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Simoliophis Titanicus - The Cursed Serpent Art by Bing Image Creator tool, Dossier by me. Name: Simoliophis Species: Simoliophis Titanicus Time: Cretaceous Diet: Carnivore Temperament: Aggressive *Summary at the end* Simoliophis is a snake species found in southwestern Europe during the Cenomanian period. It belongs to the family Simoliophiidae, which includes hind-limbed marine snakes. The initial descriptions of the species were limited to the mid-trunk vertebrae. The genus and species names of the extinct snake, Simoliophis rochebrunei, were established as 'Simoliophis Rochebruni' by Sauvage (1880). As the author of the dossier, I want to thank you for your interest in Simoliophis! Let me also explain how the idea originated. As you may know, Ark already features other snakes like Titanoboa or Basilisk. However, Titanoboa is currently a wild dino with limited involvement apart from its trophies for boss fights or causing troubles in the swamp. Similarly, Basilisk is more of a fantasy creature focused heavily on torpor and lacks some snake-like characteristics. For these reasons, I wanted Simoliophis Titanicus to be different by not focusing on torpor and introducing new features to Ark, such as its whirlpool, unique buffs, and other abilities to make underwater life more attractive. Lastly, I drew inspiration from various sources, including masterpieces like Anaconda, which I know traumatized many of us and instilled a fear of depths and underwater darkness. Additionally, I took references from the great Jörmungandr. I won't be the one to say it, but with the recent addition of Mjolnir to Ark and this creature in the seas, you should unleash the berserker spirit inside you. Wild This creature, inspired by Jörmungandr, is the reincarnation of yin and yang, showcasing its gentle side during the day while resting in the peaceful depths of Ark's waters. However, when night falls, its bloodthirst is unleashed, and nearby creatures bear the brunt of its curse. This majestic serpent hides incredible tricks; don't assume its immense size merely reflects its brute strength. Domesticated Simoliophis is a long-lived species that reigns in the seas. When tamed, it offers its rider unparalleled advantages, such as its large jaws loaded with neurotoxins that increase torpor, powerful strikes with its flat tail that stun, and when it starts to spin in a spiral, it can attract creatures by creating a massive whirlpool. But it's not just a war machine, remember that after losing its bloodthirsty buff at dawn, you can take it to eat Cnidarias, from which it will extract more bio-toxin than usual. When inside its inventory, it will transform it into viscous toxin, which cannot be used in projectiles, but it can be consumed. Regarding its evolved belly, female Simoliophis can swallow fertilized eggs and incubate them until they hatch, just like a bio-incubator. In the other hand, if the male Simo has consumed honey, viscous toxin and an a fully incubated egg, you can request it to digest the mix and regurgitate it as a Kibble (The quality depends on the type of egg). Abilities Left-click (Venomous Bite): Normal bite that inflicts torpor (Inflicts more torpor if it has viscous toxin inside the inventory). Also, it can randomly inflict the new "necrosis" debuff, which drains health (less than the Gnashed debuff) but blurs your vision for a period of time. Right-click (Aqua Slam): Simo slam with its flat tail and causes stun effect (Only underwater). C (Danger Fear): By fastly moving its tail and hissing, the creatures fell the fear of the predator (Decreases torpor of nearby creatures). Ctrl (Bio-Incubator): Swallow fertilized eggs and hatch them. (If Simo dies, you will be able to pick the eggs from the inventory) X (Sea Vortex): Simo starts making circles and create a giant whirlpool that attracts creatures (Only underwater). Shift (Hunt boost): It stop moving slowly and sprint like the other creatures. Options: Kibble creation (If you have the resources and the egg is fully incubated, you can demand it to create a kibble), Set to sleep (Rolls up and reduce size to easily fit in your base). Pros: More speed and damage during night thanks to its exclusive boof "Bloodthirsty Hunt". Cons: It is slower in land as its descendants. Taming To tame a Simoliophis, you must feed it with the requested resource/food during the day. Once the bar is filled, you'll have to wait until the night, where you can ride and accompany it during its bloodthirsty hunt. But remember to bring Tusoteuthis tentacles, as it will ask for this treat during the hunt, or it eat you alive. Saddle The saddle is unlocked at level 95, it is handcrafted with scuba materials, and it can carry 2 survivors who will be immune to dismounting attacks. Appearance Sexual dimorphism: Females are longer and bigger than males, while males exhibit bigger fangs and more vivid patterns. A very small pair of legs near the flat tail, which classifies it as a member of the Simoliophiidae family. Jaws filled with fangs and 2 pairs of big hollow tusks. Menacing snake eyes that turn red at night. Smooth body with some osteoderms. Very colorful patterns (danger patterns). A large flat tail. Larger than a Tusoteuthis when stretched out, but the size of a Rex when rolled up. A scary face to make thalassophobics and ophidiophobics suffer (traumas from Anaconda becoming present). Base Stats HP: 3,000 Stamina: 450 Oxygen: - Food: 6,000 Weight: 800 Melee: 110 per hit Movement Speed (Water): 2,400 Movement Speed (Land): 1,400 Torpor: - * Based on other similar creatures, but could be adjusted by Wildcard * Wild Babies As you know, ASA will include wild babies, so I think that a good way to include them is to have a more real-life representation, with little Simoliophis near the coast instead of in the deep waters (where they would be easily preyed upon by marine creatures). Additionally, they can be very dangerous because, as actual babies, they do not know how to correctly administer their neurotoxin, which could result in a highly potent torpor-inducing bite that can put even the more experienced survivors to sleep. Also, you can get some viscous toxin by killing it. Summary New sea creature. New debuff called necrosis. Bio-toxin farmer. Natural incubator. (Female) Kibble creator. (Male) Viscous Toxin made of bio-toxin that causes more torpor than it. Taming abilities.
54 exceptional kibble on x1 (the most amount of kibble you need to tame 1 creature currently in the game) for 150 brontosaurus feels too much for the pretty basic tame, so I think it shouldn't be that way. Lowering it to 35 (to match the rock elemental's and paracer's kibble consumption) would do the trick, tho
The Carnivorous Plant is a large representative of the carnivorous plant species, they eat animals and players who come too close to it, the plant has deadly leaves, tendrils and snares that can pull creatures and player away. The snares and tendrils can grab a small to mid sized animal or player and pull towards the plant, if the player is riding a small to mid sized creature he will be dismounted and the the animal will be pulled towards the plant, the only way you can free your tame is to cut it out the tendrils. The only way you can damaged the plant or his tendrils is with a sickle, it is immune to every other tool, the only thing that can damage it aswell are carnivorous which are considered as large, with exception of Therizinosaurus, Mantis, Stego and Trike, they not only can damage it too but have a damage bonus against the Carnivorous Plant. Every animal that is considered to be big can't be captured by the plant, but it can bite them, what will slow any big tame down, and deal damage it with the bite. Taming: you can tame the Carnivorous Plant by offering tames to it, these can only be small to mid sized so that it can grab them, per tame that is sacrificed the taming bar will fill. (It has to eat them so as more health the tames have as more progress it will get, so tames with full life are better than damaged tames.) If you managed to tame it successfully, you can harvest it with a sickle, you now have it in your inventory and can place it in a crop plot where it will grows again. The plant requires water to grow and then it will produce more of itself in that crop plot, but only with the level you tamed it, you can now use these as base defense to slow and hurt animals, other players or tames, if it is killed you can feed it with meat, poop or fertilizer to regrow it again, you can also use the seed to make a new kind of kibble. That kibble can be used for every creature but becomes less effective the higher the kibble quality is required for a tame. For example if you would feed it to a Giganotosaurus it will be as effective as a piece of prime meat becourse he requires the best quality of kibble, but if you would feed a Carno with the kibble it would be more effective than prime meat. The level of your Carnivorous Plant is important for the kibble, if you have a low level plant the kibble will be not as good as prime meat on large creatures and less usefull overall, only if you can obtain a high level you can make good kibble out of it. But there is a way to make the kibble even better overall, if you raise a plant you can imprint them like every other creature without the option to go on a walk with it, if you get a Carnivorous Plant up to 100% imprint the kibble you can make out of it's offsprings will be even better then prime meat in a higher requirement level, this can go up to the level of mutton in the high kibble categorys, and in the other levels of kibble even better than the original one. (But it will not be able to replace the highest kibble tier.)