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7 Gathering ThatchAbout Keram
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With there being alphas, relics, and the obelisks, bosses do seem like they will come out at some point, as for the dlc i asked about that and some one from war drum told me that they hope to put in more modes in the future. (which maybe includes survival plus) Thing about the mobile version is that alot of it is handeld by war drum studio not wild card. (which may be why bugs get addressed and fixed at a faster rate)
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Yes i am that they can be used for that but, if the ovelisks are used for reviving creatures then why is the revival platform in the game if the obelisks do the same thing.
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Well i think that they will add the bosses do to the fact that the obilisks and artifacts are all ready in the game.
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Alphas are not bosses think of them more like mini bosses (that is until the new dlc comes out) bosses, are arena titans/giants that (require at the lowest leveled version) 3 of the artifacts that relates to them to summon example, the artifact of the skylord is used in the summoning of the dragon boss, killing the bosses (which you can do more then once) will reward you with that versions head a banner and tech blueprints, high leveled versions of bosses require alpha body parts to summon, if all three heads and some alpha parts are collected you can challenge the tech cave, which at the end
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Ah ok thanks for the info, i do hope they get added at some point though.
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Sweet, one more question to summon the bosses are they activated the same as on the other versions or is it different for mobile.
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So are the bosses in the mobile version if not, then at some point will they be added to the mobbile version.
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So wait the mobile servers can hold 50 to 60 people at 40 tames a person thats 2000 to 2400 tames per server why cant they do this for single player, the game can support that many tames with wild dinos players and bases so why can’t the single play have that as the limit, theres no need for balancing in SP, the things you do in SP are just for fun so why can’t i have a few hundred tames .
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Or at the very least the tame limit of 2 to 5 people (which is 80 to 200 tames) in SP beacuse if its online you can just have tribe mate claim the dinos you tame so you don’t have to worry about a limit but in single player you don’t have that, and it’s so ugghh, the pc version each player gets a limit of over 200 tames why can’t we have that for single player, i don’t like to sound like im whining but 200+ would be a great single player limit for example, if theres 80 in the mobile as stated the 2 of every creature is 160 tames, that leaves so much room for breeding if the limit was even 200
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This is a good point you don’t need many tames but, if we start talking about world bosses, breeding mutants, building a zoo, or having most/all resources handeld by tames then the 45 limit feels a little small to the pc versions 200+, and if we were to have tames do most work that means one for wood lets say a mamoth that takes care of berries as well, we can take care of flint, metal, crystal, obsidian, and frozen oil nods with an anklyo,for stone a doedicurus works, for thatch one of the moose’s works, for pelt and hide a dire wolf, and for meat lets say carnotirus, if we include non basic
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So i was wondering why mobile has a tame limit, i haven’t played online yet so i don’t know if there is a limit online but i was wondering why single player has a tame limit and if, there was any way around it or plans to increase the limit in the future.