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UDGxKnight

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Posts posted by UDGxKnight

  1. 38 minutes ago, Qwertymine said:

    Absolutely not. There's a reason wolves don't have armor in the first place. Even before their TLC, the devs recognized they'd be too strong with armor. 

     

    Purlovia in comparison, are only notable for being an annoyance in the wild. 

    If they are just an annoyance, they should stay that way as well then. Not my fault the devs said they would think about giving the wolves saddles. ALSO I HEAVILY disagree they would be too strong with armor considering nonsense like Shadowmanes exist. Wolves don't even have bleed, all they have is a pack bonus and a strength howl. 

    • Like 1
  2. 3 hours ago, Scheneighnay said:

    My suspicion is that allowing them to be ridden would allow players to glitch through the ground mesh while they're buried, but devs should still try to improve that.

    I like the look of purlovias and that would be a good way to get more out of them.

    I would agree with this, but Basilisks are able to bury while being ridden so it should be entirely possible to avoid that with Purlovia.

    21 hours ago, SeriousBlack said:

    I don't find this just and this should be changed to make the game more fair. There should be saddles made for them and furthermore like even Ovis can be ridden which makes no sense.

    I don't really think this constitutes as a "fair" or "not fair" situation. I agree Purlovia could be made rideable just to make moving them around a bit easier, but they don't need a saddle since I don't see them being preferred battle mounts. Direwolves should get a saddle before Purlovia do if we are gonna go that route.  

  3. I think without a modded creature of some sort to keep them away you may just have to rely on keeping your tame on neutral and a decent shoulder monkey. Also, if you know its about to stun you for sure and isn't a surprise attack you should be able to hop off your mount and avoid getting stunned. 

    • Like 1
  4. On 11/26/2023 at 12:03 PM, aikkam said:

    the appearance of almost all the creatures in ARK do not resemble the real ones in the slightest, starting from the most well-known animals up to the most niche ones. In my opinion it's very sad as what could be done much better 

    I am gonna be 100% serious with you here. Unless you were alive 65+ million years ago we will never TRULY know what most of these creatures actually looked like. All we can do is infer. Continuing on from that, there is in universe lore and reasoning as to why the ARK's creatures do not resemble their real life counterparts in most cases, and it is because the ARKs have modified the DNA of the creatures to fit specific niches or they are actually new species in general. 

    Now onto the topic at hand. Frog could use a model update yes, I would even go as far to say maybe even a size increase just to make sense how full sized humans are able to ride it. Hydration buff and/or the Megatherium bug buff are a must as well. 

    • Thanks 1
  5. 18 hours ago, Pipinghot said:

    Who are "they"? Have never heard this before from anyone who is knowledgeable about the game. I don't mean for this to sound like I'm making fun of you, I'm not, just consider this a lesson in choosing carefully who you listen to.

    Most likely they are taking the dossier word for word since it says stuff refuses to attack them, but not realizing that the dossiers are wrong in some case. Like spiders being ridable these days even thought the dossier says they are too small.

    • Like 1
  6. 13 hours ago, Traslo said:

    Wow. a 3 month setback on top of already being a setback for its December launch. That sucks.
    Can't say I have any faith it will be out at that time if it's already on two delays.

    Well keep in mind that the delay is so they can add new caves and make the map more story relevant. I assume you have played ASA so you would have seen the changes to the map, but I am not sure if people realize how much was changed and how much work it took.

  7. Creature Submissions were delayed while they monitored the launch of ASA, and with the staggered launches on each platform there has probably been a lot of monitoring. I probably wouldn't expect them to come back until after the first of the year, but that is just my guess with the roadmap we were given for the DLC releases 

    • Thanks 1
  8. This may be a little silly as an addition but I would like if the Quetzal's landed posture was changed depending on if it had/didn't have a platform saddle on. Ya know standing more vertical like in it's dossier instead of always being hunched over assuming the platform position. Would also love if Quetzal's could land and be potentially aggressive, staying passive is fine I guess but I feel like something its size would know it could probably eat you. 

  9. 100% will buy it and play it. Im not as overly sensitive as a lot of other people over these "problems" and recognize that the game was being released as a "early access" game like last time so fully expect it to be broken, just like last time. Also have zero issues with Nitrado and think people are just purposefully acting like they do because they don't want to use them. 

    • Facepalm 4
  10. 10 minutes ago, Sinombre said:

    ASA ya ha sido publicado, y no se ha dado información sobre más envíos de Dino, esto me parece extraño, ya que todavía hay muchos mapas que no han tenido ningún envío, además ya tenía una muy buena idea preparada para Valguero y había aprendido a hacer arte digital específicamente para la presentación, espero que brinden información al respecto.

    The Devs have already mentioned that the creature submissions will be put on pause for a little bit while they monitor the launch of ASA and focus on any major patches. They will return to doing creature votes again though so please be patient 

    Los desarrolladores ya han mencionado que las presentaciones de criaturas se pondrán en pausa un poco mientras supervisan el lanzamiento de ASA y se centran en cualquier parche importante. Sin embargo, volverán a hacer presentaciones de criaturas de nuevo, así que, por favor, ten paciencia

     

    Also sorry I only really speak English so I tried to do a translate version of what I said, hope it helps

    • Like 1
  11. 25 minutes ago, Qwertymine said:

    Ok, let's talk about Jug Bugs, just as an example.

    Genuinely tell me how long you'd use a Water Jug Bug on Scorched for? Because the only times I've ever used them is when I'm starting out and away from water sources. That's such a small tame window for a creature that serves the same function tamed as it does wild. Snails and Bees are used through multiple stages of the game on multiple maps, Water Jug Bugs are only really useful on Scorched because the other maps they're on have way more water and the deserts are usually accessed at later stages of gameplay. Oil Jug Bugs are such a nothing creature too, you get enough oil from them to make Gasoline (Which you could also kill an Elemental for) and make an Oil Pump, then never worry about oil again. And this is again only on Scorched, every other map they're on has Oil Nodes and Oil Veins that are in better locations and give you far more oil.

    Just to curb this pointless back and forth over wether or not something deserves to be tamable or not. If you read my comment above were I gave my opinion on basically everything the OP mentioned, you will see that while I don't comprehend why the Jug Bugs aren't tamable since we tame other bugs, I do also believe creatures that exist purely for resources or as an obstacle should be left alone. 

    If light shoulder pets did not have the max level radar then they would be basically useless outside of Aberration if the map they were on didn't need the nameless deterrent. So who cares if the Jug Bug is only useful in desert areas like on Scorched. It's not the Jug Bug's fault that all the mod map makers surround their deserts with ocean or have a ton of water in them, so the water one ends up useless. The competition for the Oil one is just too high of a hurdle for it to overcome so I am not gonna fight on that one.

  12. 47 minutes ago, St1ckyBandit said:

    Craft a canteen. Congrats you tamed a water bug.

    I wonder how you craft a canteen before level 54 without a blueprint 🤔 Oh yeah you can’t. That same logic can be applied to almost every scenario in the game, which doesn’t make it right. Craft a shotgun. Congrats you have basically invalidated needing a vast majority of tames that just are used to fight. Theres nothing wrong with a creature being tamable purely to fit the theme of the map its on. End of the day its not up to any of us

  13. 10 hours ago, Qwertymine said:

    Hmmmmm

    No to Coels, Ammonites, Eurypterids, and Cnidaria. I don't think every creature in the game needs to be tameable, and they'd serve little to no purpose outside of resource farming, which is a bit lame. Lios need a crazy rework but should definitely be breedable, and Leeds have always been something I wish could be tamed. 

     

    No to all of these. Unless the ASA mutation changes are significant, Rock Golems would be way too strong when bred up. Jug Bugs, Deathworms, and Rubble Golems are more examples of creatures that simply don't need to be tameable. Jug Bug stats are beyond pathetic, and Deathworms/Rubble Golems are more obstacles than actual creatures. 

    No to Glowbugs for the same reason as Jug Bugs and no to Lampreys as having unlimited Lampreys would diminish the usefulness of HAZ gear for most occasions. Basilisks could probably use it, but would probably need some stat nerfs to make up for it. Karkinos would be alright.

     

    This is what Enforcer Blueprints are for. Defense Units and Attack Drones are again more obstacle than they are actual tame, and them being tameable was once a bug that was thankfully fixed. 

    Astrocetus would be fine for breeding, Parakeet Fish Schools are another "creature" that just doesn't really need to be tameable for any reason. 

     

    Griffins fine, Fenrir no. You get Fenrir as a reward for completing the boss fight, making it breedable invalidates that. They do deserve to be stronger though, they're not much more than a trophy tame.

    Man you really came in here and just shot down most of everything. Not every tame needs to have combat stats so having “pathetic” stats is not a good argument(look at Snail and Bee). Not that I dont agree with the logic used in most cases, see my above post. Just think some things dont make valid immediate arguments, if it comes down to purely that you don’t like the idea I guess

  14. 6 hours ago, Countrydude89 said:

    Reminds me of the bee bombs from Far Cry: Primal. Watching the Udam and Izila get swarmed to death always gave me a bit of a demented chuckle, LOL. Id love this idea ahahah

    Oh yeah it would definitely be funny. I just want the bee to have another use and I feel like they are the perfect size to hang off the shoulder. Can't appreciate the bees when they are just turned into a hive and left there.

  15. On 10/22/2023 at 12:27 AM, JadeHellBlade910 said:

    I was just thinking the leed and a few of the smaller creatures could be used as more QOL things than as battle mounts, since we have quite a lot of those.

    Honestly, I am all for the Leed being the underwater equivalent of the Diplodocus. Just huge underwater bus lol. Also, I will admit having some of the resource creatures as passive generation things (*cough* like Bees & Snails) would be nice. Ammonites just chilling creating pheromones for us to harvest, or Jellies making Bio Toxin, though not sure how you go about “milking” a Jelly(while im at it, I can’t really logic out taming a Jellyfish so we may have to leave them alone). 
     

    Something I have always wanted is for Queen Bees to become shoulder pets as well. They would by no means be overpowered, but just imagine having a Queen Bee poof out little warrior bees to chase down and distract whatever attacks you while you get away. A boy can dream

  16. 11 minutes ago, St1ckyBandit said:

    But there's no other Italian restaurants that are good at the moment, so I might as well take my chances because I've gotten more than my moneys worth over the years from this one. 

    Exactly lol. Sometimes your harshest critics are the people who want the best out of you. I get it. 

    • Thanks 1
  17. 31 minutes ago, St1ckyBandit said:

    When your spaghetti has hair in it, you dont just eat the hair. You voice your issue with said spaghetti 

    Sure that’s fair. Now without letting the topic go off the rails I feel I have to offer my perspective on that out of place analogy and then move on.

    Considering the state of ASE and if you are still around, you noticed the hair in the spaghetti and brought it up. Someone came and apologized, removed it, and covered it in shredded cheese and garnished it. You were like “oh cool” and ate the same spaghetti anyway. After finishing said plate you decided you wanted another plate(considering buying ASA) knowing full well you just got hair in it and it could happen again. And the cycle continues 

  18. As someone who plays video games purely to have fun regardless of outstanding issues (ya know, like you are supposed to). I can't comprehend all the whining. If you don't want to play the game don't play it? I had Nitrado servers for my Xbox servers and had PC players on them as well and everything worked pretty much perfectly fine, so again I can't comprehend the issue.

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