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Irritator Aqualatrare! Wild A creature with a most fitting name, Irritator Aqualatrare is a medium sized carnivore. These voracious pack hunters hang out around other Spinosaurids. Upon discovering their prey, Irritator first bark at the target repeatedly. This insistent barking appears to both lower their prey's guard, and call other nearby spinosaurids to their aid. Irritator's aggression towards survivors appears to be quelled when survivors approach on or with their own spinosaurids. An intrepid survivor may even hunt with Irritator in order to gain its trust. Domesticated Irritator Aqualatrare has niche use as a mount, allowing their rider to safely move around other spinosaurids. It's smaller stature prevents it from being proficient at carrying weight or fighting alone. Where Irritator truly excels is in its unique ability to empower a tribes nearby spinosaurids as if they were part of the pack. Survivors can also use Irritator's bark to weaken their foes. Meet the Irrirtator A smaller carnivore, they are typically found roaming near rivers, swamps, anywhere baryonx and spinosaurus roam. Slower and weaker than raptors, their wild power comes from their ability to drop your defenses and call spinosaurids to their aid. The Bark Irritator packs begin combat by "barking" at their target from a medium distance, this process takes a few seconds but applies a defense debuff to the target. The power of the bark depends on how many irritator participate with a cap around ~3 irritators. The Pack Irritator's pack buff is quite minor, only providing a small attack & defense increase. Nearby allied baryonx and spinosaurus (Wild spinosaurids for wild irritator) are welcomed into an irritator pack, providing them with the same bonuses and an additional one. Spinosaurus and Baryonx gain a DOT bleed effect to barked targets while in an irritator pack- a devastating combo. The Mount Irritator is essentially a raptor that can swim as far as mounts go- albeit slower on land. It has a niche benefit of not drawing the aggro of any wild spinosaurids when ridden. This could allow you to slip by large threats without needing to fight. If riding the alpha of the pack, you can initiate the "barking" by right clicking while looking at a valid target. The Taming Irritator are naturally aggressive towards players, however, if a player is near or riding a spinosaurid themself the irritator is neutral. While they are neutral you are able to assist their hunting in order to gain their trust. Killing creatures they "bark" at will progress taming. This includes while they bark, allowing you a few seconds to kill the target before the Irritator even get close to it. Hopefully making for a fun taming process!
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OVERVEIW The Zanabazar makes getting out of the Red-Zone so much simpler. It having so strong claws that they are able to use them as climbing picks and scale montains and cliffs, even in earthquakes! WILD (CARNIVORE, TERRITORIAL) It will be slow (both climbing and running) so it will mostly prey on smaller and slower creatures than itself (often Light-pets). It will be highly territorial but not aggressive. It will usually spawn alone in the border between the Green and Blue zone. DOMESTICATED TAMING: You will need to knock it out (The Standard Way) then it will want any of the light-pets dragged to its mouth and eaten, how many depends on the level. While doing these things you will need to manage the torpor drain of the creature (Which will be pretty high). When tamed and with a saddle it will be able to climb similar to the rock drake but much slower by walking up to a surface and pressing RIGHT CLICK (to mount the surface). It will still be slow but as strong as a carno. CONTROLS Movement: W, A, S, D Attack: LEFT CLICK Attach to surface: RIGHT CLICK Sprint: LEFT SHIFT THE PICTURE IS: N O T M I N E
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- climbing
- abberation
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Hello Ark survivors! This is the first time that I participate in a contest related to the creation of a video game character, and what better way to do it than with my favorite game: Ark Survival Evolved. Hope you like!! Description: The Lycaenops is a small-medium sized predator whose physiognomy and instinct make it an extremely successful option to explore in a versatile, complete and fast way. It is also a killing machine thanks to its jaw similar to that of a wolf and teeth that pierce even the deepest and most resistant layer of skin. They wound in such a lethal way that the prey deteriorates very quickly and due to its size, it has the ability to more effectively dodge attacks than a larger creature. SKILLS: The Lycaenops has two modes that can be toggled, explorer mode and predatory instinct. Explorer mode (DAY): This mode will take you by default when you mount it. -With the left click it will make a bite that will inflict damage. -With the right click it will make a scratch that will serve mostly to harvest the corpse of the victims in a much more effective way, although it will also do damage. -With the space bar you can jump in a run like many dinosaurs, although you can also charge a jump that will allow you to pounce between stones or not very large trees with great speed that will make the Lycaenops a very good option to explore, in addition to not will take fall damage while in scout mode. It should be noted that, even if the Lycaenops is in explorer mode, it can activate the predatory instinct, but if it is daytime when that happens, it will begin to make it sleepy quickly and it will gain unconsciousness until it falls asleep unless it is previously deactivated. If you fall asleep for this reason, you will wake up much faster than usual and unconsciousness will take you down at a great pace. Predatory Instinct (NIGHT): This mode can be toggled (deactivated or activated) between "Explorer Mode" with the "C" key, although it will automatically activate when it becomes night and deactivate when it becomes day. When activating this mode, the aura of the creatures will be seen passively, neutral creatures will be gray and aggressive ones will be red. Additionally, he will gain 20% movement speed. -Left-clicking will inflict a much deadlier bite than its daytime version, which will apply a percentage life drain effect to the victim's health as damage, and a percentage of that life drain will be reflected as health regeneration for the Lycaenops. -With the right click you can mark a creature as prey. By marking it as a target and after the combat has started, the rival will begin to lose energy as the fight goes by, and if the creature runs out of energy it will receive 10% more damage, also if the combat lasts more than 10 seconds, the Lycaenops will gain 1.5% damage reduction per second up to a maximum of 30%. -With the space bar you will make a normal jump, but if you have a marked target when jumping towards the prey, the jump will be much more ferocious and will have more range. The Lycaenops is the quintessential medium-sized predator due to its high damage and hunting qualities against its victims, but it lacks a large amount of health. Domestication: The Lycaenops works in herds, generally between 2 and 4 specimens, due to this and other factors the domestication of one of these predators is complicated: The only way to obtain a Lycaenops is by stealing a young from the female (in case that there is one in the herd) since it is not possible to domesticate a specimen in the traditional way. To achieve this we must establish a herd and verify that among them is a young Lycaenops walking. If so, the best thing to do is to get rid of the herd by killing it or make them face other creatures to divert their attention from the young. If there is a female in the herd, but there is no calf walking next to her, it is possible that it has not yet been born or that the female is pregnant and about to give birth, if it is the latter case, it is best to wait patiently for the female gives birth to the calf and then proceed with the aforementioned explanation. In any domestication scenario, the best way to get a calf is during the day because at those times the herd is resting, since the whole group is lurking at night and it can become a very complicated task to steal the calf.
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Palaeocoma milleri the nightmare starfish!
Goredeus posted a suggestion in Creature submission archive
Hailing from the deepest oceans and creepiest caverns comes Paleocoma! Paleocoma is a great single target lockdown assassin able to cling to creatures dealing constant damage with its massive teeth. during this Paleocoma takes reduced damage and heals for a portion of the damage dealt. Depending on the size of the creature, Paleocoma either slows or completely immobilizes the creature. Paleocoma also has a variety of movement options and is able to clamber up walls as well as leap off the ground or walls with a charged jump (jumps farther and faster underwater) Dossier is a work in progress! art by me currently cant get the draft of the dossier to upload but its around allo size in length-
- echinoderm
- assasin mount
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