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I want to start with the most obvious answer to one of the questions - Aratai exist as NPCs from which we will receive experience or leveling points, we do not know for sure whether the way to level up in ARK 2 will be the same as in ARK:SE so this moment remains for developers. Just my opinion tho. Who are these Aratai guys? In the first trailer for ARK 2 released in 2022, we first saw these humanoid people(?) and clearly showed us that they will confront the survivors, some time after that we were shown several armor concepts shown in the trailer, which in my opinion is quite interesting. From that moment on, we were not told or hinted at what role these guys would play in the plot. By all the laws of predictability and genres of video games, series or films, Aratai must be some kind of force of nature or a "great evil" that, for some reason, wants to get rid of people (hello Rockwell). Speaking of this, I have heard and read that many believe that the Aratai are native sentient species of the planet Arat. I don't think this is correct because the Aratai are very different from the environment in which they supposedly lived before the arrival of the survivors. + the fact that the Genesis Ship chose the planet for human settlement given that there is already a sentient species on Arat that could be a big competition and problem... pretty weird. So my theory is that the Aratai are corrupted survivors who somehow ended up on the planet with the other survivors during the undocking of the Eden ring. I'll say, it's not even a theory, but an evidence base: when we defeat the VR Corrupted Master in Genesis: Part 1 we get a cutscene where the player wakes up on the Ship. HLN-A flies up to us and says that we could be the only one who woke up - it is at this moment that we are shown how Element infects human body in the pod. Perhaps in some part of the uninfected ring, Rockwell was able to corrupt some of the survivors through the simulation and leave them in reserve. When we get the Ark: Genesis Part 2 ending, we see dozens of escape pods falling on Arat, possibly containing corrupted survivors who, at Rockwell's whim, are still trying to kill survivors. Given that survivors and Aratai have the same level of crafting weapons, clothing and armor, all of the above may be true. Why am I sure that Aratai are corrupted survivors? As an example, I want to give a description: tall hunchbacked creatures with gray-lilac skin, faintly glowing eyes, spikes on the body, sharp teeth and claws. Sounds familiar, right? Is it possible that some part of Rockwell's legacy has survived, and even after his death, it continues to harm the survivors? And I know that this old man is finished and that it is pointless to continue this fuss, but the problem is that this ambassador of Element may be dead, but Element itself as a material has not been destroyed. From a gameplay point of view, I can only assume that the developers are preparing for us: Raids and claims of territories (like in some RPG) Protecting your settlements (survivor POV) "Clearing" important locations from Aratai The return of Element through Aratai and another fight between good and evil (unlikely) If we assume a plot role (just assume!), then Santiago will most likely attempt to shut down all possible sources of the Tek Element, and Aratai that co-dependents with this metal, will obviously try to prevent him from doing this.
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SPECIES: Thylacinus cynocephalus SIZE: Length 5-6.2 ft.; 2 ft. tall at shoulder; Weight up to 77 lbs. BODY PARTS: Wide jaws with strong teeth, striped back HABITAT: Tasmania, an island off southern Australia PREY: Kangaroos, wallabies, sheep WHEN? Species dates back to 23 million years ago; became extinct in mid-1930s Killing at night with a bone- crushing bite, the Tasmanian wolf decimated sheep herds and struck fear and outrage into sheep farmers. Superstitions even arose that this wolf craved blood like a vampire. The animal was eventually hunted to an early extinction. BIG MOUTH: The wolf could open its jaws enormously wide, at an angle of over 160°, much wider than a normal wolf. The animal's powerful jaw muscles helped it smash through the bones of its victims. INVISIBLE STALKER: Dark stripes, numbering nine to thirteen, started at the middle of the back and ran down its body along the tail. They provided camouflage as the wolf watched for prey from the shadows. When the Tasmanian wolf was first spotted, no one knew exactly what it was. Some called it a tiger, some a wolf and others a zebra wolf. Most agreed it was a bloodthirsty killer, and people shot, poisoned and trapped the animal until there were no more left. The last known Tasmanian wolf died at Hobart Zoo in Australia on Sept. 7, 1936. MOOD SWING: The wolf's 2-foot-long tail was stiff and thick at the base. The animal could sit back on it like a kangaroo. Unlike dogs, this animal didn't wag its tail to show its mood. CLOSE KIN: Despite its name, the Tasmanian wolf is much more closely related to a kangaroo than a wolf. Like many animals from the Australian area, it was a member of the marsupial group of mammals. RACK OF LAMB: With jaws open wide, the Tasmanian wolf could grab onto prey, such as sheep or a kangaroo, with a death-grip in one bite. Sometimes it simply bit into its victim's throat. Other times it would take an animal's entire head in its jaws, exerting tremendous pressure to crush the skull for an instant kill. The Tasmanian wolf devoured its prey straight away while the carcass was still fresh. It tore off meat until its belly was full. DID YOU KNOW? Early settlers thought that the Tasmanian wolf could hop on its hind legs like a kangaroo. Mechanics: Harvesting: With its powerful jaws it can harvest a lot of mutton and keratin from herbivores but not chitin from bugs. Note Finding: When having one following you it will tell you if an explorer note is nearby. Taming: To tame one you need to separate one from its pack and once its calm and collected you can lure one in with mutton chops and once fed it will retreat and you must follow it until is stops and lays down. once calm you must appear not threatening by removing and heavy armor not having any weapons in your inventory or creatures with you then feed it once again and comfort it. if it deems you a threat it will attack and kill you. Steps: It will ask for comfort food Request a pet or Ask to play fetch (Boomerang required) Pack Abilities: When in a pack it can generate an effect that staves off small predators like spiders, bats and Titanoboas. like a deinonychus a single wolf can latch onto a creature and drain its blood and if in a pack it can cause serious damage, but it wont work on bigger creatures but it will slow them down. Tek Harness: Being an aberrant creature on the station it possesses a connection to charge and with the construction of a Tek harness it can focus the charge like a charge lantern so you don't have to use one or put on down to stave off the nameless and you can have them walk around while you gather resources. it even has a turret mode. Over all i think this creature might be fun. we can always use more adorable little killers in survival games lol.