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  1. https://steamcommunity.com/sharedfiles/filedetails/?id=1178163844 Tylosaurus the underwater torpedo The tylosaurus will spawn at depths where plesiosaurs can spawn When aggravated they will chase to the surface They are smaller then Mosas but bigger then plesiosaurs there speed is the same as manta Taming They are tame by passive feeding there preferred food is simple kibble or by knocking it out using tranq darts and arrows Domesticated The tylosaurus would be fast and would be able to high out of the water With a bite that can be fatal be bleed and can grab, which would grab small creatures in it's mouth and a barrel roll that stuns medium creature The tylosaur is immune to Cnidaria and electophourus attacks By producing a special oil Saddle The saddle would be unlocked at level 42 Which would act like a booster with gasoline similar to the troponathus So add the tylosaurus to ark
  2. Authors Amanit and MUSH1 Hello survivors, I present to you the Rajasaurus. It seems to me that the game currently lacks dinosaurs that could give buffs to allies. Rajasaurus would become a faithful assistant for any player, as he is able to increase the maximum weight of allies in a certain radius from him as a percentage. Also, the Rajasaurus itself has a high maximum carry weight. In addition to passive abilities, he is distinguished by a debilitating bite and a special roar, but first things first. Basic information: Common Name: Rajasaurus Species: Rajasaurus narmadensis Time: Late Cretaceous Diet: Сarnivor Temperament: Aggressive Wild This large theropod can be easily identified by its powerful hind limbs and a single horn on its forehead. Rajasaurs tend to migrate frequently, covering great distances. For representatives of their kind, they are very calm, but if you lose your vigilance, you can easily say goodbye to life. His bites quickly exhaust the victim to such an extent that by the end of the fight she cannot even stand up. If the Rajasaurus is severely wounded, it lets out a loud scream and quickly runs away. Domesticated Rajasaurus is highly valued among nomadic tribes. His resilience in travel lends strength to surrounding allies, and they can carry heavy loads more easily. If the caravan is attacked by predators or bandits, the Rajasaurus emits its trademark roar, which helps allies to flee or defend themselves. Saddle: The Rajasaurus saddle has no special properties. Drops: Hide Raw meat Raw prime meat Passive Abilities: • Rajasaurus has a high maximum carry weight, and this indicator improves better than others. • Rajasaurus has an aura that increases the maximum carry weight of allies. The percentage by which the maximum carry weight increases and the radius of the ability can be improved in the characteristics of the dinosaur (they are improved separately from each other). The higher the level of a wild Rajasaurus, the higher these characteristics. However, it will be quite difficult to improve these characteristics, so do not flatter yourself. The weight increase effect will continue to work after exiting the Rajasaurus aura, but only for 15 seconds. Active abilities: •- Bite strike that reduces the target's maximum carry weight . Each bite on the target reduces the maximum carry weight by 5% for 10 seconds. The effect is such that the maximum carry weight cannot be reduced by more than 80%. If the target is a wild creature, then its speed is correspondingly reduced by 5% per bite for 10 seconds, up to 80%. Bite damage base 45 HP. With a bite, the Rajasaurus dismantles corpses, receiving such resources as: Hide Raw meat Raw prime meat Keratin Chitin Raw fish Raw prime fish Organic polymer Pelt • - the roar that increases the speed and reduces the consumption of endurance of allies who are close to the rajasaurus, and the rajasaurus itself . The effectiveness of the buff depends on the state of health of the rajasaurus: 100% - 80% HP - +5% speed and +5% reduction in stamina consumption; 80% - 60% HP - +15% speed and +15% reduction in stamina consumption; 60% - 40% HP - 20% speed and 20% reduction in stamina consumption; 40% - 20% HP - 25% speed and 25% reduction in stamina consumption; 20% - 1% HP - 30% speed and 30% reduction in stamina consumption. The roar effect lasts 45 seconds, and the roar itself has a 30 second cooldown. [C] - menacing roar. It has no function other than aesthetic. •[Left-Ctrl] - Rajasaurus uses its strong legs to extract resources in small quantities, namely: Fiber Thatch Wood Taming: The taming of the Rajasaurus is standard, forced (Your suggestions are welcome). However, once the stun hits 70%, it will let out its signature roar and its speed will increase by 30%, so to stun it, you have to be on a fast creature or trap it beforehand. Rajasaurus stun decays faster than others. Favorite food: Extraordinary kibble Raw lamb Breeding: Breeding in Rajasaurus is standard, but the maturation of a young individual differs from other creatures. Young Rajasaurs are very moody and require attention more often than other creatures (once every 4 hours). For one fulfilled desire, affection is filled by 20%. However, every time the time for a new desire comes, the little Rajasaurus will start screaming loudly, and it will continue to do so even after the attachment reaches 100%. If you ignore the desires of the Rajasaurus, then after a while his affection will begin to sink, so do not make his majesty wait long. Approximate base specs: Health: 700 Stamina: 450 Oxygen: 150 Food: 2600 Weight: 800 Additional Information: Rajasaurus can carry: Wyvern Quetzalcoatl Tusoteuthis Affected: Large Bear Trap Can damage: Thatch Wooden Possible uses for Rajasaurus: Buffer, which will become a faithful assistant in the extraction of any resources, as you can carry much more at a time. • Improvement for the base. Putting the Rajasaurus in the center of the base will make it easier for the tribe members and their creatures to move around. • Fighting pet. Its unique abilities will help its masters in combat, as the Rajasaurus will force opponents to stand like pillars, and its accelerating roar will help allies escape in case of danger or catch up with a fast target. • Resource collector. Rajasaurus has a large weight and is able to extract straw, wood and fiber, therefore it can act as a resource collector. • Good vehicle. While on the Rajasaurus, you can escape most creatures by slowing them with a debilitating bite and using a roar. However, the Rajasaurus itself is a fairly fast creature. It seems to me that the use of most creatures in the ARK is limited only by the fantasy of the survivors, so you can always experiment). Thank you all for your attention! You can learn about the real Rajasaurus here: https://ru.wikipedia.org/wiki/Rajasaurus
  3. Introduction - The Gojirasaurus is a medium sized therapod that is very fast and agile. It has sharp teeth that is great through piercing the skin of creatures. Its claws are very sharp even for their small size making it perfect for fast and swift attacks. It lived during the late Triassic period and was one of the apex creatures of the time. Its size was 18 feet long and around the size of a real life Dilo. It weighted around a ton and had a very long tail for balance. The speed was just a bit faster than the deinonychus. This creature could also jump. Moves - left click - bite right click - swipe c - tail swipe x - corruption blast control - roar space bar - jump Corruption blast - The corruption blast is a move where the Gojirasaurus shreds corruption hearts in its inventory with its teeth, it will take around 10 seconds to shred the 10 hearts it is needed to use one blast, there is no cooldown for shredding the hearts, once the process is done the mouth will be glowing purple meaning you can shoot the blast anytime, you can press x to shoot the corruption like shooting a tek rifle. It will hit hard but shoot slower. The cooldown is 5 seconds before you can use it again. This attack will do double to a corrupted creature. How to tame - To tame a Gojirasaurus you need to need to have it chase you for a long until it runs out of stam, you can tell it is out of stam when the creatures head is down, once it is out of stam you need to shoot it with tranqs to do torpor. Its head with come back up once its stam is regained and you to do the process until it is knocked out. pictures of the creatures - Original Idea - My idea at first with this creature was to make it like a Godzilla like creature because the name Gojira means Godzilla in Japanese and this dinosaur was named after it but I decide not to do that because it would be too similar to the ferox with the transforming into a monster. The idea was to feed it 100 hearts to go into its monster mode which makes it as large as a rex and stronger than one, lasting 5 hours before transforming back to normal. Beast mode is 250 hearts which makes it the size of a giga and as strong as one last 3 hours then transforming back to normal. Finally, was Kaiju mode making it twice the size of the giga and shooting the atomic breath that Godzilla did but the color changes defending to the color spikes you have once you transform it, it would have lasted 1 hour then going back to normal. If this idea is better than comment about it and maybe if you guys like the devs might change my plan for this creature now if it gets voted.
  4. Vulpes zerda/macrotis (FOX) This solitary fox likes to hide in burrows located near tundra biomes or the desert. Its pelt color makes it difficult to be seen in the desert or even in the dark. Most of the times you will find it alone but there is a chance you'll sight it resting with other Vulpes. It loves hiding on burrows or dark places to rest and stay isolated from everything. Whenever there is an intruder wandering its territory it'll stay hidden but can be spotted by its bright eyes. It is capable of detecting nearby enemies pretty easily, be wary of its sharp teeth and claws and dont let its fluffy tail distract you , it may seem cute but it is lethal enough to protect its territory from a large variety of creatures. VULPES Buffs/Debuffs abilities Damage abilities Tracking abilities (Improved shadowmane) speed on the ground Touching any kind of sand will give you a speed and jump boost Bigger than direwolf but smaller than a shadowmane. Can ride it without saddle but wont be able to use any of its modes if the shaddle isn't equipped. When a female and a male are together nearby breeding dinos they have a bigger chance of developing color mutations on newborn dinos VULPES ABILITIES: Vulpes is able to switch between 2 modes , Alert ( damage ) mode where it will have its ears pointing backwards, show its teeth and its tail will wag nervously. Then, relax mode ( support) where it will have its ears pointing upwards and calm itself. Vulpes BASE KIT ABILITIES: Vulpes is able to bite any dino corpse to search the nearest highest level dino of that same species wich was bitten. Vulpes is able to passively give nearby dinos a range detection improvement, this passive is able to make nearby dinos (like parasaurs) increase their detection range, in this case, a parasaur will be able to increase a few meters its radar. Maybe sandflame has bonds with other dinos. Vulpes able to wall bounce due to its high agility and energy, at the same time, he can dash and make high jump from land . (When sandflame is on damage mode , he has traits of an aggresive fox at that moment , when he is on support mode he shows traits of a relaxed fox) Vulpes DAMAGE MODE ABILITIES: -Vulpes BITES BUT IT ALSO HAS A BAR WHICH CAN BE FILLED PASSIVELY WHEN BEING EXPOSED A LARGE PERIOD OF TIME TO HIGH TEMPERATURES AND MANUALLY BY GIVING IT SAND , SULFUR ... WHEN THIS BAR IS FULLY CHARGED, SANDFLAME WILL START CAUSING HEAT STROKES TO ENEMIES THAT GET BITTEN BY IT. WHENEVER ITS BAR IS FILLED, NEXT TIME IT BITES WILL ACTIVATE THE BAR TIMER AND WILL BE ABLE TO APPLY THE HEATSTROKE STATUS TO ENEMIES UNTIL THE TIMER ENDS. When the bar finishes, its torpidity will increase due to the high temperatures it was exposed to but will be able to charge the bar again after a few seconds. When sandflame is able to cause heatstroke effect , a trail will start comming from its mouth and eyes to show the scorching effect it is able to cause. -Vulpes IS ABLE TO JUMP THEIR PRAY AND ATTACK WITH ITS CLAWS AFTER A SPECIFIC NUMBER OF HITS ( DEPENDING ON THE ENEMY ARMOR ) IT WILL BE ABLE TO CAUSE THE BLEEDING STATUS EFFECT. After succesfully applying bleeding its dexterity and attack speed will be faster during 20 seconds. -Vulpes IS ALSO ABLE OF AMBUSHING NEARBY ENEMIES. If it is a small prey it will be able to stun the enemy for a few seconds like raptors do. But if it is a bigger creature, it will have to bite it and attach to any body part of the enemy while its stamina drains. The enemy has the option to struggle and lose its stamina faster but kicking sandflame or to keep sandflame and lose stamina slower.(? Sandflame's jaws are lethal but not resistent enough to keep himself there so after a few seconds it will have to drop. While being attached to dinos , sandflame can parcially use its claws because it has to focus on the strenght of its jaws. While being in damage mode, sandflame is able to go faster but has less resistance. VULPES SUPPORT MODE ABILITIES: -Vulpes IS ABLE TO BITE NEARBY ALLIES ( 1 AT THE SAME TIME ) TO GIVE THEM A PROTECTION EFFECT FOR 12 SECONDS THAT WILL PREVENT ITS ALLY FROM GETTIG ANY KIND OF STUN. -Vulpes is ABLE TO REST AND PLAY WITH SAND ( MAKING IT TO BE UNABLE TO CAUSE ANY KIND OF DAMAGE OR DEFENSE WHILE ON THIS MODE , LIKE OWL FREEZE), WHILE RESTING , IT IS ABLE TO PASSIVELY HEAL NEARBY ALLIES . But it wont do it and get angry if you dont put sand on its inventory or any beautiful rock like gems. -Vulpes IS ABLE TO HOWL AND REDUCE NEARBY ALLIES NEGATIVE EFFECTS TIMER.(TORPIDITY REDUCTION AT THE SAME TIME). While being on support mode , sandflame is slower but has more resitence TAMING: To tame a Vulpes you will have to wait until nightime. When the night falls you will have to enter any burrow or cave where you know a sandflame is resting or hiding. You'll only be able to see its shinning eyes if it stays hidden. Whenever you know its position approach it and offer any beautiful gem ( red,blue or green gems ) or sulfur (but it doesnt like it as much) . Whenever it sees the gem, it will approach you and you will have to wait until it lets you pet its head . Whenever you pet it, it will stun you for 7 seconds and go away to hide again You will have to focus again on its eyes and offer gems until it finally gets tamed . Vulpes is clever and will find the perfect spot to hide from you. Art created by ManuKira On the images Im showing Im trying just to guide you through the aspect and traits it could have . Like fasolasuchus had Drawing created by NLONF The first image is the normal fox ( in real life) , the second image is a special franchise fox called "sandflame" from a special serie. The things of this fox are the special traits he has to make the base creature look cooler like the fasolasuchus.Dont use the second image as main creature . I just wanted to show the traits This is another in real life picture
  5. Hello survivors, I am here to introduce you all to the Cutlasstooth, the fusion of many, well not necessarily fused with multiple creatures but it’s like a fusion of many, has the ability’s of multiple different creatures, well anyways let’s get back on track, this is the Cutlasstooth more art will come soon Cutlasstooth/ Caedosaurus Gladiadens time: unknown diet: carnivore temperament: aggressive WILD Cutlass like to travel in packs of two to six, if you encounter a pack, the less the better. They are fearsome with their speed, strength, and multiple different attacks that get stronger the more members of the pack. (also just throwing this in, a group of Cutlasstooth is called a hive cause they kinda look like bees ) I’ve been following a pack myself and from what I observed they sleep during the day and postpone they’re activities to night time just like the megalosaurus. DOMESTICATED These creatures are great to have as a companion, they are like several different creatures were fused together,(megalosaurus, troodons, raptors or allos and deinonychus) they can pick creatures up, climb walls and so much more. And now for the not too good news, no one knows how to tame an adult Cutlasstooth, but I have figured out that you can steal an egg from the nests they build and raise your own, like a deinonychus.(or just the old fashion tranq and feed, always get the job done I suppose) Bite The Cutlasstooth will bite the opponent. Triple bite Three really fast bites. Torpor Deals torpor with any biting attack Roar Cutlasstooth roars, it can scare anything smaller then it, (including players) Slash It slash’s said creature with claws Bleed It deals bleed effect with any claw attack Pick up It picks up a creature smaller then itself,(with hands or mouth) can also deal damage while the holding of a creature Climbing It can climb Pounce It pounces on a a creature, keeps the creature immobile so you can kill or knock out Insulation The Cutlasstooth keeps you insulated in cold and hot areas Packs Like raptors or allos they like to be in packs from two to six Cutlasstooth.
  6. Estemmeno is back! And this time ready for Extinction! If you were around (probably not...) during the Center vote, you may have seen our take on Estemmenosuchus, my favourite synapsid, so we're bringing him back and this time themed to be 100% fit for survival in the corrupted world of Extinction! Now onto the Dossier Common name: Estemmeno Species name: Estemmenosuchus Ultimadentaris Time: Mid Permian Diet: Carnivore Temperament: Aggressive Wild I am entirely convinced that Estemmenosuchus Ultimadentaris has no fears, they will fight anything that imposes a threat against them to the very end. I can't stress enough just how dangerous an encounter with Estemmenosuchus Ultimadentaris is, they aren't like any other Estemmenosuchus specimen, they are far different, they're aggressive, strictly carnivorous, and lay eggs, almost as if most of their genetics have been modified heavily. Estemmenosuchus Ultimadentaris is an remarkably terrifying predator and even the corrupted creatures fear going near to it's presence, which I partly understand, I don't know how to describe it but Estemmenosuchus seems to hurt corrupted creatures by far more than it can to regular creatures, maybe it is their seemingly natural taste for the corrupted nodules that can at times be found, I've seen survivors guiding the corrupted towards Estemmenosuchus and just see as they begin to swarm the corrupted slowly, did I mention they hunt in packs? Domesticated I don't know of anyone who has been brave enough (and/or dumb enough) to try and attempt taming an Estemmenosuchus Ultimadentaris specimen, in fact, I don't think anyone has tamed one as of yet, however, I know of many survivors who show an interest in taming Estemmenosuchus, which checks out, their amazing hunting capabilities as well as their increased speed when under pressure can make a formidable tame, especially against the twisted results of what Element has done to other creatures. Perhaps a way to tame them is by aiding them in a fight that they almost die to, slowly earning their trust, narcotics definetly seem to not work, and hand-feeding them would be feeding them your hand, I also highly doubt they'll let you 10 feet near their young or eggs, but then again, this continues to be nothing other than a theory. And that was the dossier! Of course, we had to change it for it to stand out more, now onto the abilities of an Estemmenosuchus and why you should tame it - Increased Damage to all corrupted creatures; This means that if you're ever in some trouble with creatures that are even slightly corrupted, Estemmenosuchus will deal increased damage and will take less damage against Corrupted creatures, this also includes to creatures like Velanosaurus and Managarmr. - Pack mindset; As stated earlier, Estemmenosuchus spawns and will be in packs, these packs can be of 6-8 members, you will likely see the leader far away from the pack, just remember, if you see an Estemmenosuchus, their buddies are around too, you're always being watched. - Taming method; Trust gain, instead of stealing their eggs, killing their pack, knocking out, or passive taming, you'll have to lower Estemmenosuchus' health, and afterwards guide it towards a Corrupted Creature, to help Estemmenosuchus killing them, afterwards a trust meter will begin to go up, after the first creature killed, Estemmenosuchus will not chase you, after the second creature killed, Estemmenosuchus will follow you slowly, after the third creature killed, Estemmenosuchus will follow you completely, after the fourth creature killed, you may ride Estemmenosuchus for additional protection, finally, the fifth creature marks the completion of the trust meter, and Estemmenosuchus will be yours, note that this excludes the "pseudo-corrupted creatures" like managarmr, velanosaurus, gasbags, gachas, etc. - Crazed Ego; if Estemmenosuchus begins getting damaged a lot by a corrupted creature, it's ego will be hurt, and it will become enraged and it's attacks would work similarly to the Tek Claws from Gen 1, it will slowly begin dealing more and more damage to the creature, this buff will apply to the pack as well. The Pros of tamed Estemmenosuchus - Corrupted and Boss Killing; Due to the buff that Estemmenosuchus recieves against Corrupted Creatures, it would be quite optimal to use these boys to go on runs for Corrupted Nodules, killing Titans with additional backup, and even Orbital Supply Drops, just be sure to have them well-leveled, otherwise it won't end up as good. - Psuedo-Tank; Estemmenosuchus will be beefy and will hit like a truck, it may tank a lot of hits and considering the Crazed Ego buff ontop of the Pack Buff, it makes it a very good tame for people who want to go out on crazy runs, or want to absolutely demolish a Titan with these dudes. - Kind of Trusty Companion; No matter the circumstance, be it torpor, be it low health, Estemmenosuchus will fight for you to defend you if you're dying, no matter what, it is willing to give it's life for yours, and it will ensure to do it if it has to. - No fears; it takes multiple roars from Yutyrannus to scare Estemmenosuchus away. - Versatility; Estemmenosuchus is incredibly versatile, wanna run through the wastelands? This guy will cross you through without hesitation, Wanna go to the Desert Dome? He's got you covered too, he'll keep you alive and will beat anything that DARES attack you, wanna go to the Snow Dome? He's got you covered, ain't NO managarmr attacking you, ain't NO yuty scaring bro, wanna go to the Crater Forest and build a base? You and your Estemmenosuchus will build a little house together. - EXTREMELY useful in PVE/PVP; Estemmenosuchus is WORTH taming by all means, it's combined abilities make it an extremely worth-it tame to obtain, it'd deal a lot of damage to creatures which are used a lot which could possibly be a game changer whilst in combat. The Cons of tamed Estemmenosuchus - Fatso; If you overwork your Estemmenosuchus by not properly feeding it, or making it overuse it's stamina, it will knock you off and just sit there until you properly feed it or it's stamina regenerates, note this doesn't apply if the survivor is about to die. - Tedious taming; Taming Estemmenosuchus will be EXTREMELY grinded, they can only spawn on selective zones of the wasteland and rarely, obviously not rarer than like, idk, a Corrupted max level Giga, but definetly rarely, it will be a very RNG-Based taming and spawn, as well as a max level Estemmenosuchus isn't always guaranteed - Reduced utility outside of extinction; Estemmenosuchus sounds OP in paper, but in a map outside of extinction it is practically just another high-damage dealing carnivore, this doesn't mean they'd be weak, quite the contrary actually, but Estemmenosuchus excells in Extinction and other maps that include corrupted creatures or the after-mentioned "pseudo-corrupted" creatures - Taming rates don't affect procedure; No matter your taming rates, be it times 100 taming speed it will ALWAYS take 5 victorious battles against corrupted creatures. - Overall PVE/Solo/Small Tribe challenge; Since taming Estemmenosuchus would be such a tedious and long process, a big tribe would be prefferable to find the corrupted dinos and keeping Estemmenosuchus in one place, not to mention guiding the preffered specimen away from the pack. - Pack requierments; Similarly to gachas, Estemmenosuchus will get sad if it doesn't have a pack. Saddle Estemmenosuchus' Saddle unlocks at Level 73, beggining with Late Game ARK; It will have the following requierments: 120 Metal Ingots/Scrapped Metal Ingots 180 Cementing paste 400 Hide 80 polymer/organic polymer/corrupted nodules 20 crystalized blue sap 15 crystalized red sap 60 sulfur The reasoning behind this is for Estemmenosuchus to be a tame that is worth it and at the same time not something you'll see everyone riding around with, making it expensive will make only the true survivors get the resources for this creatures saddle, the way the saddle works is that it'll give Estemmenosuchus a sort of helmet, which will exagerately extend protection from it's horns, therefore making it a sort of crest-like shield like that of Triceratops, the armor will also give the survivor protection from being flanked by enemy attackers, basically, it'd be worth it. Pack While Estemmenosuchus seems grindy, it is absolutely worth it to tame, and a pack of these? Is even MORE worth it. It is self explenatory, tame a pack of these, you get a buff, and if the leader of the pack roars, al the pack gets a buff. And that'd be IT (for now, at least) for ESTEMMENOSUCHUS! Art is coming VERY soon, so stay tuned, and as always ESTEMMENOFTW
  7. Welcome survivors today i will be presenting the Hatzegopteryx the island hopping pterosaur with neer infinite stamina. I imagine the Hatz would be no apex of the sky but rather an apex on the ground just the way it was IRL. I think it would do extra damage to small terrestrial creatures seeing as that was their main prey in their time, they would be able to sprint at great speeds even outrunning rexes. They would have an attack where they pick up dinos up to the size of a raptor with their beak, they would have a peck attack. There would be sexual dimorphism in hatzegopteryx with males having a large colorful crest and striped patterning, while the females lack a crest and have spotted patterning. Name: Hatzegopteryx Thambema Time: late cretaceous Diet: carnivore Temperament: Curious... Sometimes Wild The Hatzegopteryx is one of the most amazing, majestic, and suprisingly Very common creatures on this ark. The Hatz is an island hopping pterosaur that lives on coastal islands but can also commonly be found nesting, hunting, and taking care of their young atop the floating island. The massive nests of the hatzegopteryx can be found on the sides of cliffs where their eggs and young are safe, they have anywhere from 2-3 eggs at a time. They are sexually dimorphic with the males having large beautiful crests and the females lacking a crest and a different pattern than the males. They are not aggressive towards humans in fact they are incredibly curious of people and will come up to people without aggression, however if you have any baby dinosaur with you they will snap them up in an instant. I have found that offering meat to the hatzegopteryx will grant you high teir loot from their piles of treasure hidden underneath the floating island alternatively you could steal from these piles witch will lead you to a swift demise. However offering it fish meat will cause the Hatz to bellow and fly away as they hate fish meat. I have heard rumers of machanical hatzegopteryx flying around the very top of the floating island but those are just rumers, i hope. Domesticated A tamed Hatzegopteryx will be your best friend and will be a hunting buddy and loyal defender. The saddles I've seen used for this magnificent creature is one that carries two survivors and is equipped with a small machine gun turret for defense seeing as Hatzes are not built for air battles. Hatzegopteryx can also commonly be equipped with a bombing saddle as well as assisting in moving large amounts of resources with a saddle with crates on the sides. Apart from its utility it is a great cuddle buddy, and something i've noticed is that survivors that pet or cuddle their buddy have a boost in confidence and endurance. The bond between a Hatzegopteryx and its owner is incredibly strong, if a survivor is in danger the Hatz will save them without hesitation. Taming method#1: the first taming method is quite horrific, you have to feed the hatzegopteryx baby dinosaurs. the higher the level of the baby the more levels the hatzegopteryx gets. Taming method#2: If you tame a male hatzegopteryx you can do a courtship display in the form of an emote(similer to prehistoric planet) and if the female partisipates in the emote she will be tamed. Sprint: they can run faster than any other flyer. Also taking off while sprinting gives it a large speed boost Flight: can fly faster than wyvern Cliff latch: they can latch onto the sides of cliffs. Peck/Bite attack: 50 base damage Headbutt: 100 base damage high knockback Swallow: can grab and swallow anything the size of a raptor or smaller whole. if a player is grabbed they will have to attack to get out of it similer to the carnoflora, if the player does not escape they will be swallowed and killed. Pick up bite: does a bite that picks up any dino the size of a para or smaller. Apex predator buff: does increased damage to creatures the size of a trike and smaller, Roar: does a roar that gives all ally flyers in an area more stamina, damage resistance and speed. Also scares anything the size of a yuty or smaller, there is a 50/50 chance for creatures to freeze in fear or run away. Taming protection: It has by default the ability if it is left by a creature its owner is in the process of taming, it will use its mighty wings to blow away hostile dinosaurs and scream to alert its owner. Flyers Rivalry: They've got a great dis taste for other Massive flyers and will receive a rivalry buff similar to Trikes near apex carnivores. Hatzes gain a buff that activates when they are around enemy Hatzes, Rhyniognatha, or wyverns. this buff gives them increased damage output and damage resistance. Rescue mode: Holding the button on the Hatzegopteryx will open the interaction wheel for the dinosaur and there will be an option called Rescue mode. With rescue mode enabled: If called upon with a whistle the Hatzegopteryx will instantly fly to its owners rescue by picking them up with its beak and throwing them onto their saddle saving them from danger. Thunder clap: does an attack that shoots the Hatzegopteryx 20 meters higher in the air doing 70 base damage and blowing other flyers away.(like rodans attack from godzilla king of the monsters) Jetstream: ally flyers within a 20 meter radius of the Hatz can fly for far longer without landing. Island hopping: Hatzegopteryx can fly for a near infinate amount of time. They are also faster when flying over bodies of water. Weight reduction: they have a 60% weight reduction Base saddle learned at level 65 Turret saddle learned at level 70 Bomber/armor saddle learned at level 85 Can go to sleep, once asleep can be cuddled(kind of works as a bed). You can also pet your Hatz and it will give you a boost of confidence. Tek Hatzegopteryx: the Tek Hatzegopteryx is a very rare version of the Hatz that is bigger than a normal hatz(10% bigger) and it sounds more machanical. It has night vision an EMP roar that will deactivate turrets, tek equipment, generators and tek shields. The thunder clap stuns any flyers in a 15 meter radius. in order to tame this creature however you have to defeat the bosses and have tek armor. Tek Hatz Abilities: Bite: does 75 base damage Headbutt: 150 base damage EMP Roar: Does a roar that tempereraly deactivates turrets, tek equipment( Armor and wepons), generators, and mechs tempereraly. All other abilities are the same Physical description: They are a quit a bit taller than a rex, wingspan bigger than a wyverns. They have sexual dimorphism with the males having large colorful crests, they are also larger than females, the females lack crests but have a larger claws on their wings, they also have a striped pattern going down their neck. Art below for inspiration for the design. artwork done by theexiled1s on tik tok Ideas for the thunderclap and jetstream abilities from @DILONG Taming method and some abilities/tributes and art by @JohannesTD Flyers rivalry ability from @Kintyj
  8. Reason: The idea behind it was an animal that can accompany you from start to finish. We think Ark doesn't need another endgame animal that can do everything and is unbeatable. We want a good friend and faithful companion in all situations. And that's why he's here now: The aincent Wolfhound. Survivors best friend and best buff supporter ever! (idea by Dextro23 -> German ARK YouTuber Dossier: Wild: Canis lupus familiaris has been man´s best friend for thousands of years. So I´m not surprised to find him on the Ark. The Survivors here simply call him Wolfhound. Like his relatives today, he is an extremely faithful and loyal companion who can be found almost everywhere, because of his high adaptability. Despite his size, he is nor strong enought to be ridden. However, with the right saddlebags, it turns out to be capable of carrying quite a lot of commodities. Domesticated: The Wolfhound has become the perfect companion for Survivors. Well trained, he can handle almost any situation.On my journey I met a master at it: His Animals were able to give him an advantage in almost any situation. Be it finding him everywhere with the help of a whistle, warning and defending him from Attackers or protecting him from heat and cold. They hunt reliably and independently in the vicinity of their owner and develop enormous strenght when it comes to defending their master from Wolves or Bears. Above all, his most outstanding ability is being exactly what he has always been. A faithful and reliable friend for all Survivors! Buffs/Skills: Once tamed, he is the ideal companion for every project. He is not rideable, but has saddlebags (weight reduction of 15%, from Lv15) He give various buffs and benefits on his survivor: "Heel": The wolfhound gets everywhere with the help of a whistle, no matter where you are. Did you leave him in base but now need his help or skills just blow the whistle and he will find you. (the whistle is crafted in his inventory; he only listens to this whistle) "Here I am": At a signal with the whistle you can make him bark, which gives animals up to Carno size a lower aggro range and makes them less likely to attack. "Attention": Are you currently farming or taming and don't get what's happening around you? No problem: Your wolfhound is always alert and will start to rumble if an animal tries to attack you. "Hunter": If you hold the whistle in your hand and whistle to attack, you will see a circle radius. Anything in this area will be attacked, killed and farmed by your Wolfhound. (gains bonus of hide and meat) "Playful": You are traveling with your friends and you both have a wolfhound. Then enjoy the peace and watch how the two play with each other from time to time (little animation) "Best Freind": Whoever raised/tamed him gets a boost to defense and attack in his vicinity. On top of that, it will protect you from cold and heat. Whether in the desert or in the snow, the wolfhound at your side will always look out for your well-being. "Territory Hunter": Like the dogs of old time, this one is unbeatable when it comes to hunting down wolves and bears. He will gain increased defense while fighting this and his attacks will do more damage. (which also makes him an unbeatable companion for the dungeons in Ark So how do you become the proud owner of a wolfhound? Taming is relatively easy (after all, he's supposed to be by your side from the start) All you need is grilled meat (he especially loves that) The meat is put on an arrow and shot near the animal. (Caution: untamed, he is aggressive towards humans, although his range is quite small) When he has eaten the first piece of meat, you gain his trust and can go to him. Then just have some grilled meat on the last slot and crouch and approach him head-on. If he sits down in front of you and lets his tongue hang out, he is ready to be fed. On the other hand, if you have weapons or something similar in your hand, he will attack.
  9. Species: Lightning CaudiumTime: UnknownDiet: Hesperornis gold eggsTemperament: Territorial Wild Lightningtail is slightly larger than an otter. Lives in a winter biome, but it will be very difficult to find him as he lives in large trees. Its thick undercoat helps the baby cope with extreme temperatures easily. Usually, individuals of this species simply hide during the day and go out at night in search of food, but if the survivor invades the territory of the lightning tail, then the small animal will not be afraid to protect its home. He jumps on the intruder's head looking him straight in the eyes, his cute face may seem harmless, but this is a deception to hit the survivor in the back with a bolt of energy from the tail. When the baby wants to attack, his coat "swells" a lot, and his eyes, tail and horns begin to sparkle brightly. Domesticated Once tamed, the Lightning Tail will become your best friend and protector on your travels. These animals are very attached to their master and therefore will not tolerate their own kind in the house (you cannot have more than one). Also, because of their temperament, attachment to the survivor, the little animal will fight to the last if its owner is offended (it is very difficult to calm it down and this is possible only if you stroke the baby or put it to sleep. It is impossible to put it on passivity. Be careful with it). With this creature, taming other animals will become much easier. If you throw a small animal on the back of an animal, then he will stun him with a shot of a charge in the head. Only large enough beasts are immune to this Lightning Tail ability. With this beast it will be easier to raid enemy bases. Throwing the beast on the back of the enemy, he will stun him. Even the most persistent and hardened survivor will not be able to withstand such a blow. (Remember that after a powerful energy strike, the animal rests for several minutes and cannot hit in a row. If you throw it when it has not gained strength, then it will simply scratch the victim with its claws.) Taming Strategy It is not easy to tame a small animal. The Survivor needs to earn the Lightning Tail's trust. To do this, he needs to build a cage and put the bait there to catch the animal and feed it for several days until the baby gets used to human society. Lightningtail can only be tamed with golden Hesperornis eggs, as this is the only thing he loves and eats. Abilities and features - Strong, small, agile and fast. It will be difficult to hit him. -This animal cannot be cloned. Due to his ability to control energy charges, the cloner simply breaks. Be careful with him.
  10. Cladoselache Dossier Common Name: Cladoselache Species: Cladoselache Limodens Time: Late Devonian Diet: Carnivore Temperament: Aggressive Wild Survivors dismiss the shimmering lights underneath the sea as the work of unpleasant cnidaria. However, those who are knowledgeable of these lights know that Cladoselache lurks in the darkness. This shark-like fish moves in swarms, with slime-coated maws that disable prey. These creatures expertly navigate the depths, attacking and devouring anything that crosses their path. Cladoselache's slime is a viscous substance that creates a dangerous cocktail within their maws. It may seem calming to think that these animals are typically found in the depths of the ocean. However, on rare occasions, they have been known to attack Pelagornis in the darkest hours of the night. While survivors may feel safe inland, it's important to note that these sharks are capable of traveling onto land in a horrifying manner. Cladoselache's pectoral fins allow them to navigate across landscapes, which can become a nightmarish reality when these creatures are lurking in an inland lake or pond. Domesticated If somehow a survivor is capable of satiating these piscine predators, a Cladoselache is a fearsome combat mount. A swarm of these animals can decimate the unsuspecting, supplementing their diets, you can alternate the roles these creatures can perform. Making them an excellent mount that has multiple purposes, a wonderful addition to a wandering survivor. But it is somewhat concerning that they seem to be using bioluminescence to possibly communicate. Potential Base Stats and Spawning These relatives of sharks are found in the depths of the ocean, in shoals harassing even Mosasaurus. But survivors can encounter them on occasion in the shallows or inland lakes and waterways. Sometimes on an occasion find a sleeping Cladoselache, laying on the seafloor like a boulder. Health: 450 Stamina: 250 Oxygen: N/A Food: 1000 Weight: 350 Melee Damage: 35 (Bite) | 45 (Thrash) Torpidity: 400 Taming To successfully obtain a Cladoselache, patience is required. A subdued specimen can be obtained by administering biotoxin, which induces a deeper state of torpor. While unconscious, these creatures consume anything in large quantities, including their favored treat - ammonite bile. You however must first find a Cladoselache taking a nap on the ocean floor. Abilities & Functions Explained Cladoselache are creatures that thrive in packs, utilizing a swarm of twelve individuals to overpower their target. They possess the ability to traverse the land, much like Epaulette sharks, but they also possess the unique capability to leap across terrain, enhancing their stamina. To acquire Cladoselache the unique bites, one must possess a certain amount of one of four resources. Ammonite Bile causes the Cladoselache's bite to become caustic, similar to acid that removes the resistances and armor of creatures it attacks. Leech blood causes a blood letting affect, that causes target to bleed uncontrollably. Angler Gel behaves similar in a manner to Electrophorous or Cnidaria, the bite causing electrocution and torpor. While Oil, behaves in a manner that can cause a tar-effect, which if somehow a survivor can ignite the fuel underwater, causes a surprising underwater fire because of the slowing and dangerous oil. WHOA CLADOSELACHE BE UPON THEE!!!
  11. INTRODUCING..... THE TARBOSAURUS, THE SWORDWIELDING DINOSAUR ART BY ME ( I am extremely bad at photoshop) Swords are cool right? What if you put them on dinosaurs? EVEN BETTER RIGHT???! I am excited to present the majestic Tarbosaurus, complete with its unique ability to wield a sword once tamed! This fearsome predator will not only add diversity with its unique ability, but also provide players with an exhilarating gameplay experience with complex combos and fluid combat, being almost like an extension of your character. Tarbosaurus is a very real tyrannosaur just like the famous T-rex, but a little bit smaller in size. It lived during the late Cretaceous period in Mongolia and china. Tarbosaurus means scary or alarming lizard, which has a major part in its design, as seeing a creature with a weapon in its mouth would be terrifying! My inspiration for the Tarbosaurus was the utterly amazing animations by Jean Nguyen (@Jeananimate on instagram, https://www.instagram.com/jeananimate/) of weapon wielding dinosaurs. I saw these and I immediately wished they were in ARK. Finally it has a chance to be implemented with the help of your vote! I know it may sound ridiculous and you’re probably thinking, “oh no its a t-rex copy”, but hear me out 😀 Tarbosaurus A semi-large tyrannosaur roaming the western cliffs, redwood and lava island of the center, running around the plains and forests with its surprising agility despite its size and the unique resourceful ability to wield a log as a makeshift weapon to deal tons of damage with a lot of range. The Tarbosaurus rewards players APM (Actions per minute) and knowledge of the moveset by performing lots of combos and attacks to chain a graceful yet terrifying dance of death with its sword. Inspired by the combat of Bloodborne. It features a sword, as well as a handful of other tyrannosaur sized weapons to enhance your Tarbosaurus’s arsenal as your player levels up. Allowing you to use another weapon of your choice that fits your playstyle. Do you want a slow and hard hitting weapon? Or something quick and agile, maybe something all rounded? You can even go basic and use a log instead of a sword if that's what you like. You can pick weapons such as a hammer, a katana, and a normal sword. My idea is that the Tarbosaurus would be an extremely good “adclear” dinosaur. Perfect for mowing down hordes of enemies and dealing high damage with effective precision, having more range than other creatures while using its weapon. This ability especially comes into play during boss fights, the enemies that the boss summon won't stand a chance against the might of your sword. Which makes it viable for many other maps as well. It allows for more active boss fights, instead of you standing still and boosting your tames with your Yutyrannus. I think this will make boss fights and the endgame of ark a little bit more fun. It can do this and also be able to move around with great agility, even for its size. This is its drawback though, as the movements its huge body has to perform consume a lot of energy, and it has increased food depletion, so it has to constantly feed while using its weapon. Much like a Daeodon, but not as serious. This will require you to continue killing creatures to satiate the hunger of your Tarbosaurus, so the more you kill the better. If you run out of hunger, you will put your weapon in a holster on your saddle, and you can equip once the food meter has met a threshold. You can also coat your Tarbosaurus weapons with different items to cause your attacks to cause status effects. Giving your “swordplay” a little bit more flare, and also giving the Tarbosaurus weapons more uses. Here are a few examples. Oil - When attacking a rocky surface you can create a spark that will coat your weapon in fire, which will burn enemies upon impact. Narcotic/Biotoxin - This will cause the target to get sleepy and fall asleep, this will cause more torpor than an average crossbow. NOTE: The hammer weapon deals a small amount of torpor intrinsically, so this is a perfect coating for your hammer if you want to tame, for example, a Bronto. Megalodon teeth - If you tie this to your Tarbosaurus's weapon you will inflict the bleed effect on your enemies. Titanoboa venom - This will poison the target and they will slowly take damage overtime. Here is an example of what the OIL coating could look like TEK SWORD The Tarbosaurus also has a tek-sword specifically made for it. It is larger than the player's normal TEK sword, and it is very light, so it doesn't drain the hunger of the Tarbosaurus. But it also gains a new attack, which allows it to throw the sword at a target, giving it more range and a way to deal with flyers, it also stuns the target for a short moment. Then the sword comes back to the wielder like a boomerang. This can be used to chain attacks, for example you can throw the sword while running towards the target to stun it, and then take the sword back and perform a sword lunge to decimate the target. Which allows for new gameplay options and ways to approach a fight. Kinda like this animation by Jean Ngyuen @Jeananimate on instagram, https://www.instagram.com/reel/CvIra8Etkxl/?utm_source=ig_web_copy_link&igshid=MzRlODBiNWFlZA== ABILITIES Passive Mobility Makes the Tarbosaurus extremely agile and quick despite its size, increases movement and attack speed. Faster Hunger As the Tarbosaurus wields its weapon it drains increased food, to compensate for the massive amounts of energy it takes to wield the weapon and move around. Critical hit. Each hit has a small chance to deal increased damage. Combo-attacks have an increased chance of a critical hit. While using weapon Lunge Gain momentum forwards and close the gap between your opponent and slash them with your weapon. Spin Spin your weapon and dino around and slice your enemies to bits with a tornado of lethal cuts. Side slash Move swiftly to the side and slash in the direction you're traveling. functioning as a dodge and also as an attack. Slam Slam the sword into the ground, this can be chained with the uppercut. Uppercut Thrust the sword upwards, giving more range for killing flyers close to you. Normal attack A simple slash towards your desired target. When weapon is sheathed Bite Stomp Tailswipe -TEK ONLY - - Throw Throw the TEK sword, stunning the target and dealing some damage. Press the button again to recall the sword, which can be chained into any of the attacks, creating new combos. [Input guide will be at the bottom left corner of the screen, like the Rhyniognatha] These abilities can be chained with each other to deal more damage and attack more targets at once. For example, the lunge can be used, and then with a timed button press you can start to spin the weapon around. Once that spin has ended you can press the uppercut button to swing your weapon up in the air, and then slam it in the ground again, and with a timed button press you can start that combo all over again with a lunge, until your hunger has depleted or until your target is dead. Most times it will be the second option. TAMING In its untamed state, the Tarbosaurus showcases its resourcefulness by wielding a log as a makeshift weapon. Witnessing this behavior in the wild will undoubtedly be a thrilling encounter for players exploring the vast world of the Center. The Tarbosaurus will employ this log to fend off predators and assert dominance over its territory, providing a challenging taming process. Once you’ve found a Tarbosaurus you will need to shoot the log out of its mouth, which will be hard because the Tarbosaurus is moving constantly. Afterwards you need to impress it with something cooler, like a sword. Once it has taken the sword in its mouth, it will be rideable, like a Carchodontosaurus. Then you will have to impress the Tarbosaurus by performing as many combos as possible while killing other creatrues. If you manage to impress it and earn its trust, then you have tamed your own sword wielding Tarbosaurus. Now that it is tamed, you can unlock more weapons than just the sword. Which will be located some levels after you got the first weapon. Dossier Wild In its untamed state, the Tarbosaurus showcases its resourcefulness by wielding a log as a makeshift weapon, even for its eye catching size, the Tarbosaurus manages to move at an extremely fast pace. If you encounter one of these in the wild you won't be able to run away, as its speed and its weapon’s range will reach you first… Domesticated If you manage to earn its trust, by giving it something sharper than a simple log. You will have a ferocious mount capable of slicing through most wild creatures with ease. Its extensive range makes the Tarbosaurus perfect for cutting through hordes of enemies Its extensive mobility also makes it a perfect traveling mount, keeping you safe with its deadly attacks and speed, but also incredible stamina. But this consumes a lot of energy, as the Tarbosaurus gets hungry quickly, and needs to feed often. Therefore killing is one of its favorite activities. The Tarbosaurus will make a fine addition to any survivor's arsenal if one can master its unique weapon wielding capabilities. Hopefully you thought that this dinosaur and its design sounded good to you. Thank you for reading this submission! Have a great day 😀!! And please check out Jean Ngyuen (jeananimate) on instagram, he was my inspiration for this design! VOTE FOR THE TARBO!!!!
  12. Name: Megistotherium Diet: Carnivore Species: Osteothlastes Time: Early Miocene Temperament: Aggressive Wild: Megistotherium is a group Mammal (and similar to a Dinopithecus group they have babys in their groups). 
Megisthotheriums are Aggressive and have an interesting behavior. They hide Stuff wich they hunted. In their hidden stuff are consumables like egg variants and meat variants, 20% Flak Bps chance, saddle Bps (including raw mutton meat and a new bone item wich you get from their hidden stuff) to be found if you find their hidden stuff.The hidden stuff will look like a hidden Purlovia if hidden under a surface.The higher the level of a Megistotherium is the better stuff you get. The hidden stuff will disappear in the wild like a loot drop after some time.
 Taming: Like a Carcharodontosaurus you need to give him a corpse and pet him or more to ride it. Then the taming will be like a Equus. Unlike a equus you must feed it meat.
Tamed: If you managed to tame a Megistotherium it will be a strong mammal to ride and to hunt creatures. It will be good for raising Babys, to travel and hiding stuff wich does not disappear when the Megistotherium is tamed(unlike a wild Megistotherium). Abilities: -has a roar which heals your creatures for 20 seconds. a roar for every 5 minutes to have a cooldown
 -can jump like a Shadowmane 
-has a group buff
 -Players get cold resistance
 -Can hide stuff -he can deal more damage on a Tank creature with the bone crusher effect -rideable -breedable -two characters can ride in one Megistotherium -it have an normal saddle(Tek saddle) with the Tek saddle he can swim like a Megalodon -the Megistotherium is immune to bleeding damage -Has bone crusher effect
 With the bone crusher effect a process occurs that can go up to 100%. It depends on how strong the prey is but when Megistotherium bites the prey then the bone crusher effect increases a little if it’s a strong prey or a lot if it’s a rather weaker prey. If the bone crusher effect is at 50% then the prey will be slowed to 35%. If the bone crusher effect is at 100% then the prey will be stopped and the prey cant attack for 10 Seconds.
 -The bone item
the bone item you get from the hidden stuff of a wild Megistotherium is good when it comes to raising babys if you give this bone to a baby creature, it will get a buff. This buff will make the baby grow 20% faster, make the baby starve less and will give the baby 15% more imprint if imprinted. Another way to get the bone item is by building the bone with 5 raw prime meats in Megistotheriums inventory when Megistotherium has it’s saddle on(similar to the equus where you can build lassos with the equus having the saddle on). Since the bone is valuable it takes 1 min minutes to build this item, if you put the bone on a carnivore in its inventory and eat, it takes 30% less damage from other creatures, your carnivore deals 30% more damage to creatures for 5 minutes. 
PvP: This creature is good for Hiding some Stuff and defending bases and a tank killer. 
PvE: This creature is a great creature to use for traveling and hunting big creatures. It’s also good for raising babys.
  13. Authors Amanit and MUSH1 Hello survivors, I present to you the Rajasaurus. It seems to me that the game currently lacks dinosaurs that could give buffs to allies. Rajasaurus would become a faithful assistant for any player, as he is able to increase the maximum weight of allies in a certain radius from him as a percentage. Also, the Rajasaurus itself has a high maximum carry weight. In addition to passive abilities, he is distinguished by a debilitating bite and a special roar, but first things first. Basic information: Common Name: Rajasaurus Species: Rajasaurus narmadensis Time: Late Cretaceous Diet: Сarnivor Temperament: Aggressive Wild This large theropod can be easily identified by its powerful hind limbs and a single horn on its forehead. Rajasaurs tend to migrate frequently, covering great distances. For representatives of their kind, they are very calm, but if you lose your vigilance, you can easily say goodbye to life. His bites quickly exhaust the victim to such an extent that by the end of the fight she cannot even stand up. If the Rajasaurus is severely wounded, it lets out a loud scream and quickly runs away. Domesticated Rajasaurus is highly valued among nomadic tribes. His resilience in travel lends strength to surrounding allies, and they can carry heavy loads more easily. If the caravan is attacked by predators or bandits, the Rajasaurus emits its trademark roar, which helps allies to flee or defend themselves. Saddle: The Rajasaurus saddle has no special properties. Drops: Hide Raw meat Raw prime meat Passive Abilities: • Rajasaurus has a high maximum carry weight, and this indicator improves better than others. • Rajasaurus has an aura that increases the maximum carry weight of allies. The percentage by which the maximum carry weight increases and the radius of the ability can be improved in the characteristics of the dinosaur (they are improved separately from each other). The higher the level of a wild Rajasaurus, the higher these characteristics. However, it will be quite difficult to improve these characteristics, so do not flatter yourself. The weight increase effect will continue to work after exiting the Rajasaurus aura, but only for 15 seconds. Active abilities: •- Bite strike that reduces the target's maximum carry weight . Each bite on the target reduces the maximum carry weight by 5% for 10 seconds. The effect is such that the maximum carry weight cannot be reduced by more than 80%. If the target is a wild creature, then its speed is correspondingly reduced by 5% per bite for 10 seconds, up to 80%. Bite damage base 45 HP. With a bite, the Rajasaurus dismantles corpses, receiving such resources as: Hide Raw meat Raw prime meat Keratin Chitin Raw fish Raw prime fish Organic polymer Pelt • - the roar that increases the speed and reduces the consumption of endurance of allies who are close to the rajasaurus, and the rajasaurus itself . The effectiveness of the buff depends on the state of health of the rajasaurus: 100% - 80% HP - +5% speed and +5% reduction in stamina consumption; 80% - 60% HP - +15% speed and +15% reduction in stamina consumption; 60% - 40% HP - 20% speed and 20% reduction in stamina consumption; 40% - 20% HP - 25% speed and 25% reduction in stamina consumption; 20% - 1% HP - 30% speed and 30% reduction in stamina consumption. The roar effect lasts 45 seconds, and the roar itself has a 30 second cooldown. [C] - menacing roar. It has no function other than aesthetic. •[Left-Ctrl] - Rajasaurus uses its strong legs to extract resources in small quantities, namely: Fiber Thatch Wood Taming: The taming of the Rajasaurus is standard, forced (Your suggestions are welcome). However, once the stun hits 70%, it will let out its signature roar and its speed will increase by 30%, so to stun it, you have to be on a fast creature or trap it beforehand. Rajasaurus stun decays faster than others. Favorite food: Extraordinary kibble Raw lamb Breeding: Breeding in Rajasaurus is standard, but the maturation of a young individual differs from other creatures. Young Rajasaurs are very moody and require attention more often than other creatures (once every 4 hours). For one fulfilled desire, affection is filled by 20%. However, every time the time for a new desire comes, the little Rajasaurus will start screaming loudly, and it will continue to do so even after the attachment reaches 100%. If you ignore the desires of the Rajasaurus, then after a while his affection will begin to sink, so do not make his majesty wait long. Approximate base specs: Health: 700 Stamina: 450 Oxygen: 150 Food: 2600 Weight: 800 Additional Information: Rajasaurus can carry: Wyvern Quetzalcoatl Tusoteuthis Affected: Large Bear Trap Can damage: Thatch Wooden Possible uses for Rajasaurus: Buffer, which will become a faithful assistant in the extraction of any resources, as you can carry much more at a time. • Improvement for the base. Putting the Rajasaurus in the center of the base will make it easier for the tribe members and their creatures to move around. • Fighting pet. Its unique abilities will help its masters in combat, as the Rajasaurus will force opponents to stand like pillars, and its accelerating roar will help allies escape in case of danger or catch up with a fast target. • Resource collector. Rajasaurus has a large weight and is able to extract straw, wood and fiber, therefore it can act as a resource collector. • Good vehicle. While on the Rajasaurus, you can escape most creatures by slowing them with a debilitating bite and using a roar. However, the Rajasaurus itself is a fairly fast creature. It seems to me that the use of most creatures in the ARK is limited only by the fantasy of the survivors, so you can always experiment). Thank you all for your attention! You can learn about the real Rajasaurus here: https://ru.wikipedia.org/wiki/Rajasaurus
  14. This creature will be a very fast sea creature, It's its a passive tame, requiring bio toxin to tame, you will have to distract it with a tame and hop on it's back and tame it like an equis. You will ride a compartment on it's back at the base of its neck, it can change color's to match the terain, this allow's it to sneak up on small to medium creatures. it can eat jellyfish without getting stunned!! It's saddle will have a bone helmet to protect it. It will have a speed attack, allowing it to shoot through the water and deal damage!! It's bite slows and poisons creatures, it can use it's front fin's to knock creatures back, but it has a short cooldown. It will provides some thermal insulation when in cold water. The males are larger than the females, but the females are faster than the males!! Drops 1. hide 2. Raw meat 3. keratin 4. bio toxin Gather's 1. meat of any sort 2. chitin/keratin 3. biotoxin 4. underwater oil nodes I hope you like this suggestion, if you have any tip's please let me know!
  15. Before reading this is my second creature submission, no I don't have concept art, or animations of its abilities, because I idk how to do all of that stuff. No I don't friends or acquaintances to do that for me. This was a idea that was made by me, and no one else helped. So thank you if you voted. If you need pictures of what it looks like, just go to Google and look up austroraptor. The Austroraptor or (Southern Thief). Is a unique raptor, it's only a bit smaller but also faster than the regular raptor. The austroraptor doesn't love hunting in groups unlike the regular raptor. These creatures love water and fish. You will usually see a austroraptor or two near rivers and lakes trying to catch fish. They will usually even make nests near these rivers and lakes or on the shores. But you won't have to worry they aren't aggressive towards humans. They don't like to pick fights with similar sized creatures. Unless their is multiple austroraptors they will pick a fight with creatures bigger than them. If you do attack them be warned they should not be messed with. As they make their opponents suffer, by bleeding them out to death. If it know it's a losing battle it will run away. These creatures are probably the fastest creature in the ark so good luck catching up to them. Taming one of these austroraptors is extremely hard, I heard that you must hunt with them to gain their trust. You could also risk your life and try to steal its eggs out of one of its nests. These will make a great early to mid game tame for your tribe. Allowing you to get out of sicky situations both on land and water. Also allowing you to tame stronger tames with its speed, I wouldn't recommend trying to kill a tyrannosaurus with a austroraptor. Austroraptors have many unique abilities. I heard that if you give a austroraptor a lot food it will go into a frenzy causing it get stronger, but this could backfire causing it go into the rage similar to giga. May want to stay away. It also can sense creatures underwater around them very useful if you don't want to get killed. These creatures can gather prime fish meat from any aquatic creature which is incredible. 1. Its first special ability is it being able to sense other creatures in the water. Once activated it lasts 30 seconds and the creatures that it sensed or smelled will pulsate red. 2. The second special ability would be frenzy, this ability would allow the austroraptor to get a 5% to 10% stat boost when fed a certain amount of food. Let's just say depends on the level of the dinosaur and its food stat is. Ex: For a Lvl 130 Austroraptor it would take 6 stacks of raw meat or raw fish meat or 30 prime fish meat or prime meat, to activate the ability. Downside: It could go into a rage like the giga, the more you activate the ability the higher the chance. The only way to stop its rage is to wait 10 minutes or knock it out and wait. Also yes this would have a cool down for 15 to 45 minutes. 3. It's last special ability will be able to collect prime fish meat from any fish or dinosaur including the creatures that you can't collect prime with, unlike any normal creature. How to tame: There is a couple ways to tame this creature 1. Stealing its eggs out of its nest. This would require you to steal a egg out of a austroraptor nest which would be surrounded by 3 or 4 austroraptors. 2. Helping a austroraptor hunt, after finding one if you see a austroraptor attacking another dinosuar kill the dinosaur to start the taming process. Then you be given three random reasonable creature that you can kill. Depends on the lvl of the survivor. The austroraptor will follow during this process. Base stats: Health: 320 Stamina: 1080 Oxygen: 1080 (maybe no oxygen stat) Food: 1500 Weight: 260 DPS: 28 Topor: (Depends on the level) Saddle requirement: 35
  16. Steneosaur the water drifter The Steneosaurus is Very Aggressive and lives in warm waters on the Center, it eats fish and honey, it is very big and you can ride it abilities: the Steneosaurus does not have very stable teeth, but if it bites into a Brontosaurus, for example, its entire teeth will get stuck and cause bleeding and poison damage as much damage as it does with the attack as much life as the steneosaurus, riders and all tamed animals around it get the steneosaurus is extremely fast in the water and, like the manta ray, can make a pike jump out of the water. the more he swims he gets faster and faster when he reaches maximum speed then he can jump so far out of the water that he can do tricks in the air on land it isn't that slow either, as it gallops and can then be about as fast as a sabertooth tiger He can also carry three artifacts He can even if he is completely still in the water then he can also become completely invisible if he is invisible then you only see his eyes at night his eyes also light up his back is made of some kind of metal and you can hardly damage him from above his teeth can grow back in a minute but if you feed him fried fish only 30 seconds but if you feed him fried fish and honey only 15 seconds he can also bury each egg in sand so the egg is protected from enemy players and creatures the egg hatches at twice the speed you don't have to place any torches you just have to go to a warm beach, preferably in the jungle tame: to tame him you have to bring him a wild animal (para-bronto) and then when his charged bite attack makes and his teeth are stuck in the animal then you have to bring his life to 20% and then you can feed him narco berries size:
  17. Species: Shantungasaurus Giganteus Time: Late Cretaceous Temperate: Aggressive Diet: Herbivore This large hadrosaur has been posted in many other votes as a enormous fighting machine of which i haven't completely changed but have adapted to the center and for a more fitting dino for ark survival ascended. Although this beast is heavy and larger than a rex in almost every way and there for making it atleast on par with the mighty tyrant king. My plan for this creature may not quite be completely realistic but why should it be? it's Ark! The Shant is the largest hadrosaur -or what we know- and was rather aggressive so it'd attack you on sight (similar agro range to a diplo). It only attacks carnivores smaller than it . The hadrosaur attacks by charging on it back legs to stomp or just running after you -the later being more common- . The aggressive hadrosaur would only fight a rex or allo (even with players on) when they attack first due to it not being hyper aggressive as it wouldn't be any sort realistic or related to the somewhat tempered behavior. STATS LVL 1 HP: 1600 STAM: 500 WIEGHT: 1500 FOOD: 3000 OXYGEN: 300 SPEED: 100 (on part with an allo) water speed= (on part with a baryonyx) DAMAGE: BITE (LEFT CLICK) : 35 TAIL HIT (RIGHT CLICK) :40 STOMP (CTRL TO GO ON HIND LEGS AND RIGHT C TO STOMP) : 90 TAMING This beast is not a normal knockout tame as you need to place a wall and make it charge at you , once it is near the wall make a tight turn and it'll skid into the wall making it dizzy and dealing torpor. If it does the stomp attack it can break your walls so you'll have to shoot it's legs making it fall into quadrupedal stance. Once KO'ed you can feed it berries , veg or kibble which it prefers exceptional kibble. ABILITIES The Shant is a very large creature so you can upgrade it's saddle by adding a attachment which places a box onto it's back which can be upgraded from thatch to wood or stone or metal. Upon this is the way it travels around as you can attach any large turret or ballista/catapult and the ballista can shoot the new carbon fiber grappling hook which can help it climb up steep surfaces. Although I'm a terrible drawer and can barely draw a stickman arm I have found some images which could help present what I'm saying (none are mine) Standing up stance and quadrupedal This is what a ballista on it would look like ADDED NOTES Saddle alone=5 armor 1x Thatch hut on top=15 armor 3x wood hut on top=20 armor 4x Stone hut on top=25 armor 5x Metal hut on top=30 armor 6x in drop you can find saddles which go up to 1/7 of max armor but when you upgrade it is multiplied by either 1 , 3 , 4 , 5 or 6x dependent on the saddle material In conclusion I believe this would be a great addition for the center and it'd be another option for the boss fight and it'd be another somewhat possible "meta" creature so people would actually go one the center for this hyper herbivore. Hope you liked my suggestion Tru
  18. Introducing Irritator, The Stealth Spinosaurid Common name: Irritator Species: Irritator Aquafluctus Time: Early Cretaceous Diet: Carnivore / Piscivore Temperament: Opportunist Dossier: Wild: " While walking along the beach I had a surprising sight, an Irritator resting close to the shore, this spinosaurid easily identifiable by its crest and streamlined body is a fast and agile predator, adept at stealthy ambushes and quick pursuits. More than an ambusher the Irritator is an opportunistic specialist in taking advantage of the environment around him, which makes him secure his place near the top of the terrestrial and aquatic food chain. " Domesticated: " Taming an Irritator is not easy, however the tribes that have managed to tame this spinosaurid say it is worth the risk, those who manage to tame this creature are rewarded with a very versatile loyal semi-aquatic companion. With proper training your Irritator can be ridden on battle or used to cross bodies of water quickly, and thanks to its innate agility and impressive capabilities grant its rider the advantage in underwater combat, making it an invaluable mount for both underwater exploration and combat. " Introduction: Hello survivors, all quiet? I hope so, I present The Stealth Spinosaurid, The Irritator. The Irritator is a spinosaurid similar to Baryonyx, it would be a medium spinosaurid being smaller than Spinosaurus but larger than Baryonyx, the main idea is to be a versatile semiaquatic mount playing the role of marine exploration mount in PvE and stealth combat mount or combat support in PvP. Wild: The Irritator is mostly found on beaches and rivers where it spends most of its time resting or hunting. Face to face with a player the Irritator will act peacefully, but it's better not to let your guard down when you're close to him because the Irritator can even be a predator, but above all he's an opportunist and will attack you when you least expect. Like other carnivores, when seriously injured, the Irritator will not hesitate to run away, but before running away, the Irritator will emit a high-pitched roar that will make all nearby creatures angry, making them attack you and will take this opportunity to escape into the water. Taming process: To tame this spinosaurid, you must complete 2 steps: The first step is to drag a fish close to him, as soon as he eats the fish you must be quick and mount him, soon after you mount him he will run towards the water where he will dive in order to drown him. and if that doesn't work he will try to knock you off him and when he tries to do that you must feed him fish meat. As soon as you feed him, the second stage will begin where after he is fed he will calm down allowing you to guide him and when he does that you must hunt fish with him until he is tame. Tamed: Once you've tamed him you don't need a saddle to ride him, however his saddle will be much more useful for those who want to explore the oceans as his saddle has a built in scuba. Once tamed, the Irritator makes the perfect sea exploration mount, being an incredibly fast swimmer and having the strength to take on any sea creature that opposes you and your Irritator, plus out of the water the Irritator can store water in its throat that you can use to attack other creatures or to refresh you and your creatures by granting the hydrated effect to yourself and your allies. Saddle: The Irritator's saddle is unlocked at level 55 with his saddle the Irritator gains a new passive skill "Aqueous Ambush", in addition, the Irritator's saddle has a built-in scuba Description: The Irritator saddle is equipped with an advanced stealth technology that allows the rider to initiate a swift and stealthy aquatic ambush. When activated, the Irritator submerges itself and its rider in water, becoming nearly invisible to enemies above the surface. While submerged, the Irritator's movement speed is significantly increased, and its attacks deal bonus damage upon resurfacing for a surprise strike. Aqueous Ambush: Activation Cost: Moderate amount of stamina Cooldown: 90 seconds Duration: 10 seconds (submerged) The "Aqueous Ambush" ability offers a tactical advantage for hit-and-run tactics and ambushes. Players can use this ability to quickly close the gap between their target while hidden underwater, deliver a powerful strike, and then disappear back below the surface. This ability is particularly useful for surprising enemies, escaping dangerous situations, or dealing a devastating blow in PVP engagements. Effects: - Upon activation, the Irritator and its rider dive underwater, becoming nearly invisible from the surface. - The Irritator will be slowed down while using this skill. - Attacks performed while resurfacing have a bonus damage and inflict a brief disorienting effect on the target. Actions: Left Click: Venomous Bite, Irritators possess a venomous bite that inflicts not only immediate damage but also lingers, dealing continuous harm over time. Furthermore, their bites weaken the stamina of targets, reducing their ability to escape. Hold Right Click: Suction, Irritator uses its suction ability to store water in its throat and then spit it out at its enemies or its allies. (The more oxygen points it has the more water it can store) R: Sniper Mode (Similar to Velonasaur), in this mode the Left Click will now be a shot of a chargeable water projectile that deals damage if carried can cause stun and the Right Click becomes a water jet that deals damage to the player and the mount in addition to having a great knockback. X: Disorienting Screech, by emitting a piercing screech, Irritators can disorient and stun nearby enemies for a brief period, granting themselves and their allies a window of opportunity to strike. C : Tail Spin: The Irritator have a powerful tail spin attack that knocks back and deal damage enemies in a radius around it. This could be particularly effective for dealing with groups of smaller creatures. Ctrl: Fountain, Irritator will fire stored water upwards spraying water in a circular area granting the hydrate bonus to self and allies. (This ability grants the hydrated bonus even to creatures that don't normally have this effect, such as Carnotaurus, Baryonyx, and Tyranosaurus) Passive Skills: - Deals double damage against aquatic creatures such as mantas, plesiosaurus, dunkleosteus and megalodons. - Eating fish will give you increased health regeneration speed (Same as Argentavis buff when eating dead animals) - The more the Irritator runs the faster it will get (Same applies in water) - Has the hydrated effect (Same effect as Spino, Tropical Wyvern and Shadowmane) Increases damage, movement speed and health regeneration. - Irritator have a immunity to Cnidaria and Electrophorus stun. Utility & Scenarios: PvE: The Irritator in this scenario could play the role of a water mount, as it has a high speed of movement in the water and strength enough to face the dangers that the ocean has to offer, in addition its skills with water can help you on land thanks to its ability to hydrate itself with the water it stores in its throat. PvP: In this scenario the Irritator can play the role of Support for allied creatures since its ability to splash water in an area gives its allies the hydrated effect making them faster and cause more damage, besides that it can also serve as turret protecting your base with your water projectiles that can cause stun being excellent against flying creatures being able to knock them down making them subject to attacks on land.
  19. Hello all! This is only my 2nd attempt to come up with a creature for this so take it easy on me I hope you enjoy! This is the Vulpikala, and was heavily inspired by the Vulpes Qiuzhudingi, which is an extinct Arctic Fox believed to be the ancestor of todays modern fox breeds. Of course my creation is not an arctic fox but after generations in the toxic areas of Aberration, It has adapted some extremely unique abilities and traits in order to survive and thrive. NOTE: This is a Hybrid shoulder pet and mountable tame! How? Well Continue and you will see Vulpes qiuzhudingi Paleozoic Period Omnivore Curious / Defensive WILD The Vulpikara spent a great deal of their existance in blistering cold conditions, but upon traveling to this toxic zone, their everyday lifestyles have changed. They spend most of their days as a cute and innocent "fennic" like creature, and love to sit in trees where they playfully observe others. They have been known to "fetch" goodies for those they admire and in some cases become attached to them. They are mainly herbivores eating the fruits of the trees, but when provoked will not pass up a kill. When the Vulpikala feels the need to protect itself, it draws forth the radiation it has stored in its body to undergo a massive transformation, Going from cute and cuddly to LARGE and Formidable! If you are among those that have provoked this creatures transformation, be ready for a true test of speed and power. The true rival of the Vulpikala has always been known to be the Rock Drake. When it senses one of these creatures nearby, it starts to release a trailing glow as it moves signifying that the Vulpikala is warning its master and preparing for battle. Little is known as to why they dislike the Drakes so much, but it is believed this is due to their young being hunted and slaughtered by the drakes for many years. The size of the Vulpikala in full form dominates that of the Thylacoleo. DOMESTICATED Those who have become imprinted on by a Vulpikara have told tales of both true companionship and mystical experiences. The Vulpikara have been changed by the radiation of this abberant zone in a way like no other creature. When they or their partner are in danger, they waste little time leaping into battle from their shoulder and transforming into their full size in a flash that leaves those that see it in awe. This transformation startles all attackers as if they have been paralyzed for a brief time, allowing the Vulpikala and rider enough time to escape or fight. The Vulpikala can be ridden in this stage without a saddle, and is said to have the speed of a lightning bolt when it leaps out of danger, bouncing between cliffs and trees. If the Vulpikala finds itself in a battle it cannot win, it lets out a screech that disorients its opponent, and it releases all of its radiation to the surrounding area causing the Vulpikala to revert to its original form, but giving its master the time to escape as the cloud slows all creatures briefly, and pacifies smaller creatures. Vulpikala have been known to be an explorers best companion in the deepest zones of Aberration. Not only does it give you a get out of jail free tactic when it leaps into battle to save its master, but its ability to leap from cliff to cliff in a flash scaling even the most vertical of cliffs makes it a must have to escape any situation in the deepest depths. It is also an Ideal companion for stealing dino eggs from nests in the blink of an eye. The Vulpikala may transform to protect its master without being told to do so, but it is also known that some masters have forced this transformation at their will using a gas like substance only found in this area. TAMING In order to make one of these adorable creatures your companion, one must first create a bond with the Vulpikala. Once you locate one, approach it with ease as you do not want to both provoke it or scare it away. The Vulpikala will then decide if you are interesting enough to approach as they are extremely curious but prideful creatures. If it approaches you without incident, you then give it a "Toxic Substance" to empower the Vulpikala, then you have started the "Battle Bond" taming method. Once transformed the creature will protect you at all costs but its transformation has 2 side effects. First off it will cause all visible creatures to go into a frenzy, making them attack you without reason. Second, the Vulpikala also starts to build a frenzy meter as you battle along side it. With every kill the Vulpikala gets closer and closer to bonding with you fully but it also gains frenzy. Once frenzied its eyes glow red and it lets out a screech like no other that stuns all creatures around including yourself and attacks without mercy. If you are not lucky enough to get away in time, you may be its next victim. After the frenzy it reverts back to its cute former self and the process continues. Once tamed, the Vulpikala's "Battle Bond" with you is much like an imprint from baby to parent, but forged by the battle itself. The quality of this buff is determined by your skill as a tamer. NOTE: You cannot approach a wild Vulpikala with a tamed creature to start the taming process, and you cannot use a tamed creature to help you battle bond to it. The Vulpikala, as stated previously, is a prideful creature and will only bond with those fearless enough to fight at its side as one. SHOULDER FORM ABILITIES When on the ground, you can whistle the Vulpikala to attack any creature of its size. It has even been know to leap into the air and pull Icthyornis and Dimorphodon strait out of the sky. It has also been known that if it is wandering around on its own it can dig up and find valuable resources for its master. When shouldered, the Vulpikala soothes the master's mind allowing for any buffs applied to itself and allied mounts to last longer. Also reduces stamina consumption. FULL FORM ATTACKS Left Click - Bite attack that hits twice. Once for the initial bite, and once for ripping away flesh. Right click - A claw based slashing attack that damages and bleeds everything in a cone in front of you. C - Used to consume any "Toxic Substance" it is holding and let out a screech that buffs its speed and stamina regen for itself and all allies in the area. (While under these affects, the Vulpikala emits a light in the area due to the radiation consumed. Works like a glow pet.) CTRL - Cosmetic Howl CONCLUSION In my opinion the Vulpikala would be a perfect addition to Aberration as they are swift, can scale cliffs and dangerous areas with ease but in a unique way, and can protect their master with their many defensive traits and offensive traits. Plus the ability to steal the eggs of its only rival is pretty cool in itself I would love to hear your opinions below that could help me shape this creature even more! But remember, all things about this creature are subject to be changed by Wild Card. All art credits go to Blue Willow AI art bot.
  20. Authors Amanit and MUSH1 Hello survivors, I present to you the Rajasaurus. It seems to me that the game currently lacks dinosaurs that could give buffs to allies. Rajasaurus would become a faithful assistant for any player, as he is able to increase the maximum weight of allies in a certain radius from him as a percentage. Also, the Rajasaurus itself has a high maximum carry weight. In addition to passive abilities, he is distinguished by a debilitating bite and a special roar, but first things first. Basic information: Common Name: Rajasaurus Species: Rajasaurus narmadensis Time: Late Cretaceous Diet: Сarnivor Temperament: Aggressive Wild This large theropod can be easily identified by its powerful hind limbs and a single horn on its forehead. Rajasaurs tend to migrate frequently, covering great distances. For representatives of their kind, they are very calm, but if you lose your vigilance, you can easily say goodbye to life. His bites quickly exhaust the victim to such an extent that by the end of the fight she cannot even stand up. If the Rajasaurus is severely wounded, it lets out a loud scream and quickly runs away. Domesticated Rajasaurus is highly valued among nomadic tribes. His resilience in travel lends strength to surrounding allies, and they can carry heavy loads more easily. If the caravan is attacked by predators or bandits, the Rajasaurus emits its trademark roar, which helps allies to flee or defend themselves. Saddle: The Rajasaurus saddle has no special properties. Drops: Hide Raw meat Raw prime meat Passive Abilities: • Rajasaurus has a high maximum carry weight, and this indicator improves better than others. • Rajasaurus has an aura that increases the maximum carry weight of allies. The percentage by which the maximum carry weight increases and the radius of the ability can be improved in the characteristics of the dinosaur (they are improved separately from each other). The higher the level of a wild Rajasaurus, the higher these characteristics. However, it will be quite difficult to improve these characteristics, so do not flatter yourself. The weight increase effect will continue to work after exiting the Rajasaurus aura, but only for 15 seconds. Active abilities: •- Bite strike that reduces the target's maximum carry weight . Each bite on the target reduces the maximum carry weight by 5% for 10 seconds. The effect is such that the maximum carry weight cannot be reduced by more than 80%. If the target is a wild creature, then its speed is correspondingly reduced by 5% per bite for 10 seconds, up to 80%. Bite damage base 45 HP. With a bite, the Rajasaurus dismantles corpses, receiving such resources as: Hide Raw meat Raw prime meat Keratin Chitin Raw fish Raw prime fish Organic polymer Pelt • - the roar that increases the speed and reduces the consumption of endurance of allies who are close to the rajasaurus, and the rajasaurus itself . The effectiveness of the buff depends on the state of health of the rajasaurus: 100% - 80% HP - +5% speed and +5% reduction in stamina consumption; 80% - 60% HP - +15% speed and +15% reduction in stamina consumption; 60% - 40% HP - 20% speed and 20% reduction in stamina consumption; 40% - 20% HP - 25% speed and 25% reduction in stamina consumption; 20% - 1% HP - 30% speed and 30% reduction in stamina consumption. The roar effect lasts 45 seconds, and the roar itself has a 30 second cooldown. [C] - menacing roar. It has no function other than aesthetic. •[Left-Ctrl] - Rajasaurus uses its strong legs to extract resources in small quantities, namely: Fiber Thatch Wood Taming: The taming of the Rajasaurus is standard, forced (Your suggestions are welcome). However, once the stun hits 70%, it will let out its signature roar and its speed will increase by 30%, so to stun it, you have to be on a fast creature or trap it beforehand. Rajasaurus stun decays faster than others. Favorite food: Extraordinary kibble Raw lamb Breeding: Breeding in Rajasaurus is standard, but the maturation of a young individual differs from other creatures. Young Rajasaurs are very moody and require attention more often than other creatures (once every 4 hours). For one fulfilled desire, affection is filled by 20%. However, every time the time for a new desire comes, the little Rajasaurus will start screaming loudly, and it will continue to do so even after the attachment reaches 100%. If you ignore the desires of the Rajasaurus, then after a while his affection will begin to sink, so do not make his majesty wait long. Approximate base specs: Health: 700 Stamina: 450 Oxygen: 150 Food: 2600 Weight: 800 Additional Information: Rajasaurus can carry: Wyvern Quetzalcoatl Tusoteuthis Affected: Large Bear Trap Can damage: Thatch Wooden Possible uses for Rajasaurus: Buffer, which will become a faithful assistant in the extraction of any resources, as you can carry much more at a time. • Improvement for the base. Putting the Rajasaurus in the center of the base will make it easier for the tribe members and their creatures to move around. • Fighting pet. Its unique abilities will help its masters in combat, as the Rajasaurus will force opponents to stand like pillars, and its accelerating roar will help allies escape in case of danger or catch up with a fast target. • Resource collector. Rajasaurus has a large weight and is able to extract straw, wood and fiber, therefore it can act as a resource collector. • Good vehicle. While on the Rajasaurus, you can escape most creatures by slowing them with a debilitating bite and using a roar. However, the Rajasaurus itself is a fairly fast creature. It seems to me that the use of most creatures in the ARK is limited only by the fantasy of the survivors, so you can always experiment). Thank you all for your attention! You can learn about the real Rajasaurus here: https://ru.wikipedia.org/wiki/Rajasaurus
  21. Looking somewhat like your everyday Tree Frog like in the drawing at the very bottom! This large frog can eat a raptor whole! Having trouble getting across those rivers that would kill you? Well not a problem if you have this creature! Being able to jump 30 times its height it can easily clear those rivers for you! Low on stamina? Just swim across the river! The big frog can not be poisoned due to little creatures that live on its skin! They soak up the poison and feed off of it as that is just what they eat! The frog can swim as deep as it wants in any body of water even if it is those deadly rivers! Moving on to its next ability is being able to have at least 3 riders at once! As this helps in combat and if your trying to tame something big! Another ability is if it gets below half health it will start to give of deadly particles around the target, either knocking them unconscious or killing them. Taming them is not simple as they have to be on land and nesting, yup! This creature will breed and then soon have little tadpoles in water. When 5 minutes old the tadpoles will venture on land, Now there is your chance to tame one of those fellow frogs. Make sure you have a creature you want to kill and make sure it is small like as in dodo size. Then throw or tell the creature to go and stand near the tadpoles as they will be in one big group. They will then eat it and soon one or two will be tamed. Once out of baby/tadpole stage they will grow their legs and look like the adults but mini!
  22. https://es.wikipedia.org/wiki/Tiktaalik Species: Tiktaalik cavernus Time: Late Devonic Temperament: Egg protector Diet: Piscivore Wild: If you go through of the caves, more specifically for its caves, it is most likely that you will find a Tiktaalik, at first sight, they seem peacefully, but if you annoy it, it will become aggressive towards you, biting you, hiting you with its tail and head. It swim so fast but even in mainland it goes at a good velocity. One of its most weird behaviors is that it usually consume element, that makes that elemental fragments increases around its body, which makes it have more power overall. Domesticated: To tame a Tiktaalik, it's simple, this criatures doesn't have the enough intelligence for being your friends, the only thing you can do is catch one of its eggs that will be floating on the water, but the father and the mother will be protecting the egg, which will difficult so much catch the egg. When you have your adult Tiktaalik tamed you will have different advantages apart from the habilities already mentioned; like for example, after kill different arthropods, your Tiktaalik will get an hormone that will return its skin tone in a reddish color that also will multiply its stats during 15 minutes, with another habilities that will depend about how have you raised your baby Tiktaalik. You also will can put a platform on its back to build your little semiaquatic/portable base.
  23. This may seem to be just another rex clone but it is very different. Apposed to the blunt and beefy style of the rex this beast is fast and sneaky but has one major problem , heat. This scary behemoth is slightly smaller than a rex with less health but matching damage, this will help change how aberration is played as it won't just be rockdrakes and megalos/ spinos but now there will be a new monster. This dinosaur has a different style of hunting where it sneakily stalks its prey using its fur to blend into the bushes , then it pounces and opens it's jaws widely and bites down. As this dino is only slightly larger than the Allosaurus it's bite is so strong it sends it tumbling and it gets rather dizzy from this. Because the thick fur the radiation can't hurt it and neither will it hurt any shoulder pets or human in a 10 meter radius. This dinos major flaw is when in heat it has a sleep meter similar to the megalosaurus but for heat. If this goes down far enough it will be nocked out and will have a heat sickness. {not my art work} This beast has 4 attacks: bite(left click) , giga bite(right click) , tail slap(x) and a roar.(c) In the wild it'll stalk the player and attack with the giga bite , the player must dodge these attacks and make it dizzy once dizzy enough it'll fall asleep. This dino also has a rage similar to the giga but it won't hurt the player or any tames and it'll just attack everything in the vicinity. After this this rage the Zhuchengtyrannus will fall asleep with heat sickness due to the rapid speed of it in the rage. If it is damaged enough in a short amount of time it'll rage and do this. It will have w , a , s and d movement so it can move sideways directly and can crouch when ctrl is pressed. You can also sheer off the fur and it won't get any buffs or debuffs from it. With the a and d it can move left and right easily and it shows more advanced movement. It's giga bite has a charge up and does high damage. I don't know if this will come through but you can ride it without a saddle and you still have some armor as the thick fur protects it , unless sheared of course. It can also get a hair cut with scissors and give it a green afro or whatever. It can also blend in somewhat like a rockdrake in bushes when crouching down in bushes. It's foods are like a rex but it also can eat rockdrake eggs to deplete food. You can cut it's fur to create the new fur x hazmat suit which has armor of riot and immune to radiation sickness. Here are some stat estimates HP= ~600 STAM= ~400 DAMAGE BITE= ~20 DAMAGE GIGA BITE= ~120 DAMAGE TAIL SLAP= ~35 baby Adult
  24. Ark desperately needs more birds and currently only has 13. So, behold the Aepyornis! Dossier Species: Aepyornis Maximus Diet: Herbivore Temperament: Territorial Wild: Aepyornis is the largest bird I have ever seen in these Arks. These giant beasts are highly territorial and they like to have personal space. Approaching an Aepyornis will provoke it, and it will relentlessly attack with repeated pecks and powerful stomps. Aepyornis swallow rocks to help grind up the plants it eats, but they can also spit out those rocks as projectiles like a sniper rifle, using its keen bird eyes to give it incredible accuracy. When in peaceful scenarios, Aepyornis will sit down and relax. While sitting, the Aepyornis will occasionally preen or dust bathe. Preening seems to make the Aepyornis’s feathers more aerodynamic, allowing increased speed while dust bathing sicks dirt to the Aepyornis’s feathers, acting as a form of armor. Domesticated: Tamed Aepyornis make amazing mounts. They can run extremely fast, especially if you have it preen its feathers first, and their powerful legs allow it to jump incredibly high and far. Aepyornis are also great in combat, being able to peck, stomp, and spit rocks at opponents as well as armor up by dust bathing for extra defense. Sadly, because preening would clean the dirt out of its feathers and dust bathing would ruffle up its feathers, it cant get both the preening and dust bathing benefits at the same time. Size Spawn Info Aepyornis live throughout the fertile region of Aberration and spawn in packs of 2-4. Taming Method To tame an Aepyornis, you must wait for it to sit down, and then approach it. You will want to crouch and have a full ghillie suit to prevent it from aggroing. Once you are close enough, you will get a prompt to “Clean feathers” which will give you a “Aepyornis friend” buff making Aepyornis passive to you and then you can feed the Aepyornis passively. It will continue to sit down and you will have to continue cleaning its feathers to keep the friend buff and to not drop its taming effectiveness. Repeat until tamed. Controls and Abilities Base stats: 700 health. 750 stamina. 150 oxygen. 2000 food. 350 weight. 100% melee damage. 100% movement speed. 500 torpidity. Requires a saddle to ride, which is learned at level 60. Passives: Radiation immune, fall damage immune, 50% weight reduction on stone (to be able to carry lots of ammo for its rock spit). Aepyornis Bleed (passive): Certain attacks apply Aepyornis bleed. Each stack adds 1 damage per second bleed (does actual damage like Deinonychus bleed) and stacks infinitely (example: 2 stacks = 2 damage bleed tick, 100 stacks = 100 damage bleed tick). One stack will dissipate every second. Can be applied to bosses. (Space, A, X) Jump: Incredible jump height and distance that is comparable to Karkinos. (LC, RT, R2) Peck: High attack speed but low damage low AoE attack. Attack speed of 2 attacks per second. Applies one stack of Aepyornis Bleed per hit. Can pick up stones of the ground with 2x the efficiency of a player. Hold (RC, LT, L2) Aim Rock Spit: Replaces (LC, RT, R2) with Rock Spit. Rock Spit: Requires 1 stone. The Aepyornis spits a high velocity rock in the direction you are aiming. The rock does high damage and applies 10 stacks of Aepyornis Bleed. Has a 5 second cooldown (C, RS, RS) Stomp: High damage and AoE attack, but has a 5 second cooldown. Can be used in the air to slam down, dealing extra damage based on how far you fell slamming down. Does not apply Aepyornis Bleed. (X, LB, L1) Sit: The Aepyornis enters Sitting Stance and can’t move. Hitting the button again will cause the Aepyornis to leave Sitting Stance. Sitting Stance Controls: (LC, RT, R2) Preen: The Aepyornis preens its feathers applying the “Smooth Feathers” effect to itself, which gives a 20% movement speed increase for 30 seconds. Counteracts the “Dirt Armor” effect. (RC, LT, L2) Same as normal stance. (C, RS, RS) Dust Bathe: The Aepyornis dust bathes applying the “Dirt Armor” effect to itself, which gives a 50% damage reduction for 30 seconds. Counteracts the “Smooth Feathers” effect. Special Item: Aepyornis Feathers: Once tamed, you can use the radial wheel to collect Aepyornis Feathers from it. Doing so will give you 25 Aepyornis Feathers and collecting has a 10-minute cooldown. The feathers can be used as a substitute for pelt and to make Aepyornis Feather Pillow. Aepyornis Feather Pillow: Cost: 50 Aepyornis Feathers, 25 Hide. Crafted in the inventory of an Aepyornis. Can be placed on a bed or bunk bed to reduce the respawn timer on that bed and allows you to fast travel from that bed without dropping your items. Two pillows can be attached to a bunk bed to further reduce the reduce the respawn timer. I hope you like the idea. Please help it get to the top ten. Wikipedia link: https://en.wikipedia.org/wiki/Aepyornis Photo Credits: https://cryptidz.fandom.com/wiki/Elephant_Bird , https://www.reddit.com/r/pleistocene/comments/147npoj/aepyornis_maximus_was_a_gigantic_species_of_bird/ , https://www.facebook.com/104254078199827/posts/aepyornis-maximus-or-elephant-birds-that-lived-until-probably-the-middle-of-the-/377140484244517/
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