Search the Community
Showing results for tags 'flyer'.
When looking at ideas for a new pterosaur species for Ark Survival Evolved. The species Pterodaustro comes to mind, but many communities create unique designs and suggestions for this species, that don't take into mind the anatomy and background behind the Pterodausto, creating subspecies more similar to Rhamphorhynchus and Dorygnathus, where the animal's teeth are sharp and act like needles. However, while these ideas aren't bad, and in my opinion would work for something else. My team and I personally think that a much larger variant of Pterodaustro, a pterosaur with a baleen like mouth from South America (specifically Chile and Argentina) would and could work as a new rideable flyer to the game (and/or possibly for Ark 2). Common Name: Pterodaustro Species: Pterodaustro dionaliarium Time: Early Cretaceous Diet: Filter-Feeder Temperament: Docile Tameable: Yes Rideable: Yes Breedable: Yes Torpidity Immune: No Taming Method: Passive Preferred Kibble: N/A Preferred Food: Raw Prime Fish Meat Equipment: "Pterodaustro" Saddle (Level 39) Rider Weaponry: Yes Humans Can Carry: No cooked pterasaur ... reddit.com Wild: "Basking in the shallows of Ark's oceans, Pterodaustro dionaliarium is a unique medium-sized ctenochasmatid pterodactyloid pterosaur that lives in the warmer climates of the Ark. Having a mouth full of bristle-like teeth that help the Pterodaustro filter feed, this gentle species lives in moderately sized colonies. Having nesting grounds placed around beaches and coasts, this species migrates and travels around the Ark depending on the season and the amount of food available to that location. However, these pterosaurs are highly adapted to their aquatic environments, and can be found in and around estuaries, lakes, seas and open oceans in search of food. Being one of the few species of flying animals in the Ark adapted to water, Pterodaustro stride and paddle with their splayed hindlegs, tilting their heads and filtering smaller organisms from the water below, a strategy that they also perform in freshwater environments. Feeding off of crustaceans such as shrimp and crabs, invertebrates, algae, and small fish, these food sources give the pterosaur a pinkish to whitish skin texture and pigmentation. This is a by-product of the metabolization of pigments from their food source, similar to the process with flamingos. After this process, P. dionaliarium will clean its upper coating of pycnofibres that cover its back and the top of its torso in order to keep itself clean and to prevent parasites and further damage to its skin and these fibers. A form of cleaning similar to preening performed by avian waterbirds". Domesticated: "When saddled and domesticated by a survivor, Pterodaustro becomes one of the best aquatic and aerial travel mounts. Instead of having to be fed via fish like other aquatic birds and pterosaurs, this pterosaur can filter feed by sitting on the water’s surface and skimming, using its baleen-like teeth to snare and trap small invertebrates and microorganisms. Alongside that, the Pterodaustro is great at chitin harvesting and with its increased speed and size. It can quickly avoid predators and long-ranged weaponry. The "Pterodausto’s" paddle-like feet that allow it to lightly tread and paddle in the water, the recommended saddle can allow multiple (two to three()survivors to use fishing roads on the sides of the saddle, use the saddle as a storage for supplies and as the perfect aquatic and aerial travel mount". - Helena Walker Abilities and Advantages: The pterodaustro can filter-feed anywhere where there is a body of water, freshwater and (primarily) salt water. The Pterodaustro receives a nocturnal boost at night, this is because of the scleral rings found in Pterodaustro fossils and skeletons that suggests that it most likely filter-fed at night similar to modern day anseriformes and/or waterfowl (geese for example). At night the pterodaustro can use its eyes to detect prey underwater, similar to a Snow Owl's vision. A natural way that the Pterodaustro can perform to reduce its hunger depletion, is through an ability known as "Stone Digestion". The ability is activated with the swallowing of gastroliths, stomach stones and/or gizzard stones that can be found as standard stones, rocks and even sand piles that coat the shore of beaches and lakes. These stones and minerals can be swallowed by the pterodaustro to reduce hunger depletion in the hunger bar of the pterodaustro by 2.5% (there is a limit of 10 stones that can be swallowed - an overall percentage of a 25% debuff towards its hunger) as the stones and compounds help break down tough materials in the animal’s stomach such as the chitin and hard carapace of crustaceans. This ability is in effect until the animal disposes of the stones through its intestinal tract. When this ability is activated, the Pterodaustro's weight is lightly (barely) affected, but also its buoyancy. When swallowing prey such as fish (megapiranhas, sabertooth salmon and coelacanth) and/or gathering chitin from trilobites, ammonites and other invertebrates, it grants a regeneration effect similar to that of an Argentavis. The Pterodaustro has a 50% weight reduction towards oil, silica and black pearls and chitin, but also has a 10% increased gathering rate of these listed items. With its large neck muscles and strong spine, the Pterodaustro can lightly skim the water when in flight, for about 2 minutes. Replenishing hunger instantly, but will have to rest shortly after, filling the hunger metre to full and applying the digesting effect. This characteristic might be considered impossible due to drag and other physics applied especially to the animal’s skeletal and muscular system, but it adds to the fictional yet scientific characteristics of Ark Survival Evolved. Young pterodaustro have a fast growth rate and an imprinting buff towards their health, movement speed, weight, oxygen and stamina stats. The pterodaustro can perform a “pumping mechanism” or “pumping action” similar to that of flamingos, auks and mallard ducks that has only been found possible in pterodaustro when compared to other Ctenochasmatinae pterosaurs. When performed by a pterodaustro, it uses its tongue to pass water through its baleen like strainer to make filter-feeding more efficient and separate and sift out different organisms from the water below, allowing it to collect specific resources from its environment such as chitin or oil from invertebrates depending on the pterodaustro. Weaknesses After leaving a body of water and settling on land, the Pterodaustro has a 80-90% chance of having to clean itself off, or the pterosaur will have a slowness debuff applied and will have difficulty during flight. The Pterodaustro can't eat kibbles and other resources such as mutton, but rather chitin, raw and prime fish meat and/or using its filter feeding ability to fill up its hunger bar. The Pterodaustro have short legs, that allow the animal to launch at a fairly low angle, resulting in the animal having a fairly frantic take off when compared to other pterosaurs. Any suggestions and comments please reply below. These are my team's suggestions, so all credit and all reference goes to them for the idea (s). Thanks. - MonstersHunters Website References and Sources: https://en.wikipedia.org/wiki/Pterodaustro https://en.wikipedia.org/wiki/Ctenochasmatidae
First discovered and classified in 2017, but named in February of 2022. The new genus of pterosaur named Dearc sgiathanach, is a large species of Rhamphorhynchid pterosaur that lived on the islands or the landmass of present day Scotland, during the Mid Jurassic. With this new discovery, my team thought that introducing another "newish" prehistoric species (alongside the Sinomacrops) would introduce the Ark Community to a new creature and species of pterosaur, that was recently discovered, named and classified. Common Name: Dearc Species: Dearc denairc Time: Middle Jurassic Diet: Piscivore Temperament: Reactive Tameable: Yes Rideable: No Breedable: Yes Torpidity Immune: No Taming Method: Knockout Preferred Kibble: Superior Kibble Preferred Food: Prime Fish Meat Rider Weaponry: No Humans Can Carry: No Jurassic pterosaur found on Skye ... bbc.com Wild and Subspecies “Being the largest subspecies of Rhamphorhynchus pterosaur from the Middle Jurassic of Europe, Dearc denairc is a large aerial piscivorous predator that feeds on cephalopods and fish and is the largest Jurassic flying reptile found on the Ark. D. denairc has a wingspan of 3 metres or 9.8 ft, a size that is unlike anything present in other pterosauria of its time such as Dimorphodon. This size could be due to the abundance of prey in its habitat, low amounts of ecological competition and/or the adapted niche that it filled on the coasts of Jurassic Scotland. Like most of its relatives, Dearc has specialised elongated teeth designed similar to that of a needle, an adaptation common amongst Rhamphorhynchoid pterosaurs designed to pierce through the flesh of its prey and help snare or trap larger fish, ammonites or squid, preventing them from escaping. Dearc also has evolved peg-shaped teeth at the back of its jaws designed in holding food in place, and also have a secondary use of impaling and tearing through the chitin or scally flesh of Aquatic vertebrates and invertebrates. The subspecies also has large reinforced, neck muscles present in the pterosaurs neck, this is due to the species unique adaptation in skimming across the water’s surface and in dive-bombing. Characteristics that make it a superior ruler of the seas, from the skies above. Domesticated “It’s unknown if the pterosaur can be saddled or domesticated, however. It would make a perfect tame in fishing, trapping and the snaring of aquatic mollusks, arthropods and vertebrates from the water below. The species could also be used for its ability to dive underwater and in skimming the water’s surface for prey. Making it an important tame in collecting resources and materials from the seas, oceans, rivers and skies of the Ark”. Abilities The Dearc has a 75% chance of activating the ability known as “Skewered!”, when in combat. This ability activates when the Dearc attacks an enemy, and its its teeth end up stuck in either an opposing player or tame's flesh, causing extreme bleeding, the injury effect and (a 25%) impaled effect. The ability lasts for 30 seconds, until either the Dearc is knocked off (causes a 50% of an impaled effect), it flies away, or when the Dearc is killed. This ability can be further enhanced, through increasing the attack damage of the Dearc. Increasing the amount of damage that is implied onto any enemies or threats that oppose the Dearc. The Dearc has a secondary ability known as “Aquatic Detection”, an ability that allows the player to guide there tamed Dearc (similar to that of a Scout from Extinction or an Exo-Mek in Genesis Part 2) towards a body of water, this will result in the Dearc giving off the location of any aquatic creatures in its proximity. This is due to the species relying heavily on its large eyes and eyesight, that were suited for locating fish and cephalopods, from the skies above. The Dearc also recieves a nocturnal boost at night, which increases its movement speed, attack damage and the radius of its ability "Aquatic Detection" by 10%. This is due to the speculated hunting behaviour of rhamphorhynchoidea pterosaurs such as Rhamphorhynchus. The Dearc has a collection rate of 60%, 70% or 80% (depending on its level) towards Chitin, Fish Meat, Keratin, Bio Toxin, Oil, and Hide with a 75% weight reduction. The Dearc has a 20% applied debuff that reduces the amount of energy it uses when in flight and/or when propelling through the water. Any suggestions and comments please reply below. This Post will be Updated Shortly. These are my team's suggestions, so all credit and reference goes to them. Thanks. - MonstersHunters
Introducing Garganornis, the giant goose! While Garganornis only grew to 1.5 meters tall, an ARK version could be in between the Terror Bird and Argentavis in size. ARK is truly lacking in some useful birds, so a giant goose would greatly help in spicing up the roster. This creature would specialize in both all-terrain travel and intimidation, making it great for traversing the map without dealing with any carnivorous threats. Here is my fully complete concept for this creature (by the way, this isn't my art) Wild: Garganornis is a large, herbivorous waterfowl resembling a giant goose. Despite its diet, Garganornis is highly aggressive and will try scaring off anything away from its territory. It does this by using its large wingspan and loud honking sounds to deter and intimidate. Garganornis are often found at freshwater bodies, and coincide with Hesperornis found in its habitat. Hesperornis seems to be the only creature Garganornis doesn’t see as a threat. Tamed: Once tamed, Garganornis has some unique uses not found in many creatures, and some uses limited to this creature only. For one, this is the only creature capable of running, flying, and swimming, making it an excellent choice for all-terrain travel. Garganornis are also great at scaring foes, making them more vulnerable to attacks. Pairing this creature with a Yutyrannus can scare even the largest of foes. Tamable: Yes Ridable: Yes Saddle: Garganornis Saddle (lvl 59) Breeding: Yes Egg: Regular Kibble Poop: Medium Size: Medium Diet: Herbivore Group: Birds Temperament: Aggressive Torpor Immune: Yes (see taming for more details) Bossfight Entering: Only bosses with flyers allowed Stats (lvl 1 tamed): Health: 300 (about 18% less than Argentavis) Stamina: 350 Oxygen: Infinite Weight: 200 Melee: 20 (20% less than Argentavis) Speed: 900 (run), 1500 (flying and swimming) Attacks: - RT/LC: Bite. Relatively fast, and can be used while running, flying, and swimming. - LT/RC: Intimidate. Garganornis enters a stance with its wing spread out, giving nearby foes a debuff that gives them 2X more fear from Yutyrannus roar and Garganornis honk. Creatures with this debuff also lose their immunity to fear, including Titans and bosses (However, Titans and bosses will not run away when fully feared). This stance also changes two of Garganornis’ moves. - Bite+Intimidate: Wing Beat. Very quick, but only ¼ damage. Has great knockback - Fly+Intimidate: Fowl Fury. Garganornis will jump forward, unleashing a flurry of rapid bites and claw slashes. This attack will continue until you touch the ground. - RS/C: Honk. Similar to the Yutyrannus fear roar, but is less effective of larger foes - A/Spacebar: Fly Abilities: - This is the only creature in the game capable of swimming underwater, running on land, and flying in air. - All nearby Hesperornis will have a higher chance of dropping Golden Hesperornis Eggs Found: Freshwater bodies Maps: Fjordur Taming Method: Standard knockout tame. However, Garganornis will only receive torpor in its Intimidation stance. You can also apply the fear effect to Garganornis, which will always allow you to deal torpor to it. Favorite Foods: Regular Kibble Berries and veggies Drops (when killed): Hide Raw Meat Fits Through: Dinosaur Gate, Behemoth Gate Grabbed by: Megalosaurus, Skiff Trapped by: Net Projectile, Chain Bola, Lasso, Large Bear Trap Damages up to: Wood Variants: None
The onyc in ark is cool and all... but I've always wanted to fly a giant bat. So here's my take! The idea was to try to add a flyer with good pvp and utility abilities. I hope you like! (This is not my art work. Fan made dossier. All credit to original artist.)