Jump to content

Frost027

Members
  • Content Count

    21
  • Joined

  • Last visited

  • Feedback

    N/A

Community Reputation

11 Gathering Thatch

About Frost027

  • Rank
    Naked

Personal Information

  • ARK Platforms Owned
    Xbox

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I never say this to people but Ark is an exceptional game. The key to stopping this is getting good at the game. Build a better base, make more turrets, make more bullets, tame more things, get better saddles, hit more shots, hit more bolas, win more pick fights, grab more kits. Survive. Some people will have WAAAY better things than you, but skill out matches everything. Except for the mana of course, but nevermind that horrible idiotic, incompetnet mistake by WC. Simple get better at PvP. This is a world with no rules, just you and the other people in it
  2. How I would nerf manas Although I think an entire rework is needed to truly fix them for pvp balance, this is how I would simply nerf them so other things could actually complete in the game. This is entirely for PvP, and has nothing to do with PvE. So, here it goes -Reduce saddle armor cap from 124 (and 188) down to a hard cap of 60 armor -Cap health at 7.5k before imprint -Cap melee damage at 415% before imprint -Reduce health per level by 55% -Reduce melee damage per level by 18% -Decrease stamina cost of all actions by 20% -Decrease managarmer ice breath damage by 75% -Decrease managarmer dive bomb damage by 50% -Increase time to freeze all targets by 33% -All ground creatures (including the quetzal) have their freeze time reduced by 65%. This does not apply to other enemy manas -Mana deal 3.5x increased damage to each other -Wyverns, Griffins, and Rock Drakes can no longer be frozen by manas -All flying creatures have their freeze time reduced by 90% -The freeze immunity increase from 30 to 90 seconds -The Reaper King and Rock Golem can also no longer be frozen by manas -Added an 8 second cooldown to the dash ability -60% of the damage a Lightning Wyvern deals to a mana, will ALSO be dealt to the rider -Fire Wyvern breath deals 9x increased damage to manas, and will also set fire to the rider -Ice Wyverns are immune to ice breath damage, and being slowed by Ice Wyvern breath will prevent a mana from jumping or dashing -Every 0.5 seconds of using ice breath in the air, increases its stamina cost by 12.5% I know. All this for one creature. And I still think they'd be slightly overpowered. The stat caps are to prevent them from getting grossly overpowered stats. The majority of the nerfs are too severly nerf the damage so they don't melt everything in 2 seconds. And also to make the freeze stun waaaaay less effective, so they can't kill everything with no effort. The mentioned Wyvern counters, are obvious. Give manas a counter. Personally, I think a total rework would be better, say, remove all damage from the ice breath, or reduce it's damage by 95%. Or their mobility. Being so fast, dealing so much damage is such BS. And Wildcard, since you can't realize how much you've ruined your game, I've provided you a way to actually make your game worth playing as to where the entire damn game isn't ruled by one creature, even after 5 nerfs.
  3. Give Wyverns Saddles to combat manas Give Wyverns Saddles I personally think it's stupid that things like Manas and most new creatures get 124+ armor saddles, amounting for a HUGE nearly 80% damage reduction, AND can be bred to have insane health. While on the other hand, Wyverns, can't be bred making it a give or take on their health, and are much, much harder to get. A lot of people complain about mana balancing, I think this could be resolved at least a little by giving Wyverns saddles. It would provide a GREAT counter to them. You would be hard to freeze and would take waaaay less damage in general and compared to other creatures, since Wyverns only get froze for a short amount of time. Not only would saddles make Wyverns much more balanced and useful in the era of 1.2k melee gigas and 1.5k melee manas, it would refresh the pvp meta sooo much. People would actually use other things like Wyverns, not just manas. And, considering how difficult it is to get a wyvern compared to other tames, and how hard and rare it is to get good stats, it only makes sense. With the release of Cyrstal Isles, and THREE new Wyvern types coming out, I think it'd be great for the game to give them saddles. It would make them stronger overall, as a lot of people think they are simply WAY to easy to kill for how hard they are to get, and would provide excellent counter-play to manas. Not to mention how manas get a 124 armor saddle AND bet the fastest thing in the game, while Wyverns are much slower and more clunky and get no saddle. It makes sense to me. I don't think they should be breedable, keep them special. But please, give them saddles. It would add a much needed, and effective counter to manas. I believe they need a 124 armor saddle similar to manas to keep up with them, but a 90-100 armor one would suffice just as good.
  4. Give Wyverns Saddles I personally think it's stupid that things like Manas and most new creatures get 124+ armor saddles, amounting for a HUGE nearly 80% damage reduction, AND can be bred to have insane health. While on the other hand, Wyverns, can't be bred making it a give or take on their health, and are much, much harder to get. A lot of people complain about mana balancing, I think this could be resolved at least a little by giving Wyverns saddles. It would provide a GREAT counter to them. You would be hard to freeze and would take waaaay less damage in general and compared to other creatures, since Wyverns only get froze for a short amount of time. Not only would saddles make Wyverns much more balanced and useful in the era of 1.2k melee gigas and 1.5k melee manas, it would refresh the pvp meta sooo much. People would actually use other things like Wyverns, not just manas. And, considering how difficult it is to get a wyvern compared to other tames, and how hard and rare it is to get good stats, it only makes sense. With the release of Cyrstal Isles, and THREE new Wyvern types coming out, I think it'd be great for the game to give them saddles. It would make them stronger overall, as a lot of people think they are simply WAY to easy to kill for how hard they are to get, and would provide excellent counter-play to manas. Not to mention how manas get a 124 armor saddle AND bet the fastest thing in the game, while Wyverns are much slower and more clunky and get no saddle. It makes sense to me. I don't think they should be breedable, keep them special. But please, give them saddles. It would add a much needed, and effective counter to manas. I believe they need a 124 armor saddle similar to manas to keep up with them, but a 90-100 armor one would suffice just as good.
  5. If you understood why I said they should get the TLC, the entire reason is a counter to manas. And I explained why they need a counter? lol
  6. I fully understand why PvE people can be upset about this. But I'd like to say this was a MUCH needed nerf in PvP, as this makes it much easier to fight manas on other things that aren't manas. Still isn't enough, personally I think they should just be removed from the game, but sadly Wildcard is going to see everyone on PvE here complaining about it, and are going to force whatever change they make onto the PvP community, and vice versa
  7. No, you said "It seems you're blind to the other issues in this game" What? When was this ever mentioned? We were talking about the balancing issue with manas Seems you're the one failing to read what others are typing, if you're just going to go at me like that on a topic that isn't relevant at all
  8. I am the last person on this Earth who is blind to all of the garbage balancing in this game. This game is fundamentally broken in so many ways, namely breeding. Today I just decided to rant about manas. And no, I don't think I should ever have to retreat to an unofical to be able to enjoy the game
  9. First, Scorched Earth came out 4 years ago, and basically nothing has been done to the Wyvern for all that time. Second, compared to other creatures, to some people Wyverns can be underwhelming. Very. People prefer to ride around on Snow Owls to fight manas with plant Z because manas SHRED Wyverns. Nearly NO ONE uses them because of this one thing. That and some people think; Why use a wyvern when I can use a 16k hp Snow Owl with a 90 armor saddle? They're one of the coolest tames in the game, and yet barely anyone uses them. And no, the Procoptodon and Argen are not the "best tames" to have in the current meta. The only thing you use an Argen for is farming, and picking someone out of a mek. The Procop offers nothing to PvP other than very early game
  10. I said I hope Wyverns are apart of the TLC, not manas. Manas can be removed from the game for all I care. A Wyvern TLC would be an amazing breath of fresh air in this game for late/mid-game pvp
  11. Yeah, I'm aware you can fly away from them easily. I don't want to run from them with flyers, I want to fight them with flyers and some of the other 100+ creatures. Plant Z and Y are meant to help counter things, help in PvP. It's not meant to be the ONLY counter to manas
  12. Why are 99% of creatures useless? Are they useless because of what they can't do? Because what they do is too weak? No. 99% of the 100+ creatures in this game are useless because of the mana, the worst thing ever added to this game. And no, I'm not bob on the beach who got his level 50 pt killed by a mana. I have over 3,000 hours in pvp, and plenty experience in high end, late game pvp. And it's BORING. Why? Because the mana is the ONLY tame you can use realistically in PvP. One of the primary reasons is breeding, tamed manas are horrible. They have 5-7k hp, and around 200-350 melee, which in my opinion is exactly all they should have and that's it. But no, with breeding manas come out with around 17k hp BASE, and have OVER ONE THOUSAND MELEE. They also get a 124 armor saddle cap. Now, with things like the giga, it doesn't matter as much, even if they have really good stats, unlike the mana you can't fight everything with them, you're locked to the ground with a slow walking speed. But because of breeding, why do manas get INSANE tankiness, 20k hp with a 124 armor saddle, AND the most speed and mobility of any creature in the game. Oh! I almost forgot some of the most damage in the game, with an INSANE stun that lasts over ELEVEN seconds at some time. Why do they literally get it all? Utility, stun, speed, damage, tankiness. It's stupid. You literally cannot use Griffins anymore in PvP. Why? Well because griffins usually have around 8-10k hp, a mana can deal all that health in damage in about 4 seconds with no saddle. Yay! But the best part?? GRIFFINS GET FROZE FOR ELEVEN SECONDS. In WHAT world is that fair? Why are Wyverns, which are so much harder to get, and can't be bred, struggle so much against them? You can't use them that often in normal pvp either, since they don't gave saddles, and manas will shred them close to the ground, and some even have less health than manas. All while being slower!!!!! PvP is SO stale and so boring, all you can use are manas, nothing else works. Can't use Rock Drakes, or their Tek Saddle because they get shredded and can't get away from them. They have it all, tank, speed, damage. And that STUPID freeze. I want to do SOMETHING other than use a mana. Mana v Mana is so boring and a waste of time. And I can't use basically ANY of the 100+ creatures in the game because of them. A vast majority of the PvP community agrees. Look at Vindactur, Kishko, popular Ark Youtube pvpers, they all agree, manas make the game stale, and make everything basically useless. People that I've asked about why they play MTS instead of offical, they say "Manas are the main reason" Wildcard knows this, and they do nothing. I've spent literal thousands of hours pvping people and for the past year, it's been nothing but "Mana Zoom Mana Freeze" You might as well remove everything except for Gigas and Manas, since that's the only thing you can really use. And I guarantee you this TLC will be for the carno or Megalodon or something else, that will add nothing to PvP. So the meta can remain to be stupidly stale, boring, uninspired, and driven by incompetence in balancing. I'm hoping the Wyvern will be apart of the TLC, and it'll get a saddle, so maybe for once I can use something to good or even great effectiveness in PvP using actual skill, instead of the worst thing ever put into a video game.
  13. Hopefully the Wyvern. Even if they just add a saddle for it. I'm so sick and tired of the PvP meta being "Giga chomp mana zoom" Giving them saddles and possibly updating some abilities would breathe so much life into this game. I see a lot of people asking for things like the carno and the megalodon, which I guess would make the game better for PvE in some sense, but it would literally, like the other TLCs for the most part, do literally nothing for the PvP community. Hopefully they'll take us into account
  14. Did you... did you just say the map is catered towards PVP???
  15. Congrats Wildcard! You buffed manas!!!! Congrats on creating a bug that causes manas ice breath to no longer scale!!!!!!!!! Meaning the full beam does the same amount of damage! Are you trash at PvP? Do you have really low self esteem and need to boost that up a little? No worries! Now you can kill and melt anything in under 1 second no competition! Even though manas are still broken and make the game's balancing trash, repetitive, and overall just bad you USED to be able to bait the freeze with a pt or a griffin at the end of the ice breath, since it only froze and deals no damage. Not anymore! Now no matter what you can't fight them, because Wildcard and their INFINITE WISDOM makes it so you get froze for eleven seconds, but they can kill you in under 1. Good job WC, I am once again very, very, very disappointed, but not at ALL surprised one bit.
×
×
  • Create New...