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Showing results for tags 'singleplayer'.
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I have had a problem with my Ragnarok Switch save. When I open the inventory there is a large number of "blank" inventory spaces randomly distributed throughout. Along with this when I open the crafting menu I cannot craft anything from my inventory like arrows or sleeping bags. Things like smithys work fine just my characters inventory and crafting is messed up and I do not know how to fix it, if anyone Is/had experienced this issue and fixed it please let me know or if you have any suggestions to fix it it'd be greatly appreciated, I put way too much time into this save to loose it something this stupid.
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I tamed several Gigantoraptor babies and I put them to cryopods. After releasing 1) there is no Impriting bar in baby's inventory. 2) It shows only message Gigantoraptor wants care from me (Graviphoton) without any specific demand and E is not available. 3) Imprint item in circle menu is red. 4) Baby status sign above G. is red and blinking. When I allow cuddle for anyone I see demands I can care it shows percentage after doing the right thing but imprinting bar is still missing in inventory and after maturing there is no rider bonus. Like I am not the right player to raise it. I tried also SetImprintedPlayer command which enables text Raised by info in inventory but without enabling anyone can cuddle I still can't imprint it. And for adult Gigantoraptor I do not obtain riders bonus (Imprint Affinity). I saw in Syntac video he had no such problem. P.S. For hatched Argentavis or claimed Pachy's wild baby it works like usual.
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Alpha Rockwell on aberration, the most obnoxious boss fight
Eclipsomations posted a topic in General
So as the title said, I find this boss fight an absolute unfair pain and would like to discuss it. I entered the boss fight with my best pair of flak, a rock drake with 3k+ Stam and 40k hp and an ascendant saddle with 133 armor, 18 megalos each with ascendant saddles 40k hp and each dealing 4k with their primary, and a heavily leveled reaper king. I had a pump action shotgun with 300+ damage on it and just under 2k durability and 800 slugs along with shadow stakes and med brews. So you may be thinking I have everything I could possibly need right? NO, and If I had to guess I wasn't even close. Each tentacle took roughly 3 reloads to take down (14 shots each) and dealth 200-400 damage to my drake even with the great saddle. On top of that, each of the orbs DESTROYED my armor and a good chunk of health leaving me naked before the nameless even started spawning, I later got 2 shot by the orbs as he was roughly half hp and turned of the game. This, in my opinion, is absolute bs. I play solo and can't get other tribe members to help so I'm just screwed unless I can reload to the save I made before the fight and perform a miracle. This could entirely be a skill issue but I don't think I was playing all the bad and it was just a combination of constant orbs, WAY too bulky tentacles, reaper slow, and the stupid electric attack that just made it a migraine followed by a stupid death. Am I the only one who went through this or something similar? I say we scale him down more for singleplayer before abb comes out on ASA to make him less of a hassle, such as making the tentacles weaker as to not survive 15k worth of damage. Tldr: Alpha Rockwell on aberration is too strong and obnoxious and deserves a nerf, sincerely a disgruntled ark player -
Credit to someone called demon on the bug report page. They found a fix for the not saving bug in single player/ non dedicated, use admin commands accessed by turning them on in settings once loaded into your game. Press start ( 3 lines ) on controller then press select button ( 2 squares ) on controller to type your command in, type in “destroywilddinos” do it infront of a wild dinosaur to check they vanish from the game once done simply press start and exit to main menu once done your game should start saving again! It’s worked for me, it worked for demon and my friend so hopefully this helps everyone! Wildcard still need to address it as it could keep happening but for now I think this is a fix for the problem let me know!
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As stated in the name, my Ark Ascended file is having issues saving, and when I load in, I and my dinos load in exactly where I saved from previously, but the entire world is reloaded from the previous exit save (any levels and experience I gain are reverted in the process, and any work I've done is gone, including building, crafting, and gathering), with seemingly no rhyme or reason. I've tried saving multiple times to fix this, but it doesn't seem to help. In addition, while I haven't done excessive testing, all the silica pearls I collect are disappearing every time I reload, as well as any items I craft that use silica pearls. I've lost several ascendant scuba items and all my electronics multiple times just trying leave the game for a break, and coming back later. Storing in dinos doesn't preserve said items. And for some added flavor, a Procoptodon I recently tamed reloaded in, and now won't let me access it's inventory to put a saddle on it or feed it. Constructive advise is appreciated since I'm at a loss. I'm playing Single-Player if that helps at all.
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feature request Please add an autosave feature/option for single player!
MCJamZam posted a suggestion in Game Suggestions
I can't even tell you how many times I've lost tons and tons of progress just because I forget to manually pause the game and save when I get focused on something, only for the game to crash on me. This seems like a no-brainer solution to me: Please add an autosave feature with an option for the interval between autosaves. So, autosave every x minutes as well as an option to turn autosaves on/off. I've read online that it's supposed to be saving every 15 minutes already but it doesn't seem to do so in my case, I routinely lose much more time then that when the game crashes and I see that plenty of people are losing hours of progress to crashes only because the game doesn't autosave properly. Just a few minutes ago I rolled back a full tame, some base building and from level 38 back to level 29. I'm not sure how much time exactly passed but I doubt I did all that in less than 15 minutes on mostly default single player settings.- 5 replies
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ASA Deleting Singleplayer and Non Dedicated Servers
WhiskersM22 posted a suggestion in Game Suggestions
I want to be able to delete the selected save, not all of my saves.-
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Been reading a lot of information about ark but can’t find any that say if Ark 1 will still be compatible for single-player? Will the whole game be shut down on Xbox?
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Since TSOTF came to PS4, my Single Player game on Valguero crashes every time I quit to the main menu screen which causes my game to not save. I'm really not enjoying the amount of in game crashes recently, even on Single Player which is supposed to be less "crashy" Please help!!
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Hey guys. I set up the Easter event on the Advanced settings at the very bottom where you can type in the active event for the session. (On Xbox X) It worked for awhile, then we wanted to change the event, and nothing worked. We Did the destroywilddinos command, we tried doing the command for events on the admin command on the pause screen (eg. activeevent=Easter) and nothing works!!! 😭 only Seen a few scarce tek Dino’s that are event but nothing else. Any input or how to fix this? I’ve looked for a few days with little to no luck, YouTube videos to see if anyone had troubleshooting video for it, and I checked other forums on here (but they were dated back in 2020). Please help! Thanks in advance!
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I am simply curious because of the vague nature of the official difficulty values for bosses in ARK. Since I can't find a definitive answer, I am hoping someone can now share some insight. 1. Is it true that Singleplayer settings checkbox + 5x difficulty override do not affect the bosses in any way (it affects tamed dino stats/xp/breeding only)? 2. Is it true that there is no difference between official & unofficial (& PC dedicated) boss stat multipliers (so using Singleplayer settings checkbox on dedicated server with 5x difficulty override is the same as official for boss stat values)? 3. Is there a difference between official and singleplayer/non-dedicated bosses? I have seen invisibleqc's boss stat data figures mined from the game code: But still Ark players have anecdotal posts saying both yes & no for example: particularly intriguing is this reddit post which has extensive testing and found no difference in singleplayer/dedi: but also the last comment in this discussion with PFM saying he found no difference: This reddit post (although it may be wrong because they don't acknowledge the hard-coded resistance & damage multipliers given by invisibleqc) is curious as well because the patch notes are not clear and I wonder what the true interpretation of the following patch notes is when they write "multiplayer" (do these patch notes nerf SP then nerf dedi/official to match it?): Version: v254.3 Released - January 31, 2017 Singleplayer/non-dedicated bosses are reduced in damage and effective-HP by 67% Version: v261.0 Released - 7 July, 2017 Rebalanced all boss HP and damage to scale from 1x (Gamma) to 3x (Alpha) in singleplayer. This does not include The Center double boss arena, which has 35% less HP and damage than it's individual Island counterparts. Version: v264.2 Released - July 29, 2017 Fixed boss scaling for multiplayer sessions (approximately 67% easier) 4. If the difference is real, is Freespirit correct in applying his calculations to Singleplayer to match the official difficulty? Thanks for reading and I hope to get to the bottom of this once and for all.
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Make it possible to upload tames from certain player worlds to official servers. I know it sounds ridiculous but hear me out. This would make player worlds more worthwhile (better player retention and completion). It would give players more of a reason to populate official servers.(since that can help themselves with what they did in their own world) it allows players to engage in PvP without losing everything(the main detractor of PvP) Makes PvP have a bunch more "big dino fights" Some caveats: This player world would only ever be 'the island' or some small map with no real narrative and maybe small enough for no player tethering. The gather and tame rates would be the official rates. And very few of the roster of dinos would be available in this world. no wyverns, no dlc dinos, no mammoths or mantis or whatever wildcard chooses. And the max wild tame levels would be reduced. Those tames would only be available if you created a new character in a PvP or official server and upload those tames back to your single player world. Maybe you can disable mating for those dinos in the player world, idk. (also, maybe make players no longer able to transfer their character to other clusters? only tames. a fresh start of each new narrative but you can help yourself with tames) Ideally, I think there would be a level cap on wild dinos in the players world. forcing them to create a new player on official servers for better/new dinos that they can then upload back to their player world. This would make the game so much more about "dino collection" where I think it shines. Imagine having a staging base in Gen 2 to never run out of maewings. Pumping your dinos in the server to keep the base so that you can continue to tame and collect maewings that you send to other maps. For this reason, I think player transferring should be taken out, it would make choosing your first official map to expand to much more strategic. When you beat all the bosses on a map it gives access to those map specific engrams to every newly created survivor on each map. It also allows newer player to establish a foothold in PvP official servers since there arent massive clans transferring across the cluster nuking new bases. There is plenty of play-room with this: a level cap on wild dinos in the player's world. (Forces you to play in official servers if you want to get higher level tames) a level requirement for certain dinos (give yourself Parasaur at level 30 on official/give yourself a rex at level 100) a cap on the amount of dinos you can give yourself in official every week/month. I'm sure you can monetize that. Assign a value to certain dinos/its level, and make a "foreign tames value cap" on each official server. maybe you can spend "hexagons" for more "foreign dino slots" or more "max value". (hexagons that you get from beating bosses in official or doing missions in official) There are a million ways to play around. I feel like it would make the game less nerve wracking. Open more opportunities for more missions/more reason to do bosses. Everyone would have the same start. There would be a place for builder types. Everyone would have access to PvP. It might even open a large market for selling high level/specially bred tames. It opens the game up for way more game modes by making the dino collection process more engaging and concrete. Pretty much, think of this 'player world' as a town builder mobile game. Except its 1st person and ark. You run around and build stuff for your friends to maybe see and tame cool animals and fight dinos. But you know to really get the cool tames, do missions, fight bosses, and start getting "hexagons" for skins/unique dinos/more value cap, you need to make a base in official. there are a million ways to take it. There could be no more player character transfers across clusters. It could be a new narrative for every map. Only able to send yourself tames. More gamemodes could be added as ark would be focused a lot more of dino/tame collection rather than everything being about survival. I mean the dinos are already pretty much pokemon, maybe make bosses separate events from official PvP servers? or make all official servers PvP? idk but above is the general idea. Please consider.
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Hi, So ive been playing ark for a while now. This exact same problem happened to me ones before on my modded singleplayer playtrough of scorched earth but I dont remember how I fixed it. This time i have the same problem but on my modded playtrough of ragnarok, also singleplayer. Mid playtrough, for no apparent reason, just when I was about to start one of my daily ark gaming sessions the game just crashed while loading the map. This usually takes about 25 mind because of the amount of mods I use and the crash happened on the end of the loading process, when it was loading 'Ragnarok_proxy'. Ive tried everthing I could find online. Ive read numurous forums and posts about the same/similar problem but nothing helped. Ive tried several verifying checks, ive tried to role back my saves (the dated ones in my game folder), ive tried to adjust the steam ping rate or something (even tough its a singleplayer world), ive tried to mess with different launch options, ive tried to mess with the mod orders, ive tried to load it without any mods and that worked but all my modded structures and dinos were obviously gone, ive updated all my drivers with easy drivers and updated my graphics card drivers, ive updated and checked windows, ive tried less mods and without the sketchy ones, ive lowered my graphics, ive deleted all my installed DLC maps, my laptop isnt overheating and isnt overclocked, ive loaded all the mods on another map wich worked fine, there are probably other tiny things ive tried but i cant remember everthing. the last thing i tried was a complete and clean reinstall (yes, i first deleted the whole 'ARK' folder before the reinstall). All this to no avail. After 3 full days spent trying to fix this problem my ragnarok save wich I so darely want to save still crashes every single time at 'Ragnarok_proxy'. I am no IT expert so all this is everything i see that could be done to fix the problem so i scream for help from yall Ark nerds XD (its a joke). I hope yall can help me fix this. These are my laptops specs: Processor: AMD Ryzen 9 5900HX with Radeon Graphics 3.30 GHz RAM memory: 16,0 GB System type: 64-bits operating system, x64-processor GPU: AMD Radeon RX 6800M 1TB SSD on which windows 11 is installed These are the mods I use on Ragnarok (first loaded till last loaded order): Best Eggs! Death Recovery Mod (V1.13) Upgrade Station V1.81 Pearl Converter Castles, Keeps and Forts Remastered Additional Creatures: Roya Creations Monsters And More MR.Troodons Giga TLC (Shadlos Reupload) Awsome Spyglass! Dino Colourizer! Auto Engrams! Ark Additions: The Collection! Dragon Gods Kraken's Better Dinos Draconiasaurus Sumosaurus Dragonik GH Immersive Taming Immersive Flight Reborn Kavans Cryopods RR-Warweapons RR-Medievalroleplaydeco! The Limit of Species Lethals Reusables Cliffans Weapons: Base (CW) CDM RP Wardrobe Armored Storage Stands (V1.4) Creature Finder Deluxe Debellica's Animated Statues Loot Picker Upper Eco's Primordial Saddles Dino Hunger Meter BetterPVE Giga's Devious Creatures Structures Plus (S+) Nick And AL's Elemental Dinos BigAL's: Collection MHWMonster Hunter World Mods MOD (the chinese one) Pyria: The Second Chapter Zytharian Critters Additional Creatures: Grand Hunt Eco's Garden Decor Ark Nucleus - Ver. 0.101.0 Starry Beast Alfa Stack 10K - 90 V1.3 Additional Creatures 2: Wild Ark Pyria: Mythos Evolved Dragons Evolved Dragons Evolved: The Second Realm You can find a screenshot of the crashlog, I have also written them down here: Fatal error! VERSION: 357.9 UnknownModule!UnknownFunction (0x0000000000000000) + 0 bytes [UnknownFile:0] And the second one: Fatal error! VERSION: 357.9 UnknownModule!UnknownFunction (0x000002893dde9b50) + 0 bytes [UnknownFile:0] ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff63203becf) + 9 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:6976] ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff630299e01) + 2619 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2754] ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff63025eef4) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1525] ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff63202ddba) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3243] ShooterGame.exe!UEngine::LoadMap() (0x00007ff632003bb1) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374] ShooterGame.exe!UEngine::Browse() (0x00007ff631ffe60d) + 46 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9028] ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff631fff300) + 68 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200] ShooterGame.exe!UGameEngine::Tick() (0x00007ff631d436e3) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1168] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff62f4eba29) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647] ShooterGame.exe!GuardedMain() (0x00007ff62f4e637c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff62f4ecf9a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff62f4ed0e9) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame.exe!__tmainCRTStartup() (0x00007ff63309f871) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffea1ff26ad) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffea37ca9f8) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffea37ca9f8) + 0 bytes [UnknownFile:0] Ik this is a lot but I would worship anyone who could help me fix this for the rest of my life!!!!!
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Closed. Ark: Survival Evolved Official Servers
stephmb89 replied to ladymarina's topic in General Discussion
I’m still super confused on Ark 1 official servers shutting down. When everything goes to single player, will I still be able to keep my Dino’s and bases? If so, how does it work if you were in a tribe? Does all that stuff stay there or what? I’ve never been through this so if someone could really explain it to me I would appreciate it so much! 😅