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  1. They only block ASA commercial server competitors, you can still use a generic server like AWS which would be fine for small coop servers. It is the large megaservers that want a dedicated commercial ARK server support that are forced to Nitrado, but they are free to run their own uncommercial server especially now that WC got Nitrado to cave on the silly server DRM (which had required a steam license per map running!) Nitrado tried to pass it off as a simple release mistake but they clearly planned to try to block server code entirely.
  2. You can answer that question easily, this is a direct result of Nitrado took over the contract for all commerical ark servers. They need not worry about ARK server commercial competition at all. When there was competition you could compete on price value and quality , choosing realtime MMO gaming proper servers that could handle the transactional load. Even the official server contract you still had to worry about losing that contract. Now? They are probably using the cheapest excel spreadsheet storage small biz servers they could find and trying to run a real time massive database on it. Same reason they force early access release on a date - they want to cash in no matter how much pain it cost WC and their customers. They have WC over a barrel badly because they are stuck with Nitrado forever. From the point of view of the server there should be absolutely no difference between ASA and ASE so why is it that the ASA server performance is far worse than ASE? Why is the structure and harvest and tame limits so much more restrictive now - when it is the same island it has always been - only slight differences in structures, harvest and tames databases. The answer is Nitrado junked the ASE servers and replaced them with crap servers for ASA. Sure the AI is smarter but the server could care less what path the dino takes now avoiding your traps - all they do is record the resultant dino movement and shove it down it to the clients, which itself they had to nerf the smooth movement because the crap servers could not even keep up like they did before. Now the other workaround to -preventhibernation, start a dedicated client on the same PC (not non-dedicated as that has same issues as SP). It sounds that would be worse load, but others have said it is for more efficient at multi-core usage than SP and runs better. This is what Conan does in SP mode, automates running a local server. Not sure how you go about serving on an XBOX though, I use PC.
  3. So, just read this https://server.nitrado.net/en-GB/news/ark-survival-ascended-server-hosting-exclusivity-news We all know Nitrado bought the rights to commercial servers, but we assumed non-commercial little servers would be able to run. But they are not. You need to apply for a free license and for that you need to have a community of at least 10,000 members. That's to host your own NON-COMMERICAL Ark server, even if it's from your own house - rip all those little friendly unofficials which never charge a bean, ever, for using their servers. No kits, no donations, no whitelisting, no subs, no patreon, etc, etc. You'd think those large content creators "buy a sub and get access to my servers" could afford to pay the Nitrado fees anyway, but we know why that bar is so high and they are getting it for free - possibly to keep them quiet about all the little guys being pushed out? The I'm alright Jack mentality. Honestly, makes me sick this is so anti new people getting started with a server, and stifling the Ark community. Someone please tell me I've read this wrong and people will still be able to set up small clusters on their own systems in their own homes and allow others to join.
  4. Yes - I ain't got the time or inclination to go read that agreement between Snail & Nitrado now - but I am pretty sure from memory that the agreement did NOT give exclusive hosting rights to Nitrado - only COMMERCIAL hosting rights. And this road being followed breaks that contract by making Nitrado the only viable hosting provider, commercial or not.
  5. From feathery artillery to strange diets, Yi Ling is bound to be an incredible addition to any Aberration survivor's tribe in ARK: Survival Ascended. Speaking of which, the race is coming to a close to see which community creature will roam the landscapes of The Center. Only three more days to cast your vote! Download in full resolution Species: Yi Ling Time: Late Jurassic Diet: Omnivore Temperament: Aloof This feathered fella is so much bigger than the Yi species I knew in my day! Despite its aberrant size, Yi ling is still somehow light enough to cling to walls and it can even glide short distances. It’s light on its feet as well, able to dodge attacks on the run. I’m glad Yi seems to prefer prey smaller than itself, because it can eject a spray of barbed feathers at an unhappy target before darting in to rip them back out. Its unique firepower may expose Yi in the short term, but its protective plumage regrows fast. A tamed Yi makes for an excellent -- if precarious -- hunting mount. Some tribes use them as caravan scouts, others to torment enemy forces. I’ve seen Yi scarf up the weird mushrooms, congealed gas balls, and nameless creatures scurrying around down here. Who knows what effect a diet like that would have on its feathery weaponry? Watch what your Yi eats, and you just might learn to sharpen its fighting skills! Snail Games USA and Studio Wildcard have officially teamed up with Nitrado to be the exclusive commercial server host for ARK: Survival Ascended. Partnering with Nitrado allows for: Enhanced ARK Mod Experience with Seamless Overwolf Integration ARK: Survival Ascended will support Overwolf integration into Nitrado’s services, which makes it easier to manage mods directly from a web interface. You will be able to browse an expansive library of mods and easily manage them with a click of a button, no more messing around with .ini files! Critically, ASA’s direct server integration with Nitrado’s infrastructure enables the cross-platform online mod functionality between PC and consoles. Unrivaled SteelShield DDoS Protection We’ll also be working closely with Nitrado on their SteelShield protection services which defends against DDoS attacks, so we can ensure uninterrupted gaming on our ASA servers. We understand that some people would prefer to manage their own servers, and so this partnership does not prevent you from hosting or managing your own non-commercial ASA servers with your own hardware. Together with Nitrado’s seamless integration of ASA’s revolutionary cross-platform mod system, we're committed to bringing players the next evolution in ARK's journey! You can read more details about the partnership here. To recap previous announcements, we’ll be taking save games from the Official Network and providing the files to you so that you can host your own server and continue the progress you’ve made on the Official Network. We intend to take two different save snapshots, one timeline will be communicated below and the second will happen during the week of the Official Network Shutdown in September. The first save snapshot from the Official Network will happen on Friday, August 25th (8/25) for both PC and Consoles, this process can take up to 12 hours and will start at midnight UTC. You will need to ensure your character is on its respective server, prior to the save taking place so we recommend making sure your character is there well before midnight UTC and stays on the server for the next 12 hours. Your items, dinos, and characters that have been uploaded to the ARK cloud will not be included in the save! So, please make sure to download anything that you wish to keep from the cloud prior to the save on 8/25. The first save snapshot will be provided on Wednesday, August 30th (8/30). On Wednesday, we’ll be providing access to your PC saves and you’ll also be able to directly rent a server from Nitrado who can host your PC or console saves. Nitrado servers using the Official Save games are now available for pre-order here. Pre-order your server today and save an additional 20% discount using promo code: SAVEYOURARK You’ll be able to: Access to all official save games for all platforms – PC, PlayStation, and Xbox. Easily import the save game with one click using the web interface. Have access to a comprehensive guide and FAQs telling you everything you need to know about hosting servers. For more information, please visit this page. Pre-order and promo code are not available for XBOX. Remember we’ll be taking another save snapshot during the week of the Official Network Shutdown in September in preparation for ASA’s October release, with more details to come at a later date! The Community Creature Vote is coming to a close, and the competition has been thrilling. The creatures that have been submitted are truly remarkable. Soon, we will know which entry will emerge victorious! You still have the weekend to vote for which creature will be added to The Center for ARK: Survival Ascended! The second round of voting ends on Monday, August 21st at 4 PM Pacific. The winner* will be announced in the Crunch of Friday, August 25th, 2023. Rank the creatures in order of most preferred to least preferred The vote is limited to 1 submission per person (duplicate entries will be discarded) Below are the candidates that have made it into the final 10. Find out more information about the creature by clicking on the hyperlink attached to the name. Cast your vote here. Mesoparapylocheles Saivodus Shastasaurus Miracinonyx Pemphix Bajadasaurus Hatzegopteryx Orcinus citoniensis Thoracopterus Nothosaurus Ludicus Overview of all the finalists here. * Note that once the winner has been determined, we'll be reading through these threads and using them as inspiration for how the creature will be designed; aspects suggested may change. Not loading? Click here Powered by RankedVote Survivors on all platforms will be receiving an EVO Event! It will be active until Monday, August 21st. All Official Servers across each platform will be undergoing this evolutionary change which includes: *Note that these bonuses are multiplicative of the game's standard 1x rates. Official Servers: 2x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon Small Tribe Servers: 4.5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon ARKPocalypse: 5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon Conquest: 5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon Fan Art Gallery | Screenshot Gallery | Artist Feedback Form Creator: Kittykatlapurr Kitty is tormented in ARK Supreme on the Olympus map by her chat using the Chaos Creator mod. It was up to chat to decide if they wanted to make her life better or even worse! Creator: Sanyxs Is winning Ark: The Survival of the Fittest possible by only taming Phiomias? Sanyx proves that it is! Head in the clouds, that one. by fritzmetzger Rest in Pixels Saphira by @alkonavi How about shaved ice ~~ by @k3zk_627 #colorfulARK by @falco_luna "Watch out for Billy" by @TekARK_01 Sketch of the Manticore from ARK by korrigus Umbra and her Theri by ArwennDelta Screenshot by LabRat Biggest boi by niinapiina Screenshot by Radskan II Enjoy your weekend! Studio Wildcard Twitter: twitter.com/survivetheark Discord: discord.com/invite/playark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark Facebook: facebook.com/survivetheark Threads: threads.net/@survivetheark Official Wiki: ark.wiki.gg
  6. From feathery artillery to strange diets, Yi Ling is bound to be an incredible addition to any Aberration survivor's tribe in ARK: Survival Ascended. Speaking of which, the race is coming to a close to see which community creature will roam the landscapes of The Center. Only three more days to cast your vote! Download in full resolution Species: Yi Ling Time: Late Jurassic Diet: Omnivore Temperament: Aloof This feathered fella is so much bigger than the Yi species I knew in my day! Despite its aberrant size, Yi ling is still somehow light enough to cling to walls and it can even glide short distances. It’s light on its feet as well, able to dodge attacks on the run. I’m glad Yi seems to prefer prey smaller than itself, because it can eject a spray of barbed feathers at an unhappy target before darting in to rip them back out. Its unique firepower may expose Yi in the short term, but its protective plumage regrows fast. A tamed Yi makes for an excellent -- if precarious -- hunting mount. Some tribes use them as caravan scouts, others to torment enemy forces. I’ve seen Yi scarf up the weird mushrooms, congealed gas balls, and nameless creatures scurrying around down here. Who knows what effect a diet like that would have on its feathery weaponry? Watch what your Yi eats, and you just might learn to sharpen its fighting skills! Snail Games USA and Studio Wildcard have officially teamed up with Nitrado to be the exclusive commercial server host for ARK: Survival Ascended. Partnering with Nitrado allows for: Enhanced ARK Mod Experience with Seamless Overwolf Integration ARK: Survival Ascended will support Overwolf integration into Nitrado’s services, which makes it easier to manage mods directly from a web interface. You will be able to browse an expansive library of mods and easily manage them with a click of a button, no more messing around with .ini files! Critically, ASA’s direct server integration with Nitrado’s infrastructure enables the cross-platform online mod functionality between PC and consoles. Unrivaled SteelShield DDoS Protection We’ll also be working closely with Nitrado on their SteelShield protection services which defends against DDoS attacks, so we can ensure uninterrupted gaming on our ASA servers. We understand that some people would prefer to manage their own servers, and so this partnership does not prevent you from hosting or managing your own non-commercial ASA servers with your own hardware. Together with Nitrado’s seamless integration of ASA’s revolutionary cross-platform mod system, we're committed to bringing players the next evolution in ARK's journey! You can read more details about the partnership here. To recap previous announcements, we’ll be taking save games from the Official Network and providing the files to you so that you can host your own server and continue the progress you’ve made on the Official Network. We intend to take two different save snapshots, one timeline will be communicated below and the second will happen during the week of the Official Network Shutdown in September. The first save snapshot from the Official Network will happen on Friday, August 25th (8/25) for both PC and Consoles, this process can take up to 12 hours and will start at midnight UTC. You will need to ensure your character is on its respective server, prior to the save taking place so we recommend making sure your character is there well before midnight UTC and stays on the server for the next 12 hours. Your items, dinos, and characters that have been uploaded to the ARK cloud will not be included in the save! So, please make sure to download anything that you wish to keep from the cloud prior to the save on 8/25. The first save snapshot will be provided on Wednesday, August 30th (8/30). On Wednesday, we’ll be providing access to your PC saves and you’ll also be able to directly rent a server from Nitrado who can host your PC or console saves. Nitrado servers using the Official Save games are now available for pre-order here. Pre-order your server today and save an additional 20% discount using promo code: SAVEYOURARK You’ll be able to: Access to all official save games for all platforms – PC, PlayStation, and Xbox. Easily import the save game with one click using the web interface. Have access to a comprehensive guide and FAQs telling you everything you need to know about hosting servers. For more information, please visit this page. Pre-order and promo code are not available for XBOX. Remember we’ll be taking another save snapshot during the week of the Official Network Shutdown in September in preparation for ASA’s October release, with more details to come at a later date! The Community Creature Vote is coming to a close, and the competition has been thrilling. The creatures that have been submitted are truly remarkable. Soon, we will know which entry will emerge victorious! You still have the weekend to vote for which creature will be added to The Center for ARK: Survival Ascended! The second round of voting ends on Monday, August 21st at 4 PM Pacific. The winner* will be announced in the Crunch of Friday, August 25th, 2023. Rank the creatures in order of most preferred to least preferred The vote is limited to 1 submission per person (duplicate entries will be discarded) Below are the candidates that have made it into the final 10. Find out more information about the creature by clicking on the hyperlink attached to the name. Cast your vote here. Mesoparapylocheles Saivodus Shastasaurus Miracinonyx Pemphix Bajadasaurus Hatzegopteryx Orcinus citoniensis Thoracopterus Nothosaurus Ludicus Overview of all the finalists here. * Note that once the winner has been determined, we'll be reading through these threads and using them as inspiration for how the creature will be designed; aspects suggested may change. Not loading? Click here Powered by RankedVote Survivors on all platforms will be receiving an EVO Event! It will be active until Monday, August 21st. All Official Servers across each platform will be undergoing this evolutionary change which includes: *Note that these bonuses are multiplicative of the game's standard 1x rates. Official Servers: 2x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon Small Tribe Servers: 4.5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon ARKPocalypse: 5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon Conquest: 5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon Fan Art Gallery | Screenshot Gallery | Artist Feedback Form Creator: Kittykatlapurr Kitty is tormented in ARK Supreme on the Olympus map by her chat using the Chaos Creator mod. It was up to chat to decide if they wanted to make her life better or even worse! Creator: Sanyxs Is winning Ark: The Survival of the Fittest possible by only taming Phiomias? Sanyx proves that it is! Head in the clouds, that one. by fritzmetzger Rest in Pixels Saphira by @alkonavi How about shaved ice ~~ by @k3zk_627 #colorfulARK by @falco_luna "Watch out for Billy" by @TekARK_01 Sketch of the Manticore from ARK by korrigus Umbra and her Theri by ArwennDelta Screenshot by LabRat Biggest boi by niinapiina Screenshot by Radskan II Enjoy your weekend! Studio Wildcard Twitter: twitter.com/survivetheark Discord: discord.com/invite/playark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark Facebook: facebook.com/survivetheark Threads: threads.net/@survivetheark Official Wiki: ark.wiki.gg View full article
  7. Your assuming ASA will be on steam. I am too, but no reason it has to be. The Steam Workshop is no longer going to be used for mods for ASA. It could get moved to some other platform or even a website. The lack of information for something coming out in a few months seems a little odd. I've just resigned to trying to wait patiently. We will know when we need to I suppose. I just want to clarify that as far as I know, the new mod platform, Overwolf does work with Steam, so no reason why we shouldn't be seeing ASA on steam soon. I did read an article: https://www.globenewswire.com/news-release/2023/08/15/2725808/0/en/ARK-Survival-Ascended-Will-Exclusively-Use-Nitrado-Technology-for-Game-Servers-to-Enhance-the-Multiplayer-Experience.html It doesn't have much information. Just that Overwolf will be used for mods, we will have new DDOS protection (SteelShield). Also that for commercial servers, Nitrado has an exclusive contract to provide hosting. I've heard else where that that deal was secured in exchange for loaning money to WC to finish work on ASA. Non-commercial private servers can still be used too. I did read that ASA has passed testing (not sure exactly what testing), but that sounds like good news. Also that as part of the Nitrado deal, there is a deadline that must be met. Really starting to sound like we are going to see the early access release of ASA in October.
  8. Generally, this is not good, although apparently WC is nearly out of money and used this agreement to get a loan from Nitrado. So better than having no money and no game in a few months I think. I prefer G-Portal myself, although I've used Nitrado before and it went OK. A bigger question here is how will this affect all those ARK clusters that don't use a hosting service, but have their own systems that they run ARK servers on. Most of these ask for donations or a subscription with some kind of in game item given for the cost of the subscription. The new exclusive agreement only applies to commercial hosting services. So are these community servers that are user funded considered to be commercial servers? Will they have to get more creative in how they ask for money to offset their costs? Some people think they are making money off this and some probably are. I would guess the majority are just breaking even on their costs. Even more are run by someone that can afford the cost out of their own pocket, but accept donations.
  9. Yeah, agreed. In no way do I think nor suggest that this was a good thing to have happen. Personally I think it's evidence that WC/Snail mismanaged their business to be in the position in the first place. If people see this arrangement as a good reason to be unhappy with WC/Snail then they'll get no argument from me. Agreed, it shouldn't have been a commercial necessity in the first place. Of course I don't know all of the in's and out's of WC's business, but the results speak for themselves. When a company has to agree to onerous contracts because they've gotten into excessive debt, clearly they've done something wrong. ASA is essentially players crowd funding WC/Snails mismanagement of their business. I'm all in favor of people voting with their dollars, and sadly it looks like a lot of people are ok with being treated like an ATM by WC/Snail. Glad to hear they responded to you appropriately.
  10. Right so short term gain but long term pain as I think this will make a significant number of players back off. I bet there are many people that play on servers of just 3 or 4 people that want to play with their own settings. Either that or if you are going to do an exclusive deal make sure that the environment is a fit for your product. However I do understand commercial necessities but should you really make you customers pay for your past bad decisions and if you do like I indicated what will the long term effects be. I already see a huge amount of bad press out there regarding this. That said, Nitrado refunded us quickly.
  11. Sadly that is true. But the agreement between Snail and Nitrado (https://investor.snail.com/node/7086/html) includes an exception for end-users to operate servers for their own use, provided it is a non-commercial server. WC hasn't said exactly what this means in real-world terms, but the way it's being implemented so far will mean the death of the unofficial community.
  12. I really feel like wildcard needs to confirm if the one license will prevent non commercial servers from having a cluster, ideally before my 2 hours play time is up.
  13. The process right now is: • Create a new steam account for your server • Buy a second copy of the game on that account (the 1st copy is the one you want to play on) The future: • Create a new steam account for every single map expansion they release for ASA • For each of these accounts, buy a copy of ASA So based on their current design, ultimately we are looking at 12 additional steam accounts and 13 total purchases of the game (your main steam account + 12 servers) The Island, Scorched Earth, Aberration, Extinction, Genesis Part 1, Genesis Part 2, The Center, Ragnarok, Valguero, Crystal Isles, Lost Island, Fjordur OR Pay Nitrado an OUTRAGEOUS amount of money per server because they have a global monopoly on commercial server hosting. This is just... wierd?
  14. There is though. I read the Nitrado agreement, and it specifically allows us to run non-commercial servers. I also think that WC should tell us what's going on regardless, even if it's a lame "Sorry, this was a difficult business decision, and we hope to make this available in the future." With all the years we've been players (not to mention paying) they owe us that much.
  15. By my reading, the agreement between Snail and Nitrado allows us to run small clusters. Section 6.1 (c) (i) says that the deal does not apply to "non-commercial, non-monetized servers owned by end-users themselves and for such end-users' own use." There's nothing in there that prevents me from running a small server for myself, my kids and their friends to play on. So why isn't it possible for me to create one? WC?
  16. Never mind if a private induvial chooses to carry the cost of one or more "ASA licenses" in terms of a steam account that buys ASA server, by definition this becomes a "commercial" venture, because the hoster has to pay money (ASA server license) to do their stuff. So yeah it is rubbish!
  17. this is going far over away than commercial gaming hosting. limiting communities and private server is like: nitrado bitches or nothing. btw I already saw a modded map in the work https://www.curseforge.com/ark-survival-ascended/mods/svartalfheim basically you cannot host 2 maps based on nitrado statement.
  18. But why isn't their website the first place they go with info? Plus people want actual information, not a commercial for a game that STILL has no release date. And November is not a release date, its no more a release date than August or October were. Its just them kicking the can down the road a little more. How about some information people actually want?. Remember this? What happened to this? I didn't see any info on their youtube addressing this. One would think they would be quick to address the reason for misleading their customers. And them not responding and giving actual information is indeed hiding. Instead of explanations they just throw you mods under the bus and let you guys deal with their shortcomings.
  19. Nitrado as exclusive commercial server? No monopoly is good.
  20. On Nitrado's official announcement to be "exclusive providers for ARK: Survival Ascended server hosting. " They mention SELF HOSTED servers on the FAQ: ---- Can I monetize my ARK: Survival Ascended Server? Nitrado’s commercial exclusivity for community servers will not prevent monetization of your self hosted or even rented server, such as but not limited to donations, “VIP” roles, reserved slots, items and anything else that is permitted within the Terms and Conditions & End User License Agreement of ARK: Survival Ascended. ---- Hopefully that includes dedicated servers, but at the very least it looks like there will be a way to host our own games
  21. Community Crunch 367 introduces the fishing concept for ARK 2, reveals the creature vote winner, and showcases other exciting updates. As an AI language model, I don't engage in commercial activities such as selling SEO services.
  22. Hear me out. One of the MOST requested features is a Primarily Water Map. ARK has never been known for having very interesting gameplay around the water, but Atlas was built on it. This gave me the idea to just build an ARK DLC map with Atlas Gameplay in mind. Boats, Islands, Ocean. Adding the Atlas Boat Building Mechanic for One ARK DLC Map would really make that particular DLC stand out and have a specific unique game-mechanic reason for playing it. It could also be used as cross-promotion to inform some players about Atlas they may not know about the game. While still keeping it definitively ARK though, and not an Atlas Commercial. Having us on a map that is pretty much ALL Ocean besides the Northern and the Southern Regions of the map. Making our Boats we build, double as our Primary Bases also. Hopefully having big enough Ships eventually to have a Cargo hold that can carry decent sized mounts, say 4 Shadowmane sized as an example, but most mounts on the map would be Aquatic Creatures that would follow, and school around our Ship. In-game assets for the DLC that can make that more efficient would be recommended. Maybe an Engine to power the ship that can double as a Generator to power Cryo-Fridges on board. The Northern Islands with the Blue Obelisk to the direct center North, would be in a Harsh Arctic Ocean. With Frozen Islands surrounded by Icebergs. The Southern Islands, having the Green and Red Obelisks, would be more inviting. A Tropical Ocean dotted with Lush Islands. The Red Obelisk sitting on an ominous Volcanic Island that stands out in the tranquil southern sea. The Red Island sitting in its South-Western side. The Green Obelisk Island in a lush Jungle-Swamp in the South-Eastern side of the map. The Ocean would be DEEP and diverse. A Coral Reef in the Southern Sea, mirrored by an Icy Ecosystem in the Northern Sea, along with a GIANT trench at the bottom that cuts through the center of the map, dividing its Northern & Southern Seas like an Abyssal Equator. Any and Every Aquatic or Semi-Aquatic Creature should be found on this map, along with providing some ideas for the 4-5 more that could be added with a DLC like this: (Basic Descriptions, All could have more Abilities/Details) -Xiphactinus. The coastal terrorizer. Roaming in schools of 3 with a pack bonus and an Alpha. Very fast and patrol the shorelines of the Southern Islands. -Archelon Sea-turtle. The massive Sea-turtle that Megachelon could have been created from. Being a very fast swimmer that can breach the water when it gets charged up to top speed (like an aquatic rhino or direbear), increased bio-toxin gather rate from Jellyfish, and can’t be stunned by Jellies or Eels. -Kumimanu the Giant Penguin. Patrolling off the coasts of the Northern Islands, Kumimanu is the fastest on the map. Even up against the Archelon’s full charge. Plus the Kumimanu has no restrictions to reaching its top speed. -Livyatan Whale. The massive predator of the Northern Sea, rivaling the Mosa of the Southern Sea. Huge Jaws and a Powerful Ram-Attack makes Boats steer clear of it unless fully upgraded. It also dives into the Abyssal Equator/Trench to hunt Tusoteuthis. Bonus Shoulder Pet: -Paradise Parrot. A beautiful extinct parrot from Australia. HLN-A would of brought it back herself if she could. Every Pirate needs a Parrot just like every ARK map needs a shoulder pet. Would be worth adding 5 tames instead of 4, and could fit right alongside the map as well as the Dodo as being a bird we lost during our existence, and probably by our hands. Could be found all over the Southern Islands and could predict Sea Storms like the Jerboa on Scorched. Could also explore the idea of Island Dwarfism/Gigantism with some older more familiar ARK creatures. Making Island variants of a few for flavor in the DLC. Like a reskin and size change. Adding say 3-4 creatures like this on top of the new creatures would set this DLC apart even more. Lastly. Baleen Whales, like the Astrocetus, except the truly Aquatic Versions they were created from, along with the Aquatic Versions of Astrodelphis, would be great additions to this map as well if their was time to squeeze them in. They could be the Brontos of this map, and would be hunted by Mosasaurs and Livyatan, along with the Tusoteuthis, Leeds, etc. Lastly, Lastly. We also could finally get the Aquatic Boss we have always wanted. Moder is fun, but this is an opportunity to top that battle. A Kraken or Actual “Leviathan” would be a safe bet. If it released from the bottom of the Abyssal Trench and we fought it in the open-sea of the map from our ships, or in the sea with our tames after tracking it down, that could make for a really interesting battle. Like an Aquatic Titan from Extinction battle. And most likely, transferring to a boss area would be difficult anyway with having to get aquatic tames under an obelisk. Unless the Obelisks were designed with that in mind. Story reasons could be that it is the ARK-reseed that is supposed to fix the ocean on earth and it didn’t react to the reseed protocol because an earth ocean needed time to reform, or clear up from corruption, or whatever. So we have to go up there and trigger it manually to get it to come down and do it’s thing repopulating the oceans of earth. I know it has to be an ARK satellite to exist how it is designed so that reasoning and story might work. Use corruption in the ocean as a metaphor for plastic pollution in our actual oceans or something. Give it some depth. Pun intended. Plus the map could have no connection to Rockwell or the rest of the story if you want, or you could tie threads together connecting them. Your choice. If you wanted to. You could tie it into Arat Prime somehow and there’s a fun DLC experience the whole ARK community adores and it’s just a big win, win for everyone. I feel it would help bring Atlas a little more into the forefront. Give ARK: Survival Ascended and its fans the option for a Water Map, Plus give the new ARK a unique flavor of its own that the old one never had. And with it being a lot of Atlas Assets it shouldn't be as difficult to put together and have a decent turn around on it. If the plan is really like the community predicts, where Arat Prime could be a new DLC map. It could sit at the edge of that ocean this Water-ARK is reseeding into. We could go to Arat Prime for the 1st DLC, connect to the Water-ARK from some terminal and transfer to it from Arat Prime for the 2nd, and then the 3rd DLC could be fixing the Moon or replacing it artificially somehow with an entirely Lunar DLC Map. Which would be amazing. Fixing Earth's rotation and with it maybe the Planet itself. As a Back Up Plan if the Genesis Mission fails and Humans have to return to Earth for some reason. Then the final cut scene after the earth starts spinning again is us uploading ourselves to the Genesis Ship to try to make sure everything goes right with its mission, and then HLN-A finds us and puts us in the simulation of Genesis One to give our body time to be created in the pod on the ship. Completing the simulation triggers our consciousness to be uploaded into our bodies on the Genesis Ship, and then Genesis Two starts. bridging everything together seamlessly with its own Trilogy you can also bundle together with a season pass. Well that’s my pitch. I hope you consider it because without a doubt it would probably be one of the most well received DLC maps out of all of them if executed correctly, and the right amount of love and attention went into it. Could be used to update underwater assets and add to that aspect of the game throughout other past/future maps and DLCs also. Thank you all for your time and I really hope to get this announcement one day lol. P.S. Name Ideas: "Fathoms" DLC. "Voyager" DLC. "Nautilus" DLC. As always any survivor's ideas are welcome in the comments. I'd like it if you Voted on which of these 3 Names you like most for this DLC in the comments also.
  23. ASE will get no more updates basically, except maybe super critical patches. Putting the code on Github (or another similar platform) will allow to get a lot of more fixes in a faster and cheaper way. Those fixes may probably also impact for good the development of ASA, for both client and server side. This doesn't mean ASE will become open source/ GNU/GPL like at all. Copyright will still apply as well intellectual property and forbid commercial usage (this is actually already happening with the dev kit!). Code control will be still in Wildcard hands. Code contribution models like that are already real and successful for big project like the Unreal Engine itself (anyone can ask Epic to access the Unreal Engine and other stuff code repository, however copyright and intellectual property still apply). Yes, there will be for sure some limitations about 3rd party code and binaries, like console SDK, this cannot be public for sure due Microsoft/Sony NDA licenses.
  24. Full of bots arguing about whatever they wanna brainwash us into this week - I avoid it like the plague. You'd think the folks who's job it is to communicate with the player base would use their own forum instead of an increasingly disliked, culturally divisive, commercial enterprise like twitter.... or at least spend the 2 minutes it would take to copy and paste whatever they said here. Meh.
  25. Server Gen2 1625 not appearing in session list since 2021-12-19 , 10 pm eastern Something wrong with server? I have noticed that some "commercial" tribes have several hundreds of dinos out for either breeding or selling. They are located on the ledges around the maps with massive bases. I hope they are not the ones crashing the server. I think the cap of dinos a tribe can have unpod at the same time should be limited or reduce. Same goes for the amount of stuctures a tribe can have.
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