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Introducing Styracosaurus: The Deinonychus Killer!!! - Dossier
PrimalNacho posted a suggestion in Creature submission archive
Introducing Styracosaurus: The Deinonychus Killer!!! ——————————————————————————————————— Wild: Although Styracosaurus may be considered a gentle giant it should not be overlooked. Its hide can counter the sharpest of blades making it immune to the terrifying “bleed attack”. On top of that, it can mark its enemies with its horn, which is made out of a weird substance that seems to enrage any nearby creature. I wouldn't worry about deinonychus though, since Styracosaurus hunts the latter for sport! Taming: Using a tamed deinonychus, bait the Styracosaurus to a tamed herd of Trikes and Pachyrhinos. These ceratopsians will start playing , and after a while Styracosaurus will get hungry. Feed it Superior Kibble then rinse and repeat! Tamed: Once tamed, Styracosaurus can help survivors in different ways. Styracosaurus can pick up smaller creatures and toss them in the air, it can emit a powerful roar that boosts any nearby ceratopsian, and it has a resilient and sturdy build which is perfect for facing the guardians of the ark. Finally take note that Styracosaurus horn is spent over time and needs sharpening every now and then. ——————————————————————————————————— Wild: Styracosaurus is found roaming the vast plains and jungles of Valguero with either of its cousins. Although it isn't an assassin’s companion, it is a formidable creature that should not be taken lightly. styracosaurus tough skin counters the sharpest of razors, making it immune to ”bleed“. Even though it is passive with most creatures it will not hesitate to charge and take down wild deinonychus, and, since it is immune to its bleed, could give this carnivore a rough time. Taming: Hop on a deinonychus and bait the wild styracosaurus to charge after you. Then lead it to a pack of tamed trikes or pachyrhinos, and show it that your deinonychus is harmless to these creatures. After that styracosaurus and your herd will start to play and once they are finished playing, you should feed it superior kibble. Rinse and repeat. Tamed: Styracosaurus will prove to be a great tame with several tactical uses: Left-click: Horn swipe: This will knock back stego to carnos sized creatures. It will pick up small to deinonychus sized creatures. Right-click: Piercing strike: Make styracosaurus sink its horn into an incoming enemy. This marks the opposing creature with a mineral found in the horn of styracosaurus. X-click: Combat roar: This will boost any ceratopsian in the vicinity. It will also cause any marked creature to be attacked by any wild/tamed creature that's close by. (Similar to ammonite bile) The smaller the creature the longer this effect will last! C-click: Chuck into the air any small creature that styracosaurus was holding and pierce the creature with its mighty horn. If you are not holding any creature this attack will simply be a bite. Space-click: Hold down spacebar for styracosaurus to start charging, destroying anything in its path whether a creature or a metal structure. Beware, since it's hard to control this charge and it will quickly drain stamina. Open its scroll menu and activate the sitting animation to gain more stamina at a faster rate. Strengths and buffs: Immune to bleed. Can pick up and hold smaller creatures. Can cause creatures to agro on to a specific creature. Headshots are half of what it’s supposed to be. Can throw up and pierce smaller creatures. Charge attack that rams through things. Can boost any ceratopsian. It's tough skin makes predators avoid fighting it. Fire resistance and has high torpor resistance Weaknesses and counters: Spending its horn: the more creatures you mark the more its horn is spent. You can walk up to a rock and dismount to activate the “sharpen” animation. When its horn isn’t sharpened it will receive triple the amount of damage from a headshot. If you shoot or attack at its neck it will count as double the amount of damage. Very slow on water. Not meant for difficult terrains. Galis for obvious reasons. Pick-able by rhyniognatha. Any flier Ranged weapons Plant x deals extra damage to it Stunned by plant z Spawn points and spawn rates:Size: Found in the white cliffs, paradise, skyguard, the valley and finally in the jungle. It usually spawns by itself but will gladly roam with its fellow cousins. Size: Styracosaurus is meant to be bigger than trikes. About the size of a morellatops. This is how the babies could look like. Community Corner: Questions: Outro: The reason why I suggest styracosaurus is because first, it was really close to come to the game as an official dino but then became a costume, and second, we need more herbivores, especially endgame herbivores. In my opinion, styracosaurus should be able to pack a punch in boss battles. Questions or suggestions? Leave them down below! And as always thanks for reading!- 3 replies
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- deinonychus counter
- tank herbivore
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deinonychus counter Tenontosaurus: The Brutal Brawler of Valguero!
DangerFloof posted a suggestion in Creature submission archive
Hello again, Survivors! For this round of votes, I present to you Tenontosaurus magna cauda, the brutal brawler and ultimate Deinonychus defense! In the real world, Tenontosaurus is a medium sized ornithopod that lived during the Early Cretaceous period. Residing in its southern United States home, Tenontosaurus found itself as prey to many carnivores such as Acrocanthosaurus and most commonly depicted Deinonychus, which is one of the main reasons why I chose the species! https://en.wikipedia.org/wiki/Tenontosaurus -DOSSIER- Name: Tenontosaurus (Tenonto/Teno) Species: Tenontosaurus magna cauda Time: Early Cretaceous Diet: Herbivore Temperament: Short-Tempered Wild: Discovering a new ornithopod on these ARKs is always a treat, especially one with attitude, like the Tenontosaurus. While the specimens I studied back home are quite small in comparison to other ornithopods, the ones here are abnormally large; close in size to the native Iguanodon. But just like the ones of Earth, Deinonychus still prove to be quite the pesky little buggers for them. One of the unique traits of this Tenontosaurus is the venomous spines it has lining its long, muscular tail. At first I thought that these spines were an adaptation to counteract the Deinonychus that also live here, but further study shows that Deinonychus is practically immune to this venom! However, not all is lost. Tenontosaurus possesses a very thick hide that makes it very difficult for the Deinonychus to slash and rip the skin to cause it to bleed out. While good for dealing with smaller predators, this is practically useless against the crushing bite of larger predators such as the mighty Giganotosaurus. Domesticated: Due to the thick hide of Tenontosaurus, it is practically immune to conventional tranquilizers, so taming one is going to be pretty difficult, but not impossible. Some Survivors were able to find out that the narcotic gas from poison grenades seems to work just fine in knocking one out. Once actually tamed, Tenontosaurus is quite the formidable mount. With good speed and that wicked dangerous tail, it’ll make for one hell of a beast to have in your arsenal! A rather… Unusual defense tactic of the Tenontosaurus is picking up and throwing the nearest object to them at their aggressor, and sometimes, this object may unfortunately include another smaller creature! I’ll tell you what, I CERTAINLY wouldn’t want to mess with something that may throw an entire Lystrosaurus at me! -INGAME INFO- Offensive Abilities: Crouch - Stance Change: able to swap from bipedal and quadrupedal stance, similar to Iguanodon and Spinosaurus. Moveset changes depending on stance. Bipedal Jump Bind - Jump: pretty self explanatory. Able to perform a small jump, only works in bipedal stance. Quadrupedal Jump Bind - Thrash: if a creature, like Deinonychus, is pounced on you, you can thrash and buck to get them off. Deals a small amount of AOE damage. Quadrupedal Primary Fire - Bite: your standard bite attack. Able to harvest berries. Quadrupedal Alt Fire - Tail Attack: fairly normal tail swing with some knock back. Able to hold down alt fire to charge the tail swing to deal more damage and knock back. Also deal longer venom damage depending on how long the tail attack is held for. Able to harvest wood and some thatch. Bipedal Primary Fire - Claw Swipe: fairly standard claw swipe attack. Able to harvest fiber, thatch, and small, hand harvestable rocks. Bipedal Alt Fire - Creature Grab: Tenontosaurus is able to pick up any creature that a Pteranodon can. Single clicking puts the creature down normally. Holding the click allows you to aim and throw the creature, turning it into a projectile. Damage is calculated in combination of Tenonto’s melee stat and the creature’s drag weight. Throwing the creature usually kills it on impact. Bipedal Alt Fire - Rock Throw: if there are no creatures available for throwing, Tenontosaurus is able to use stones as an alternate projectile. They deal a set amount of damage and a small amount of torpor damage like the slingshot. Melee Button - Roar: a simple, cosmetic roar. Passive Abilities: Rotation: able to rotate in place by turning the camera. Thick Skin: takes slightly reduced damage from non-explosive ammunition and smaller creatures up to the size of a Raptor/Deinonychus. Deinonychus Bleed Immunity: immune to the Deinonychus bleed effect. Not immune to Gnashing and Impaling abilities from larger creatures such as Giganotosaurus or Stegosaurus. Home Run Buff!: gains a minor speed boost and stamina use reduction after a fully charged tail slap makes contact with a smaller creature. (Diagram of how the throwing mechanic works) (size comparison between a human, Tenontosaurus, Deinonychus, and Iguanodon) -TAMING- Tenonto's taming concept is fairly easy and straight forward. Due to their thick hide, Tenontosaurus is immune to tranquilizer darts and arrows. However, it is not immune to narcotic gas. Use either the Narcotic Tripwire Trap or Poison Grenades to build up torpor. Once knocked out, feed desired food (Regular Kibble, Veggie Cake, Crops, or Berries). And there you have it! If you’re at all interested in my Tenontosaurus, feel free to give it a vote. Thanks for reading! -
ABILITIES:Chasmosaurus can use it's frill like shields of medieval times as A way to protect it's rider from any form of incoming frontal assaults Chasmosaurus have evolved A toxic Slippery slime like secretion that prevents Deinonychus from being able to latch to them, this slime can also be carefully collected from any tamed Chasmosaurs and used as Biotoxin replacementATTACKS:LMB : A Simple HeadbuttRMB : A much stronger Headbutt, Chasmosaurus throws all it's weight behind it and slams into it's target causing them to have a % chance of getting a broken bone, this attack has a decent cooldown and strong damage. SPACE : Back Kick, Chasmosaurus uses it's back legs to kick backwards to help knockback any medium sized threats away from riding it's behindLFT CTRL : Chasmosaurus can charge for a short period of time causing knockback and a stun debuff to anything it connects with. C : Ceratopsian Call, Chasmosaurus lets out A war cry which empowers allied Herbivores increasing their outgoing damage, Speed and incoming damage resistanceX : Rivals Call, Chasmosaurus shakes it head violently and makes it's frill glow vibrant full of colour causing Carnivores to be intimidated and do less damage to it and it's allies UTILITY:Chasmosaurs can use their massive frills like a shovel able to dig up Berries, Cactus Sap and Sand in large quantities and reduce the weight of Sand, Cactus Sap and Berries by up to 80%Using their beak like mouth they are able to harvest clay from any type of stone in good quantity, Chasmosaurs can also digest clay to allow them to heal from any negative effects caused by Bleeding, Venomous and Poisonous creatures.
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