No, you're completely missing the point. At least people had incentive to go out and tame these "random" dinos, it was a mechanic that made you explore the map and species. This kibble change is going to render nearly half the species of dinosaurs completely useless. And no, they aren't going to start churning out TLCs. You'd have to be an idiot to believe that, we all know how wildcard works.
Especially in pve, it gave a sense of progression having to tame and interact with a lot of animal species, their habitat, specific egg temperature requirements etc. It was a sense of accomplishment. This is going to basically kill off pve and make it boring as hell.
What they should have done was reconfigure the kibble tree and make some dinosaurs accept more than one species for kibble. For example, common species like dilo, stego, and trike provide kibble for 3 or 4 species. There was some obviously terrible ones like megalodon needing spino kibble, or therizinosaurus needing megalo kibble. Now everyone's gonna be breeding the same few species over and over again while leaving half the cast useless and boring.
Btw we need a TLC on almost every single species babies, most of them are just shrunken down models of the adults and it really looks terrible. Games like prehistoric kingdom do a great job of dynamically growing babies. It's not hard.