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Authors Amanit and MUSH1 Hello survivors, I present to you the Rajasaurus. It seems to me that the game currently lacks dinosaurs that could give buffs to allies. Rajasaurus would become a faithful assistant for any player, as he is able to increase the maximum weight of allies in a certain radius from him as a percentage. Also, the Rajasaurus itself has a high maximum carry weight. In addition to passive abilities, he is distinguished by a debilitating bite and a special roar, but first things first. Basic information: Common Name: Rajasaurus Species: Rajasaurus narmadensis Time: Late Cretaceous Diet: Сarnivor Temperament: Aggressive Wild This large theropod can be easily identified by its powerful hind limbs and a single horn on its forehead. Rajasaurs tend to migrate frequently, covering great distances. For representatives of their kind, they are very calm, but if you lose your vigilance, you can easily say goodbye to life. His bites quickly exhaust the victim to such an extent that by the end of the fight she cannot even stand up. If the Rajasaurus is severely wounded, it lets out a loud scream and quickly runs away. Domesticated Rajasaurus is highly valued among nomadic tribes. His resilience in travel lends strength to surrounding allies, and they can carry heavy loads more easily. If the caravan is attacked by predators or bandits, the Rajasaurus emits its trademark roar, which helps allies to flee or defend themselves. Saddle: The Rajasaurus saddle has no special properties. Drops: Hide Raw meat Raw prime meat Passive Abilities: • Rajasaurus has a high maximum carry weight, and this indicator improves better than others. • Rajasaurus has an aura that increases the maximum carry weight of allies. The percentage by which the maximum carry weight increases and the radius of the ability can be improved in the characteristics of the dinosaur (they are improved separately from each other). The higher the level of a wild Rajasaurus, the higher these characteristics. However, it will be quite difficult to improve these characteristics, so do not flatter yourself. The weight increase effect will continue to work after exiting the Rajasaurus aura, but only for 15 seconds. Active abilities: •- Bite strike that reduces the target's maximum carry weight . Each bite on the target reduces the maximum carry weight by 5% for 10 seconds. The effect is such that the maximum carry weight cannot be reduced by more than 80%. If the target is a wild creature, then its speed is correspondingly reduced by 5% per bite for 10 seconds, up to 80%. Bite damage base 45 HP. With a bite, the Rajasaurus dismantles corpses, receiving such resources as: Hide Raw meat Raw prime meat Keratin Chitin Raw fish Raw prime fish Organic polymer Pelt • - the roar that increases the speed and reduces the consumption of endurance of allies who are close to the rajasaurus, and the rajasaurus itself . The effectiveness of the buff depends on the state of health of the rajasaurus: 100% - 80% HP - +5% speed and +5% reduction in stamina consumption; 80% - 60% HP - +15% speed and +15% reduction in stamina consumption; 60% - 40% HP - 20% speed and 20% reduction in stamina consumption; 40% - 20% HP - 25% speed and 25% reduction in stamina consumption; 20% - 1% HP - 30% speed and 30% reduction in stamina consumption. The roar effect lasts 45 seconds, and the roar itself has a 30 second cooldown. [C] - menacing roar. It has no function other than aesthetic. •[Left-Ctrl] - Rajasaurus uses its strong legs to extract resources in small quantities, namely: Fiber Thatch Wood Taming: The taming of the Rajasaurus is standard, forced (Your suggestions are welcome). However, once the stun hits 70%, it will let out its signature roar and its speed will increase by 30%, so to stun it, you have to be on a fast creature or trap it beforehand. Rajasaurus stun decays faster than others. Favorite food: Extraordinary kibble Raw lamb Breeding: Breeding in Rajasaurus is standard, but the maturation of a young individual differs from other creatures. Young Rajasaurs are very moody and require attention more often than other creatures (once every 4 hours). For one fulfilled desire, affection is filled by 20%. However, every time the time for a new desire comes, the little Rajasaurus will start screaming loudly, and it will continue to do so even after the attachment reaches 100%. If you ignore the desires of the Rajasaurus, then after a while his affection will begin to sink, so do not make his majesty wait long. Approximate base specs: Health: 700 Stamina: 450 Oxygen: 150 Food: 2600 Weight: 800 Additional Information: Rajasaurus can carry: Wyvern Quetzalcoatl Tusoteuthis Affected: Large Bear Trap Can damage: Thatch Wooden Possible uses for Rajasaurus: Buffer, which will become a faithful assistant in the extraction of any resources, as you can carry much more at a time. • Improvement for the base. Putting the Rajasaurus in the center of the base will make it easier for the tribe members and their creatures to move around. • Fighting pet. Its unique abilities will help its masters in combat, as the Rajasaurus will force opponents to stand like pillars, and its accelerating roar will help allies escape in case of danger or catch up with a fast target. • Resource collector. Rajasaurus has a large weight and is able to extract straw, wood and fiber, therefore it can act as a resource collector. • Good vehicle. While on the Rajasaurus, you can escape most creatures by slowing them with a debilitating bite and using a roar. However, the Rajasaurus itself is a fairly fast creature. It seems to me that the use of most creatures in the ARK is limited only by the fantasy of the survivors, so you can always experiment). Thank you all for your attention! You can learn about the real Rajasaurus here: https://ru.wikipedia.org/wiki/Rajasaurus
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Giant Pangolin, The Artillery Beast, Vein harvester
MegaOnna posted a suggestion in Creature submission archive
We'll be back again, NEXT TIME SPACE COWBOY! No Need for Copycats, when Pangolin shall return in the next votes until success or the map is absolutely incorrect.- 4 replies
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RAJASAURUS - The Nomad King Of Extinction
Brightmemory posted a suggestion in Creature submission archive
Hello Survivors ~~ Introducing the Nomad King Of Extinction - RAJASAURUS. It seems to me that the game currently lacks dinosaurs that could give buffs to allies. Rajasaurus would become a faithful assistant for any player, as he is able to increase the maximum weight of allies in a certain radius from him as a percentage. Also, the Rajasaurus itself has a high maximum carry weight. In addition to passive abilities, he is distinguished by a debilitating bite and a special roar, but first things first. DOSSIER Common Name: Rajasaurus Species: Rajasaurus narmadensis Time: Late Cretaceous Diet: Carnivore Temperament: Aggressive WILD This large theropod can be easily identified by its powerful hind limbs and a single horn on its forehead. Rajasaurs tend to migrate frequently, covering great distances. For representatives of their kind, they are very calm, but if you lose your vigilance, you can easily say goodbye to life. His bites quickly exhaust the victim to such an extent that by the end of the fight she cannot even stand up. If the Rajasaurus is severely wounded, it lets out a loud scream and quickly runs away. DOMESTICATED Rajasaurus is highly valued among nomadic tribes. His resilience in travel lends strength to surrounding allies, and they can carry heavy loads more easily. If the survivor is attacked by predators or bandits, the Rajasaurus emits its trademark roar, which helps allies to flee or defend themselves. SADDLE • The Rajasaurus saddle made from a unique combination of materials that protect the wearer from Harsh conditions in the Wasteland of Extinction and also immune to Weather effects. • The Rajasaurus Saddle is used to ride a Rajasaurus after you have tamed it. Can be unlocked at level 72. Crafted in : Smithy Argentavis saddle Castoroides saddle Thorny Dragon saddle TEK Replicator Ingredients : 400 × Hide 300 × Fiber 250 × Corrupted Nodule 75 × Metal Ingot or Scrap Metal Ingot 45 × Cementing Paste 40 × Crystal 40 × Organic Polymer DROPS Hide Raw meat Raw prime meat PASSIVE ABILITIES • Rajasaurus has a high maximum carry weight, and this indicator improves better than others. • Rajasaurus has an aura that increases the maximum carry weight of allies. The percentage by which the maximum carry weight increases and the radius of the ability can be improved in the characteristics of the dinosaur (they are improved separately from each other). The higher the level of a wild Rajasaurus, the higher these characteristics. However, it will be quite difficult to improve these characteristics, so do not flatter yourself. The weight increase effect will continue to work after exiting the Rajasaurus aura, but only for 15 seconds. • Also Rajasaurus can produce lots of Organic Polymers inside its inventory by killing Creatures. ACTIVE ABILITIES •[Left Click Mouse] - Bite strike that reduces the target's maximum carry weight. Each bite on the target reduces the maximum carry weight by 5% for 10 seconds. The effect is such that the maximum carry weight cannot be reduced by more than 80%. If the target is a wild creature, then its speed is correspondingly reduced by 5% per bite for 10 seconds, up to 80%. Bite damage base 45 HP. With a bite, the Rajasaurus dismantles corpses, receiving such resources as: Hide (4.4x) Raw meat (4.3x) Raw prime meat (4.2x) Raw mutton (4.0x) Keratin (4.4x) Chitin (4.0x) Raw fish (3.8x) Raw prime fish (3.7x) Organic polymer (4.9x) Pelt (5.0x) •[Right Click Mouse] - the roar that increases the speed and reduces the consumption of endurance of allies who are close to the rajasaurus, and the rajasaurus itself. The effectiveness of the buff depends on the state of health of the rajasaurus: 100% - 80% HP - +5% speed and +5% reduction in stamina consumption; 80% - 60% HP - +15% speed and +15% reduction in stamina consumption; 60% - 40% HP - 20% speed and 20% reduction in stamina consumption; 40% - 20% HP - 25% speed and 25% reduction in stamina consumption; 20% - 1% HP - 30% speed and 30% reduction in stamina consumption. The roar effect lasts 45 seconds, and the roar itself has a 30 second cooldown. •[C] - menacing roar. It has no function other than aesthetic. •[Left-Ctrl] - Rajasaurus uses its strong legs to extract resources in small quantities, namely: Fiber Thatch Wood Cactus Sap Charcoal TAMING The taming of the Rajasaurus is standard, forced (Your suggestions are welcome). However, once the stun hits 70%, it will let out its signature roar and its speed will increase by 30%, so to stun it, you have to be on a fast creature or trap it beforehand. Rajasaurus stun decays faster than others. Favorite Foods : Extraordinary Kibble Raw Mutton BREEDING Breeding in Rajasaurus is standard, but the maturation of a young individual differs from other creatures. Young Rajasaurs are very moody and require attention more often than other creatures (once every 4 hours). For one fulfilled desire, affection is filled by 20%. However, every time the time for a new desire comes, the little Rajasaurus will start screaming loudly, and it will continue to do so even after the attachment reaches 100%. If you ignore the desires of the Rajasaurus, then after a while his affection will begin to sink, so do not make his majesty wait long. Approximate Base Specs : Health: 700 Stamina: 450 Oxygen: 150 Food: 2600 Weight: 800 ADDITIONAL INFORMATION Rajasaurus can carryable by : Wyvern Quetzalcoatl Rhyniognatha Affected : Large Bear Trap Can Damage : Thatch Wooden Possible uses for Rajasaurus : Buffer, which will become a faithful assistant in the extraction of any resources, as you can carry much more at a time. • Improvement for the Base. Putting the Rajasaurus in the center of the base will make it easier for the tribe members and their creatures to move around. • Fighting Pet. Its unique abilities will help its masters in combat, as the Rajasaurus will force opponents to stand like pillars, and its accelerating roar will help allies escape in case of danger or catch up with a fast target. • Resource Collector. Rajasaurus has a large weight and is able to extract straw, wood and fiber, therefore it can act as a resource collector. • Good Vehicle. While on the Rajasaurus, you can escape most creatures by slowing them with a debilitating bite and using a roar. However, the Rajasaurus itself is a fairly fast creature. It seems to me that the use of most creatures in the ARK is limited only by the fantasy of the survivors, so you can always experiment). Thank You All For Your Attention ~~- 5 replies
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Authors Amanit and MUSH1 Hello survivors, I present to you the Rajasaurus. It seems to me that the game currently lacks dinosaurs that could give buffs to allies. Rajasaurus would become a faithful assistant for any player, as he is able to increase the maximum weight of allies in a certain radius from him as a percentage. Also, the Rajasaurus itself has a high maximum carry weight. In addition to passive abilities, he is distinguished by a debilitating bite and a special roar, but first things first. Basic information: Common Name: Rajasaurus Species: Rajasaurus narmadensis Time: Late Cretaceous Diet: Сarnivor Temperament: Aggressive Wild This large theropod can be easily identified by its powerful hind limbs and a single horn on its forehead. Rajasaurs tend to migrate frequently, covering great distances. For representatives of their kind, they are very calm, but if you lose your vigilance, you can easily say goodbye to life. His bites quickly exhaust the victim to such an extent that by the end of the fight she cannot even stand up. If the Rajasaurus is severely wounded, it lets out a loud scream and quickly runs away. Domesticated Rajasaurus is highly valued among nomadic tribes. His resilience in travel lends strength to surrounding allies, and they can carry heavy loads more easily. If the caravan is attacked by predators or bandits, the Rajasaurus emits its trademark roar, which helps allies to flee or defend themselves. Saddle: The Rajasaurus saddle has no special properties. Drops: Hide Raw meat Raw prime meat Passive Abilities: • Rajasaurus has a high maximum carry weight, and this indicator improves better than others. • Rajasaurus has an aura that increases the maximum carry weight of allies. The percentage by which the maximum carry weight increases and the radius of the ability can be improved in the characteristics of the dinosaur (they are improved separately from each other). The higher the level of a wild Rajasaurus, the higher these characteristics. However, it will be quite difficult to improve these characteristics, so do not flatter yourself. The weight increase effect will continue to work after exiting the Rajasaurus aura, but only for 15 seconds. Active abilities: •- Bite strike that reduces the target's maximum carry weight . Each bite on the target reduces the maximum carry weight by 5% for 10 seconds. The effect is such that the maximum carry weight cannot be reduced by more than 80%. If the target is a wild creature, then its speed is correspondingly reduced by 5% per bite for 10 seconds, up to 80%. Bite damage base 45 HP. With a bite, the Rajasaurus dismantles corpses, receiving such resources as: Hide Raw meat Raw prime meat Keratin Chitin Raw fish Raw prime fish Organic polymer Pelt • - the roar that increases the speed and reduces the consumption of endurance of allies who are close to the rajasaurus, and the rajasaurus itself . The effectiveness of the buff depends on the state of health of the rajasaurus: 100% - 80% HP - +5% speed and +5% reduction in stamina consumption; 80% - 60% HP - +15% speed and +15% reduction in stamina consumption; 60% - 40% HP - 20% speed and 20% reduction in stamina consumption; 40% - 20% HP - 25% speed and 25% reduction in stamina consumption; 20% - 1% HP - 30% speed and 30% reduction in stamina consumption. The roar effect lasts 45 seconds, and the roar itself has a 30 second cooldown. [C] - menacing roar. It has no function other than aesthetic. •[Left-Ctrl] - Rajasaurus uses its strong legs to extract resources in small quantities, namely: Fiber Thatch Wood Taming: The taming of the Rajasaurus is standard, forced (Your suggestions are welcome). However, once the stun hits 70%, it will let out its signature roar and its speed will increase by 30%, so to stun it, you have to be on a fast creature or trap it beforehand. Rajasaurus stun decays faster than others. Favorite food: Extraordinary kibble Raw lamb Breeding: Breeding in Rajasaurus is standard, but the maturation of a young individual differs from other creatures. Young Rajasaurs are very moody and require attention more often than other creatures (once every 4 hours). For one fulfilled desire, affection is filled by 20%. However, every time the time for a new desire comes, the little Rajasaurus will start screaming loudly, and it will continue to do so even after the attachment reaches 100%. If you ignore the desires of the Rajasaurus, then after a while his affection will begin to sink, so do not make his majesty wait long. Approximate base specs: Health: 700 Stamina: 450 Oxygen: 150 Food: 2600 Weight: 800 Additional Information: Rajasaurus can carry: Wyvern Quetzalcoatl Tusoteuthis Affected: Large Bear Trap Can damage: Thatch Wooden Possible uses for Rajasaurus: Buffer, which will become a faithful assistant in the extraction of any resources, as you can carry much more at a time. • Improvement for the base. Putting the Rajasaurus in the center of the base will make it easier for the tribe members and their creatures to move around. • Fighting pet. Its unique abilities will help its masters in combat, as the Rajasaurus will force opponents to stand like pillars, and its accelerating roar will help allies escape in case of danger or catch up with a fast target. • Resource collector. Rajasaurus has a large weight and is able to extract straw, wood and fiber, therefore it can act as a resource collector. • Good vehicle. While on the Rajasaurus, you can escape most creatures by slowing them with a debilitating bite and using a roar. However, the Rajasaurus itself is a fairly fast creature. It seems to me that the use of most creatures in the ARK is limited only by the fantasy of the survivors, so you can always experiment). Thank you all for your attention! You can learn about the real Rajasaurus here: https://ru.wikipedia.org/wiki/Rajasaurus
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Zygophyseter --> Takes buffs under the sea
Abaddon23 posted a suggestion in Creature submission archive
Zygophyseter: New the crafting skill of 100%!!! We get a creature for the land part and we get one for the air, what ist missing? Yes the sea, so we need a creature for the sea Discriptionof Zygophyseter from Wikipedia: Zygophyseter varolai is an extinct sperm whale that lived during the Tortonian age of the Late Miocene 11.2 to 7.6 million years ago. It is known from a single specimen from the Pietra Leccese Formation in Italy. It was a member of a stem group of fossil macroraptorial sperm whales (often shortened to "raptorial") also including Brygmophyseter, Acrophyseter, and Livyatan. It probably grew to be around 6.5 to 7 meters (21 to 23 ft) in length and shared some characteristics with other raptorials, such as large teeth with tooth enamel that were functional in both the upper and lower jaws which the modern sperm whale (Physeter macrocephalus) lacks. It also had a beak, the ability to echolocate prey, and could have probably swum faster than the modern-day sperm whale which can reach 4 kilometers per hour (2.5 mph). These were probably used in the capture of large prey, such as large fish, seals, and whales. In fact, its common name, the killer sperm whale, refers to its feeding habits that would have had a resemblance to the modern-day killer whale (Orcinus orca). Taming: He swim in a pack with babys, you must tame the baby of the group. You put Basilo Blubber of the "0" in the inventory and feed the baby the Blubber. The archaeologists have find new discoveries about the Zygophyseter: He is the the killer whale of the old times, his passive is predator of the sea: If he swims around in 3 groups, other water animals dont attack him except Tuso and Mosa. And he make 1,5x more damage vs a Tuso. His other passive is intilligent predator: If he eats jellyfish or eels he can make shocking bite attacks on others, but he is immune to it. Sea view: his rider sees everything clear and bright in the deap sea. left klick: bite with passive (intilligent predator) right klick: headbutt -> he can make his opponent drowsi x- klick: flippers blow -> beats with his fin and can hit rider down c- klick: call buffs Call buffs: you have many call buffs with the Zygo and can swap the calls with the R like the new Tek-bow. But every call have a cooldown. And you can call only one buff. echo sounder: can uncover all livings being like the Para, you can also see how far away the animal or person is. heal call: can only be used with Zygo groups, you can heal all group member. damage call: all buffed animal get a damage buff. attackspeed call: all buffed animal get a attackspeed buff. tank call: all buffed animal get a tank buff, he get a fewer damage from opponents. slow call: all debuffed opponents are slower down. confusion call: all debuffed opponents are confused and swim awy. Their saddle is similar to the Roll Rat saddle, where the dome-shield is furled up until the player mounts Enhydriodon. Then, it unfolds and completely encases the player, protecting it from firearms, creatures that dismount the player (Cnidaria, Microraptor, Kaprosuchus, etc.) Underwater, the dome makes it so that the player will not lose oxygen while mounted, but will not replenish oxygen should the player dismount underwater, similar to the Andrewsarchus minigun saddle. His smart aura gives you (when you are in the water with him) 100% crafting skill efficiency,for a certain time!!! He is stronger in a pack, he needs his family and they can kill everyone together in the sea! Size: He can farm white and black perl, crystal and obsidian with his good denture For many Ideas feel free and write your ideas under the post I hope you like this creature and vote him up for the better sea in ARK -
Introducing Irritator, The Stealth Spinosaurid Common name: Irritator Species: Irritator Aquafluctus Time: Early Cretaceous Diet: Carnivore / Piscivore Temperament: Opportunist Dossier: Wild: " While walking along the beach I had a surprising sight, an Irritator resting close to the shore, this spinosaurid easily identifiable by its crest and streamlined body is a fast and agile predator, adept at stealthy ambushes and quick pursuits. More than an ambusher the Irritator is an opportunistic specialist in taking advantage of the environment around him, which makes him secure his place near the top of the terrestrial and aquatic food chain. " Domesticated: " Taming an Irritator is not easy, however the tribes that have managed to tame this spinosaurid say it is worth the risk, those who manage to tame this creature are rewarded with a very versatile loyal semi-aquatic companion. With proper training your Irritator can be ridden on battle or used to cross bodies of water quickly, and thanks to its innate agility and impressive capabilities grant its rider the advantage in underwater combat, making it an invaluable mount for both underwater exploration and combat. " Introduction: Hello survivors, all quiet? I hope so, I present The Stealth Spinosaurid, The Irritator. The Irritator is a spinosaurid similar to Baryonyx, it would be a medium spinosaurid being smaller than Spinosaurus but larger than Baryonyx, the main idea is to be a versatile semiaquatic mount playing the role of marine exploration mount in PvE and stealth combat mount or combat support in PvP. Wild: The Irritator is mostly found on beaches and rivers where it spends most of its time resting or hunting. Face to face with a player the Irritator will act peacefully, but it's better not to let your guard down when you're close to him because the Irritator can even be a predator, but above all he's an opportunist and will attack you when you least expect. Like other carnivores, when seriously injured, the Irritator will not hesitate to run away, but before running away, the Irritator will emit a high-pitched roar that will make all nearby creatures angry, making them attack you and will take this opportunity to escape into the water. Taming process: To tame this spinosaurid, you must complete 2 steps: The first step is to drag a fish close to him, as soon as he eats the fish you must be quick and mount him, soon after you mount him he will run towards the water where he will dive in order to drown him. and if that doesn't work he will try to knock you off him and when he tries to do that you must feed him fish meat. As soon as you feed him, the second stage will begin where after he is fed he will calm down allowing you to guide him and when he does that you must hunt fish with him until he is tame. Tamed: Once you've tamed him you don't need a saddle to ride him, however his saddle will be much more useful for those who want to explore the oceans as his saddle has a built in scuba. Once tamed, the Irritator makes the perfect sea exploration mount, being an incredibly fast swimmer and having the strength to take on any sea creature that opposes you and your Irritator, plus out of the water the Irritator can store water in its throat that you can use to attack other creatures or to refresh you and your creatures by granting the hydrated effect to yourself and your allies. Saddle: The Irritator's saddle is unlocked at level 55 with his saddle the Irritator gains a new passive skill "Aqueous Ambush", in addition, the Irritator's saddle has a built-in scuba Description: The Irritator saddle is equipped with an advanced stealth technology that allows the rider to initiate a swift and stealthy aquatic ambush. When activated, the Irritator submerges itself and its rider in water, becoming nearly invisible to enemies above the surface. While submerged, the Irritator's movement speed is significantly increased, and its attacks deal bonus damage upon resurfacing for a surprise strike. Aqueous Ambush: Activation Cost: Moderate amount of stamina Cooldown: 90 seconds Duration: 10 seconds (submerged) The "Aqueous Ambush" ability offers a tactical advantage for hit-and-run tactics and ambushes. Players can use this ability to quickly close the gap between their target while hidden underwater, deliver a powerful strike, and then disappear back below the surface. This ability is particularly useful for surprising enemies, escaping dangerous situations, or dealing a devastating blow in PVP engagements. Effects: - Upon activation, the Irritator and its rider dive underwater, becoming nearly invisible from the surface. - The Irritator will be slowed down while using this skill. - Attacks performed while resurfacing have a bonus damage and inflict a brief disorienting effect on the target. Actions: Left Click: Venomous Bite, Irritators possess a venomous bite that inflicts not only immediate damage but also lingers, dealing continuous harm over time. Furthermore, their bites weaken the stamina of targets, reducing their ability to escape. Hold Right Click: Suction, Irritator uses its suction ability to store water in its throat and then spit it out at its enemies or its allies. (The more oxygen points it has the more water it can store) R: Sniper Mode (Similar to Velonasaur), in this mode the Left Click will now be a shot of a chargeable water projectile that deals damage if carried can cause stun and the Right Click becomes a water jet that deals damage to the player and the mount in addition to having a great knockback. X: Disorienting Screech, by emitting a piercing screech, Irritators can disorient and stun nearby enemies for a brief period, granting themselves and their allies a window of opportunity to strike. C : Tail Spin: The Irritator have a powerful tail spin attack that knocks back and deal damage enemies in a radius around it. This could be particularly effective for dealing with groups of smaller creatures. Ctrl: Fountain, Irritator will fire stored water upwards spraying water in a circular area granting the hydrate bonus to self and allies. (This ability grants the hydrated bonus even to creatures that don't normally have this effect, such as Carnotaurus, Baryonyx, and Tyranosaurus) Passive Skills: - Deals double damage against aquatic creatures such as mantas, plesiosaurus, dunkleosteus and megalodons. - Eating fish will give you increased health regeneration speed (Same as Argentavis buff when eating dead animals) - The more the Irritator runs the faster it will get (Same applies in water) - Has the hydrated effect (Same effect as Spino, Tropical Wyvern and Shadowmane) Increases damage, movement speed and health regeneration. - Irritator have a immunity to Cnidaria and Electrophorus stun. Utility & Scenarios: PvE: The Irritator in this scenario could play the role of a water mount, as it has a high speed of movement in the water and strength enough to face the dangers that the ocean has to offer, in addition its skills with water can help you on land thanks to its ability to hydrate itself with the water it stores in its throat. PvP: In this scenario the Irritator can play the role of Support for allied creatures since its ability to splash water in an area gives its allies the hydrated effect making them faster and cause more damage, besides that it can also serve as turret protecting your base with your water projectiles that can cause stun being excellent against flying creatures being able to knock them down making them subject to attacks on land.
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Authors Amanit and MUSH1 Hello survivors, I present to you the Rajasaurus. It seems to me that the game currently lacks dinosaurs that could give buffs to allies. Rajasaurus would become a faithful assistant for any player, as he is able to increase the maximum weight of allies in a certain radius from him as a percentage. Also, the Rajasaurus itself has a high maximum carry weight. In addition to passive abilities, he is distinguished by a debilitating bite and a special roar, but first things first. Basic information: Common Name: Rajasaurus Species: Rajasaurus narmadensis Time: Late Cretaceous Diet: Сarnivor Temperament: Aggressive Wild This large theropod can be easily identified by its powerful hind limbs and a single horn on its forehead. Rajasaurs tend to migrate frequently, covering great distances. For representatives of their kind, they are very calm, but if you lose your vigilance, you can easily say goodbye to life. His bites quickly exhaust the victim to such an extent that by the end of the fight she cannot even stand up. If the Rajasaurus is severely wounded, it lets out a loud scream and quickly runs away. Domesticated Rajasaurus is highly valued among nomadic tribes. His resilience in travel lends strength to surrounding allies, and they can carry heavy loads more easily. If the caravan is attacked by predators or bandits, the Rajasaurus emits its trademark roar, which helps allies to flee or defend themselves. Saddle: The Rajasaurus saddle has no special properties. Drops: Hide Raw meat Raw prime meat Passive Abilities: • Rajasaurus has a high maximum carry weight, and this indicator improves better than others. • Rajasaurus has an aura that increases the maximum carry weight of allies. The percentage by which the maximum carry weight increases and the radius of the ability can be improved in the characteristics of the dinosaur (they are improved separately from each other). The higher the level of a wild Rajasaurus, the higher these characteristics. However, it will be quite difficult to improve these characteristics, so do not flatter yourself. The weight increase effect will continue to work after exiting the Rajasaurus aura, but only for 15 seconds. Active abilities: •- Bite strike that reduces the target's maximum carry weight . Each bite on the target reduces the maximum carry weight by 5% for 10 seconds. The effect is such that the maximum carry weight cannot be reduced by more than 80%. If the target is a wild creature, then its speed is correspondingly reduced by 5% per bite for 10 seconds, up to 80%. Bite damage base 45 HP. With a bite, the Rajasaurus dismantles corpses, receiving such resources as: Hide Raw meat Raw prime meat Keratin Chitin Raw fish Raw prime fish Organic polymer Pelt • - the roar that increases the speed and reduces the consumption of endurance of allies who are close to the rajasaurus, and the rajasaurus itself . The effectiveness of the buff depends on the state of health of the rajasaurus: 100% - 80% HP - +5% speed and +5% reduction in stamina consumption; 80% - 60% HP - +15% speed and +15% reduction in stamina consumption; 60% - 40% HP - 20% speed and 20% reduction in stamina consumption; 40% - 20% HP - 25% speed and 25% reduction in stamina consumption; 20% - 1% HP - 30% speed and 30% reduction in stamina consumption. The roar effect lasts 45 seconds, and the roar itself has a 30 second cooldown. [C] - menacing roar. It has no function other than aesthetic. •[Left-Ctrl] - Rajasaurus uses its strong legs to extract resources in small quantities, namely: Fiber Thatch Wood Taming: The taming of the Rajasaurus is standard, forced (Your suggestions are welcome). However, once the stun hits 70%, it will let out its signature roar and its speed will increase by 30%, so to stun it, you have to be on a fast creature or trap it beforehand. Rajasaurus stun decays faster than others. Favorite food: Extraordinary kibble Raw lamb Breeding: Breeding in Rajasaurus is standard, but the maturation of a young individual differs from other creatures. Young Rajasaurs are very moody and require attention more often than other creatures (once every 4 hours). For one fulfilled desire, affection is filled by 20%. However, every time the time for a new desire comes, the little Rajasaurus will start screaming loudly, and it will continue to do so even after the attachment reaches 100%. If you ignore the desires of the Rajasaurus, then after a while his affection will begin to sink, so do not make his majesty wait long. Approximate base specs: Health: 700 Stamina: 450 Oxygen: 150 Food: 2600 Weight: 800 Additional Information: Rajasaurus can carry: Wyvern Quetzalcoatl Tusoteuthis Affected: Large Bear Trap Can damage: Thatch Wooden Possible uses for Rajasaurus: Buffer, which will become a faithful assistant in the extraction of any resources, as you can carry much more at a time. • Improvement for the base. Putting the Rajasaurus in the center of the base will make it easier for the tribe members and their creatures to move around. • Fighting pet. Its unique abilities will help its masters in combat, as the Rajasaurus will force opponents to stand like pillars, and its accelerating roar will help allies escape in case of danger or catch up with a fast target. • Resource collector. Rajasaurus has a large weight and is able to extract straw, wood and fiber, therefore it can act as a resource collector. • Good vehicle. While on the Rajasaurus, you can escape most creatures by slowing them with a debilitating bite and using a roar. However, the Rajasaurus itself is a fairly fast creature. It seems to me that the use of most creatures in the ARK is limited only by the fantasy of the survivors, so you can always experiment). Thank you all for your attention! You can learn about the real Rajasaurus here: https://ru.wikipedia.org/wiki/Rajasaurus
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mutation booster Introducing Neovenator, The Bloodthirsty Buffer
YanDinoGamer posted a suggestion in Creature submission archive
Introducing Neovenator, the bloodthirsty buffer Common name: Neovenator Species: Neovenator Draconis Time: Early Cretaceous Diet: Carnivore Temperament: Territorial Wild: "I've seen many creatures in this cave, but one in particular catches my attention, the Neovenator is proof that living in the deepest areas of this place is not easy, but apparently this theropod has learned to live in this place, even having to compete with Nameless and Reapers, but what draws attention is the remarkable relationship he has with the Rock Drakes. Somehow these two seem to have a strange symbiotic relationship where the Neovenators can coexist with the Rock Drakes in their territory, I believe that this relationship has arose out of the rivalry they both have with the Reapers. During my expeditions to the deepest areas of this cave I had a frightening vision of a Neovenator in bloodlust, they seem to be like that as soon as they kill a creature and when in that state they attack everything around them incessantly. " Domesticated: "At first I thought taming a Neovenator was an impossible feat, but I realized I was wrong about that after seeing some tribes with a Neovenator leading their group of Rock Drakes, the knights told me that these theropods seem to love the pheromone glands of the Reaper, as soon as they discovered this, began to use these glands to tame them. A domestic Neovenator looks like a combination of the strength of a Megalosaurus with the ability to encourage its allies with its roar like a Yutyrannus, but if that weren't enough, hatchlings born and raised near a Neovenator show abnormal characteristics as adults, apparently living in a zone Radioactivity caused the Neovenator to absorb some of the radiation, causing the descendants who were born near it to undergo some genetic alteration, which some tribes used in their favor to create even stronger creatures than normal. " Introduction: Hello survivors, all quiet? I hope so, I present to you the Bloodthirsty Buffer, The Neovenator Draconis (Draconis is a fictional name I gave to this fictional species of the Aberration)! The Neovenator is a medium theropod the size of a Rock Drake, it will not only be focused on dealing damage but will also play the role of a bloodthirsty buffer with a roar that grants a regeneration buff and increases damage to allied creatures, and if it is in the bloodlust state, the buffs will have their effects doubled. Well, I know that "big" theropods that deal high damage are generic, but in the case of Aberration vannila, one thing that is missing is options for strong creatures to face the Boss, we have only 4 options: Spinosaurus, Megalosaurus, Reaper and Rock Drakes , not to mention that this is the only map we don't have any damage buffer like Yutyrannus or health regeneration like Daeodon, so a relatively strong buffer to use on the Boss would be something useful. Wild: In the wild, Neovenator will be found in the Tomb of the Lost walking with the wild Rock Drakes and will only attack if you get too close to him or provoke him, when that happens he will roar before attacking you causing all nearby Rock Drakes to concentrate. whether to kill you. Taming process: To tame a Neovenator we have 2 methods: Hijack a hatchling or an egg when its parents aren't around, but be careful because, thanks to Neovenator's relationship with the Rock Drakes, it won't just be the parents that will chase it...... Passive Taming: You will need to approach an adult Neovenator with Nameless Venom in your inventory and Reaper Pheromone Glands in the last slot of your inventory, when close enough the Neovenator will smell the gland and when that happens you must throw the gland on the ground to If he eats it, just be careful not to consume the gland because otherwise he'll think you're a Reaper and they hate Reapers. As soon as the Neovenator starts eating the gland you must be quick and climb on its back, as soon as it climbs on its back you must make it collide against the walls and then feed it with the Nameless poison so that it recovers from the blow , but keep in mind that when you climb on him he will try to knock you down at all costs, after a few collisions he will obey your command and be tamed. Tamed: After being tamed, Neovenators can perform some functions, but they are not only useful in combat, due to the radiation it has in its body, puppies that are born close to a Neovenator have a high chance of being born with mutations, in combat the Neovenator is capable of incite your teammates with your roar, giving them bonus damage and reducing damage taken by enemies Actions: Primary Attack (Left Click): Bite, causes a speed debuff Secondary Attack (Right Click): Throws radioactive feathers, if hit they cause debuff reducing damage and speed of the target. (By pressing the right button) The spinning tail shoots feathers in an area. Roar (click C): Roar: Grants bonus damage and damage reduction to allies. Jump (press space): A simple jump, if used while running, Neovenator will propel himself forward. Passive Skills: • Bloodthirsty Mode: Activates when devouring a dead creature, Neovenator will gain a buff where he will gain an increase in health and regeneration speed by 15% for 60 seconds, and the buff is reset whenever he devours a creature. • Increased chance of mutations: hatchlings that are born near a Neovenator have a high chance of being born with a mutation (to activate this, it would be necessary to let the Neovenator move freely near the hatchlings). • Ally bonuses: Neovenator will receive a bonus that increases damage dealt by 10% and decreases damage taken by 10% for each Rock Drake that is near him (limit 3). • Passive Debuff: Creatures that attack him directly suffer the consequences of being poisoned by the radiation in the Neovenator's body, having their resistance quickly drained and their numb increased. Utility and Scenarios: PvE : In this scenario, Neovenator's main function is to be a Buffer, something we don't have on this map, regardless of whether it's in combat against alpha creatures or against Boss Rockwell, for this reason Neovenator can be useful on this map, in addition it can serve as an aid in the taming of creatures since, thanks to the debuff it causes when being attacked, it can make creatures inconsistent just by letting them attack you or make creatures slow with their bite, facilitating the pursuit and the hit of arrow shots or sedative darts. PvP : Maybe not even so useful in PvE on the other hand maybe in PvP is where this creature shines, capable of increasing the damage of allied creatures, has passive skills to strengthen or cause debuffs on enemies, in addition to being great for base protection even more so if you have Rock Drakes with him to make him gain the ally bonuses. Conclusion: Despite being a generic creature so to speak, being a large carnivorous theropod made for "combat", the Neovenator can be a very useful and relevant addition to Aberration, as it is a map with few viable options of creatures to use in the final Boss and the practically non-existent existence of buffers like Yutyrannus and Daeodon, in addition to having skills that make it have other uses. Credits to my brother @Joaoo_2s_Art for the Neovenator concept art Feel free to make suggestions and I'll read as many comments as possible. -
Oculudentavis, the torpor absorbing lizard!
Faafenfoofen posted a suggestion in Creature submission archive
Wild: The Oculudentavis, also known as Narcler, is living peacefully in the deepest caves of Aberration, because of it‘s poison, aggressive creatures don‘t attack it, but it’s although really jumpy and runs away when it sees a danger. It mostly consumes small insects near them, but also absorbes torpor from unconscious creatures to survive, so try to don‘t knock out creatures near the Narcler, because he will definitely try to consume the torpor. It is really rare and is also hard to find because of it‘s colour, which is adapted to the vegetation and colours of Aberration. The Narcler is one of the few creatures which can easily survive the poison and radiation of Aberration. Domesticated: Once the Narcler is tamed, it serves you as a loyal, poisonous shoulder pet and brings a lot of useful abilities with it to make your live on Aberration and on generally every Ark easier. The Narcler is having a torpor storage, which fills itself up, when consuming Torpor from creatures or survivors, or when it gets fed things which raise torpor (for example narcoberries), it is important to know, that the torpor storage is having a limit. When it is on your shoulder, the Narcler is able to suck out torpor from you, to cause that you don‘t get unconscious, for example when you get attacked from a Titanoboa or with tranquilizer darts from other survivors. This works until the torpor storage from the Narcler is full. With the help of the torpor of it‘s storage, the Narcler is able to spit the torpor at opponents to make them unconscious, this also works with taming other creatures. With it‘s torpor storage the Narcler is also able to heal the survivor a bit, by consuming the torpor from the storage (only works when it is having torpor in its storage) When the Narclers storage is full, it gives the survivor and the ridden creature a buff for speed, stamina and strength (when the storage is no longer full, the effect stays for 30 seconds) The last but not least abilitiy from the Narcler is creating narcotics in his inventory, by using rotten flesh and the torpor from its storage, the Narcler produces narcotics much faster than the mortar an pestle. Domestication: The taming of the Narcler is a little bit like the taming of the Troodon and Noglin, you have to make creatures near the Narcler unconscious and go away quickly until he is beginning to consume the torpor, then you just have to repeat this process until it‘s torpor storage is full and you have achieved taming a Narcler! Thank you very much for reading my ideas for the Oculudentavis, I hope you liked them and I would be really happy about a vote or/and a comment(: -
Authors Amanit and MUSH1 Hello survivors, I present to you the Rajasaurus. It seems to me that the game currently lacks dinosaurs that could give buffs to allies. Rajasaurus would become a faithful assistant for any player, as he is able to increase the maximum weight of allies in a certain radius from him as a percentage. Also, the Rajasaurus itself has a high maximum carry weight. In addition to passive abilities, he is distinguished by a debilitating bite and a special roar, but first things first. Basic information: Common Name: Rajasaurus Species: Rajasaurus narmadensis Time: Late Cretaceous Diet: Сarnivor Temperament: Aggressive Wild This large theropod can be easily identified by its powerful hind limbs and a single horn on its forehead. Rajasaurs tend to migrate frequently, covering great distances. For representatives of their kind, they are very calm, but if you lose your vigilance, you can easily say goodbye to life. His bites quickly exhaust the victim to such an extent that by the end of the fight she cannot even stand up. If the Rajasaurus is severely wounded, it lets out a loud scream and quickly runs away. Domesticated Rajasaurus is highly valued among nomadic tribes. His resilience in travel lends strength to surrounding allies, and they can carry heavy loads more easily. If the caravan is attacked by predators or bandits, the Rajasaurus emits its trademark roar, which helps allies to flee or defend themselves. Saddle: The Rajasaurus saddle has no special properties. Drops: Hide Raw meat Raw prime meat Passive Abilities: • Rajasaurus has a high maximum carry weight, and this indicator improves better than others. • Rajasaurus has an aura that increases the maximum carry weight of allies. The percentage by which the maximum carry weight increases and the radius of the ability can be improved in the characteristics of the dinosaur (they are improved separately from each other). The higher the level of a wild Rajasaurus, the higher these characteristics. However, it will be quite difficult to improve these characteristics, so do not flatter yourself. The weight increase effect will continue to work after exiting the Rajasaurus aura, but only for 15 seconds. Active abilities: •- Bite strike that reduces the target's maximum carry weight . Each bite on the target reduces the maximum carry weight by 5% for 10 seconds. The effect is such that the maximum carry weight cannot be reduced by more than 80%. If the target is a wild creature, then its speed is correspondingly reduced by 5% per bite for 10 seconds, up to 80%. Bite damage base 45 HP. With a bite, the Rajasaurus dismantles corpses, receiving such resources as: Hide Raw meat Raw prime meat Keratin Chitin Raw fish Raw prime fish Organic polymer Pelt • - the roar that increases the speed and reduces the consumption of endurance of allies who are close to the rajasaurus, and the rajasaurus itself . The effectiveness of the buff depends on the state of health of the rajasaurus: 100% - 80% HP - +5% speed and +5% reduction in stamina consumption; 80% - 60% HP - +15% speed and +15% reduction in stamina consumption; 60% - 40% HP - 20% speed and 20% reduction in stamina consumption; 40% - 20% HP - 25% speed and 25% reduction in stamina consumption; 20% - 1% HP - 30% speed and 30% reduction in stamina consumption. The roar effect lasts 45 seconds, and the roar itself has a 30 second cooldown. [C] - menacing roar. It has no function other than aesthetic. •[Left-Ctrl] - Rajasaurus uses its strong legs to extract resources in small quantities, namely: Fiber Thatch Wood Taming: The taming of the Rajasaurus is standard, forced (Your suggestions are welcome). However, once the stun hits 70%, it will let out its signature roar and its speed will increase by 30%, so to stun it, you have to be on a fast creature or trap it beforehand. Rajasaurus stun decays faster than others. Favorite food: Extraordinary kibble Raw lamb Breeding: Breeding in Rajasaurus is standard, but the maturation of a young individual differs from other creatures. Young Rajasaurs are very moody and require attention more often than other creatures (once every 4 hours). For one fulfilled desire, affection is filled by 20%. However, every time the time for a new desire comes, the little Rajasaurus will start screaming loudly, and it will continue to do so even after the attachment reaches 100%. If you ignore the desires of the Rajasaurus, then after a while his affection will begin to sink, so do not make his majesty wait long. Approximate base specs: Health: 700 Stamina: 450 Oxygen: 150 Food: 2600 Weight: 800 Additional Information: Rajasaurus can carry: Wyvern Quetzalcoatl Tusoteuthis Affected: Large Bear Trap Can damage: Thatch Wooden Possible uses for Rajasaurus: Buffer, which will become a faithful assistant in the extraction of any resources, as you can carry much more at a time. • Improvement for the base. Putting the Rajasaurus in the center of the base will make it easier for the tribe members and their creatures to move around. • Fighting pet. Its unique abilities will help its masters in combat, as the Rajasaurus will force opponents to stand like pillars, and its accelerating roar will help allies escape in case of danger or catch up with a fast target. • Resource collector. Rajasaurus has a large weight and is able to extract straw, wood and fiber, therefore it can act as a resource collector. • Good vehicle. While on the Rajasaurus, you can escape most creatures by slowing them with a debilitating bite and using a roar. However, the Rajasaurus itself is a fairly fast creature. It seems to me that the use of most creatures in the ARK is limited only by the fantasy of the survivors, so you can always experiment). Thank you all for your attention! You can learn about the real Rajasaurus here: https://ru.wikipedia.org/wiki/Rajasaurus
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Zygophyseter: New the crafting skill of 100%!!! We get a creature for the land part and we get one for the air, what ist missing? Yes the sea, so we need a creature for the sea Discriptionof Zygophyseter from Wikipedia: Zygophyseter varolai is an extinct sperm whale that lived during the Tortonian age of the Late Miocene 11.2 to 7.6 million years ago. It is known from a single specimen from the Pietra Leccese Formation in Italy. It was a member of a stem group of fossil macroraptorial sperm whales (often shortened to "raptorial") also including Brygmophyseter, Acrophyseter, and Livyatan. It probably grew to be around 6.5 to 7 meters (21 to 23 ft) in length and shared some characteristics with other raptorials, such as large teeth with tooth enamel that were functional in both the upper and lower jaws which the modern sperm whale (Physeter macrocephalus) lacks. It also had a beak, the ability to echolocate prey, and could have probably swum faster than the modern-day sperm whale which can reach 4 kilometers per hour (2.5 mph). These were probably used in the capture of large prey, such as large fish, seals, and whales. In fact, its common name, the killer sperm whale, refers to its feeding habits that would have had a resemblance to the modern-day killer whale (Orcinus orca). Taming: He swim in a pack with babys, you must tame the baby of the group. You put Basilo Blubber of the "0" in the inventory and feed the baby the Blubber. oh i find my old post from the last vote: The archaeologists have find new discoveries about the Zygophyseter: He is the the killer whale of the old times, his passive is predator of the sea: If he swims around in 3 groups, other water animals dont attack him except Tuso and Mosa. And he make 1,5x more damage vs a Tuso. His other passive is intilligent predator: If he eats jellyfish or eels he can make shocking bite attacks on others, but he is immune to it. Sea view: his rider sees everything clear and bright in the deap sea. left klick: bite with passive (intilligent predator) right klick: headbutt -> he can make his opponent drowsi x- klick: flippers blow -> beats with his fin and can hit rider down c- klick: call buffs Call buffs: you have many call buffs with the Zygo and can swap the calls with the R like the new Tek-bow. But every call have a cooldown. And you can call only one buff. echo sounder: can uncover all livings being like the Para, you can also see how far away the animal or person is. heal call: can only be used with Zygo groups, you can heal all group member. damage call: all buffed animal get a damage buff. attackspeed call: all buffed animal get a attackspeed buff. tank call: all buffed animal get a tank buff, he get a fewer damage from opponents. slow call: all debuffed opponents are slower down. confusion call: all debuffed opponents are confused and swim awy. Their saddle is similar to the Roll Rat saddle, where the dome-shield is furled up until the player mounts Enhydriodon. Then, it unfolds and completely encases the player, protecting it from firearms, creatures that dismount the player (Cnidaria, Microraptor, Kaprosuchus, etc.) Underwater, the dome makes it so that the player will not lose oxygen while mounted, but will not replenish oxygen should the player dismount underwater, similar to the Andrewsarchus minigun saddle. His smart aura gives you (when you are in the water with him) 100% crafting skill efficiency,for a certain time!!! Form many Ideas feel free and write your ideas under the post I hope you like this creature and vote him up for the better sea in ARK
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Siats meekerorum: the lowland desert tyrant, rex and yuty rival
shodanlu posted a suggestion in Creature submission archive
Wild: siats is an apex predator of the deserts lowlands and dunes, this feathered dinosaur functions as a lowland version of the yutyrannus, often being seen hunting alone, the siats’s roar seems to allow it’s attacks to pierce their opponents hide easier aswell it seems to weaken the attacks of the chosen prey, as well a hatered towards tyrannosauriads has been observed meaning it will challenge and attack a rex or yutyrannus even if it means it will be killed Domesticated: siats is a powerful ally once tamed its roar giving an extra buff to carnosaurs such as allo, and even a rivalry buff to tyrannosauriads, it’s greater stamina can make it a great mount for long hauls and allow siats to fight for longer So it’s shares its stats with the rex and yuty but it’s Stam base is great but a third and levels better then both Attacks, moves, and roar debuff/buff So siats main attack is a bite, it’s secondary a ripping charged snap that does a weight based percentage, it’s c is a claw swipe, and x is a knock back causing tail swipe, it has three different roars a buff a debuff and a cosmetic roar, ok so how the roar works is a damage buff to allies and reduce the enemies damage, the roar also increases Allie’s resistance to damage and lowers the enemies resistance to damage, but beware the roar can effect wild animals as well, carnosaurs and tyrannosauriads in the wild will be effected and can set you back a few creatures in a matter of moments. As well it can go into boss fights and stacks with the yutyrannus roar effect. (Image is not mine so all credit to the original artist) -
Megaraptor Novas-The Blood Buffer!
GreenChameleon posted a suggestion in Creature submission archive
Hi all! Here is some information about Megaraptor: capabilities: the left mouse button is a bite that charges the "bloody scale" I will talk about it later, and also collects blood at night, like a desmod the right mouse button is a paw strike, this blow is weaker than a bite, but can free irkchennye creatures from the grid and bolas, and when clamped, a sight appears and the megaraptor makes a jerk, when it hits a medium or small animal, it will press it to the ground like a raptor (a person in that number) button C-blood frenzy, used when the blood gauge is full (this is like blood in the megaraptor's throat pouch) the megaraptor will swallow the blood, and enter berserk mode for 30 secondsduring which his damage, health regeneration and speed will increase by 20% X-invisibility (works only at night) megaraptor will become completely invisible, only his red eyes will be visible gap-blood boost, megaraptor will spray blood gas when inhaled, your creatures will increase their damage, health recovery and damage resistance by 25% for about 30 seconds (this ability also needs a filled blood gauge) Weaknesses: Megaraptor takes increased damage from fire, and its weak point is the throat pouch (it takes 35% more damage) and a volley of light thrower will slow him down and frighten him taming: to tame it, you need to find a megaraptor in invisibility at night, you can see it by its red eyes, then we throw a special blood bait next to it (do not be afraid, first of all the megaraptor will go to eat the bait and not you) after eating the bait, it will enter bermak mode for 1 minute, then calm down and become invisible again, then you need to repeat these steps until the end of taming application: Megaraptor Novas can be a good night raider since turrets and velonosaurs do not attack him in invisibility, but his main purpose is to strengthen allies in boss battles.- 3 replies
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Zygophyseter --> Takes buffs under the sea
Abaddon23 posted a suggestion in Creature submission archive
Zygophyseter: We get a creature for the land part and we get one for the air, what ist missing? Yes the sea, so we need a creature for the sea Discriptionof Zygophyseter from Wikipedia: Zygophyseter varolai is an extinct sperm whale that lived during the Tortonian age of the Late Miocene 11.2 to 7.6 million years ago. It is known from a single specimen from the Pietra Leccese Formation in Italy. It was a member of a stem group of fossil macroraptorial sperm whales (often shortened to "raptorial") also including Brygmophyseter, Acrophyseter, and Livyatan. It probably grew to be around 6.5 to 7 meters (21 to 23 ft) in length and shared some characteristics with other raptorials, such as large teeth with tooth enamel that were functional in both the upper and lower jaws which the modern sperm whale (Physeter macrocephalus) lacks. It also had a beak, the ability to echolocate prey, and could have probably swum faster than the modern-day sperm whale which can reach 4 kilometers per hour (2.5 mph). These were probably used in the capture of large prey, such as large fish, seals, and whales. In fact, its common name, the killer sperm whale, refers to its feeding habits that would have had a resemblance to the modern-day killer whale (Orcinus orca). Taming: He swim in a pack with babys, you must tame the baby of the group. You put Basilo Blubber of the "0" in the inventory and feed the baby the Blubber. oh i find my old post from the last vote: The archaeologists have find new discoveries about the Zygophyseter: He is the the killer whale of the old times, his passive is predator of the sea: If he swims around in 3 groups, other water animals dont attack him except Tuso and Mosa. And he make 1,5x more damage vs a Tuso. His other passive is intilligent predator: If he eats jellyfish or eels he can make shocking bite attacks on others, but he is immune to it. Sea view: his rider sees everything clear and bright in the deap sea. left klick: bite with passive (intilligent predator) right klick: headbutt -> he can make his opponent drowsi x- klick: flippers blow -> beats with his fin and can hit rider down c- klick: call buffs Call buffs: you have many call buffs with the Zygo and can swap the calls with the R like the new Tek-bow. But every call have a cooldown. And you can call only one buff. echo sounder: can uncover all livings being like the Para, you can also see how far away the animal or person is. heal call: can only be used with Zygo groups, you can heal all group member. damage call: all buffed animal get a damage buff. attackspeed call: all buffed animal get a attackspeed buff. tank call: all buffed animal get a tank buff, he get a fewer damage from opponents. slow call: all debuffed opponents are slower down. confusion call: all debuffed opponents are confused and swim awy. Form many Ideas feel free and write your ideas under the post I hope you like this creature and vote him up for the better sea in ARK