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Is the heaviest fish to be caught only 2.4 even though there are way bigger fishes. I can't find anything online about this. Also the highest fish I've caught is a 2.4, nothing bigger.
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When any one connects to my ASA Server it just shows blackscreeen with where it says "player 1" and nothing happens I tried twice on windows server 2022 and once on Debian. Same result each time. Any1 know what to do server just list: Platform Memory Stats for WindowsServer Process Physical Memory: 188.10 MB used, 221.21 MB peak Process Virtual Memory: 191.74 MB used, 191.74 MB peak Physical Memory: 1951.55 MB used, 22586.94 MB free, 24538.48 MB total Virtual Memory: 1701.96 MB used, 26420.53 MB free, 28122.48 MB total ARK Version: 38.26 SetSettings called: { "defaultLanguage": "en", "gameId": 83374, "apiKey": "*****1aZe", "maxConcurrentInstallations": 3, "modsDirectory": "ShooterGame/Mods", "modsDirectoryMode": "CFCore", "userDataDirectory": "ShooterGame/ModsUserData", "isServer": true, "isServerPcOnly": false, "throttling": { "diskWriteBytesPerSec": 0 }, "premiumMods": { "publicKeyPem": "*****" }, "logger": { "enabled": true, "history": 8, "maxSizeInMB": 2 } } User context not loaded from disk Query server result: 2 mods Mod: Gigantoraptor (975282) requires upgrade/downgrade (5158337 -> 5220726) Mod: Dear Jane (983782) requires upgrade/downgrade (5199957 -> 5230746) Request to Install mod 'Gigantoraptor' (modId=975282, fileId=5220726) Request to Install mod 'Dear Jane' (modId=983782, fileId=5230746) Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5158337 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5220726 ... Cleaning up possible 2 output dirs ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5199957 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5230746 ... Cleaning up possible 2 output dirs ... Starting to download: https://mediafilez.forgecdn.net/files/5220/726/gigantoraptor-windowsserver%2021.zip, file id: 1 Starting to download: https://mediafilez.forgecdn.net/files/5230/746/dear%20jane-windowsserver%2035.zip, file id: 2 WriteBufferWithThrottling: left_to_write 4430767 Successfully completed chunked download for: https://mediafilez.forgecdn.net/files/5230/746/dear%20jane-windowsserver%2035.zip Verifying mod (983782) download ... Cleanup temp directory ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/983782_5230746 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/983782_5230746 ... Unzipping mod=983782 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/983782_5230746 ... WriteBufferWithThrottling: left_to_write 512 WriteBufferWithThrottling: left_to_write 87 WriteBufferWithThrottling: left_to_write 76736 WriteBufferWithThrottling: left_to_write 10030014 WriteBufferWithThrottling: left_to_write 26858 Successfully completed chunked download for: https://mediafilez.forgecdn.net/files/5220/726/gigantoraptor-windowsserver%2021.zip WriteBufferWithThrottling: left_to_write 1073056 Verifying mod (975282) download ... WriteBufferWithThrottling: left_to_write 38755 WriteBufferWithThrottling: left_to_write 31 Cleanup temp directory ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/975282_5220726 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/975282_5220726 ... WriteBufferWithThrottling: left_to_write 74 Unzipping mod=975282 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/975282_5220726 ... WriteBufferWithThrottling: left_to_write 3715328 WriteBufferWithThrottling: left_to_write 508 Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5199957 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5230746 ... Cleaning up possible 2 output dirs ... WriteBufferWithThrottling: left_to_write 79 Moving ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/983782_5230746 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5230746 ... Moving ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/983782_5230746 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5230746 ... WriteBufferWithThrottling: left_to_write 82694 Cleaning up (modId=983782, fileId=5230746) ... WriteBufferWithThrottling: left_to_write 31336 WriteBufferWithThrottling: left_to_write 5485568 WriteBufferWithThrottling: left_to_write 43269 WriteBufferWithThrottling: left_to_write 74 WriteBufferWithThrottling: left_to_write 4800663 Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5158337 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5220726 ... Cleaning up possible 2 output dirs ... Moving ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/975282_5220726 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5220726 ... Moving ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/975282_5220726 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5220726 ... Cleaning up (modId=975282, fileId=5220726) ... Mod valid: Gigantoraptor (975282) Mod valid: Dear Jane (983782) UShooterEngine::LoadGameMods with 2 mods UShooterEngine::LoadGameMods Loading Mod ShooterGame/Mods/83374/975282_5220726/Gigantoraptor/Content/PrimalGameData_BP_Gigantoraptor.uasset : 975282 UShooterEngine::LoadGameMods Using mod asset Package /Gigantoraptor/PrimalGameData_BP_Gigantoraptor as PrimalGameDataOverride. UShooterEngine::LoadGameMods Loading Mod ShooterGame/Mods/83374/983782_5230746/AnimatedSkinPack1/Content/PrimalGameData_BP_AnimatedSkinPack1.uasset : 983782 UShooterEngine::LoadGameMods Merging mod asset Package /AnimatedSkinPack1/PrimalGameData_BP_AnimatedSkinPack1 with PrimalGameDataOverride. Initialize Primal Game Data Override. Added Explorer Note Entry: DEARJANE_EXP_NOTE_1 Added Explorer Note Entry: DEARJANE_EXP_NOTE_2 Added Explorer Note Entry: DEARJANE_EXP_NOTE_3 Added Explorer Note Entry: DEARJANE_EXP_NOTE_4 Primal Game Data Took 0.00 seconds Server: "Sandkassen" has successfully started! Commandline: TheIsland_WP?listen?SessionName=Sandkassen?ServerPassword=HIDDEN?Port=7780?QueryPort=27015? -log -server -NoBattlEye -mods=975282,983782 Full Startup: 79.69 seconds Number of cores 4 Attempting to spawn additional explorer notes Spawning Explorer Note Chest: DEARJANE_EXP_NOTE_1 Spawning Explorer Note Chest: DEARJANE_EXP_NOTE_2 Spawning Explorer Note Chest: DEARJANE_EXP_NOTE_3 Spawning Explorer Note Chest: DEARJANE_EXP_NOTE_4 Init Dynamic Explorer Note: DEARJANE_EXP_NOTE_1 Index: 1,248 Init Dynamic Explorer Note: DEARJANE_EXP_NOTE_2 Index: 1,249 Init Dynamic Explorer Note: DEARJANE_EXP_NOTE_3 Index: 1,250 Init Dynamic Explorer Note: DEARJANE_EXP_NOTE_4 Index: 1,251 FNetGUIDCache::PeriodicCleanAndCompact: 0.03ms total time [ 0.01ms CleanReferences() and 0.02ms compacting]; ObjectLookup.Num()=0 [0 removed]; NetGUIDLookup.Num()=0 [0 removed] FNetGUIDCache::PeriodicCleanAndCompact: 0.02ms total time [ 0.00ms CleanReferences() and 0.01ms compacting]; ObjectLookup.Num()=0 [0 removed]; NetGUIDLookup.Num()=0 [0 removed] F
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Hello I'm back with another question. So I know that dinos go into a stasis when off the server. I just want to know if this can be turned off. I'm on a server but the breeding is like every 30 minutes for some dinos and I can't keep my Xbox on for 12 hours every day to try breeding. this is really an inconvenience as the Hatchery for the ark ascended doesn't keep the dinos breeding like I thought it would. I'm also noticing that you don't get any unfertilized eggs either. If I have a computer that can run ark ascended I would of course just leave my computer on. Please help as I'm trying to have fun on a game but can't because of the stupid stuff like this
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I keep getting removed from tribe every time i log in, my tribemate used to have the issue but its not stopped and now im getting it, anyone know how to fix? Surely this is a known issue and still not fixed. Ive already uninstalled and reinstalled and i dont know what else to do, kind of making the game impossible to play when i have to constantly get added back
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Ark Ascended not recognizing downloaded mods when logging in into a server. Then it gives “not enough storage” error, to download the mods (already downloaded), before log in. And the reserved Storage for the game also went down. PC’s do not have these issues. Please help, the servers are too expensive for us not able to play in it.
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Has anyone else experienced any issues with their account during the recent server update? On the evening of February 9th, the server malfunctioned, and we were unable to log in for several hours. When I finally joined the server, I was shocked to discover that my character, Ivor Bigun, was reset to level 1 despite being at level 109 before the update. Moreover, I was no longer a part of our tribe, ARKcore. This issue is unacceptable and has caused me a great deal of frustration. I own a large number of Dinos that require imprinting, and now we cannot get them done. My tribemate found my bag on the floor in the tribe's base, and my gamer tag was still there, with the character ID ending 47795. My chibi was level 5, which allowed me to reach level 109. We need to find my character and achievements since my absence has had a significant impact on my tribe. I've been playing ARK for more than a decade now since the Beta phase was first released, and unfortunately, I'd encountered the same bug 5-6 times before, during the ASE period. We had hoped that with the new investment and structure, now that Wildcard has more resources, would have resolved some of the known issues. This is unfortunate to know that despite the issue will affect players significantly, Wildcard is going to overlook the problem, as addressed by Wildcard GM Reaper. It's evident that Wildcard, the game developers, are responsible for this significant bug, and they need to address it right away. I mean, how difficult it is to get my character back with the same player ID?
- 154 replies
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Hello I'm sorry to be a bother. I just have a question and I'm not sure if this is the right channel. So I was watching a video on how to get fast spolied meat and they said going to the bathroom on the toilet. You then put raw meat or any uncooked meat in there and it's supposed to turn it In to spolied meat. Now I'm not sure it it only works on single player. I was on the server and nothing happened after placing the meat in the toilet
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As stated in the name, my Ark Ascended file is having issues saving, and when I load in, I and my dinos load in exactly where I saved from previously, but the entire world is reloaded from the previous exit save (any levels and experience I gain are reverted in the process, and any work I've done is gone, including building, crafting, and gathering), with seemingly no rhyme or reason. I've tried saving multiple times to fix this, but it doesn't seem to help. In addition, while I haven't done excessive testing, all the silica pearls I collect are disappearing every time I reload, as well as any items I craft that use silica pearls. I've lost several ascendant scuba items and all my electronics multiple times just trying leave the game for a break, and coming back later. Storing in dinos doesn't preserve said items. And for some added flavor, a Procoptodon I recently tamed reloaded in, and now won't let me access it's inventory to put a saddle on it or feed it. Constructive advise is appreciated since I'm at a loss. I'm playing Single-Player if that helps at all.
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I was running a program that monitors heat levels of the CPU for each thread. I currently have a 11th gen Intel Core i9-11900K @ 3.5 GHz While playing Ark Ascended 4 to 5 threads of this CPU would red line or be at 100% (over heat) I couldn't find any other problems while running this game Please do something about multi-threading heat temperatures.
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Hello, I'm posting here so that you know about this command, and so that Wildcard can develop an option to enable it because it's really good. With this command, my computer, which couldn't run Ark Ascended in any way, runs normally at 120 fps with just this command. Command: foliage.LODDistanceScale 0.000015 or foliage.LODDistanceScale 0.00001
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hello wild card can you guys open offline raid protection server like crossark6 on evolved because me and my tribe was prepare for that and we dont have time for 1x server and people so pls create those server
- 234 replies
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Hello everyone today i'm proposing something that will be unique to ark ascensed with new quality and ai that will make the dino's less stupid and more complicated why not also make the player side even more performant by adding a sliding system that allows the player to slide on a short distance and that is fesable in real life. this system of slide a 1 to 2 second glide that will do some soccer you could say is supide sure imagine combat with glides to hide from enemy fire or in combat or even to dodge a charging dino. This will certainly change the combat and even the hunting techniques but why not give a boost to our favorite game and maybe ark 2? Of course if it is possible because our dear developers are already busy with ark2 and we hope that they will work well on the game to bring us the best game 2024 that surpasses its predecessor ark evoled. I'm posting this suggestion here for a developer to come across someday, or if someone else wants to pass it on to the developer with positive reviews so they too can get excited about this project. Of course, I'm open to discussion and look forward to your comments and opinions. Good day and good night to you all. 😎👍
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Suggestions for ARK: Ascended from a 20k hour pvp player
Kman7110200 posted a suggestion in Game Suggestions Archive
I have over 20k hours in ARK, 99% from official pvp servers, starting from a few weeks after the games release. These are the things I would recommend fixing to make ARK: Ascended the best game possible. These are mainly regarding Official Smalltribes Servers. 1. Removing Broken Maps I suggest keeping maps like Genesis 2 strictly PVE/Single player, removing it from smalltribes, or removing a lot of the broken items/dinos. Alot of these issues dont affect main official servers as much as small tribes. 6 man was completely ruined by the addition of this map. GENESIS 2/Fjord: -THE MAP: Genesis 1 on steroids. Missions are WAYYYY too easy. It takes 3 minutes to do a velo hunt mission, and it gives you more points than any genesis one mission. People began turreting off entire areas so that the mission would be automated, giving them infinite points. Element is also too easy on this map. - Stryder: makes farming too easy. You can right click on ab and get infinite metal. You can put stryders in the small genesis 1 lunar cave, and spawn on them every hour, right click and get 2-4k element in 2 minutes. They are too easy to tame for how OP they are. They completely ruined the grind aspect of PVP. People run around with 4 capped suits, capped rifles, etc, because they have infinite resources. TLDR: ruined the grinding aspect of ark, makes gathering resources too easy, too easy to obtain one - Shadowmane: They are easy to tame, fast to raise, every single one has a good saddle, without having to craft it. Their hp scales too high, along with their damage reduction mechanic, they are impossible to kill. Along with them being the most mobile non flier in the game. They can dismount with 0 skill and 0 counter. Before shadowmanes tactics like snow owl would be used. The snow owl rider had to hit behind the giga to dismount, and could only freeze a few at a time. You could plant Z the owl then kill it, spread out, etc. TLDR: Has too much hp, mobility, utility, no counter, unkillable - Astrodelphis: Too fast, does too much damage, glitchy so its hard to dismount, needs to use WAY more element when using its saddle for boosting speed, or shooting. - Tek Bow: Does way too much damage, doesnt use enough shards. Tek bows made gigas almost completely irrelevant. When you pop a giga, it gets shot by 2 capped tek bows and dies in 20 seconds. They also added to the cancer cage culture with the tranq arrows. This item is a big reason why Gen2 ruined pvp. - Voidwyrm: Has insane health, and like the shadowmane, a no skill point and click dismount, that doesnt affect your tribemates. People go around with 100k hp voidwyrms dismounting people, while their tribemate sits on a 2k melee lightning and oneshots them once they're dismounted. Big reason why rag pvp was ruined. - Fed suits: They cannot break........ There is no point to wear normal tek, unless you are suit pvping, you can get an infinite amount of fed suits just by spawning. they makes tek suits completely irrelevant. They have bad armor values, but when people have 800 hp, it doesnt matter. - Noglins: Again added to the cancer caging meta, too easy to tame. They have alot of counters, but they are a horrible addition to small tribes. - Desmo: outside of valguero, flying should not be allowed in caves. Desmos are so fast, that turrets hardly register them. You can swoop onto someones fortnite, pick them, and drop them into your turrets without taking any damage because youre so fast. - Fjordhawk: When you die, and youre tribemate cant get your body, you should lose your gear. This is a VERY pve tame. Half the times it doesnt even work, it just deletes to antimesh, then no one gets the kit. - Defence Units: This is an extinction "tame" but it added to the automated farming problem plaguing ark. You can craft these very cheap, and harvest them for WAY more than you used to craft. People would kill thousands to farm electronics and oil. No one uses these in PVP besides to farm. - Meat plants: Removes the complexity of raising and feeding dinos, you throw a dino out, take 10 seconds to hit a plant, fill maewing, thats it. You dont have to leave your base to raise a dino. Id like to add, I think a lot of good things cames from gen2 like, Maewings, net guns, tek crop plots, exo meks, mannequins, etc, that should still be in the game, adding spawns to island or every map for maewings, and making the items base game engrams, like cryopods, not map locked ones. 2. Revamping maps A lot of maps dont have good locations for the present ark meta. Caves are pretty much the only thing built, for good reason. Modded servers like MTS revamp locations to fit the current meta. They have added dozens of caves in spots where bases could never be built today. I would suggest doing the same. Adding a ton of good/medium tier caves, so that people have more places to build that wont get instantly raided. 3. Removing/Revamping EVO events At the very least, remove breeding boost from evo events. Breeding should never be included in an evo event, raising times should be set in stone, excluding holiday events perhaps. Making dinos too easy to raise removes the attachment and value of them. If evo events stay, they should only boost EXP gain, taming, and maybe gathering. Gathering should only be kept in if it doesnt effect the amount of element you get from genesis 1 and extinction element veins. Currently people abuse evo events to get insane amount of element from genesis one ele runs, and element veins. I will make another point about revamping element later. 4. Revamping Element Element is one of, if not the most important material in ARK PVP. Currently there are 3 maps where element is too easy, Gen1, Gen2, and extinction. As mentioned, these maps wouldnt be as broken for element if EVO events didnt exist. Getting 1k-1.5k from a 50k element vein is balanced, and the same from a gen1 ele run. With evo events you get 2x-3x that amount which is far too much. Element gachas should be completely removed. People create scripts that run element gachas 24/7, removing the need to do boss fights on other maps. Again, making things too easy to get decreases its value and attachment. Prior to gacha scripts, you had to prep bossfights, or run element veins for dust before you fobbed. You had to use the little element you had sparingly during a fob. Now people can transfer over infinite element, removing another layer of complexity to PVP. 5. Removing automated farming This ties into the element point. People clone thousands of karkinos, ovis, and craft thousands of defence units to automate farming, polymer, chitin, hide, pelt, electronics, and oil. With a melee character, you can harvest tens of thounsands of hide from an ovis, and harvest a ton of electronics and oil from defence units. People dont do poly ruins, they clone karkis and harvest them with a moschops for 5k polymer per. I'd suggest ovis dropping a normal amount of hide, like every other dino, or not dropping hide at all, and only pelt. Possibly make it so moschops cant harvest poly from karkis. Defence units addressed above. 6. Conclusion This is all from a small tribes PVP point of view. Ark is not meant to be an easy game, I've put over 20k hours into it, and grinding is one the reasons this game was so fun. Putting the time in to make gear, raise dinos, mutation breed etc. Almost every aspect was enjoyable, yet grindy. Doing metal runs on Ab with a skiff/magmasaur or and karki/anky. Setting up a cliff plat and spending hours doing poly runs on crystal isles. Taking an angler to crystal isle bubbles for black pearls, doing an element vein to make dust. Doing missions for hours on end for spark/ charcoal so you could make your c4. Killing things in lunar for electronics. Spending those first 10 hours keeping a close eye on your babies, doing meat runs and berry runs. These were all ruined by the things listed above, the game is simply too easy now. People played ark PVP because it was the most complex, grindy, progessive, yet insanely fun game out there. Every point I made led to the same conclusion, the game has lost its complexity, to a point where 90% of people dont enjoy it anymore. If ark ascended doesnt address a majority of these problems, i fear for its longevity.- 2 replies
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Am I the only one who would strongly encourage Wildcard to make wyverns no longer breed-able? They were strong even before the mechanic was enabled for them. They simply became the meta Dino with no easy solution in place.
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hi there everyone! just wonding do we know anything about ark ascended beta or alpha test? if so where do we expect it to be announced or maybe a sign up process?
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