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aquatic dino Giant Jellyfish Essexella: The living Submarine
ChrisiALP posted a suggestion in Creature submission archive
WILD When I first discovered this ginormous jellyfish deep in one of the countless underwater caves, I couldn’t believe my eyes. Surrounded by smaller jellyfish this majestic creature shined with such brightness and beauty I almost fell in a trance. Once you take a closer look however, you can discover the metal ore, black pearls and even element crystals growing inside of it. If you are in the position to take one of these giants out, you will be rewarded with plenty resources, outstanding gear and some of the best blue prints to ever be discovered. However, this mission tends to be a lot harder than one could even imagine. Dealing with the electrifying cnidaria and the poisonous medusae is not an easy task but that is not where the battle ends since you are deep in the ocean and must defend your new found loot from anything that may would also like a split. TAMED Once tamed you can use your new found friend as a tool for long ocean discoveries. With unlimited oxygen, a handy boost, a radar for all surrounding threats and poison missiles, nobody should be able to challenge you. If anyone or anything does land a hit from up close, your poison will instantly come into play and help you get out of any sticky situation. The interior can be used a place to build any necessities for a long underwater trip or as a place to enjoy the deep ocean lights. Details When creating this concept the main idea was to help make the deep ocean world on the center feel more lively. We soon realized a new broken mosa killer wouldn’t really change much so we went and looked for different ways. Our favorite thought was to create raid like encounters with huge loot drops as an incentive to discover the deep depths since there is sadly no real reason to visit the beautiful water caves at the moment. However we also want you to enjoy the creature once you tamed it so we went back to the drawing board. Finally we decided to go with a huge jellyfish. So lets start with the wild one. I know nobody really likes the current jellyfish in the game but let me convince you that this one is different. First of all this much bigger cousin of the Cnidaria is not aggressive. But how can this thing be like a raid then? Easy. We can use the already existing ones to create a swarm like mechanic with the medusae in the middle as the queen. Once killed you can harvest the resources inside the jellyfish. However the big boi isn’t completely defenseless on his own. If you attack him in melee range you will get poisoned. The quantity and quality of loot depend on the level of the creature ranging from metal and flak armor to element and top of the notch blueprints. We hope this could be like a hot spot for amazing underwater fights in pvp while the players try to defend their new found loot. But how does the tamed ones affect the ocean life? Well, we tried really hard to create an amazing experience for pvp and pve players. Obviously for pvp players this will act as a mobile war machine with range attacks, a radar like the para offers, a lot of health and just generally it can act like an underwater station to prepare for raids since you build a small base inside your tame. For pve players the base aspect will probably be even more important. The “head” of the jellyfish is translucent so you can enjoy the beauty of underwater lights while not running the risk of drowning or getting attacked by vicious plesios. Every player can just build their nice little base and go on underwater adventures. Obviously it can spawn in different colors that all have their own amazing glow. We also thought about a tek saddle with new advanced features for both base building for pve and new Weapon options for pvp but this is a topic for another day Taming We would be happy to hear what you think about how to create the best possible taming experience. We thought baout the taming part a lot but we couldn't find something we liked so we would like to hear what you think about this. Building Inside the Essexella: The "floor" of the inner build space of the giant Jellyfish is relatively flat & can be built on without the need of foundations altough you theoraticly can place foundations & pillars and every other structure that fits the inner space of the Essexella the base floor of the Build space counts as a nfoudation and can be used to palce things like beds, Generators, smithys and nearly all other structures directly on the floor. The Size of the inner build space will be about 5x5 underwater Tek Compartments. Tek Saddle concept in the comments due to max file size! Bonus Concept Art: *This Post includes AI Generated Footage- 63 replies
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Dossier: Glypheoidea better known by survivors as a Crawdad though In terms of size this thing seems to be around 14ft long sporting two large claws on the front that add a few extra feet in length, and even compares to the Karkinos that roam near it and the Cindarias it eats as snacks. Being the ancestor of our modern Crayfish I can see how this thing has adapted to living in it's many environments both here and across other arks, This cave has water everywhere it's the perfect place for these things to thrive, and seeing it live in the swamp waters, and even the artic has quite a few though they prefer to stay submerged in mud underwater. I have even seen this thing swim in element and thrive it's a very adaptable creature. Wild: When dealing with them in the wild, they seem harmless in comparison to the Karkinos, in the caves. until a survivor decides to see how hard the shell is. The massive claws can pack a decent punch, and the many legs underneath can carry it at a decent speed. One survivor tried to kill one while hanging from a climbing pick, until the thing dug its claws into the rock and one by one pull itself closer. In order to kill it Mei Yin ended up knocking it upside down with her Drake and making quick work of its underside. Domestication: Some Survivors have managed to tame these however, using biotoxin to leave it a trail of bread crumbs right into a cannon. After using the cannon on its side to knock it over, it was very quickly knocked unconscious using basic narcotics and fed like any other tame. It still preferred the biotoxin over anything, and even ignored the shocking tranqs we tried previously as it just digested it. After tamed It was quite the useful steed. Not quite as fast as the Rock Drake we use, but quick enough and durable enough to go on extended hunting trips for resources and such. Using a vast amount of wood, and platfibers we managed to make a malleable mobile home on its back that we could fold up if we needed to move anywhere or climb. The driver had to lie down of course to have enough room, but we did manage to fit a fabricator, smithy and even a vault on the back. Once we got to a good stopping place we just unhooked the latches and let to fold back out into an open crafting station. Variants: The Glypheoidea being the ancestor of the modern Crayfish It has the potential and capabilities to live in nearly any environment. Crayfish having Gender Dimorphism With females being smaller with lower damage, faster speed, wider tail, and males having larger claws for damage, slower speed, and narrower tails. Variations would be strictly male as the females need a strict environment to actually lay their eggs. Deep Ocean variant found at the bottom of the ocean, Capable of giving off a faint glow around the sides of its legs similar to aberrant creatures. Artic Variant, The spit attack instead of being normal water it is a slowing ice effect like the snow owl except a breath attack like the Managarmr Riding: It would be similar to the Megachelon in the sense that it has 2 basic attacks, 1 Attack using it's claws and another spitting water in front of it, though this uses some of its water stat. This attack can be changed to be a stun like attack similar to the Voidwyrm by feeding it Biotoxin, both slowing creatures hit by it and creatures relatively close to it. When the Saddle is closed the rider will lay down on its back while riding and the creature is capable of climbing cliffs similar to the Megalania, by digging it's larger claws in to the rock. Stationary: When not actively moving you can fold the saddle out forming a decently wide platform saddle fitting whatever crafting stations you would like in the slots in the creatures inventory. While in this mode, the creature has half movement speed, and cannot climb. This mode would be useful to accompany survivors near the rock drake nest as a temporary outpost to repair hazmat and or log off, as with a hazard saddle nothing inside is affected by radiation. Similar in design to a Mobile Home that can fold out when you decide not to go anywhere. The Glypheoidea is mostly a traveling mount capable of carrying a large amount of items and being a mobile home for an extended period of time, and if Male it could even be a combat mount. A Female could make this a very useful Siege Dino as well As The Enlarge Tail Allows for a Siege Platform to be made providing additional armor and converting the saddle into a pillbox cannon. Breeding: To breed they must be in water and touching the bottom of whatever source to be able to dig in the mud and make a hole to lay eggs in. If not in a suitable environment, the Female is capable to taking an extended period to hatch the eggs inside her body and give a live birth. Additionally Female Variants are capable of being tamed with babies already inside shown by a few eggs being visible by the abdomen, and by the female curling the back of the tail under itself. It would have half weight on structures, wood, stone, and metal. It would be the first creature that has a water stat that needs instead of a food stat, however It gets water from biotoxin, swimming, and being in range of water, and a slight amount of water gained from fish meat. It's platform saddle would be able to fit everything smaller than an industrial grinder, and a maximum of 5 slots for placeable stations (generator, storage, and crafting) and 1 slot for beds, or seating.) Basic Primitive Saddle: 5 slots, and 1 slot Both Genders Hazard Sealed Saddle: 3 Slots and 1 Slot, The Hazard Saddle sports a generator at the back side, (Can be powered by congealed gas balls instead of gasoline to protect from Radiation for all inside the saddle.) Protect from water. Both Genders Combat Saddle: 2 Slots and 2 slots, Provides additional Armor, and Has a Slot at the back for (Minigun Turret, Catapult Turret, Cannon, and Rocket Turret.) Male Exclusive. Traveling Outpost: 7 slots and 1 slots. Wider Platform saddle decreases movement speed and climbing speed greatly, when unfolded, creature is completely incapable of movement and will dig into the mud to save energy. Sports a generator at the back side, (Can be powered by congealed gas balls instead of gasoline to protect from Radiation for all inside the saddle.) Protect from water Female Exclusive. Image Credits: Wikipedia, Elden Ring Wiki, and Youtube TenFold Engineering in that order.
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Dossier: Glypheoidea better known by survivors as a Crawdad though In terms of size this thing seems to be around 14ft long sporting two large claws on the front that add a few extra feet in length, and even compares to the Karkinos that roam near it and the Cindarias it eats as snacks. Being the ancestor of our modern Crayfish I can see how this thing has adapted to living here, This cave has water everywhere it's the perfect place for these things to thrive, although it's adaptation to living in the element lakes below is rather peculiar. Though those seem to be a bit different in look. Wild: When dealing with them in the wild, they seem harmless in comparison to the Karkinos, until a survivor decides to see how hard the shell is. The massive claws can pack a decent punch, and the many legs underneath can carry it at a decent speed. One survivor tried to kill one while hanging from a climbing pick, until the thing dug its claws into the rock and one by one pull itself closer. In order to kill it Mei Yin ended up knocking it upside down with her Drake and making quick work of its underside. Domestication: Some Survivors have managed to tame these however, using biotoxin to leave it a trail of bread crumbs right into a cannon. After using the cannon on its side to knock it over, it was very quickly knocked unconscious using basic narcotics and fed like any other tame. It still preferred the biotoxin over anything, and even ignored the shocking tranqs we tried previously as it just digested it. After tamed It was quite the useful steed. Not quite as fast as the Rock Drake we use, but quick enough and durable enough to go on extended hunting trips for resources and such. Using the Glow sticks and More Malleable Wood from these trees we managed to construct a mobile home on its back that we could fold up if we needed to move anywhere or climb. The driver had to lie down of course to have enough room, but we did manage to fit a fabricator, smithy and even a vault on the back. Once we got to a good stopping place we just unhooked the latches and let to fold back out into an open crafting station. Note: The peculiar ones we found swimming in element, we finally managed to lure one out, Though it didn’t follow the biotoxin like before it instead was more attracted to our reaper pheromones, once our it would have been the same process as before, until it decided not to get knocked over with one cannon shot, We just couldn't quite hit it hard enough to knock it on its back. We did finally domesticate it after constructing a radiation proof saddle on our other Glypheoidea, we just decided to feed it one of our tames after feeding it a reaper pheromone gland. Upon closer inspection the Elemental Glypheoidea has some larger claws on front, and seems to glow somewhat, being a strong as this thing is we eventually constructed a pill box on its back and mounted a cannon, not a lot of space for crafting but more durable and enclosed. Riding: It would be similar to the Megachelon in the sense that it has 2 basic attacks, 1 Attack using it's claws and another spitting water in front of it, though this uses some of it's water stat. This attack can be changed to be a stun like attack similar to the Voidwyrm by feeding it Biotoxin, both slowing creatures hit by it and creatures relatively close to it. When the Saddle is closed the rider will lay down on it's back while riding and the creature is capable of climbing cliffs similar to the Megalania, by digging it's larger claws in to the rock. Stationary: When not actively moving you can fold the saddle out forming a decently wide platform saddle fitting whatever crafting stations you would like in the slots in the creatures inventory. While in this mode, the creature has half movement speed, and cannot climb. This mode would be useful to accompany survivors near the rock drake nest as a temporary outpost to repair hazmat and or log off, as with a hazard saddle nothing inside is affected by radiation. Similar in design to a Mobile Home that can fold out when you decide not to go anywhere. The Glypheoidea is capable of being a decent combat mount, and the structures attached to the saddle being part of the saddle make them immune to damage, however It's damage would still lack in comparison to the Reaper and Rock Drake on Aberration. Breeding: To breed they must be in water and touching the bottom of whatever source to be able to dig in the mud and make a hole to lay eggs in. If not in a suitable environment, the Female is capable to taking an extended period to hatch the eggs inside her body and give a live birth. It would have half weight on structures, wood, stone, and metal. It would be the first creature that has a water stat that needs instead of a food stat, however It gets water from biotoxin, swimming, and being in range of water, and a slight amount of water gained from fish meat. It's platform saddle would be able to fit everything smaller than an industrial grinder, and a maximum of 5 slots for placeable stations (generator, storage, and crafting) and 1 slot for beds, or seating.) Basic Primitive Saddle: 5 slots, and 1 slot Hazard Sealed Saddle: 3 Slots and 1 Slot, The Hazard Saddle sports a generator at the back side powered by congealed gas balls and protecting any in the base from radiation and water. Cannon Module can be placed using all 3 slots. Image Sources: Wikipedia first image, Elden Ring Wiki Second Image, Youtube Ten Fold Engineering Third Image
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My proposal is Triamyxa. https://en.wikipedia.org/wiki/Triamyxa Design I think about a blue or green scarab or a mix. Utilities The scarab will be able to pull a platform : The scarab will have : - a saddle for the scarab itself - a platform like a raft that work on land and on water surface Some structures can be built on the platform but not a lot. The platform, like the raft, has no weight limit but a number of slots limits. The platform can't move without a scarab. The platform will be vulnerable to Leedsichthys when on water surface. Abilities/limitations : The scarab can't sprint. Instead, he can fly a little above ground and water. He won't be able to fly above 1-2 meters like the Jug Bug. The flying ability will be more like a stance change than a real flight and will consume very low stamina. His base movement speed will be high and the same when walking or flying. The scarab is slow when swimming and can't go underwater. However it can fly above the water; When the scarab pulls the platform, it will ignore the weight/slots and pull the platform at a speed equals to its movement speed on the current terrain (land or water surface). When flying above water, the pull speed will be the same as on land. For the taming and breeding, there can be a lot possibilities but as I have no preference, I prefer let this part empty
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