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Aurochs the hervibor the warrior herbivore
blc703 posted a suggestion in Creature submission archive
Proposta La meva proposta de criatura es l'ur. L'ur es un bovid del nord d'Europa que es va extingir cap el segle XVII i que podia arribar a medir fins a 2,8m. Informació Grup: Mamifer Dieta: Herbivor Temperament: Molt agressiu Equipament Se li pot possar una sella amb o sense plataforma , pero amb una plataforma molt petita i un calder incorporat que funcionaria com una olla normal no industrial. A la sella sense plataforma poden montar fins a 3 persones els materials necessaris son: metall fusta perles fibra ciment Comportament Té un rang de visió mitjana i només que entris al seu camp de visió t'atacarà i depen de la distancia a la que estiguis utilitzarà un atac o un altre. Degut a que a ARK survival ascended podran apareixer cries salvatges naturalment, la cuantitat de cries podrà augmentar la agressivitat. Igual que amb les vaques a la vida real. Recompensas Queratina. Carn. Carn de primera. Pell. Glandua de suor d'ur. Domesticació Degut al seu comportament agressiu s'haurà de consueguir d'alguna manera que no ens detecti pot ser amb repelent d'insectes, tratge de camuflatge o la manera mes efectiva amb les glandues de suor d'ur i per conseguir-les nescessitaras matar un altre ur per conseguir-la i consumir-la. Tindria un tipus de domesticació passiva en la que la criatura no podria estar agressiva. Pero t'estaras preguntar amb que es domesticarà mira , t'explico els bovids com els urs bufals i bisons menjen un gran cuantitat de lignina que es un component de la fusta així que els seus menjars preferit serien , en ordre de millor a pitjor el kibble , savia ,la fusta normal ,els vegetals, la baia morada i les altres baies. Un cop domesticat podra consumir fusta nomal i fungica , savia , baies , vegetals i pastisos de vegetals Efectes Un ur quan mati un castor o un altre ur ( ho segon nomes amb urs domesticats )adquirirà un augment semblant al del magateri que igualment farà que es torni agressiu encarà que t'hagis pres la glandula. Ja que tots son consumidors de fusta. Amb tots els cops fara un 75% mes de dany als dics de castors Controls Cop basic (click esquerra) -un cop de cap basic amb bastant dany. Recolecta cadavers , arbustos i arbres , conseguint mes palla. Carga ( click dret ) - una carga d'impuls , aplica sangrat d'un tant per cent molt alt , desmonta. No podras girar mentre fas la carga. +75% de recistencia al dany Recolecta arbres conseguint mes fusta i algo de savia Patada ( c ) - una patada amb una pota , pero si te l'efecte la fara amb les dos com la del andrewsarcus. Bram ( x ) - + 50% de dany i +50% de resistencia al dany Saltar ( barra espaiadora ) - fa un petit salt Tant amb la patada com amb la carga i el cop basic pot danyar estructures de palla , fusta i pedra , fent especialment dany a les estructures de fusta. Utilitats Tenda mobil : Degut a la seva sella amb plataforma podras tenir un a protecció ja que ports construir una petita estructura. Ayuda per domesticar ur : Genera al seu invenari suor d'ur cosa que et permet domesticar-los mes faciment. Montura contra els caps : Degut al seu fort atac i a que pot entrar a l'arena de lluita contra els caps pot ser una bona opció per enfrentar-los. Escalador: Pot pujar per pendents molt empinades i combinat amb el seu salt pot ser d'ajuda per pujar a les montanyes de la neu Mata-gigas: Degut a la seva recistencia i el sangrat pot matar un giga/carcha/titano facilment Reducció de pes fusta 85% fusta fungica 90% savia 70% suor d' ur 25% Recolecció baies fibra fusta fungica fusta sabia palla sabia de cactus flor rara setas raras seda queratina quitina carn crua carn de primera crua carn d'ovella crua pell gel abisal biotoxina polimer organic pelatge Zona d'aparició Apareixen a tota la zona de la neu ,muntanyes ,reedwood i praderies-
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Anatosaurus hiruphagus - The Fever Deleter
Serpent1cular posted a suggestion in Creature submission archive
Good afternoon, survivors! After stumped on what to do for this contest, me and a fellow 'Retrosaur' loving friend have imagined the perfect counter to that pesky airborne virus that plagues the safe zones of every map.. May I present the wonderful, splendid looking and immaculately moisturized hadrosaur.. THE ANATOSAURUS! This is a concept of how I imagine the Anatosaurus to look like. Forum restrictions have butchered the quality though so apologies *A full dossier of the Anatosaurus is a work in progress* The Hadrosaurs are a family of dinosaurs that I hold close to my heart, and as an enjoyer of older depictions of these animals I thought that ARK could really do with another duckbill in its roster - and especially one with a twist like this.. Dossier Common Name: Anatosaurus Species: Anatosaurus hiruphagus Time: Late Cretaceous Diet: Omnivore Temperament: Neutral (Aggressive towards bug repellant) Wild: An oddity amongst its relatives the Anatosaurus behaves in a manner completely unlike ARK’s other ornithopods. They are native to the steamy swamps of Ragnarok’s southern quarter and possess an amphibious lifestyle, spending their days happily grazing upon aquatic vegetation and occasionally dousing their slimy bodies in mud to protect against the harsh sun. Coincidentally this behavior also acts as a form of medication, covering over open wounds and cleaning them of debris. This however is largely irrelevant, as at full maturity an Anatosaurus is too large to fall prey to predators with the exception of a lucky Sarcosuchus. Herds of Anatosaurus will often slumber peacefully upon riverbanks, their unique odor attracting droves of flies and other nasty insects. It is to be noted however that whilst a predominantly herbivorous creature an Anatosaur will never pass down an opportunity to devour its favourite treat, leeches - a craving that swamp dwelling survivors have learned to use in their favor. Domesticated: Due to their apparent disdain of bug-repelling gel, the act of taming an Anatosaurus is one fit for only the most daring of survivors. These strengthened few have been documented allowing leeches to suck onto them and then wading around until one of the hadrosaurs is drawn to the scent. With one of the parasites latched onto their body the survivor will find soon themselves in the clutches of a hungry hadrosaur, eager to lap down their offering. It is a lengthy process, but by no means is it worthless. Once tamed, Anatosaurus can make for robust beasts of burden within the territory of a developing tribe. Their use as a mount both above and below the water allows them to be utilized in a variety of tasks, namely aqueous foraging and exploration. Whilst not impeccably fast nor strong the hadrosaurs are capable of dealing with a variety of threats by either being steered by their jockey to fight, or to simply flee into the nearest lake or river and make an escape. However the most notable service an Anatosaurus can provide is, oddly enough, its viscous saliva, the production of which can be manipulated upon the animal's consumption of silica pearls. This fluid can, in moderation, be used as a stand in for leech blood in the production of the lesser antidote - an item of high demand in populous areas. Due to the potential obscurity of the ingame dossier, I feel it is best to formally chronicle Anatosaurus' taming method and usage here. TAMING Not unlike recent additions to the game the method of taming an Anatosaurus is quite different than your standard "knock-out-and -feed" creature. The way the player goes about obtaining this buffalo-like beast is quite engaging, as it requires a fairly coordinated plan as to not perish in the swamp's murky waters. Anatosaurus is by default a neutral creature, however in the presence of a player wearing bug repellant it will quickly grow to become hostile. This is because in order to gain its trust, you must feed the hadrosaur its favourite treat - the disgusting leeches - and to do so you must let the parasites latch onto you. With a leech (or multiple) on you, any Anatosaurus within a certain vicinity will grow attracted and make their way over. They will then reach forward and pick up the player and pluck the leech(es) off of you, before dropping you to the ground and carrying on. The more leeches on you, the more the taming bar increases, and proportionally as does the cooldown between feedings. Similar to other passive tames if the hadrosaur happens to take any creature or player induced damage then the bar will reset, however their large size does make it so that usual swamp life such as Titanoboa and Kaprosuchus rarely bother going after them. They will be attracted to you, though.. STATISTICS Since it is ultimately the devs' decision in case I hit a stroke of luck and get voted through I will not be going over specifics in stats for the Anatosaurus. I will provide a rough estimation made by my friend for it's base stats and spawn rates however, but take this with a grain of salt. (Stats at Level 1) Health - 500 Stamina - 200 Oxygen - 400 Food - 2500 Weight - 300 (Spawns) Only in swamps with a rate of 1 every 40 minutes. Doesn't get targetted by swamp animals with the exception of Sarcos but will be attacked by other non-swamp life upon getting close to them. USAGE Anato is all around a fairly decent mount that will serve a middle game tribe quite well in the exploration department. Its running speed is slightly slower than fellow ornithopod Iguanodon, however it burns through stamina much quicker. In the water however the Anatosaurus is capable of swimming around as fast as the Baryonyx, and its stamina consumption is decreased immensely. As for combat, it is the epitome of average. If need be an Anato can defend itself from smaller threats and is by no means defenseless, but when it comes to a pack of Allos or other larger theropod it is best to steer clear. It is because of this reason that it is advisable to stick within a brisk sprint to a water source to make an escape if nescessary. Anato would also possess two mouse abilities; a simple arm swipe tied to LMB, and a pick up for RMB. Now, onto Anatosaurus' main three abilities; the serendipitous slobber, carrying and its skin care rituals. MUD BATH Being an amphibious creature it made sense to give this Anato the ability to coat itself in wet sediment to give itself the aptly named 'Mud' buff. Preferably requiring you to be standing on ground close to water, an Anatosaurus can be whistled to give itself a luxurious dousing of mud that will temporarily grant it a 50% resistance to bleed as well as increased healing. The buff will last around 5 minutes at most and have a 10 minute cooldown in order to even it out. This ability will give it just that little bit more protection out in the field, plus you cannot lie that it fits the whole rompin' stompin' aura that this hadrosaur emits. When mounted this ability can be activated with at default the C key, and will grant the player a temporary heat resistance buff - the perfect dino to cool down on a hot summers' day! One thing to be noted however is that this mud coating will wear off as soon as you enter water. This is to encourage land exploration with the buff active. ANTIDOTAL SALIVA Have you ever logged in to a server only to find the spawn zones plagued with beach bobs spreading Swamp Fever to every last person who enters? Ever wished that there was a way to make the tedious process that comes with making the antidote.. A little less so? Well, those days are no more with a tamed Anatosaurus in your tribe! Due to living in one of the most revolting places known to man the Anatosaurus has grown unbothered with the mere concept of infections, and its craving for leeches has made it immune to the nasty pathogens found in the parasites' systems. It is because of this that the hadrosaur is a living cure for the scourge of Swamp Fever. It's bodily fluids are revered by tribes due to their medicinal properties, and its saliva in particular, which can be harvested from a tamed Anato's inventory roughly 10 seconds after feeding it a proportional number of silica pearls, which is placed in the hotbar and fed with "E". The cooldown is short, about 30 seconds. It is to be noted that high level Anatos require more pearls whilst low levels require less, so fairly standard. This saliva can be used as a substitute for leech blood in the recipe of lesser antidote vials, making the Anatosaurus an impeccably useful tame even long after its days of exploration are over in an apex level tribe. CARRYING Tying in to its use as an exploration mount the Anatosaurus possesses the charming ability to pick up smaller creatures and even certain structures in its webbed hands and bring them along on your escapades! Of course there is a limit for both, with the largest creature able to be carried being the player, and for structures it is the small item box. This means that the Anato would be useful as a means to set up temporary camps along your routes, or even assist in the moving of small tames and storage from one base spot to another. Whilst (hopefully) self explanatory, I thought I'd disclose the fact that when holding an object/creature, the Anatosaurus will not be able to use its LMB swipe attack. THANK YOU FOR READING! This submission WILL recieve minor updates in the coming days, but I hope you like this unique take on a (relatively) obscure dinosaur! -
Thundasaurus Ledumahadi mafube Or a giant Thunderclap at dawn For the most part walked on 4 feet But can rear onto its hind legs Is a little over half the size of a brontosaurus Had bent arms with huge clawed hands at the end They We're herbivores and quadrapedal suropodomorphs Distant cousin of the brontosaurus And predecessor to the diploticus It appears to been an evolutionary in-between from dinosaurs that walked on 2 legs with arms up in front and the ones that walk on all 4 Colombular legs. It will rear onto its hind legs spread its arms out and slam them back togeather so hard it creates a shock wave so powerful even Gigantasaurus are thrown back quite far it causes a 5 second stun affect / debuff on all tames caught in Shockwave Anything close enough to be hit with its claws during said clap also gets 5 sec of bleed damage It can soak bullets and protects its rider from turrets only when reared There seems to be some time in between Before it can do it again I counted about 20 seconds It can also rear onto its hind legs and charge forward in any direction while slashing with both its arms 5 consecutive times and then must come back down on all 4 legs. Each consecutive stacks 5 seconds of bleed damage ( like the deinonicus) This creature is a beautiful balance between offense and defense In pve It can gather large amounts of berry's by slashing from right or left arm this dosent create a bleed affect if it hits another animal With is dino if your enemies bring the lightning you can bring the thunder and really clap back! 👏 Reverse tank To tame you must ko this dino to tame it But be warned it is more aggressive than its relatives the brontosaurus And the diploticus during taming it will attack with its front claws it will use everything in Its arsenal to keep from knocking out as its torper rises it will fight more fearsly every minute until it finally falls https://science.uct.ac.za/articles/2018-09-28-ledumahadi-mafube-new-giant-dinosaur-species-found-sa
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Duck Billed dinosaurs and Small herbivore behavior updates
Gametaker337 posted a suggestion in Creature submission archive
The Iguanodon would be a great addition to Ark 2 as it is a new and creative looking dinosaur, Instead of running away like Parasaurolophus, it would fight back enough to damage Carnotaurus, It would be a fast tame, with good health, but its weight and melee would be upgraded. If the Iguanodon seems to weak then I would recommend adding the Edmontosaurus. This Dinosaur would be able to fight back against a Rex, but only for a bit. This dinosaur would be fast and could carry weight, and its health would be the same as a Allosaurus, but would have to have its melee leveled up a little to be a good tame. Of course the Edmontosaurus in game can have its size bigger as to make it more appealing to players. Ideas for Iguanodon (Top) and Edmontosaurus (Bottom): As for Herbivores in Ark today, I find them pretty stupid. A rex would attack a Doedicurus and the Doedicurus would try to fight back. My recommendation would be to make it so the "Flight and Fight" technique work. Maybe by making it based on size, so when a Triceratops gets approached by a Giga, it will run away, but if it is approached by an Allosaurus, then its a fair fight. Or even when a herbivore is fighting another herbivore/carnivore, if it realizes it is past 3/4 of its health, it will run away. This would add so much life in the game and would make it way more realistic. This same program can be applied to carnivores.- 1 reply
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Le deynocherus vie proche des coin d'eau paisible En temps normal il sont passive mais si on s'approche trop près de ces petits il devient extrêmement dangereux Pour les attrapé il faut leur lancer l'hameçon d'une canne à pêche avec des algues Le deynocherus est très puissant. Quand on est sur lui il nous donne une résistance à la chaleur Ses œufs permettent de faire des croquettes supérieures Quand il met à vie un bébé il faut attendre qu'il soit grand pour l'apprivoiser