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Found 37 results

  1. If we were to have a furniture TLC, what would you like to see? For me, some of the things are: Metal/modern and tek/futuristic tiers for tables, benches and chairs. Metal/modern doesn't mean that the furniture has to be out of metal, but rather that they have a more modern look so that they fit into a more modern or a metal house. Similarly, tek/futuristic doesn't mean they need to be of the same material as the tek parts (although it could be cool) but that they have a more futuristic look and fit the aesthetic of a tek house. Underwater lamps. Ceiling lamps. Modern/metal tier single bed. Now, there only options are a ratty looking bed on the floor or a bunk bed. I'd like to have a proper bed on legs, maybe even a double bed version (or that they can be put together to make a double bed. Different frames for paintings (and even better if there were paintings of different sizes!) Table lamps. Maybe a torch and a modern lamp that can be placed on a table. Like a standing torch but half or less than half the height. All creatures drop trophy. Or let the dermis double as a trophy when putting it in a trophy mount instead. That way, we could cover our walls with Trike heads we liked. Simple wooden cross for graves. Let me explain why When I start out, I often want to keep a record of tames that die, but they start dying before I get to the headstone. It'd be cool if there was a very simple gravestone, like a wooden cross, that you could craft early (and pick up and move!). End tables: maybe slightly lower than the current table and square. I'm trying to think of the simplest things that would do the most. For me, that's a little bit more to choose from when it comes to the furniture we already have, but I'm also missing light and wall coverings. Especially more in terms of wall coverings would do the world of difference, I think, since it's so customiseable it would go a long way of making bases look less like all clones of each other.
  2. Creature Suggestion: Cow. Can we get an actual cow? Maybe the size of a eques. Spots and all. Rideable, breedable, and when you kill it you get more raw meat and hide just like when people kill sheep to harvest with a chainsaw. I'd really love to see a cow. Male would be bull, female petite. ALSO TLC for the Araneo. This should be breedable and now with how bloodstalkers are breedable, it should be possible to make an araneo breedable/lay eggs in place. This creature should not be left behind. It would be more valuable in cave runs if actually able to breed them.
  3. Araneo needs some TLC I like the Araneo its lots of fun, easy to tame and is kind of useful but not really. However I think it needs some TLC. Its web ability is great and really its only redeeming feature. It would make more sense if it could climb on walls as it is a spider. Perhaps losing stamina if a player is on its back. Another suggestion is a "grappling hook style" web attack. It fires a line of web that if it attaches to a wall the Araneo can use that to rappel up and down. But if it hits a small tame or a player then they could be dragged back to the Areneo. It would be so much fun waiting in ambush up on a ceiling ready to web an enemy player or tame you wish to passive tame. Probably a bit over kill but once you have fired a web line you could attach it to the surface the Araneo is on and have a temporary zip line. Or if you have captured a player or dino you could attach them to a surface and leave them as bait or so you can passive tame the creature.
  4. Stego needs a TLC outdated, plain and useless
  5. ObiGuanche

    Tlc Ideas

    Tlc Ideas Hello everyone! I have some ideas of my own for the tlc 3 ( or future tlcs ) that I would like to share, English is not my mother language so I apologize for any mistake. - Pachy: Model and animation rework, it could be an early flint gatherer and have better health, stamina and speed, it's charge deals the same effect as the trike's but also torpor and it can be controlled although it would have a very large turning radius. Also it should gather berries on it's own. It would get an X Variant that appears in the bog biome. - Titanoboa: Model and animation rework, gets a saddle and new abilities. Is gendered and breedable but it's ovoviviparous. It could spit like the dilo and be able to constrict prey like an anaconda ( It would be both venomous and constrictor and the frill could be made like a cobra's), it could be amphibious and climb non flat surfaces ( Imagine a titanoboa hanging from a stalactite ). Should have a health buff. Now it's drag weight is 200 like the sarco, your main way of dealing damage would be to constrict your prey so it would be very useful on a 1v1 against creatures in or below it's weight class like sarco and bary, it wouldn't be able to constrict larger prey but it would be able to stop them like a large bear trap while allies help dealing damage. It can coil around itself and reduce damage taken. Gets an X Variant for the bog. - Bronto: Model and animation rework, gets a one foot stomp and a double stomp that deals massive damage and all of it's attacks can damage stone now. It's inventory now work as a feeding through that provides extra healing to herbivores. It could use sounds to buff it's teammates by giving them confidence an give a slight improvement to all of it's stats. A slight speed buff would be appreciated. Gets an X variant for the bog. - Stego: Model and animation rework. Now features a 3 seater saddle, all of them protected by it's plates. Speaking of plates, these would have the ability to buff the stego in high temperatures, granting it a damage, damage reduction, health regeneration, speed and stamina recovery buff ( on top of that, these buffs would also affect nearby kentros), the plates would also give insulation to nearby players. The stego can perform a 180 direction change that also attacks with its tail, and gets a new stomp and a bite attack that can be used while running. The tail attack can pierce armor and can be charged for more damage and can be used while moving now. Gets an X Variant for the volcano biome. - Carno: Model and animation rework. Has everything the tlc Carno mod has but some new features as well. Takes reduced damage because of it's osteoderms, can jump because it has very strong legs and can now camouflage like the rock drake, this is mostly as a reference for the jurassic park novel but you could also use it to escape a fight combined with it's better speed due to the charge and look for a safe place to recover health. They get a damage, speed and stamina recovery buff when near an ally Yutyrannus. Gets an X Variant for the volcano. - Pulmonoscorpius: Model and animation rework. Is breedable with the bloodstalker mechanics. Now has two stances that can be changed with right click, L2 and the equivalent for xbox, The first is faster and allows you to grab small creatures ( under 100 drag weight, including flyers and aquatic creatures) and sting them dealing constant small amounts of damage and torpor. The second stance is slower but is a defensive stance, you can use your pincers quicker and these degrade armor and your stinger doesn't deal much torpor but has piercing damage and most importantly you can move sideways and backwards at the same speed, like the tapejara. Maybe it would be cool if it could dig and do a surprise attack in a similar way to the purlovia ( it wouldn't stun and dismount though) and I think it needs to be move better in steppe terrain kinda like the ovis. Gets an X variant for the Volcano. - Carbonemys: Model and animation rework. You sit in its neck now and please fix the bigger player model bug. Now you can build some stuff in it's back, nothing too big but maybe a box or even a sleeping bag could help, it can now retract on it's shell for more protection and it's bite deals more damage and can harvest some resources in the ocean. Is omnivorous and inmune to electrocution ( Electrophorus are very common in genesis and the turtle could help with this). Now it's an overall better swimmer and can go into stepper terrain easier, to help climbing the cliffs in the ocean biome. Gets an X variant for the ocean. - Megalodon: Model and animation rework. Can sense creatures like the bloodstalker and track creatures low on health, it can now build up speed for a charge and perform a deadly attack at the end of it that would deal bleeding and trike's stun effect. It would receive a huge buff when something is bleeding, that would improve it's stamina consumption and recovery, it's damage, damage reduction and speed. It can also breach out of the water and grab creatures. In case it beaches itself it can survive for a little while out of the water but has to go back or else it would die. - Plesiosaur: Model and animation rework. Fix for it's aoe. C, R3 or Xbox equivalent allows you to change between streched neck ( longer aoe reach) and bent neck ( shorter reach). A new attack with which it hits enemies at it's sides by slapping it's flippers, if done at the surface this can stun creatures nearby and dismount riders by creating waves. It's amphibious now and it can strafe in water and can grab creatures. It deals extra damage to fish and amonites, and it can harvest prime fish meat from megalodon and salmon. Microbe swarms will also be scared of them. Their behavior is different now, they spawn at the surface but are docile until attacked. Gets an X Variant for the ocean. - Megaloceros: Model and animation rework. The males gain the ability to pierce armor and charge. They also fight back in the wild. Both genders can gather berries and do a buck kick like the horse but instead of dealing torpor it stuns and deal good damage, the buck kick can also do a 180 spin if used while looking behind you for an easy escape. The females gain a bite similar to the horse but with a bit more damage are overall more agile than the males and can jump much higher, they can also go into steppe terrain easier. Gets an X Variant for the snow. - Mammoth: Model and animation rework. Now can have a platform saddle and grab creatures with it's trunk. They have a charge that can throw creatures in it's way around like the Ferox. The trunk can also be used to smack or throw grabbed creatures and it's can store water in it to knockback creatures. They have a herd buff that improves their damage, defense and health recovery and gives them immunity to some debuffs like the Yutyrannus fear roar. Gives insulation. Gets X Variant for the snow. That's all I would like to see, please let me know your thoughts.
  6. ObiGuanche

    Tlc ideas 2

    Tlc ideas 2 My continuation of tlc ideas. I hope you like them: - Araneo: Model and animation rework. Breedable with bloodstalker mechanics. Increase speed, stamina, health and weight. Wall climbing and ability to move in any direction like the Enforcer. Webs build up a meter on the enemy, when filled they will be completely inmobilized and will fall to the ground, the objective can't do anything and can't be ridden until it breaks free (over time or with a sword/sickle/other creature). Can create organic ziplines with the bonus of catching enemies that come into contact. It can jump like a jumping spider to move between climbing spots and pounce on prey. Takes zero fall damage. It's has more hair now and can shoot them to free itself or allies from grabs and stun creatures around. Has a gang bonus ( similar to compy and kentro). - Beelzebufo: Model and animation rework. No longer deals torpor with it's attacks, rather deals it to creatures that attack it. Now it can gather cementing paste from trilobites, leeches, lampreys and insect swarms. They also scare away insect swarms. The tongue stab has longer reach and better aim. The swep combines into a bite. It can climb the same way as the Ferox. It can control it's descent and reduce fall damage with it's webbed feet and using tongue stab while in the air can help reach a surface to grab on. Can now croak to produce vibrations which cause balance loss ( creatures/players climbing or in ziplines that aren't frogs will fall) but ally frogs will do this too, so the more frogs there are the more area will be covered by the vibrations ( they would have a turret mode for this). Gets a Bog X variant that resembles a poison dart frog. - Pteranodon: Model and animation rework. Deals increased damage to other flyers. Receives diving flight and the ability to change to glide mode (works like a glider) and slowly recovers stamina over time in this mode while in the air. Can grab creatures up to 100 drag weight now. It can land in vertical surfaces like the tapejara to recover stamina and can move in the wall but slowly. It can swim and dive in shallow water (takes pressure damage if it goes deeper). Can gather fish instantly. Now wild ones are territorial ( and extremely territorial to other flyers) - Pelagornis: Model and animation rework. Can dive underwater. Deals extra damage to Kairuku and Hesperornis. Heals faster when it has fish meat in the inventory. Reduces weight and spoiling time on fish meat, prime and organic polymer. Passively generates silica pearls when left on wander in the water. Has diving flight and even works underwater for some time after diving right in. Gains at huge reduction in stamina consumption while flying above water. Scares away ichthyornis and pegomastax. Can now grab small creatures with it's beak with right click. C is used in land or while swimming to scare some creatures like the yutyrannus does ( kinda like a goose). Wild pelagornis will defend themselves when attacked. - Onyc: Model and animation rework. Breedable. A slight resize to be ridden. Can be equipped with a saddle. It has a passive ability to detect nearby creatures thanks to echolocation. It can land on the ground and on vertical surfaces and perch from ceilings and ziplines. It is capable of producing high pitched noises that cause damage ignoring the armor of the enemies with right click. Can strafe like the tapejara. With C it can latch on to prey like the deinonychus but with the ability of sucking blood to quickly recover health. Wild onycs can now appear outside of caves, they perch and are passive during the day and they have a buff during the night ( like troodon). Gets aberrant version. - Ichthyosaurus: Model and animation rework. Weight reduction on aquatic resources. Better aoe. Pod bonus. Swimming near the surface with a pod creates waves that stun and dismount. Can jump out of the water. Can ram creatures and is able to see weakpoints that when hit with the ram to deal a lot of damage. Passive echolocation ability like the onyc. Can spit water at the surface for knockback and blow bubbles underwater to recover oxygen. Deals extra damage to fish. Can be carried in a fish basket. It can survive out of the water for longer than the Manta ( and doesn't get instantly killed by dismounting). Gets an aberrant version. Wild ichthys will swim around you instead of following you and can jump out of the water too, they flee when attacked but if the pod is big enough they will fight back. - Quetzal: Model and animation rework. Flyes faster the higher it is in the map. Is much more agile and fast if it doesn't have a platform. Deals increased damage to anything with drag weight 150 or below. Can sprint on land. Is able to land on the water surface and swim, but can't dive. Passively scares all other flyers away (except wyverns). Only aggros large carnivores like the rex. Pressing C on land knocks creatures back with it's wings. Wild quetzals are extremely territorial and have a large aggro range but won't chase after you if you leave the area they live in, they also don't have a limit number of spawns so they are a dangerous threat if you fly in their turf. - Giganotosaurus: Model and animation rework. 15% size reduction. Wild and tamed are equal now. Health similar to bronto and damage similar to wyvern. Stamina buff. Can provoke gnashed debuff with a charged "superbite" which cannot be used while moving. It's roar causes a debuff on enemies, giving them a slight decrease in all stats ( The opposite of my bronto suggestion). Gets an Alpha and a Volcano X Variant. - Angler: Model and animation rework. They can produce charged light now and passively create anglergel. You can refill your charge batteries in them. They can pretend to be a deep sea loot to attract players ( this could be used to prepare ambushes). The deeper it goes the faster it will regenerate health but won't lose health in the surface. It can also reveal underwater loot and resources nearby. A new ability allows it to lure fish, trilobites, eurypterids and ammonites directly into it's mouth. They give you immunity to ammonite bile. They can swallow everything with dragweight 150 or below ( their bellies will expand a lot) and deal constant damage to anything in their stomach ( including riders of the creatures) the acid of it's stomach easily melts armors but it's a slow attack and attacking it's interior will eventually make it puke. They can turn off all their lights and pretend to be a rock on the seafloor too. Gets an Ocean X variant. - Manta: Now they can pitch up and down like they do in the wild. Has bite attack that deals more damage to fish and trilobites. Tail attack now gives stamina drain debuff like kapro. Moving around generates electricity in the mantas body which can then be discharged by pressing C to have the same effect as a cnidaria, but this attack has a cooldown and requires moving a lot after it to build up electricity. The Manta is also inmune to electricity as a result. It can burrow in the seafloor to move around without aggroing anything. Mantas can "ride" the whirlpools of genesis to launch themselves. The Manta can control it's descent when out of the water since now it can jump higher. They can survive on shallower water than before. Now they aren't aggressive in the wild, but territorial. Gets an Ocean X variant. - Terror bird: Model and animation rework. Saddle now works as a mortar an pestle. Better aoe. Beak now degrades armor. Has a pack bonus. They get a screech. New kick attack that has good knockback and has trike's stun. They get a stomp that can be used while in the air to dismount and grab players and creatures, carrying them in your foot and disabling them. The kick button could be hold to grab, but won't dismount this way. They can elevate a bit if you look up while gliding. Can go in steppe terrain easier and walk on ziplines. Gets aberrant and X snow Variants. This is all for now, let me know your thoughts please.
  7. new dinos map tlc and more- suggestion ARK survival evolved mobile has great potential for more new an exciting things you added dungeons but why not go one step further an add an entirely new map with new creatures we have never seen before (or instead of the island you could add Ragnarok) and also finish the TLC you only have half the argy and giganto finish them and do the parasaur please and with your dungeons i see ark mobile may have its own story line at some point oh and please make custom consumable a thing and make the TEK armor have the buffs that it has on other platforms same with TEK saddles all in all these changes would make this game so much better i mean imagine ark mobile with all those changes it would make a good game into a great game.
  8. Shayaan21

    Aquatic TLC's

    Aquatic TLC's Who else thinks that the aquatic dinos should be shown more love. Especially things like the megaladon, you know how sharks in real life can smell blood from over 3 miles away? I think that the megaledon should be able to detect corpes or injured creatures. And maybe give the plesiosaur a TLC maybe swim faster and a bit bigger, in real life plesiosars could be up to 45 feet long, in ark they are 2 survivors tall.
  9. Next TLC Ideas (Not obvious ones) Not sure where a proper thread is to place this so just combine with one appropriate if needed. SO we already know the obvious TLC creatures (Carno, Plesi, Mammoth, etc obviousness) however I would like to point at a few things that could be good in general. Insect Breeding- Now I know this is a hot topic for WC since they don't want to do the lifestages of the bugs and the fact that bugs produce tons of offspring bla bla realism bla. I would like however if we just made them generic. It can be surmised that dinos layed more than one egg per sitting but ours only lay one, in that same idea if the Arks can genetically modify creatures and make the mythological reality then why can't bugs just grow up like normal creatures orrrr do what the Reaper does in its growth cycle. Insects just get outclassed and its a shame cuz they are some of my favorite tames. Let me know what you think. Giant Bees- I think these deserve to be shoulder mounts. It would be awesome to have a giant bee sitting on your shoulder and defending you like you were its hive, and if you got in danger it would produce drones to attack and distract the aggressor. I just think its a shame that their only purpose is to become a hive and just sit there and not be appreciated for their design. Fish- All fish (Coels, Saber Salmon, Piranha, and even the Leeches/Lampreys) should not be able to be above level 1. Size changes are fine but why can a fish that can't fight back and does me no good to catch in a fish basket tip off my charge tame's 150 radar? Unless fish get some other kind of use I think they should just be made to only spawn at level 1 like Jerboas.
  10. item and Structure TLC i Know its Kinda Odd but i was think of somethings that could be better. and if you have any ideas, feel free to discuses it Water Skin: Able to keep water in it without the leak Spear: has Debility and can set on fire for damage: (leave it in a fire for a Minute) then it will be like the fire Spear from Genesis Slingshot: Should be Replaced with a Sling that is thrown kinda like a Bola but you Fling Rocks or Flint (Rock for Torpor and Flint for Damage) Club: Able to add stone to make it do more damage like a Tier one sword Thatch Structures: A slight visual upgrade. Walls, Foundations and Doors look like Very Crapy Bamboo Tied together. but the roofs look the same. Smoke bomb: Able to change Color of smoke and can make dinos "loose you" Simple bed: a slight new look or at least the ability to Change the look Training Dummy: Able to count range damage , Special damage (torpor , Fire , Gas etc) Flags: Able to unlock all of them by one Engram Standing torch: Able to place underwater with Angler gel Compost bin: Adds a Buff for Plants (can't stack) and can place any Organic Item like Eggs, rotten meat , Chitin, thatch , fibber etc to make fertilizer Cooking pot: Able to Set it to "cook mode" or "Recipe Mode" cooking mod allows you to cook meat and with a bottle and Berries (50) you can fill it up half way Wood: Slightly Stronger and maybe a new look. Too look slightly better Water Well: able to place anywhere but has a Placing Range like a Tek Bubble shield Raft: Able to decompose overtime and needs Maintenance or it will break Pipes and Wires: able to unlock them all with the the 3 Engrams (Stone Pipes, Iron and Wire) to save points Water Tanks: Better Water Storage, stone 500 and Metal 1500 Through: shows Range but can Disable the range, trophy wall mount: Able to put any alpha drop , Special Dino drop and implant on the wall Fishing rod: more kinds of Bait, Ammonit bile (the best), meat (worst) and maybe a Better system of fishing. Able to catch some other animals like manta rays, Trilobites and leechs Re-fertilizer: SUPER FERTILLZER! and it Boost them! Behmoth walls: With the behemoth gates you can unlock behemoth walls that has more HP Stone: Slighy Better (can take at least 2 or 3 C4 for a wall) leasers antidote: Able to gain a Immunity to nearly every sickness/poison, quickly lowers torpor, and gives resistance to Air born Gases (like spores , Gas bombs , Wyvern gas etc) Toilet: gives better buff, Gives a wellness Buff, that boost crafting skill , and reduces food and water consumption Lance: Able to Hold it on the ground but its not as good Tree Platform: Able to place it on trees in AB and Ext Cannon: able to "ride it" Like in atlas and can fire it! Simple pistol: Better hand model animation, and better Range. Longneck: able to put scope on it with Darts!, Can add a Mod where you can have a "strip clip" where it has 4 extra shots but its not as strong and has EVEN longer loading! Dino leash: Able to disable the Range Ring Chitin armor: Need to craft it on the Smithy but Can Repair it on the go! so its more useful and it could be used more. Shotgun: able to hold Trigger to fire both shots, able to put Simple Rifle rounds (like a Elephant rifle) and is Stronge damage but not good range like the Longneck rifle, longer barrel, and can have a scope (i mean if the pump shotgun can then this can too) Greenhouse Buildings: CHEAPER IN ENGRAM COST Scope: able to put on a Crossbow , Fab sniper , AR , Shotgun, Beer barrel: Able to make "organic substitute" of some items like polly and sap, and able to make beer but it does better stuff (kinda like in atlas) Harpoon Gun: 100% chance to get spear bolts back and can Find Better Quality's can be found IED: instead of a trip wire its just like a Mine Metal: A slight new look (at least make it look even with the Plates) and somewhat stronger (5 or 7) Radio: (should be replaced with a new item, like a lantern that acts like the one from atlas) so. Lantern: Able to hold on your bar and can light up the whole area around you, can be dyed , Can work underwater, and can scare away troodons! needs Angler gel , Electronics , metal , and oil Lights: able to unlock each one by one engram , and can have a Wall or ceiling light Grappling Hook: can hold it and throw it (like in atlas) or Crossbow for more range Fabricator: Able to Craft any smithy item on it faster. (to save space) Fab pistol: a slight better look or maybe it can be a Mix of a SMG and a pistol so it shoots fast, but has low damage. electrical outlets: Able to Hide wires Chainsaw: reduced wight on items (like the drill) and can uses underwater on kelp or coral for wood, (and can uses drill underwater) Any Harvesting item: Like the Oil Pump, Gas pump and well. some times you can have a drought. AR: Does slight more damage per shot on the same target Miner helmet: able to repair with just metal , Polly and Angler gel, can shut off light. AC: Able to shut off, can Pin code, Can Place on a window Frame Grinder: Able to Turn Rock into sand on SE or rag, and Able to auto grind everything! Tracker: Able to place it on a Dino but it will stay on it FOREVER, like a imprint Auto Turret: able to put Pistol rounds in it. (it will make shots faster but lower damage and less AP damage) or AR rounds (able to do more damage and has a slight AP damage. Tranq Spear bolt: Does 4xs more Tranq Damage to Sea dinos Elevators rail: if one rail is powered then they are all powered Fab Sniper: able to have Iron sights and can put a Holo scope Gas mask and Night Vision goggles: Cheaper (in terms of engrams) Tek gravity grenade: Able to Deal damage and last longer, its blast does as much damage as a grenade when it drags stuff in. Scuba gear: Tank: Protects you from cold, Leggings: Better protection. Boost: if you wear the full set (mins gloves) you gain a Speed, resistance , Shock Resistance and a Super Cold protection. however its only in water! Rocket launcher: MUCH BETTER DAMAGE and can have Specal "rockets" that can be used as a Tranq electrical Prod: Two modes. Attack mode: does more damage then Pike and you can keep attacking without breaking insistently and Stun mode: One shot use and does A TON of Tranq damage Riot Armor: 2 times better so its worth using. in terms of Armor (at least 175) and Gives boost resistance agents stuns (like micro raptors), and much better Damage Resistance to guns. Heavy turret, able to Shoot AR rounds , Pistol rounds, Sniper rounds (only shoots 2 at once but does super high AP damage) and only 5 grenades (will shoot once out of ammo like a Grenade launcher) -------------------------------------------------------------------------------------------------------------------------------------------- Tek Tek Armor: MUCH better armor (like 250 each) and A boost agents, Stuns, bullets, Shocks , and Gases (only when powered) Tek Saddles: MUCH better armor like 90, Tek Rifle: 2 modes: Assault Mode, super Fast fire rate (small projectiles) and can't damage buildings (uses less Ammo) and DMR mode: The base Gun Tek Railgun: able to activate a Normal scope, and A slighy Faster charge rate Tek mek Rockets: homing, Much Better Jump , Can ether just use two swords, or a sword and pistols Tek Claws: Much better damage and Does 50% AP damage Tek Rocket Launcher : Able to Craft ammo but Not cheap and Can Have a Gauss Cannon mode (uses Element)
  11. What genesis shouldve had Genesis part 1 introduced us to the idea of side missions to enhance our progress. The races were most fun to me. I love a good race. And it made me think why was there no car races? A while back they gave us the atv and genesis was the perfect oppertunity to make them useful because right now they arent. They wont even stay still when youre not in them. I really wish wildcard would fix the ATV so we can have fun with them. I even atempted to build a race track for the hell of it but the cars still buggy no pun intended. So please wildcard please fix the ATV.
  12. Welcome to the 1,000,000th TLC idea thread! Title says all, let's just jump right in. Carno: First off, change up the model to make their heads rounder. Their heads were straight-up spheres. Make them have a charge attack like the Wooly Rhino but not maybe as powerful, but they can get a pack buff. Also, they were essentially the dino-equivalent to cheetahs, so let's make em hella fast, let em jump and have a charge leap, and let them be able to turn on a dime and also able to turn while standing still. Megalosaurus: Give it its own animations instead of just using dilophasaurs animations. Also if they're going to have a sleep mechanic. Might as well flesh that out. Make them have a special damage percentage mechanic that scales with time of day; at noon they are the weakest, and at midnight they are at their strongest. Also at night, they could get a special perk where they are undetectable by parasaurs and tek helmet scan and also shield the rider. Terror bird: jfc it's hideous, give it a new model. That's it. I don't care about these things but I hate the way they look. Giga: First up, make it smaller. Not too much, just a bit to where it's not absurdly massive. Also, its roar needs an ability, I think it could maybe be useful as a crowd control ability that blows people back. The closer they are being enraged, the more powerful the roar is. Also, the enrage meter is now a meter at the bottom center of the HUD so it's a bit more noticeable. Lastly, they could have a stomp ability that creates a shockwave. Any player or dino caught in this will get a new "tremored" debuff which prevents them from being able to sprint for a few seconds. Mosasaur: Now has a swimming charge attack that can damage structures and can breach out of the water. Now can deal "trample damage" by landing on players and rafts when they breach. Also cannot be grabbed by Tusos like Basilo and no longer dismounts players when they get shocked by jellyfish. Basilosaurus: Can also breach like mosa but this instead damages on the ascent rather than the fall, so you can use them to attack rafts from undernearth. Also have a new ability when swimming at the surface where they spray water to create obscuring clouds of mist Rock Elemental: Their rock throwing now does torpor damage (as much as a catapult turret) but cannot inflict torpor on other rock elementals. Also, they most have stones in their inventory to use this new ability, using 50 stone per attack. Also, make them breedable. To breed, one must be encumbered with stone. Then bring another elemental within its vicinity and they will mate. Babies are born incredibly frail and don't have a rock shell yet, and must be fed Sulphur. Once it reaches juvenile, the female will start "constructing" the rock shell around the offspring. Lastly, they can now "defecate" piles of sand. Mantis: Can now climb surfaces and can glide. Also, make them faster and breedable. Breeding requires to male and female to be on aggressive, then mating enabled. The female will have a "stress" meter that appears along with the mating meter. If anything comes within aggro radius (including tribe tames and players), the stress meter will go up. Once the mating is finished, the female will lay a stationary egg sack that will lay 2-4 babies. If the stress meter reaches max before they finish, she will kill and eat the male and the egg sack will instead have 1-3 babies, with one of the babies guaranteed to be an exact copy of the father. Lymantria: Can now climb walls and ceilings, passively create silk in their inventories and their spores now deal torpor. Also, now breedable. Male and female must be moved onto a wall or ceiling to mate. After breeding, females lay stationary egg sack that will give birth little caterpillar babies which drop to the floor. Once they have reached juvenile, they will crawl back up to the wall/ceiling and become a cocoon. In this stage, they have a "quality" meter that replace the food meter, and they must be "fed" silk to keep up the quality of the cocoon until they reach adulthood. Wyvern: All wyverns now have a bar atop the HUD. Right click now must be held down to release breath attack, which will then consume the bar instead of stamina. Double clicking right click will instead release a ball of the breath attack and uses up a chunk of the bar. This charged attack will travel in an arc and will explode in a small radius to do AOE damage when it hits something. To accommodate this change, poison wyverns now have a normal poison breath attack and the poison ball is moved to the double right click. Also, now breedable. Can only be breed in an area of sufficient temperature. Once the female has finished mating, she goes through a gestation period before finally laying the egg. Basilisk: Give them a turret mode that lets them shoot poison at enemies. When in turret mode, they coil up and can shoot in all directions. Also, make them breedable. Babies have a unique raise where the only imprint they will ask for is to swallow an Ovis whole, giving them another use since mutton is only useful until you can start making kibble. Roll Rat: Saddle durability only affects its ability to roll. Once it is "broken", it can still be ridden, but it can't roll until it is repaired. Rock Drake: Is now naturally immune to stun-based attacks; the player cannot be dismounted. Also to give them more PvP uses, they can now pin large targets like rexes and spinos, and their bite attack now has stamina-draining venom. Can now be bred. Can only be breed in cold temperatures or in radioactive areas, and the female goes through gestation before laying an egg. Herbivores: It's ridiculous how carnivores have a wide variety of meats with different taming efficiency, yet most herbivores either require kibble for a simpler tame, or 8 hours with berries and crops. I propose that honey, sap, plant Z and Y fruits, rare mushrooms and flowers all be given taming effectiveness to all herbivores. Perhaps plant z fruits can be the herbivore equivalent of mutton.
  13. about the new tlc I have a couple of ideas for the new tlc, some of these could be broken and could maybe be nerfed. To start can we get a saddle for the titanoboa, maybe make us be able to make it spit vemon or something like what the dilo does. Second, Can the diplodocus do at least a little bit of damage, the amount of times I have seen raptors and other dinos feed on those on a daily basis is insane. Third the megalodon is nothing like what it is actually supposed to be like, compared to everything in the ocean they are practically useless. The only reason I would only field a meg over a dunky just because they are a little faster. Next, can you make the liopleurodon permanent but maybe make its effect usable after a certain amount of time, maybe about a week or so. Lastly, can you make the basilosaurus go deeper? maybe make oxygen go down when it reaches certain depths. Also a lot of people say the giga needs a buff, I don't really think it does, you can breed for the stats you want. You just have to be patient.
  14. Player vs Dino Players need more options with what they can build/do weapon wise. For instance, the ability to coat weapons and ammunition types with narcotic. Not just stone arrows, literally everything...spears, swords, pikes, clubs, metal arrows, bullets. This would create more interesting and fun ways of pvp and taming. Also fire and shock coatings for the above. The ability to temper armor. Upgrade it through it's required crafting terminal by using other resources. Like for metal, you would use metal/obsidian/hide...etc. The ability to temper saddles. A dodge roll. Shield mechanics that can parry if blocked just right. The ability to use a shield with the pike/spear/crossbow/guns except longneck and sniper and 2 handed bows. If any of the above is done it would go a long way in increasing the accessibility and enjoyment of the game.
  15. blazybolt

    tlc TLC ideas!

    TLC pass 3 would be an amazing thing for the game right now. Many of water creatures have been neglected and they don’t have special abilities. Also many land dinosaurs like the carno have almost no purpose to tame. It would be better if TLC 3 could help some of these creatures get their usefulness back!
  16. TLC 3 Reworked Dinos Wildcard has confirmed TLC 3! The TLC is focused on some of the earliest dinos added! Here are some ideas feel free to submit your own ideas and feedback! Carno The Carno is a guaranteed dino to be in TLC 3 New Model= yes New Texture= yes Carno should maybe get a shoulder or head charge or a two person saddle could be fun issues of current one is that the Carno gets outclassed very easily! Mammoth I feel the mammoth should be reworked its the only artic dino that feels out of place in terms of uses and functions! New Model=yes New Texture=yes Many people have said to give it a platform saddle,i agree! Also a damage reflect when attacking its face cause of the tusk A grab could be added as well to pick up small dinos and toss them aside Araneo (spider) Araneo is a pretty underwhelming dino at the moment New model=yes New textures=yes Can now breed and uses BBug egg mechanics See my other post for BBug egg details left click and right click remain the same can now jump,holding jump key allows the araneo to climb ceilings and walls Araneo can now use ziplines and silklines C key allows the araneo to create silky ziplines Silklines last for 1 minute,enemy/wild dinos that walk through silklines are slowed this will allow the araneo to be alot more mobile and be able to reach areas for allies,the silklines can also be used as entry denial Megalodon arks version of a megalodon is just a great white shark tbh New model= yes New texture=yes Increase size Megalodon bite now does bleed Right click lunging bite Now has wounded finder (direwolf hp sense) Pulmonoscorpius (scorpion) The scorpion has the same problems as the araneo New model= maybe New texture=yes can now breed and uses BBug egg mechanics See my other post for BBug egg details slightly increase size can now grab very small dinos C attack grabs very small dinos left click is now a claw only attack Right click uses stinger only Thank you for reading my post,again feel free to share your ideas and feedback below! BBug Egg Post
  17. What do you think has been the best and the worst TLC? Also I don't think any of the TLC'S are truly bad because overall they are improvements but I do think some are weaker than others and felt like it could have gone to more deserving creatures like the megalodon. Personally for me I think the worse is the Rex, I mean it literally just got a new model and a poop roar and it could have gone to a more deserving creature. The best is the spinosaurus since it got a brand new model, actually useful abilities, the water buff, and the stance change ability is fantastic.
  18. I would love to get a update to our human character (like a TLC) make it so maybe we can be more unique from each other, like able to customize our faces and stuff so we look like other characters or just more unique then being a slightly different version of the same person. and along with this remade human player the outfits/armors can be touched up to be more fitting to the new models maybe even allowing for little customization to the armors we make (like ability to just change how it looks, like a alternate version of the armor so not adding new armors just giving the player a choice of style of the armors look.). Another thing to go with it is to maybe make better animations for the player as well, maybe even update the combat system along with it. More hair styles of all kinds of styles that maybe reference other games be cool too. these ideas are like my own as well and fit perfectly with the idea.
  19. What would you want to see added into a Carno TLC? I made a page on the Plesiosaur and why not the others as well. I think as always a remodel would be fantastic with bigger horns and a more ferocious design and as for abilities I think it should have a charge attack and maybe a weight reduction on hide and meat. Maybe its abit basic though so I'm curious to see what other people could think of. Edit: maybe a Carnivore buff similarly to the Trike TLC where it powers up when herbivores are nearby.
  20. What would you want to see added into a Megaloceros TLC? This is the last of the confirmed TLC 3 creatures and I figured might as well do the last one. I honestly think the TLC will mostly focus on the Female Megaloceros but they'll probably give the Male a new model of course if the female gets one.
  21. What would you want to see added into a Plesiosaurs TLC? Other than the new shiny model I can only think of is letting vacuum compartments onto its platform saddle, I think a fear roar could also be kind of cool like a underwater yutyrannus Edit: abit of a side track but imagine how nice the plesiosaur would look with a genesis skin similar to the mosa and it had a TLC ontop of that? I honestly think it would probably be one of the best looking creatures in the game.
  22. Dinos that need a tlc Gigant,dodo,carno,therizino comment what wildcard should change
  23. Reaper1181

    Megalania

    Megalania Megalania have a huge problem. Not their health, nor their power to inflict mega rabies. Their damage. It’s atrocious. Bulbdogs hit harder than their primary attack, and jerboas and monkeys meet it. Even their secondary attack damage is only 16. I propose two ways to solve this: 1) Buff their damage to something like 40. 10 is too low for a tame that wakes as quickly as they do and only spawn in caves. 2) Make megarabies affect creatures (Other than dodos) In addition, why take out aberrant megalania spawns? They could be a great and cool edition to aberration. I’d propose either putting them in caves or in the element falls area, or close to reaper queen spawns. It would provide added difficulty in the area as well as giving an alternative to rock drakes.
  24. Starrbean

    TLC ideas!

    Future TLC ideas? Anybody got any good ideas for TLC updates? Such as which dinos need TLC and what would you change/add to the TLC’d dinos?
  25. Improvements, Additions and more @Cedric if he made a opinion on this post it would make my Month! ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- island/Base game: MAKE THE MESH SOILED, INSTA TELEPORT OR DEATH!!!! ! herbivores can be tamed with honey (like mutton) you keep skins from boss like from rockwell and the manticore , bigfoot can carry tools , Breedable insects like mantis , spiders , Crabs etc , Herbs that (can help heal you) , swamp fever is timed , the "Building maintenance Kit" able to reinforce and Upgrade buildings, like metal to Blast metal, stone to Concrete brick and more , Flashlight's , Flagpoles "to claim your area and increases the you can't build range around your bases only on PVP" , Offline protection your bases have 5xs the resistance and turrets do more damage and TLC's please , land mines, New turrets , Mortars/ artillery to defend your base. a food chain like carnivores will attack each other, and creatures , procoptodon spider and others take kibble , Rope bridge "basically a base game tek bridge" , Poison arrows and Darts " to help low mid and high end tribes to slow down animals , Smoker "Basically a Industrial Preserving Bin , Water Tank " Looks like one of those Modern ones and can store 2000 water" , War Horn " why not?" Large Painting Canvas , New Meat/Meat types " insect Meat. gives less food then Raw meat but lowers Torpor slightly and megatheram love it . also a prime Meat version" , Raw Fat , " stacks up to 50 and gives a Mediocre amount Of food but its Good for Babies to have a large amount and its light. drops mostly from Fatter animals like Sheep , Phiomia , Mammoths Etc , Incubator " to help hatch babies without the Lag of Ac's" Plus its slightly Faster" , Ac's can go in windows , Walls have the option to be solid , Alarms will tell you how set them off , Spikes auto Decay over time (to stop spam) , Able to stop a length of Hair " like Half way for example" , You can Pick up Lystros , Dinos drop Bone's A substitute for Chitin , New Fish Like ( arapaima , Tiger Fish , Sturgeon and Sawfish, Some Are Harder To catch But they can give you more loot and even Blueprints) You can make some blueprints, ( Not tek , high grade stuff, stuff like buildings , Bullets and Aplences) , A separate Fuel slots like wood or gas , different meats heal better for canovors, "Mutton best, Cooked fish worst" , Cooked Fish Restores Small amounts of stamina , Reduce Food Consumption ( Seriously You starve WAY to Fast Lol) , if you level up Food or water it goes up by 100 Metal Cage Also" The Liopleurodon Has Two types the normals which Is stronger than the megalodon and You tame normally and the Magicly One" Anky Auto Harvest , Chitin armor can be crafted in smithy but can be repaired in your inventory. and a Stun, shock , and pounce Protection that last for 30 secs. -------------------------------------------------------------------------- Scorched Earth: Solar panels Fire traps, new animals like a : Giant rhino beetle , Antlion's , and giant Wasp sandstorms make animals harder to see you and ascension Cave. maybe A Mek version of the Overseer. and new subspecies " scorched {Blank} they have more health but less damage Fire Bomb: Like a Molotov and thermite together good against Armored Enemies ---------------------------------------------------------------------------------------------------------------------------------- Aberration: Ravagers bleed only goes to Alpha, even when tamed Spore arrows " poison them like the mushrooms or Gas grenades with the same thing " A drill basically the Chainsaw version of the pick , Charge Pistol: Low damage Full auto like a SMG when not aiming full auto but low damage but when aiming its burst. uses 1% per shot Charged Carbine: A sim-auto Rifle that Shoots beams of Charged Made with the Fabricator, it High Heat it shoots can burn armor but if you spam the gun it overheats Witch was Diana's Prototype for the Railgun. , New aberrant Dinos like: therizino , kapro , kentro , procoptodon , ovie raptor , Chailo , spider , megalana , thylacoleo. ammonite , beavers , Gailli , Archaeopteryx , megaloceros , wooly rhino and Pachyrhino , patchy , Dimorth's , and Dillos. able to grow mushrooms able to build in the trees Charged Generator , Hopper " to collect Things during earthquakes FLARE Trap , Aberrant Armor set you get it by getting all rockwells notes Basilisk can be breeded TAKES A WHILE THOUGH. "Gem steel" a new building type slightly Stronger than metal, but Keeps Radiation outside. Tek Cliff Platform Charge nodes allow you to leave the ARK ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Extinction: A Beast Called the Gargoyle " a giant Bat Like creature that Screams to stun and harm dino and is the apex predator of the wasteland! , Wild corrupted Dinos cant damage structures But the ones from the drop can , Buildable Defence unit "the Tank robot" a way to unlock basic tek structures from the titans . that's it maybe 3 special wyverns , Magma " shots fireballs that don't damage structures but leave fire pile" Element "Shoots a Blast of element That doesn't damage structures But doses good damage agent Corrupted Dinos , and the forest wyvern "A wyvern that looks like its made of trees and shoots Seed Pods that Shoot Plant species X shots (kinda like a shotgun). skin for Beating all the titans, Scrap Suit and Weapon skins, " so The Scrap helmet looks like a Enforces Head Plate with the eye Removed" , " the chest legs gloves and Boots looks like a Makeshift Tek suit But its doesnt Glow The jet Pack is Gone and it looks like its made of Scrap" , " and the weapons, sword looks like A defence Unit Blade welded on a Hilt, Pike Looks like a enforces Claw welded on a Rod". new Subspecies Elemeted {Blank}" they would have the element pattern like the legs of the managrarmer. They have More Health And stamina but less Damage and Wight". -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Ocean's More Ocean Exclusive Resources like: Carbon Fiber " with 50 you can make 5 polly and can be used to make stuff like riot gear some saddles and Tek" , oxygen Plants " they fill up with air Over time" , Ocean food chain Like shark Eats ithys , sharks Eat eels , plesyes , plesyes hunted by mosas , and mosa get eaten by squids" More Resources. like more metal , crystal , obsidian , and rocks. ---------------------------------------------------------------------------------------------------------------------------------------------- Skins: some unique Skins That you can get and KEEP! Captains Set " Earned by killing all sea Alphas" looks like something on atlas Nervas Solder Set "look like a Roman soldier" earned by getting all his notes Mei Yin Assault Rifle and sword " both earned by getting her notes" Rifle Looks like a wooden AK 47 With Carvings and some Raptor Feathers tied to it", "and a sword looks like a Ancient Chinese Sword" the Argy skull skin Wyvern Armor Set " Looks like your armor is made of obsidian and Crystal" Ushanka Hat" earned by Going to the snow biome. Sabertooth Skull Skin "earned by killing the alpha Carno" . Master tamer Set: Looks like your wearing pelts with a Deer Hood on your head and you have a Necklace with Feathers and Teeth. earned by taming all base game dinos" Sanctuary Civilian Set:. "looks like a jumpsuit that would be under a tek suit and it earned by getting extinction". Nameless skull Skin: the Skull of a nameless " earned by Killing All the alphas of aberration as well as the Rock Drake skull and Basilisk Skull skin". beating the extincion Alphas you get The Corrupted Rex and Trike Helmet! And able to keep the skins from the Manticore or rockwell! and Some way to unlock Perverse event skins. ----------------------------------------------------------------------------------------------------------------------------------------- Valguero: Aberrant Deinonychus , Aberrant Death worm, Aberrant Rex , Aberrant Rock Golem , aberrant Morellatops , aberrant thorny Dragon, Aberrant Mantis , Valguro exclusive! only some you can't bring to normal ab Crabs spawn in the abyss AKA the ocean 2 new wyvern's Wind wyvern: able to Shoot a Blast of Wind. and the water Wyvern: able to Fly and swim and shoots blast of Water. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Ragnarok: Breedable Griffins "takes a while tho" ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- New Dinos: Guanlong: smaller than a Raptor but the size of A patchy, despite their size they are very deadly Living in Groups of 2 these Raptor's Feathers have small quills that are Verys Sharp and use their arm feathers as blades to cut through flesh, and can us their tail to fling their back feathers as a ranged weapon, : the Moa. these Mid size Birds are easy prey on the island and much like a dodo they breed quickly, and aren't the best at fighting, how ever for whatever reason They help the ecosystem By trying to raise babies that aren't there own so many people us them to raise babies and there egg production . Carcharodontosaurus: while being as big as a trex these have a Vulture like nature even when they see a small human they refuse to attack unless they are weak, however if they are near a corpse they become Violent And Aggressive They have the never to attack the Trex with a Even fight and if they eat a corps they heal quicker to compensate For there low health. Hadrosauridae: these relatives of the parasaur live with them and act as the guard of them, they make a sound at their enemy that causes some animals to rive in pain from the high pitch sounds and its stronger with others nearby there saddle is able to carry 3 people, Australovenator: This dinos can go on both and Four Legs to move, and they have a venom that is similar to a Fever and rabies but if a human is bitten they develop the fever symptoms witch Decrease stamina and fortitude, but with other dinos they get sick the rabies like symptoms and will slowly lose HP and stamina. slowly. Gorgonopsid: A large Mammal like reptile. the gorgonopsid is a little bit larger than the direwolf but Have Teeth that i can best describe as Meat cleavers . the Gorgonopsid and it has a Special Sense that allows it to hunt the best i can describe it is a scent trail. that it can follow. Xiphactinus: A Large Fish found is the oceans and rivers . that uses it long jagged Teeth to latch on too prey and Spins while draining its blood and they go to packs of 1 to 3. weaker than the megalodon but has the numbers to out weight their strength. Archelon: A large Sea turtle thats slow on land by speedy in the water and is the main reason that the jellyfish population isn't so high. and they can harvest a ton of bio toxen! and they leave eggs on the beach that can be used to make kibble Helicoprion: A mid Size Shark smaller than the Megalodon but With a rotating Blade around his mouth made of bone, its able to Easily Cut Through Most Preys armor. they have a the saw keeps spinning to easily cut through flesh even the mosasaur will think twice before attacking it. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Building: New Types/ Defences Behemoth walls (5xs stronger then Gates) Curved foundation and ceilings ( able to make a Near perfect Circle with these foundations) . Electric fence (able to shock anything that touches It) Ceiling light. Rapid Turret: Uses Advanced Pistol rounds Holds more ammo, fires faster , Less Damage Auto Canon: ( no it' not what you think it is) A Compacted Turret that shoots Sniper rounds , Shoots Kinda Slow , Heavy Damage , Armor piercing, Cool down , holds less ammo. Long range, The farther it is the more time it takes to Lock on and aim . auto Mortar/ Artillery: Able to place on your base and uses Rockets, Makes a ring to see where and how far it can Shoot (Can Disable), can only place 2 within a 40 Foundation Range, 1 Slot to hold a stack of rockets, can't use Batteries , Useless in caves . Able to out maneuver The Strikes if your fast enough. But VERY Deadly if they HIt you or your Tames. Also needs power Hedgehogs: Strong , Not able to take spike Damage , Very Resistant to explosions. Land Mines, a much better IDE , Better Damage , Red Light to know if its armed , parausars can detect them. _____________________________________________________________________________________________________ TEK Defences Tek Deathray: (Earned by beating the Desert Titan) acts Like Artillery, But it Shoots lighting from the Sky (Uses Element) Heavy Tek Turret: A Large Turret that shoots Contracted element that Destroys Stuff. like a Gauss Cannon TeK mines: They Explode and Leave a Electrical Shock ( last 10 sec's) __________________________________________________________________________________________________________________________________ New building Classes: ( you can Unlock or Uses the building maintenance kit) (Concret) next to zero Protection from any weather, nearly as strong as metal, needs stone and cementing paste. but can hold against Explosions (Blast Steel) a Reinforced Metal that looks Dark Brown and looks very reinforced The doors look like vault doors and pervieses some heat protection. and Is very Blast resistance but not restence to any other Damage. needs Oil and Metal (Gem steel) AB not as strong as Metal but close it removes Radiation inside AND it keeps the cold out. and others Building Reinforcement. Heavy plates of ether Wood , stone , metal or tek to add more protection to said building. needs Gems and metal (Clay Concrete SE): acts like concert but keeps you cool from the heat. Needs Clay and CP (Brick): Better than stone . Need more Stone (Reinforced Tek): Much better then Tek needs . Oil Polly and Metal Looks like the Stuff in the Overseer room (Holo Tek): Looks Like Renfoced Tek but with A hexagon Pattern on it. needs element. Best in the Game. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Weapons : Bolt action Rifle: "Uses Simple Rifle rounds And its Weaker then the long neck but doesn't have the Simauto like the fabricated rifle, its has high durability and is Reliable ammo 8" SMG: "this uses Advanced Pistol Rounds and has a max ammo of 60 while it has low damage, it has a very fast DPS",\ Carbin: "a fabricated Rifle That has 20 shots and it uses Advance Rifle rounds it's more reliable mid range but doesn't have the DPS as the Assault Rifle Repeating Crossbow: this doesn't do as much damage as the normal one but it holds 5 arrows. tek Pistol: it shots small bullets like projectiles and is Full auto, but does not Damage Structures." Tek Thrower: " shots monten Element that stick to enemies. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Still: (Have you ever wanted to brew more beer and even moonshine, Well This is for you!) "Fermenting organic items" this allows you To make organic substitutes For Items" Sap: 20 wood , 25 berries or crops and 75 fiber for 5 sap Organic polly: 25 Angler Gel, 10 sap , 25 Crops or berrys, and 10 oil to get 20 Organic polly. | Boi Oil: 20 rotten meat , 20 Berry's or Crops to get 10 oil. | Bio gel: 5 oil , 2 sap , 25 rotten meat and 25 berries or Crops to get 25 angler gel. | Pharmon extract: 50 Rare Flowers and 2 oil to get 5 Pharmon extract(Basically Ammonite Bile) | Fertilizer: 40 Rotten meat , 15 Chitten or kariton, and 2 Oil you get 2 fertilizer: |Gunpowder: 2 Fertilizer , and 5 Oil to get 15 Gun Powder -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- . Alcholes: Moonshine: 15 Longrass , 5 Savoroot, 25 berrys and 5 Stimberries, Even stronger then Beer but! the Hangover last a Long time! Wine 25 Narcoberries ( for you Fancy people!) | SE : Cactus Beer: 25 Cactus sap, 15 berrys. Fully Hydrated You and Makes you Immune to the Heat but makes you cold:| Wyvern Rum: 5 sulfur , 15 Cactus Sap , 5 sap , 15 salt , and 50 berrys: Gives the same effect as wyvern milk but wyverns Don't Attack you unless you attack them AB Fungal Beer: 25 Mushrooms and 5 thatch, this make you immune To spores and Radiation and Fills your Food Up for 20 Minutes | Caveshine: 15 Mushrooms, 5 rare mushrooms , 5 angler Gel , 2 Biotoxin , 15 Longrass. Give Slight Vision , 50 For Heat and Cold Protection and emits Charge: Extinction Owl Wine: 15 Rockarrots , 2 owl pellets , 15 element Dust , and 5 Red sap. Gives you owl termale Vision For 10 minis. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Small Changes To cooking: New Models: Food Steak: Looks like a Stuffed Steak. with other stuff in in. Bowl of Something: Gives a Soup look Cabob: to give a Meat on a Stick look... Water/ Drinks Jar: Gives look of A Medical brew Jar ------------------------------------------------------------------------------------- TLC: Sabertooth: "new Look , able to Sneak to do bonus damage and able to move and jump side to side" Mammoth: Able to shoot water out, new look , platform saddle , and a herd boost" Carno: able to turn around like the Sarco, a Charge, Rage increases his damage but drains a ton of stamina and HP has to be Half and new look" Carbonemys: new look , able to hide in shell , able to flip on his back and spin like a saw blade but its nearly uncontrollable, and a snapping turtle jaw" Megaloceros, increases size and new look , male able to kick in the back, gets a outnumbered effect where if there's more creatures that can hurt it i gets stronger, and antlers cause Bleed, Female Increase Carry weight , Able to kick back and causes males to be more aggressive . Quetzal: "new look, increase stamina the higher you are, adrenaline effect allows it to move much Faster for a lot of stamina ".Pteranodon: "new look ,Able to dive like a owl, able to dive in the water to kill fish, and able to Grapple on walls". Pelagornis: "able to dive underwater for a short period of time, able to eat fish in the wild, new look and the best organic polly gather in the game" Bronto: "new look, Fixed feet, neck stands up tall , able to destroy stone (With Heavy Stomp!) stomp heavy attack , tail wack , Front Bash and able to Stand on its Feet" . Stego:"new look , Able to hold its atack , new look , Bite , a roar to recruit wild Stegos to your side like the yuty, herd boost, alpha gets a stun effect". Terror bird: armor piercing 10%, new look, Claw scratch , incerces prime meat gathering, pack boost with call". Titanoboa:" Both Venomous and a constrictor, rideable , Breedable , Able to Grapple on Big dinos and sufficat them and bite for torpor, able to get eggs without Agro". Spider: "Able to climb walls , Uses webs to reinforce Buildings , Faster speed, Jump, A stamina drain bite, able to shoot webs and weakens effected target and new look". ANT Queen: remember the Hive? basically that it can hatch Ants and summons them to attack". Gailli:" increase carry weight, Able to Kick and Knock back enemies and new look". Frog: "auto lock on Bugs and increase damage to all bugs and new look". Theryzenio: new look Giga: "Rage can be controlled by trying to claim it down but if it keeps taking damage it will get mad, when it roars is weaken enemies for 1 min with cool down' when done raging it will get a tired effect where Stamina Gets low and torpor rises AND new look" Diplodocus: "not able to directly but can crack its tail like a wipe, can make even the biggest carnivore run! Decrease Weight on Natural resources and new look". Patchy: " slight size increases, Causes More torpor, new look, increases Damage resistance and Can break Doors not gates Wyvern: "able to aim attack like managarmer" Megalodon:" new look , able to sense weak enemies Like the wolf and a Dash that can cause Bleed" Pleseo: able to stick its head out of the water, new look , able to turn in a 360 to attack. Basilo; "Fix Taming". Mosa: "New look, Tail attack for the Back". Angler: "New look and Able in increases and decreases Light and able to scare off eels and jellyfish way", Jellyfish: "A timer to stun you and your able to swim away". Scorpion: new look, buttons for claws and Stinger. and able to produce narcoice's per hour Moth: Able to Produce Silk and is Able to Change Its Gas From Pharmons , to make everything Go berserk , to A Blinding Gas and Even and A fertilized one where it Helps Crops Grow like a Crop Duster Monkey: New look , and Has A crafting Skin that can help You when you craft stuff. Dimetrodon: Acts like A living trough For Babies and Keeps the Area Cool or warm. Paracer: Able to Back Kick Like A GIANT horse , new look , and Has 25% Armor. And it Can Do a Charge!. Kapro: New look and Able to Jump High, insead of a lunge. Anky : New look and Smother animations Same For Doed. and has a GATHER option Like moschops. to gather different resources Piranha: Acts like hyena attacks if your weak and new look. Baryonyx: able to uses its claws and has A water boost like Spino Perlova: Able to ride and Berrow Underground Like A basilisk But Not as Good and new look Morellatops: Able to upgrade Water storage. new look and able to carry 3 people. Thorny Dragon: Able to Bite witch is venomous and better at getting wood. Chailco: New look, Dillo: Able to pet it like a Hyena( the Dog of Ark). Dung beetle able to pick up poop , Bigfoot able to hold tools , Bats size decrease To ride your shoulder Diens running way/ Random passive Flee Thylo claw swipe, Enforcer armor. Phiomias: drops Prime meat at least 2 , Phiomias would Drop a unique kind of Poop called Phiomia Droppings," when feed to a dung Beetle you get more fertilizer and Netro which is a substitute for Gunpowder" ------------------------------------------------------------------------------------------------------------------- Small Things : Able to turn off AC'S , if your Falling or Swimping you can Eat. 4 stages of Food and Water effect once your food or water goes down it will give you these Food Peckish: Make Stamina Lower Faster Hungry: Melee is weaker Famished: Wight is Reduced, and even weaker Starving: you lose HP and stamina Water Parched: Lose Stamina Faster Thirsty: get slower. and Cant heal Fully Mild Dehydration: Weak And Take more Damage Dehydration: Death Benefits to surviving you have to eat the good food Run around, drink and be active you can't just sit. and you can earn: and they go away if you Died 3 times (note you can't have them all) 4% reduction to Damage +100% Crafting Skill -45% food and water Consumption + 15 Fortuted +50% protection from the elements -25% Stamina Consumption 5% extra Healing efficiency Immunity to poison and 75% reduction to any diseases +10% extra Health 2% more Damage. 15% reduction to weight -25% less oxygen consumption Skin type for characters Smooth: Females , Default , Male Skins looks more Smooth. Rough: Females , Skin has a couple of marks, Males Default old: Females look wrinkly same for Males Able to change with scissors( for some reason??) ----------------------------------------------------------------------------------------------- New Crops Mejo fruit: Really good for water and taming and cooking Field Grain: wheat, able to brew beer , Able to make Bread , Good for Cooking and Taming Magma Peppers: Great for making stronger medical brew , heal's you and great for cooking Water Grain: rice , grows quick , stacks a lot , great for cooking not to good for taming Scorched Earth. Sand Leaf: Aloe , great for healing you and dinos and good for cooking. Hook Fruit: Pineapple , Good for Cooking and Great for taming Aberration Growable Mushrooms ------------------------------------------------------------------------------------------------------------------------------------------------- New Plant species A: you Raise it and it grows a Crystal That can be opened for loot and start again" B: able to Hold babies like a kangaroo pouch, with same effect" C. : A plant that Bites its prey and if it eats a animal it makes fertilizer" D .: a plant that makes a orora of electricity that acts like a tek generator( does not power tek ) and can shoot lighting to stun uses fertilizer as Fuel" E :for the cost of fertilizer It heals nearby Dinos (the more max HP the more it will cost)" F: Grows some fruits That can be placed as Land mines" G: "Gives the greenhouse effect to all Nearby plants and fertilizer it on its own". F:" Grows a fruit That can give you Random Good Effects but if you eat to much you get Very Sick G:" grows into a mortar like Weapon that uses a lot of fertilizer but it shoots spore clusters and leaves a gas behind H: "a mushroom that leaves a very deadly mist that can hurt both you and the enemies good for base defence", I: "grows a A plant that shoots small blast of Ice that can freeze slow down enemies" , J: grows into a Plant that can give you Root spikes( they are like wooden spikes but they poison and they attack they decay over time)". K:" Grows a plant that shoot thorns at very rapid Rate". L: "emits Pharmon that act like a oviraptor and grows pharmon fruit that make dinos agro". N: "a Plant that extracts resources out of the ground (like metal and Obsidian but it Spolies over time. O:" Grows a plant that when you get near it will emit radiation for you and others P: "Grows a plant that acts like a Bright light... that's it" Q: "Grows a Plant that is a Carnivore and is Very Poisonous" R: "Grows a plant that Reinforces The base (does not stack!!)" S: "a plant thats Shoots X Plant shots (like a Shotgun) But range is shorter and uses more fertilizer" T: "it Grow........... just fruits To eat that herbivores Love but not as much as honey" U: "it Makes plant that Makes nearby dinos Stronger Uses Fertilizer V: "Grows Roots that You can uses to place on buildings to reinforce them" W: A plant that Grows into the Forest Wyvern (looks like a Wyvern but made plants like the forest titan the Seeds come in levels). Take a Shot each time i say "Grows into a Plant" -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Attachments: you can put laser Sights and scopes on crossbows Muzzle break: increase Damage But takes 4Xs the durability Fast mag: makes Reloading faster Extended mag: increases ammo (works with some weapons). Reflex Sight: like holo scope but smaller. Grip: reduces Recoil. ----------------------------------------------------------------------------------------------------------------------- Thxs for reading this I hope at least of these get added EDIT Thanks for the comment If theres something that may seem a bit questionable Plz Give feedback im open for suggestions and Idea Changes Also this was my first Post so Thank you if you support It. Also i hope at least 1 of these get added
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