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Showing results for tags 'water tame'.
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Allodesmus- Arks Slippery Seal Allo-des-mus Wild -Whether they're gliding effortlessly through the sea or lazing about on the beaches, Allodesmus is sure to get your attention. Their agility in the water is second to none. It's not uncommon to see groups of them in the sea harassing other sea life by dancing around them in the water, just out of their reach. Survivors will often hunt them for their high protein fat which can be used to help carnivorous tames recover from injuries much faster than other types of food. Although due to the chemicals in their fat it's no good for cooking, and is not palatable for humans. General -Their incredible aquabatic ability cannot be stressed enough, backwards, forwards, sideways, up, down, and they can jump the height of a 2 story building right out of the water. 360 degree motion at all times when submerged. -There thick fat and hide protects them from jellyfish & eel shock. -Instead of “sprinting” underwater they are just naturally very fast and have a BOOST that makes them extremely quick for just a second. Taming -Naturally inquisitive creatures they are likely to approach survivors, however I must warn you to pay close attention to their body language as they aren't always there to be your friend. When their head is held low to the ground they can be approached ….. slowly, and given a treat. If the seal has its head held up high be wary as it's likely to strike you. Once you've gained an amount of trust (25% tame) it will invite you to “play” in the water. This goes down just like an underwater game of tag. If the seal is “it” you gain taming progress by being in the water and avoiding it. If you're “it” then you must catch the seal before taming effectiveness begins to slowly drop. Abilities -Riddable without a saddle. -Insulates the rider when underwater. -Oxygen tank saddle allows riders to refill their oxygen tanks by putting them in its inventory. -Being hunted by Megalodon for god knows how long, Allodesmus has adapted with its flexibility to become much more aggressive when it's grabbed, bleeding, or put under anyform of debuff. They receive an underdog buff that greatly increases their damage in unfavorable situations, and cannot be net guned. -They love to eat penguins, as such they are amazing at gathering organic poly, and have greatly increased spoil timers on it when in its inventory. Why You Should Vote -Center is 1 of only 2 good maps for a water dino. -No way to refrigerate poly in game (soap doesn't count). -Give carnis their “Veggie cake” and give 1 reason to actually go in the ocean. TLDR Agile water mount, healing meat, Tag taming, Buffed when “debuffed”, Organic poly gatherer, Oxygen tank. A+ Dive Buddy!
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water dragon World snake Jörmungandr
Wolfhybrid1232 posted a suggestion in Creature submission archive
A legendary creature from myths of old. This snake may not be as big as the world but it packs a punch. As I studied this creature I notice it launches what a appears to be what I can only describe as a ball of lightning, the effect is like that of the Cnidaria. Probably because this is their main source of food in the deep depths of the ocean. Also seems like it has a secondary defense, to cloak itself like the Rock drake in order to sneak up on its prey or to escape from danger. Much like wyverns. Jörmungandr hide their eggs in hard to reach places, in this case the deepest part of the oceans of ragnorak. On land Jörmungandr moves like the Basilisk but with the same respect as wyverns or drakes most creatures tend to stay clear of this behemoth. Tamable: yes Breedable: yes Ridable: yes (Imagine does not belong to me used as reference)- 1 reply
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water tame Glaucus Atlanticus (Blue sea dragon)
JayA91 posted a suggestion in Creature submission archive
Introducing Glaucus atlanticus also known as the blue sea dragon. First, I understand its size and abilities differ from that of its real-life counterpart. Wild: Slug by name but not by nature. Its powerful spines propel it through the water faster than any creature in the sea. Its brightly coloured body servers as warning to even the most fierce of sea monsters. This Megalodon size critter posses a string so deadly not even the might Tusoteuthis dare challenge it. Covered in a slim it is immune to grab attacks and stuns of eels and jellyfish. It produces a toxin so powerful it can comatose the biggest and baddest of the seas. Domesticated: Survivors are able to charm this creature using a concoction of toxins from arks deadliest creatures. Its superior speed and ability to travel unhindered in arks oceans makes it the ideal travel companion. Its sling makes it a formidable combatant and its passively produced toxins serve as a powerful narcotic. Its enclosed saddle servers as both protection and source of oxygen to seep sea explorers. Taming: To tame this creature, you will need combine all the toxins, venoms, and poisons of creatures in Ark to make a gloop which can be passively fed if you can get close enough! Its best to wait until the creature comes to a rest on the sea floor before approaching. Abilities: Faster than the plesio, mosa and squid whilst being immune to all grab, stun or dismount attacks makes it the ideal underwater travel mount. Whilst it does not attract aggressive from any sea creatures any foolish enough to attack will be meet with reflective damage from its toxic skin able to apply a stun to smaller creatures. Its saddle is styled much like the starwing saddle but instead of shooting lasers it channels the creatures string into a barb like attack which either applies massive torpor with cooldown or smaller needle like barb attack with a bleed damage. It can traverse land by rearing up its spines much like a seal on its flippers being able to use its barb attacks on land creatures however it lacks any speed and if its skin gets too dry will begin to take damage and eventfully die. This creature produces a toxin passively in its inventory which powers its torpor attack or can be combined with narcotics to double the effects however once spoiled makes it totally unusable. Images from wiki: https://en.wikipedia.org/wiki/Glaucus_atlanticus Edit: Spelling. -
https://prehistoric-wiki.fandom.com/wiki/Tyrannophontes The giant mantis shrimp is anything but a shrimp, like other chitinous residents of the ark the giant mantis shrimp is several times larger than it's real world counterpart. Reaching the size of around 2 grown men. In the wild giant mantis shrimp can be found in many of the arks oceans, however they are also very territorial amd will defend this territory vigorously, however it will not leave the range of said territory and is a very solitary creature guarding it's nest either by its self or with a mate. Survivors looking to obtain one as a mount must first steal an egg from a nest by either killing the defenders or swiftly swimming with a mount to capture the egg. Though the giant mantis shrimp is a very maneuverable swimmer able to swim in any direction it's speed is slow compared to most ocean denizens though still several times faster than a survivor in scuba. That said the giant mantis shrimp is capable of immense bursts of speed using their massive tails to burst near instantly several meters striking and stunning survivors and tames with their massive clubs on their pincers dismounting riders from their tames. The giants mantis shrimp can only do this a few or more times before requiring resting their tail. Strikes like these can often knockout a creature all together leaving them helpless to the ambush predator. One of the biggest draws to obtaining or killing a giant mantis shrimp are it's eyes, once harvested the giant lenses of the creatures eyes convert ultraviolet and infrared light into visible light making it easy to see in dark or particle obstructed places (exactly like the snow owls predator vision) which must be how the creature is able to survive in dark and murky muddy waters. Once harvested the eyes can be crafted into a visor with chitin and attached to a chitin helmet (only attachable to chitin helmet) once attached if the helmet were to break the visor is destroyed with it as there is no way to fix the lenses once they've broken.(DEVS THE THERMAL VISOR IS THE MAIN DRAW FOR THIS CREATURE DO NOT CHANGE THIS PART WHATEVER YOU DO!!! MAKE IT EXPENSIVE OR REQUIRE SPECIAL RESOURCES TO CRAFT, WHATEVER, JUST DO NOT REMOVE THIS FEATURE!!!) One other reason to tame and breed giant mantis shrimp is for it's shell fragments (like megachelon shell fragments) survivors that breed out specimens with high virility (high health creatures drop more shell fragments, chainsaw works best) can reap the rewards of easy chitin production through slaughtering of the creature and once the shell fragments have been grinded down. This has led survivors nicknaming them "ovis of the sea" referring to their relative rareness and the act of slaughtering them for resources. On land mantis shrimp are near helpless only able to move as fast as a survivor can walk and due to their aquatic nature can only breed underwater yet most survivors prefer to breed giant mantis shrimp rather than hunt them due to their spread out population, the vibrant colors that result from this augment their already very vibrant colors. As a mount the maneuverability giant mantis shrimp brings lend it well to building underwater as the creature does not drift in the water and it's neutral boyancy allows it to move unhindered. Hunting with the mantis shrimp brings benefits against cnyderia as the jellyfish is one of it's main food sources able to harvest great amounts of biotoxin, it also obtains a lot of anglergel from angler fish and easily gathers great amounts of pearls as it's pincer clubs easily crack open the clams that hold these pearls. To a lesser degree the giant mantis shrimp can gather wood and stone and the like with it's powerful claws and clubs making it a serviceable underwater resource gatherer.
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