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5 Gathering Thatch

About Raghild

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  • Birthday 05/16/1987

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  1. PC or Console? Still seems broke on my xbox servers, but I saw PC had a large update yesterday.
  2. Not exactly... No other quality item in the game overrides personal settings, or hard clamps at a set number that can't be altered by increasing/decreasing the custom settings for armor/weapon clamps. It's just straight up overriding settings. No other type of repairable item does that. Our replicator tells us a single piece of tek costs 30 polymer to fix it. But actually eats over 400 polymer when you hit repair. Despite it telling you it only needs 30, it fails to repair when you hit repair if you don't have the amount in the replicator that it actually invisibly wants. No other repairab
  3. Yeah, we discovered that today. When they hard-line capped the durability? They also forced their higher repair costs. Their repair costs are overriding unofficial server settings. So what the replicator is telling you it's going to cost is actually a fraction of what it actually needs to be repaired.
  4. My guess is when you died after him, the mission ended thus the restriction was no longer in place. Best way to test that would be to have you die first and see if his loot bag makes it when he dies after you.
  5. It really comes down to individual server setups. Every player plays Ark for different reasons and enjoys different things. That's why servers are customizable, and why there's unofficial servers at all. It gets frustrating for people when hard fixes for official servers suddenly upend peoples private servers. Especially when they gave us the options in the first place. On my server, our server difficulty is cranked up so high that vanilla tier armor gets shredded like paper. We like it this way, it raised the 'ceiling' so to speak. But we scaled armor and weapons up to balance it. We also
  6. Gauntlet Missions Destroying Loot Bags So, not sure if this was intentional or a bug.... but apparently the solution that was implemented to stop people abusing platform saddles in gauntlet missions (IE Instra destroy all structures in a gauntlet mission zone upon start) had some serious consequences. #1: An Option was provided to allow building in mission areas on non-official servers. Players then built in mission areas (including gauntlet mission areas) because that option was provided. A fix to stop people cheezing on official servers was put in to destroy all structures in missi
  7. We just added Genesis to our cluster! Room for new players!
  8. Have to add individual overrides in the game.ini file They aren't effected by the general item stack multiplier. ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_C",Quantity=(MaxItemQuantity=10, bIgnoreMultiplier=true)) ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_Fish_C",Quantity=(MaxItemQuantity=10, bIgnoreMultiplier=true)) ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawMutton_C",Quantity=(MaxItemQuantity=10, bIgnoreMultiplier=true)) ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalIt
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