evilmrfrank

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About evilmrfrank

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    Level Designer, Creator of The Center
  1. Another Major update coming to The Center!

    Just a quick update as its now know a bit more clear what is and isn't going into the update. First of all it has been confirmed that the jumping puzzle has been disabled still until it can be fully tested sometime in the future, not much I can do on this one just needs time put into it that we currently don't have to ensure it doesn't break balancing drastically again Second of all, dragon boss will most likely make it into the update after all, it is implemented and working as far as I can tell, just needs some testing to ensure
  2. I have always been a huge believer in being open and clear about changes that very clearly effect players and I've also seen a bit of confusion about exactly what is and isn't coming in the next major update to The Center so I was hoping to clear some things up. The below list is split into 3 parts, things I know are definitely coming in the next update, things I hope to get into next update if time permits, and the last one are things I wish I could but probably do not have the time for. I do not currently have a release date yet for this update but I believe it's towards the end of the month. TLDR: Lots of awesome stuff -- Server information can be found at the bottom of this post. Definitely coming in next update: - Giant new ocean expansion: This makes the oceans in the eastern edge of the map over 3X deeper. Why did I focus on this exactly? I knew the underwater bases were incoming and I thought it was a very unique gameplay feature the game hasn't seen before and wanted to give players some really amazing places to build new bases. The oceans never truly felt like oceans before, more like deep lakes so wanted to expand on that a bit more as well with truly deep/dark oceans. The kind of areas you'd expect to find angler fish and other deep sea life This new area provides tons of VERY large flat spaces for player bases, as well as another interesting source of obsidian around some volcanic vents. As with any area of the map I did not provide every resource type here so although you have heavy access to rock/oyster/obsidian you do not have access to metal down here other than the small amount you can get from rock. This is to encourage players to move about the map more and make no single area too powerful or important over others. - Adding missing dinos: There are a number of missing dinos on the map that are currently not spawning, before you ask "does this include this or that" yes, yes it does include that and this and that too, (even eels, but in lesser numbers :P). - Improvement to current bosses/element: Since the release of the difficulties/element for The Island there have been several complaints about the bosses on The Center or the lack of, as well as the element amount being rather low in comparison. This upcoming update will drastically improve that giving players the ability to now select different difficulties for the bosses with the current boss fight giving slightly more element and harder difficulties giving a bit more. Adding harder difficulties has also allowed me to give a little more options in regards to what tek gear can be gotten on the map. - Explorer Notes: These will include all of the dino dossiers but none of the lore related ones. - Lots of random bugs fixed This time around this mostly includes various holes around the map that players are using to glitch under the map or get out of the world. Hopefully coming in next update: - The reintroduction of the jumping puzzle This one has been a long time coming and tons of changes have been made to this since it was last enabled to keep players from cheating. The ramps heading up have been removed to stop dinos that can jump far from jumping up it, added a pool of water for players to fall into on the way back down. Also thinking about changing this so that this is a one time thing every 12 hours per server instead of once per player every 24 hours. Will likely put something in this room to show if it is currently available or not but this will stop all of the remaining issues we had with this being cheated in the past. Small chance of it coming in next update: - Adding some of the boss fights from The Island This one is a huge "maybe". I know it is one of the most requested features atm for the map but it is not in any way an easy thing to do, some of them may be pretty straight forward but some such as the dragon boss may not ever be possible for technical reasons. One of the biggest reasons this is difficult to simply copy them over and set them up actually comes down to how they are setup. If you look at the boss arenas and their place in the world they are placed underneath the map on The Island, The Center has dozens of layers of complexity under the map so copying the boss fights over directly may simply put them inside one of the very large caves or ocean expansion areas etc... Will need to look into this more heavily to see exactly how hard or easy it will be in the end but chances are only some may be able to be copied over. If you feel like anything is missing from the above list or have any issues in the map specifically let me know ------------------- The server is called: The Center Temp Beta Test Server of FUN and it will be listed as an Unofficial Server. You can direct connect to the server here via: steam://connect/192.227.156.12:27015 You can download the updated workshop file here: http://steamcommunity.com/sharedfiles/filedetails/?id=894188347 If you'd like to pop on early and check out the map, you're welcome to do so as it's the server is online now. So if you're able to log on and help us out, that would be much appreciated!
  3. TheCenter: Public Testing [PC/Steam]

    I'll fix this thanks for the heads up Will go into effect a little later today.
  4. TheCenter: Public Testing [PC/Steam]

    Thanks to everyone who took part in the testing today, things went extremely well and it helped take this one large step closer to official release The server and the beta will remain up until close to official release and the beta will continue to be updated with fixes and new features until it is ready to go so feel free to join in and find issues/leave feedback etc! Thanks again!
  5. Buildings erased during update?

    Not sure yet tbh, it looks like the issue only effected PVE servers. Going to try and get a fix in for this asap.
  6. Buildings erased during update?

    Found the issue, looking into a fix for this now, sorry about this!
  7. The Center - Xbox Patch notes V742

    Grappling hooks were one of the concerns. We put a fix in for it but I've heard mixed reports from different people that makes it sound like they are still able to use the grappling hooks in this area? But yes, these are the kind of things that are still keeping it from being enabled, one step at a time
  8. The Center - Xbox Patch notes V742

    The jumping puzzle will get its rewards added back in. They were only temporarily disabled because players were finding ways to heavily abuse them. I want to get them re-enabled asap but it needs to go through a bit more thorough planning and testing to ensure its not easily abused going forward before its enabled again. Quick message regarding the crashing you guys have been getting. These are crashing out of memory issues that we unfortunately did not catch upon testing before the update went out. It is a rather difficult thing to catch 100% of situations it will crash in even with a lot of testing as there are a lot of things that can contribute to this, but we are working to make sure these crashes get fixed asap. V743 update in regards to The Center was focused 100% on fixing these crashes and improving the stability of the map overall so the issue should be quite a lot better after the update. If any areas appear to still be causing issues they will get fixed asap! Sorry about the inconveniences these crashes have caused you guys!
  9. The Center - Xbox Patch notes V742

    Hey guys! Glad everyone is liking the update so far! For people who have mentioned the overspawning AI issues killing off some of the wild dinos after update will help the issues a lot at some of these locations if there are any left over from previous versions. I'll look into their spawn numbers again to make sure, especially the lava cave issues mentioned.
  10. Hey Survivors! Here is a full list of the features/fixes coming the v742 update for The Center! It's been a while so this list doesn't include 100% of the fixes/features that were added but it includes I'd say 80-90% [some smaller fixes may have been missed] of what was done to the map since the last update! Features: - Added Redwood Forest Biome - Redid the Boss Arena from scratch, now actually works properly! - Extended map tremendously for the new redwood forest biome (About 50% larger now) - Added giant new land bridge connecting the snow/grasslands biome to the new redwood biome - Added giant new underwater caverns which includes, spider cavern, underwater ruins, crystal cavern, jumping puzzle. New caverns also provide a foot path for players to walk from the center of the earth to the top, and a new underwater path for players to get their water dinos in and out of the center of the earth. - Added distant mountains - Added GIANT mountain range on southern edge of map - Huge Lighting update, vastly improved lighting all around - Massive Optimizations - Brand new player map, now includes 100% of playable space - Added new pitch black deep sea canyon (Scuba Goggles will not work here) - Lots of secrets added! - Added murder boxes in the floating island to melt anyones face who has glitched into and built bases inside. - Expanded the oceans to the south -Slight change to the lighting to be a little more natural in the dense jungles -Drastically improved the lighting in various caves -Redid the background near the previous “Edge of the World” section of the map -Added 13 mini caves/DireBear Dens around the world -Completely redid the entire edge of the world section of the map. Now stuffed full of content, more penguin spawns, giant new area to explore, empty void replaced with a full blown ocean, cliffs entirely redone -Improved the oceans shader - Replaced all the lava shaders with the fancy Scorched Earth versions - Added Lava VFX to underworld entrance lava Balance Changes: -Set the large trees in the snowy/grasslands to give way more wood/thatch to encourage more building in these areas -Increased the temperature of the grasslands slightly Fixes: - Fixed the pathways leading up from under the center being blocked off at the top - Fixed a couple of holes under the center that allowed players to get under the map - Fixed some large holes in the landscape in the grasslands that people could fall into - Added dmg bonus for building in the monster head island - Fixed dinos dissapearing from monster head island - Removed mosa/plesi spawning in the large lake with the iceberg - Fixed the tall grass in the northern and southern islands that didn't go away with the rest of the clutter - Fixed the underworld grass being overly shiny/reflective - Added Mosa spawns back in - Bear spawns added to Redwood Forest - Titan spawns added to Redwood Forest - Lowered some of the deep ocean spawn numbers (Dunky, etc...) - Added more harvestable stones to tropical sections of the map - Lowered the height of the tall clutter grass pieces - Fixed Eastern Oceans not having any foliage/rocks - Made moonlight brighter - Fixed several areas in the floating island that allowed players to glitch inside and build bases - Made the lava biome darker, more forboding - Fixed the large half lava/half tropical island not having any trees on the tropical half - Added metal/crystal resources to the half tropical half lava island - Fixed numerous holes in the underworld that allowed players to escape the world/get under the map -Fixed an issue that was causing mosa spawns to go berserk at specific points on the map (Existing ones will need to be killed off) -Fixed various holes that allowed the player to exit the map (Redwood, deep ocean, caves, etc…) -Fixed various holes in the tropical sections of the map that players could fall into and get stuck -Fixed several instances of the ocean coral being inland at various locations -Fixed the skull island not having resources on the top layers -Fixed a level streaming issue in the lava oasis cave that caused the level to unstream for a second when entering -Drastically reduced the fog density in the ice caves -Lowered the spawn rates in parts of some of the caves -Reduced the number of broken branches on the ground in jungle areas by about half -Fixed the seaweed being overly reflective -Fixed the bottom of one of the rivers causing players to suddenly not be in water anymore -Fixed the ocean shader looking ugly where it intersected the world -Made the snow look less like somebody peed all over it (More white less yellow) -Fixed the southern snowy mountain not having ground clutter -Improved some of the distant LOD meshes that looked bad -Did a massive pass on the giant waterfalls at the edge of the world, should look a LOT better/more natural - Fixed an issue that caused grass to be in the lava in one of the lava pools - Fixed some rocks from the new biome that were sticking up through the ground in the grasslands from below - Fixed the top of one of the volcanoes looking strange (lava looked like it was overlapping/moving two directions at once) - Fixed one of the giant rock spires near the southern snowy mountain missing - Various other bug fixes too many to count <3
  11. (WIP)The Center - Map

    Devestatio - There is currently no land path into the center of the earth. Some things in the map are limited in these ways to separate them from the rest of the map, same with the actual center area being air only. Davidturner - Both of these issues should have been fixed in the most recent updates to the map If there are any other issues definitely let me know and I'll get on them right away!
  12. (WIP)The Center - Map

    Glad you like it The two new water dinos will be added back into the next update along with some major fixes for losing dinos (Thanks to Drake) and several other issues and balancing changes I do hope to expand on the underwater areas at some point for sure! Right now I'm going to be focusing on polishing and making the map as stable as possible!
  13. (WIP)The Center - Map

    Thanks Glad you guys like it! If you guys have any feedback definitely don't hesitate to post it up on the steam workshop page
  14. (WIP)The Center - Map

    Just posted up a new video showing off the map at its final state!
  15. How do I vote on World mod contest

    The voting system seems kind of lame. I understand that you guys want to keep people from spamming votes but instead of making this a fair contest all its done is make it where the fans with the most patience to wrack up posts to vote wins the contest... All I see everywhere I go is everyone telling each other to go to the forums and make lots of posts so they can vote, which isn't exactly fun for anyone and simply frustrates people who are very valid and do want to vote.