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Found 2 results

  1. Introducing Barapasaurus sonica, the Burping Behemoth. Hello survivors! Here on Valguero, I present to you the Barapasaurus, or the “BURPASAURUS”! In summary, this burping behemoth requires a loud noise generated by Alarm Traps to tame. It is useful for cooking and agriculture. Because, Custom Recipes can be used to power the burps of the Burpasaurus, which throws back and stuns creatures. Additionally, equip a funnel to its mouth and project burps with world shattering intensity, bringing down walls or stunning bosses! Without further ado, here is the burping behemoth itself…. Dossier here: https://imgur.com/gallery/barapasaurus-sonica-burpasaurus-rgbmshg In the Wild. The Barapasaurus is a rare spawn in the White Cliffs and the Emerald Forest, and always spawns solo. Barapasaurs aren't aggressive, but will randomly burp occasionally, so be aware that it may stun you or ruin your Stamina. This stun does not dismount you, but works rather like the Trike Stun. Anything that attacks Brontos will attack the Barapasaurus, and if it is provoked, it does fight back and inflict damage (unlike a Diplo). Baby Barapasaurus will occasionally spawn in the Wild. They, like adults, will Burp randomly, but their Burp is only 50% as effective as the adults’. Taming. To tame the Barapasaurus, you need to show that you are as loud and disruptive as it is. ● Locate the Barapa and clear enemies (of course). You will need several Tripwire Alarm Traps. The quantity depends on the level. ● Place a Tripwire Alarm Trap where the Barapa will tread over it. Make sure it is set to go off from wild dinos. ● One it treads over the trap and the noise blares, you have about 10 seconds to feed it a Custom Dish or Drink. The Barapasaurus will specify if it wants a Dish or Drink. Taming Progress goes up based on how much Water (if a Drink) or Food (if a Dish) the item gives. If the Custom Consumable is one that decreases Health, it can still be fed, but Taming Effectiveness will plummet. So don't feed it toxic food! ● As soon as it is fed, the Barapasaurus will Burp, so be ready! Actions. (PC/Xbox/PS4) Stomp. (//) - The primary attack of Barapasaurus inflicts 30 base damage. It involved a stomping jab with the thumb spikes on its hands. Harvests thatch and wood with average efficiency. Tiller and Harvester. (/ /) - The secondary attack of Barapasaurus is a cropping, scooping bite that harvests berries and mushroom patches at an average rate. It has a 5% of harvesting 25 Water from bushes, that cannot be used until put into a Jar or Skin. No damage is inflicted with this attack, but knock-back akin to a Diplodocus's is used. Crop Plots. The Barapasaurus can target any crop plot with its secondary Bite attack, and automatically gather all crops from it. Also, it gives the crop plots a temporary buff that allows it to grow 2 extra stacks of whatever food until harvested, as well as growing 20% faster (on top of any Greenhouse buffs). There will need to be empty slots for the extra stacks, of course. If you target a crop plot with no plants, the Barapasaurus will plant a seed of your choice that it has in its inventory. The same buffs are applied to it. You still need fertilizer for the new plant as normal. If you use this on X-plants, they grow up with 15% extra health. Burps. The Burpasaur has 2 kinds of Burps, one for Dishes and one for Drinks. It automatically consumes 1 Custom Drink or Dish depending on the Burp, and if there are multiple different kinds of the Consumable, it consumes the one with the best quality. Depending on the quality of the Consumed Dish or Drink, the Burp will be stronger or weaker. Stunning Burp (Dish). ([C]//) - The Burp effects creatures in a 8-foundation radius around the Barapasaur. They are knocked back a considerable distance if Barapasaur-sized or smaller. Creatures of all sizes are Stunned (like a Trike Stun, so no dismounting) for a duration of 1 second per 30 Food in the Food stat of the consumed Custom Dish (mininum of 1 sec, maximum 100 seconds). Draining Burp (Drink). ([Left Ctrl]//) - The Burp effects creatures in a 6-foundation radius around the Burpasaur. They relieve the Draining Burp Status Effect for 20 seconds. This condition causes them to, for every 25 Water in the Custom Drink's water stat, lose 10 Food per second, lose 10 Stamina per second, and receive 10% extra Torpor Damage. Other Barapasaurus are immune to the effects of Burps. Also, Burps do not draw the aggro of creatures, as they don't do damage unless using a Funnel (see below). However, Chalicotherium effected by a Burp will aggro, as they get jealous that you Burp louder. Abilities. Cooking Pot Saddle. The Barapasaurus does not require a saddle to ride. Any headgear can be equipped to it. However, like the Equus, it does have an optional saddle. This item can be unlocked at Level 50, requires Smithy to craft, and costs 60 Stone, 200 Thatch, 20 Metal Ingots, and 100 Hide. The saddle comes equipped with a Cooking Pot with 100 slots. While dismounted and standing on top of the Barapasaurus, this Cooking Pot can be accessed and used to cook anything a Campfire or normal Cooking Pot can cook. Fuel is infinite, but any other ingredients must be added as normal. Anything crafting in this Cooking Pot counts as having +10% Crafting Skill put into it. Funnel. At Level 69, the Funnel Headpiece can be unlocked. This is a headgear, but can only be attached to a Barapasaurus. It adds 25 Armor (Primitive quality) and does not have a durability. With The Funnel Headpiece equipped, the Barapasaurs can focus and intensify its devastating Burps. If you hold down the key for the Burp you want to use for 5 seconds and then release, it's area of effect is funnel-shaped in front of the Barapasaurus, around 20 foundations in length. Doing this will inflict 50 Base damage to creatures affected, altered depending on the Burpasaur's Melee stat and the distance of the target. Funneled Burps also damage all building tiers up to Metal, inflicting 10x extra damage to structures. Harvesting Gear. Also at Level 72, the Harvesting Gear headgear can be unlocked. It requires 10 Metal Ingots, 100 wood, and 100 Hide to craft in Smithy. It adds 30 Armor and has no durability. With this equipped, the Barapasaurus harvests rescources (with either attack) with 40% extra efficiency. The buff applied to crop plots by the secondary attack is increased by an extra stack of crops (if space in crop plot is available), 10% quicker growth, and 10% extra health (if X-plant). Living Fridge. In order to preserve the ingredients for its tasty Custom Consumables, the Barapasaurus can work as a fridge. Via inventory, 10 slots are available for any kind of spoiling food. If you drag a stack into these slots, its spoilage timer will drop to infinity. The Barapasaurus doesn't eat directly from this fridge. Tasty Poop. The poop of the Barapasaurus is special. It's basically Large Animal Feces, BUT, if left on the ground for long enough, Dung Beetles will start to spawn near it. Only a few can spawn for each feces. The level of the Dung Beetles will be equal to half the level of the Barapasaurus when it dropped the feces (rounded up). Turret Vulnerability. Not really an ability, but a counter. The bones of the Barapasaurus are light and flexible to resist extremely loud sonar damage. But, as a consequence, heavy projectiles are more destructive to their skeletons. *TURRETS INFLICT 150% DAMAGE TO BARAPASAURUS* This is a counter to its other abilities, so as not to overpower it. Base Stats & Breeding. Health: 1250 Stamina: 380 Oxygen: 400 Food: 15000 Weight: 790 Melee Damage: see attacks Speed: About Amargasaurus speed Torpor: X Babies. Baby Barapasaurus will eat only Custom Consumables (or kibble if for imprinting). Once grown, it will eat berries/crops like other herbivores. Strengths & Weaknesses. The Barapasaurus has many points of strength with all of its abilities. Agriculture. Barapasaurus can harvest general herbivore resources as well as mushrooms and water. Using its Tiller and Harvester headgear, it can increase crop yield and gather them all. Also, its Fridge mechanic can preserve fast-spoiling foods you want to keep. It's Cooking Pot Saddle, combined with these other mechanics, can help you craft Custom recipes with ease while on the move. Raid Support. The Funnel headgear can be very useful in a raid to clear a few structures in the way. However, its somewhat slow speed and primary attack damage mean that it isn't the best in a face-to-face skirmish. If enemies come close, the Stunning Burp can repel them. However, be careful of turrets, which inflict 50% extra damage to Barapasaurs. The tanky health of a high level Barapasaurus can still resist them for a while, and you could even use them as a turret soaker if you’re really crazy. Taming Assist. Using the Draining Burp, you can ruin the Stamina and Food of creatures you look to tame. This also makes them easier to knock out. Having friends ride along in the back seats can be very useful, as they can KO while the Burpasaurus burps. Why this creature? So why vote for an ugly, silly burping sauropod? Barapasaurus aims to offer a new sauropod experience for survivors of the ARKs. Rather than picking up the expected role of a big battle dino, it falls into a more unique niche. Barapasaurs would urge more players to use the Custom Consumable feature, experimenting with different formulas to create the strongest Food/Water stat and consequently, the strongest Burp! Also, we really don't have many dinosaurs specifically for agriculture, other than Dung Beetle, Phiomia, and Iguanodon somewhat. Yes, we will have 6 official sauropods once Dreadnoughtus and Brachiosaurus drop, but this should not impede the possibility of Barapasaurus on Valguero, as this funny creature fills a different, unique niche that, in all honesty, is much more useful than some in-game sauropods. While Titanosaurus and Dreadnoughtus fill the roles as colossal battle dinos, Bronto is a more easily acquired berry gatherer and transport, Diplo is a bus and soaker/tank, Amarga is impossible to tame and good for shooting spikes, I guess, and Barapasaurus would be a wholesome burping behemoth for taming support, raid support, and agriculture. Maybe you have some ideas or want to save your vote for another creature. Share any comments, concerns, or ideas you got in the comments, but be respectful to fellow users, please! Farewell, and good luck wherever you may fare. 👋 Credits: Art and concept by me. Inspiration credits go to the real world Jurassic Barapasaurus, Schleich for their model, Dmitry Bogdanov for their restoration, and Mark Teague for his hilarious restoration in “How Do Dinosaurs Say I'm Mad?”.
  2. Introducing Hallucigenia toxicon, the Spikey Vaporizer! Tags: invertebrate, Cambrian, pve, pvp, toxic vapor, flip over, swap locomotion method, eerie spikes, color-changing, toxic vapor, cannon saddle, raiding, cave mount, travel mount, pearl collector, charge with pearls, taming helper “Welcome, survivor. You see before you the pinnacle of…” wait no, wrong line. Welcome, survivor, to our Community Creature Submission; the Bristling Toxic Thorn, also known as Hallucigenia toxicon! This submission is a collaboration between me and Interstellarpool176. What is this creature? Hallucigenia is a genus of invertebrate from rock strata dating back to the Cambrian Explosion. It isn’t technically an Arthropod, but it is closely related enough to justify calling it a “bug”. Since its discovery in 1900, Hallucigenia has received a lot of controversy on how it may have looked and behaved. Many of the abilities and features in this concept are inspired by outdated misconceptions from studies of Hallucigenia. *NOTICE* Before you look through this page, I would like to thank you for the time you took to support out passion project. I encourage you to look through this submission fully, so your final vote will be the best you can make. If you glance at the illustration and vote off that, you aren’t giving it your best thought and best decision. I would also encourage you to do the same to other submissions, so the final vote can be fair and well decided. Thank you and without further ado, I present to you the Hallucigenia toxicon. Enjoy! Dossier. Common name: HALLUCI Species: Hallucigenia toxicon Time: Early Cambrian Diet: Carnivore Temperament: Aggressive Wild: No other creature in all the ARKs is quite like the Hallucigenia toxicon. The only organism I’ve discovered so far from pre-Ordovician strata, Halluci displays some very unusual traits. The strange spikes that line this invertebrate’s body seem to be made from a silicone-like material. They glow in bizarre colors and can emit toxic vapors onto enemies. It would be most wise to keep your distance while observing Hallucis. Domesticated: Hallucis love silica pearls and eat them to “charge” their toxic spikes. Getting close enough to hand-feed one is the dangerous part, and the only possible method is to flip the Halluci over onto its spikes. The Halluci is an incredible animal as a companion. Its silica spikes allow it to release choking fumed onto your enemies. However, emitting the vapor burns up silicone rapidly, so the Halluci must be heavily fueled. Hallucis are also coveted for the valuable material that makes their spikes. In the Wild. The Halluci is an aggressive animal that always spawns solo. They can be found around and in the Lake that makes up the center of Valguero. Rarely, they can even be found in the Abyss, spawning at high levels there. Hallucis will attack many of the animals in its environment, such as fish, survivors, and any creatures a Dilo would attack. Harvesting them gives Chitin, Meat, Silica Pearls, and occasionally Black Pearls. Taming. Halluci is a creature that must be fed to tame. However, unlike normal passive feeders, Halluci required must be calmed first. When attempting to tame Halluci, you must keep your distance, as Halluci can use White Vapor (see below) when fighting in the wild. There are a few main steps to taming the Halluci. 1. If it is in the water, you must lure the Halluci onto land. They are aggressive so this isn’t too difficult. Be careful of Vapor though and using SCUBA Gear or a semi-aquatic mount it best. 2. Lure it into a trap of Spiked Walls (metal or wood). The Hallucigenia must be completely surrounded by Spiked Walls (they don’t take damage from spiked walls). 3. Through a Poison Grenade into the trap with the Halluci. Since it has no Torpor, it won’t fall unconscious. But, if it is surrounded by Spikes walls and affected by a Poison Grenade, it will temporarily calm. 4. Pick up or jump a Spiked Wall after the Poison disperses (you don’t want to be knocked out). You must then passively feed the Halluci Pearls while it is calmed. Silica Pearls or Black Pearls work, with the latter being far more effective. 5. As soon as it eats, it will lose calmness, and attack. Escape the trap and wait until it is hungry again, then throw a Poison Grenade and repeat the process. Actions. Stab: (, , ) - The primary attack of Halluci is a turn-and-stab with its spikes. This attack has a decent AOE and inflicts 30 base damage. Targeting Oysters will allow Halluci to harvest large amounts of Silica Pearls. Beaver Dams can be damaged with this attack on any game type and receiver 10x damage. If a Beaver Dam is destroyed with this stab, the Hallucigenia automatically receives everything inside the Beaver Dam other than wood. If a creature is hit by this attack, they are slowed and (in the case of a survivor) hallucinate. Bristle: (, , ) - This is the secondary attack of the Hallucigenia. The Halluci uses all of its spikes to stab targets in an area completely surrounding it. This attack inflicts 20 base damage, but damages targets on all sides. Unlike the primary attack, this secondary attack cannot harvest Pearls or destroy and gather from Beaver Dams. Vapors: Only one Vapor can be active at a time. If the Halluci does not have the required Pearls in its inventory, the Vapor deactivates and cannot be used, but there is otherwise no cooldown to the Vapor. Flipping over onto its spikes will also automatically deactivate the Vapor, until it is flipped onto its legs and the controls are used again. You can use a Gas Mask or Tek Helmet to block either Vapor, or a Scuba Tank to block the Health drain of Tahitian Vapor, but those item will slowly lose durability while in the Vapor. White Vapor: ([C], , ) - Using this action will automatically turn on or off the White Vapor. The Halluci’s spikes stop changing color and turn white, and a cloud of white vapor appears in a 5-foundation radius around the Halluci. Every 10 seconds while the Vapor is active, 5 Silica Pearls are automatically consumed in the Halluci’s inventory. Enemy creatures in the radius are affected with the White Vapor condition. This condition lasts for 1 minute and will keep refreshing as long as the creature is in the Vapor. The Vapor clouds the lungs of victims and attacks their nerves, draining their strength rapidly. While under effect from this condition, victims: move at half speed (can still jump) inflict half melee damage rapidly lose Stamina (at the same rate as Titanboa venom raises Torpor) White Vapor is used by wild and unmounted Hallucis when near a creature they are aggroed onto. Tamed Hallucis will still require the Silica Pearls, but wild ones do not. You can also activate or deactivate White Vapor manually on a tamed Halluci via control wheel. Hallucinogenic (Black) Vapor: ([Left Ctrl], , ) - Using this action will automatically turn on or off the Hallucinogenic Vapor. The Halluci’s spikes stop changing color and turn black, and a cloud of black vapor appears in a 5-foundation radius around the Halluci, spreading even through structures. Every 15 seconds while the vapor is active, 1 Black Pearl is automatically consumed in the Halluci’s inventory. Enemy creatures in the radius are affected with the Hallucinogenic Vapor condition. This condition lasts for 30 seconds and will keep refreshing as long as the creature is in the Vapor. The Vapor clouds the heart of victims and attacks their life, draining it rapidly. While under effect from this condition, victims: are slowed to quarter speed (can jump) inflict half melee damage are affected by a condition similar to the Hallucinogenic Spores, but your vision is darker and suffocation is slower – you lose 1% of max health every second while affected writhe in pain and constantly turn in random directions, making aiming difficult Hallucinogenic Vapor is not used by wild Hallucis or unmounted ones. Flip Sides: ([Space], , ) - Instead of jumping, the Halluci will flip over from its legs and onto its back spikes, or vice versa. While on its spikes, the Halluci can run or swim faster and gains a 25% damage resistance but is unable to use Vapor or attack. Dismounting will not cause the Halluci to flip; it will stay on whatever side it was on when dismounted. Also, hitting the spikes doesn’t deal damage to the Halluci, so while flipped over smaller creatures may not be able to reach it and do any damage at all. Features. Size. So how big is this creature? The Halluci is a small-medium mount. It can fit in most places a Thylacoleo could. They can be picked up by Argys and up. Bolas do NOT work on Hallucigenia. Eerie Spike Colors. The spikes of wild and tamed Hallucis constantly switch color, and glow brightly. The only exception is when Vapor is used, in which case the spikes turn black or white. The default color patterns of the spikes are always red, green, and blue. All three colors alternate with each other, changing the spikes’ color every few seconds. Example: All spikes are blue. They all turn red. They all turn green. They all turn red again. This color swapping is similar to the Eerie creatures in mobile version of ARK. The three colors of the spikes are all color regions and can be mutated to change the colors the Halluci swaps between. Pearls. Using its primary attack, Halluci can harvest Silica Pearls quite efficiently. Also, if the Halluci finishes (harvests) a corpse, it has a 2% chance of recovering a Black Pearl from the corpse’s innards. Hallucigenia has a 75% weight reduction on Silica Pearls and Black Pearls. Eating. Although Halluci requires pearls to tame, it can eat meat or fish meat as normal once tamed. It does NOT eat Pearls when tamed, in fact, yet it does consume them when emitting one of its Vapors (see above). Feces. The Hallucigenia does not generate feces like other animals. Instead, for about 5 seconds, it releases a small cloud of vapor that works the same as White Vapor, but only affecting any creatures directly behind and next to it. Vapor Immunity. Wild and tamed Hallucis, as well as their riders, are immune to the Vapor of other Hallucis, as well as negative effects from toxins like mushroom spores and the Swamp Cave. Saddle. The Hallucigenia requires a saddle to ride. The saddle is unlocked at level 50 and requires 100 Hide, 150 Silica Pearls, and 85 Fiber to craft. Cannon Saddle. The Hallucigenia Cannon Saddle can be unlocked at level 71 and must be crafted in a Fabricator. It requires 70 Polymer, 150 Silica Pearls, 5 Black pearls, 150 Hide, and 110 Fiber to craft. Once equipped, it works much like a normal Halluci saddle, but attached two guns to the front spikes, one on each side. The left gun is bright silver, and the right gun is black silver. While the Cannon Saddle is equipped, the keys to activate the Halluci’s Vapor can be held down (one Vapor at a time). While the key is being held down, a crosshair appears, showing where it is aiming. After 5 seconds, the cannon is charged and the appropriate Vapor fires out of the corresponding-colored cannon. Each shot consumes the appropriate pearls (5 Silica Pearls for each White Vapor Shot, 1 Black Pearl for each Hallucinogenic Vapor shot). The shot will continue until it hits a solid surface or creature, after which it will explode into a cloud of the Vapor. These Vapor clouds last for 20 seconds, and have the exact same effects as normal, except they are centered on the shot and not the Halluci. Like with normal attacks, you cannot shoot Vapor with a Cannon Saddle if the Halluci is upside-down. Stats & Breeding. Health: 195 Stamina: 280 Oxygen: X Food: 900 Weight: 150 Movement Speed: On Legs: similar speed and turn radius to Parasaur (on land or water) / On Spikes: similar speed to Gallimimus (on land) or Ichthyosaur (in water), but with better turn radius Torpidity: X Breeding. Hallucigenia do not lay unfertilized eggs. When breeding, they will lay fertilized eggs to hatch offspring. Hatching the egg requires it to be inside of White Vapor from an adult Halluci. You will need to stand by and make sure the adult Halluci keeps spraying Vapor. Young Hallucigenia do not harvest pearls, emit Vapor, or emit gas/feces (see above). Young Hallucis can eat meat just like any other young carnivore. The Hallucigenia has 6 Color Regions, which can be changed. 3 of these Color Regions are its three spike colors, the colors it will alternate between like an Eerie dino from ARK Mobile. The default colors are blue, red, and green (the 3 ARK colors). Utility. And now, here are the overall utilities the Halluci could serve with its features. The Halluci is designed to fit any style of gameplay, from PvP to PvE, and be more than just a better version/replacement of an existing creature. Pearl Collector. This is the most obvious utility of Hallucigenia. It can use its spikes to harvest Silica Pearls efficiently from Oysters or Beaver Dams. It can also collect Black Pearls from corpses, but extremely rarely. Using its weight reduction, it can gather and hold massive amounts of these resources. Raiding. The Halluci’s toxic vapor can be extremely useful when raiding enemies to potentially immediately knock a player out of the fight. However, the Halluci’s moderate speed and low health could become a disadvantage. One idea would be to activate one of the Halluci’s vapors and then carry it on an Argentavis to the preferred target. Once the Cannon Saddle is unlocked, the Halluci can be used to attack with Vapor from a distance. Cave Mount. The Hallucigenia is small enough to fit into most caves and makes for an efficient caving mount. Its powerful attacks and vapor can easily subdue enemy creatures. Travel Mount. Using the Hallucigenia’s spike side, you can move extremely fast and traverse rocky terrain. Despite being unable to attack or excrete Vapor while on its spikes, the Halluci can move at about the speed of a Gallimimus (but with a better turn radius) on land, as well as scale moderately sized obstacles like a Titanboa. In the water, Halluci can swim at about the speed of an Ichthyosaurus while its spikes face downward. Taming Helper. Using its Vapor, the Halluci can aid you while taming a creature, passively or KO. When the creature is knocked out, “White” Vapor can be used to gain slight protection from wild dinosaurs who want to ruin Taming Effectiveness. Also, using Vapor to slow down escaping creatures will help with certain tames. Using “Black” Vapor is unwise, as the creature you are taming will suffocate. Some reference images to give you an idea of this creature's composition. Why this creature? - Hallucigenia would be a wonderful addition to the game we love. While much of the focus is on dinosaurs and other Mesozoic giants, we mustn’t forget the spectacular miraculous critters of the worlds beyond the dinosaurs. Hallucigenia would be a quite useful creature in ARK, whether for battling enemies in PvP or caving and breeding in PvE. I’m sure plenty of players would have a grand time mutating Halluci’s glowing spikes, choking enemies to death in vapor, flipping over, over and over again (don’t you lie, you would do it), and overall, just shining with our spikey friend. This creature is probably the most popular of all the bizarre Cambrian invertebrates (alongside Anomalocaris). If it made it into ARK, Hallucigenia would be the oldest animal taxon in the entire game. ARK, like any good game, is meant to be fun. And Hallucigenia could offer a great new experience unique from the big battle reptiles we’ve recently received (they are decent, don’t get me wrong). It is powerful and fun, but balanced. Please consider supporting our mighty friend. Every player counts. And if you have any ideas to make it even more fun, share your thoughts! Enjoy! Credits. Thanks to Interstellarpool176 for helping with the Halluci’s model. I would also like to thank those who aided me with some ideas, material, and inspiration for this design: Ashgcy, DILONG, John Zhenyualong, Arkenor, and Interstellarpool176. And thanks to you, dear reader, for supporting our spikey critter.
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