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Found 5 results

  1. ----------------------------------------------------------------------------------------------------------------------------------- Dossier Info | ----------------------------------------------------------------------------------------------------------------------------------- Common Name: Aurochs Species: Bos thirionus Time Period: Holocene Diet: Herbivore Temperament: Extremely Defensive Wild: A beast of burden among the giant reptiles and polar mammals, Bos thirionus or the Aurochs is regarded by the natives of Fjordur as the Beast Sent by the Gods. Relating to Modern Cattle and Zebu, this majestic beast has adapted to the various biomes across the realms of Vanaheim, Asgard & Jotunheim as well as the Cold Islands of Vardiland, Vannaland, Bolbjord & Balheimr and many Survivors have given this Cattle Great Respect due to their Strength and Utility. Herds of these Cattle will Rarely get Spooked by any Carnivore and a Foolish Miscalculation by said predator will result in its Demise by the Horns of an Alpha Bull. Domesticated: The Aurochs Strength and Horns are more than just Attracting Mates as these horns can cause serious damage to any predators that dare attack these cattle. Additionally the beasts weight can Rival other Utility Creatures which is no Surprised considering the primitive humans once domesticated these mammals for carrying loads of heavy resources for building and weapons for war. Female Cows are also Milked in order to Cook a Special Bread that can give the Consumer an Insulation of Heat in Colder Realms like Jotunheim. All of this combined will make the Aurochs more than a wall of meat and fur and Instead a Utility Beast of Burden. ----------------------------------------------------------------------------------------------------------------------------------- Creature Info | ----------------------------------------------------------------------------------------------------------------------------------- Category: Medium Herbivore Habitat: Asgard (Common), Vanaheim (Rare), Jotunheim (Common), Vardiland (Common), Vannaland (Common), Bolbjord (Rare), Balheimr (Rare) Taming Level: 10 Taming Method: At Level 10, Survivors can Craft a Special Rope that Allows the Ability to Ride and Tame the Aurochs. This is Similar to the Taming Method of the Equus. Taming Food: Superior Kibble, Nordic Grass (New Consumable Found in Bushes), Savaroot, Crops, Sweet Vegie Cake, Mejoberry, Berries Saddle: Aurochs Saddle Fecal Size: Small Damages: Thatch, Adobe, Greenhouse, Wood Attack #1: Horn Strike (This Basic Attack has the Aurochs Swipe its Head Upwards. This Gathers Thatch (75%), Wood (30%), Fungal Wood (30%), Nordic Grass (75%), Berries (30%) and Seeds (30%).) Attack #2: Impale (When the Aurochs Impales the Target the Horns Lock the Creature in Place for 15 Seconds. Upon Release the Target is Inflicted with a Special Debuff called "Cattle Bleed". Unlike Normal and Deinonychus Bleed Debuffs, this Bleed Debuff only Happens when the Target is Moving. Each Movement causes a Tick of 5 Damage per Bleed.) Attack #3: Roar (This Roar can Startled any Small-Medium Carnivores. This Means the Damage Output is Decreased by 25% for 20 Seconds.) Ability #1: Cows can be Milked with a Special Bucket within 24 Hours. The Fresh Milk, when Drank, gives a Resistance to Megarabies & Swamp Fever and gives an Increased Insulation Buff for 35 Seconds. Ability #2: An Aurochs that is Higher Level to Others of the Herd Gains the Alpha Boost. This Alpha Boost is Identical to Allosaurus. The Maximum Herd Boost is 12 Aurochs. Ability #3: With the Saddle Equipped the Aurochs can Gain an Increased of its Weight Capacity by 65% on Resources, Consumables, Weapons and Structures. Even Without its Saddle the Weight Capacity can Reduce the Weight of Resources, Consumables and Weapons by 35%. Ability #4: The Aurochs has a Rage Meter akin to the Woolly Rhinoceros. This Meter, when Fully Charged, can Inflict a Fully Charged Damage Input on the Target. Apex Drops: Aurochs Horn (2) Regular Drops: Hide, Pelt, Raw Meat, Raw Prime Meat Other Drops: N/A Roar: Deep Rumbling akin to Cattle and Bison Appearance: Body Size and Appearance is Similar to a 16th Century Depiction of the Aurochs with the Shaggy Hair of the Highland Cattle. It's Skin Color is Similar to the Heck Cattle, the first attempt of Breeding Aurochs look-alikes of the 1920s.
  2. TL;DR It's a monkey macro for smaller tribes Allows automation of some tasks. 1. Give it basic kibble to start it's learning. 2. Do tasks like moving stone from the doed to a box. 3. Give it simple kibble to end the loops 4. Give it berries as fuel. When the berries run out the task is over Can wield melee and wear a helmet Can be given a shoulder mount like a compy. Limitations: Counts as a tribe member: the more people in your tribe the less you can have. Cannot be ridden Has a happiness meter: Doing tasks increases happiness Interacting with tribe members or other Australopithecus increases happiness Petting lystro increases happiness Confinement decreases happiness No other Australopithecus decrease happiness No tasks or not left to wander in an open area decreases happiness If happiness reaches zero, it will rebel it might leave or damage structures or throw feces and scare tames. Taming: Build structures in front of it. The more complicated the structure the better the taming (like adding crafting stations and windows) Non-primitive tech scares it away Flavor Text: "From a distance they had seem like a group of wayward children in grave danger of the dilophosaur. Instinct took over our troop and we began to rush forward as if some paternal spark had been ignited. Upon arrival however, we'd found the dangerous animal dispatched! Furthermore, upon close inspection of these spear-wielding fellows, they were not human at all, but some distant hominid relative. Later, Helena had suggested they could be Australopithecus afarensis, however I aptly pointed out that as this was not Africa they could be a distinct species. Australopithecus arkarensis was the name I put forward. They had begin to shy away when approached too nearly. While Helena and I debated in hushed tones, I told then men to make a small camp. Low and behold, it was this action that brought them in with wide eyes mouth agape. We quieted ourselves and watched the fascination ensue as young Mr. Rogers continued his campfire construction. Once again, they seemed as children. Helena and I could not help but to wear the most ridiculous grins when they unanimously gasped in astonishment when the fire grew to a crescendo. The young fellows of our troop tried to ostenstate other displays of our mechanical seniority only to find the small hominids to be either unimpressed or frightened. Twas not until young Rogers continued in his task of setting up camp, this time; the tent- that brought out again their inquisitiveness. Divine inspiration- I ordered the men to build a small hut with the local materials. Our small friends seemed so impressed with the permanence of such a structure. Their hooting and gesticulations seemed akin to song and dance! One young fellow, who I would later name Mr. Pennyworth-as he reminded me of stout old codger from home who always bore a monocle and was adorned with the most gaudy of top hats, even touched and caress the structure. He explored it and seemed content to sit inside. That night we slept, though sometimes I felt a sense of foreboding.... how human were these creatures? Too human, and their glares seem more ominous as they take on a sinister tone. I ceased my fretting and retired for the evening. When I awoke all but Mr. Pennyworth had departed. Pennyworth had even seemed content to follow us on our journey. I felt a twinge of regret as we were on our way to bring end to a small group of bandits that had threatened our borders. I had given Pennyworth a satchel of berries to keep still at the point of our assault, in the hopes he'd stay out of harm's way and concern himself with his meal. To both my chagrin and surprise, he took the offering as some sort of bribe I suppose. For he had joined in the attack, more then happy to enter the melee with a spear in hand. That was not the greatest surprise; it was when we had been loading the beasts of burden and organising them with the lucre of the destroyed bandits. Mr. Pennyworth mimicked our very deeds! In this I mean, he had stowed confiscated weapons in the weapons crate, food in the feed sack on the parasaur, and drinking water in the cask on the back of the phiomia after only watching the men do it once! Mr. Pennyworth had followed us all the way back home, and there we explored his genius. He seemed to delight is the most menial of tasks with the smallest of briberies. Ferrying around materials, harvesting vegetables, and jumping and clapping every time he pet our lystrosaurus he seemed just as human as any of these other gents. He did not seem to accept anything mechanical but any hand held tool or weapon of melee seemed natural to him. I did my best to craft him a gentleman's bowler and a cane which made him all the more charming. However I could not get him to dress in the faux suit I had tailored nor the monocle I had crafted on his behalf. Nonetheless, his attire brought a childish grin to my long face. After sometime, he began to look more and more forlorn. Dear Helena had suggested he had gotten ill, perhaps by chance from our own pathogens that may transfer too easily to his species- but again she was wrong. This time it was she who I felt was lacking in humanity. I recognized clearly that look in his wide eyes- loneliness. On this hunch I went out with a group of men and a large amount of crafting materials. We managed to track down Mr. Pennyworth's former troop. I ordered my men to begin construction of a watch tower, complete with accoutrements: smithy, forge, etc. This time the entire clan was impressed. Thus we sallied forth back to our hold. Mr. Pennyworth had been reinvigorated upon seeing kith and kin. Over the next few weeks our tribe become the most layabout louts one had ever seen, as if to be Roman senators living decadence. All of the daily chores had been handed over to our newest "tames" as they were referred to. These were not other animals, content to sit still for hours on end. Something unsettling began to stir inside me, "Was this slavery?" Well we got our answer: it was at dawn that the ape man's revolt began. Feces and rocks thrown everywhere. So taken by surprise were we, it was feared they'd take over the very hold itself! But after causing much damage and displacement, my lab equipment utterly destroyed, the hominids had left. Looking over my notes and accounts I have determined that the abuse of one made the others quite enraged. In addition to the unwanted idleness they also seemed to be very upset when given unequal portions of berries! What man would call this humble creature a "beast?" A shared outrage over unfairness. I regret the loss of Lord Pennyworth and his ilk, for I think there was a part of him that was more civilized the the current curs I break bread with. Perhaps if our tribe had been smaller our new found friends would have felt more important and thus equal members. A thought takes hold of me: what different evolutionary path might they take...if only directed? Could I make a better human? A most promising idea, however I would need to find another group of Australopithecus, I have since given orders Lord Pennyworth and his kin be left to their own path. I felt far to empathy for them...and to answer this question might require me to put that emotion aside for now. No, another group would have to be found." -Edmund Rockwell https://en.wikipedia.org/wiki/Australopithecus_afarensis
  3. DILONG Dilong was one of the earliest tyrannosaurs, only standing a few feet tall in real life about the same as a Pachy. Sporting the typical tyrant king traits of a large head and smaller arms with a light feathered coating. I believe this creature would be a fantastic addition to ARK Survival Evolved. IN-GAME This curious little carnivore is diurnal, meaning it will sleep throughout the night and be active during the day. They are drawn to human activity, whether it be cooking on a campfire, shooting a long neck or even chopping down trees, Dilong is a solitary hunter and will come to investigate. Once Dilong has found it's prey (You), it will stalk it's prey from a distance until you are no longer looking in it's direction, where it's eyes will start to glow red and it will be sent into a rage like a typical tyrannosaur. Once enraged, it will sprint after you, it's bite has a 50% chance of bone break debuff, so being bitten could mean certain death for those unprepared for it. To tame this creature, you need to have it enraged and chasing you, while leading the Dilong to wild creatures, if you can get the wild creature closer to the Dilong than you, it will attack the wild creature instead. The higher tier the wild creature and higher the level, the more taming % and efficiency Dilong will gain, once the wild creature is dead, it will resume hunting you down like you stole an egg! Continue this process until tamed. ONCE TAMED When you've managed to subdue Dilong and call it your own, it does have a saddle for you to be able to ride it as well as a small perch on the tail for your new Sinamacrops to sit on. (Or Featherlight/Dimorph/Vulture) Dilong has a few abilities in it's arsenal to help you on your journey, especially early game; - It is capable of the (50% Chance) bone break debuff on enemy players, to give more PvP utility to the small carnivores again. - When standing next to a carcass, the Dilong radial wheel has the option to "Shred" the corpse and have a much higher chance of gathering prime meat (Or gather more if the carcass already has a good chance). - The Dilong is capable of stacking 10 pieces of prime meat within it's inventory (Saddled) and 5 pieces of mutton (Saddled). - Placing Organic Polymer within it's inventory will give you a preserving bin effect on all perishables within the Dilong inventory, giving much better utility for when taming those larger and hungrier carnivores. (Organic Polymer will also have a larger spoil timer). - The Dilong has a "Tyrant" buff effect that takes place when force-fed prime meat. This effect increases movement speed, max health and damage by 20% for minute per piece of Prime Meat (Or Mutton), stacking up to a maximum of 10mins. I'm sorry for the long post, but I've wanted a creature like Dilong for a very long time now and I think it would make the ARK early game much more immersive, thrilling and meaningful for both PvP and PvE players. Thank you for taking the time to read this and may the best Dino win!
  4. Common Name: Ubirajara Species: Ubirajara jubatus Time: Cretaceous Diet: Carnivore Temperment: Short-Tempered *More info to come soon*
  5. The first Madagascan creature. Though aepyornis is probably interchangeable with a moa. I imagine they could function the same way. As a mount they'd be slower than a galli but more maneuverable, being able to turn on a dime. Their claws would do bleed, making it a great hit and run creature (maybe even let them pierce armour), and as a gatherer they'd be great for getting rare plants, with them being more likely to get them than other creatures. In the wild they're usually sitting on their nests and attack things that get too close. The main use of the elephant bird would be its eggs. I can definitely imagine it being an egg based tame like deinonychus, but more so once you have an aepyornis, it would generate unfertalised eggs in its inventory over time (the explanation being they get caught in its feathers). These eggs would be able to provide buffs to movement speed and melee damage upon consumption by carnivores, omnivores and players, as I think Ark is lacking in the buffs department despite the many boss fights. At your base the aepyornis can be told to sit and it will generate a nest, or will sit on the last nest it generated. Now the eggs in its inventory, will go into the nest and from the nest can be made into extraordinary kible. Whilst the aepyornis is sitting on the nest other eggs can be placed in it and incubation times are sped up. Finally, this may be a bit OP, but it could be very useful and cool, if the egg in its nest finishes incubating and then you take it out within the vicinity of the aepyornis the baby will auto imprint. But the imprint buff only activates when the creature is around, or you're riding the aepyornis. So basically, I imagine the aepyornis as Ark's giant, motherly chocobo that can hold itself in a fight. Thoughts? "Aepyornis - Wikipedia" https://en.m.wikipedia.org/wiki/Aepyornis
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