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resource ANOMALOCARIS: The Resource Dredger
Smolfrog posted a suggestion in Creature submission archive
ANOMALOCARIS ----------------------------------------------------- BEHAVIOR Anomalocaris is a passive creature that spends its time in shallow ocean waters ( think of the east archipelago or the lava islands ) most of its time is spent dredging through the sand using its podomeres (those tentacles by its mouth) which kicks up a rich sand cloud, various resources and its preferred prey: Trilobites. When it finds a trilobite the Anomalocaris grabs it, cracks open its shell, and slurps out its delicious meat inside, however the trilobite is the only creature that the Anomalocaris gives any cares about. TAMING Anomalocaris is a simple tame and it would prove useful in early game and in late game, as stated before, the taming process is simple. A player simply needs to throw chitin and raw meat in the path of the Anomalocaris while its dredging for food, this works because Anomalocaris isn't the smartest of creatures and it believing that the player has given it a trilobite to eat. MOBILITY For what it is, Anomalocaris is pretty speedy in the water it can beat an itchy in a race but mantas are quite a bit faster, to reach these speeds Anomalocaris extends its podomeres to use them as hydrofoils. OXYGEN SUPPLY Similar to Diplocaulus, Anomalocaris has a supply of oxygen that gets trapped under its flipper plates and in its podomeres that can be accessed and used by players who are riding it, this oxygen supply is replenished any time the Anomalocaris exits the water BEACHING Anomalocaris is able to beach itself on the land for storage and to replenish its oxygen reserves, it does not dry out on the land and it is able to move however it is very slow and cannot attack while on the land. DREDGING as mentioned above Anomalocaris is an earlygame and a lategame tame, Dredging is where its lategame utility comes in to paly. When set to wander Anomalocaris will bury its podomeres into the ground and start moving around throught the sediments, the items that Anomalocaris pulls out of the ground is determined by the elevation that it is dredging at which is spilt into 4 different regions. Surface near the surface of the ocean such as a beach Anomalocaris is able to find resources that are useful for earlygame, the list of items is: Chitin, Stone, Thatch, Raw Fish, and Metal. Deep Water this area is found near the middle of the ocean, not at the sea floor but still a ways from the surface, here Anomalocaris will dredge up items useful for midgame the list of resources is: Cementing Paste, Raw Fish, Metal, Silicate (that one resource from extinction) and Obsidian. Abyssal The Center's oceans are very deep and here is where Anomalocaris is able to get many untapped resources, and the list of those is: Silicate, Obsidian, Black Pearls, Raw Prime Fish, Raw Fish, Metal, and rare element dust. Mountain There are quite a few small lakes found in the higher parts of the map, but the main spot to dredge would be the big lake of the center island, dredging here will give you: Organic Polymer, Cementing Paste, Raw Meat, Raw Prime Meat, and Metal. WHY? Anomalocaris marks an important point in the evolution of life as it was the largest creature for its time and its widely seen as the first apex predator, its also been a creature I've wanted to see in game for a long time. BASING IN REALITY A recent study has shown that Anomalocaris wasnt able to crunch down on trilobites too easily, instead its podomeres were used as hydrofoils for bursts of speed and agility. thank you for reading -
PYTCHODUS: THE MOSA CRUSHING SHARK
Eclipsomations posted a suggestion in Creature submission archive
Temperment: Aggresive Rarity: uncommon Size: Similar to a plesio yet slightly larger Diet: Meat Location: The aquatic pit under the flying island on the center Encounter: While some see the water under the flying island the center has become known for as a relatively peaceful area of ocean, those people have not encountered this beast. This creature attacks anything and everything that comes near it, grinding their bones (and armor) to nothing but a mushy paste in a couple of hits. This results in these creatures being feared by most survivors who like their flak armor (and more importantly scube tank) intact. Taming: These creatures are too aggresive and strong to just shoot with tranqs, they have to be in a weakened state. Survivors more daring than myself have figured out just the key to that. By giving the ptychodus its favorite chew toys (armor pieces) they have found it can be won over as opposed to the more violent method of tranqing. The key component of taming is the armors durability (what creature wants a weak chew toy) Tamed: Once won over by giving it its favorite chew toys this creature offers a unique property, the ability to act as not only an (all be it less efficient) industrial grinder, but also, a proficient gatherer and fighter. This creature has a 6th stat replacing the oxygen stat most aquatic creatures are missing in favor of a "grind" stat, this not only increases the speed it grinds down objects but also it allows it to harvest more of certain resources. Bonus resource table: Organic poly, chitin, keratin, boss drops, bio toxin, oil, and metal. (However this creature does NOT gain a weight reduction for any of these, meaning a dunkleosteis is recommended to bring along.) MISC: Ptychodus is immune to the effects of cnidaria but still takes damage from them and electrophorus. Their stats are comparable to a basilo with slightly less focus on health and more on damage. They are breedable and clonable. -
Obamus: The Seafloor Dweller Giant (dossier)
Haumea posted a suggestion in Creature submission archive
Yes this was a real animal, i'm not making this up: https://en.wikipedia.org/wiki/Obamus Infact it was one of the first animals to ever exist, in the late Precambrioan. Obamus would be a giant untamable animal that would spawn on the seafloor of Ragnarok's ocean. After killed, it would give the player a large ammounts of resources like Oil, Silca pearls, Black pearls, meat, and an unique toxin, which can be applied to bows. It would defend itself with said toxin it releases into the water periodically. Now that i think about it The Centre would suit this creature better. Nevermind now. Edit: Ouch, i just realised i accidentally made a foruth wall break in the dossier.