow survivors to maximize both their PvE and PvP potential. *All the following potential abilities and values could be subject to change to whatever WildCard sees as fit and balanced.* Climbing/Gliding Firstly, the Monkeydactylus would join the Rock Drake as the only other climber in ARK Aberration! The Monkeydactylus would be able to climb all surfaces in Aberration, and combined with its great stamina, allows for long ranged exploration into the caverns of the ARK. Whilst they can both climb effectively, the Monkeydactylus is more fragile and maneuverable in the air, having a dive-bomb akin to the Griffin. The ability to climb and glide across far distances perfectly segways into its truly lethal component, the Gel. Gels The primary thing that sets the Monkeydactylus apart from everything in Aberration is its role as a deadly Bomb valet. Over time, a tamed Monkeydactylus passively produces "Pure Monkeydactylus Gel", a corrosive substance that can be used to severely damage unwary survivors and tames. Using bombs and blasts made from the Gel provide a variety of attacks to utilize while gliding. However, when this Pure Gel is chemically diluted with water (cooking it with water), it turns into "Diluted Monkeydactylus Gel", a substance that provides more defensive properties. Pure Gel (Purple Goo) (the Grimace Shake 😮) Monkeydactylus will produce Pure Gel passively over time as long as they have sufficient amounts of food in their inventory. 5 Pure Gel = 1 Jar of Gel Pure Gel and Jars of Gel can be made for different things (see “Other bombs” section for more) Fish meat and Chitin boost Pure Gel production whilst standard meats and other foodstuffs give no boost. The Monkeydactylus' special attack consists of a Pure Gel blast, dealing heavy damage and decent torpor (though not as concentrated as the bomb)(appears as a large, purple ball of saliva that splats on a large radius on the ground). While most creatures use the stamina stat for their attacks, the Monkeydactylus will use up its food stat when it attacks with its Gel. So, it's crucial to keep the Monkeydactylus supplied with its favored food to replenish lost hunger and recharge for more Gel Blasts. Pure Gel can also be crafted into a throwable smoke bomb that deals heavy torpor, decent damage(not as concentrated as the Pure Gel Blast), and induces temporary blindness in a small radius (appears in the form of a purple cloud) Diluted Gel (Teal Goo) Diluted Gel yields various resistances to different hazards survivors face across the ARK. 5 Diluted Gel = 1 Jar of Diluted Gel When Diluted Gel is applied to armor, it provides a perfect counter against the acidic venom of the Arthropleura and other arthropods (it also makes your armor look slick and shiny as a byproduct) All armor types are available to craft with Diluted Gel within the Monkeydactylus' crafting modules (more on that in the "Mobile Chemistry Bench" section) When Diluted Gel is consumed, it grants you extra resistance against Torpor, Spores, Diseases, and some slight health regeneration, at the price of some of your food stat. Mobile Chemistry Bench The Monkeydactylus saddle comes equipped with a mobile chemistry bench along with a few other craftable items: Other Bombs/throwables When combined with different resources, Monkeydactylus Gel can be crafted into different types of items, all having varying effects. Jar of Pure Gel + Basilisk Scales = Poison Grenade Jar of Diluted Gel + Chitin = Regular Antidote (usable on both tames and survivor, heals diseases) Jar of Pure Gel + Narcoberries/ascerabic Mushrooms = Narcotic Bomb (throwable bomb; deals high amounts of torpor, very little damage) Plant Species Z has good synergy with the other throwable bombs Monkeydactylus have, so it's worth equipping them here. Other notes As an overview, a combination of climbing/gliding, the Gels, and the various throwables the chemistry bench provides, the Monkeydactylus is a versatile explorer and fighter that can be deadly to any foe unprepared to fight it. The Monkeydactylus carves out a niche as the prime stealth bomber of Aberration, using the plethora of bombs it has to wreak havoc on everything below. However, riders need to be careful. The Gliding, while flexible, can leave survivors in vulnerable positions when they finally land on the ground. Because the base movement speed of the Monkeydactylus is average at best(becoming exponentially faster when climbing), Survivors need to accurately aim for where they're going to land when in combat. Monkeydactylus Lasso: Another possible item the Monkeydactylus can be used for is the aforementioned "Monkeydactylus Lasso". While it is required to tame the Monkeydactylus, there are a few options on how the lasso should be handled. Option 1: If only a Survivor is carrying it, the lasso would only be able to be used to tame a Monkeydactylus, and would become more useful while riding a tamed one. While Riding a Monkeydactylus, the lasso could be used to wrangle creatures, just the same as the lasso made from the Equus. Option 2: The Survivor can only use the Lasso strictly for taming the Monkeydactylus Option 1 is a lot more fun, We weren't sure if it would be balanced or not, so this one is in the air. If the Monkeydactylus were integrated into the game, I'd be keener on seeing option 1 become a reality. Controls Space (on the ground near a wall) -> Jump on the nearest surface, if you aren't near a climbable surface, this initiates a standard jump-glide like a Deinonychus Space (whilst climbing) -> Detach off of the attached surface (if high enough, the Monkeydactylus will glide off) W+shift (camera pan down mid-air) -> Dive-bomb for acceleration (remember: you can't fly, use this sparingly and with a far distance between you and the ground) Lmb -> Standard Bite; The Monkeydactylus lunges forward to bite its enemies! Damage dealt: 20 Rmb -> Gel Blast; The Monkeydactylus hawks up a giant Gel blast from its gular pouch! Damage dealt: 45 (uses 150 food)(can be aimed from the player POV) X -> Roar/Taunt -> The Monkeydactylus unleashes a loud screech while having its wings fully stretched out in an intimidating display! With all of that being said, thank you so much for taking the time to read through this! We believe that the Monkeydactylus truly fits right in with the colorful and bizarre world of aberration, and we hope you do too! Special thanks to my good friend @Pine.warbler.paleoart on Instagram for helping make this vision a reality.
  5. 🦁king of the caves (Panthera Spelaea)🦁 ⛰️The Panthera Spelaea is an extinct species of carnivorous mammal belonging to the family Felidae, which lived in what is now Spain and the British Isles in the west up to Alaska⛰️ 🙀.Being a specimen with relatives such as the Panthera Atrox or Panthera Fossilis, it does not mean that it is less dangerous since its gifts allowed it to be the best predator in its area for several years, having a very distinctive spotted coat for living in cold areas and standing out from the others.🙀 💪SKILLS💪 1. Mighty Roar is an ability that allows him to reduce the statuses inflicted by his enemies (poisoning, bleeding, stun, etc), as well as stun his prey by reducing the effects they can inflict on him for a few seconds. This ability recharges every 30 seconds. 2. 🏃‍♂️Bite with slowing effect: Every time the Panthera Spelaea charges up its bite and bites an animal or a person, the victim will slow down its movement speed (up to 30%). The duration of the slowing effect will last about 3 seconds per bite and could gradually increase the more the Panthera Spelaea bites its enemies. The bites will use about 10 resistances.🏃‍♂️ 3. ⛔It has powerful claws capable of causing fast damage, but not very efficient.⛔ 4. 🧑‍🤝‍🧑Damage Buff (Panthera Spelaea Herd): If there are three Panthera Spelaea allies or more (it is necessary to have at least one male and two sisters), the strongest one will take the role of leader of the herd making him stronger.🧑‍🤝‍🧑 5.🥶 Panthera Spelaea gives thermal insulation to the user who rides it thanks to its thick fur.🥶 6.🦴 Keep your Panthera happy with food and petting and it will purr giving you and nearby animals a small buff of experience🦴. Taming 🐈‍⬛To tame the Panthera, you need to search the herd and with great skill capture one of the offspring in the herd and escape from the parents as quickly as possible, once it is in your hands feed it with meat and give it the basic care to grow and become your new companion.🐈‍⬛ 👉Basic statistics👈 Health: 850 Stamina: 450 Oxygen: 250 Food: 1750 Weight: 500 Melee damage: 100% Movement speed: 100% Torpor: 850 👾First mammal with Tek Mount👾 🤖Considering that this big feline is a killing machine, we guess that after the ascension you can equip it with a small shield with a resistance of 300 points to protect its front part and add some thrusters to increase its top speed.🤖 Agradecimientos a AngelGamez y Boryini por ayudarme con las imagenes 😃 (En breve actualizaremos las imagenes)
  6. The wishbone spider was originally a small ancient spider, but after genetic modification and radiation mutation, it became a powerful and unique creature in the aberrant ark. appearance The wishbone spider has a huge body size, with the female being slightly smaller than the reaper queen and the male being slightly smaller than the reaper king. One of their important features is the large sickle shaped forelegs on both sides of the head. This pair of forelegs can effectively tear apart their prey. They also have strong and powerful three pairs of feet, which can help them move quickly through the complex terrain of the distorted ark. They also have a huge abdomen, head, and tail spines at the end. Compared to the female spider, the male spider has a smaller body sizewith a smaller abdomen and no protruding reproductive organs or tail spines In the aberrant radiation zone, you can see wishbone spider ovaries on the ground like small hills, usually guarded by male spider. Remove the eggs from the ovaries and hatch to obtain the male spider. Female spider are generally buried underground in radiation zones. The burial site of the female spider usually contains tumors produced by several female spider. Destroy the tumor and the female spider will burrow out of the ground. You can allow the male spider that has been tamed to reproduce, which will make it release a Pheromone, which will make the female spider not hostile to it and have the desire to mate. Then they can mate, and the mating female will wander around for a while before laying eggs. The ovaries of the female spider are like towers. You need to protect it from being destroyed until it produces new female larvae for domestic Taming The tamed wishbone spider produces a substance called feeding fluid. It is a necessary ammunition for wishbone spider's ability to use and for feeding larvae.Female spider can consume feeding fluid to inject feeding fluid into both domestic and wild organisms, in order to restore a large amount of their life. Male spider can be injected with enhancers to increase their damage, resistance, and reduce dizziness. Both males and females can spray this liquid, but the effect will become weaker. Female spider can emit spinal needles and anesthesia spinal needles, which have lower damage but have anesthesia effects. Male spider can emit large and small amounts of acid, which can make flying dinosaurs unable to fly and undergo long-term corrosion, causing devastating effects. The corrosive effect can cause enemies to suffer damage for a long time, making them more susceptible to damage, and damaging their armor. A large amount of acid can also slow down the enemy. Female spider can also produce tumors, and wishbone spiders near the tumors will quickly recover their health and continue to produce feeding fluid and feed their young breed After the female spider starts reproduction, it lays the eggs of the male spider, and after mating with the male spider, it lays the eggs of the female spider. Eggs exist in the ovaries, which are considered buildings and can be destroyed. Larvae only feed on feeding fluid. Food can be restored near the tumor. After the tumor is destroyed, you will receive nourishment and organic polymers
  7. Mapa: Aberración (zona portal y zona verde) Registro: Nombre: Big Nameless Dieta: Carnívoro Temperamento: Agresivo Esta pequeña criatura con mal genio fue creada en las profundidades de Aberration cuando un grupo de Nameless cayó en un río radiactivo, lo que les dio un gran tamaño, aproximadamente del tamaño de un Gallimimus, y mutaciones. Aunque no es muy grande, es un digno rival del Megalosaurus. Tiene picos azules luminiscentes que evitan que Nameless y Reapers aparezcan y te ataquen a ti o a tus domesticados aliados en un rango cercano. Este pequeño amigo desarrolló un fuerte gusto por Element en todas sus formas, lo que lo convirtió en el mejor granjero de Element Shards, Element Dust y Element Ore, reduciendo su peso en su inventario en un 50% para estos materiales. Habilidades: *Aullido nocturno*: Big Nameless emite un aullido que invoca a los Sin nombre, Alfa Sin nombre y Segadores cercanos dispuestos a atacar al objetivo designado. *Alta velocidad*: este pequeño amigo se transforma en una rueda, lo que le permite moverse a gran velocidad y destruir obstáculos en su camino sin consumir energía, lo que lo convierte en la montura terrestre más rápida de todo Ark. *Devorador*: Big Nameless puede convertir Element Ore a Element en su inventario: 3,000 Element Ore X1 Element. *Escudo* - Big Nameless te protege de la radiación, la congelación, el calor y el efecto psicodélico de los hongos. Doma: Pasivo. Para conseguir esta formidable montura, hay que ser sigiloso y darle setas, según el tipo de setas que requiera. Una vez que le des las setas que pide, tendrás que montarlo y cazar con él junto a otras criaturas. Domesticado: Esta criatura sin duda será la mejor posicionada en el mapa de Aberration y no será atacada por otras criaturas del mapa. Su ataque principal consistirá en dos mordiscos seguidos de un golpe de garra con un efecto de sangrado. El ataque secundario de Big Nameless será un golpe de cola que le dará un pequeño empujón al enemigo. Recolección de recursos: con su ataque principal, puede recolectar los siguientes materiales: -Polvo de elemento -Fragmento de elemento -Mineral de elemento -Setas -Polímero orgánico -Controles de la consola: Joystick izquierdo: Aullido nocturno Joystick derecho: Alta velocidad LB: Ataque secundario RB: Ataque principal A o X: Salto -Controles de PC: Clic izquierdo: Aullido nocturno Clic derecho: Alta velocidad 😄 Ataque principal X: Ataque secundario Barra espaciadora: Saltar Nota: Dada la velocidad y agilidad de Big Nameless, así como su capacidad para recolectar recursos y protegerse de los peligros ambientales en Aberration, creo que sería más conveniente usar este personaje en el modo PvE. Además, su capacidad para recolectar grandes cantidades de elementos sería muy valiosa para los jugadores que buscan avanzar en sus tecnologías. Sin embargo, también podrían ser útiles en el modo PvP para dar ventaja al jugador en emboscadas o para sorprender a los enemigos con su no tan pequeña presencia. En general, Big Nameless parece una gran adición a ambos modos de juego, pero especialmente una excelente opción para los jugadores que enfrentan desafíos en Aberration.
  8. Dossier Dino: Pohlsepia Especie: Pohlsepia maximus Período: Cretácico Habilidades y Utilidades: Animal de hombro: El Pohlsepia es una criatura amistosa y leal que se puede domesticar y llevar en el hombro del jugador. Su tamaño compacto y naturaleza dócil lo convierten en un compañero confiable durante tus aventuras. Mochila de inventario avanzada: El Pohlsepia porta una mochila especial que permite abrir un inventario adicional similar a la rueda de armas de GTA 5. Esto te permite equipar una variedad de objetos estratégicos para el combate PvP, dándote una ventaja táctica en el campo de batalla. Resistencia a caídas: El Pohlsepia tiene la capacidad única de cancelar el daño de caída hasta en tres ocasiones antes de que resulte mortal. Esto te permite explorar entornos peligrosos sin temor a sufrir lesiones graves por caídas accidentales. Velocidad acuática: Los tentáculos del Pohlsepia proporcionan una velocidad acuática impresionante. Puede desplazarse rápidamente bajo el agua, permitiéndote navegar eficientemente y evadir a los depredadores marinos. Látigo de recolección y desarme: Los tentáculos del Pohlsepia son multifuncionales. Pueden ser utilizados como látigos para farmear recursos de manera efectiva, alcanzando objetos distantes. Además, durante el combate, los tentáculos pueden ser empleados para desarmar a tus enemigos, despojándolos de sus armas y herramientas. Habilidad de trepar paredes: El Pohlsepia tiene la sorprendente capacidad de trepar paredes al estilo del Dr. Octopus de Spider-Man. Sus tentáculos se adhieren a las superficies verticales, permitiéndote escalar estructuras y acceder a áreas previamente inaccesibles. Creación de escudo protector: El Pohlsepia puede utilizar sus tentáculos para crear un escudo defensivo. Al entrelazar y enrollar hábilmente sus tentáculos, forma una barrera protectora que te resguarda de los ataques enemigos, proporcionándote una mayor resistencia en combate. Especificaciones adicionales: Inutilidad de los lanzallamas: El Pohlsepia posee una habilidad única que le permite contrarrestar los lanzallamas en el combate. Su resistencia al fuego y su capacidad para evadir o neutralizar los ataques con llamas hacen que los lanzallamas sean considerablemente inútiles contra un jugador que posea un Pohlsepia. Dino por excelencia para combates a pie: Gracias a su versatilidad y habilidades diversas, el Pohlsepia es considerado el compañero ideal para los combates a pie. Su capacidad para portar una mochila de inventario avanzada, trepar paredes, desarmar enemigos y proporcionar una rápida interacción con objetos esenciales lo convierte en un aliado invaluable en situaciones críticas. Sensibilidad a las tirachinas: Aunque el Pohlsepia es un animal valiente, un golpe directo con una tirachinas puede asustarlo. A pesar de su valentía, el impacto repentino y sorpresivo de una tirachinas puede desorientar al Pohlsepia y hacerlo retroceder momentáneamente. Sin embargo, una vez recobrado, retomará su comportamiento normal.
  9. Expediente Dino: Pachylemur insignis Salvaje El Pachylemur insignis es una criatura única y altamente adaptable que ha evolucionado para enfrentar los desafíos extremos de diferentes biomas. Se destaca por su pelaje distintivo y único, que le permite sobrevivir en entornos extremos, desde áreas radiactivas hasta regiones con temperaturas extremas y condiciones atmosféricas peligrosas. Estos primates aberrantes son conocidos por su agilidad, capacidad de recolección de huevos y su papel crucial como sustitutos de cría. Información conocida El Pachylemur insignis tiene una amplia variedad de habilidades que se activan según el modo elegido por el jugador y las condiciones ambientales específicas del bioma en el que se encuentran. Adaptación a los biomas: El pelaje del Pachylemur insignis se modifica de manera única para cada bioma, lo que le proporciona una protección adicional contra las condiciones extremas. Puede cambiar entre modos especializados, como modo de radiación, modo de hipotermia, modo de hipertermia y modo de resistencia a las quemaduras espaciales. Recolector de huevos experto: Este primate aberrante tiene una habilidad especial para recolectar huevos de diversas criaturas, incluyendo Magmasaurios, Wyverns, Dragones de Roca, entre otros. Puede recoger huevos cómodamente sin necesidad de desmontarse de la montura, lo que facilita la recolección y reduce el peso de los huevos recolectados. Agilidad trepadora y saltos potentes: El Pachylemur insignis es un trepador ágil y posee una cola fuerte que le permite dar hiper saltos, alcanzando distancias significativas. Además, puede realizar un segundo salto haciendo un flip en el aire, permitiéndole llegar a lugares aún más lejanos y difíciles de alcanzar. Visión mejorada y bioluminiscencia: Gracias a sus enormes ojos luminosos, el Pachylemur insignis puede ver con claridad en las zonas más profundas de las cavernas. Se activa un modo similar al del parasaurio, actúa como una torreta, lo que aumenta su capacidad para detectar peligros y amenazas en la oscuridad. También es bioluminiscente, lo que le permite iluminar su entorno y facilitar la visión en condiciones de poca luz. Papel de mama sustituto y recolector de Crío Loot: En circunstancias excepcionales, el Pachylemur insignis puede gestar la incubación de una cría Reaper, actuando como un sustituto de cría temporal. Durante este período, el jugador puede aprovechar para recolectar huevos y mantener una eficiencia óptima en la gestación de la cría. Además, esta criatura puede apilar en una carpeta única todo el Crío Loot obtenido en una incursión, maximizando el espacio de inventario y llevando más objetos valiosos.
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