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  • ARK: Extra Life 2017

Found 31 results

  1. Всем привет,пишу на русском так как не знаю английского.Проблема с ARk.При запуске игры появляется музыка и появляется ошибка - eu4-shootergame game has crashed version 0.0 fatal error. Directx обновлял.Драйвера на видеокарту тоже.С + + все библиотеки вплоть до 2017 версии.Переустанавливал Windows и игру по не скольку раз.Так же проверял целостность файлов.Такая же проблема и с другой игрой.Но та открывается от имени администратора в корневой папке с игрой.Уже не делю ищу ответы. Hello, I write in Russian because I do not know English. Problem with ARk. When the game starts, music appears and an error appears - eu4-shootergame game has crashed version 0.0 fatal error. Directx updated. The driver on the video card too. C + + all the libraries up to the 2017 version. I reinstalled Windows and the game did not scrape once. I also checked the integrity of the files. The same problem is with another game. But it opens as administrator in the root folder with igroj.Uzhe do not divide I search for answers.
  2. I am receiving a Lowlevel Fatal Error when ever i try to enter a server, i can play the game solo player but cannot join any serve official or modded. If anyone could help me solve this issues so i can enjoy playing the game would be much appropriated. The error has been linked below.
  3. Picture of error popup: https://imgur.com/gallery/cSJTY So I just re installed ARK, after not having played in a long time and the game absolutely won't start up. I re-installed, verified through steam, no launch options or mods, system totally meets the min. requirements. GPU drivers are up to date, OS is up to date. I attached a copy of my dxdiag report, also I checked the common solutions and nothing has fixed it thus far. DxDiag.txt
  4. No Idea what to do, can anybody help me? Already checked local files for mistakes.---------------------------The UE4-ShooterGame Game has crashed and will close---------------------------Fatal error!VERSION: 271.15 UnknownModule!UnknownFunction (0x0000023511213f00) + 0 bytes [UnknownFile:0]steamclient64.dll!UnknownFunction (0x0000000071fa81c4) + 0 bytes [UnknownFile:0]steamclient64.dll!UnknownFunction (0x0000000071fb08a3) + 0 bytes [UnknownFile:0]steamclient64.dll!UnknownFunction (0x0000000072540ab7) + 0 bytes [UnknownFile:0]steamclient64.dll!UnknownFunction (0x0000000071fae390) + 0 bytes [UnknownFile:0]steamclient64.dll!UnknownFunction (0x0000000071fa9aac) + 0 bytes [UnknownFile:0]steamclient64.dll!UnknownFunction (0x000000007234b3d6) + 0 bytes [UnknownFile:0]steam_api64.dll!UnknownFunction (0x00000000500556c4) + 0 bytes [UnknownFile:0]ShooterGame.exe!FOnlineAsyncTaskManagerSteam::OnlineTick() (0x00007ff6af8a0459) + 0 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemsteam\private\onlineasynctaskmanagersteam.cpp:130]ShooterGame.exe!FOnlineAsyncTaskManager::Run() (0x00007ff6ae7578a9) + 0 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystem\private\onlineasynctaskmanager.cpp:65]ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff6ae2297e6) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff6ae2296a8) + 8 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]KERNEL32.DLL!UnknownFunction (0x00007ffcc8f52774) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffccadf0d51) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x00007ffccadf0d51) + 0 bytes [UnknownFile:0]---------------------------OK ---------------------------
  5. Crashing While Playing Ragnarok

    While messing around on an un-dedicated server the game keeps crashing. I have uninstalled it, deleted my saves, validated the files on steam, but still I will get 'The UE4 ShooterGame Game has crashed and will close Fatal Error.' Does anyone know how to fix this? My computer should be more than capable of running the game and it happens without me even placing anything on the map, I can just be flying around and it will crash.
  6. Fatal error!

    For 6h now im trying to figure out whats wrong, why i cant play, and how to fix it and nothing! I tried all I know, re-installed game 3 times, deleted all. So Wild Card, plz explain what the hell is that?!!!
  7. Old game with map Ragnarok does not load. Fatal error! VERSION: 267.17 ShooterGame.exe!FPxQueryFilterCallback::preFilter() (0x0000000140e6c860) + 17 bytes [g:\svn_ark\engine\source\runtime\engine\private\collision\physxcollision.cpp:575] PhysX3_x64.dll!MultiQueryCallback<physx::PxOverlapHit>::invoke() (0x000007fedc8b03ac) + 53 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npscenequeries.cpp:406] PhysX3_x64.dll!BucketPrunerOverlapTraversal<OBBAABBTest_SIMD,0>::operator()() (0x000007fedc977fc2) + 283 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqbucketpruner.cpp:1696] PhysX3_x64.dll!physx::Sq::BucketPrunerCore::overlap() (0x000007fedc97253c) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqbucketpruner.cpp:2064] PhysX3_x64.dll!physx::Sq::ExtendedBucketPruner::overlap() (0x000007fedc97aadd) + 8 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqextendedbucketpruner.cpp:683] PhysX3_x64.dll!physx::Sq::AABBPruner::overlap() (0x000007fedc968cef) + 11 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqaabbpruner.cpp:309] PhysX3_x64.dll!physx::NpSceneQueries::multiQuery<physx::PxOverlapHit>() (0x000007fedc8aed5c) + 18 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npscenequeries.cpp:796] PhysX3_x64.dll!physx::NpSceneQueries::overlap() (0x000007fedc8ae6b4) + 16 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npscenequeries.cpp:104] ShooterGame.exe!GeomOverlapMulti_PhysX<0>() (0x0000000140e922e2) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\collision\physxcollision.cpp:1754] ShooterGame.exe!FBodyInstance::OverlapMulti() (0x0000000140fd4349) + 5 bytes [g:\svn_ark\engine\source\runtime\engine\private\physicsengine\bodyinstance.cpp:3708] ShooterGame.exe!UPrimitiveComponent::ComponentOverlapMultiImpl() (0x0000000140bde00b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\primitivecomponent.cpp:2658] ShooterGame.exe!UPrimitiveComponent::UpdateOverlaps() (0x0000000140bdd720) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\primitivecomponent.cpp:2567] ShooterGame.exe!UWorld::LoadFromFile() (0x0000000140d6a4dc) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:6375] ShooterGame.exe!AShooterGameMode::LoadWorld() (0x000000013f9d001b) + 722 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1481] ShooterGame.exe!AShooterGameMode::InitGame() (0x000000013f9c4b9d) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:889] ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x0000000140d5ee3a) + 43 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:3133] ShooterGame.exe!UEngine::LoadMap() (0x0000000140d36472) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9897] ShooterGame.exe!UEngine::Browse() (0x0000000140d311a2) + 38 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8606] ShooterGame.exe!UEngine::TickWorldTravel() (0x0000000140d31e80) + 68 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8778] ShooterGame.exe!UGameEngine::Tick() (0x0000000140a80b5f) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1129] ShooterGame.exe!FEngineLoop::Tick() (0x000000013f5f1134) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418] ShooterGame.exe!GuardedMain() (0x000000013f5eb3cc) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x000000013f5f256a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x000000013f5f2698) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x0000000141ccebb1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] kernel32.dll!UnknownFunction (0x0000000076f859cd) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00000000770ba561) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00000000770ba561) + 0 bytes [UnknownFile:0]
  8. Just updated my server as where getting timed out with version miss match. However, now that I have updated the server to version 265.3 the server keeps crashing with attached error. Looks like something to do with the built in networking driver maybe ???????
  9. Game does crash since 265 Update ( including 265.1 ) with the following error message. Steam files verified Both dedicated Server and Single Player does crash Tried new Single Player Map without MODS still crashing. Dumps / Crashstacks included. Fatal error! VERSION: 265.1 ShooterGame.exe!FArchiveRealtimeGC::ProcessObjectArray() (0x00007ff777afce82) + 37 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:740] ShooterGame.exe!TGraphTask<FArchiveRealtimeGC::FGCTask>::ExecuteTask() (0x00007ff777b116cd) + 9 bytes [g:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] ShooterGame.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff7779e22e6) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:1257] ShooterGame.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff7779e203e) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:1150] ShooterGame.exe!FTaskThreadBase::Run() (0x00007ff7779e0afb) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:622] ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff777ac1856) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73] ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff777ac1718) + 8 bytes [g:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26] KERNEL32.DLL!UnknownFunction (0x00007ffd1faf2774) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffd21900d51) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffd21900d51) + 0 bytes [UnknownFile:0] Dump-2097893168.zip
  10. New Server crash Error

    Fatal error! VERSION: 264.52 ShooterGameServer.exe!operator==<UDataListPanel,UDataListPanel,FWeakObjectPtr,FIndexToObject>() (0x00007ff7de701150) + 5 bytes [g:\svn_ark\engine\source\runtime\core\public\uobject\weakobjectptrtemplates.h:213] ShooterGameServer.exe!APrimalStructureTurret::DoFire() (0x00007ff7de92f857) + 216 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalstructureturret.cpp:389] ShooterGameServer.exe!APrimalStructureTurret::Tick() (0x00007ff7de932796) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalstructureturret.cpp:673] ShooterGameServer.exe!AActor::TickActor() (0x00007ff7df70ae2e) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actor.cpp:741] ShooterGameServer.exe!FActorTickFunction::ExecuteTick() (0x00007ff7df7097a7) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actor.cpp:137] ShooterGameServer.exe!FTickTaskManager::StartFrame() (0x00007ff7df999e54) + 67 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:802] ShooterGameServer.exe!UWorld::Tick() (0x00007ff7df867f35) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1188] ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff7df7c9aaf) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1154] ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff7de6b8ab1) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418] ShooterGameServer.exe!GuardedMain() (0x00007ff7de6b41ec) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff7de6b9afa) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff7de6b9c30) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7e074cb1d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffd9a6c13d2) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffd9b1554e4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffd9b1554e4) + 0 bytes [UnknownFile:0]
  11. Fatal Error

    I get this message. After 3-5min play on unoffical server What's problem? How can i fix it ? Fatal error! VERSION: 264.41 ShooterGame.exe!AShooterGameState::Tick() (0x00007ff640cb5e50) + 75 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\shootergamestate.cpp:325] ShooterGame.exe!AActor::TickActor() (0x00007ff641c0d11e) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actor.cpp:741] ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff641f88430) + 30 bytes [g:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff64148b578) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:939] ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff64148a72d) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:680] ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff64148d230) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:1777] ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff641f7f48d) + 22 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:195] ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff641f83cbc) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:867] ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff641dd324b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:694] ShooterGame.exe!UWorld::Tick() (0x00007ff641dd4714) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1204] ShooterGame.exe!UGameEngine::Tick() (0x00007ff641cfec85) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1154] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6408a879c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418] ShooterGame.exe!GuardedMain() (0x00007ff6408a2a3c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff6408a9c7a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff6408a9da8) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x00007ff642f5bc4d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffdbc122774) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffdbc2f0d51) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffdbc2f0d51) + 0 bytes [UnknownFile:0]
  12. Fatal Error crashes

    I keep getting the long "fatal error" crashes. I can't get more than a few minutes of gameplay before it freezes and gives me the "fatal error" message. I have sky settings all the way off, I use a Radeon card, not a Nvidia card, I run windows 10, I have all other settings on medium and have plenty of memory left on my computer. I've been playing for months and never got more than 1 crash a week, but after this latest update I cant play at all. I have 3 Eco decor mods as well as the "unlock hair and emotes" mod, but none have caused issue before. I really want to play I paid money for this game! I can't believe they think that they can release soon....
  13. Fatal Error

    Hi , The game crush on a single player mode. Any one have an idea what can I do?
  14. Constant Fatal Errors

    Ok, this is just getting ridiculous now. After the latest patch I've been timing out on my first attempt to login every time. If I manage to get in game it's a 50/50 chance of a Fatal Error not long after. It's a guaranteed Fatal Error if I leave the client open to log back in later (Prim+ load times are long, so it helps to leave the client open and shaves off the 10~15 min load of Prim+) I've run a file check, 1 file was replaced. Still not fixed. Still Fatal Erroring within a minute of logging in, I don't even need to move. I've tried turning off some of my custom launcher settings and logging in to see if that helps, still Fatal Errors. (-d3d10 was one, I don't remember the other I deleted. I left -nomanssky and the -useallcores one and was still experiencing the Fatal Errors) There are two different Fatal Errors I'm seeing. One is incredibly short, maybe 2-3 lines, the other is a really long string of text and file directories. Unfortunately I am not able to copy it from the windows that pop up and I'm not sure if there is a crash log somewhere I may retrieve them. I tried taking a screen capture to paste and cut out the window, but it failed to copy it. While typing this I have managed to log in just now using one of the preset launches provided through Steam. I believe I just used the (Low Memory 4g) option and I've managed to stay in game for longer than a minute! That's a record so far. Since last night I have not been able to stay in game for that long after many attempts. I'm wondering if maybe the Errors are linked to Nomanssky? I know there have been a lot of issues with the sky lately... I will try and get the two Fatal Errors if they happen again... System Specs as provided by Steam: Computer Information: Manufacturer: MSI Model: MS-7821 Form Factor: Desktop No Touch Input Detected Processor Information: CPU Vendor: GenuineIntel CPU Brand: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz CPU Family: 0x6 CPU Model: 0x3c CPU Stepping: 0x3 CPU Type: 0x0 Speed: 3200 Mhz 4 logical processors 4 physical processors HyperThreading: Unsupported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Supported Operating System Version: Windows 7 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0 Video Card: Driver: NVIDIA GeForce GTX 1070 DirectX Driver Name: nvd3dum.dll Driver Version: 22.21.13.8205 DirectX Driver Version: 22.21.13.8205 Driver Date: 5 1 2017 OpenGL Version: 4.5 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 60 Hz DirectX Card: NVIDIA GeForce GTX 1070 VendorID: 0x10de DeviceID: 0x1b81 Revision: 0xa1 Number of Monitors: 2 Number of Logical Video Cards: 2 No SLI or Crossfire Detected Primary Display Resolution: 3840 x 2160 Desktop Resolution: 5760 x 2160 Primary Display Size: 53.35" x 30.00" (61.18" diag) 135.5cm x 76.2cm (155.4cm diag) Primary Bus: PCI Express 8x Primary VRAM: 8191 MB Supported MSAA Modes: 2x 4x 8x Sound card: Audio device: Speakers (Realtek High Definiti Memory: RAM: 16327 Mb Miscellaneous: UI Language: English Media Type: DVD Total Hard Disk Space Available: 1430578 Mb Largest Free Hard Disk Block: 778896 Mb OS Install Date: Dec 31 1969 Game Controller: None detected VR Headset: None detected
  15. Fatal error 0x000000000

    i have random crashes with 0x00000000000 error code. How can i fix it ? DxDiag.txt DxDiag.txt
  16. Hi, i always struggle locating problem when fatal error happens... Is there any suggestion or how to locate problem from fatal error log files ? for example this one (ive also attached .crashstack .dmp files): pastebin.com/13pJ7vDV .dmp is bunch of strange words i cant figure out how to read them.... Thanks a lot. 06.26-12.04.20.crashstack Dump-1245561856.dmp 06.26-10.40.31.crashstack Dump-460384304.dmp 06.26-10.33.50.crashstack Dump278952992.dmp
  17. I updated my ark to version 258 then this happens when I try to load non-dedicated sessions of my own. (Not onto someone else's server) https://gyazo.com/c0728ac802da4b19aaff7ea003cd674b I don't know what to do! I'm quite frustrated. I've already verified game cache, reinstalled, restart the computer, and I tried other methods that help with other problems like missing file privileges. This has never happened for a good solid year. If someone knows what to do please help me! I really want to go back to my singleplayer world!
  18. Every time I try to launch ark I get a low level fatal error before it even hits the menu screen. The music starts and it immediately crashes. I can't figure out how to fix this, any help would be appreciated! https://cdn.discordapp.com/attachments/188815470202322946/318199040498204672/Capture.PNG
  19. Since yesterday i had 3 Fatal errors like the last one that i took this screenshot, i and my friends had several problems joining the official server where we have a base. When i join the server and while it looks everything fine but the all the descriptions, inventory, names are missing, if i press I button for open my inventory game crashes and the fatal error screen appears. If i close and open ark few times then it loads normally. Hope this help you fix this issue soon
  20. Hi. I have been having problems since the latest update 257. 1) I have had to reinstall the game onto a different partition as It kept telling me that I did not have administration rights to load mods... (Never had this problem before) 2) I cant play single player as there is a low level fatal error... it goes like this... LowLevelFatalError [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp] [Line:98] Renaming an object (IndustrialForgeEmitter_C/Game/Mods/TheCentre/TheCentre.TheCentre.PersistentLevel.IndustrialForgeEmitter_C_0) on top of an existing object (IndustrialForgeEmitter_C/Game/Mods/TheCentre/TheCentre.TheCentre.PersistentLevel.DESTROYED_IndustrialForgeEmitter_C_CHILDACTOR_1) is not allowed VERSION: 257.4 KERNELBASE.dll!UnknownFunction(0x00007fff55869e08) + ) bytes [UnknownFile:0] There is then a very long list of coding that I cant type... nor could I make a screenshot as it wouldn't let me... I do admit that for my single player game I run mods... but I have never came across an industrial forge mod as I don't use them Playing MODS on a single player game on my own computer should NOT be a problem... I am not forcing anyone to use the mods I am using... I think that there could be a conflict with old files left on my C drive, as I had to reinstall ARK on another partition...If so, how do I delete these files as I am unable to delete them...The computer wont let me... PLEASE HELP...
  21. My Ark will suddenly not launch. It doesn't display the splash image after opening the shortcut. It just plays the Ark music until the Fatal Error message pops up. Any help is appreciated.
  22. I have had 11 fatal errors since the minor patch fix went in last nite. All of them happening after 256.23 was updated even though the server still says 256.21.
  23. ARK Fatal Error

    ARK Fatal Error I have a Problem with ARK: Survival Evolved. Me and my friend bought a nitrado server a few days ago. We wanted to play, but there was an Error Code. i tried to reinstall the game, but it didn't help. The graphics driver is on the newest version. Here is the error log: Fatal error! VERSION: 255.33 ShooterGame.exe!UWidget::SetVisibility() (0x00007ff61f41f487) + 3 bytes [c:\svn_ark\engine\source\runtime\umg\private\components\widget.cpp:156] ShooterGame.exe!UPlayerHUDUI::Tick_Implementation() (0x00007ff61e44207c) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\playerhudui.cpp:208] ShooterGame.exe!UUserWidget::execTick() (0x00007ff61f44363c) + 300 bytes [c:\svn_ark\engine\source\runtime\umg\public\blueprint\userwidget.h:88] ShooterGame.exe!UFunction::Invoke() (0x00007ff61eed7f20) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746] ShooterGame.exe!UObject::ProcessEvent() (0x00007ff61ef25728) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] ShooterGame.exe!UUserWidget::NativeTick() (0x00007ff61f3f77c6) + 0 bytes [c:\svn_ark\engine\source\runtime\umg\private\userwidget.cpp:476] ShooterGame.exe!SObjectWidget::Tick() (0x00007ff61f42396f) + 172 bytes [c:\svn_ark\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:40] ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff61efad2c6) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:279] ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff61efad356) + 12 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:286] ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff61efad356) + 12 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:286] ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff61efad356) + 12 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:286] ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff61efad356) + 12 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:286] ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff61efad356) + 12 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:286] ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff61efad356) + 12 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:286] ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff61efad356) + 12 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:286] ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff61efad356) + 12 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:286] ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff61efad356) + 12 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:286] ShooterGame.exe!FSlateApplication::TickWindowAndChildren() (0x00007ff61eff3407) + 0 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:618] ShooterGame.exe!FSlateApplication::Tick() (0x00007ff61eff4dc5) + 0 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:972] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff61e3cec82) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2467] ShooterGame.exe!GuardedMain() (0x00007ff61e3c90ac) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff61e3d00fa) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff61e3d0228) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x00007ff62086cc01) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffa847e8364) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffa870f70d1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffa870f70d1) + 0 bytes [UnknownFile:0] I sent you the dxdiag file too, maybe it helps you And sorry if there are some mistakes and it's not that formal, I'm not English and i don't know if the support is German or English Philipp DxDiag.txt