Search the Community
Showing results for tags 'companion'.
-
Zalophus japonicus, Your Under The Sea Healer
ApocalypseGal posted a suggestion in Creature submission archive
Name: Japanese sea lion Species: Zalophus japonicus Time: 1970’s Diet: Carnivore/Piscivore Temperament: Friendly, Playful Sea lions are known by their exterior ear flaps, their long fore flippers, and a big chest and belly. They have a thick layer of short fur that covers a thick layer of blubber which keeps them warm in the sea. Wild: You will be able to spot these aquatic mammals spending there day relaxing on the ark’s beaches/coasts or swimming through the sea hunting for their desired food, they these versatile hunters can be found hunting alone or in packs, they are able to catch fish and other small marine creatures at ease. They are very playful social animals you may even see them playing with each other, you might even spot them swimming and playing with the dolphins. I have heard from other tribes that they are so friendly that they would even swim right up and try to befriend you. I also heard stories about how these creatures have been spotted saving those at sea. These sealions have adapted to be agile, not only are they able to navigate the sea at great speed just like the Ichthyosaurus, but they too can move decently on land also. Domesticated: Once you have tamed one, they become a valuable companion, there swimming abilities make them an excellent water exploration mount. They seem to be able to sense when people are in danger and are quick to notify and aid those in need. over time they create oil just like the basilo/tuso. Abilities and features these are just some of the idea’s I had imagined for some features of Zalophus. Lifeguard: this would be a sense allowing them to detect when a survivor is in low in oxygen and in danger. Breath of fresh air: Zalophus can blow bubbles which will replenish survivor’s oxygen, giving them that extra time to make it to the surface. Air/healing bubbles: a separate ability when they spin/splash about in the sea creating air bubbles with a range around Zalophus, these air bubbles could act providing air to multiple survivors/tames for a period of time within the bubble range, it could also have a healing affect within that range and only for this ability. Insulation: Since their body is made up of thick blubber with an added layer of short fur to keep them warm, I think they should be able to provide a insulation to keep survivors warmer in the cold sea Shock resistant: since they have thick blubber it could make them resistant to the shocks of eels and jellyfish. Oil supply: naturally generates oil after a period of time. agile swimmers: are incredibly fast and can navigate the sea very well. pack boost: with other sealions/Ichthyosaurus. Perform: They are able to preform a clapping animation that gives passive xp to nearby dinosaurs. Behavior: The sea lions are not aggressive until they are attacked, they are super friendly and will even approach survivors. If attacked, they can fight back by biting or with a fin/tail thump. Drops: Raw Meat Raw Prime Meat Oil Blubber Taming: Many of you may be wondering how to tame your own Zalo. To do so, you must first offer its desired food passively (fish or kibble later game) to it. After doing so, it will then allow you to hold onto it and swim along with it. While swimming along with the Zalo, you will need to feed it more of its preferred food. It will pop up notifying you when to feed it, failing to feed it on time will cause you not only to lose taming effectiveness but it will also dismount you and stun you by slapping you with its tail. You will be able to re-approach and continue taming by offering them their preferred food and repeating the process. (Note. Getting knocked off doesn't reset your taming progress however it does lower your taming effectiveness) You can learn more about Japanese sea lions from these sources: https://en.wikipedia.org/wiki/Japanese_sea_lion , https://www.today.com/pets/dolphin-seal-are-underwater-bffs-flna878362 -
In the forests and plains of Valgueiro resides an extraordinary and fascinating creature known as a Tenrec. With its striking appearance and unique abilities, this wall of thorns makes a formidable guardian and loyal companion in underground adventures. The Tenrec is a medium-sized creature with a muscular body covered in tough, scaly skin. What stands out are the sharp spikes that cover its backbone, providing a formidable defense against possible threats. He stands as a trusted guide on your incredible journey through the Ark. For those looking for a reliable companion, the Tenrac is the perfect choice. Size estimate: Appearance (AI-generated art, sorry, I can't draw) Domestication Method: Passive Once the survivors obtain the food capable of taming Tenrec (fruits and vegetables) they can peacefully approach and offer the food. Upon sensing the presence of food, Tenrec will lower its guard in order to "disable" its spikes in an offensive way. During this period, survivors can take the opportunity to gently stroke their skin without taking damage. As survivors continue to feed and pet the Tenrec on a regular basis, the taming level will gradually increase. Active Skills: Ability 1 - Basic Attack: Tenrec alternates between his claws and bites when attacking opponents Ability 2 - Sonic Detection: Tenrec's spikes have the ability to vibrate and detect subtle sound waves in the environment. This allows him to identify surrounding threats or even camouflaged creatures, giving survivors a tactical advantage when exploring. Skill 3 - Seismic Hammer: The Tenrec can unleash a powerful shockwave by slamming the ground hard, causing a seismic tremor that affects enemy creatures in an area around it. Causes a slow to affected enemies, significantly lowering their movement speed for a short period of time Requires a relatively long reload time Ability 4 - Defense Stance: The Tenrec adopts a defensive stance, crouching low. Activating the skill decreases your movement speed, but gains resistance against attacks that can stun or throw you and a slight extra resistance. Passive Skills: Toxin Resistance: It has a natural resistance to poisons and toxins. Natural protection: Contains a tough skin that provides an additional layer of protection against damage. It can soak up all damage before its spiked carapace weakens so it can take damage, offering survivors protection during battles or encounters with hostile creatures. Survival of the carapace is determined according to the total hp of the creature (20%) The cooldown for the recovery of this carapace/armor is low (30s) however, Tenrec cannot suffer any type of damage in the meantime, if it suffers the timer starts from 0 again. Weight reduction: The Tenrec can be utilized to carry additional items, acting as a "backpacker" for survivors. It has the ability to carry a high amount of collected resources as all items will have their weight reduced, allowing players to carry more items without overloading themselves. Damage Retribution: Lastly, it has a passive ability that allows it to automatically reciprocate part of the physical damage taken by attacks from enemy creatures. Note: Thanks to everyone who read this article about Tenrac. I'm happy to share this idea I had. I am open to any suggestions and opinions. I don't speak English so some sentences may have been slightly confusing Again it is worth mentioning that all "concept arts" were made by i.a Animal based (Hemicentetes semispinosus) :
-
Vulpes Alopecoides The Prehistoric Fox Survivor Companion
ifeather posted a suggestion in Creature submission archive
COMMON NAME: Vulpes SPECIES: Vulpes Alopecoides TIME: Early Pleistocene DIET: Omnivores TEMPERAMENT: Timid creature history Foxes split off from the Canidae lineage around 10 million years ago. (Canidae are wolve and later dogs) The first red foxes originated in the Middle East before beginning their journey of colonization across Eurasia to Siberia, across the Bering Strait and into North America, where they eventually founded the North American population. Dossier Wild Vulpes in the wild are usually found as individuals or as a duo and prey on small creatures like dodos to ants. Though when approached by anything bigger they either hide in bushes nearby or make a dashing escape. While not much is known about Vulpes history due to very little found in the fossil record these ones grow to a bit bigger in size compared to their modern day relatives. They still feel a little more different, as if the environment here has affected them to bring something more out of them? While being little to big to have on your over your shoulders, survivor have made little pack their little friend can carry on their back that can quickly unfold to a harness for survivors to wear so Vulpes can have a comfortable ride along with their survivor. While that the mane uses it allows them to carry gear at further weight reduction and contains a portable mortar and pestle that can be usefully when far from home. I still wonder whether this invention would work with other animals like Hyaenodon? Domesticated Once tame these fellows can become quite friendly towards you and survivors near them start to perform better in recovery to their strength. While they are very encouraging toward survivors they are also quite useful themselves being able to act like a backpack similarly to a Sinomacrops but when equipped with their harness they carry weapons and ammo at greater weight reductions. Flora appear to have a unique effect on them as I saw one eat an auric Mushroom and their tail and ears started to glow like glow pet, although the effect was temporary as it wore off later that day, I wondered what other mushrooms would do. can be another creature to use the companion system or alternatively Can be picked up in hands but too big to go on back. So special harness would allow fox to be carried on back --harness could also be used for other small creature that can be pick up but not on shoulder like hyena --harness would also act as a mortar and pestle can carry artifacts can be used as a backpack like Sinomacrops equipment and ammo weight reduced by 90% can hold torches or glow stick in their mouth for you normal color regions back red/orange underside white ears black legs black tail red/orange face marking black happiness meter decrease slowly over time increase when feed favorite food will eat regular meat or berries first but when they eat/force fed(like a treat) give favourite food buff for 20 mins 25% happiness pet last for 30 minutes 25% happiness friend near (default to 25 %) 25% happiness comfy carry gear (still works if wingsuit is equipped(wingsuit take priory for visual as fox can just lay on their back when gliding)) 25% happiness mate boosted 25% max 100% 1 extra for another method special abilities when offered specific items mushrooms give extra effects Auric when eating auric mushroom the vulpes red coat starts to glow light blue light up nearby and protecting from the nameless Aggeravic increase healing , decrease hunger , decreased thirst Aquatic decrease oxygen use , decrease stamina , increase swim speed , increase running speed Ascerbic remove the previous mentioned buffs Element creates a personal shield (100 health for example but long cool down when destroyed) Rare Mushroom make any creature(being tamed) nearby tame quicker 1 rare mushroom last for two minutes and stack up to 60 minutes additional 10% per taming progress being added e.g. 5(%taming added)+10%=7.5 being added encouragement buff if happiness is above 25% -weight reduction 10% -boost stats --healing boost --speed --stamina use --melee speed --fortitude --crafting taming while they are timid in the wild, survivors need to prove them self to the vulpes by killing any predator that aggros on to them, once killed the vulpes will approach the survivor in curiosity and can follow up offering a treat like kibble or special recipe like battle tar tar (kibble less rewarding than special recipe). once started they will not fear you but still keep their distance (this will get less there more trust you build with them). once you build enough trust vulpes will join your tribe (you tamed them) Utility, Backpack , Mortar and Pestle-
- companion
- mortar&pestle
-
(and 3 more)
Tagged with: