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  1. Guanlong Wucaii for ASA. I know there is no current creature vote at the moment, but I recently created one for the Guanlong that can be used in the future. I genuinely tried to make this balanced and eliminate any power creep. Please let me know if I can improve this in any way. Thank you. Guanlong Wucaii for ARK Small dromaeosaurid from the Late Jurassic of China Introduces a stealth element to the game Travels in packs of 3-5 Ambush predator/tiny trickster Oviraptor sized Cunning/Curious Temperament Wild- Guanlong travel in groups of 3-5. They spawn in dense jungles/forests. They are cunning ambush predators. The Guanlong are calculated killers, waiting, patiently hidden in position for their next meal to wander by at which point the Guanlong will leap from bushes, piles of leaves and even down onto their prey from the branches of trees, and pounce at once together, delivering fatal blows to their target in one fatal surprise attack. When not hunting together though, they can be seen in the open, playing together. Other then playing together, they are never seen freely roaming. They are ALWAYS perched somewhere in trees or bushes ready to pounce. They are ONLY seen when playing. It is at this point and this point only that they can be safely approached by a survivor. When approached, the Guanlong pack will allow the survivor to join their game. The survivor can accept by pressing 🔼. There are 3 games the Guanlong love to play and will alternate between. Game 1- Red Light Green Light Everyone knows how to play this. The Alpha Guanlong will be the “ref” and the other Guanlong in the group will get into position with the survivor following. The Alpha Guanlong will chirp loudly to start the game. Then again for a “green light”. It will growl for a “red light”. The survivor must win this game to earn taming affinity. If failed, the survivor is attacked/killed and taming is set to zero. The survivor will them have to wait until the guanlong are playing in the open again “i.e. in a playful mood”. Game 2- Hide and Seek The Guanlong will spread out. It’s up to the survivor to hide and avoid them to win. Bug repellant/cactus broth is great for masking your scent. Ghillie suits are also good for disguising yourself among the brush. However, the survivor MUST stay within a certain radius of the game or the taming is canceled outright. The Alpha Guanlong will growl loudly when you have won the game and can come out now, and a status message will appear. Game 3- Combat The Guanlongs love to play fight. In this game, the survivor will have to dodge/block the attacks from the group of Guanlongs around them using a shield in a quick time event. Similar to an Andrewsarchus tame, arrows will indicate dodging left or right in the QTE. Or a shield can be used to block attacks. The survivor alternates between these 3 games at the Guanlong’s discretion until the Guanlongs are tired from playing, at which point their hunger is depleted and you can feed the Alpha meat to finally tame. [EVEN THOUGH THE GUANLONGS ARE TAMED IN GROUPS, YOU STILL HAVE TO TAME EACH ONE. HOWEVER, AFTER THE ALPHA IS TAMED, THE REST OF THE PACK WILL HAVE AN AUTOMATIC 35% AFFINITY IF YOU WANT TO TAME THEM AS WELL. THIS IS TO KEEP THE TAMING FROM BEING TEDIOUS AND REPETITIVE. MEANING IF YOU WANT THE OTHER GUANLONGS AFTER TAMING THE ALPHA. ONLY ONE GAME AND ONE FEEDING SESSION IS REQUIRED. IF YOU DON’T WANT THE OTHER GUANLONGS IN THE GROUP YOU CAN KILL THEM OR JUST WALK AWAY.] Abilities The Guanlong are exceptional hunters, but their strength comes with their numbers. Guanlong can- Mimic calls/noises of large predators like Giganotosaurus or Yutyrannus to scare creatures away from an area. Mimic mating calls of creatures to lure creatures in position for ambushes. Hide above in trees for an ambush, performing a drop takedown when enemy entities come too close (like purlovia) Make leaf piles which they hide under for an ambush. Be trained to recognize the scent of any given creature and track them down. The Alpha Guanlong will sniff the ground and footsteps for you to follow will appear, leading you to the creature you are stalking, like a Genesis hunt mission. For this ability, they must become accustomed to killing the given creature. EX. Phiomia. Your Guanlong must kill 5 Phiomia to gain the ability to “sniff out” Phiomia. This tracker ability scales with creature drag weight, so the requirement to sniff out Raptors may be 25, Carnos 50 etc extra exp meat/hide is rewarded for killing a creature you have stalked. This ability can only be used with a Guanlong hunting party of 3 or more. Guanlong will instinctually “blend in” to whatever environment they are in. In their native environments (jungle and forests) they are black/gray/green. But in the redwoods they will adopt earthier reds and browns. In the arctic biomes they will cover themselves with snow. Guanlong can go prone and enter a “stealth” stance, blending into their surroundings, in which they become semi transparent and have a ghillie like buff which makes them harder for enemies to detect, at the cost of becoming much slower. When near your group, the aggro ranges and cones of vision for nearby dinos are made visible. The radius for this “Awareness” buff is also visualized. At night, the Alpha Guanlong can chitter to it’s owner, letting them know what is nearby. This lets you see all nearby enemies for a short duration. Essentially Widowmaker ultimate. (THIS IS NOT NIGHT VISION, enemies are just tagged) When “whistling attack” on a creature big/small enough for the Guanlong’s to assassinate, they will slowly stalk it making sure not to be seen. One will get ahead of the pack and make the mating call of the opposite sex of the creature they are stalking to lure it in to the trap, while the others follow behind it. When the Guanlong see the prey falling for the bait, they quickly ambush the prey. When a creature is ambushed, they immediately receive heavy damage and are pinned to the ground by your Guanlong hunting party like a Thylacoleo pins its prey. Balancing Changes- I have tried to not contribute to power creep. I have tried to optimize Guanlong for a stealth way of play, and not a Raptor-like style of guns blazing murder everything and incentivize players to use them for stealth ambushing and tracking instead of outright battle. I didn’t want yet another mindless, unengaging killing machine. I wanted players to use the Guanlong intelligently, for its given specialty, stealth/ambush/assassination. I want players to be calculated with their attacks. I also would like to see this applied to PvP. Guanlong are lacking in combat, instead specializing in tracking and stealthy takedowns, filling the “hunting dog” niche of tames. It is because of this that things like raptor packs are better for straight combat, where at Guanlong’s excel in setting up prey for ambushes and quickly dispatching them. Like stated earlier, The Guanlong’s strength come from their numbers, so the abilities can only be used when they are in a group of 3-5 Guanlongs can only take down up to the size of an Iguanodon. In stealth stance they can not be detected by parasaurus or turrets.
  2. I thought that since this is for the Extinction map, why not recommend a creature that kills and eats the corrupt creatures! WARNING! BEFORE YOU CONTINUE READING, THIS IS NOT A REAL CREATURE AND I AM AWARE THAT THIS MAY BE DISQUALIFIED DUE TO THAT. Abilities: This creature is unable to be corrupted and does extra damage to corrupted creatures. Appearance: Pretty much a larger T-Rex but it also has eyes that glow in the dark and it has long thin spikes on it's narrow back. Behavior: This creature is aggressive towards any corrupt creatures, but it won't attack anything else unless provoked, this would make for a good base protector. Taming Method: This creature is not tameable, but considering that it won't attack players, you are able to ride it, yet it will attack any corrupt creatures uncontrollably. Stats: It will have health in between a rex and a giga. High attack power, slightly stronger than a giga, but not a strong a a Carcha. High speed and weight. The image below was made with AI so sorry if it has a foot for a hand.
  3. Common Name: Velociraptor Species: Velociraptor mongoliensis Diet: Carnivore Temperament: Evasive/Agressive Variants: Corrupted Velociraptor, Tek Velociraptor Dossier: The Velociraptor is a small carnivore that usually travels in groups of 4 - 8 to hunt larger creatures, but sometimes you will find a Velociraptor alone. When he is alone, he usually hunts Dodos and Lystrosaurs, and when a larger creature get closer, he flees. It is possible to see Velociraptors all over region, mainly in the Sanctuary and Wasteland. When tamed, the Velociraptor will be an extremely loyal shoulder creature, that when the survivor is very injured and beig attaked, the tamed Velociraptor will jump from your shoulder and defend you from the enemy creture, and, if necessary, it will sacrifice itself for you. To tame him, you need to find a lone Velociraptor, and crouch behind him to offer him food, and little by little, he will gain your trust.
  4. Wild: Ikrandraco is a wonder to watch in the wilds of the wastelands of Extincion. It has an amazing agility compared to other fliers, thanks to its large tip chin which looks similar to a fin. the large Wings allow it to ffly from one place to another with ease. Due to new enviromentand the corruption the ikrandraco has grown to almost 7 times of its regular size. The Ikrandraco can cling very well to cliffs and trees with its long claws on the foreleg and hind leg and spot its prey from there. Ikrandraco is mainly a carnivore hunting small and midsized dinosaurs or mammals. some ikrandraco's evolved to piscivores and their diet is mainly fish. The ikrandraco also got bioluminescence skin which is glowing in the dark, perfect to explore the caves of Extincion Domesticated: Anyone who tames a Ikrandraco has an excellent tame to travel and fight. due to his large sharp teeth will bring the victim to bleed out! With his dive the ikrandraco can fly very fast. The ikrandraco can also carry up to two Survivors on his saddle. The claws on the hind legs are not suitable for carrying small creatures. If you fight with you're Ikran Draco against corruption, it will do heavy damage to these creatures (like the Megatherium with insects) REALLIFE COUNTER PART :
  5. another tame my son wanted to submit Rex's Asian cousin, this species seems larger than the ARK's rex, whereas back home it were the opposite. Tarbosaurus steintherium is a somewhat rare creature on Aberrant and standard Arks, similar to another carnivore, Carcharodontosaurus.Tarbosaurus took them head on in a battle of “king of the mountain”. This lead to Tarbosaurus's thick scuted armor, and its extremely powerful bite. Though still physically weaker than the bite of tyrannosaurus, Tarbosaurus's bones and jaw muscles have developed in such a way it allows it to crunch through dense objects with ease. Tarbosaurus's Furious strength and bulky resistance make it a popular choice for those who have to choose between it, Tyrannosaurus, and Carcharodontosaurus. Fear ability bleed ability great battle mount strong bite equal to carcha high damage blood rage
  6. Another one my son was excited to submit tame can mimic gunshots perfect for pvp to distract the enemy headbutt ability that renders enemy immobile for short period of time wing gust attack that pushes enemy away while allowing it to quickly get away bleed ability from its biteThis can quickly dive down the bill creates a clapping sound which scares of tames
  7. Another tame my son wanted to submit Though many think of them as reptiles, pangolins are actually mammals. They are the only mammals wholly-covered in scales and they use those scales to protect themselves from predators in the wild. If under threat, a pangolin will immediately curl into a tight ball and will use their sharp-scaled tails to defend themselves. Can roll into a ball and spin out for fast travel hardened plates on body make for great defense diet conisists of chitin excellent chitin harvester has a tail whip ability while spinning can grab enemies with tongue and pull in grinding them with there hard plates
  8. My sons idea · Makes enemies bleed out with it sharp teeth · great for pvp · Does fear ability like a yuti · chomp that can pierce most animals · strong melee ability · Roar ability Cilantaisaurus was a gigantic carnivore belonging to the Neovenatoridae family of theropod dinosaurs. It was discovered in the Ulansuhai Formation in China and lived at the Late Cretaceous period. This colossus measured up to 13 meters (43 feet) in length, 4 meters (13 feet) tall at the hip, and a mass of 6 ton
  9. Name: Rugops Species: Rugops Primus Time Period: Late Cretaceous Temperant: Aggressive Credit goes to W. Rex Rugops in Ark Extinction: Rugops, the mighty carnivorous dinosaur, could possess an ability called "Primal Roar." When activated, Rugops lets out a powerful roar that temporarily boosts the attack and defense stats of nearby allied creatures. This primal aura of strength and intimidation can turn the tide of battle in your favor, making Rugops a valuable asset in group engagements. So, unleash the primal power of Rugops and dominate the Extinction! 🦖🔥💪 Rugops can be absolutely terrifying in Ark Extinction! With its sharp teeth, powerful jaws, and intimidating presence, Rugops is a force to be reckoned with. It can swiftly take down smaller creatures and even pose a threat to larger ones. Approach with caution or be prepared to face the wrath of this fearsome predator! 🦖😱💥 Rugops can be Ark's ultimate boogeyman! With its stealthy movements, razor-sharp claws, and bone-chilling roars, Rugops can haunt the nightmares of survivors. It lurks in the shadows, striking fear into the hearts of those who dare to cross its path. Beware, for the Rugops is the stuff of legends and tales whispered around the campfire! 🦖😱🔥 Rugops in Ark Survival Ascended can be an absolute nightmare fuel! Its menacing presence, blood-curdling roars, and relentless pursuit make it a fearsome adversary. With its sharp teeth and powerful attacks, Rugops strikes fear into the hearts of even the bravest survivors. Prepare yourself for a bone-chilling encounter with this terrifying predator! 🦖😱💀 Credit goes to NixAndNitz Rugops in Ark Extinction can be incredibly creepy! With its eerie appearance, haunting growls, and ability to seemingly appear out of nowhere, Rugops can send shivers down your spine. Its stealthy nature and unsettling presence make it a true nightmare-inducing creature. Don't let your guard down, or you might find yourself face to face with this bone-chilling predator! 🦖😱🌑 for a tamed Rugops in Ark Extinction where they have an increased chance of finding and collecting valuable loot from defeated enemies? It would make Rugops an excellent companion for treasure hunting and looting adventures! 🦖💰💎 When it comes to comparing Ark's Carnotaurus and Rugops, both dinosaurs are formidable predators in their own right. The Carnotaurus is known for its speed and agility, making it a swift and deadly hunter. On the other hand, Rugops possesses a more eerie and intimidating presence, with its unique appearance and bone-chilling roars. While both creatures can strike fear into the hearts of survivors, Rugops adds an extra level of creepiness to the mix. It's like comparing a fast and ferocious predator to a lurking nightmare in the darkness! 🦖😱🏃‍♂️🌑 To tame the horrifying predator Rugops in Ark Extinction, you'll need to use the standard taming methods. Prepare some tranquilizer darts or arrows, along with plenty of narcotics and food for the taming process. Approach Rugops cautiously, aim for its body, and deliver the tranquilizers to weaken it. Once it's unconscious, feed it the appropriate food to gain its trust. Be patient, as taming Rugops can be a thrilling and challenging experience! Good luck! 🦖🎯🍖 Rugops can be found in the wastelands of Ark Extinction. They are known to roam the desolate areas, such as the Desert and Snow biomes. Keep an eye out for their distinctive appearance and fierce demeanor while exploring these regions! 🦖🌵❄️ The saddle for the terrifying predator Rugops in Ark Extinction would be designed to match its bone-chilling nature. It might have a dark and menacing appearance, with sharp spikes or jagged edges, reminiscent of the predator's fearsome teeth. The saddle could also incorporate eerie elements like skeletal motifs or glowing accents, further enhancing the overall terrifying aesthetic. Riding on such a saddle would make you feel like you're harnessing the true power and terror of Rugops! 🦖😱🔥 Rugops in Ark Extinction is perfect for Halloween because of its bone-chilling appearance and eerie characteristics. Imagine encountering this terrifying predator in the dark, with its glowing eyes and haunting roars sending shivers down your spine. Its unique abilities and sinister presence make it a perfect addition to the Halloween-themed gameplay. Taming and utilizing Rugops during this spooky season would add an extra level of thrill and excitement to your Ark adventures. Get ready for a bone-chilling Halloween with Rugops in Ark Extinction! 🦖😱🎃🌑 People in the Ark Survival Evolved community should vote for the bone chilling predator Rugops for Ark Extinction because it adds a whole new level of terror and excitement to the game. With its eerie appearance, haunting roars, and unique abilities, Rugops would bring a fresh and spine-chilling experience to players. Imagine the thrill of encountering this fearsome predator in the wild and the satisfaction of taming and utilizing its bone-chilling power. Voting for Rugops would unleash a new nightmare in Ark Extinction that players won't want to miss! 🦖😱🗳️ Rugops in Ark Extinction has a truly terrifying boogeyman appearance that will haunt your nightmares! With its dark, shadowy skin and glowing, malevolent eyes, it looks like it stepped straight out of a horror movie. Its sharp, serrated teeth are ready to tear through its prey, and its long, bony arms give it a menacing reach. The way it moves, with a sinister grace and an unsettling silence, will send chills down your spine. When Rugops lurks in the shadows, it becomes the ultimate boogeyman, striking fear into the hearts of even the bravest survivors. Be prepared for a bone-chilling encounter with this nightmare-inducing creature in Ark Extinction! 🦖😱🌑 Rugops with a pego in its mouth Credit goes to Cafnir for the Image above
  10. Simoliophis Titanicus - The Cursed Serpent Art by Bing Image Creator tool, Dossier by me. Name: Simoliophis Species: Simoliophis Titanicus Time: Cretaceous Diet: Carnivore Temperament: Aggressive *Summary at the end* Simoliophis is a snake species found in southwestern Europe during the Cenomanian period. It belongs to the family Simoliophiidae, which includes hind-limbed marine snakes. The initial descriptions of the species were limited to the mid-trunk vertebrae. The genus and species names of the extinct snake, Simoliophis rochebrunei, were established as 'Simoliophis Rochebruni' by Sauvage (1880). As the author of the dossier, I want to thank you for your interest in Simoliophis! Let me also explain how the idea originated. As you may know, Ark already features other snakes like Titanoboa or Basilisk. However, Titanoboa is currently a wild dino with limited involvement apart from its trophies for boss fights or causing troubles in the swamp. Similarly, Basilisk is more of a fantasy creature focused heavily on torpor and lacks some snake-like characteristics. For these reasons, I wanted Simoliophis Titanicus to be different by not focusing on torpor and introducing new features to Ark, such as its whirlpool, unique buffs, and other abilities to make underwater life more attractive. Lastly, I drew inspiration from various sources, including masterpieces like Anaconda, which I know traumatized many of us and instilled a fear of depths and underwater darkness. Additionally, I took references from the great Jörmungandr. I won't be the one to say it, but with the recent addition of Mjolnir to Ark and this creature in the seas, you should unleash the berserker spirit inside you. Wild This creature, inspired by Jörmungandr, is the reincarnation of yin and yang, showcasing its gentle side during the day while resting in the peaceful depths of Ark's waters. However, when night falls, its bloodthirst is unleashed, and nearby creatures bear the brunt of its curse. This majestic serpent hides incredible tricks; don't assume its immense size merely reflects its brute strength. Domesticated Simoliophis is a long-lived species that reigns in the seas. When tamed, it offers its rider unparalleled advantages, such as its large jaws loaded with neurotoxins that increase torpor, powerful strikes with its flat tail that stun, and when it starts to spin in a spiral, it can attract creatures by creating a massive whirlpool. But it's not just a war machine, remember that after losing its bloodthirsty buff at dawn, you can take it to eat Cnidarias, from which it will extract more bio-toxin than usual. When inside its inventory, it will transform it into viscous toxin, which cannot be used in projectiles, but it can be consumed. Regarding its evolved belly, female Simoliophis can swallow fertilized eggs and incubate them until they hatch, just like a bio-incubator. In the other hand, if the male Simo has consumed honey, viscous toxin and an a fully incubated egg, you can request it to digest the mix and regurgitate it as a Kibble (The quality depends on the type of egg). Abilities Left-click (Venomous Bite): Normal bite that inflicts torpor (Inflicts more torpor if it has viscous toxin inside the inventory). Also, it can randomly inflict the new "necrosis" debuff, which drains health (less than the Gnashed debuff) but blurs your vision for a period of time. Right-click (Aqua Slam): Simo slam with its flat tail and causes stun effect (Only underwater). C (Danger Fear): By fastly moving its tail and hissing, the creatures fell the fear of the predator (Decreases torpor of nearby creatures). Ctrl (Bio-Incubator): Swallow fertilized eggs and hatch them. (If Simo dies, you will be able to pick the eggs from the inventory) X (Sea Vortex): Simo starts making circles and create a giant whirlpool that attracts creatures (Only underwater). Shift (Hunt boost): It stop moving slowly and sprint like the other creatures. Options: Kibble creation (If you have the resources and the egg is fully incubated, you can demand it to create a kibble), Set to sleep (Rolls up and reduce size to easily fit in your base). Pros: More speed and damage during night thanks to its exclusive boof "Bloodthirsty Hunt". Cons: It is slower in land as its descendants. Taming To tame a Simoliophis, you must feed it with the requested resource/food during the day. Once the bar is filled, you'll have to wait until the night, where you can ride and accompany it during its bloodthirsty hunt. But remember to bring Tusoteuthis tentacles, as it will ask for this treat during the hunt, or it eat you alive. Saddle The saddle is unlocked at level 95, it is handcrafted with scuba materials, and it can carry 2 survivors who will be immune to dismounting attacks. Appearance Sexual dimorphism: Females are longer and bigger than males, while males exhibit bigger fangs and more vivid patterns. A very small pair of legs near the flat tail, which classifies it as a member of the Simoliophiidae family. Jaws filled with fangs and 2 pairs of big hollow tusks. Menacing snake eyes that turn red at night. Smooth body with some osteoderms. Very colorful patterns (danger patterns). A large flat tail. Larger than a Tusoteuthis when stretched out, but the size of a Rex when rolled up. A scary face to make thalassophobics and ophidiophobics suffer (traumas from Anaconda becoming present). Base Stats HP: 3,000 Stamina: 450 Oxygen: - Food: 6,000 Weight: 800 Melee: 110 per hit Movement Speed (Water): 2,400 Movement Speed (Land): 1,400 Torpor: - * Based on other similar creatures, but could be adjusted by Wildcard * Wild Babies As you know, ASA will include wild babies, so I think that a good way to include them is to have a more real-life representation, with little Simoliophis near the coast instead of in the deep waters (where they would be easily preyed upon by marine creatures). Additionally, they can be very dangerous because, as actual babies, they do not know how to correctly administer their neurotoxin, which could result in a highly potent torpor-inducing bite that can put even the more experienced survivors to sleep. Also, you can get some viscous toxin by killing it. Summary New sea creature. New debuff called necrosis. Bio-toxin farmer. Natural incubator. (Female) Kibble creator. (Male) Viscous Toxin made of bio-toxin that causes more torpor than it. Taming abilities.
  11. Ikran Draco the Thyla of the Skies! Wild: Ikrandraco is a wonder to watch in the wilds of the center It has an amazing agility compared to other fliers, thanks to its large tip chin which looks similar to a fin. the large Wings allow it to ffly from one place to another with ease. Due to new enviroment, the ikrandraco has grown to almost 7 times of its regular size. The Ikrandraco can cling very well to cliffs and trees with its long claws on the foreleg and hind leg and spot its prey from there. Ikrandraco is mainly a carnivore hunting small and midsized dinosaurs or mammals. some ikrandraco's evolved to piscivores and their diet is mainly fish. The ikrandraco also got bioluminescence skin which is glowing in the dark, perfect to explore the caves of the Center Domesticated: Anyone who tames a Ikrandraco has an excellent tame to travel and fight. due to his large sharp teeth will bring the victim to bleed out! With his dive the ikrandraco can fly very fast. The ikrandraco can also carry up to two Survivors on his saddle. The claws on the hind legs are not suitable for carrying small creatures Reallife Animal: An extended ancient flying reptile looked so much like a dragon that might have flown with the flying predators called "Ikran" in the movie "Avatar" that its discoverers named the newly discovered animal after these banshees. The pterosaur named Ikrandraco avatar ("draco" means "dragon" in Latin) may have stored its food in a throat pouch like a pelican, researchers said. Pterosaurs were the first vertebrates to flap their wings to fly. Before pterosaurs became extinct in the catastrophic impact that ended the age of the dinosaurs, they were the largest animals ever to fly, with a wingspan of up to 12 meters. (Although pterosaurs lived alongside dinosaurs, these flying reptiles were not dinosaurs.)
  12. COMMON NAME: BEIPIAOSAURUS SPECIES: BEIPIAOSAURUS INEXPECTUS TIME: LOWER CRETACEOUS DIET: HERBIVOROUS TEMPERAMENT: NEUTRAL WILD Generally Can be found in lakes or in the rivers of the center, the Beipiaosaurus at first glance may seem like an agressive and dangerous creature, but it will not attack you if you do not deal damage to it, it seems that some of the creatures in the ark like the Beipiaosaurus have adapted their size for better survival, making it a challenge for carnivorous dinosaurs to hunt it down, sometimes you can find the Beipiaosaurus diving the depths of the sea of The Center. This creature loves to gather piles of fish for sport, and it likes to take the sun after a large bath session, if you see it you can steal it, but if you do the Beipiaosaurus will atack you to protect its pile, in the piles you can find raw fish meat or prime fish meat, pearls and sometimes megalodon fangs. This creature can be found in groups of 3. TAMED The tamed Beipiaosaurus is a great creature with a kit of abilities that includes, the power of dive generating a layer of bubbles with its plumage allowing it and it’s rider to breathe under water. The second ability is a tail slam that does area damage, if the creature is close to it, it will do more damage, but if it is far away it will do less damage. The third ability is a typical bite that deals damage to any creature that is in front of it. The fourth and last ability is a spin that cuando underwater like the Pteranodon. SPECIAL ABILITY The Beipiaosaurus have a very special ability during electric storms, it has a 10% bonus in all its abilities, and it also goes faster through the water, and a very nice detail, it’s eyes can bright in the darkness. TAME METHOD Tame a Beipiaosaurus is not an easy task, for tame your own Beipiaosaurus you will need to slowly get closer to it, onse you have the Beipiaosaurus in front of you, you will need to caress it, he will immediately put passive, then you have to go killing fish, megalodon and piranhas to tame it, if the Beipiaosaurus gets attacked, the effectiveness will descend in a 1 percent, once you have killed all the Beipiaosaurus wants you can ride it for 5 minutes, in this five minutes you will need to take care of him, you can feed it, caress it, go walk with it, etc, but if you don’t the tame will lose a 10 percent of effectivity. THANK YOU FOR READING AND I HOPE YOU VOTE THIS CREATURE HAVE A NICE DAY!
  13. Species: Bungartius Lancerus(Lancer) Time: Late Devonian Diet: Carnivore Temperament: Reactive (Sensitive to movements) Wild: "Calm as the wind, fast as lightning" is the best phrase that can describe this creature. Bungartius is considered one of the most intelligent beings in the sea. With its keen sense of observation and vigilance. It's clear to me that it is one of the most successful predators surviving in the ocean, even though it may not be the largest. And whenever you see its fins, my advice is simple: "Avoid!" Avoiding their territory is a wise approach because I'm pretty sure you'll never wants your boat to be sucked into its vortex. Behavior: When it encounters humans, it doesn't immediately rush in and attack. Instead, it swims around, assessing whether the person poses a threat or not. Going near them was a bad idea since they're very reactive. What you should do is remain still and let it swim around you for a moment. Afterward, it will swim away without causing any harm. However, you probably wouldn't want to know what fate awaits to any person who challenges it, as escaping to a boat won't save you from The Vortex Maker. Appearance: The overall appearance of this creature is not significantly different from modern-day sharks, except for the head, which features a tough, armored appearance with sharp teeth and a knife-like chin reminiscent of a sharp blade. Additionally, the pattern on its body is very similar to a tiger shark. Domesticated: Bungartius is a great marine creature suited for traveling and fighting underwater. With its speed, ranking among the top of the sea, coupled with its wide-range agility through creating vortex, that's why Bungartius is a creature that should be owned for underwater exploration. It's also very good at knocking creatures, but Bio Toxin is required to use the lightning mode (it's electricity increase unconsciousness) Ability 1. Dive Strike - Press "Space bar" button to dash forward, this moves does a decent damage and it has a chance to cause bleed (it can even strike and jump on the water surface) 2. Tail Slap - Press "C" button to slap and stun for a short period (Just like Baryonyx but this ability will slap and push player away from their creatures) 3. The Vortex Maker - Hold "X" button to create vortex and suck everything into it. even the boat, this ability deals a lot of damage, but this ability takes time to create the vortex (5 sec) and it drains a lot of stamina. Special Ability When force feeding Bio Toxin, it will be even faster and stronger than before. (Won't take long to turn back to regular mode) 1. "Dive Strike" is now x2 faster and deal more damage. 2. "Tail Slap" can now stun even longer than before and increase unconsciousness. 3. "Vortex Maker" can now stun creatures and can increase unconsciousness (Very good for knocking or taming creatures) Weakness After Bungartius ran out its power, you'll have to wait for a while to use lightning mode again. Taming: The taming method for Bungartius is not complicated, but it may require time and patience as approaching Bungartius can be dangerous. It is necessary to have something to attract its attention. You can throw a raw fish meat into the water to lure it in, and while it's eating and distracted, ride your creature (recommended to use a megalodon or a creature with similar or larger size) and shoot a grappling hook at it to hold it in place (similar to a tug of war). When it becomes exhausted, it will temporarily stop moving. At that moment, quickly feeding it bio toxin (its favorite food) and then you have it ready to ride. Inspiration 1. Tiger Shark - Body and Behavior 2. Akula from "Avatar the way of water" - Patterns and Colors 3.The Flash from "The Flash 2023" - Lightning mode and Vortex Maker ability come from this scene.
  14. My son really wanted to add to this so he asked to help him put this together Hatzegopteryx Species: Hatzegopteryx thambema Time: Late Cretaceous Diet: Carnivore Temperament: Opportunistic · Makes enemies bleed out with it sharp teeth · Strong and as fast as a wyvern · Does fear ability like a yuti · You can put cannons on it like a Quetz · Beak that can pierce most animals · 60% weight reduction on resources · Flying smithy
  15. My son really wanted to submit this so ive helped him put it together Hoffman's Dragon shark aka Godzilla Shark Species: Dracopristis Hoffmanorum Time: Carboniferous Period Diet: Carnivore Temperament: Aggressive · 60% weight reduction pearls · Summons 2 megalodons for protection while being tamed · Faster and higher health but lower strength than a megalodon · Gives you temporary water breathing buff · Can stun enemies · Tuso’s do not attack · Doesn’t take damage from jellyfish but can be dismounted · Spikes are poisonous · Tail whip ability · Silica and black pearl farmer · Deep sea exploring mount · Has armor and high level torpor
  16. There are currently only 4 to 5 (including the Managarmr) synapsids or stem-mammals and stem-reptiles present in Ark Survival Evolved, though. While gorgonopsid has been featured in around 5 creature submissions so far, of the creatures requested for addition to Aberration in Ark Survival Ascended. One unique addition to Ark recommended by myself and my team, would be a fictional species of the popular Diictodon. A small therapsid that lived in Africa and Asia in the Late Permian and was one of the most widespread Permian species found to date. This idea is based on my team’s suggestions, though shares similar concepts present in artwork from DracoSerpentor77 at https://survivetheark.com/index.php?/forums/topic/966-introducing-the-burrowing-messenger-diictodon, and RyuouShenron with the Bulbasaurus at https://survivetheark.com/index.php?/forums/topic/687803-bulbasaurusa-slightly-larger-dinosaur-resembling-lystrosaurus. They deserve credit and reference for similar yet great ideas and I would definitely recommend checking their ideas out. Common Name: Diictodon Species: Diictodon aberratios Time: Late Permian Diet: Herbivorous Temperament: Colonial Tameable: Yes Rideable: No Breedable: Yes Torpidity Immune: No Taming Method: Passive Preferred Kibble: Regular Preferred Food: Savoroot Equipment: “Diictodon Burrowing-Satchel” (Level 40 - Crafted at either a Smithy, by hand in a Player’s inventory or on an Argentavis saddle) Rider Weaponry: No Humans Can Carry: Yes https://nixillustration.com/science-illustration/2020/diictodon/ Wild "On guard, a Diictodon aberratios scout watches from a mound, monitoring in awareness of its surroundings. About 1.6 ft in height, these small subterranean specialists are abundant in their tunnel systems throughout the bioluminescent marshes and element falls throughout the Aberration. Colonial animals, Diictodon are endurant and able to survive the harshest conditions, mainly through their social networks and behaviours, thriving off the roots, water-filled tubers and aquatic plants that line the riverbanks, floodplains and hills. Their unique muscle anatomy and tusks in males are designed for a fossoriality lifestyle, allowing them to avoid predation and fill the niche as perfect subterranean herbivores' '. Domesticated "Being quite social and only becoming aggressive if disturbed or threatening their offspring, Diictodon are curious animals, and can be easily domesticated. They are very loyal and tend to bond easier and faster in the presence of other Diictodon. Their complex social bonds create hierarchical and role-based occupations within these communities designated to each Diictodon member. This behaviour can be used by a survivor to access materials from underground and expand their territory. Anatomy Discovered originally and named in 1876 by Richard Owen, Diictodon or “two-weasel toothed” is an extinct genus of pylaecephalid dicynodont synapsid or stem-mammals that originate from the Late Permian on the supercontinent of Pangaea. More than 6 species have been considered under this genus, including D. galeops, D. feliceps, D. grimbeeki, D. ictidops, D. palustris, D. parrington, and D. psittacops, mainly from digsites in Zambia (the Madumabisa Mudstone of the Luangwa Basin), South Africa (the Tropidostoma Assemblage Zone of the Teekloof Formation, the Tapinocephalus Assemblage of the Abrahamskraal Formation, the Dicynodon Assemblage Zone of the Balfour Formation, and the Cistecephalus Assemblage Zone of the Middleton Formation), and China (Guodikeng Formation). Diictodon was one of the most successful and widespread species of synapsids to have lived in the Late Permian, with approximately half of all South African Permian fossil specimens belonging to the genus. Their elaborate tunnelling and digging behaviours allowed them to fill a vacant niche and resulted in a widespread range, primarily present in floodplains and the arid scrublands that dotted the supercontinent. Diictodon is one of the most popular “stem-mammals' ' or therapsids, sharing many features prominent in mammals, and convergently in subterranean species. Diictodon had disproportionately large heads with a horny beak, short, round/cylindrical body, stubby yet highly developed muscular legs and 5 sharp claws on each wide hand. Males bear erupted and downward facing tusks (and being larger - sexual dimorphism) from the upper lip, while the females were tuskless. Their jaws were quite simplified with some bones dedicated to hearing, and their humerus/humerual bone shows no signs of growth marks, suggesting further digging adaptations. Their beaks and skull anatomy were designed for uprooting water-rich tubers and underground root systems. The tunnels of Diictodon were quite large and would spiral down in a corkscrew (convergently similar to the rodent Paleocastor) into the ground (at depths of a maximum of 1 ½ metres, though most were on average 0.5 metres or 1.6 feet in depth), eventually reaching a terminal chamber where the young were nurtured. Most Diictodon burrows also belonged to other species, usually being abandoned. Diictodon lived more gopher-like lifestyles when compared to other subterranean organisms (including the fictional species), living in deep solitary burrows that were not connected to other Diictodon tunnels. Their burrows played a crucial role in surviving the Permian’s drastic and arid climate with the intense thermal heat present in the deserts and scrublands of Pangaea. https://en.wikipedia.org/wiki/Diictodon#/media/File:Iziko_Diictodon_Corkscrew.JPG Of the habitats that Diictodon has been uncovered, one paleoenvironment of focus would be the Balfour Formation. The Balfour Formation contains a wide variety of Late Permian fauna, primarily burnetiamorph biarmosuchians, rubidgeine gorgonopsians, therapsids like Inostrancevia, therocephalians like Moschorhinus kitchingi, the primitive species Charassognathus gracilis, parareptilia, captorhinidae reptiles, younginiformes such as Youngina capensis, fish and temnospondyl amphibians. Flora such as the genus Glossopteris were also abundant at the site. The site is sandstone-rich and contains the remains of meandering rivers and foreland basins. Design The design of Diictodon should be similar to the original species, containing the same basic anatomy: https://www.pbs.org/video/how-dinosaurs-coupled-up-knepg5/ The species of synapsid should also contain features that correlate with the map Aberration, that being a small bioluminescent organ on the top of the snout, similar to Bulbasaurus: https://thecreaturecodex.tumblr.com/post/174445236519/bulbasaurus Its colour palette should consist of more vibrant blues, greens and sometimes dark purples to blend in and camouflage with the terrain and ground of the habitats it thrives in. Abilities - Diictodon and their Dicynodontid relatives are social organisms, living in communities similar to meerkats or ground squirrels. Diictodon aberratios are known to settle in communities, usually with tunnel systems and burrows that connect to different hubs or nests. This behaviour grants tamed Diictodon an imprinting and “social boost” on specific states such as health, stamina and movement speed. - Within these communities, females do not nurture their young. In fact infant Diictodon specimens preserved in discovered brood chambers suggest that males might have raised the infants and provided parental care within this genus. This is due to males being tusked and being able to dig burrows and protect said burrow, unlike female Diictodon specimens that are tuskless. - Using humeral exertion in rotation thrusting and the strength of their tusks, Diictodon are able to burrow. Unlike a Purlovia, Diictodon will burrow and move underground in a given direction similar to rollrats. Diictodon can be given specific items that they will search for, either on the surface or underground, including blue, red and green gems, metal, stone or (2.5% chance) element ore. Any materials found in a specified area will be returned back to its delivery points (which is located outside and away from a burrow). Their movements can be tracked using a Transponder Tracker paired with a Diictodon Burrowing-Stachel, this can allow a player to approximate the location of Diictodon underground and increase carrying capacity by 50%. - Diictodon has an imprinting level system. - Diictodon can be taught (in their behaviour menu) to scout based on imprint levels. The higher imprint and social boost from other tamed Diictodon members grants certain Diictodon the ability to scout. By creating small holes in the Ark’s surface, Diictodon scouts will stay on high alert and send calls to the rest of the community. These messages are then transferred to the nesting points, which in the case of an attack on a Diictodon colony. Diictodon will retreat back into their burrows, or send calls that can be heard and relayed by either another Diictodon or a tamed Parasaurolophus. - Certain males based on imprinting levels can be designated to work as caretakers, protecting the young and tending to their food. Food in their inventory works as a miniature trough in times of hunger, when offspring are starving. - At max imprinting, a set of Diictodon can be relocated out of a colony as a mob (a traditional colony) or form at random a separate mound system known as “soil plugs”, a behaviour (which can be cancelled by the player) present in gophers and large burrowing rodentia (as well as the actual genus Diictodon). This form of colony is more individualistic, with certain Diictodon living in mating pairs within a single burrow. This enhances a mating boost by 10% (influencing mutations and dedication in raising offspring - nurturing), but does not increase social bonding amongst other Diictodon. - In the scenario that offspring are fatally vulnerable, male and female Diictodon will fight back predators given the chance. A colony of Diictodon can easily overwhelm and scare off smaller predators, mainly through the use of sharp shear-like teeth (once a predator is injured, Diictodon will not chase the predator and rather regroup in their tunnels). - If paired with a wild roll rat, Diictodon can burrow underground and follow roll rats as they search for food, picking up any scraps or drops unrooted by the emerge of a roll rat. Weakness - To balance out the abilities of the Diictodon, these animals are quite small and can be picked off by larger carnivores if they are outside of their burrows (ranging from Raptors to Sarcosuchus). - Aberrant and normal Purlovia are specialised in uprooting tunnelling Diictodon. If a Purlovia stumbles across a Diictodon while it is underground, it can dig the small dicynodont out and quickly ensnare and kill the animal. This still applies if the Diictodon tries to dig itself underground, being applied a slowness and cancellation ability for burrowing. - In the settling of colonies, Diictodon located too close to certain river bodies are both at risk from sarcosuchus, kaprosuchus, baryonyx and spinos. Diictodon can also drown if trying to swim across certain water bodies, and in a 5% chance. Colonies built on riverways can flood, causing a debuff that can destroy nesting sites and kill offspring within the nests. Specimens of Diictodon have been uncovered in and around Permian floodplains, with some being suggested to have drowned from water flowing into the nests during the wet season with river bursts. Stats Attributes Wild - Level Increase Additive Multiplicative Health 70 +14 +6.4% 0.07% Stamina 80 +8 +10% Oxygen 100 +10 +10% Food 300 +30 +10% Weight 40 +2 +4% Melee Damage +0.4 +1.7% 7% 17.6% Movement Speed 100% +1% 300% Torpidity 50 +4 class = “grey” 0.5 Spawning Locations Diictodon aberratios primarily lives within two specific layers of Aberration, this consisting of the bio-luminescent layer and the molten element layer: https://ark.fandom.com/wiki/Luminous_Marshlands_(Aberration) and https://ark.fandom.com/wiki/Aberration Any suggestions and comments please reply below. These are mainly my team's suggestions, though concepts are similar to DracoSerpentor77's at https://survivetheark.com/index.php?/forums/topic/966-introducing-the-burrowing-messenger-diictodon, and RyuouShenron's with the Bulbasaurus at https://survivetheark.com/index.php?/forums/topic/687803-bulbasaurusa-slightly-larger-dinosaur-resembling-lystrosaurus/ for their similar ideas and concepts. Thanks. - MonstersHunters References: https://en.wikipedia.org/wiki/Balfour_Formation https://en.wikipedia.org/wiki/Diictodon https://www.prehistoric-wildlife.com/species/d/diictodon.html https://fossil.fandom.com/wiki/Diictodon https://en.wikipedia.org/wiki/Meerkat https://en.wikipedia.org/wiki/Gopher
  17. Posted June 4 Name: Shantungosaurus ‭(‬Shantung lizard‭)‬. Phonetic: Shan-tung-o-sore-us. Named By: Hu‭ ‬-‭ ‬1973. Synonyms: Zhuchengosaurus maximus. Classification: Chordata,‭ ‬Reptilia,‭ ‬Dinosauria,‭ ‬Ornithischia,‭ ‬Ornithopoda,‭ ‬Hadrosauridae,‭ ‬Saurolophinae. Species: S.‭ ‬giganteus‭ (‬type‭)‬. Diet: Herbivore. Size: Largest individuals approaching up to 15 to 16.5 meters long. Known locations: China‭ ‬-‭ ‬Shandong Peninsula‭ ‬-‭ ‬Wangshi Formation. Time period: Late Cretaceous. Fossil representation: Partial remains of many individuals allowing for composite reconstructions. I'm not good at making drawings, but I'm gonna try to describe him with some images. Well my Idea is for Shantugosaurus but in really in steroids to compete with gigas and carchas in pvp, but it will help the player a lot in pve, I will say now: Wild:a male wild shant will always be territorial towards other carnivores, due to their size being practically the size of a giga you will be able to watch these animals stand up on two legs and roar making gigas and other predators run in fear. the females are more docile, but they will tolerate your presence up to a certain distance where the indicative is your nostrils flaring and turning red which is a signal for you survivor to run Process of taming: the process of taming these creatures is not that simple, as you will have to throw mushrooms with radiation for them to eat and pray that they don't find you when they eat, as the animal will enter the berserker state where a fold of skin on its The back will swell with blood (like deviljho, representation image below) and its nostrils will be swollen and they will be knocking down everything in sight, but when they leave that state, the animal will be torpor and fall from fatigue, where you can tame it normally. Tamed: once tamed, the female and male will have different roles. The male will have the ability to crop plots on the ground without needing structures and you can switch this to an attack mode where when hitting the enemy with the snout with the spike structure on the snout, the enemy will suffer bleeding and radiation (yes the this animal's attacks emit radiation) and can scare giga-sized creatures. the female will serve as an anti radiation truck for radioactive areas, where she will give an anti radiation aura to the survivor without him needing an anti radiation suit. And when you unlock the tek tecnology, you can make the tek shant saddle, where he gonna have a laser horn to make the plot easiers and with no need of addubing and in the attack mode the laser horn gonna chance where when the shant inflict the hit, Will gonna make the enemies dinos being in beserk and hit each other ( If you have radioactive mushrooms in the inventory) and the female the saddle be equipped with Guns where when the female absorvs enough radiation you can shoot this radiation from this Guns on the back. Abilities: right click: Bite left click: stomp x: Male ( farm mode or damage mode when you continue the press button you gonna make the moves). Female ( she gonna put the anti radiation mode ) C : the fear roar or in the mate companion gonna buff the 2 with more armor and dmg q: stampede 😄
  18. Another idea from my 11 yr old son. Erythrosuchus was the largest predator of its time, and was around 4.75–5 m (15.6–16.4 ft) long. It walked on all fours and had limbs positioned semivertically under its body, unlike the more sprawling gait of most earlier reptiles. Its head was large and theropod-like, reaching a length of 1 m (3.3 ft), and had sharp, conical teeth. was the largest erythrosuchid, but apart from its size, was largely similar in appearance to other related genera. It had a large head and comparatively short neck. One of the few distinguishing features of Erythrosuchus other than its size is the smoothness of the margin of the squamosal, a bone at the rear of the skull. In other erythrosuchids, the margin of this bone projects backward from the skull, giving it a hook-like appearance. In Erythrosuchus, the margin is convex and lacks a hook. Chomp and grab ability bleed out ability Rampage Mode Vicious Headbutt High Damage and Weight Good Battle Mount Harvest Bonus Organic Polymer Slow in water
  19. Again posting on behalf of my 11 yr old son Palaeobatrachus Palaeobatrachus (meaning "ancient frog" in Greek) is an extinct genus of frogs from Europe that existed from the middle Eocene to the middle Pleistocene (Ionian Stage) (621-568,000 years ago), spanning almost 50 million years. They were obligately aquatic, and would have not spent much time on dry land.[1] They are one of two genera and by far the largest genus in the family Palaeobatrachidae, which are considered to be members of Pipimorpha, related to the South American-African family Pipidae, which includes the African clawed frog and Surinam toad.[2] · Slap and claw ability · Orange, green, yellow variants · Jumps really high · Tongue has resin ability · Can Camouflage · Can swallow anything raptor size or smaller · Can crawl on walls · Fast water maneuverability This Abberant frog is a site to behold. With the ability to outmaneuver just about any water tame its perfect for getting out of those sticky situations. This frog has great defense ability in spitting resin from its mouth as well being able to camouflage with its environment. This tame is well aware of its surroundings and wont be an easy feat to tame the slightest attempt will cause this guy to flee. Grab your ghillie because your going to need to to stay out of this tames line of site.
  20. The creature I have in mind is completely made up, LYCANINE SELACHIMORPHA (LIE-K-9) the ideas I've had is a slightly larger then survivor wolf headed seal creature with swords fish sail and two front fins. I imagined a creature that was opportunistic and extremely fast. That smelled out killed and carried dinos similar to the carcha but with a regular taming like the otter. The Lycanine would be without a saddle and able to slowly hop on land without an oxygen state. One issue I've heard and experienced is the fear of the sneaky jelly fish dismounting and killing you and your mount. Though mods have given us creatures to fix this I thought an amazing vanilla creature would really make the oceans of the ark a bit more enjoyable. When the Lycanine gets shocked it's sail will immediately shoot up and launch the rider vertical while the Lycanine shoots electricity through its spiked and gets enraged with a damage buff without the stun. The electricity would enrage the lycanine similar to the giga as in if you are to close it could turn on you, "shocking". The design of the Lycanine is also designed to be similar to the sword fish with the idea if it keeling its incredible speed being one if the fastest water creatures. I also really enjoy dinos with the ability to sleep so I imagined the lycanine being very "sleepy" during the day and falling on its back to enjoy the days sun. Though you could wake it though it's not built for land and will slowly try and hop around. I really hope everyone likes this creature and I am aware u missed all the creature submissions but I do hope to see this creature on the ark
  21. welcome to my creature submission for the Leptocyon, Aberration's guiding, radioactive, shrieking, and bionic hearing canine.
  22. I feel encouraged to spam my first 6 posts for access to participation in the polls haha probably shouldn’t though. Does anybody else feel that way??
  23. Hello, This is my second time submitting this creature, but I would like to see this cute creature added to ARK Aberration. The Jeholopterus would be one of those types of tames that would be useful for Aberration. I see the creature being tamed passively with either Raw Fish or Raw Prime Fish. This creature would be a back tame similar to the Sinomacrops with the option for flight, gliding, or hovering, with the option to see certain creatures in the surrounding area via a echo location scream similar to that of the Tek Helmet. If this creature would be given either Chitin, or Keratin it will break either one of them down into Organic Polymer. This Creature would be a great addition to any survivor to tame early on in there pursuit to survive the dangers of Aberration. Breeding these creatures would be an interesting ordeal as they would require a handmade nest to lay their eggs in. This creature would be a welcomed sight to see within the game. I feel as thought with this creature being more at home within Aberration than anywhere else. These creatures would have a pack based instinct where if one gets a chance at being tamed by any survivor then the rest would follow suit to be tamed by said survivor. This creature could also serve a inventory retriever for the survivor or as a fishing companion for the player to gain specialty fish in Aberration similar to how the Icthyornis. This creature could serve a medium sized role for any survivor on their journey through out their times on Aberration.
  24. -SUMMARY: Common Name (In-Game): Cave Frog Inspiration: Electrorana "Amber Frog" found in Amber from Myanmar. Aberrant Species Name: Electrorana ton asterión (Amber Frog of the stars) Time: Mid-Cretaceous Diet: Carnivorous Temperament: Languorous Map Relation: Native to Bioluminescent Biome Main Diet: Glowbugs, Shine Pets, Lamprey & Nameless Natural Predators and Only Counters Completely Immune to their Torpor Damage: Reapers, Rock Drakes, Basilisks, Karkinos Colors: Black, Grays, Purples. Blues, Browns, Oranges, Golds -WILD: Passive unless attacked. They rarely can be seen clinging to the branches and ceilings of the bioluminescent biome. Cave Frogs are usually spotted occasionally when they hop and glide across caverns to snatch a Glowbug that flies up too high. They also descend onto the Nameless when they rise out of the ground. Even more rare are seeing groups glide down to the water pools under the glowing trees. Where after they give a brief light show, the female will drop eggs into the water before they all retreat back up together. The eggs then hatching into wild Tadpoles, that when mature, will make their way up to join the rest of the other adults. The only things that attack fully grown Cave Frogs, are Reapers, Rock Drakes & Basilisks. While Karkinos will eat Tadpoles they come across, as well as try to grab a Cave Frog when they get the rare opportunity to. These four creatures are the only things immune to the Cave Frog’s defensive and offensive Torpor Damage, and are their true counters. When attacked by one of their 4 natural predators, the Cave Frog will use their Shine Burst to stun them and try to retreat back to a safe elevation. However anything smaller that is foolish enough to attack one will quickly turn the Cave Frog aggressive. Making it lash out while most certainly trying to eat the smaller threat. -DOMESTICATED: The true champions of this 3D Environment. Cave Frogs can cling to any surface, jump great distances, as well as move at deceptively fast speeds on land and in water. Being able to also glide slightly with their large toe pads. This allows them to direct their decent when falling. This mobility makes them unquestionably the best way to get around the Aberrant Caverns of this ARK. As well as being able to fire weapons from their saddles, and a constant supply of Bio-Toxin produced in their inventory, They are invaluable partners when Taming. Being able to turn aspects of their diets into defensive, or offensive capabilities doesn’t hurt their utility much either. From gaining effects from Rockwell recipes to being able to fire a cannonball from their mouths. Cave Frogs can be the Swiss Army Knife of Amphibious, or in some cases, Aerial Assault. Tamed Passively with: Set-up Charge Lamp (or Glow Pet) Preferred Food: Leech Blood Cave Frogs are tamed passively through a little trickery. You set up a charge lamp within range of the where the Cave Frog is hanging around and back away. The Cave Frog will become curious and dive down to it to investigate if it is food. At this point you can sneak up beside it and offer it Leech Blood Passively. A New Model for a Charge Lamp laying on its side on the ground would be needed, but an animation of the Cave Frog trying to swallow, and then spitting out the Charge Lamp would be great if it is not fed quickly enough. Then it would make a confused look before climbing back up to where it came from. If fed quickly enough it will just hang around and let you continue feeding it. But if it is left hungry for more than 5-10 seconds, it will become uninterested and climb back up to where it came from. A Charge-Light Pet on wander can also be used instead of the Charge Lamp to lure the Cave Frog down. However if the Cave Frog is not fed Leech Blood quickly enough. It will eat the Charge-Light Pet. Although cruel, this can benefit you. Giving a huge boost to the initial taming process similar to a Sanguine Elixir. As long as Leech Blood is offered within 5-10 seconds of the Cave Frog becoming hungry afterwards it should stick around and continue the taming process as usual. Weakness: Entering Deserts & Very Hot Volcanic Temperatures dries out the Cave Frog’s skin and begins to drain its health. This is cancelled out while submerging in water or going into an underground area. Entering Freezing Temperatures makes Cave Frogs move progressively slower until Lethargic and unmoving. Needing to be left or put into a cryopod to continue. Although harsh penalties, these obstacles can be worked around with certain consumables. -BASIC ABILITIES: (Super-Mobile Taming-Unit/Cave Explorer) -Tamable, Breedable, Mountable -Can Fire Weapons While Mounted on their Saddle -Matures from a Tadpole -Much Larger than Beelzebufo -Good Carry Weight -No Fall Damage -Very Quick Hop/Movement Speed -Can Jump Ridiculously Far, along with Aimed-Jump Option -Seamlessly Sticks to any Surface it Lands On -Can Stick and Climb on Any Surface -Slight Descending-Glide using Toe-Pads -Same Turning Mobility as the Beelzebufo, even when Climbing -Creates Cementing Paste from Insects like the Beelzebufo -Acquires Charge-Light Reserves from Eating Glowbugs, Lampreys & Shine Pets -Can Emit Charge Light like a Shine Pet while Reserves Last -Can Emit a Shine Burst that Temporarily Stuns Attackers but depletes All Reserves -Colorful Pulsing that indicates when invisible Rock Drakes or a Buried Reapers are Nearby -Produces Bio-Toxin (like Jellyfish’s) but Passively in their Inventory -Can Inflict Major Torpor Damage from Tongue Attack -Can Inflict Minor Torpor Damage every time it is Attacked due to its Poisonous Skin -Will Repel Non-Immune, Aberrant Creatures a Small Distance, Protecting Tames-in-Progress -Will Emit a Warning Charge Burst when attacked that will Stun the Predator Shortly -Can be set to Warn of an Earthquake with a Croaking Noise beforehand -ATTACKS: -Tongue attacks: Regular-Tongue attack & Snatch/Swallow-Tongue attack - Can snatch and swallow survivors with tongue right off of mounts and flyers +Can spit-ball swallowed survivors like Cannonballs or just be dropped on the ground +Survivors die inside Cave Frog’s mouth when oxygen runs out - -Regular Spitwad Projectile Attack +adding Rocks & Grenades to spitwads Regular spitwads do minor damage but stagger medium to smaller targets +adding Rocks do increased damage and stagger while Grenades explode on impact - -Intimidation Croak Large booming croak (with light display when charged) that repels medium to smaller threats - Slippery skin makes it immune to Rhyniognatha resin effects -CONSUMABLE ABILITIES: Kirby-like Powers: (+swallow animation) Light Pets: can use Charge Light until reserves run dry - Nameless: Temporarily Produces Toxins on skin that cause Torpor Damage when hit Rock Drake Egg = Temporarily can use the Rock-Drake Cloaking Ability Wyvern Egg = Temporarily has Elemental Breath invulnerability matching the Egg eaten - Ferox = Temporary Frenzy with Attack & Speed buff - Spiders & Scorpions = Temporary Torpor Damage inflicting Tongue attacks & spitwads Lystrosaurus = Temporary EXP Buff for surrounding tames Oviraptor = Temporary Egg Laying Buff for surrounding tames Jellyfish = non-stackable Temporary x3 increase in passive Bio-Toxin Generation - Fish = Replenishes some of the Cave Frog’s Oxygen while Underwater - Swallowed from Inventory: Nameless Venom: Temporarily Produces Toxins on skin that causes Torpor Damage when hit Narcotic = Can stack for multiple Torpor Damage inflicting Tongue attacks or spitwads Stimulant = Temporary minor Speed Boost Rare Flower = non-stackable Croak that Attracts Herbivores Rare Mushroom = non-stackable Croak that Attracts Carnivores Bug Repellent = non-stackable Croak that Attracts Insects (For Cementing Paste) Sap = Consuming adds up to stack of 5 Sticky-immobilizing spitwad Oil = Consuming adds up to stack of 5 Sticky-flammable spitwad Propellant = Consuming adds up to stack of 5 Flaming-spitball Attack Wyvern milk = Temporary x2 Imprint buff to all surrounding babies Element = non-stackable Croak that emits a TEK EMP-Blast Cannonball = Consuming adds non-stackable Cannon Shot, or Anti-Aircraft Shot to drop flyers Chainbola = Consuming adds non-stackable Chain-Bola-Capture-Shot Medical Brew = Temporarily Heals Cave Frog over time Mindwipe = Can Respec Cave Frog’s Stats Shadowsteak = Cloaking Ability with Hot/Cold Temperature Protection and Weight Buff Tartar = Attack, Defense & Speed Buff Broth = EXP Buff for surrounding tames, survivors, and the Cave Frog Calien Soup = Temporarily Protects Cave Frog from health drain in Deserts & Volcanos Enduro Stew = Stamina & Weight Buff Focal Chili = Temporary Homing spitwads (even +Rocks & Grenades) Fria Curry = Temporarily Prevents from Slowing down and freezing in the Cold Lazarus Chowder = Temporarily provide Infinite Oxygen for Frog/Rider +Frog Swim Speed Buff Cactus Broth = Temporarily Cancels out health drain in Deserts Mushroom Brew = Temporary Radiation Immunity (for much longer than survivors) Soap = Croak that makes Bubbles that float around. Just for fun Dye = Marking/Tracking Paintball spitwad that covers target in bright paint the color of the dye *Any other ideas for unique abilities or attributes gained from possible foods/resources, feel free to leave in the comments. I just felt like you couldn’t beat a Giant Tree Frog for Aberration. I don’t think this creature will fit with any other map so anyone who votes and helps get this Frog to the top 10, I truly appreciate you. This is my dream creature for Aberration and I hope the community likes it too. Thank you for your time.
  25. -SUMMARY: Common Name: Cave Frog Inspiration: Blue Milk Frog with convergent evolutionary aspects of Poison Dart Frogs & Gliding Leaf Frogs. Species: Trachycephalus ton asterión (Rough-head of the stars) Time: Post-Holocene Diet: Carnivorous Temperament: Languorous Map Relation: Native to Bioluminescent Biome Main Diet: Glowbugs, Shine Pets, Lamprey & Nameless Natural Predators and Only Counters Completely Immune to their Torpor Damage: Reapers, Rock Drakes, Basilisks, Karkinos Colors: Black, Grays, Purples. Blues -WILD: Passive unless attacked. They rarely can be seen clinging to the branches and ceilings of the bioluminescent biome. Cave Frogs are usually spotted occasionally when they hop and glide across caverns to snatch a Glowbug that flies up too high. They also descend onto the Nameless when they rise out of the ground. Even more rare are seeing groups glide down to the water pools under the glowing trees. Where after they give a brief light show, the female will drop eggs into the water before they all retreat back up together. The eggs then hatching into wild Tadpoles, that when mature, will make their way up to join the rest of the other adults. The only things that attack fully grown Cave Frogs, are Reapers, Rock Drakes & Basilisks. While Karkinos will eat Tadpoles they come across, as well as try to grab a Cave Frog when they get the rare opportunity to. These four creatures are the only things immune to the Cave Frog’s defensive and offensive Torpor Damage, and are their true counters. When attacked by one of their 4 natural predators, the Cave Frog will use their Shine Burst to stun them and try to retreat back to a safe elevation. However anything smaller that is foolish enough to attack one will quickly turn the Cave Frog aggressive. Making it lash out while most certainly trying to eat the smaller threat. -DOMESTICATED: The true champions of this 3D Environment. Cave Frogs can cling to any surface, jump great distances, as well as move at deceptively fast speeds on land and in water. Being able to also glide slightly with their large toe pads. This allows them to direct their decent when falling. This mobility makes them unquestionably the best way to get around the Aberrant Caverns of this ARK. As well as being able to fire weapons from their saddles, and a constant supply of Bio-Toxin produced in their inventory, They are invaluable partners when Taming. Being able to turn aspects of their diets into defensive, or offensive capabilities doesn’t hurt their utility much either. From gaining effects from Rockwell recipes to being able to fire a cannonball from their mouths. Cave Frogs can be the Swiss Army Knife of Amphibious, or in some cases, Aerial Assault. Tamed Passively with: Set-up Charge Lamp (or Glow Pet) Preferred Food: Leech Blood Cave Frogs are tamed passively through a little trickery. You set up a charge lamp within range of the where the Cave Frog is hanging around and back away. The Cave Frog will become curious and dive down to it to investigate if it is food. At this point you can sneak up beside it and offer it Leech Blood Passively. A New Model for a Charge Lamp laying on its side on the ground would be needed, but an animation of the Cave Frog trying to swallow, and then spitting out the Charge Lamp would be great if it is not fed quickly enough. Then it would make a confused look before climbing back up to where it came from. If fed quickly enough it will just hang around and let you continue feeding it. But if it is left hungry for more than 5-10 seconds, it will become uninterested and climb back up to where it came from. A Charge-Light Pet on wander can also be used instead of the Charge Lamp to lure the Cave Frog down. However if the Cave Frog is not fed Leech Blood quickly enough. It will eat the Charge-Light Pet. Although cruel, this can benefit you. Giving a huge boost to the initial taming process similar to a Sanguine Elixir. As long as Leech Blood is offered within 5-10 seconds of the Cave Frog becoming hungry afterwards it should stick around and continue the taming process as usual. Weakness: Entering Deserts & Very Hot Volcanic Temperatures dries out the Cave Frog’s skin and begins to drain its health. This is cancelled out while submerging in water or going into an underground area. Entering Freezing Temperatures makes Cave Frogs move progressively slower until Lethargic and unmoving. Needing to be left or put into a cryopod to continue. Although harsh penalties, these obstacles can be worked around with certain consumables. -BASIC ABILITIES: (Super-Mobile Taming-Unit/Cave Explorer) -Tamable, Breedable, Mountable -Can Fire Weapons While Mounted on their Saddle -Matures from a Tadpole -Much Larger than Beelzebufo -Good Carry Weight -No Fall Damage -Very Quick Hop/Movement Speed -Can Jump Ridiculously Far, along with Aimed-Jump Option -Seamlessly Sticks to any Surface it Lands On -Can Stick and Climb on Any Surface -Slight Descending-Glide using Toe-Pads -Same Turning Mobility as the Beelzebufo, even when Climbing -Creates Cementing Paste from Insects like the Beelzebufo -Acquires Charge-Light Reserves from Eating Glowbugs, Lampreys & Shine Pets -Can Emit Charge Light like a Shine Pet while Reserves Last -Can Emit a Shine Burst that Temporarily Stuns Attackers but depletes All Reserves -Colorful Pulsing that indicates when invisible Rock Drakes or a Buried Reapers are Nearby -Produces Bio-Toxin (like Jellyfish’s) but Passively in their Inventory -Can Inflict Major Torpor Damage from Tongue Attack -Can Inflict Minor Torpor Damage every time it is Attacked due to its Poisonous Skin -Will Repel Non-Immune, Aberrant Creatures a Small Distance, Protecting Tames-in-Progress -Will Emit a Warning Charge Burst when attacked that will Stun the Predator Shortly -Can be set to Warn of an Earthquake with a Croaking Noise beforehand -ATTACKS: -Tongue attacks: Regular-Tongue attack & Snatch/Swallow-Tongue attack - Can snatch and swallow survivors with tongue right off of mounts and flyers +Can spit-ball swallowed survivors like Cannonballs or just be dropped on the ground +Survivors die inside Cave Frog’s mouth when oxygen runs out - -Regular Spitwad Projectile Attack +adding Rocks & Grenades to spitwads Regular spitwads do minor damage but stagger medium to smaller targets +adding Rocks do increased damage and stagger while Grenades explode on impact - -Intimidation Croak Large booming croak (with light display when charged) that repels medium to smaller threats - Slippery skin makes it immune to Rhyniognatha resin effects -CONSUMABLE ABILITIES: Kirby-like Powers: (+swallow animation) Light Pets: can use Charge Light until reserves run dry - Nameless: Temporarily Produces Toxins on skin that cause Torpor Damage when hit Rock Drake Egg = Temporarily can use the Rock-Drake Cloaking Ability Wyvern Egg = Temporarily has Elemental Breath invulnerability matching the Egg eaten - Ferox = Temporary Frenzy with Attack & Speed buff - Spiders & Scorpions = Temporary Torpor Damage inflicting Tongue attacks & spitwads Lystrosaurus = Temporary EXP Buff for surrounding tames Oviraptor = Temporary Egg Laying Buff for surrounding tames Jellyfish = non-stackable Temporary x3 increase in passive Bio-Toxin Generation - Fish = Replenishes some of the Cave Frog’s Oxygen while Underwater - Swallowed from Inventory: Nameless Venom: Temporarily Produces Toxins on skin that causes Torpor Damage when hit Narcotic = Can stack for multiple Torpor Damage inflicting Tongue attacks or spitwads Stimulant = Temporary minor Speed Boost Rare Flower = non-stackable Croak that Attracts Herbivores Rare Mushroom = non-stackable Croak that Attracts Carnivores Bug Repellent = non-stackable Croak that Attracts Insects (For Cementing Paste) Sap = Consuming adds up to stack of 5 Sticky-immobilizing spitwad Oil = Consuming adds up to stack of 5 Sticky-flammable spitwad Propellant = Consuming adds up to stack of 5 Flaming-spitball Attack Wyvern milk = Temporary x2 Imprint buff to all surrounding babies Element = non-stackable Croak that emits a TEK EMP-Blast Cannonball = Consuming adds non-stackable Cannon Shot, or Anti-Aircraft Shot to drop flyers Chainbola = Consuming adds non-stackable Chain-Bola-Capture-Shot Medical Brew = Temporarily Heals Cave Frog over time Mindwipe = Can Respec Cave Frog’s Stats Shadowsteak = Cloaking Ability with Hot/Cold Temperature Protection and Weight Buff Tartar = Attack, Defense & Speed Buff Broth = EXP Buff for surrounding tames, survivors, and the Cave Frog Calien Soup = Temporarily Protects Cave Frog from health drain in Deserts & Volcanos Enduro Stew = Stamina & Weight Buff Focal Chili = Temporary Homing spitwads (even +Rocks & Grenades) Fria Curry = Temporarily Prevents from Slowing down and freezing in the Cold Lazarus Chowder = Temporarily provide Infinite Oxygen for Frog/Rider +Frog Swim Speed Buff Cactus Broth = Temporarily Cancels out health drain in Deserts Mushroom Brew = Temporary Radiation Immunity (for much longer than survivors) Soap = Croak that makes Bubbles that float around. Just for fun Dye = Marking/Tracking Paintball spitwad that covers target in bright paint the color of the dye *Any other ideas for unique abilities or attributes gained from possible foods/resources, feel free to leave in the comments. I just felt like you couldn’t beat a Giant Tree Frog for Aberration. I don’t think this creature will fit with any other map so anyone who votes and helps get this Frog to the top 10, I truly appreciate you. This is my dream creature for Aberration and I hope the community likes it too. Thank you for your time.
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